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- options:
- permission: admintool
- nopermission: &6Nie posiadasz uprawnien.
- command /ban [<integer=1>]:
- trigger:
- if player has permission "{@permission}.ban":
- set {_strony} to rounded up (size of all players - 1) / 54
- if {_strony} is 0:
- stop
- if arg 1 is between 1 and {_strony}:
- open chest with 6 rows named "&9&lAdmin&3&lBan &8(&7%arg 1%&8)" to player
- wait 2 tick
- set {_max} to arg 1 * 53
- set {_min} to {_max} - 52
- loop all players:
- if "%loop-player%" is not "%player%":
- add loop-player to {_ap::*}
- set {_num} to size of {_ap::*}
- if (arg + 1) is smaller than or equal to {_strony}:
- set player's current inventory's slot 53 to paper named "&6Nastepna strona."
- set {_i} to 0
- loop {_max} times:
- loop-number is between {_min} and {_max}
- loop-number <= {_num}:
- set player's current inventory's slot {_i} to {_ap::%loop-number%}'s skull named "&c%{_ap::%loop-number%}%" with lore "&6Zbanuj gracza."
- add 1 to {_i}
- stop
- send "&c* {@nopermission}"
- command /mute [<integer=1>]:
- trigger:
- if player has permission "{@permission}.mute":
- set {_strony} to rounded up (size of all players - 1) / 54
- if {_strony} is 0:
- stop
- if arg 1 is between 1 and {_strony}:
- open chest with 6 rows named "&9&lAdmin&3Tempmute &8(&7%arg 1%&8)" to player
- wait 2 tick
- set {_max} to arg 1 * 53
- set {_min} to {_max} - 52
- loop all players:
- if "%loop-player%" is not "%player%":
- add loop-player to {_ap::*}
- set {_num} to size of {_ap::*}
- if (arg 1 + 1) is smaller than or equal to {_strony}:
- set player's current inventory's slot 53 to paper named "&6Nastepna strona."
- set {_i} to 0
- loop {_max} times:
- loop-number is between {_min} and {_max}
- loop-number <= {_num}:
- set player's current inventory's slot {_i} to {_ap::%loop-number%}'s skull named "&c%{_ap::%loop-number%}%" with lore "&6Zmutuj tego gracza na czas."
- add 1 to {_i}
- stop
- send "&c* {@nopermission}"
- command /kick [<integer=1>]:
- trigger:
- if player has permission "{@permission}.kick":
- set {_strony} to rounded up (size of all players - 1) / 54
- if {_strony} is 0:
- stop
- if arg 1 is between 1 and {_strony}:
- open chest with 6 rows named "&9&lAdmin&3&lKick &8(&7%arg 1%&8)" to player
- wait 2 tick
- set {_max} to arg 1 * 53
- set {_min} to {_max} - 52
- loop all players:
- if "%loop-player%" is not "%player%":
- add loop-player to {_ap::*}
- set {_num} to size of {_ap::*}
- if (arg + 1) is smaller than or equal to {_strony}:
- set player's current inventory's slot 53 to paper named "&6Nastepna strona."
- set {_i} to 0
- loop {_max} times:
- loop-number is between {_min} and {_max}
- loop-number <= {_num}:
- set player's current inventory's slot {_i} to {_ap::%loop-number%}'s skull named "&c%{_ap::%loop-number%}%" with lore "&6Zbanuj gracza."
- add 1 to {_i}
- stop
- send "&c* {@nopermission}"
- command /tempban [<integer=1>]:
- trigger:
- if player has permission "{@permission}.tempban":
- set {_strony} to rounded up (size of all players - 1) / 54
- if {_strony} is 0:
- stop
- if arg 1 is between 1 and {_strony}:
- open chest with 6 rows named "&9&lAdmin&3Tempban &8(&7%arg 1%&8)" to player
- wait 2 tick
- set {_max} to arg 1 * 53
- set {_min} to {_max} - 52
- loop all players:
- if "%loop-player%" is not "%player%":
- add loop-player to {_ap::*}
- set {_num} to size of {_ap::*}
- if (arg 1 + 1) is smaller than or equal to {_strony}:
- set player's current inventory's slot 53 to paper named "&6Nastepna strona."
