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KevinLogan

Streets of Rage 2: Level Music offsets

Jun 6th, 2021
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  1. Level Music offsets
  2.  
  3. 230B8 - Intro
  4. 70E0 - Select Your Player
  5. 99D6 - Round 1-1
  6. 9A70 - Round 1-2
  7. 9CA6 - Round 1-3
  8. 9A92 - Round 1 Boss (Never Return Alive with rain - Barbon)
  9. 9C7E - Round 2-1
  10. 9CA6 - Round 2-2
  11. 9B58 - Round 2-3
  12. 1A940 - Round 2-3 Boss 0102
  13. 9E4E - Round 3-1, 3-2, 3-3, & 3-4
  14. 9CC8 - Round 3-5
  15. 9EC2 - Round 3-6
  16. 9FAC - Alien House(Round 3-7)
  17. A020 - Round 4-1 and 4-2
  18. A0BE - Round 4-3
  19. A0E0 - Round 4-4 Boss Room (has it's own value due to it being in a separate scene)
  20. 9D6E - Round 5 (all)
  21. 9BC0 - Round 5-3 Boss
  22. 9C0C - Round 6-1
  23. 9D96 - Round 6-2
  24. 9A02 - Round 6-2 Boss (I didn't know where this was played originally. However Saven found it.)
  25. A160 - Round 7-1
  26. A180 - Round 7-2
  27. 9BAC - Round 7-2 Boss
  28. A20A - Round 8 (all)
  29. 1842C - Stage 3 Boss (Never Return Alive - Zamza)
  30. 1EC84 - Shiva
  31. 1EF14 - Mr. X
  32. 89BC - Stage Clear (NOTE: This one will play everytime you clear a level, but won't at the Hi Score screen)
  33. 22D6E - Ending
  34. 7AAC - Game Over
  35. 633E - Hi Score Table
  36.  
  37. Note: Saven found the Duel music offsets so kudos to him. =)
  38. Duel Music Offset:
  39. A288 - Stage 1
  40. A2AC - Stage 2
  41. A308 - Stage 3
  42. A332 - Stage 4
  43. A38A - Stage 5
  44. A3DE - Stage 6
  45.  
  46. Each offset above has this in it: 01XX. The XX = the music track that's played in each stage.
  47. Note: Some scenes of some stages that play the same music may have more than one pointer. (i.e. Round 3)
  48.  
  49.  
  50. Level Music Bytes
  51. 00 = Go Straight ingame mix - BGM 00
  52. 01 = Go Straight unused mix - BGM 01
  53. 02 = Never Return Alive (Boss theme) - BGM 02
  54. 03 = At the Bar used version - BGM 03
  55. 04 = At the Bar Unused Slow Version - BGM 04
  56. 05 = Jungle Base - BGM 05
  57. 06 = Slow Moon - BGM 06
  58. 07= Spin on the Bridge - BGM 07
  59. 08 = Too Deep - BGM 08
  60. 09 = Little Money Avenue - BGM 09
  61. 0A = SOR Super Mix - BGM 10
  62. 0B = Round Clear - BGM 11
  63. 0C = Silence - Null value. True purpose unknown. Possibly a Place holding track.
  64. 0D = Wave 131 - BGM 12
  65. 0E = Max Man - BGM 13
  66. 0F = Dreamer - BGM 14
  67. 10 = Silence - Same as 0C.
  68. 11 = Under Logic - BGM 15
  69. 12 = Never Return Alive with Rain Effect sound at the beginning - BGM 16
  70. 13 = Revenge of Mr.X - BGM 17
  71. 14 = Alein Power - BGM 18
  72. 15 = Expander - BGM 19
  73. 16 = Ready Funk (clean version) - BGM 20
  74. 17 = Ready Funk (Motor version) - BGM 21
  75. 18 = Player Select - BGM 22
  76. 19 = Game Over - BGM 23
  77. 1A = Back to Industry - BGM 24
  78. 1B = Good End - BGM 25
  79.  
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