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- 2017-10-13 23:20:57.517 - Thread: 1 -> Log Started
- 2017-10-13 23:20:57.519 - Thread: 1 -> Timezone (local - UTC): 9h
- 2017-10-13 23:20:57.519 - Thread: 1 -> App Version: 01_184_400
- 2017-10-13 23:20:57.519 - Thread: 1 -> Steam build: Always true
- 2017-10-13 23:20:57.519 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-10-13 23:20:57.519 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.15063.0)
- 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.CommandLine: D:\bin\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-10-13 23:20:57.586 - Thread: 1 -> Environment.CurrentDirectory: D:\bin\steamapps\common\SpaceEngineers\Bin64
- 2017-10-13 23:20:58.654 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 2017-10-13 23:20:58.654 - Thread: 1 -> IntPtr.Size: 8
- 2017-10-13 23:20:58.654 - Thread: 1 -> Default Culture: ja-JP
- 2017-10-13 23:20:58.654 - Thread: 1 -> Default UI Culture: ja-JP
- 2017-10-13 23:20:58.654 - Thread: 1 -> IsAdmin: False
- 2017-10-13 23:20:58.659 - Thread: 1 -> MyConfig.Load() - START
- 2017-10-13 23:20:58.662 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-13 23:20:58.692 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-10-13 23:20:58.692 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2017-10-13 23:20:58.692 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-10-13 23:20:58.692 - Thread: 1 -> Language: 0
- 2017-10-13 23:20:58.692 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-13 23:20:58.692 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-13 23:20:58.692 - Thread: 1 -> FirstTimeRun: False
- 2017-10-13 23:20:58.692 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-10-13 23:20:58.692 - Thread: 1 -> EnableDamageEffects: True
- 2017-10-13 23:20:58.692 - Thread: 1 -> VegetationViewDistance: 100
- 2017-10-13 23:20:58.692 - Thread: 1 -> MinimalHud: False
- 2017-10-13 23:20:58.692 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-10-13 23:20:58.692 - Thread: 1 -> VideoAdapter: 0
- 2017-10-13 23:20:58.692 - Thread: 1 -> ScreenWidth: 1920
- 2017-10-13 23:20:58.692 - Thread: 1 -> ScreenHeight: 1080
- 2017-10-13 23:20:58.692 - Thread: 1 -> RefreshRate: 50000
- 2017-10-13 23:20:58.692 - Thread: 1 -> WindowMode: 1
- 2017-10-13 23:20:58.692 - Thread: 1 -> VerticalSync: False
- 2017-10-13 23:20:58.692 - Thread: 1 -> FieldOfView: 70.00001
- 2017-10-13 23:20:58.692 - Thread: 1 -> FlaresIntensity: 1
- 2017-10-13 23:20:58.692 - Thread: 1 -> GrassDensity: 3
- 2017-10-13 23:20:58.692 - Thread: 1 -> GrassDrawDistance: 1000
- 2017-10-13 23:20:58.692 - Thread: 1 -> AntialiasingMode: 1
- 2017-10-13 23:20:58.692 - Thread: 1 -> ShadowMapResolution: 2
- 2017-10-13 23:20:58.692 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2017-10-13 23:20:58.692 - Thread: 1 -> TextureQuality: 2
- 2017-10-13 23:20:58.692 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-10-13 23:20:58.692 - Thread: 1 -> ModelQuality: 1
- 2017-10-13 23:20:58.692 - Thread: 1 -> VoxelQuality: 1
- 2017-10-13 23:20:58.692 - Thread: 1 -> ShaderQuality: 1
- 2017-10-13 23:20:58.692 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-10-13 23:20:58.694 - Thread: 1 -> MyConfig.Load() - END
- 2017-10-13 23:20:58.695 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-10-13 23:20:59.206 - Thread: 1 -> AdapterInfo = {
- 2017-10-13 23:20:59.206 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1
- 2017-10-13 23:20:59.206 - Thread: 1 -> Description = dev id: 5058, mem: 4255514624, shared mem: 8557914112, Luid: 134735, rev: 161, subsys id: -2063069117, vendor id: 4318
- 2017-10-13 23:20:59.206 - Thread: 1 -> Driver version = 23.21.13.8792
- 2017-10-13 23:20:59.206 - Thread: 1 -> Driver date = 20171006000000.000000-000
- 2017-10-13 23:20:59.206 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-10-13 23:20:59.206 - Thread: 1 -> Adapter id = 0
- 2017-10-13 23:20:59.206 - Thread: 1 -> Supported = True
- 2017-10-13 23:20:59.206 - Thread: 1 -> RAM = 4255514624
- 2017-10-13 23:20:59.206 - Thread: 1 -> Priority = 2
- 2017-10-13 23:20:59.206 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-10-13 23:20:59.206 - Thread: 1 -> Output is attached = True
- 2017-10-13 23:20:59.206 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-10-13 23:20:59.206 - Thread: 1 -> Display modes = {
- 2017-10-13 23:20:59.206 - Thread: 1 -> DXGIOutput id = 0
- 2017-10-13 23:20:59.206 - Thread: 1 -> 640x480@75Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 640x480@59.94Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 720x480@59.94Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 720x576@50Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 800x600@75Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 800x600@60.317Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1024x768@60.004Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1024x768@75.029Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1152x864@75Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@50Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@50Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x720@50Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x720@59.94Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@60.02Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@60.02Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@75.025Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x768@75.025Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@60.02Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@60.02Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@75.025Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x800@75.025Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@60.02Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@60.02Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@75.025Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x960@75.025Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1360x768@60Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1360x768@60Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1366x768@60Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1366x768@60Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x900@60Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x1024@50Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x1024@50Hz