- set {_i} to 0
- loop {_max} times:
- loop-number is between {_min} and {_max}
- loop-number <= {_num}:
- set player's current inventory's slot {_i} to {_ap::%loop-number%}'s skull named "&c%{_ap::%loop-number%}%" with lore "&6Zbanuj gracza na czas."
- add 1 to {_i}
- stop
- send "&c* {@nopermission}"
- command /unban [<integer=1>] [<text>]:
- trigger:
- if player has permission "{@permission}.unban":
- if arg 2 is not set:
- open chest with 1 rows named "&9&lAdmin&3Unban" to player
- wait 2 tick
- set player's current inventory's slot 0 to paper named "&6Unban" with lore "&aOdbanuj gracza zbanowanego na zawsze.||&6Zbanowani gracze: &c%size of {admintool::ban::*}%"
- set player's current inventory's slot 1 to paper named "&6Unban" with lore "&aOdbanuj gracza zbanowanego na czas.||&6Zbanowani gracze: &c%size of {admintool::tempban::*}%"
- stop
- if arg 2 is "ban":
- set {_strony} to rounded up size of {admintool::ban::*} / 54
- if {_strony} is 0:
- stop
- if arg 1 is between 1 and {_strony}:
- open chest with 6 rows named "&9&lAdmin&3Unban &8(&7%arg 1%&8)" to player
- wait 2 tick
- set {_max} to arg 1 * 53
- set {_min} to {_max} - 52
- set {_num} to size of {admintool::ban::*}
- if (arg 1 + 1) is smaller than or equal to {_strony}:
- set player's current inventory's slot 53 to paper named "&6Nastepna strona."
- set {_i} to 0
- set {_t} to 1
- loop {admintool::ban::*}:
- {_t} is between {_min} and {_max}:
- {_t} <= {_num}:
- set {_p} to {admintool::ban::%loop-index%}
- replace all "%nl%" with "||" in {_p}
- set player's current inventory's slot {_i} to feather named "&6%loop-index%" with lore "&aOdbanuj gracza %loop-index%||||%{_p}%"
- add 1 to {_i}
- add 1 to {_t}
- if arg 2 is "tempban":
- set {_strony} to rounded up size of {admintool::tempban::*} / 54
- if {_strony} is 0:
- stop
- if arg 1 is between 1 and {_strony}:
- open chest with 6 rows named "&9&lAdmin&3Untempban &8(&7%arg 1%&8)" to player
- wait 2 tick
- set {_max} to arg 1 * 53
- set {_min} to {_max} - 52
- set {_num} to size of {admintool::tempban::*}
- if (arg 1 + 1) is smaller than or equal to {_strony}:
- set player's current inventory's slot 53 to paper named "&6Nastepna strona."
- set {_i} to 0
- set {_t} to 1
- loop {admintool::tempban::*}:
- {_t} is between {_min} and {_max}:
- {_t} <= {_num}:
- set player's current inventory's slot {_i} to feather named "&6%loop-index%" with lore "&aOdbanuj gracza %loop-index%"
- add 1 to {_i}
- add 1 to {_t}
- stop
- send "&c* {@nopermission}"
- #----- Inventory Click -----"
- on inventory click:
- if "%uncoloured inventory name of player's current inventory%" contains "AdminKick":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if player's current inventory's slot slot is paper:
- if name of player's current inventory's slot slot is "&6Nastepna strona.":
- set {_i} to "%uncoloured inventory name of player's current inventory%"
- replace all "AdminBan (" with "" in {_i}
- replace all ")" with "" in {_i}
- set {_i} to {_i} parsed as integer
- close player's inventory
- wait 2 tick
- execute player command "ban %{_i} + 1%"
- stop
- set {_player} to "%uncoloured name of player's current inventory's slot slot%" parsed as offlineplayer
- close player's inventory
- wait 2 tick
- open chest with 1 rows named "&9Kickujesz: &3%{_player}%" to player
- wait 2 tick
- #Tutaj dodajesz powody kickowanie."
- set player's current inventory's slot 0 to paper named "&6Spam" with lore "&aKickujesz gracza %{_player}% za spam."
- set player's current inventory's slot 1 to paper named "&6Bo tak" with lore "&aKickujesz gracza %{_player}% za bo tak."
- set player's current inventory's slot 2 to paper named "&6Bo nie" with lore "&aKickujesz gracza %{_player}% za bo nie."
