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toomanyluigis

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Oct 2nd, 2019
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  1. 6.0 ability info 2/10/19
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  4. Abilites
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  6. ---------------------------
  7. Companions
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  9. -Kolto Shell/Trauma Probe/Protective Barrier (new ability for all heal companions)
  10. -Healing has been increased by approximately 5%
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  15. Armor Set Bonuses
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  17. ---------------------------
  18. Sith Assassin
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  20. Steely Spike Set Bonus:
  21. OLD: (6-piece) Using Spike grants you a 20% damage reduction for 6 seconds.
  22. NEW: (6-piece) Using Spike grants you a 10% damage reduction for 6 seconds.
  23.  
  24. Reckless Slaughter Set Bonus:
  25. OLD: (6-piece) Whenever you consume a charge of Recklessness you gain a stack of Reckless Slaughter, increasing your melee damage done by 5% for 20 seconds.Stacks up to 2 times.
  26. NEW: (6-piece) Whenever you consume a charge of Recklessness you gain a stack of Reckless Slaughter, increasing your melee damage done by 10% for 30 seconds.Stacks up to 3 times.
  27.  
  28. Shadowcraft Set Bonus:
  29. OLD: (4-piece) Overcharge Saber resets the cooldown of Phantom Stride.
  30. New: (4-piece) Overcharge Saber and Force Cloak reset the cooldown of Phantom Stride.
  31.  
  32. OLD: (6-piece) Using Phantom Stride from stealth grants a charge of Shadowcraft, causing your next attack to critically hit.
  33. New: (6-piece) Using Phantom Stride from stealth grants Shadowcraft, increasing your critical hit chance by 100% for 6 seconds.
  34.  
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  36. Sith Warrior
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  38. Critical Focus Set Bonus:
  39. OLD: (4-piece) Taking damage has a slight chance of building a Furious Power ability charge. Can only occur once every 5 seconds.
  40. NEW: (4-piece) Whenever you gain or use a Furious Power ability charge while in combat, your damage is increased by 10% for 10 seconds.
  41.  
  42. OLD: (6-piece) Dealing damage has a 5% chance to build a Furious Power ability charge. Can only occur once every 5 seconds.
  43. NEW: (6-piece) Dealing damage has a 10% chance to build a Furious Power ability charge. Can only occur once every 5 seconds.
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  48. Tactical items
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  51. Powertech
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  53. Neural Trigger:
  54. OLD: Dealing damage to an enemy affected by your Neural Dart stuns them for 3 seconds and ends the taunt.
  55. NEW: Dealing damage to an enemy affected by your Neural Dart stuns them for 2 seconds and ends the taunt.
  56.  
  57. Durasteel Wall:
  58. OLD: Successfully shielding an attack while under 80% health increases your Shield Chance and Absorb Amount by 1% for 10 seconds. Stacks 25 times.
  59. NEW: Successfully parrying, deflecting or dodging an attack while under 80% health increases your damage reduction by 1% for 5 seconds. Stacks up to 3 times.
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  62. Sith Assassin
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  64. Thrashing Terror:
  65. OLD: Creeping Terror has a 20% chance to tick an additional time whenever a melee attack deals damage.
  66. New: Creeping Terror has a 100% chance to tick an additional time when you deal damage with Assassinate and a 50% chance to tick an additional time when you deal damage with a melee attack.
  67.  
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  69. Sith Sorcerer
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  71. Killing Field:
  72. OLD: Death Field spreads Force Slow's effect and Force Storm does 15% more damage to targets affected by your Deathmark.
  73. NEW: Death Field spreads Force Slow's effect. Demolish hits all nearby targets affected by your Deathmark and Force Storm does 15% more damage to targets affected by your Deathmark.
  74.  
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  76. Sith Juggernaut
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  78. Crimson Slash:
  79. OLD: Vicious Slash refreshes the duration of Force Scream and Impale's bleeds on the target.
  80. NEW: Vicious Slash refreshes the duration of Force Scream, Impale and Shatter's bleeds on the target and ticks their damage.
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