splinterverse

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Oct 7th, 2016
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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="THRULL_WIZARD_CW_1868" />
  4.     <CARDNAME text="THRULL_WIZARD" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Thrull Wizard]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="1868" />
  19.     <ARTID value="THRULL_WIZARD" />
  20.     <ARTIST name="Anson Maddocks" />
  21.     <CASTING_COST cost="{2}{B}" />
  22.     <FLAVOURTEXT>
  23.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  24. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  25.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  26. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  28. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  30. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  32. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  34. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  36. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  37.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  38. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  39.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  40. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  41.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  42. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  43.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[“In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion.”
  44. —Sarpadian Empires, vol. II]]></LOCALISED_TEXT>
  45.     </FLAVOURTEXT>
  46.     <TYPE metaname="Creature" />
  47.     <SUB_TYPE metaname="Thrull" />
  48.     <SUB_TYPE metaname="Wizard" />
  49.     <EXPANSION value="FE" />
  50.     <RARITY metaname="U" />
  51.     <POWER value="1" />
  52.     <TOUGHNESS value="1" />
  53.     <ACTIVATED_ABILITY>
  54.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  55.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  56.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  57.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  58.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  59.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  60.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  61.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  62.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  63.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  64.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[{1}{B}: Counter target black spell unless that spell’s controller pays {B} or {3}.]]></LOCALISED_TEXT>
  65.         <COST mana_cost="{1}{B}" type="Mana" />
  66.         <SFX text="TARGET_PLASMA_PLAY" />
  67.         <TARGET tag="CARD_QUERY_CHOOSE_SPELL_TO_COUNTER" definition="0" compartment="0" count="1" />
  68.         <TARGET_DEFINITION id="0">
  69.             local filter = ClearFilter()
  70.             filter:Add(FE_COLOUR, OP_IS, COLOUR_BLACK)
  71.             filter:SetZone( ZONE_STACK )
  72.         </TARGET_DEFINITION>
  73.         <RESOLUTION_TIME_ACTION>
  74.             local target = EffectDC():Get_Targets(0):Get_CardPtr(0)
  75.             if target ~= nil then
  76.                 local player = target:GetPlayer()
  77.                 if player ~= nil then
  78.                     if player:CanPayManaCost("{3}") or player:CanPayManaCost("{B}") then
  79.                         player:BeginNewMultipleChoice()
  80.                             player:AddMultipleChoiceAnswer( "CARD_QUERY_OPTION_PAY_1_BLACK_MANA" )
  81.                             player:AddMultipleChoiceAnswer( "CARD_QUERY_OPTION_PAY_3_COLORLESS_MANA" )
  82.                             player:AddMultipleChoiceAnswer( "CARD_QUERY_OPTION_IS_COUNTERED" )
  83.                         player:AskMultipleChoiceQuestion( "CARD_QUERY_MC_THRULL_WIZARD" )
  84.                     end
  85.                 end
  86.             end
  87.         </RESOLUTION_TIME_ACTION>
  88.         <RESOLUTION_TIME_ACTION>
  89.             local target = EffectDC():Get_Targets(0):Get_CardPtr(0)
  90.             if target ~= nil then
  91.                 local player = target:GetPlayer()
  92.                 local decision = player:GetMultipleChoiceResult()
  93.                 if player ~= nil and decision ~= nil then
  94.                     if decision ~= 0 and player:CanPayManaCost("{B}") then
  95.                         player:PayManaCost("{B}")
  96.                     elseif decision ~= 0 and player:CanPayManaCost("{3}") then
  97.                         player:PayManaCost("{3}")
  98.                     else
  99.                         target:CounterSpell()
  100.                     end
  101.                 end
  102.             end
  103.         </RESOLUTION_TIME_ACTION>
  104.         <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ENEMY_ONLY" />
  105.     </ACTIVATED_ABILITY>
  106.     <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
  107.     <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
  108.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  109.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  110.     <DATE><![CDATA[29-09-16]]></DATE>
  111. </CARD_V2>
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