- 2017-10-13 23:20:59.206 - Thread: 1 -> 1600x1024@59.94Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1600x1024@59.94Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1600x1024@59.94006Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1600x1024@59.94006Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@50Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@50Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94006Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1680x1050@59.94006Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@50Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@50Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1920x1080@50Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-10-13 23:20:59.207 - Thread: 1 -> }
- 2017-10-13 23:20:59.207 - Thread: 1 -> }
- 2017-10-13 23:20:59.221 - Thread: 1 -> Steam.IsActive: True
- 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.IsOnline: True
- 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.OwnsGame: True
- 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.UserId: 76561197969139200
- 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.UserName: ikanotheokara
- 2017-10-13 23:20:59.222 - Thread: 1 -> Steam.Branch: default
- 2017-10-13 23:20:59.222 - Thread: 1 -> Build date: 2017-10-12 10:26
- 2017-10-13 23:20:59.222 - Thread: 1 -> Build version: 0.1.6494.18793
- 2017-10-13 23:20:59.252 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-10-13 23:20:59.252 - Thread: 1 -> MyScreenManager()
- 2017-10-13 23:20:59.252 - Thread: 1 -> Game dir: D:\bin\steamapps\common\SpaceEngineers\Bin64
- 2017-10-13 23:20:59.252 - Thread: 1 -> Content dir: D:\bin\steamapps\common\SpaceEngineers\Content
- 2017-10-13 23:20:59.253 - Thread: 1 -> Found processor count: 8
- 2017-10-13 23:20:59.253 - Thread: 1 -> Using processor count: 8
- 2017-10-13 23:21:00.338 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-13 23:21:00.342 - Thread: 1 -> 5c0d8db9452a38117a1f1a35aed846045fadbfb5
- 2017-10-13 23:21:00.672 - Thread: 1 -> Loading scenarios
- 2017-10-13 23:21:00.702 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-13 23:21:00.702 - Thread: 1 -> Preallocate - START
- 2017-10-13 23:21:00.703 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-10-13 23:21:00.703 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-10-13 23:21:00.703 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-10-13 23:21:00.709 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-10-13 23:21:00.709 - Thread: 1 -> MyEntities - START
- 2017-10-13 23:21:00.728 - Thread: 1 -> MyEntities - END
- 2017-10-13 23:21:00.728 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-10-13 23:21:00.728 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-10-13 23:21:00.728 - Thread: 1 -> MyTransparentGeometry - START
- 2017-10-13 23:21:00.732 - Thread: 1 -> MyTransparentGeometry - END
- 2017-10-13 23:21:00.732 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-10-13 23:21:00.738 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-10-13 23:21:00.738 - Thread: 1 -> MyMath - START
- 2017-10-13 23:21:00.738 - Thread: 1 -> MyMath - END
- 2017-10-13 23:21:00.738 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-10-13 23:21:00.738 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-10-13 23:21:00.743 - Thread: 1 -> MyDefinitionManager - START
- 2017-10-13 23:21:00.743 - Thread: 1 -> MyDefinitionManager - END
- 2017-10-13 23:21:00.743 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyAIActionsParser - START
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyAIActionsParser - END
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerBase - START
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerBase - END
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-10-13 23:21:00.777 - Thread: 1 -> MyServerDebugCommands - START
- 2017-10-13 23:21:00.781 - Thread: 1 -> MyServerDebugCommands - END
- 2017-10-13 23:21:00.781 - Thread: 1 -> MyClientDebugCommands - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyClientDebugCommands - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerClient - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerClient - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyDedicatedServer - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyDedicatedServer - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyAiTargetManager - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyAiTargetManager - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyChatHistory - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyChatHistory - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MySyncDestructions - START
- 2017-10-13 23:21:00.782 - Thread: 1 -> MySyncDestructions - END
- 2017-10-13 23:21:00.782 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-10-13 23:21:00.804 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-10-13 23:21:00.804 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-10-13 23:21:00.805 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-10-13 23:21:00.805 - Thread: 1 -> MyCommandCharacter - START
- 2017-10-13 23:21:00.806 - Thread: 1 -> MyCommandCharacter - END
- 2017-10-13 23:21:00.806 - Thread: 1 -> MyCommandConsole - START
- 2017-10-13 23:21:00.807 - Thread: 1 -> MyCommandConsole - END
- 2017-10-13 23:21:00.807 - Thread: 1 -> MyCommandEntity - START
- 2017-10-13 23:21:00.808 - Thread: 1 -> MyCommandEntity - END
- 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncScenario - START
- 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncScenario - END
- 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncEntity - START
- 2017-10-13 23:21:00.808 - Thread: 1 -> MySyncEntity - END
- 2017-10-13 23:21:00.808 - Thread: 1 -> Preallocate - END
- 2017-10-13 23:21:00.816 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-10-13 23:21:00.843 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-10-13 23:21:00.843 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-10-13 23:21:00.844 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
- 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
