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- using UnityEngine;
- using System.Collections;
- public class ExampleClass : MonoBehaviour {
- public Texture btnTexture;
- void OnGUI() {
- if (!btnTexture) {
- Debug.LogError("Please assign a texture on the inspector");
- return;
- }
- if (GUI.Button(new Rect(10, 10, 50, 50), btnTexture))
- Debug.Log("Clicked the button with an image");
- if (GUI.Button(new Rect(10, 70, 50, 30), "Click"))
- Debug.Log("Clicked the button with text");
- }
- }
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