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- Whirligig World 0.6 Changelog. October 21, 2018, 7:50 PM EDT.
- CHANGELOG (from version 0.5):
- * Added Gannovar, an icy water world in an eccentric orbit around Gememma.
- * Shrunk Statmun by half, returning it to its size in 0.4.
- * Mesbin's terrain has been revamped once more, and it now has an 8K normal map to look better from low orbit.
- * Mesbin Space Center has been moved and its terrain recolored.
- * Mesbin's north pole has a deep basin with a thin atmosphere at the bottom. Around 100 meters tall, 1 atmosphere of pressure.
- * Added some more science definitions, changed some.
- * Reander now has a new texture and cloud banding pattern.
- * Statmun has a normal map that makes sense now.
- * Wers' SOI has been reverted to default, it no longer cuts off before you reach Vizea.
- * Added Deazil, a Tyepolbynar trojan with lakes of diesel fuel. It was originally added as a binary companion to Lowel, before I realized that it kind of overshadowed Lowel, and I wanted the focus to be on Lowel, so I moved Deazil to Tyepolbynar trojan for now. I may find somewhere else for it or remove it.
- * Revamped Etrograd's terrain, it looks fantastic now, especially from the surface.
- * Minor tweaks to the miscellaneous orbital elements of some moons--they were not uniquely defined yet.
- * Moved Rik to be an asteroid orbiting between Egad and Reander--the closest thing this system has to a "main belt."
- * Moved Fophie to be a long period comet orbiting Gememma well above the plane of the solar system.
- * Added a new model (created by NovaSilisko) for the Kaputnik probe core, gave it weak gyros.
- * Replaced the modular girder segment with the long and short I-beams in the start node of the tech tree.
- * Added a new biome map for Etrograd's new terrain.
- * Remade and "standardized" the atmospheres of Egad, Valyr, and Oshan.
- TO-DO:
- * Make Shol's Distant Object Enhancement sprite white, so it no longer overshadows Kaywell.
- * Remake and standardize the atmospheres for Shol, Tyepolbynar, Imterril, Etrograd, Deazil, Kerbmun, Derbin, Reander, Lito, Totooa, Gannovar, Lowel, Mandrake, and Rutherford. (Priority on the non-gas-giants first)
- * Fix the science definitions for the bodies which have been changed, add more science definitions.
- * Change science multipliers for Kerbmun homeworld mode. (And maybe change science definitions?)
- * Balance pass for science multipliers?
- * Add descriptions to planets.
- * Remake the textures for Tyepolbynar and Shol, bringing them up to the quality of Reander's new texture.
- * Remake Mandrake and Rutherford's textures to account for their slow rotation period--they should have different cloud banding patterns because their mutual tidal lock causes them to rotate slower.
- * Ensure tech tree modifications work with 1.5.0's new parts.
- * Ensure tech tree is compatible with community tech tree.
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