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  1. 2017-10-13 23:20:57.517 - Thread: 1 -> Log Started
  2. 2017-10-13 23:20:57.519 - Thread: 1 -> Timezone (local - UTC): 9h
  3. 2017-10-13 23:20:57.519 - Thread: 1 -> App Version: 01_184_400
  4. 2017-10-13 23:20:57.519 - Thread: 1 -> Steam build: Always true
  5. 2017-10-13 23:20:57.519 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2017-10-13 23:20:57.519 - Thread: 1 -> Environment.ProcessorCount: 8
  7. 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.15063.0)
  8. 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.CommandLine: D:\bin\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
  12. 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.CurrentDirectory: D:\bin\steamapps\common\SpaceEngineers\Bin64
  13. 2017-10-13 23:20:58.654 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  14. 2017-10-13 23:20:58.654 - Thread: 1 -> IntPtr.Size: 8
  15. 2017-10-13 23:20:58.654 - Thread: 1 -> Default Culture: ja-JP
  16. 2017-10-13 23:20:58.654 - Thread: 1 -> Default UI Culture: ja-JP
  17. 2017-10-13 23:20:58.654 - Thread: 1 -> IsAdmin: False
  18. 2017-10-13 23:20:58.659 - Thread: 1 -> MyConfig.Load() - START
  19. 2017-10-13 23:20:58.662 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  20. 2017-10-13 23:20:58.692 - Thread: 1 -> GraphicsRenderer: DirectX 11
  21. 2017-10-13 23:20:58.692 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  22. 2017-10-13 23:20:58.692 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  23. 2017-10-13 23:20:58.692 - Thread: 1 -> Language: 0
  24. 2017-10-13 23:20:58.692 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  25. 2017-10-13 23:20:58.692 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  26. 2017-10-13 23:20:58.692 - Thread: 1 -> FirstTimeRun: False
  27. 2017-10-13 23:20:58.692 - Thread: 1 -> NeedShowTutorialQuestion: False
  28. 2017-10-13 23:20:58.692 - Thread: 1 -> EnableDamageEffects: True
  29. 2017-10-13 23:20:58.692 - Thread: 1 -> VegetationViewDistance: 100
  30. 2017-10-13 23:20:58.692 - Thread: 1 -> MinimalHud: False
  31. 2017-10-13 23:20:58.692 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  32. 2017-10-13 23:20:58.692 - Thread: 1 -> VideoAdapter: 0
  33. 2017-10-13 23:20:58.692 - Thread: 1 -> ScreenWidth: 1920
  34. 2017-10-13 23:20:58.692 - Thread: 1 -> ScreenHeight: 1080
  35. 2017-10-13 23:20:58.692 - Thread: 1 -> RefreshRate: 50000
  36. 2017-10-13 23:20:58.692 - Thread: 1 -> WindowMode: 1
  37. 2017-10-13 23:20:58.692 - Thread: 1 -> VerticalSync: False
  38. 2017-10-13 23:20:58.692 - Thread: 1 -> FieldOfView: 70.00001
  39. 2017-10-13 23:20:58.692 - Thread: 1 -> FlaresIntensity: 1
  40. 2017-10-13 23:20:58.692 - Thread: 1 -> GrassDensity: 3
  41. 2017-10-13 23:20:58.692 - Thread: 1 -> GrassDrawDistance: 1000
  42. 2017-10-13 23:20:58.692 - Thread: 1 -> AntialiasingMode: 1
  43. 2017-10-13 23:20:58.692 - Thread: 1 -> ShadowMapResolution: 2
  44. 2017-10-13 23:20:58.692 - Thread: 1 -> AmbientOcclusionEnabled: True
  45. 2017-10-13 23:20:58.692 - Thread: 1 -> TextureQuality: 2
  46. 2017-10-13 23:20:58.692 - Thread: 1 -> AnisotropicFiltering: 4
  47. 2017-10-13 23:20:58.692 - Thread: 1 -> ModelQuality: 1
  48. 2017-10-13 23:20:58.692 - Thread: 1 -> VoxelQuality: 1
  49. 2017-10-13 23:20:58.692 - Thread: 1 -> ShaderQuality: 1
  50. 2017-10-13 23:20:58.692 - Thread: 1 -> LowMemSwitchToLow: 0
  51. 2017-10-13 23:20:58.694 - Thread: 1 -> MyConfig.Load() - END
  52. 2017-10-13 23:20:58.695 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  53. 2017-10-13 23:20:59.206 - Thread: 1 -> AdapterInfo = {
  54. 2017-10-13 23:20:59.206 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1
  55. 2017-10-13 23:20:59.206 - Thread: 1 -> Description = dev id: 5058, mem: 4255514624, shared mem: 8557914112, Luid: 134735, rev: 161, subsys id: -2063069117, vendor id: 4318
  56. 2017-10-13 23:20:59.206 - Thread: 1 -> Driver version = 23.21.13.8792
  57. 2017-10-13 23:20:59.206 - Thread: 1 -> Driver date = 20171006000000.000000-000
  58. 2017-10-13 23:20:59.206 - Thread: 1 -> DriverUpdateNecessary = False
  59. 2017-10-13 23:20:59.206 - Thread: 1 -> Adapter id = 0
  60. 2017-10-13 23:20:59.206 - Thread: 1 -> Supported = True
  61. 2017-10-13 23:20:59.206 - Thread: 1 -> RAM = 4255514624
  62. 2017-10-13 23:20:59.206 - Thread: 1 -> Priority = 2
  63. 2017-10-13 23:20:59.206 - Thread: 1 -> Multithreaded rendering supported = True
  64. 2017-10-13 23:20:59.206 - Thread: 1 -> Output is attached = True
  65. 2017-10-13 23:20:59.206 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  66. 2017-10-13 23:20:59.206 - Thread: 1 -> Display modes = {
  67. 2017-10-13 23:20:59.206 - Thread: 1 -> DXGIOutput id = 0
  68. 2017-10-13 23:20:59.206 - Thread: 1 -> 640x480@75Hz
  69. 2017-10-13 23:20:59.206 - Thread: 1 -> 640x480@59.94Hz
  70. 2017-10-13 23:20:59.206 - Thread: 1 -> 720x480@59.94Hz
  71. 2017-10-13 23:20:59.206 - Thread: 1 -> 720x576@50Hz
  72. 2017-10-13 23:20:59.206 - Thread: 1 -> 800x600@75Hz
  73. 2017-10-13 23:20:59.206 - Thread: 1 -> 800x600@60.317Hz
  74. 2017-10-13 23:20:59.206 - Thread: 1 -> 1024x768@60.004Hz
  75. 2017-10-13 23:20:59.206 - Thread: 1 -> 1024x768@75.029Hz
  76. 2017-10-13 23:20:59.206 - Thread: 1 -> 1152x864@75Hz
  77. 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@50Hz
  78. 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@50Hz
  79. 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94Hz
  80. 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94Hz
  81. 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94006Hz
  82. 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94006Hz
  83. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x720@50Hz
  84. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x720@59.94Hz
  85. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x720@59.94006Hz
  86. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@60.02Hz
  87. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@60.02Hz
  88. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@75.025Hz
  89. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@75.025Hz
  90. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@60.02Hz
  91. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@60.02Hz
  92. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@75.025Hz
  93. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@75.025Hz
  94. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@60.02Hz
  95. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@60.02Hz
  96. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@75.025Hz
  97. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@75.025Hz
  98. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x1024@60.02Hz
  99. 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x1024@75.025Hz
  100. 2017-10-13 23:20:59.206 - Thread: 1 -> 1360x768@60Hz
  101. 2017-10-13 23:20:59.206 - Thread: 1 -> 1360x768@60Hz
  102. 2017-10-13 23:20:59.206 - Thread: 1 -> 1366x768@60Hz
  103. 2017-10-13 23:20:59.206 - Thread: 1 -> 1366x768@60Hz
  104. 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x900@60Hz
  105. 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x1024@50Hz
  106. 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x1024@50Hz
  107. 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x1024@59.94Hz
  108. 2017-10-13 23:20:59.207 - Thread: 1 -> 1600x1024@59.94Hz
  109. 2017-10-13 23:20:59.207 - Thread: 1 -> 1600x1024@59.94006Hz
  110. 2017-10-13 23:20:59.207 - Thread: 1 -> 1600x1024@59.94006Hz
  111. 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@50Hz
  112. 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@50Hz
  113. 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94Hz
  114. 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94Hz
  115. 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94006Hz
  116. 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94006Hz
  117. 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@50Hz
  118. 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@50Hz
  119. 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94Hz
  120. 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94Hz
  121. 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94006Hz
  122. 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94006Hz
  123. 2017-10-13 23:20:59.207 - Thread: 1 -> 1920x1080@50Hz
  124. 2017-10-13 23:20:59.207 - Thread: 1 -> 1920x1080@59.94Hz
  125. 2017-10-13 23:20:59.207 - Thread: 1 -> 1920x1080@59.94006Hz
  126. 2017-10-13 23:20:59.207 - Thread: 1 -> }
  127. 2017-10-13 23:20:59.207 - Thread: 1 -> }
  128. 2017-10-13 23:20:59.221 - Thread: 1 -> Steam.IsActive: True
  129. 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.IsOnline: True
  130. 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.OwnsGame: True
  131. 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.UserId: 76561197969139200
  132. 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.UserName: ikanotheokara
  133. 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.Branch: default
  134. 2017-10-13 23:20:59.222 - Thread: 1 -> Build date: 2017-10-12 10:26
  135. 2017-10-13 23:20:59.222 - Thread: 1 -> Build version: 0.1.6494.18793
  136. 2017-10-13 23:20:59.252 - Thread: 1 -> MySandboxGame.Constructor() - START
  137. 2017-10-13 23:20:59.252 - Thread: 1 -> MyScreenManager()
  138. 2017-10-13 23:20:59.252 - Thread: 1 -> Game dir: D:\bin\steamapps\common\SpaceEngineers\Bin64
  139. 2017-10-13 23:20:59.252 - Thread: 1 -> Content dir: D:\bin\steamapps\common\SpaceEngineers\Content
  140. 2017-10-13 23:20:59.253 - Thread: 1 -> Found processor count: 8
  141. 2017-10-13 23:20:59.253 - Thread: 1 -> Using processor count: 8
  142. 2017-10-13 23:21:00.338 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  143. 2017-10-13 23:21:00.342 - Thread: 1 -> 5c0d8db9452a38117a1f1a35aed846045fadbfb5
  144. 2017-10-13 23:21:00.672 - Thread: 1 -> Loading scenarios
  145. 2017-10-13 23:21:00.702 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  146. 2017-10-13 23:21:00.702 - Thread: 1 -> Preallocate - START
  147. 2017-10-13 23:21:00.703 - Thread: 1 -> MySpaceBuildComponent - START
  148. 2017-10-13 23:21:00.703 - Thread: 1 -> MySpaceBuildComponent - END
  149. 2017-10-13 23:21:00.703 - Thread: 1 -> MySpaceWorldGenerator - START
  150. 2017-10-13 23:21:00.709 - Thread: 1 -> MySpaceWorldGenerator - END
  151. 2017-10-13 23:21:00.709 - Thread: 1 -> MyEntities - START
  152. 2017-10-13 23:21:00.728 - Thread: 1 -> MyEntities - END
  153. 2017-10-13 23:21:00.728 - Thread: 1 -> MyObjectBuilder_Base - START
  154. 2017-10-13 23:21:00.728 - Thread: 1 -> MyObjectBuilder_Base - END
  155. 2017-10-13 23:21:00.728 - Thread: 1 -> MyTransparentGeometry - START
  156. 2017-10-13 23:21:00.732 - Thread: 1 -> MyTransparentGeometry - END
  157. 2017-10-13 23:21:00.732 - Thread: 1 -> MyCubeGridDeformationTables - START
  158. 2017-10-13 23:21:00.738 - Thread: 1 -> MyCubeGridDeformationTables - END
  159. 2017-10-13 23:21:00.738 - Thread: 1 -> MyMath - START
  160. 2017-10-13 23:21:00.738 - Thread: 1 -> MyMath - END
  161. 2017-10-13 23:21:00.738 - Thread: 1 -> MySimpleObjectDraw - START
  162. 2017-10-13 23:21:00.738 - Thread: 1 -> MySimpleObjectDraw - END
  163. 2017-10-13 23:21:00.743 - Thread: 1 -> MyDefinitionManager - START
  164. 2017-10-13 23:21:00.743 - Thread: 1 -> MyDefinitionManager - END
  165. 2017-10-13 23:21:00.743 - Thread: 1 -> MyCubeGridDefinitions - START
  166. 2017-10-13 23:21:00.777 - Thread: 1 -> MyCubeGridDefinitions - END
  167. 2017-10-13 23:21:00.777 - Thread: 1 -> MyAIActionsParser - START
  168. 2017-10-13 23:21:00.777 - Thread: 1 -> MyAIActionsParser - END
  169. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerBase - START
  170. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerBase - END
  171. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerServerBase - START
  172. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerServerBase - END
  173. 2017-10-13 23:21:00.777 - Thread: 1 -> MyDedicatedServerBase - START
  174. 2017-10-13 23:21:00.777 - Thread: 1 -> MyDedicatedServerBase - END
  175. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerClientBase - START
  176. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerClientBase - END
  177. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerLobbyClient - START
  178. 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerLobbyClient - END
  179. 2017-10-13 23:21:00.777 - Thread: 1 -> MyServerDebugCommands - START
  180. 2017-10-13 23:21:00.781 - Thread: 1 -> MyServerDebugCommands - END
  181. 2017-10-13 23:21:00.781 - Thread: 1 -> MyClientDebugCommands - START
  182. 2017-10-13 23:21:00.782 - Thread: 1 -> MyClientDebugCommands - END
  183. 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerClient - START
  184. 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerClient - END
  185. 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerLobby - START
  186. 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerLobby - END
  187. 2017-10-13 23:21:00.782 - Thread: 1 -> MyDedicatedServer - START
  188. 2017-10-13 23:21:00.782 - Thread: 1 -> MyDedicatedServer - END
  189. 2017-10-13 23:21:00.782 - Thread: 1 -> MyAiTargetManager - START
  190. 2017-10-13 23:21:00.782 - Thread: 1 -> MyAiTargetManager - END
