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- RemoveBuildingForPlayer(playerid, 3696, 2336.9219, -1242.0859, 31.4297, 0.25); // Cables above it
- RemoveBuildingForPlayer(playerid, 3697, 2336.9219, -1242.0859, 31.4297, 0.25); // Same cables, LOD
- RemoveBuildingForPlayer(playerid, 17530, 2452.6016, -1193.3828, 35.3125, 0.25); // Blue building
- ModelID, X, Y, Z, Rot, Color1, Color2, Respawn
- 560, 2348.5317, -1256.1031, 22.1185, 90.0000, 79, 0, 300); // Sultan 1 - with policelights and neons
- 415, 2348.5317, -1252.0439, 22.1405, 90.0000, 79, 0, 300); // Cheetah 1 - with policelights and neons
- 411, 2348.5317, -1246.5702, 22.1905, 90.0000, 79, 0, 300); // Infernus 1 - with policelights and neons
- 411, 2348.5317, -1242.7573, 22.1905, 90.0000, 79, 0, 300); // Infernus2 - with policelights and neons
- 541, 2348.5317, -1237.7838, 22.0725, 90.0000, 79, 0, 300); // Bullet 1 - with policelights and neons
- 541, 2348.5317, -1233.4532, 22.0725, 90.0000, 79, 0, 300); // Bullet 2 - with policelights and neons
- 522, 2348.5317, -1228.7469, 21.9965, 90.0000, 79, 0, 300); // NRG 1
- 522, 2348.5317, -1226.7469, 21.9965, 90.0000, 79, 0, 300); // NRG 2
- 487, 2345.7720, -1241.9301, 28.1000, 0.0000, 79, 0, 300); // Maverick 1
- 487, 2328.1643, -1241.9301, 28.1000, 0.0000, 79, 0, 300); // Maverick 2
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