- 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.Location: D:\bin\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-10-13 23:21:00.844 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-10-13 23:21:00.844 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-10-13 23:21:00.846 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-10-13 23:21:00.851 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2017-10-13 23:21:00.851 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
- 2017-10-13 23:21:00.851 - Thread: 1 -> Virtualized: False
- 2017-10-13 23:21:00.853 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,115,828,224 bytes
- 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,996,239,360 bytes
- 2017-10-13 23:21:00.854 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,453,865,472 bytes
- 2017-10-13 23:21:00.856 - Thread: 1 -> Drive C: | Capacity: 248,787,947,520 bytes | Free space: 54,951,616,512 bytes
- 2017-10-13 23:21:00.856 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 79,957,172,224 bytes
- 2017-10-13 23:21:00.857 - Thread: 1 -> Drive F: | Capacity: 4,000,650,883,072 bytes | Free space: 1,100,449,955,840 bytes
- 2017-10-13 23:21:00.857 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-10-13 23:21:00.857 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-10-13 23:21:00.911 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-10-13 23:21:01.070 - Thread: 1 -> Havok: Physics.Init
- 2017-10-13 23:21:01.070 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-10-13 23:21:01.073 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-10-13 23:21:01.086 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-10-13 23:21:01.087 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-10-13 23:21:01.271 - Thread: 1 -> Loading sound definitions
- 2017-10-13 23:21:01.273 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-13 23:21:01.273 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-10-13 23:21:01.278 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-10-13 23:21:01.286 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-13 23:21:01.326 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: DELL P2314T-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-10-13 23:21:01.371 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-13 23:21:01.373 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-13 23:21:01.373 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-13 23:21:01.397 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-13 23:21:01.406 - Thread: 1 -> MyGuiManager()
- 2017-10-13 23:21:01.531 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-13 23:21:01.531 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-13 23:21:01.554 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-13 23:21:01.555 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-13 23:21:02.988 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-10-13 23:21:03.452 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-13 23:21:03.453 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-13 23:21:03.453 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-13 23:21:03.598 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-10-13 23:21:04.457 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-10-13 23:21:04.476 - Thread: 1 -> Timer Frequency: 3914061
- 2017-10-13 23:21:04.476 - Thread: 1 -> Ticks per frame: 65507
- 2017-10-13 23:21:04.855 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-10-13 23:21:04.856 - Thread: 1 -> Flares Intensity: 1
- 2017-10-13 23:21:04.856 - Thread: 1 -> Field of view: 1.221731
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.GrassDensityFactor: 3
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.GrassDrawDistance: 1000
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2017-10-13 23:21:04.856 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2017-10-13 23:21:05.063 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-10-13 23:21:07.281 - Thread: 9 -> Loading available saves - START
- 2017-10-13 23:21:07.282 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200'
- 2017-10-13 23:21:07.303 - Thread: 9 -> Loading available saves - END
- 2017-10-13 23:21:07.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:07.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:10.835 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2017-10-13 23:21:11.102 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2017-10-13 23:21:22.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:22.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:32.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:32.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:32.070 - Thread: 9 -> Loading available saves - START
- 2017-10-13 23:21:32.070 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200'
- 2017-10-13 23:21:32.075 - Thread: 9 -> Loading available saves - END
- 2017-10-13 23:21:32.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:32.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:36.371 - Thread: 1 -> LoadSandbox() - Start
- 2017-10-13 23:21:36.372 - Thread: 1 -> LoadSession() - Start
- 2017-10-13 23:21:36.372 - Thread: 1 -> C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test
- 2017-10-13 23:21:36.386 - Thread: 1 -> LoadSession() - End
- 2017-10-13 23:21:36.386 - Thread: 1 -> LoadSandbox() - End
- 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:36.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:36.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:36.399 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-10-13 23:21:36.399 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-10-13 23:21:36.810 - Thread: 1 -> RunLoadingAction - START
- 2017-10-13 23:21:36.812 - Thread: 1 -> Loading session: C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test
- 2017-10-13 23:21:37.026 - Thread: 1 -> GC Memory: 834,148,344 B
- 2017-10-13 23:21:37.031 - Thread: 1 -> Process Memory: 1,751,605,248 B
- 2017-10-13 23:21:37.980 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-10-13 23:21:37.983 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-10-13 23:21:37.987 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-10-13 23:21:37.987 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-13 23:21:37.988 - Thread: 1 -> 5c0d8db9452a38117a1f1a35aed846045fadbfb5
- 2017-10-13 23:21:38.094 - Thread: 1 -> Loading scenarios
