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Jul 21st, 2017
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  1. ;assign your six rays to keybinds numpad 1 through 6, shift Z cysles rays
  2.  
  3. ~!Z::
  4. ray++
  5. if(ray=7)
  6. ray:= 1
  7.  
  8.  
  9. if(ray=1)
  10. sendinput {Numpad1}
  11.  
  12. if(ray=2)
  13. sendinput {Numpad2}
  14.  
  15. if(ray=3)
  16. sendinput {Numpad3}
  17.  
  18. if(ray=4)
  19. sendinput {NumPad4}
  20.  
  21. if(ray=5)
  22. sendinput {Numpad5}
  23.  
  24. if(ray=6)
  25. sendinput {Numpad6}
  26.  
  27. return
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