  191. 2017-10-13 23:21:00.782 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  192. 2017-10-13 23:21:00.782 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  193. 2017-10-13 23:21:00.782 - Thread: 1 -> MyChatHistory - START
  194. 2017-10-13 23:21:00.782 - Thread: 1 -> MyChatHistory - END
  195. 2017-10-13 23:21:00.782 - Thread: 1 -> MySyncDestructions - START
  196. 2017-10-13 23:21:00.782 - Thread: 1 -> MySyncDestructions - END
  197. 2017-10-13 23:21:00.782 - Thread: 1 -> MyGuiIngameScriptsPage - START
  198. 2017-10-13 23:21:00.804 - Thread: 1 -> MyGuiIngameScriptsPage - END
  199. 2017-10-13 23:21:00.804 - Thread: 1 -> MyGuiScreenAdminMenu - START
  200. 2017-10-13 23:21:00.805 - Thread: 1 -> MyGuiScreenAdminMenu - END
  201. 2017-10-13 23:21:00.805 - Thread: 1 -> MyCommandCharacter - START
  202. 2017-10-13 23:21:00.806 - Thread: 1 -> MyCommandCharacter - END
  203. 2017-10-13 23:21:00.806 - Thread: 1 -> MyCommandConsole - START
  204. 2017-10-13 23:21:00.807 - Thread: 1 -> MyCommandConsole - END
  205. 2017-10-13 23:21:00.807 - Thread: 1 -> MyCommandEntity - START
  206. 2017-10-13 23:21:00.808 - Thread: 1 -> MyCommandEntity - END
  207. 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncScenario - START
  208. 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncScenario - END
  209. 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncEntity - START
  210. 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncEntity - END
  211. 2017-10-13 23:21:00.808 - Thread: 1 -> Preallocate - END
  212. 2017-10-13 23:21:00.816 - Thread: 1 -> MyCampaignManager.Constructor() - START
  213. 2017-10-13 23:21:00.843 - Thread: 1 -> MyCampaignManager.Constructor() - END
  214. 2017-10-13 23:21:00.843 - Thread: 1 -> MySandboxGame.Constructor() - END
  215. 2017-10-13 23:21:00.844 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  216. 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
  217. 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
  218. 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.Location: D:\bin\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  219. 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  220. 2017-10-13 23:21:00.844 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  221. 2017-10-13 23:21:00.846 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  222. 2017-10-13 23:21:00.851 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
  223. 2017-10-13 23:21:00.851 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
  224. 2017-10-13 23:21:00.851 - Thread: 1 -> Virtualized: False
  225. 2017-10-13 23:21:00.853 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  226. 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,115,828,224 bytes
  227. 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  228. 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,996,239,360 bytes
  229. 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,453,865,472 bytes
  230. 2017-10-13 23:21:00.856 - Thread: 1 -> Drive C: | Capacity: 248,787,947,520 bytes | Free space: 54,951,616,512 bytes
  231. 2017-10-13 23:21:00.856 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 79,957,172,224 bytes
  232. 2017-10-13 23:21:00.857 - Thread: 1 -> Drive F: | Capacity: 4,000,650,883,072 bytes | Free space: 1,100,449,955,840 bytes
  233. 2017-10-13 23:21:00.857 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  234. 2017-10-13 23:21:00.857 - Thread: 1 -> MySandboxGame.Initialize() - START
  235. 2017-10-13 23:21:00.911 - Thread: 1 -> MyGuiGameControlsHelpers()
  236. 2017-10-13 23:21:01.070 - Thread: 1 -> Havok: Physics.Init
  237. 2017-10-13 23:21:01.070 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
  238. 2017-10-13 23:21:01.073 - Thread: 1 -> HkGameName: SpaceEngineers Release
  239. 2017-10-13 23:21:01.086 - Thread: 1 -> MySandboxGame.LoadData() - START
  240. 2017-10-13 23:21:01.087 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  241. 2017-10-13 23:21:01.271 - Thread: 1 -> Loading sound definitions
  242. 2017-10-13 23:21:01.273 - Thread: 1 -> Loading shadow textures definitions
  243. 2017-10-13 23:21:01.273 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  244. 2017-10-13 23:21:01.278 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  245. 2017-10-13 23:21:01.286 - Thread: 1 -> MyAudio.LoadData - START
  246. 2017-10-13 23:21:01.326 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: DELL P2314T-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
  247. 2017-10-13 23:21:01.371 - Thread: 1 -> MyAudio.LoadData - END
  248. 2017-10-13 23:21:01.373 - Thread: 1 -> MyConfig.Save() - START
  249. 2017-10-13 23:21:01.373 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  250. 2017-10-13 23:21:01.397 - Thread: 1 -> MyConfig.Save() - END
  251. 2017-10-13 23:21:01.406 - Thread: 1 -> MyGuiManager()
  252. 2017-10-13 23:21:01.531 - Thread: 1 -> MyConfig.Save() - START
  253. 2017-10-13 23:21:01.531 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  254. 2017-10-13 23:21:01.554 - Thread: 1 -> MyConfig.Save() - END
  255. 2017-10-13 23:21:01.555 - Thread: 1 -> MyGuiManager.LoadContent() - START
  256. 2017-10-13 23:21:02.988 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  257. 2017-10-13 23:21:03.452 - Thread: 1 -> MyGuiManager.LoadContent() - START
  258. 2017-10-13 23:21:03.453 - Thread: 1 -> MyGuiManager.LoadContent() - END
  259. 2017-10-13 23:21:03.453 - Thread: 1 -> MyGuiManager.LoadContent() - END
  260. 2017-10-13 23:21:03.598 - Thread: 1 -> MySandboxGame.LoadData() - END
  261. 2017-10-13 23:21:04.457 - Thread: 1 -> MySandboxGame.Initialize() - END
  262. 2017-10-13 23:21:04.476 - Thread: 1 -> Timer Frequency: 3914061
  263. 2017-10-13 23:21:04.476 - Thread: 1 -> Ticks per frame: 65507
  264. 2017-10-13 23:21:04.855 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  265. 2017-10-13 23:21:04.856 - Thread: 1 -> Flares Intensity: 1
  266. 2017-10-13 23:21:04.856 - Thread: 1 -> Field of view: 1.221731
  267. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.GrassDensityFactor: 3
  268. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.GrassDrawDistance: 1000
  269. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AntialiasingMode: FXAA
  270. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.ShadowQuality: HIGH
  271. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
  272. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.TextureQuality: HIGH
  273. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
  274. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
  275. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
  276. 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
  277. 2017-10-13 23:21:05.063 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  278. 2017-10-13 23:21:07.281 - Thread: 9 -> Loading available saves - START
  279. 2017-10-13 23:21:07.282 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200'
  280. 2017-10-13 23:21:07.303 - Thread: 9 -> Loading available saves - END
  281. 2017-10-13 23:21:07.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  282. 2017-10-13 23:21:07.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  283. 2017-10-13 23:21:10.835 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
  284. 2017-10-13 23:21:11.102 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
  285. 2017-10-13 23:21:22.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  286. 2017-10-13 23:21:22.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  287. 2017-10-13 23:21:32.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  288. 2017-10-13 23:21:32.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  289. 2017-10-13 23:21:32.070 - Thread: 9 -> Loading available saves - START
  290. 2017-10-13 23:21:32.070 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200'
  291. 2017-10-13 23:21:32.075 - Thread: 9 -> Loading available saves - END
  292. 2017-10-13 23:21:32.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  293. 2017-10-13 23:21:32.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  294. 2017-10-13 23:21:36.371 - Thread: 1 -> LoadSandbox() - Start
  295. 2017-10-13 23:21:36.372 - Thread: 1 -> LoadSession() - Start
  296. 2017-10-13 23:21:36.372 - Thread: 1 -> C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test
  297. 2017-10-13 23:21:36.386 - Thread: 1 -> LoadSession() - End
  298. 2017-10-13 23:21:36.386 - Thread: 1 -> LoadSandbox() - End
  299. 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  300. 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  301. 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  302. 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  303. 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  304. 2017-10-13 23:21:36.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  305. 2017-10-13 23:21:36.399 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  306. 2017-10-13 23:21:36.399 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  307. 2017-10-13 23:21:36.810 - Thread: 1 -> RunLoadingAction - START
  308. 2017-10-13 23:21:36.812 - Thread: 1 -> Loading session: C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test
  309. 2017-10-13 23:21:37.026 - Thread: 1 -> GC Memory: 834,148,344 B
  310. 2017-10-13 23:21:37.031 - Thread: 1 -> Process Memory: 1,751,605,248 B
  311. 2017-10-13 23:21:37.980 - Thread: 1 -> MyScriptManager.LoadData() - START
  312. 2017-10-13 23:21:37.983 - Thread: 1 -> MyScriptManager.LoadData() - END
  313. 2017-10-13 23:21:37.987 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  314. 2017-10-13 23:21:37.987 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  315. 2017-10-13 23:21:37.988 - Thread: 1 -> 5c0d8db9452a38117a1f1a35aed846045fadbfb5
  316. 2017-10-13 23:21:38.094 - Thread: 1 -> Loading scenarios
  317. 2017-10-13 23:21:38.095 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  318. 2017-10-13 23:21:38.098 - Thread: 1 -> Loading transparent material properties
  319. 2017-10-13 23:21:38.100 - Thread: 1 -> Loading grid creators
  320. 2017-10-13 23:21:38.101 - Thread: 1 -> Loading stat definitions
  321. 2017-10-13 23:21:38.102 - Thread: 1 -> Loading sound categories
  322. 2017-10-13 23:21:38.103 - Thread: 1 -> Loading ship sound groups
  323. 2017-10-13 23:21:38.116 - Thread: 1 -> Loading ship sound groups
  324. 2017-10-13 23:21:38.116 - Thread: 1 -> Loading shadow textures definitions
  325. 2017-10-13 23:21:38.116 - Thread: 1 -> Loading resource distribution groups
  326. 2017-10-13 23:21:38.121 - Thread: 1 -> Loading pirate antennas
  327. 2017-10-13 23:21:38.123 - Thread: 1 -> Loading physical material properties
  328. 2017-10-13 23:21:38.127 - Thread: 1 -> Loading physical items
  329. 2017-10-13 23:21:38.130 - Thread: 1 -> Loading entity components
  330. 2017-10-13 23:21:38.135 - Thread: 1 -> Loading emissive color definitions
  331. 2017-10-13 23:21:38.139 - Thread: 1 -> Loading emissive color default states
  332. 2017-10-13 23:21:38.141 - Thread: 1 -> Loading edges
  333. 2017-10-13 23:21:38.142 - Thread: 1 -> Loading drone behaviors
  334. 2017-10-13 23:21:38.144 - Thread: 1 -> Loading decal global definitions
  335. 2017-10-13 23:21:38.145 - Thread: 1 -> Loading decal definitions
  336. 2017-10-13 23:21:38.147 - Thread: 1 -> Loading environment items entries
  337. 2017-10-13 23:21:38.148 - Thread: 1 -> Loading debris
  338. 2017-10-13 23:21:38.149 - Thread: 1 -> Loading curve definitions
  339. 2017-10-13 23:21:38.152 - Thread: 1 -> Loading block positions
  340. 2017-10-13 23:21:38.156 - Thread: 1 -> Loading container types
  341. 2017-10-13 23:21:38.157 - Thread: 1 -> Loading configuration
  342. 2017-10-13 23:21:38.159 - Thread: 1 -> Loading components
  343. 2017-10-13 23:21:38.160 - Thread: 1 -> Loading character definitions
  344. 2017-10-13 23:21:38.172 - Thread: 1 -> Loading character definitions
  345. 2017-10-13 23:21:38.175 - Thread: 1 -> Loading agent definitions
  346. 2017-10-13 23:21:38.176 - Thread: 1 -> Loading blueprints
  347. 2017-10-13 23:21:38.178 - Thread: 1 -> Loading blueprint classes
  348. 2017-10-13 23:21:38.179 - Thread: 1 -> Loading blueprint class entries
  349. 2017-10-13 23:21:38.180 - Thread: 1 -> Loading category classes
  350. 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
  351. 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
  352. 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
  353. 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
  354. 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
  355. 2017-10-13 23:21:38.184 - Thread: 1 -> Loading animations
  356. 2017-10-13 23:21:38.186 - Thread: 1 -> Loading animations
  357. 2017-10-13 23:21:38.186 - Thread: 1 -> Loading ammo definitions
  358. 2017-10-13 23:21:38.187 - Thread: 1 -> Loading ammo magazines
  359. 2017-10-13 23:21:38.188 - Thread: 1 -> Loading behaviors
  360. 2017-10-13 23:21:38.203 - Thread: 1 -> Loading voxel map storage definitions
  361. 2017-10-13 23:21:38.204 - Thread: 1 -> Loading LCD texture categories
  362. 2017-10-13 23:21:38.215 - Thread: 1 -> Loading physical items
  363. 2017-10-13 23:21:38.218 - Thread: 1 -> Loading event definitions
  364. 2017-10-13 23:21:38.219 - Thread: 1 -> Loading gas property definitions
  365. 2017-10-13 23:21:38.219 - Thread: 1 -> Loading flare definitions
  366. 2017-10-13 23:21:38.220 - Thread: 1 -> Loading factions