- 2017-10-13 23:21:38.095 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-13 23:21:38.098 - Thread: 1 -> Loading transparent material properties
- 2017-10-13 23:21:38.100 - Thread: 1 -> Loading grid creators
- 2017-10-13 23:21:38.101 - Thread: 1 -> Loading stat definitions
- 2017-10-13 23:21:38.102 - Thread: 1 -> Loading sound categories
- 2017-10-13 23:21:38.103 - Thread: 1 -> Loading ship sound groups
- 2017-10-13 23:21:38.116 - Thread: 1 -> Loading ship sound groups
- 2017-10-13 23:21:38.116 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-13 23:21:38.116 - Thread: 1 -> Loading resource distribution groups
- 2017-10-13 23:21:38.121 - Thread: 1 -> Loading pirate antennas
- 2017-10-13 23:21:38.123 - Thread: 1 -> Loading physical material properties
- 2017-10-13 23:21:38.127 - Thread: 1 -> Loading physical items
- 2017-10-13 23:21:38.130 - Thread: 1 -> Loading entity components
- 2017-10-13 23:21:38.135 - Thread: 1 -> Loading emissive color definitions
- 2017-10-13 23:21:38.139 - Thread: 1 -> Loading emissive color default states
- 2017-10-13 23:21:38.141 - Thread: 1 -> Loading edges
- 2017-10-13 23:21:38.142 - Thread: 1 -> Loading drone behaviors
- 2017-10-13 23:21:38.144 - Thread: 1 -> Loading decal global definitions
- 2017-10-13 23:21:38.145 - Thread: 1 -> Loading decal definitions
- 2017-10-13 23:21:38.147 - Thread: 1 -> Loading environment items entries
- 2017-10-13 23:21:38.148 - Thread: 1 -> Loading debris
- 2017-10-13 23:21:38.149 - Thread: 1 -> Loading curve definitions
- 2017-10-13 23:21:38.152 - Thread: 1 -> Loading block positions
- 2017-10-13 23:21:38.156 - Thread: 1 -> Loading container types
- 2017-10-13 23:21:38.157 - Thread: 1 -> Loading configuration
- 2017-10-13 23:21:38.159 - Thread: 1 -> Loading components
- 2017-10-13 23:21:38.160 - Thread: 1 -> Loading character definitions
- 2017-10-13 23:21:38.172 - Thread: 1 -> Loading character definitions
- 2017-10-13 23:21:38.175 - Thread: 1 -> Loading agent definitions
- 2017-10-13 23:21:38.176 - Thread: 1 -> Loading blueprints
- 2017-10-13 23:21:38.178 - Thread: 1 -> Loading blueprint classes
- 2017-10-13 23:21:38.179 - Thread: 1 -> Loading blueprint class entries
- 2017-10-13 23:21:38.180 - Thread: 1 -> Loading category classes
- 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
- 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
- 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
- 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
- 2017-10-13 23:21:38.181 - Thread: 1 -> Loading sound definitions
- 2017-10-13 23:21:38.184 - Thread: 1 -> Loading animations
- 2017-10-13 23:21:38.186 - Thread: 1 -> Loading animations
- 2017-10-13 23:21:38.186 - Thread: 1 -> Loading ammo definitions
- 2017-10-13 23:21:38.187 - Thread: 1 -> Loading ammo magazines
- 2017-10-13 23:21:38.188 - Thread: 1 -> Loading behaviors
- 2017-10-13 23:21:38.203 - Thread: 1 -> Loading voxel map storage definitions
- 2017-10-13 23:21:38.204 - Thread: 1 -> Loading LCD texture categories
- 2017-10-13 23:21:38.215 - Thread: 1 -> Loading physical items
- 2017-10-13 23:21:38.218 - Thread: 1 -> Loading event definitions
- 2017-10-13 23:21:38.219 - Thread: 1 -> Loading gas property definitions
- 2017-10-13 23:21:38.219 - Thread: 1 -> Loading flare definitions
- 2017-10-13 23:21:38.220 - Thread: 1 -> Loading factions
- 2017-10-13 23:21:38.221 - Thread: 1 -> Loading environment items entries
- 2017-10-13 23:21:38.222 - Thread: 1 -> Loading component containers
- 2017-10-13 23:21:38.223 - Thread: 1 -> Loading voxel material definitions
- 2017-10-13 23:21:38.225 - Thread: 1 -> Loading voxel material definitions
- 2017-10-13 23:21:38.228 - Thread: 1 -> Loading environment item definitions
- 2017-10-13 23:21:38.231 - Thread: 1 -> Loading particle effect definitions
- 2017-10-13 23:21:38.294 - Thread: 1 -> Loading environment items definitions
- 2017-10-13 23:21:38.295 - Thread: 1 -> Audio effects definitions
- 2017-10-13 23:21:38.298 - Thread: 1 -> Loading physical material properties
- 2017-10-13 23:21:38.302 - Thread: 1 -> Loading environment items definitions
- 2017-10-13 23:21:38.302 - Thread: 1 -> Loading weapon definitions
- 2017-10-13 23:21:38.306 - Thread: 1 -> Loading cube blocks
- 2017-10-13 23:21:38.398 - Thread: 1 -> Created block definitions
- 2017-10-13 23:21:38.407 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-10-13 23:21:38.408 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
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- 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
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- 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
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- 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-10-13 23:21:38.409 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
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- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-10-13 23:21:38.410 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-10-13 23:21:38.411 - Thread: 1 -> Loading spawn groups
- 2017-10-13 23:21:38.414 - Thread: 1 -> Loading respawn ships
- 2017-10-13 23:21:38.415 - Thread: 1 -> Loading drop containers
- 2017-10-13 23:21:38.417 - Thread: 1 -> List of used mods (0) - START
- 2017-10-13 23:21:38.417 - Thread: 1 -> List of used mods - END
- 2017-10-13 23:21:38.447 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-13 23:21:38.455 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-13 23:21:38.455 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-13 23:21:38.472 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: DELL P2314T-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-10-13 23:21:38.487 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-13 23:21:38.523 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-10-13 23:21:38.527 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 23:21:38.538 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6494.18786, Culture=neutral, PublicKeyToken=null
- 2017-10-13 23:21:38.539 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 23:21:38.539 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-13 23:21:38.546 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6494.18793, Culture=neutral, PublicKeyToken=null
- 2017-10-13 23:21:38.695 - Thread: 4 -> External debugger: listening...
