Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # __________________________________________________________
- # / / / /\ \
- # \_\___________________________________________________\_\/ /
- # / / _____ __ __ / /
- # / / / ____\ / / /_/ /\ / /
- # / / / /__ / /___ ___ __ ______ __/ /_ / /
- # / / \___ \ / __/ / __\ / / / __ //_ __/ / /
- # / / ____/ / / /\ \ / / / / / /_/ / / / / /
- # / / \_____/ /_/ /_/ /_/ /_/ / ____/ /_/ / /__
- # / / ========================== / / ========== / / \ \
- # | | /_/ | | | |
- # \_\_________________________________________________\_\_/_/
- # HIER KANNST DU ALLES EINSTELLEN!
- options:
- boost_high_speed: 0.5
- boost_speed: 0.5
- # HINWEIS! Die Boost Geschwindigkeiten sind eigentlich Perfekt!
- boost_block: 41
- # ACHTUNG! Bei Druckplatten kann es zu fehlern kommen!
- # TIPP! Um Fehler zu vermeiden gebe am besten die BlockID an!
- jump_world: TEST
- # In der "jump_world" kann man die JumpBlocks benutzen und man bekommt dort auch keine Fallschaden!
- permissions_to_use: jumpblocks.use
- # Die Permissions braucht der Spieler um die JumpBlocks benutzen zu können!
- prefix: &7[&eJumpBlocks&7]
- # HIER KANNST DU ALLES EINSTELLEN!
- # # # # # # # # # # # # # # # # # # # # # # # #
- # ____ _ _____ _ _ _ #
- # | _ \ ___ _ __ | |_ | ____|__| (_) |_ #
- # | | | |/ _ \| '_ \| __| | _| / _` | | __| #
- # | |_| | (_) | | | | |_ | |__| (_| | | |_ #
- # |____/ \___/|_| |_|\__| |_____\__,_|_|\__| #
- # #
- # # # # # # # # # # # # # # # # # # # # # # # #
- On join:
- set {jump.activate.%player%} to false
- On walking on {@boost_block}:
- if player is in "{@jump_world}":
- if player has permissions "{@permissions_to_use}":
- push player upward at speed {@boost_high_speed}
- wait 1 tick
- push player forward at speed {@boost_speed}
- wait 1 tick
- push player upward at speed {@boost_high_speed}
- wait 1 tick
- push player forward at speed {@boost_speed}
- wait 1 tick
- push player upward at speed {@boost_high_speed}
- wait 1 tick
- push player forward at speed {@boost_speed}
- On damage:
- if damage cause is fall:
- if victim is in "{@jump_world}":
- if victim has permissions "{@permissions_to_use}":
- cancel event
- On load:
- wait 1 second
- broadcast ""
- broadcast ""
- broadcast ""
- broadcast ""
- broadcast ""
- broadcast "{@prefix} &7Das Plugin wurde &eerfolgreich &7aktiviert!"
- broadcast "{@prefix} &7Skript by: &egeflexe"
- broadcast "{@prefix} &7Version: &e1.0"
- broadcast ""
Advertisement
Add Comment
Please, Sign In to add comment