  367. 2017-10-13 23:21:38.221 - Thread: 1 -> Loading environment items entries
  368. 2017-10-13 23:21:38.222 - Thread: 1 -> Loading component containers
  369. 2017-10-13 23:21:38.223 - Thread: 1 -> Loading voxel material definitions
  370. 2017-10-13 23:21:38.225 - Thread: 1 -> Loading voxel material definitions
  371. 2017-10-13 23:21:38.228 - Thread: 1 -> Loading environment item definitions
  372. 2017-10-13 23:21:38.231 - Thread: 1 -> Loading particle effect definitions
  373. 2017-10-13 23:21:38.294 - Thread: 1 -> Loading environment items definitions
  374. 2017-10-13 23:21:38.295 - Thread: 1 -> Audio effects definitions
  375. 2017-10-13 23:21:38.298 - Thread: 1 -> Loading physical material properties
  376. 2017-10-13 23:21:38.302 - Thread: 1 -> Loading environment items definitions
  377. 2017-10-13 23:21:38.302 - Thread: 1 -> Loading weapon definitions
  378. 2017-10-13 23:21:38.306 - Thread: 1 -> Loading cube blocks
  379. 2017-10-13 23:21:38.398 - Thread: 1 -> Created block definitions
  380. 2017-10-13 23:21:38.407 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  381. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  382. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  383. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  384. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  385. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  386. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  387. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
  388. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
  389. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
  390. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
  391. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
  392. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
  393. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
  394. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
  395. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
  396. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
  397. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
  398. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
  399. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
  400. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
  401. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
  402. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
  403. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
  404. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
  405. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
  406. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
  407. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
  408. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
  409. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
  410. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
  411. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
  412. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  413. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
  414. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
  415. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
  416. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
  417. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
  418. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
  419. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
  420. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  421. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  422. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  423. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  424. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  425. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  426. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
  427. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
  428. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
  429. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
  430. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
  431. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
  432. 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
  433. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
  434. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
  435. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
  436. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
  437. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
  438. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
  439. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
  440. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
  441. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
  442. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
  443. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
  444. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
  445. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
  446. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
  447. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
  448. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
  449. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
  450. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
  451. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
  452. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
  453. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
  454. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
  455. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
  456. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  457. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  458. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  459. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  460. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  461. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  462. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  463. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
  464. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  465. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
  466. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
  467. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  468. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  469. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  470. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  471. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  472. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  473. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  474. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
  475. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
  476. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
  477. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
  478. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
  479. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
  480. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
  481. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
  482. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
  483. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
  484. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
  485. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
  486. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
  487. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
  488. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
  489. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
  490. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
  491. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
  492. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
  493. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  494. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
  495. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
  496. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
  497. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
  498. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
  499. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
  500. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
  501. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
  502. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
  503. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
  504. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
  505. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
  506. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  507. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
  508. 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  509. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  510. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  511. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  512. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  513. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  514. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  515. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  516. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  517. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  518. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  519. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  520. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  521. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  522. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  523. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  524. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
  525. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
  526. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  527. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  528. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  529. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  530. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  531. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  532. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  533. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
  534. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
  535. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
  536. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
  537. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
  538. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
  539. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
  540. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  541. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
  542. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
  543. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
  544. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
  545. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
  546. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
  547. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
  548. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
  549. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
  550. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  551. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  552. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
  553. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
  554. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
  555. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
  556. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
  557. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  558. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  559. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  560. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  561. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  562. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  563. 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  564. 2017-10-13 23:21:38.411 - Thread: 1 -> Loading spawn groups
  565. 2017-10-13 23:21:38.414 - Thread: 1 -> Loading respawn ships
  566. 2017-10-13 23:21:38.415 - Thread: 1 -> Loading drop containers
  567. 2017-10-13 23:21:38.417 - Thread: 1 -> List of used mods (0) - START
  568. 2017-10-13 23:21:38.417 - Thread: 1 -> List of used mods - END
  569. 2017-10-13 23:21:38.447 - Thread: 1 -> MyAudio.UnloadData - START
  570. 2017-10-13 23:21:38.455 - Thread: 1 -> MyAudio.UnloadData - END
  571. 2017-10-13 23:21:38.455 - Thread: 1 -> MyAudio.LoadData - START
  572. 2017-10-13 23:21:38.472 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: DELL P2314T-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
  573. 2017-10-13 23:21:38.487 - Thread: 1 -> MyAudio.LoadData - END
  574. 2017-10-13 23:21:38.523 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  575. 2017-10-13 23:21:38.527 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  576. 2017-10-13 23:21:38.538 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6494.18786, Culture=neutral, PublicKeyToken=null
  577. 2017-10-13 23:21:38.539 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  578. 2017-10-13 23:21:38.539 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  579. 2017-10-13 23:21:38.546 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
  580. 2017-10-13 23:21:38.695 - Thread: 4 -> External debugger: listening...