- 2017-10-13 23:21:38.696 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-10-13 23:21:38.732 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-10-13 23:21:38.755 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-10-13 23:21:38.762 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-10-13 23:21:38.762 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-10-13 23:21:38.762 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-10-13 23:21:38.764 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-10-13 23:21:38.764 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-10-13 23:21:38.764 - Thread: 1 -> MyLights.LoadData() - START
- 2017-10-13 23:21:38.765 - Thread: 1 -> MyLights.LoadData() - END
- 2017-10-13 23:21:38.812 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-10-13 23:21:38.847 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476906090588)A(G(StoneCoverageIronCore)M(EarthForestArea)__17)-0.vx2'
- 2017-10-13 23:21:38.862 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2017-10-13 23:21:38.862 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\EarthLike-1779144428d120000.vx2'
- 2017-10-13 23:21:38.893 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476771872860)A(G(StoneCoverageIronCore)M(EarthForestArea)__70)-0.vx2'
- 2017-10-13 23:21:38.895 - Thread: 1 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476906090590)A(G(StoneCoverageIronCore)M(EarthForestArea)__23)-0.vx2'
- 2017-10-13 23:21:39.869 - Thread: 9 -> Info: Planet generator name: EarthLike
- 2017-10-13 23:21:39.873 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-13 23:21:39.880 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-10-13 23:21:39.880 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Moon-1353915701d19000.vx2'
- 2017-10-13 23:21:40.611 - Thread: 9 -> Info: Planet generator name: Moon
- 2017-10-13 23:21:40.611 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-13 23:21:40.612 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-10-13 23:21:40.612 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Alien-291759539d120000.vx2'
- 2017-10-13 23:21:41.511 - Thread: 9 -> Info: Planet generator name: Alien
- 2017-10-13 23:21:41.511 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-13 23:21:41.511 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-10-13 23:21:41.511 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Titan-2124704365d19000.vx2'
- 2017-10-13 23:21:42.154 - Thread: 9 -> Info: Planet generator name: Titan
- 2017-10-13 23:21:42.154 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-13 23:21:42.154 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2017-10-13 23:21:42.154 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Mars-2044023682d120000.vx2'
- 2017-10-13 23:21:42.807 - Thread: 9 -> Info: Planet generator name: Mars
- 2017-10-13 23:21:42.807 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-13 23:21:42.807 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-10-13 23:21:42.808 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\Europa-595048092d19000.vx2'
- 2017-10-13 23:21:43.539 - Thread: 9 -> Info: Planet generator name: Europa
- 2017-10-13 23:21:43.539 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-13 23:21:43.957 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\P(EarthLike-1779144428d120000)S(281476889313373)A(G(StoneCoverageIronCore)M(EarthForestArea)__56)-0.vx2'
- 2017-10-13 23:21:44.234 - Thread: 1 -> Checkpoint.CameraAttachedTo: 130724943828783776
- 2017-10-13 23:21:44.248 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-10-13 23:21:44.248 - Thread: 1 -> Name = TestPlay
- 2017-10-13 23:21:44.248 - Thread: 1 -> Description = Testing for bugs
- 2017-10-13 23:21:44.248 - Thread: 1 -> GameDateTime = 01/01/2081 01:53:24
- 2017-10-13 23:21:44.248 - Thread: 1 -> Password =
- 2017-10-13 23:21:44.248 - Thread: 1 -> CurrentPath = C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test
- 2017-10-13 23:21:44.248 - Thread: 1 -> WorkshopId =
- 2017-10-13 23:21:44.248 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-10-13 23:21:44.248 - Thread: 1 -> ThumbPath = C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Test\thumb.jpg
- 2017-10-13 23:21:44.250 - Thread: 1 -> Settings:
- 2017-10-13 23:21:44.250 - Thread: 1 -> GameMode = Survival
- 2017-10-13 23:21:44.250 - Thread: 1 -> MaxPlayers = 4
- 2017-10-13 23:21:44.250 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-10-13 23:21:44.250 - Thread: 1 -> AutoHealing = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> WeaponsEnabled = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> ThrusterDamage = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> EnableSpectator = False
- 2017-10-13 23:21:44.250 - Thread: 1 -> EnableCopyPaste = False
- 2017-10-13 23:21:44.250 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-10-13 23:21:44.250 - Thread: 1 -> MaxGridSize = 50000
- 2017-10-13 23:21:44.250 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-10-13 23:21:44.250 - Thread: 1 -> CargoShipsEnabled = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-10-13 23:21:44.250 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-10-13 23:21:44.250 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-10-13 23:21:44.250 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-10-13 23:21:44.250 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-10-13 23:21:44.250 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2017-10-13 23:21:44.250 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2017-10-13 23:21:44.250 - Thread: 1 -> ClientCanSave = False
- 2017-10-13 23:21:44.250 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-10-13 23:21:44.250 - Thread: 1 -> PermanentDeath = False
- 2017-10-13 23:21:44.250 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> EnableScripts = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-10-13 23:21:44.250 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-10-13 23:21:44.250 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-10-13 23:21:44.250 - Thread: 1 -> ProceduralSeed = 0
- 2017-10-13 23:21:44.250 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> EnableIngameScripts = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> ViewDistance = 15000
- 2017-10-13 23:21:44.250 - Thread: 1 -> Voxel destruction = True
- 2017-10-13 23:21:44.250 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-10-13 23:21:44.250 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-10-13 23:21:44.250 - Thread: 1 -> EnableContainerDropsTrue
- 2017-10-13 23:21:44.250 - Thread: 1 -> MinDropContainerRespawnTime5
- 2017-10-13 23:21:44.250 - Thread: 1 -> MaxDropContainerRespawnTime20
- 2017-10-13 23:21:44.250 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-10-13 23:21:44.299 - Thread: 1 -> Session loaded
- 2017-10-13 23:21:44.299 - Thread: 1 -> RunLoadingAction - END
- 2017-10-13 23:21:44.300 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-10-13 23:21:44.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-10-13 23:21:44.309 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-10-13 23:21:44.310 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-10-13 23:21:44.317 - Thread: 1 -> Updating continues.
- 2017-10-13 23:21:44.348 - Thread: 1 -> GC Memory: 2,053,296,560 B
- 2017-10-13 23:21:54.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:21:54.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:21:54.804 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-13 23:21:54.811 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-13 23:21:54.828 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-13 23:21:54.829 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-13 23:22:14.363 - Thread: 1 -> GC Memory: 2,279,083,576 B
- 2017-10-13 23:22:30.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:22:30.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:22:44.372 - Thread: 1 -> GC Memory: 2,301,399,536 B
- 2017-10-13 23:23:14.383 - Thread: 1 -> GC Memory: 2,327,153,000 B
- 2017-10-13 23:23:44.392 - Thread: 1 -> GC Memory: 2,068,816,232 B
- 2017-10-13 23:23:51.093 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:23:52.258 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:23:57.262 - Thread: 1 -> RequestRespawn
- 2017-10-13 23:23:57.557 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:23:59.731 - Thread: 1 -> Updating continues.
