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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local XP = Instance.new("TextButton")
- local CANDY = Instance.new("TextButton")
- local SHELLS = Instance.new("TextButton")
- local BLOCKS = Instance.new("TextButton")
- local UTL = Instance.new("TextButton")
- local UBW = Instance.new("TextButton")
- local UCL = Instance.new("TextButton")
- local GUI = Instance.new("TextButton")
- local UML = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local PEARLS = Instance.new("TextButton")
- local UA = Instance.new("TextButton")
- local ADMIN = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(-0.40200001, 0, 0.209999993, 0)
- Frame.Size = UDim2.new(0, 442, 0, 358)
- Frame.Style = Enum.FrameStyle.RobloxRound
- XP.Name = "XP"
- XP.Parent = Frame
- XP.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- XP.Position = UDim2.new(-0.00185418129, 0, 0.566421568, 0)
- XP.Size = UDim2.new(0, 183, 0, 50)
- XP.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- XP.Font = Enum.Font.SourceSansBold
- XP.Text = "Farm XP"
- XP.TextColor3 = Color3.new(0, 0, 0)
- XP.TextScaled = true
- XP.TextSize = 1
- XP.TextWrapped = true
- CANDY.Name = "CANDY"
- CANDY.Parent = Frame
- CANDY.BackgroundColor3 = Color3.new(1, 1, 1)
- CANDY.Position = UDim2.new(-0.00185421295, 0, 0.428834349, 0)
- CANDY.Size = UDim2.new(0, 183, 0, 50)
- CANDY.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- CANDY.Font = Enum.Font.SourceSansBold
- CANDY.Text = "Farm Candy"
- CANDY.TextColor3 = Color3.new(0, 0, 0)
- CANDY.TextScaled = true
- CANDY.TextSize = 1
- CANDY.TextWrapped = true
- SHELLS.Name = "SHELLS"
- SHELLS.Parent = Frame
- SHELLS.BackgroundColor3 = Color3.new(1, 1, 1)
- SHELLS.Position = UDim2.new(-0.00185418129, 0, 0.291382104, 0)
- SHELLS.Size = UDim2.new(0, 183, 0, 50)
- SHELLS.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SHELLS.Font = Enum.Font.SourceSansBold
- SHELLS.Text = "Farm Shells"
- SHELLS.TextColor3 = Color3.new(0, 0, 0)
- SHELLS.TextScaled = true
- SHELLS.TextSize = 1
- SHELLS.TextWrapped = true
- BLOCKS.Name = "BLOCKS"
- BLOCKS.Parent = Frame
- BLOCKS.BackgroundColor3 = Color3.new(1, 1, 1)
- BLOCKS.Position = UDim2.new(-0.00185418129, 0, 0.710376501, 0)
- BLOCKS.Size = UDim2.new(0, 183, 0, 50)
- BLOCKS.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- BLOCKS.Font = Enum.Font.SourceSansBold
- BLOCKS.Text = "Farm Blocks"
- BLOCKS.TextColor3 = Color3.new(0, 0, 0)
- BLOCKS.TextScaled = true
- BLOCKS.TextSize = 1
- BLOCKS.TextWrapped = true
- UTL.Name = "UTL"
- UTL.Parent = Frame
- UTL.BackgroundColor3 = Color3.new(1, 1, 1)
- UTL.Position = UDim2.new(0.584118664, 0, 0.579091549, 0)
- UTL.Size = UDim2.new(0, 183, 0, 50)
- UTL.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UTL.Font = Enum.Font.SourceSansBold
- UTL.Text = "Unlock Toy Islands"
- UTL.TextColor3 = Color3.new(0, 0, 0)
- UTL.TextScaled = true
- UTL.TextSize = 1
- UTL.TextWrapped = true
- UBW.Name = "UBW"
- UBW.Parent = Frame
- UBW.BackgroundColor3 = Color3.new(1, 1, 1)
- UBW.Position = UDim2.new(0.583217084, 0, 0.427664667, 0)
- UBW.Size = UDim2.new(0, 183, 0, 50)
- UBW.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UBW.Font = Enum.Font.SourceSansBold
- UBW.Text = "Unlock Beach Islands"
- UBW.TextColor3 = Color3.new(0, 0, 0)
- UBW.TextScaled = true
- UBW.TextSize = 1
- UBW.TextWrapped = true
- UCL.Name = "UCL"
- UCL.Parent = Frame
- UCL.BackgroundColor3 = Color3.new(1, 1, 1)
- UCL.Position = UDim2.new(0.583217025, 0, 0.281832516, 0)
- UCL.Size = UDim2.new(0, 183, 0, 50)
- UCL.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UCL.Font = Enum.Font.SourceSansBold
- UCL.Text = "Unlock Candy Islands"
- UCL.TextColor3 = Color3.new(0, 0, 0)
- UCL.TextScaled = true
- UCL.TextSize = 1
- UCL.TextWrapped = true
- GUI.Name = "GUI"
- GUI.Parent = Frame
- GUI.BackgroundColor3 = Color3.new(1, 1, 1)
- GUI.Position = UDim2.new(0.582672715, 0, 0.709566712, 0)
- GUI.Size = UDim2.new(0, 183, 0, 50)
- GUI.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- GUI.Font = Enum.Font.SourceSansBold