  581. 2017-10-13 23:21:38.696 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  582. 2017-10-13 23:21:38.732 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
  583. 2017-10-13 23:21:38.755 - Thread: 1 -> MyExplosions.LoadData() - START
  584. 2017-10-13 23:21:38.762 - Thread: 1 -> MyExplosions.LoadData() - END
  585. 2017-10-13 23:21:38.762 - Thread: 1 -> MyMissiles.LoadContent() - START
  586. 2017-10-13 23:21:38.762 - Thread: 1 -> MyMissiles.LoadContent() - END
  587. 2017-10-13 23:21:38.764 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  588. 2017-10-13 23:21:38.764 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  589. 2017-10-13 23:21:38.764 - Thread: 1 -> MyLights.LoadData() - START
  590. 2017-10-13 23:21:38.765 - Thread: 1 -> MyLights.LoadData() - END
  591. 2017-10-13 23:21:38.812 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  592. 2017-10-13 23:21:38.847 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476906090588)A(G(StoneCoverageIronCore)M(EarthForestArea)__17)-0.vx2'
  593. 2017-10-13 23:21:38.862 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
  594. 2017-10-13 23:21:38.862 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\EarthLike-1779144428d120000.vx2'
  595. 2017-10-13 23:21:38.893 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476771872860)A(G(StoneCoverageIronCore)M(EarthForestArea)__70)-0.vx2'
  596. 2017-10-13 23:21:38.895 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476906090590)A(G(StoneCoverageIronCore)M(EarthForestArea)__23)-0.vx2'
  597. 2017-10-13 23:21:39.869 - Thread: 9 -> Info: Planet generator name: EarthLike
  598. 2017-10-13 23:21:39.873 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  599. Storage name: EarthLike-1779144428d120000
  600. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  601. PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  602. Radius: 0
  603. AtmosphereRadius: 105000
  604. MaxRadius: 0
  605. MinRadius: 0
  606. HasAtmosphere: True
  607. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  608. GravityFalloff: 7
  609. MarkAreaEmpty: True
  610. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  611. SurfaceGravity: 1
  612. AddGps: False
  613. SpherizeWithDistance: True
  614. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  615. EnvironmentId = <null>
  616. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  617. HasAtmosphere = True
  618. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  619. PlanetMaps = VRage.Game.MyPlanetMaps
  620. HillParams = Range[-0.01, 0.12]
  621. MaterialsMaxDepth = Range[4000, 4000]
  622. MaterialsMinDepth = Range[20, 20]
  623. OreMappings = VRage.Game.MyPlanetOreMapping[]
  624. GravityFalloffPower = 7
  625. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  626. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  627. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  628. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  629. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  630. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  631. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  632. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  633. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  634. SurfaceGravity = 1
  635. AtmosphereHeight = 0
  636. SectorDensity = 0.0017
  637. Atmosphere = VRage.Game.MyPlanetAtmosphere
  638. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  639. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  640. FolderName = EarthLike
  641. Detail = VRage.Game.MyPlanetSurfaceDetail
  642. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  643. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  644. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  645. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  646. DisplayNameEnum = <null>
  647. DescriptionEnum = <null>
  648. DisplayNameString = <null>
  649. DescriptionString = <null>
  650. Icons = <null>
  651. Enabled = True
  652. Public = True
  653. AvailableInSurvival = True
  654. Context = VRage.Game.MyModContext
  655. DisplayNameText = <null>
  656. DescriptionText = <null>
  657. UserCreated: False
  658. InitializeComponents: False
  659. 2017-10-13 23:21:39.880 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
  660. 2017-10-13 23:21:39.880 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Moon-1353915701d19000.vx2'
  661. 2017-10-13 23:21:40.611 - Thread: 9 -> Info: Planet generator name: Moon
  662. 2017-10-13 23:21:40.611 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  663. Storage name: Moon-1353915701d19000
  664. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  665. PositionMinCorner: {X:0 Y:120000 Z:-130000}
  666. Radius: 0
  667. AtmosphereRadius: 16625
  668. MaxRadius: 0
  669. MinRadius: 0
  670. HasAtmosphere: False
  671. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  672. GravityFalloff: 7
  673. MarkAreaEmpty: True
  674. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  675. SurfaceGravity: 0.25
  676. AddGps: False
  677. SpherizeWithDistance: True
  678. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  679. EnvironmentId = <null>
  680. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  681. HasAtmosphere = False
  682. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  683. PlanetMaps = VRage.Game.MyPlanetMaps
  684. HillParams = Range[-0.03, 0.03]
  685. MaterialsMaxDepth = Range[4000, 4000]
  686. MaterialsMinDepth = Range[20, 20]
  687. OreMappings = VRage.Game.MyPlanetOreMapping[]
  688. GravityFalloffPower = 7
  689. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  690. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  691. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  692. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  693. DefaultSubSurfaceMaterial = <null>
  694. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  695. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  696. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  697. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  698. SurfaceGravity = 0.25
  699. AtmosphereHeight = 0
  700. SectorDensity = 0.0017
  701. Atmosphere = VRage.Game.MyPlanetAtmosphere
  702. AtmosphereSettings = <null>
  703. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  704. FolderName = Moon
  705. Detail = VRage.Game.MyPlanetSurfaceDetail
  706. AnimalSpawnInfo = <null>
  707. NightAnimalSpawnInfo = <null>
  708. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  709. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  710. DisplayNameEnum = <null>
  711. DescriptionEnum = <null>
  712. DisplayNameString = <null>
  713. DescriptionString = <null>
  714. Icons = <null>
  715. Enabled = True
  716. Public = True
  717. AvailableInSurvival = True
  718. Context = VRage.Game.MyModContext
  719. DisplayNameText = <null>
  720. DescriptionText = <null>
  721. UserCreated: False
  722. InitializeComponents: False
  723. 2017-10-13 23:21:40.612 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
  724. 2017-10-13 23:21:40.612 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Alien-291759539d120000.vx2'
  725. 2017-10-13 23:21:41.511 - Thread: 9 -> Info: Planet generator name: Alien
  726. 2017-10-13 23:21:41.511 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  727. Storage name: Alien-291759539d120000
  728. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  729. PositionMinCorner: {X:0 Y:0 Z:5600000}
  730. Radius: 0
  731. AtmosphereRadius: 105000
  732. MaxRadius: 0
  733. MinRadius: 0
  734. HasAtmosphere: True
  735. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  736. GravityFalloff: 7
  737. MarkAreaEmpty: True
  738. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  739. SurfaceGravity: 1.1
  740. AddGps: False
  741. SpherizeWithDistance: True
  742. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  743. EnvironmentId = <null>
  744. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  745. HasAtmosphere = True
  746. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  747. PlanetMaps = VRage.Game.MyPlanetMaps
  748. HillParams = Range[-0.01, 0.12]
  749. MaterialsMaxDepth = Range[4000, 4000]
  750. MaterialsMinDepth = Range[20, 20]
  751. OreMappings = VRage.Game.MyPlanetOreMapping[]
  752. GravityFalloffPower = 7
  753. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  754. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  755. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  756. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  757. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  758. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  759. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  760. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  761. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  762. SurfaceGravity = 1.1
  763. AtmosphereHeight = 0
  764. SectorDensity = 0.0017
  765. Atmosphere = VRage.Game.MyPlanetAtmosphere
  766. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  767. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  768. FolderName = Alien
  769. Detail = VRage.Game.MyPlanetSurfaceDetail
  770. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  771. NightAnimalSpawnInfo = <null>
  772. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  773. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  774. DisplayNameEnum = <null>
  775. DescriptionEnum = <null>
  776. DisplayNameString = <null>
  777. DescriptionString = <null>
  778. Icons = <null>
  779. Enabled = True
  780. Public = True
  781. AvailableInSurvival = True
  782. Context = VRage.Game.MyModContext
  783. DisplayNameText = <null>
  784. DescriptionText = <null>
  785. UserCreated: False
  786. InitializeComponents: False
  787. 2017-10-13 23:21:41.511 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
  788. 2017-10-13 23:21:41.511 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Titan-2124704365d19000.vx2'
  789. 2017-10-13 23:21:42.154 - Thread: 9 -> Info: Planet generator name: Titan
  790. 2017-10-13 23:21:42.154 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  791. Storage name: Titan-2124704365d19000
  792. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  793. PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  794. Radius: 0
  795. AtmosphereRadius: 16625
  796. MaxRadius: 0
  797. MinRadius: 0
  798. HasAtmosphere: True
  799. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  800. GravityFalloff: 7
  801. MarkAreaEmpty: True
  802. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  803. SurfaceGravity: 0.25
  804. AddGps: False
  805. SpherizeWithDistance: True
  806. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  807. EnvironmentId = <null>
  808. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  809. HasAtmosphere = True
  810. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  811. PlanetMaps = VRage.Game.MyPlanetMaps
  812. HillParams = Range[-0.03, 0.03]
  813. MaterialsMaxDepth = Range[4000, 4000]
  814. MaterialsMinDepth = Range[20, 20]
  815. OreMappings = VRage.Game.MyPlanetOreMapping[]
  816. GravityFalloffPower = 7