- 2017-10-13 23:23:59.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:23:59.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:24:05.256 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:24:08.368 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:24:09.975 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:24:11.063 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:24:13.071 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:24:14.393 - Thread: 1 -> GC Memory: 2,088,737,520 B
- 2017-10-13 23:24:25.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:24:25.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:24:32.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:24:32.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:24:36.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:24:36.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:24:40.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:24:40.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:24:44.404 - Thread: 1 -> GC Memory: 2,111,413,864 B
- 2017-10-13 23:25:14.414 - Thread: 1 -> GC Memory: 2,134,959,536 B
- 2017-10-13 23:25:21.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:25:21.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:25:23.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:25:23.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:25:26.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:25:26.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:25:29.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:25:29.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:25:31.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:25:31.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:25:36.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:25:36.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:25:44.422 - Thread: 1 -> GC Memory: 2,075,272,552 B
- 2017-10-13 23:26:14.430 - Thread: 1 -> GC Memory: 2,077,201,896 B
- 2017-10-13 23:26:34.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:26:34.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:26:35.166 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:26:37.343 - Thread: 1 -> Saving world - START
- 2017-10-13 23:26:37.343 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:26:37.344 - Thread: 1 -> Before snapshot.: GC Memory: 2,078,835,760 B
- 2017-10-13 23:26:37.413 - Thread: 1 -> After snapshot.: GC Memory: 2,079,408,968 B
- 2017-10-13 23:26:37.415 - Thread: 1 -> Directory cleanup: GC Memory: 2,079,408,968 B
- 2017-10-13 23:26:37.415 - Thread: 1 -> Saving world - END
- 2017-10-13 23:26:37.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:26:37.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:26:37.419 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:26:37.420 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:26:38.346 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:26:38.446 - Thread: 1 -> Updating continues.
- 2017-10-13 23:26:38.447 - Thread: 1 -> Autosave initiated
- 2017-10-13 23:26:38.447 - Thread: 1 -> Character state: True
- 2017-10-13 23:26:38.447 - Thread: 1 -> IsServer: True
- 2017-10-13 23:26:38.447 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 23:26:38.447 - Thread: 1 -> Autosave
- 2017-10-13 23:26:38.447 - Thread: 1 -> Saving world - START
- 2017-10-13 23:26:38.448 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:26:38.448 - Thread: 1 -> Before snapshot.: GC Memory: 2,084,444,720 B
- 2017-10-13 23:26:38.451 - Thread: 1 -> After snapshot.: GC Memory: 2,079,840,456 B
- 2017-10-13 23:26:38.451 - Thread: 1 -> Directory cleanup: GC Memory: 2,079,848,648 B
- 2017-10-13 23:26:38.451 - Thread: 1 -> Saving world - END
- 2017-10-13 23:26:38.451 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:26:38.451 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:26:38.486 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:26:38.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:26:38.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:26:44.439 - Thread: 1 -> GC Memory: 2,103,083,480 B
- 2017-10-13 23:26:59.239 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:27:04.237 - Thread: 1 -> RequestRespawn
- 2017-10-13 23:27:04.253 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:27:08.973 - Thread: 1 -> Updating continues.
- 2017-10-13 23:27:08.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:27:08.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:27:14.446 - Thread: 1 -> GC Memory: 2,209,011,944 B
- 2017-10-13 23:27:44.455 - Thread: 1 -> GC Memory: 2,271,339,672 B
- 2017-10-13 23:27:49.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:27:49.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:27:49.994 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:27:52.304 - Thread: 1 -> Saving world - START
- 2017-10-13 23:27:52.304 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:27:52.304 - Thread: 1 -> Before snapshot.: GC Memory: 2,272,949,536 B
- 2017-10-13 23:27:52.307 - Thread: 1 -> After snapshot.: GC Memory: 2,270,125,712 B
- 2017-10-13 23:27:52.307 - Thread: 1 -> Directory cleanup: GC Memory: 2,270,125,712 B
- 2017-10-13 23:27:52.307 - Thread: 1 -> Saving world - END
- 2017-10-13 23:27:52.307 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:27:52.308 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:27:52.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:27:52.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:27:52.345 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:27:52.705 - Thread: 1 -> Updating continues.
- 2017-10-13 23:27:52.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:27:52.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:10.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:10.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:14.464 - Thread: 1 -> GC Memory: 2,272,669,960 B
- 2017-10-13 23:28:22.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:22.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:24.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:24.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:26.412 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:28:28.387 - Thread: 1 -> Saving world - START
- 2017-10-13 23:28:28.387 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:28:28.387 - Thread: 1 -> Before snapshot.: GC Memory: 2,284,812,496 B
- 2017-10-13 23:28:28.397 - Thread: 1 -> After snapshot.: GC Memory: 2,285,748,808 B
- 2017-10-13 23:28:28.397 - Thread: 1 -> Directory cleanup: GC Memory: 2,285,748,808 B
- 2017-10-13 23:28:28.397 - Thread: 1 -> Saving world - END
- 2017-10-13 23:28:28.397 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:28:28.398 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:28:28.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:28.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:28.445 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:28:29.424 - Thread: 1 -> Updating continues.
- 2017-10-13 23:28:29.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:29.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:32.573 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:28:37.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:37.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:39.016 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:28:42.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:42.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:44.472 - Thread: 1 -> GC Memory: 2,201,738,696 B
- 2017-10-13 23:28:44.923 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:28:46.797 - Thread: 1 -> Saving world - START
- 2017-10-13 23:28:46.797 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:28:46.797 - Thread: 1 -> Before snapshot.: GC Memory: 2,202,531,232 B
- 2017-10-13 23:28:46.799 - Thread: 1 -> After snapshot.: GC Memory: 2,203,055,496 B
- 2017-10-13 23:28:46.799 - Thread: 1 -> Directory cleanup: GC Memory: 2,203,055,496 B
- 2017-10-13 23:28:46.799 - Thread: 1 -> Saving world - END
- 2017-10-13 23:28:46.800 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:28:46.800 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:28:46.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:46.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:28:46.842 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:28:47.851 - Thread: 1 -> Updating continues.