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "Kickujesz:":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Kickujesz: " with "" in {_player}
- set {_player} to {_player} parsed as offlineplayer
- kick {_player} due to "&cZostales wyrzucony za:%nl%%nl% &6%name of player's current inventory's slot slot%"
- send "&c* &7Wyrzuciles gracza &6%{_player}%"
- close player's inventory
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "AdminBan":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if player's current inventory's slot slot is paper:
- if name of player's current inventory's slot slot is "&6Nastepna strona.":
- set {_i} to "%uncoloured inventory name of player's current inventory%"
- replace all "AdminBan (" with "" in {_i}
- replace all ")" with "" in {_i}
- set {_i} to {_i} parsed as integer
- close player's inventory
- wait 2 tick
- execute player command "ban %{_i} + 1%"
- stop
- set {_player} to "%uncoloured name of player's current inventory's slot slot%" parsed as offlineplayer
- close player's inventory
- wait 2 tick
- open chest with 1 rows named "&9Banujesz: &3%{_player}%" to player
- wait 2 tick
- #Tutaj dodajesz powody banowania."
- set player's current inventory's slot 0 to paper named "&6Cheaty" with lore "&aZbanujesz gracza %{_player}% za cheaty."
- set player's current inventory's slot 1 to paper named "&6Slowa" with lore "&aZbanujesz gracza %{_player}% za slowa."
- set player's current inventory's slot 2 to paper named "&6Afk" with lore "&aZbanujesz gracza %{_player}% za afk."
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "Banujesz:":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Banujesz: " with "" in {_player}
- set {_player} to {_player} parsed as offlineplayer
- kick {_player} due to "&cZostales zbanowany za:%nl%%nl% &6%name of player's current inventory's slot slot%"
- set {admintool::ban::%{_player}%} to "&cZostales zbanowany za:%nl%%nl% &6%name of player's current inventory's slot slot%"
- send "&c* &7Zbanowales gracza &6%{_player}%"
- close player's inventory
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "AdminTempban":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if player's current inventory's slot slot is paper:
- if name of player's current inventory's slot slot is "&6Nastepna strona.":
- set {_i} to "%uncoloured inventory name of player's current inventory%"
- replace all "AdminTempban (" with "" in {_i}
- replace all ")" with "" in {_i}
- set {_i} to {_i} parsed as integer
- close player's inventory
- wait 2 tick
- execute player command "unban %{_i} + 1% tempban"
- stop
- set {_player} to "%uncoloured name of player's current inventory's slot slot%" parsed as offlineplayer
- close player's inventory
- wait 2 tick
- open chest with 1 rows named "&9&lTempczas: &8(&7%{_player}%&8)" to player
- wait 2 tick
- set player's current inventory's slot 0 to paper named "&7Informacja" with lore "&6Wybierz licznik czasu."
- set player's current inventory's slot 1 to feather named "&cSekundy"
- set player's current inventory's slot 2 to feather named "&cMinuty"
- set player's current inventory's slot 3 to feather named "&cGodziny"
- set player's current inventory's slot 4 to feather named "&cDni"
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "Tempczas:":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if slot is 1:
- set {_n} to "%coloured inventory name of player's current inventory%"
- replace all ":" in {_n} with ""
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempczas: (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- loop 54 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZbanuj gracza &6&o%{_player}% &ana:||&c* &b%loop-number% sekund"
- add 1 to {_i}
- stop
- if slot is 2:
- set {_n} to "%coloured inventory name of player's current inventory%"
- replace all ":" in {_n} with ""
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempczas: (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- loop 54 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZbanuj gracza &6&o%{_player}% &ana:||&c* &b%loop-number% minut"