  817. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  818. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  819. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  820. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  821. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  822. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  823. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  824. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  825. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  826. SurfaceGravity = 0.25
  827. AtmosphereHeight = 0
  828. SectorDensity = 0.0017
  829. Atmosphere = VRage.Game.MyPlanetAtmosphere
  830. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  831. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  832. FolderName = Titan
  833. Detail = VRage.Game.MyPlanetSurfaceDetail
  834. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  835. NightAnimalSpawnInfo = <null>
  836. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  837. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  838. DisplayNameEnum = <null>
  839. DescriptionEnum = <null>
  840. DisplayNameString = <null>
  841. DescriptionString = <null>
  842. Icons = <null>
  843. Enabled = True
  844. Public = True
  845. AvailableInSurvival = True
  846. Context = VRage.Game.MyModContext
  847. DisplayNameText = <null>
  848. DescriptionText = <null>
  849. UserCreated: False
  850. InitializeComponents: False
  851. 2017-10-13 23:21:42.154 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
  852. 2017-10-13 23:21:42.154 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Mars-2044023682d120000.vx2'
  853. 2017-10-13 23:21:42.807 - Thread: 9 -> Info: Planet generator name: Mars
  854. 2017-10-13 23:21:42.807 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  855. Storage name: Mars-2044023682d120000
  856. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  857. PositionMinCorner: {X:900000 Y:0 Z:1500000}
  858. Radius: 0
  859. AtmosphereRadius: 105000
  860. MaxRadius: 0
  861. MinRadius: 0
  862. HasAtmosphere: True
  863. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  864. GravityFalloff: 7
  865. MarkAreaEmpty: True
  866. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  867. SurfaceGravity: 0.9
  868. AddGps: False
  869. SpherizeWithDistance: True
  870. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  871. EnvironmentId = <null>
  872. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  873. HasAtmosphere = True
  874. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  875. PlanetMaps = VRage.Game.MyPlanetMaps
  876. HillParams = Range[-0.01, 0.12]
  877. MaterialsMaxDepth = Range[4000, 4000]
  878. MaterialsMinDepth = Range[20, 20]
  879. OreMappings = VRage.Game.MyPlanetOreMapping[]
  880. GravityFalloffPower = 7
  881. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  882. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  883. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  884. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  885. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  886. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  887. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  888. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  889. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  890. SurfaceGravity = 0.9
  891. AtmosphereHeight = 0
  892. SectorDensity = 0.0017
  893. Atmosphere = VRage.Game.MyPlanetAtmosphere
  894. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  895. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  896. FolderName = Mars
  897. Detail = VRage.Game.MyPlanetSurfaceDetail
  898. AnimalSpawnInfo = <null>
  899. NightAnimalSpawnInfo = <null>
  900. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  901. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  902. DisplayNameEnum = <null>
  903. DescriptionEnum = <null>
  904. DisplayNameString = <null>
  905. DescriptionString = <null>
  906. Icons = <null>
  907. Enabled = True
  908. Public = True
  909. AvailableInSurvival = True
  910. Context = VRage.Game.MyModContext
  911. DisplayNameText = <null>
  912. DescriptionText = <null>
  913. UserCreated: False
  914. InitializeComponents: False
  915. 2017-10-13 23:21:42.807 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
  916. 2017-10-13 23:21:42.808 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Europa-595048092d19000.vx2'
  917. 2017-10-13 23:21:43.539 - Thread: 9 -> Info: Planet generator name: Europa
  918. 2017-10-13 23:21:43.539 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  919. Storage name: Europa-595048092d19000
  920. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  921. PositionMinCorner: {X:900000 Y:0 Z:1600000}
  922. Radius: 0
  923. AtmosphereRadius: 16625
  924. MaxRadius: 0
  925. MinRadius: 0
  926. HasAtmosphere: True
  927. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  928. GravityFalloff: 7
  929. MarkAreaEmpty: True
  930. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  931. SurfaceGravity: 0.25
  932. AddGps: False
  933. SpherizeWithDistance: True
  934. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  935. EnvironmentId = <null>
  936. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  937. HasAtmosphere = True
  938. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  939. PlanetMaps = VRage.Game.MyPlanetMaps
  940. HillParams = Range[-0.03, 0.06]
  941. MaterialsMaxDepth = Range[4000, 4000]
  942. MaterialsMinDepth = Range[20, 20]
  943. OreMappings = VRage.Game.MyPlanetOreMapping[]
  944. GravityFalloffPower = 7
  945. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  946. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  947. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  948. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  949. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  950. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  951. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  952. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  953. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  954. SurfaceGravity = 0.25
  955. AtmosphereHeight = 0
  956. SectorDensity = 0.0017
  957. Atmosphere = VRage.Game.MyPlanetAtmosphere
  958. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  959. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  960. FolderName = Europa
  961. Detail = VRage.Game.MyPlanetSurfaceDetail
  962. AnimalSpawnInfo = <null>
  963. NightAnimalSpawnInfo = <null>
  964. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  965. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  966. DisplayNameEnum = <null>
  967. DescriptionEnum = <null>
  968. DisplayNameString = <null>
  969. DescriptionString = <null>
  970. Icons = <null>
  971. Enabled = True
  972. Public = True
  973. AvailableInSurvival = True
  974. Context = VRage.Game.MyModContext
  975. DisplayNameText = <null>
  976. DescriptionText = <null>
  977. UserCreated: False
  978. InitializeComponents: False
  979. 2017-10-13 23:21:43.957 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476889313373)A(G(StoneCoverageIronCore)M(EarthForestArea)__56)-0.vx2'
  980. 2017-10-13 23:21:44.234 - Thread: 1 -> Checkpoint.CameraAttachedTo: 130724943828783776
  981. 2017-10-13 23:21:44.248 - Thread: 1 -> MySession.Static.LogSettings - START
  982. 2017-10-13 23:21:44.248 - Thread: 1 -> Name = TestPlay
  983. 2017-10-13 23:21:44.248 - Thread: 1 -> Description = Testing for bugs
  984. 2017-10-13 23:21:44.248 - Thread: 1 -> GameDateTime = 01/01/2081 01:53:24
  985. 2017-10-13 23:21:44.248 - Thread: 1 -> Password =
  986. 2017-10-13 23:21:44.248 - Thread: 1 -> CurrentPath = C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test
  987. 2017-10-13 23:21:44.248 - Thread: 1 -> WorkshopId =
  988. 2017-10-13 23:21:44.248 - Thread: 1 -> CameraController = Default_Astronaut
  989. 2017-10-13 23:21:44.248 - Thread: 1 -> ThumbPath = C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\thumb.jpg
  990. 2017-10-13 23:21:44.250 - Thread: 1 -> Settings:
  991. 2017-10-13 23:21:44.250 - Thread: 1 -> GameMode = Survival
  992. 2017-10-13 23:21:44.250 - Thread: 1 -> MaxPlayers = 4
  993. 2017-10-13 23:21:44.250 - Thread: 1 -> OnlineMode = OFFLINE
  994. 2017-10-13 23:21:44.250 - Thread: 1 -> AutoHealing = True
  995. 2017-10-13 23:21:44.250 - Thread: 1 -> WeaponsEnabled = True
  996. 2017-10-13 23:21:44.250 - Thread: 1 -> ThrusterDamage = True
  997. 2017-10-13 23:21:44.250 - Thread: 1 -> EnableSpectator = False
  998. 2017-10-13 23:21:44.250 - Thread: 1 -> EnableCopyPaste = False
  999. 2017-10-13 23:21:44.250 - Thread: 1 -> MaxFloatingObjects = 56
  1000. 2017-10-13 23:21:44.250 - Thread: 1 -> MaxGridSize = 50000
  1001. 2017-10-13 23:21:44.250 - Thread: 1 -> MaxBlocksPerPlayer = 100000
  1002. 2017-10-13 23:21:44.250 - Thread: 1 -> CargoShipsEnabled = True
  1003. 2017-10-13 23:21:44.250 - Thread: 1 -> EnvironmentHostility = SAFE
  1004. 2017-10-13 23:21:44.250 - Thread: 1 -> ShowPlayerNamesOnHud = True
  1005. 2017-10-13 23:21:44.250 - Thread: 1 -> InventorySizeMultiplier = 10
  1006. 2017-10-13 23:21:44.250 - Thread: 1 -> RefinerySpeedMultiplier = 10
  1007. 2017-10-13 23:21:44.250 - Thread: 1 -> AssemblerSpeedMultiplier = 10
  1008. 2017-10-13 23:21:44.250 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
  1009. 2017-10-13 23:21:44.250 - Thread: 1 -> WelderSpeedMultiplier = 5
  1010. 2017-10-13 23:21:44.250 - Thread: 1 -> GrinderSpeedMultiplier = 5
  1011. 2017-10-13 23:21:44.250 - Thread: 1 -> ClientCanSave = False
  1012. 2017-10-13 23:21:44.250 - Thread: 1 -> HackSpeedMultiplier = 0.33
  1013. 2017-10-13 23:21:44.250 - Thread: 1 -> PermanentDeath = False
  1014. 2017-10-13 23:21:44.250 - Thread: 1 -> DestructibleBlocks = True
  1015. 2017-10-13 23:21:44.250 - Thread: 1 -> EnableScripts = True
  1016. 2017-10-13 23:21:44.250 - Thread: 1 -> AutoSaveInMinutes = 5
  1017. 2017-10-13 23:21:44.250 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  1018. 2017-10-13 23:21:44.250 - Thread: 1 -> ProceduralDensity = 0.25
  1019. 2017-10-13 23:21:44.250 - Thread: 1 -> ProceduralSeed = 0
  1020. 2017-10-13 23:21:44.250 - Thread: 1 -> DestructibleBlocks = True
  1021. 2017-10-13 23:21:44.250 - Thread: 1 -> EnableIngameScripts = True
  1022. 2017-10-13 23:21:44.250 - Thread: 1 -> ViewDistance = 15000
  1023. 2017-10-13 23:21:44.250 - Thread: 1 -> Voxel destruction = True
  1024. 2017-10-13 23:21:44.250 - Thread: 1 -> EnableStructuralSimulation = False
  1025. 2017-10-13 23:21:44.250 - Thread: 1 -> MaxActiveFracturePieces = 50
  1026. 2017-10-13 23:21:44.250 - Thread: 1 -> EnableContainerDropsTrue
  1027. 2017-10-13 23:21:44.250 - Thread: 1 -> MinDropContainerRespawnTime5
  1028. 2017-10-13 23:21:44.250 - Thread: 1 -> MaxDropContainerRespawnTime20
  1029. 2017-10-13 23:21:44.250 - Thread: 1 -> MySession.Static.LogSettings - END
  1030. 2017-10-13 23:21:44.299 - Thread: 1 -> Session loaded
  1031. 2017-10-13 23:21:44.299 - Thread: 1 -> RunLoadingAction - END
  1032. 2017-10-13 23:21:44.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  1033. 2017-10-13 23:21:44.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  1034. 2017-10-13 23:21:44.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  1035. 2017-10-13 23:21:44.310 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  1036. 2017-10-13 23:21:44.317 - Thread: 1 -> Updating continues.