- 2017-10-13 23:28:48.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:28:48.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:29:14.483 - Thread: 1 -> GC Memory: 2,228,963,904 B
- 2017-10-13 23:29:34.149 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:29:35.453 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:29:36.859 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-13 23:29:39.134 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:29:41.143 - Thread: 1 -> Saving world - START
- 2017-10-13 23:29:41.143 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:29:41.143 - Thread: 1 -> Before snapshot.: GC Memory: 2,226,874,592 B
- 2017-10-13 23:29:41.145 - Thread: 1 -> After snapshot.: GC Memory: 2,227,333,320 B
- 2017-10-13 23:29:41.145 - Thread: 1 -> Directory cleanup: GC Memory: 2,227,333,320 B
- 2017-10-13 23:29:41.145 - Thread: 1 -> Saving world - END
- 2017-10-13 23:29:41.145 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:29:41.146 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:29:41.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:29:41.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:29:41.181 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:29:41.996 - Thread: 1 -> Updating continues.
- 2017-10-13 23:29:42.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:29:42.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:29:44.491 - Thread: 1 -> GC Memory: 2,230,189,496 B
- 2017-10-13 23:29:44.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:29:44.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:29:48.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:29:48.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:29:51.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:29:51.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:29:51.787 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:29:53.896 - Thread: 1 -> Saving world - START
- 2017-10-13 23:29:53.896 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:29:53.896 - Thread: 1 -> Before snapshot.: GC Memory: 2,229,236,352 B
- 2017-10-13 23:29:53.898 - Thread: 1 -> After snapshot.: GC Memory: 2,229,695,024 B
- 2017-10-13 23:29:53.898 - Thread: 1 -> Directory cleanup: GC Memory: 2,229,695,024 B
- 2017-10-13 23:29:53.898 - Thread: 1 -> Saving world - END
- 2017-10-13 23:29:53.898 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:29:53.898 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:29:53.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:29:53.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:29:53.935 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:29:54.549 - Thread: 1 -> Updating continues.
- 2017-10-13 23:29:54.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:29:54.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:30:06.181 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:30:08.155 - Thread: 1 -> Saving world - START
- 2017-10-13 23:30:08.155 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:30:08.155 - Thread: 1 -> Before snapshot.: GC Memory: 2,249,385,672 B
- 2017-10-13 23:30:08.158 - Thread: 1 -> After snapshot.: GC Memory: 2,246,290,584 B
- 2017-10-13 23:30:08.158 - Thread: 1 -> Directory cleanup: GC Memory: 2,246,290,584 B
- 2017-10-13 23:30:08.158 - Thread: 1 -> Saving world - END
- 2017-10-13 23:30:08.158 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:30:08.159 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:30:08.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:30:08.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:30:08.195 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:30:09.193 - Thread: 1 -> Updating continues.
- 2017-10-13 23:30:09.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:30:09.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:30:14.500 - Thread: 1 -> GC Memory: 2,249,193,728 B
- 2017-10-13 23:30:33.243 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:30:35.134 - Thread: 1 -> Saving world - START
- 2017-10-13 23:30:35.134 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:30:35.135 - Thread: 1 -> Before snapshot.: GC Memory: 2,220,483,608 B
- 2017-10-13 23:30:35.136 - Thread: 1 -> After snapshot.: GC Memory: 2,220,933,912 B
- 2017-10-13 23:30:35.136 - Thread: 1 -> Directory cleanup: GC Memory: 2,220,933,912 B
- 2017-10-13 23:30:35.136 - Thread: 1 -> Saving world - END
- 2017-10-13 23:30:35.136 - Thread: 10 -> Session snapshot save - START
- 2017-10-13 23:30:35.137 - Thread: 10 -> Checking file access for files in target dir.
- 2017-10-13 23:30:35.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:30:35.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:30:35.177 - Thread: 10 -> Session snapshot save - END
- 2017-10-13 23:30:37.143 - Thread: 1 -> Updating continues.
- 2017-10-13 23:30:37.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:30:37.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:30:44.507 - Thread: 1 -> GC Memory: 2,221,932,272 B
- 2017-10-13 23:30:53.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:30:53.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:30:59.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:30:59.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:31:00.640 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:31:02.665 - Thread: 1 -> Saving world - START
- 2017-10-13 23:31:02.666 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:31:02.666 - Thread: 1 -> Before snapshot.: GC Memory: 2,222,871,256 B
- 2017-10-13 23:31:02.667 - Thread: 1 -> After snapshot.: GC Memory: 2,223,321,640 B
- 2017-10-13 23:31:02.667 - Thread: 1 -> Directory cleanup: GC Memory: 2,223,321,640 B
- 2017-10-13 23:31:02.667 - Thread: 1 -> Saving world - END
- 2017-10-13 23:31:02.667 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:31:02.668 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:31:02.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:31:02.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:31:02.710 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:31:03.636 - Thread: 1 -> Updating continues.