- GUI.Text = "Auto Farm Eggs"
- GUI.TextColor3 = Color3.new(0, 0, 0)
- GUI.TextScaled = true
- GUI.TextSize = 1
- GUI.TextWrapped = true
- UML.Name = "UML"
- UML.Parent = Frame
- UML.BackgroundColor3 = Color3.new(1, 1, 1)
- UML.Position = UDim2.new(0.580954552, 0, 0.144961014, 0)
- UML.Size = UDim2.new(0, 183, 0, 50)
- UML.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UML.Font = Enum.Font.SourceSansBold
- UML.Text = "Unlock Main Land Islands"
- UML.TextColor3 = Color3.new(0, 0, 0)
- UML.TextScaled = true
- UML.TextSize = 1
- UML.TextWrapped = true
- X.Name = "X"
- X.Parent = Frame
- X.BackgroundColor3 = Color3.new(1, 1, 1)
- X.Position = UDim2.new(0.856387913, 0, -0.02249806, 0)
- X.Size = UDim2.new(0, 68, 0, 50)
- X.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- X.Font = Enum.Font.SourceSansBold
- X.Text = "X"
- X.TextColor3 = Color3.new(0, 0, 0)
- X.TextScaled = true
- X.TextSize = 1
- X.TextWrapped = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.Position = UDim2.new(-0.0022624433, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 236, 0, 50)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Bubble Gum GUI"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- PEARLS.Name = "PEARLS"
- PEARLS.Parent = Frame
- PEARLS.BackgroundColor3 = Color3.new(1, 1, 1)
- PEARLS.Position = UDim2.new(-0.00185418129, 0, 0.151717305, 0)
- PEARLS.Size = UDim2.new(0, 183, 0, 50)
- PEARLS.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- PEARLS.Font = Enum.Font.SourceSansBold
- PEARLS.Text = "Farm Pearls"
- PEARLS.TextColor3 = Color3.new(0, 0, 0)
- PEARLS.TextScaled = true
- PEARLS.TextSize = 1
- PEARLS.TextWrapped = true
- UA.Name = "UA"
- UA.Parent = Frame
- UA.BackgroundColor3 = Color3.new(1, 1, 1)
- UA.Position = UDim2.new(0.581856251, 0, 0.841661453, 0)
- UA.Size = UDim2.new(0, 183, 0, 50)
- UA.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UA.Font = Enum.Font.SourceSansBold
- UA.Text = "Unlock Atlantis Islands"
- UA.TextColor3 = Color3.new(0, 0, 0)
- UA.TextScaled = true
- UA.TextSize = 1
- UA.TextWrapped = true
- ADMIN.Name = "ADMIN"
- ADMIN.Parent = Frame
- ADMIN.BackgroundColor3 = Color3.new(1, 1, 1)
- ADMIN.Position = UDim2.new(0.00100362301, 0, 0.852974057, 0)
- ADMIN.Size = UDim2.new(0, 183, 0, 50)
- ADMIN.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- ADMIN.Font = Enum.Font.SourceSansBold
- ADMIN.Text = "Infinite Yield Admin"
- ADMIN.TextColor3 = Color3.new(0, 0, 0)
- ADMIN.TextScaled = true
- ADMIN.TextSize = 1
- ADMIN.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.Position = UDim2.new(-0.000499770045, 0, 0.689277291, 0)
- Open.Size = UDim2.new(0, 225, 0, 77)
- Open.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Open.Font = Enum.Font.SourceSansBold
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 22
- Open.TextWrapped = true
- -- Scripts:
- function SCRIPT_UGUX86_FAKESCRIPT() -- XP.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = XP
- local XP = script.Parent.Parent.XP
- XP.MouseButton1Click:connect(function()
- for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"].Decore.Shrine.Decore.Model:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_UGUX86_FAKESCRIPT))
- function SCRIPT_VLEI70_FAKESCRIPT() -- CANDY.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = CANDY
- local candyfarm = script.Parent.Parent.CANDY
- candyfarm.MouseButton1Click:connect(function()
- -- This is made for the last candy land area
- for i , v in pairs(game.Workspace.FloatingIslands["Candy Land"]["Sweet Island"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands["Candy Land"]["Sweet Island"].Decore.Shrine.Decore.Mountains:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_VLEI70_FAKESCRIPT))
- function SCRIPT_KQYW79_FAKESCRIPT() -- SHELLS.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = SHELLS
- local AFS = script.Parent.Parent.SHELLS
- AFS.MouseButton1Click:connect(function()
- -- This is made for the last candy land area