  1037. 2017-10-13 23:21:44.348 - Thread: 1 -> GC Memory: 2,053,296,560 B
  1038. 2017-10-13 23:21:54.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1039. 2017-10-13 23:21:54.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1040. 2017-10-13 23:21:54.804 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1041. 2017-10-13 23:21:54.811 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1042. 2017-10-13 23:21:54.828 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1043. 2017-10-13 23:21:54.829 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1044. 2017-10-13 23:22:14.363 - Thread: 1 -> GC Memory: 2,279,083,576 B
  1045. 2017-10-13 23:22:30.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1046. 2017-10-13 23:22:30.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1047. 2017-10-13 23:22:44.372 - Thread: 1 -> GC Memory: 2,301,399,536 B
  1048. 2017-10-13 23:23:14.383 - Thread: 1 -> GC Memory: 2,327,153,000 B
  1049. 2017-10-13 23:23:44.392 - Thread: 1 -> GC Memory: 2,068,816,232 B
  1050. 2017-10-13 23:23:51.093 - Thread: 1 -> Player character died. Id : 76561197969139200
  1051. 2017-10-13 23:23:52.258 - Thread: 1 -> Player character died. Id : 76561197969139200
  1052. 2017-10-13 23:23:57.262 - Thread: 1 -> RequestRespawn
  1053. 2017-10-13 23:23:57.557 - Thread: 1 -> Updating stopped.
  1054. 2017-10-13 23:23:59.731 - Thread: 1 -> Updating continues.
  1055. 2017-10-13 23:23:59.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1056. 2017-10-13 23:23:59.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1057. 2017-10-13 23:24:05.256 - Thread: 1 -> Player character died. Id : 76561197969139200
  1058. 2017-10-13 23:24:08.368 - Thread: 1 -> Player character died. Id : 76561197969139200
  1059. 2017-10-13 23:24:09.975 - Thread: 1 -> Player character died. Id : 76561197969139200
  1060. 2017-10-13 23:24:11.063 - Thread: 1 -> Player character died. Id : 76561197969139200
  1061. 2017-10-13 23:24:13.071 - Thread: 1 -> Player character died. Id : 76561197969139200
  1062. 2017-10-13 23:24:14.393 - Thread: 1 -> GC Memory: 2,088,737,520 B
  1063. 2017-10-13 23:24:25.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1064. 2017-10-13 23:24:25.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1065. 2017-10-13 23:24:32.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1066. 2017-10-13 23:24:32.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1067. 2017-10-13 23:24:36.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1068. 2017-10-13 23:24:36.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1069. 2017-10-13 23:24:40.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1070. 2017-10-13 23:24:40.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1071. 2017-10-13 23:24:44.404 - Thread: 1 -> GC Memory: 2,111,413,864 B
  1072. 2017-10-13 23:25:14.414 - Thread: 1 -> GC Memory: 2,134,959,536 B
  1073. 2017-10-13 23:25:21.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1074. 2017-10-13 23:25:21.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1075. 2017-10-13 23:25:23.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1076. 2017-10-13 23:25:23.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1077. 2017-10-13 23:25:26.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1078. 2017-10-13 23:25:26.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1079. 2017-10-13 23:25:29.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1080. 2017-10-13 23:25:29.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1081. 2017-10-13 23:25:31.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1082. 2017-10-13 23:25:31.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1083. 2017-10-13 23:25:36.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1084. 2017-10-13 23:25:36.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1085. 2017-10-13 23:25:44.422 - Thread: 1 -> GC Memory: 2,075,272,552 B
  1086. 2017-10-13 23:26:14.430 - Thread: 1 -> GC Memory: 2,077,201,896 B
  1087. 2017-10-13 23:26:34.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1088. 2017-10-13 23:26:34.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1089. 2017-10-13 23:26:35.166 - Thread: 1 -> Updating stopped.
  1090. 2017-10-13 23:26:37.343 - Thread: 1 -> Saving world - START
  1091. 2017-10-13 23:26:37.343 - Thread: 1 -> Making world state snapshot.
  1092. 2017-10-13 23:26:37.344 - Thread: 1 -> Before snapshot.: GC Memory: 2,078,835,760 B
  1093. 2017-10-13 23:26:37.413 - Thread: 1 -> After snapshot.: GC Memory: 2,079,408,968 B
  1094. 2017-10-13 23:26:37.415 - Thread: 1 -> Directory cleanup: GC Memory: 2,079,408,968 B
  1095. 2017-10-13 23:26:37.415 - Thread: 1 -> Saving world - END
  1096. 2017-10-13 23:26:37.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1097. 2017-10-13 23:26:37.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1098. 2017-10-13 23:26:37.419 - Thread: 9 -> Session snapshot save - START
  1099. 2017-10-13 23:26:37.420 - Thread: 9 -> Checking file access for files in target dir.
  1100. 2017-10-13 23:26:38.346 - Thread: 9 -> Session snapshot save - END
  1101. 2017-10-13 23:26:38.446 - Thread: 1 -> Updating continues.
  1102. 2017-10-13 23:26:38.447 - Thread: 1 -> Autosave initiated
  1103. 2017-10-13 23:26:38.447 - Thread: 1 -> Character state: True
  1104. 2017-10-13 23:26:38.447 - Thread: 1 -> IsServer: True
  1105. 2017-10-13 23:26:38.447 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1106. 2017-10-13 23:26:38.447 - Thread: 1 -> Autosave
  1107. 2017-10-13 23:26:38.447 - Thread: 1 -> Saving world - START
  1108. 2017-10-13 23:26:38.448 - Thread: 1 -> Making world state snapshot.
  1109. 2017-10-13 23:26:38.448 - Thread: 1 -> Before snapshot.: GC Memory: 2,084,444,720 B
  1110. 2017-10-13 23:26:38.451 - Thread: 1 -> After snapshot.: GC Memory: 2,079,840,456 B
  1111. 2017-10-13 23:26:38.451 - Thread: 1 -> Directory cleanup: GC Memory: 2,079,848,648 B
  1112. 2017-10-13 23:26:38.451 - Thread: 1 -> Saving world - END
  1113. 2017-10-13 23:26:38.451 - Thread: 9 -> Session snapshot save - START
  1114. 2017-10-13 23:26:38.451 - Thread: 9 -> Checking file access for files in target dir.
  1115. 2017-10-13 23:26:38.486 - Thread: 9 -> Session snapshot save - END
  1116. 2017-10-13 23:26:38.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1117. 2017-10-13 23:26:38.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1118. 2017-10-13 23:26:44.439 - Thread: 1 -> GC Memory: 2,103,083,480 B
  1119. 2017-10-13 23:26:59.239 - Thread: 1 -> Player character died. Id : 76561197969139200
  1120. 2017-10-13 23:27:04.237 - Thread: 1 -> RequestRespawn
  1121. 2017-10-13 23:27:04.253 - Thread: 1 -> Updating stopped.
  1122. 2017-10-13 23:27:08.973 - Thread: 1 -> Updating continues.
  1123. 2017-10-13 23:27:08.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1124. 2017-10-13 23:27:08.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1125. 2017-10-13 23:27:14.446 - Thread: 1 -> GC Memory: 2,209,011,944 B
  1126. 2017-10-13 23:27:44.455 - Thread: 1 -> GC Memory: 2,271,339,672 B
  1127. 2017-10-13 23:27:49.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1128. 2017-10-13 23:27:49.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1129. 2017-10-13 23:27:49.994 - Thread: 1 -> Updating stopped.
  1130. 2017-10-13 23:27:52.304 - Thread: 1 -> Saving world - START
  1131. 2017-10-13 23:27:52.304 - Thread: 1 -> Making world state snapshot.
  1132. 2017-10-13 23:27:52.304 - Thread: 1 -> Before snapshot.: GC Memory: 2,272,949,536 B
  1133. 2017-10-13 23:27:52.307 - Thread: 1 -> After snapshot.: GC Memory: 2,270,125,712 B
  1134. 2017-10-13 23:27:52.307 - Thread: 1 -> Directory cleanup: GC Memory: 2,270,125,712 B
  1135. 2017-10-13 23:27:52.307 - Thread: 1 -> Saving world - END
  1136. 2017-10-13 23:27:52.307 - Thread: 9 -> Session snapshot save - START
  1137. 2017-10-13 23:27:52.308 - Thread: 9 -> Checking file access for files in target dir.
  1138. 2017-10-13 23:27:52.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1139. 2017-10-13 23:27:52.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1140. 2017-10-13 23:27:52.345 - Thread: 9 -> Session snapshot save - END
  1141. 2017-10-13 23:27:52.705 - Thread: 1 -> Updating continues.
