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snake_rattler

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Sep 21st, 2018
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  1. Alright, let's get some key things out of the way.
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  5. 1. Due to the nature of CAP25f's typing, CAP25f has to function as a wallbreaker, despite what its stats may read. Simply put, it beats out so many defensive cores that if we make it capable against offense, the metagame will crumble to it. There aren't enough sturdy Water-type priority users that can afford to run Aqua Jet to make it a stable, metagame threat. Therefore, there's one move that we absolutely cannot have, and that is Flame Charge.
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  9. 2. Flame Charge causes many problems for the metagame. Consider the following moveset:
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  13. Name: Flame Charge?
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  15. Move 1: Flare Blitz / Flame Wheel
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  17. Move 2: Bone Rush / Earthquake
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  19. Move 3: Hidden Power Ice
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  21. Move 4: Flame Charge / Toxic
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  23. Ability: Technician
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  25. Item: Life Orb
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  27. EVs: 4 HP / 252 Atk / 252 Spe
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  29. Nature: Hasty (+Spe -Def)
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  33. Now, why is Flame Charge slashed with Toxic? Simple. You need a Fire-type STAB, a Ground-type STAB, and Hidden Power Ice to hit basically everything in the metagame. Does this coverage miss out on some pokemon? Absolutely. Does that mean it's healthy? Not exactly. If defensive teams have to run Pyroak, Tomohawk, Pelipper, Gyarados, etc. (which get hit by Hidden Power Electric or Toxic) then balance teams are really hard pressed to tackle CAP25f AND the multitude of other wallbreakers in the metagame. So how should balance teams circumvent this issue? Well, they can check it offensively, with a Pokemon that's faster than CAP25f. However, with Flame Charge...now you're making it a 50/50 whether you can actually switch in that offensive Pokemon. Because if Flame Charge connects, now CAP25f, with its really good 3 move coverage, just beats your offensive switch-in. This is especially true because due to CAP25f's Speed stat, it outspeeds common scarfers.
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  37. 3. Now, what is this "offensive switch-in?" CAP25f with Flame Charge really doesn't care what the offensive switch-in is - just that if it connects the Flame Charge, then it can freely choose the correct move. If CAP25f does not have Flame Charge, then CAP25f has to predict - this is natural for a wallbreaker and much easier for balance teams to handle. Now, here's why I'm concerned for these offensive switch-ins...because there aren't any reliable ones.
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  41. 4. Now, you might be thinking, why not tone down the power before CAP25g's STAB moves so that it can viably use Flame Charge? And to that I say...why? Again,the Pokemon's typing directs it to be a wallbreaker, even if the stats do not. It simply beats common defensive cores too easily for it not to be a wallbreaker, even with toned down STAB moves. Take a look:
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  45. 5. To conclude, CAP25f must be a wallbreaker due to its typing. Its stats, for better or worse, force Flame Charge to be disallowed, because there's no reasonable way to balance CAP25f against balance cores, so we MUST leave offensive counterplay as a solution for CAP25f. Otherwise, it will be a huge straining force on the metagame, where it's unreliable to check offensively and defensively.
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