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- Level Music offsets
- 230B8 - Intro
- 70E0 - Select Your Player
- 99D6 - Round 1-1
- 9A70 - Round 1-2
- 9CA6 - Round 1-3
- 9A92 - Round 1 Boss (Never Return Alive with rain - Barbon)
- 9C7E - Round 2-1
- 9CA6 - Round 2-2
- 9B58 - Round 2-3
- 1A940 - Round 2-3 Boss 0102
- 9E4E - Round 3-1, 3-2, 3-3, & 3-4
- 9CC8 - Round 3-5
- 9EC2 - Round 3-6
- 9FAC - Alien House(Round 3-7)
- A020 - Round 4-1 and 4-2
- A0BE - Round 4-3
- A0E0 - Round 4-4 Boss Room (has it's own value due to it being in a separate scene)
- 9D6E - Round 5 (all)
- 9BC0 - Round 5-3 Boss
- 9C0C - Round 6-1
- 9D96 - Round 6-2
- 9A02 - Round 6-2 Boss (I didn't know where this was played originally. However Saven found it.)
- A160 - Round 7-1
- A180 - Round 7-2
- 9BAC - Round 7-2 Boss
- A20A - Round 8 (all)
- 1842C - Stage 3 Boss (Never Return Alive - Zamza)
- 1EC84 - Shiva
- 1EF14 - Mr. X
- 89BC - Stage Clear (NOTE: This one will play everytime you clear a level, but won't at the Hi Score screen)
- 22D6E - Ending
- 7AAC - Game Over
- 633E - Hi Score Table
- Note: Saven found the Duel music offsets so kudos to him. =)
- Duel Music Offset:
- A288 - Stage 1
- A2AC - Stage 2
- A308 - Stage 3
- A332 - Stage 4
- A38A - Stage 5
- A3DE - Stage 6
- Each offset above has this in it: 01XX. The XX = the music track that's played in each stage.
- Note: Some scenes of some stages that play the same music may have more than one pointer. (i.e. Round 3)
- Level Music Bytes
- 00 = Go Straight ingame mix - BGM 00
- 01 = Go Straight unused mix - BGM 01
- 02 = Never Return Alive (Boss theme) - BGM 02
- 03 = At the Bar used version - BGM 03
- 04 = At the Bar Unused Slow Version - BGM 04
- 05 = Jungle Base - BGM 05
- 06 = Slow Moon - BGM 06
- 07= Spin on the Bridge - BGM 07
- 08 = Too Deep - BGM 08
- 09 = Little Money Avenue - BGM 09
- 0A = SOR Super Mix - BGM 10
- 0B = Round Clear - BGM 11
- 0C = Silence - Null value. True purpose unknown. Possibly a Place holding track.
- 0D = Wave 131 - BGM 12
- 0E = Max Man - BGM 13
- 0F = Dreamer - BGM 14
- 10 = Silence - Same as 0C.
- 11 = Under Logic - BGM 15
- 12 = Never Return Alive with Rain Effect sound at the beginning - BGM 16
- 13 = Revenge of Mr.X - BGM 17
- 14 = Alein Power - BGM 18
- 15 = Expander - BGM 19
- 16 = Ready Funk (clean version) - BGM 20
- 17 = Ready Funk (Motor version) - BGM 21
- 18 = Player Select - BGM 22
- 19 = Game Over - BGM 23
- 1A = Back to Industry - BGM 24
- 1B = Good End - BGM 25
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