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Apr 1st, 2017
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  1. Hemera, the Scorching Brightness
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  3. Hemera, the Scorching Brightness, is the Primordial associated with Light. It was he who came up with light itself, long before the Unconquered Sun was ever thought of. He was then, in the Primordial War, defeated by the Exalted, forced to swear an oath upon his name, as all the Yozis were, and mutilated horrifically by the death of his souls. Hemera appears in Malfeas as a field of endless ice by Kimbery's shore, that is blinding to look upon, yet just because he is associated with light does not mean that he is not as twisted, angered and filled with hatred as the other Yozis. Hemera particularly hates the Ebon Dragon, for trying to drown his light in shadow, and has plans for him after the more pressing matter of the Reclamation is done.
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  6. Personality
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  8. Hemera's hatred is cold as the ice that he is formed of, even while its blinding brightness produces heat. He possesses a cold hatred for the Incarnae, hating them with every fragment of his being, in a constant state of tranquil fury. He does not senselessly rage like Malfeas - instead, he constantly burns with a cold hatred, and is constantly thinking up ways to defeat them. Recently, he has decided to throw its weight behind the Reclamation, even while hating one of its chief architects, the Ebon Dragon. Hemera seeks revenge with cunning and intelligence, realising that the Reclamation is the plan most likely to finally work.
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  11. History
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  13. Hemera was originally known as Hyperion, Primordial of Light. In those days, he alone brought Light to Creation, and even though he had a bitter rivalry with the Ebon Dragon, they did not hate each other as they now do. He disliked the creation of the Unconquered Sun, and hated the idea that a being could supplant him as bringer of light to Creation. With his loss in the Primordial War, Hemera's hatred of the Incarnae has only increased, as they betrayed him. He now seeks to utterly destroy them, and it looks, with the Reclamation, that this goal is looking closer than ever.
  14. Hemera and the Reclamation
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  16. Hemera loves the idea of the Reclamation. However, he is in two minds about its architects. For one, he hates the Ebon Dragon, for seeking to drown his light in darkness. However, he is proud of She Who Lives In Her Name, for striking a blow against the hated Incarnae as she was captured, even while not believing in her perfect hierarchy. He also loathes Cecelyne, for forming the barrier between Malfeas and Creation. Adorjan he pities, for she is less than what she was. And Malfeas he both adores and loathes, serving him as King of the Yozis while loathing him for his senseless, mindless rage. It is currently unknown whether any Green Sun Princes or Akuma have learned his Charms.
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  21. Blinding Majesty Shintai
  22. Cost: 5 motes, 1 Willpower; Mins: Essence 4; Type: Simple
  23. Keywords: Form-Type, Obvious, Shaping
  24. Duration: Indefinite
  25. Prerequisite Charms: Punish the Unworthy, See By Unrevealed Light
  26. Hemera is a being of light, and so are those that are favoured to him. He is majestic, and his light is blinding to those that behold it, and fills them with terrible awe. So, those that imitate his form also become beings of terrible and awesome grandeur.
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  28. Activating this charm, the Infernal grows six wings of shining tendrils of light, which he may use to fly, and ensures that he always has at least enough light to see by (this does not make an area well-lit for the purposes of the Imperfection of the Scorching Brightness). Light begins to shine from his eyes, and the Infernal becomes terrifyingly and inhumanly handsome and majestic. Observers require an (Integrity + Essence) role on a difficulty equal to the Infernal's Essence rating to not fall down in worship and fear at this being. This counts as unnatural mental influence.
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  31. First Hemera Excellency
  32. Cost: 1 mote per die; Mins: Essence 1; Type: Reflexive
  33. Keywords: Combo-OK
  34. Duration: Instant
  35. Prerequisite Charms: None
  36. The Scorching Brightness is radiant, believing in his power and glory above all. He is proud and shining and glorious in the midst of battle, and loves perfection. He hates his enemies, but is willing to perfect them through battle.
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  38. Characters may apply this Charm to any action that is focused on perfecting themselves and others or on any action designed to impress others or encourage them to seek perfection. It may not be used on actions that go against the character's highest Virtue, nor may it be used on actions that mar the character's perfection, as he/she sees it (for instance, fleeing from a battle when that character's view of perfection is martial prowess).
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  41. Hemera Mythos Exultant
  42. Cost: —; Mins: Essence 3; Type: Reflexive
  43. Keywords: Combo-OK
  44. Duration: Instant
  45. Prerequisite Charms: First Hemera Excellency
  46. Hemera is the very incarnation of shining ego, and is perfectly convinced that his actions are necessary. When an action enhanced by a Hemera Excellency succeeds, the character may recover a spent Virtue channel of any sort in place of a Willpower reward.
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  48. Light is Invincible
  49. Cost: 4 motes; Mins: Essence 2; Type: Reflexive
  50. Keywords: Combo-OK, Obvious
  51. Duration: Instant
  52. Prerequisite Charms: See By Unrevealed Light
  53. Light is invincible and eternal. This Charm may be used in response to any attack which the character is aware of. It acts as a perfect defence against that attack, even if the attack is unblockable. To observers, the character becomes as insubstantial as light itself for one infinitesimal moment. This charm bears the Imperfection of the Scorching Brightness. This Charm may never be used against attacks aimed at other people, even if the character somehow makes herself the target of the attack.
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  55. At Essence 4, the character may purchase this Charm a second time. Doing so allows her to spend 1 Willpower when activating the Charm to extend its duration to one tick. If so, the character may extend the duration to one action by increasing its total cost to 8 motes and a Willpower once she reaches Essence 5.
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  58. See Through The Blackest Dark
  59. Cost: 3 motes; Mins: Essence 2; Type: Supplemental (Step 1)
  60. Keywords: Combo-OK, Obvious
  61. Duration: 1 scene
  62. Prerequisite Charms: Eternal Light Stance
  63. Even the blackest dark is as nothing compared to Hemera's light. When activating this Charm, the Infernal gains the ability to see perfectly in all forms of darkness for one scene. Observers see that his eyes are emitting a soft light, but note no other changes. This charm also allows the Infernal to see through magical darkness.
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