- add 1 to {_i}
- stop
- if slot is 3:
- set {_n} to "%coloured inventory name of player's current inventory%"
- replace all ":" in {_n} with ""
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempczas: (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- loop 24 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZbanuj gracza &6&o%{_player}% &ana:||&c* &b%loop-number% godzin"
- add 1 to {_i}
- stop
- if slot is 4:
- set {_n} to "%coloured inventory name of player's current inventory%"
- replace all ":" in {_n} with ""
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempczas: (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- set player's current inventory's slot 53 to paper named "&6Wiecej liczb"
- loop 53 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZbanuj gracza &6&o%{_player}% &ana:||&c* &b%loop-number% dni"
- add 1 to {_i}
- stop
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "Tempczas":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if player's current inventory's slot slot is paper:
- if name of player's current inventory's slot slot is "&6Wiecej liczb":
- set {_n} to coloured inventory name of player's current inventory
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempczas (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- set {_t} to 54
- loop 54 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZbanuj gracza &6&o%{_player}% &ana:||&c* %{_t}% dni"
- add 1 to {_t}
- add 1 to {_i}
- stop
- set {_l::*} to lore of player's current inventory's slot slot split at "||"
- set {_player} to uncoloured {_l::1}
- replace all "Zbanuj gracza " with "" in {_player}
- replace all " na:" with "" in {_player}
- set {_player} to {_player} parsed as offlineplayer
- set {_l} to uncoloured {_l::2}
- replace all "* " with "" in {_l}
- set {_i} to first index of " " in {_l} - 1 characters of {_l}
- set {_c} to last (length of {_l} - first index of " " in {_l}) characters of uncoloured {_l}
- set {admintool::tempban::%{_player}%::time} to now
- if {_c} is "sekund":
- add "%{_i}% seconds" parsed as time span to {admintool::tempban::%{_player}%::time}
- set {admintool::tempban::%{_player}%} to "&cZostales zbanowany!%nl%&aBan wygasa:%nl%%nl%&6%{admintool::tempban::%{_player}%::time}%"
- if {_c} is "minut":
- add "%{_i}% minutes" parsed as time span to {admintool::tempban::%{_player}%::time}
- set {admintool::tempban::%{_player}%} to "&cZostales zbanowany!%nl%&aBan wygasa:%nl%%nl%&6%{admintool::tempban::%{_player}%::time}%"
- if {_c} is "godzin":
- add "%{_i}% hours" parsed as time span to {admintool::tempban::%{_player}%::time}
- set {admintool::tempban::%{_player}%} to "&cZostales zbanowany!%nl%&aBan wygasa:%nl%%nl%&6%{admintool::tempban::%{_player}%::time}%"
- if {_c} is "dni":
- add "%{_i}% days" parsed as time span to {admintool::tempban::%{_player}%::time}
- set {admintool::tempban::%{_player}%} to "&cZostales zbanowany!%nl%&aBan wygasa:%nl%%nl%&6%{admintool::tempban::%{_player}%::time}%"
- kick {_player} due to "%{admintool::tempban::%{_player}%}%"
- close player's inventory
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "AdminTempmute":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if player's current inventory's slot slot is paper:
- if name of player's current inventory's slot slot is "&6Nastepna strona.":
- set {_i} to "%uncoloured inventory name of player's current inventory%"
- replace all "AdminTempmute (" with "" in {_i}
- replace all ")" with "" in {_i}
- set {_i} to {_i} parsed as integer
- close player's inventory
- wait 2 tick
- execute player command "mute %{_i} + 1%"
- stop
- set {_player} to "%uncoloured name of player's current inventory's slot slot%"
- close player's inventory
- wait 2 tick
- open chest with 1 rows named "&9&lTempmute: &8(&7%{_player}%&8)" to player
- wait 2 tick
- set player's current inventory's slot 0 to paper named "&7Informacja" with lore "&6Wybierz licznik czasu."
