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SirMeme

Settings FOOTBALL FUSION 2 AIMBOT

Mar 12th, 2023
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  1. imagePercent - Percent of key image resolution to scale to
  2. imageOffset - Offset in studs to display image above each recievers head
  3. latencyCompensation - Offsets the throw by reciever velocity * latency to account for script execution time and network factors
  4. minHLead - Minimum horizontal lead (how much to lead in front of reciever)
  5. minVLead - Minimum vertical lead (how much to lead on top of the reciever)
  6. maxHLead, maxVLead - ...
  7. increment - How much to increment the lead factors each time you press the related keybind
  8. lobKey - The key to hold when you want to throw a lob pass (high arc)
  9. stationaryKey - Assumes reciever velocity as 0 to throw directly to their current position
  10. vLeadUpKey, vLeadDownKey, hLeadDownKey, hLeadUpKey - Changes the respective lead factor when key pressed, as displayed in the bottom right corner in the video examples
  11. keys - Table of keybinds to do for each reciever, have at least 7 options
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