- 2017-10-13 23:31:03.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:31:03.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:31:14.515 - Thread: 1 -> GC Memory: 2,222,291,680 B
- 2017-10-13 23:31:38.449 - Thread: 1 -> Autosave initiated
- 2017-10-13 23:31:38.449 - Thread: 1 -> Character state: True
- 2017-10-13 23:31:38.449 - Thread: 1 -> IsServer: True
- 2017-10-13 23:31:38.449 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-13 23:31:38.449 - Thread: 1 -> Autosave
- 2017-10-13 23:31:38.449 - Thread: 1 -> Saving world - START
- 2017-10-13 23:31:38.449 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:31:38.449 - Thread: 1 -> Before snapshot.: GC Memory: 2,222,212,200 B
- 2017-10-13 23:31:38.451 - Thread: 1 -> After snapshot.: GC Memory: 2,222,670,856 B
- 2017-10-13 23:31:38.451 - Thread: 1 -> Directory cleanup: GC Memory: 2,222,670,856 B
- 2017-10-13 23:31:38.451 - Thread: 1 -> Saving world - END
- 2017-10-13 23:31:38.451 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:31:38.452 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:31:38.502 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:31:44.523 - Thread: 1 -> GC Memory: 2,224,659,792 B
- 2017-10-13 23:31:49.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 23:31:49.149 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-10-13 23:31:59.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 23:32:00.095 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-10-13 23:32:09.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 23:32:09.765 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-10-13 23:32:14.537 - Thread: 1 -> GC Memory: 2,202,092,720 B
- 2017-10-13 23:32:19.172 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-13 23:32:19.231 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-13 23:32:19.231 - Thread: 1 -> Next activation in 00:14:03.9581943
- 2017-10-13 23:32:44.545 - Thread: 1 -> GC Memory: 2,201,717,480 B
- 2017-10-13 23:32:48.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:32:48.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:32:51.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:32:51.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:32:51.576 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:32:54.202 - Thread: 1 -> Saving world - START
- 2017-10-13 23:32:54.202 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:32:54.202 - Thread: 1 -> Before snapshot.: GC Memory: 2,205,845,576 B
- 2017-10-13 23:32:54.203 - Thread: 1 -> After snapshot.: GC Memory: 2,206,289,080 B
- 2017-10-13 23:32:54.203 - Thread: 1 -> Directory cleanup: GC Memory: 2,206,289,080 B
- 2017-10-13 23:32:54.203 - Thread: 1 -> Saving world - END
- 2017-10-13 23:32:54.204 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:32:54.204 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:32:54.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:32:54.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:32:54.242 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:32:56.327 - Thread: 1 -> Updating continues.
- 2017-10-13 23:32:56.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:32:56.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:33:14.554 - Thread: 1 -> GC Memory: 2,209,515,736 B
- 2017-10-13 23:33:44.562 - Thread: 1 -> GC Memory: 2,203,404,880 B
- 2017-10-13 23:33:51.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:33:51.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:33:52.060 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:33:53.046 - Thread: 1 -> Updating continues.
- 2017-10-13 23:33:53.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:33:53.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:33:58.519 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:34:00.594 - Thread: 1 -> Saving world - START
- 2017-10-13 23:34:00.595 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:34:00.595 - Thread: 1 -> Before snapshot.: GC Memory: 2,203,365,800 B
- 2017-10-13 23:34:00.598 - Thread: 1 -> After snapshot.: GC Memory: 2,200,405,632 B
- 2017-10-13 23:34:00.598 - Thread: 1 -> Directory cleanup: GC Memory: 2,200,405,632 B
- 2017-10-13 23:34:00.598 - Thread: 1 -> Saving world - END
- 2017-10-13 23:34:00.598 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:34:00.598 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:34:00.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:34:00.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:34:00.631 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:34:01.749 - Thread: 1 -> Updating continues.
- 2017-10-13 23:34:01.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:34:01.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:34:14.570 - Thread: 1 -> GC Memory: 2,200,057,600 B
- 2017-10-13 23:34:44.579 - Thread: 1 -> GC Memory: 2,313,672,952 B
- 2017-10-13 23:34:55.724 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:34:57.833 - Thread: 1 -> Saving world - START
- 2017-10-13 23:34:57.834 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:34:57.834 - Thread: 1 -> Before snapshot.: GC Memory: 2,326,096,424 B
- 2017-10-13 23:34:57.835 - Thread: 1 -> After snapshot.: GC Memory: 2,326,554,248 B
- 2017-10-13 23:34:57.835 - Thread: 1 -> Directory cleanup: GC Memory: 2,326,554,248 B
- 2017-10-13 23:34:57.835 - Thread: 1 -> Saving world - END
- 2017-10-13 23:34:57.836 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:34:57.836 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:34:57.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:34:57.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:34:57.871 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:34:59.456 - Thread: 1 -> Updating continues.
- 2017-10-13 23:34:59.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:34:59.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:35:14.587 - Thread: 1 -> GC Memory: 2,325,831,384 B
- 2017-10-13 23:35:44.595 - Thread: 1 -> GC Memory: 2,297,339,136 B
- 2017-10-13 23:35:51.038 - Thread: 1 -> Updating stopped.
- 2017-10-13 23:35:53.012 - Thread: 1 -> Saving world - START
- 2017-10-13 23:35:53.013 - Thread: 1 -> Making world state snapshot.
- 2017-10-13 23:35:53.013 - Thread: 1 -> Before snapshot.: GC Memory: 2,294,998,216 B
- 2017-10-13 23:35:53.028 - Thread: 1 -> After snapshot.: GC Memory: 2,295,686,200 B
- 2017-10-13 23:35:53.028 - Thread: 1 -> Directory cleanup: GC Memory: 2,295,686,200 B
- 2017-10-13 23:35:53.028 - Thread: 1 -> Saving world - END
- 2017-10-13 23:35:53.028 - Thread: 9 -> Session snapshot save - START
- 2017-10-13 23:35:53.029 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-13 23:35:53.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:35:53.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-13 23:35:53.059 - Thread: 9 -> Session snapshot save - END
- 2017-10-13 23:35:53.916 - Thread: 1 -> Updating continues.
- 2017-10-13 23:35:54.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-13 23:35:54.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
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