  1142. 2017-10-13 23:27:52.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1143. 2017-10-13 23:27:52.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1144. 2017-10-13 23:28:10.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1145. 2017-10-13 23:28:10.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1146. 2017-10-13 23:28:14.464 - Thread: 1 -> GC Memory: 2,272,669,960 B
  1147. 2017-10-13 23:28:22.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1148. 2017-10-13 23:28:22.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1149. 2017-10-13 23:28:24.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1150. 2017-10-13 23:28:24.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1151. 2017-10-13 23:28:26.412 - Thread: 1 -> Updating stopped.
  1152. 2017-10-13 23:28:28.387 - Thread: 1 -> Saving world - START
  1153. 2017-10-13 23:28:28.387 - Thread: 1 -> Making world state snapshot.
  1154. 2017-10-13 23:28:28.387 - Thread: 1 -> Before snapshot.: GC Memory: 2,284,812,496 B
  1155. 2017-10-13 23:28:28.397 - Thread: 1 -> After snapshot.: GC Memory: 2,285,748,808 B
  1156. 2017-10-13 23:28:28.397 - Thread: 1 -> Directory cleanup: GC Memory: 2,285,748,808 B
  1157. 2017-10-13 23:28:28.397 - Thread: 1 -> Saving world - END
  1158. 2017-10-13 23:28:28.397 - Thread: 9 -> Session snapshot save - START
  1159. 2017-10-13 23:28:28.398 - Thread: 9 -> Checking file access for files in target dir.
  1160. 2017-10-13 23:28:28.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1161. 2017-10-13 23:28:28.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1162. 2017-10-13 23:28:28.445 - Thread: 9 -> Session snapshot save - END
  1163. 2017-10-13 23:28:29.424 - Thread: 1 -> Updating continues.
  1164. 2017-10-13 23:28:29.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1165. 2017-10-13 23:28:29.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1166. 2017-10-13 23:28:32.573 - Thread: 1 -> Player character died. Id : 76561197969139200
  1167. 2017-10-13 23:28:37.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1168. 2017-10-13 23:28:37.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1169. 2017-10-13 23:28:39.016 - Thread: 1 -> Player character died. Id : 76561197969139200
  1170. 2017-10-13 23:28:42.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1171. 2017-10-13 23:28:42.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1172. 2017-10-13 23:28:44.472 - Thread: 1 -> GC Memory: 2,201,738,696 B
  1173. 2017-10-13 23:28:44.923 - Thread: 1 -> Updating stopped.
  1174. 2017-10-13 23:28:46.797 - Thread: 1 -> Saving world - START
  1175. 2017-10-13 23:28:46.797 - Thread: 1 -> Making world state snapshot.
  1176. 2017-10-13 23:28:46.797 - Thread: 1 -> Before snapshot.: GC Memory: 2,202,531,232 B
  1177. 2017-10-13 23:28:46.799 - Thread: 1 -> After snapshot.: GC Memory: 2,203,055,496 B
  1178. 2017-10-13 23:28:46.799 - Thread: 1 -> Directory cleanup: GC Memory: 2,203,055,496 B
  1179. 2017-10-13 23:28:46.799 - Thread: 1 -> Saving world - END
  1180. 2017-10-13 23:28:46.800 - Thread: 9 -> Session snapshot save - START
  1181. 2017-10-13 23:28:46.800 - Thread: 9 -> Checking file access for files in target dir.
  1182. 2017-10-13 23:28:46.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1183. 2017-10-13 23:28:46.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1184. 2017-10-13 23:28:46.842 - Thread: 9 -> Session snapshot save - END
  1185. 2017-10-13 23:28:47.851 - Thread: 1 -> Updating continues.
  1186. 2017-10-13 23:28:48.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1187. 2017-10-13 23:28:48.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1188. 2017-10-13 23:29:14.483 - Thread: 1 -> GC Memory: 2,228,963,904 B
  1189. 2017-10-13 23:29:34.149 - Thread: 1 -> Player character died. Id : 76561197969139200
  1190. 2017-10-13 23:29:35.453 - Thread: 1 -> Player character died. Id : 76561197969139200
  1191. 2017-10-13 23:29:36.859 - Thread: 1 -> Player character died. Id : 76561197969139200
  1192. 2017-10-13 23:29:39.134 - Thread: 1 -> Updating stopped.
  1193. 2017-10-13 23:29:41.143 - Thread: 1 -> Saving world - START
  1194. 2017-10-13 23:29:41.143 - Thread: 1 -> Making world state snapshot.
  1195. 2017-10-13 23:29:41.143 - Thread: 1 -> Before snapshot.: GC Memory: 2,226,874,592 B
  1196. 2017-10-13 23:29:41.145 - Thread: 1 -> After snapshot.: GC Memory: 2,227,333,320 B
  1197. 2017-10-13 23:29:41.145 - Thread: 1 -> Directory cleanup: GC Memory: 2,227,333,320 B
  1198. 2017-10-13 23:29:41.145 - Thread: 1 -> Saving world - END
  1199. 2017-10-13 23:29:41.145 - Thread: 9 -> Session snapshot save - START
  1200. 2017-10-13 23:29:41.146 - Thread: 9 -> Checking file access for files in target dir.
  1201. 2017-10-13 23:29:41.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1202. 2017-10-13 23:29:41.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1203. 2017-10-13 23:29:41.181 - Thread: 9 -> Session snapshot save - END
  1204. 2017-10-13 23:29:41.996 - Thread: 1 -> Updating continues.
  1205. 2017-10-13 23:29:42.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1206. 2017-10-13 23:29:42.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1207. 2017-10-13 23:29:44.491 - Thread: 1 -> GC Memory: 2,230,189,496 B
  1208. 2017-10-13 23:29:44.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1209. 2017-10-13 23:29:44.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1210. 2017-10-13 23:29:48.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1211. 2017-10-13 23:29:48.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1212. 2017-10-13 23:29:51.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1213. 2017-10-13 23:29:51.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1214. 2017-10-13 23:29:51.787 - Thread: 1 -> Updating stopped.
  1215. 2017-10-13 23:29:53.896 - Thread: 1 -> Saving world - START
  1216. 2017-10-13 23:29:53.896 - Thread: 1 -> Making world state snapshot.
  1217. 2017-10-13 23:29:53.896 - Thread: 1 -> Before snapshot.: GC Memory: 2,229,236,352 B
  1218. 2017-10-13 23:29:53.898 - Thread: 1 -> After snapshot.: GC Memory: 2,229,695,024 B
  1219. 2017-10-13 23:29:53.898 - Thread: 1 -> Directory cleanup: GC Memory: 2,229,695,024 B
  1220. 2017-10-13 23:29:53.898 - Thread: 1 -> Saving world - END
  1221. 2017-10-13 23:29:53.898 - Thread: 9 -> Session snapshot save - START
  1222. 2017-10-13 23:29:53.898 - Thread: 9 -> Checking file access for files in target dir.
  1223. 2017-10-13 23:29:53.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1224. 2017-10-13 23:29:53.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1225. 2017-10-13 23:29:53.935 - Thread: 9 -> Session snapshot save - END
  1226. 2017-10-13 23:29:54.549 - Thread: 1 -> Updating continues.
  1227. 2017-10-13 23:29:54.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1228. 2017-10-13 23:29:54.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1229. 2017-10-13 23:30:06.181 - Thread: 1 -> Updating stopped.
  1230. 2017-10-13 23:30:08.155 - Thread: 1 -> Saving world - START
  1231. 2017-10-13 23:30:08.155 - Thread: 1 -> Making world state snapshot.
  1232. 2017-10-13 23:30:08.155 - Thread: 1 -> Before snapshot.: GC Memory: 2,249,385,672 B
  1233. 2017-10-13 23:30:08.158 - Thread: 1 -> After snapshot.: GC Memory: 2,246,290,584 B
  1234. 2017-10-13 23:30:08.158 - Thread: 1 -> Directory cleanup: GC Memory: 2,246,290,584 B
  1235. 2017-10-13 23:30:08.158 - Thread: 1 -> Saving world - END
  1236. 2017-10-13 23:30:08.158 - Thread: 9 -> Session snapshot save - START
  1237. 2017-10-13 23:30:08.159 - Thread: 9 -> Checking file access for files in target dir.
  1238. 2017-10-13 23:30:08.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1239. 2017-10-13 23:30:08.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1240. 2017-10-13 23:30:08.195 - Thread: 9 -> Session snapshot save - END
  1241. 2017-10-13 23:30:09.193 - Thread: 1 -> Updating continues.
  1242. 2017-10-13 23:30:09.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1243. 2017-10-13 23:30:09.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1244. 2017-10-13 23:30:14.500 - Thread: 1 -> GC Memory: 2,249,193,728 B
  1245. 2017-10-13 23:30:33.243 - Thread: 1 -> Updating stopped.
  1246. 2017-10-13 23:30:35.134 - Thread: 1 -> Saving world - START
  1247. 2017-10-13 23:30:35.134 - Thread: 1 -> Making world state snapshot.
  1248. 2017-10-13 23:30:35.135 - Thread: 1 -> Before snapshot.: GC Memory: 2,220,483,608 B
  1249. 2017-10-13 23:30:35.136 - Thread: 1 -> After snapshot.: GC Memory: 2,220,933,912 B
  1250. 2017-10-13 23:30:35.136 - Thread: 1 -> Directory cleanup: GC Memory: 2,220,933,912 B
  1251. 2017-10-13 23:30:35.136 - Thread: 1 -> Saving world - END
  1252. 2017-10-13 23:30:35.136 - Thread: 10 -> Session snapshot save - START
  1253. 2017-10-13 23:30:35.137 - Thread: 10 -> Checking file access for files in target dir.
  1254. 2017-10-13 23:30:35.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1255. 2017-10-13 23:30:35.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1256. 2017-10-13 23:30:35.177 - Thread: 10 -> Session snapshot save - END
  1257. 2017-10-13 23:30:37.143 - Thread: 1 -> Updating continues.
  1258. 2017-10-13 23:30:37.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1259. 2017-10-13 23:30:37.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1260. 2017-10-13 23:30:44.507 - Thread: 1 -> GC Memory: 2,221,932,272 B
  1261. 2017-10-13 23:30:53.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1262. 2017-10-13 23:30:53.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1263. 2017-10-13 23:30:59.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1264. 2017-10-13 23:30:59.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1265. 2017-10-13 23:31:00.640 - Thread: 1 -> Updating stopped.