- set player's current inventory's slot 1 to feather named "&cSekundy"
- set player's current inventory's slot 2 to feather named "&cMinuty"
- set player's current inventory's slot 3 to feather named "&cGodziny"
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "Tempmute:":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if slot is 1:
- set {_n} to "%coloured inventory name of player's current inventory%"
- replace all ":" in {_n} with ""
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempmute: (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- loop 54 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZmutuj gracza &6&o%{_player}% &ana:||&c* &b%loop-number% sekund"
- add 1 to {_i}
- stop
- if slot is 2:
- set {_n} to "%coloured inventory name of player's current inventory%"
- replace all ":" in {_n} with ""
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempmute: (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- loop 54 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZmutuj gracza &6&o%{_player}% &ana:||&c* &b%loop-number% minut"
- add 1 to {_i}
- stop
- if slot is 3:
- set {_n} to "%coloured inventory name of player's current inventory%"
- replace all ":" in {_n} with ""
- set {_player} to "%uncoloured inventory name of player's current inventory%"
- replace all "Tempmute: (" with "" in {_player}
- replace all ")" with "" in {_player}
- close player's inventory
- wait 2 tick
- open chest with 6 rows named "%coloured {_n}%" to player
- set {_i} to 0
- loop 24 times:
- set player's current inventory's slot {_i} to clock named "&cCzas" with lore "&aZmutuj gracza &6&o%{_player}% &ana:||&c* &b%loop-number% godzin"
- add 1 to {_i}
- stop
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "Tempmute":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- set {_l::*} to lore of player's current inventory's slot slot split at "||"
- set {_player} to uncoloured {_l::1}
- replace all "Zmutuj gracza " with "" in {_player}
- replace all " na:" with "" in {_player}
- set {_player} to {_player} parsed as offlineplayer
- set {_l} to uncoloured {_l::2}
- replace all "* " with "" in {_l}
- set {_i} to first index of " " in {_l} - 1 characters of {_l}
- send "%{_i}%"
- set {_c} to last (length of {_l} - first index of " " in {_l}) characters of uncoloured {_l}
- send "%{_c}%"
- set {admintool::tempmute::%{_player}%} to now
- if {_c} is "sekund":
- add "%{_i}% seconds" parsed as time span to {admintool::tempmute::%{_player}%}
- if {_c} is "minut":
- add "%{_i}% minutes" parsed as time span to {admintool::tempmute::%{_player}%}
- if {_c} is "godzin":
- add "%{_i}% hours" parsed as time span to {admintool::tempmute::%{_player}%}
- if {_c} is "dni":
- add "%{_i}% days" parsed as time span to {admintool::tempmute::%{_player}%}
- close player's inventory
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "AdminUnban":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if "%uncoloured inventory name of player's current inventory%" doesn't contain "(":
- if slot is 0:
- close player's inventory
- wait 2 tick
- execute player command "unban 1 ban"
- stop
- if slot is 1:
- close player's inventory
- wait 2 tick
- execute player command "unban 1 tempban"
- stop
- stop
- if player's current inventory's slot slot is paper:
- if name of player's current inventory's slot slot is "&6Nastepna strona.":
- set {_i} to "%uncoloured inventory name of player's current inventory%"
- replace all "AdminUnban (" with "" in {_i}
- replace all ")" with "" in {_i}
- set {_i} to {_i} parsed as integer
- send "%{_i}%"
- close player's inventory
- wait 2 tick
- execute player command "unban %{_i} + 1% ban"
- stop
- set {_player} to "%uncoloured name of player's current inventory's slot slot%"
- clear {admintool::ban::%{_player}%}
- send "&c* &7Odbanowales gracza &6%{_player}%"
- close player's inventory
- stop
- stop
- if "%uncoloured inventory name of player's current inventory%" contains "AdminUntempban":
- if slot is smaller than 0:
- stop
- cancel event
- if player's current inventory's slot slot is not air:
- if player's current inventory's slot slot is paper:
- if name of player's current inventory's slot slot is "&6Nastepna strona.":
- set {_i} to "%uncoloured inventory name of player's current inventory%"
- replace all "AdminUntempban (" with "" in {_i}
- replace all ")" with "" in {_i}
- set {_i} to {_i} parsed as integer
- close player's inventory
- wait 2 tick
- execute player command "unban %{_i} + 1% tempban"
- stop
- set {_player} to "%uncoloured name of player's current inventory's slot slot%"
- clear {admintool::tempban::%{_player}%}
- send "&c* &7Odbanowales gracza &6%{_player}%"
- close player's inventory
- stop
- stop
- #----- Pozostale Eventy ----"
- on connect:
- if {admintool::ban::%player%} is set:
- kick player due to "%coloured {admintool::ban::%player%}%"
- stop
- if {admintool::tempban::%player%} is set:
- if now is larger than {admintool::tempban::%player%::time}:
- clear {admintool::tempban::%player%::time}
- clear {admintool::tempban::%player%}
- stop
- kick player due to "%coloured {admintool::tempban::%player%}%"
- on chat:
- if {admintool::tempmute::%player%} is set:
- if now is larger than {admintool::tempmute::%player%}:
- clear {admintool::tempmute::%player%}
- stop
- cancel event
- send "&c* Nie mozesz pisac. Odblokowane zostanie: &6%{admintool::tempmute::%player%}%"
- #-------- Skrypt tworzony przez Knugi -------#
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