- for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Sea Shell Isle"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Sea Shell Isle"].Decore.Shrine.Decore.Model:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_KQYW79_FAKESCRIPT))
- function SCRIPT_XXPG70_FAKESCRIPT() -- BLOCKS.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = BLOCKS
- local AFB = script.Parent.Parent.BLOCKS
- AFB.MouseButton1Click:connect(function()
- -- This is made for the last toy land area
- for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"].Decore.Shrine.Decore.Mountains:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XXPG70_FAKESCRIPT))
- function SCRIPT_MGWH65_FAKESCRIPT() -- UTL.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = UTL
- local UIT = script.Parent.Parent.UTL
- UIT.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Toy Land"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_MGWH65_FAKESCRIPT))
- function SCRIPT_FBMS83_FAKESCRIPT() -- UBW.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = UBW
- local CUI = script.Parent.Parent.UBW
- CUI.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Beach World"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_FBMS83_FAKESCRIPT))
- function SCRIPT_WSEO81_FAKESCRIPT() -- UCL.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = UCL
- local UACW = script.Parent.Parent.UCL
- UACW.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Candy Land"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_WSEO81_FAKESCRIPT))
- function SCRIPT_TOOU67_FAKESCRIPT() -- GUI.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = GUI
- local GUI = script.Parent.Parent.GUI
- GUI.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/ykgFbFEQ'),true))()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_TOOU67_FAKESCRIPT))
- function SCRIPT_DLKU82_FAKESCRIPT() -- UML.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = UML
- local utml = script.Parent.Parent.UML
- utml.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands.Overworld:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_DLKU82_FAKESCRIPT))
- function SCRIPT_WNLU71_FAKESCRIPT() -- X.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = X
- local close = script.Parent.Parent.X == false
- script.Parent.MouseButton1Click:Connect(function()
- if close == false then
- close = true
- else
- close = false
- script.Parent.Parent.Parent.Frame:TweenPosition(UDim2.new(-0.402,0,0.21,0),"Out","Quint",1,true)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_WNLU71_FAKESCRIPT))
- function SCRIPT_DVUF68_FAKESCRIPT() -- PEARLS.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = PEARLS
- local AFP = script.Parent.Parent.PEARLS
- AFP.MouseButton1Down:Connect(function()
- for i , v in pairs(game.Workspace.FloatingIslands.Atlantis["Treasure Island"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands.Atlantis["Treasure Island"].Decore.Shrine.Decore.Model:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- i,b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_DVUF68_FAKESCRIPT))
- function SCRIPT_BZGZ80_FAKESCRIPT() -- UA.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = UA
- local UAI = script.Parent.Parent.UA
- UAI.MouseButton1Down:Connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Atlantis"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_BZGZ80_FAKESCRIPT))
- function SCRIPT_OBSU70_FAKESCRIPT() -- ADMIN.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = ADMIN
- local INF = script.Parent.Parent.ADMIN
- INF.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_OBSU70_FAKESCRIPT))
- function SCRIPT_UVWS77_FAKESCRIPT() -- Open.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Open
- local open = script.Parent.Parent.Open == false
- script.Parent.MouseButton1Click:Connect(function()
- if open == false then
- open = true
- else
- open = false
- script.Parent.Parent.Frame:TweenPosition(UDim2.new(0.402, 0,0.21, 0),"Out","Quint",1,true)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_UVWS77_FAKESCRIPT))
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