  1266. 2017-10-13 23:31:02.665 - Thread: 1 -> Saving world - START
  1267. 2017-10-13 23:31:02.666 - Thread: 1 -> Making world state snapshot.
  1268. 2017-10-13 23:31:02.666 - Thread: 1 -> Before snapshot.: GC Memory: 2,222,871,256 B
  1269. 2017-10-13 23:31:02.667 - Thread: 1 -> After snapshot.: GC Memory: 2,223,321,640 B
  1270. 2017-10-13 23:31:02.667 - Thread: 1 -> Directory cleanup: GC Memory: 2,223,321,640 B
  1271. 2017-10-13 23:31:02.667 - Thread: 1 -> Saving world - END
  1272. 2017-10-13 23:31:02.667 - Thread: 9 -> Session snapshot save - START
  1273. 2017-10-13 23:31:02.668 - Thread: 9 -> Checking file access for files in target dir.
  1274. 2017-10-13 23:31:02.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1275. 2017-10-13 23:31:02.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1276. 2017-10-13 23:31:02.710 - Thread: 9 -> Session snapshot save - END
  1277. 2017-10-13 23:31:03.636 - Thread: 1 -> Updating continues.
  1278. 2017-10-13 23:31:03.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1279. 2017-10-13 23:31:03.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1280. 2017-10-13 23:31:14.515 - Thread: 1 -> GC Memory: 2,222,291,680 B
  1281. 2017-10-13 23:31:38.449 - Thread: 1 -> Autosave initiated
  1282. 2017-10-13 23:31:38.449 - Thread: 1 -> Character state: True
  1283. 2017-10-13 23:31:38.449 - Thread: 1 -> IsServer: True
  1284. 2017-10-13 23:31:38.449 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1285. 2017-10-13 23:31:38.449 - Thread: 1 -> Autosave
  1286. 2017-10-13 23:31:38.449 - Thread: 1 -> Saving world - START
  1287. 2017-10-13 23:31:38.449 - Thread: 1 -> Making world state snapshot.
  1288. 2017-10-13 23:31:38.449 - Thread: 1 -> Before snapshot.: GC Memory: 2,222,212,200 B
  1289. 2017-10-13 23:31:38.451 - Thread: 1 -> After snapshot.: GC Memory: 2,222,670,856 B
  1290. 2017-10-13 23:31:38.451 - Thread: 1 -> Directory cleanup: GC Memory: 2,222,670,856 B
  1291. 2017-10-13 23:31:38.451 - Thread: 1 -> Saving world - END
  1292. 2017-10-13 23:31:38.451 - Thread: 9 -> Session snapshot save - START
  1293. 2017-10-13 23:31:38.452 - Thread: 9 -> Checking file access for files in target dir.
  1294. 2017-10-13 23:31:38.502 - Thread: 9 -> Session snapshot save - END
  1295. 2017-10-13 23:31:44.523 - Thread: 1 -> GC Memory: 2,224,659,792 B
  1296. 2017-10-13 23:31:49.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1297. 2017-10-13 23:31:49.149 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1298. 2017-10-13 23:31:59.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1299. 2017-10-13 23:32:00.095 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1300. 2017-10-13 23:32:09.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1301. 2017-10-13 23:32:09.765 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1302. 2017-10-13 23:32:14.537 - Thread: 1 -> GC Memory: 2,202,092,720 B
  1303. 2017-10-13 23:32:19.172 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1304. 2017-10-13 23:32:19.231 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1305. 2017-10-13 23:32:19.231 - Thread: 1 -> Next activation in 00:14:03.9581943
  1306. 2017-10-13 23:32:44.545 - Thread: 1 -> GC Memory: 2,201,717,480 B
  1307. 2017-10-13 23:32:48.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1308. 2017-10-13 23:32:48.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1309. 2017-10-13 23:32:51.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1310. 2017-10-13 23:32:51.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1311. 2017-10-13 23:32:51.576 - Thread: 1 -> Updating stopped.
  1312. 2017-10-13 23:32:54.202 - Thread: 1 -> Saving world - START
  1313. 2017-10-13 23:32:54.202 - Thread: 1 -> Making world state snapshot.
  1314. 2017-10-13 23:32:54.202 - Thread: 1 -> Before snapshot.: GC Memory: 2,205,845,576 B
  1315. 2017-10-13 23:32:54.203 - Thread: 1 -> After snapshot.: GC Memory: 2,206,289,080 B
  1316. 2017-10-13 23:32:54.203 - Thread: 1 -> Directory cleanup: GC Memory: 2,206,289,080 B
  1317. 2017-10-13 23:32:54.203 - Thread: 1 -> Saving world - END
  1318. 2017-10-13 23:32:54.204 - Thread: 9 -> Session snapshot save - START
  1319. 2017-10-13 23:32:54.204 - Thread: 9 -> Checking file access for files in target dir.
  1320. 2017-10-13 23:32:54.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1321. 2017-10-13 23:32:54.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1322. 2017-10-13 23:32:54.242 - Thread: 9 -> Session snapshot save - END
  1323. 2017-10-13 23:32:56.327 - Thread: 1 -> Updating continues.
  1324. 2017-10-13 23:32:56.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1325. 2017-10-13 23:32:56.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1326. 2017-10-13 23:33:14.554 - Thread: 1 -> GC Memory: 2,209,515,736 B
  1327. 2017-10-13 23:33:44.562 - Thread: 1 -> GC Memory: 2,203,404,880 B
  1328. 2017-10-13 23:33:51.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1329. 2017-10-13 23:33:51.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1330. 2017-10-13 23:33:52.060 - Thread: 1 -> Updating stopped.
  1331. 2017-10-13 23:33:53.046 - Thread: 1 -> Updating continues.
  1332. 2017-10-13 23:33:53.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1333. 2017-10-13 23:33:53.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1334. 2017-10-13 23:33:58.519 - Thread: 1 -> Updating stopped.
  1335. 2017-10-13 23:34:00.594 - Thread: 1 -> Saving world - START
  1336. 2017-10-13 23:34:00.595 - Thread: 1 -> Making world state snapshot.
  1337. 2017-10-13 23:34:00.595 - Thread: 1 -> Before snapshot.: GC Memory: 2,203,365,800 B
  1338. 2017-10-13 23:34:00.598 - Thread: 1 -> After snapshot.: GC Memory: 2,200,405,632 B
  1339. 2017-10-13 23:34:00.598 - Thread: 1 -> Directory cleanup: GC Memory: 2,200,405,632 B
  1340. 2017-10-13 23:34:00.598 - Thread: 1 -> Saving world - END
  1341. 2017-10-13 23:34:00.598 - Thread: 9 -> Session snapshot save - START
  1342. 2017-10-13 23:34:00.598 - Thread: 9 -> Checking file access for files in target dir.
  1343. 2017-10-13 23:34:00.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1344. 2017-10-13 23:34:00.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1345. 2017-10-13 23:34:00.631 - Thread: 9 -> Session snapshot save - END
  1346. 2017-10-13 23:34:01.749 - Thread: 1 -> Updating continues.
  1347. 2017-10-13 23:34:01.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1348. 2017-10-13 23:34:01.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1349. 2017-10-13 23:34:14.570 - Thread: 1 -> GC Memory: 2,200,057,600 B
  1350. 2017-10-13 23:34:44.579 - Thread: 1 -> GC Memory: 2,313,672,952 B
  1351. 2017-10-13 23:34:55.724 - Thread: 1 -> Updating stopped.
  1352. 2017-10-13 23:34:57.833 - Thread: 1 -> Saving world - START
  1353. 2017-10-13 23:34:57.834 - Thread: 1 -> Making world state snapshot.
  1354. 2017-10-13 23:34:57.834 - Thread: 1 -> Before snapshot.: GC Memory: 2,326,096,424 B
  1355. 2017-10-13 23:34:57.835 - Thread: 1 -> After snapshot.: GC Memory: 2,326,554,248 B
  1356. 2017-10-13 23:34:57.835 - Thread: 1 -> Directory cleanup: GC Memory: 2,326,554,248 B
  1357. 2017-10-13 23:34:57.835 - Thread: 1 -> Saving world - END
  1358. 2017-10-13 23:34:57.836 - Thread: 9 -> Session snapshot save - START
  1359. 2017-10-13 23:34:57.836 - Thread: 9 -> Checking file access for files in target dir.
  1360. 2017-10-13 23:34:57.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1361. 2017-10-13 23:34:57.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1362. 2017-10-13 23:34:57.871 - Thread: 9 -> Session snapshot save - END
  1363. 2017-10-13 23:34:59.456 - Thread: 1 -> Updating continues.
  1364. 2017-10-13 23:34:59.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1365. 2017-10-13 23:34:59.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1366. 2017-10-13 23:35:14.587 - Thread: 1 -> GC Memory: 2,325,831,384 B
  1367. 2017-10-13 23:35:44.595 - Thread: 1 -> GC Memory: 2,297,339,136 B
  1368. 2017-10-13 23:35:51.038 - Thread: 1 -> Updating stopped.
  1369. 2017-10-13 23:35:53.012 - Thread: 1 -> Saving world - START
  1370. 2017-10-13 23:35:53.013 - Thread: 1 -> Making world state snapshot.
  1371. 2017-10-13 23:35:53.013 - Thread: 1 -> Before snapshot.: GC Memory: 2,294,998,216 B
  1372. 2017-10-13 23:35:53.028 - Thread: 1 -> After snapshot.: GC Memory: 2,295,686,200 B
  1373. 2017-10-13 23:35:53.028 - Thread: 1 -> Directory cleanup: GC Memory: 2,295,686,200 B
  1374. 2017-10-13 23:35:53.028 - Thread: 1 -> Saving world - END
  1375. 2017-10-13 23:35:53.028 - Thread: 9 -> Session snapshot save - START
  1376. 2017-10-13 23:35:53.029 - Thread: 9 -> Checking file access for files in target dir.
  1377. 2017-10-13 23:35:53.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1378. 2017-10-13 23:35:53.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1379. 2017-10-13 23:35:53.059 - Thread: 9 -> Session snapshot save - END
  1380. 2017-10-13 23:35:53.916 - Thread: 1 -> Updating continues.
  1381. 2017-10-13 23:35:54.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1382. 2017-10-13 23:35:54.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
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