Fastmapler

DeadRinger Fix

Dec 8th, 2019
148
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  1. DeadRinger.cs:
  2.  
  3. Replace line 361 if(%client.minigame.tdmLivesLimit) with
  4. if(isObject(%client.minigame) && %client.minigame.lives > 0)
  5.  
  6. Replace line 363 %client.tdmLives++; with
  7. %client.addLives(1);
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