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- 2017-12-20 06:32:00.706> Log Started
- 2017-12-20 06:32:00.706> Timezone (local - UTC): 1h
- 2017-12-20 06:32:00.706> App Version: 0.6.1.3AC8A2
- 2017-12-20 06:32:00.706> Steam build: Always true
- 2017-12-20 06:32:00.706> Is official: True [NO][IS][NAMP]
- 2017-12-20 06:32:00.706> Environment.ProcessorCount: 8
- 2017-12-20 06:32:00.706> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2017-12-20 06:32:00.706> Environment.CommandLine: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2017-12-20 06:32:00.706> Environment.Version: 4.6.2 or later (460805)
- 2017-12-20 06:32:00.706> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2017-12-20 06:32:00.706> Default Culture: de-DE
- 2017-12-20 06:32:00.706> Default UI Culture: de-DE
- 2017-12-20 06:32:00.706> IsAdmin: False
- 2017-12-20 06:32:00.706|Main thread> MyConfig.Load() - START
- 2017-12-20 06:32:00.722|Main thread> Path: C:\Users\XX\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-20 06:32:00.738|Main thread> RotationHints: False
- 2017-12-20 06:32:00.738|Main thread> GraphicsRenderer: DirectX 11
- 2017-12-20 06:32:00.738|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-20 06:32:00.738|Main thread> Language: 0
- 2017-12-20 06:32:00.738|Main thread> ControlsJoystickName: Disabled
- 2017-12-20 06:32:00.738|Main thread> GameVersion: 0.6.1.8742611
- 2017-12-20 06:32:00.738|Main thread> FirstTimeRun: False
- 2017-12-20 06:32:00.738|Main thread> CubeBuilderBuildingMode: 0
- 2017-12-20 06:32:00.738|Main thread> AnimatedRotation: True
- 2017-12-20 06:32:00.738|Main thread> ShowCrosshair: True
- 2017-12-20 06:32:00.738|Main thread> InteractionHint: 2
- 2017-12-20 06:32:00.738|Main thread> Tutorial: 3
- 2017-12-20 06:32:00.738|Main thread> CompressSaveGames: False
- 2017-12-20 06:32:00.738|Main thread> ShowPlayerNamesOnHud: True
- 2017-12-20 06:32:00.738|Main thread> ReleasingAltResetsCamera: False
- 2017-12-20 06:32:00.738|Main thread> WorkerThreads: 6
- 2017-12-20 06:32:00.738|Main thread> VideoAdapter: 0
- 2017-12-20 06:32:00.738|Main thread> ScreenWidth: 2560
- 2017-12-20 06:32:00.738|Main thread> ScreenHeight: 1440
- 2017-12-20 06:32:00.738|Main thread> RefreshRate: 23971
- 2017-12-20 06:32:00.738|Main thread> WindowMode: 1
- 2017-12-20 06:32:00.738|Main thread> VerticalSync: False
- 2017-12-20 06:32:00.738|Main thread> FieldOfView: 70
- 2017-12-20 06:32:00.738|Main thread> VegetationViewDistance: 200
- 2017-12-20 06:32:00.738|Main thread> GrassDensity: 0.5
- 2017-12-20 06:32:00.738|Main thread> GrassDistance: 150
- 2017-12-20 06:32:00.738|Main thread> MinimalHud: False
- 2017-12-20 06:32:00.738|Main thread> TerrainLodQuality: 1
- 2017-12-20 06:32:00.738|Main thread> ShadingQuality: 1
- 2017-12-20 06:32:00.738|Main thread> ModelQuality: 1
- 2017-12-20 06:32:00.738|Main thread> LowMemSwitchToLow: 0
- 2017-12-20 06:32:00.738|Main thread> GameVolume: 0.7819825
- 2017-12-20 06:32:00.738|Main thread> MusicVolume: 0.1309407
- 2017-12-20 06:32:00.738|Main thread> VoiceChatVolume: 0.7392578
- 2017-12-20 06:32:00.738|Main thread> HudWarnings: True
- 2017-12-20 06:32:00.738|Main thread> VoiceChat: True
- 2017-12-20 06:32:00.738|Main thread> EnableMuteWhenNotInFocus: True
- 2017-12-20 06:32:00.738|Main thread> EnableDynamicMusic: True
- 2017-12-20 06:32:00.738|Main thread> ShadowMapResolution: 1
- 2017-12-20 06:32:00.738|Main thread> AmbientOcclusion: 1
- 2017-12-20 06:32:00.738|Main thread> MyConfig.Load() - END
- 2017-12-20 06:32:00.816|Main thread> Initializing SteamService
- 2017-12-20 06:32:00.816|Main thread> [SAPI] Initializing as client
- 2017-12-20 06:32:01.237|Main thread> AdapterInfo = {
- 2017-12-20 06:32:01.237|Main thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
- 2017-12-20 06:32:01.237|Main thread> Description = dev id: 7041, mem: 8478457856, shared mem: 8277784576, Luid: 39142, rev: 161, subsys id: 855774306, vendor id: 4318
- 2017-12-20 06:32:01.237|Main thread> Driver version = 23.21.13.8859
- 2017-12-20 06:32:01.237|Main thread> Driver date = 20171205000000.000000-000
- 2017-12-20 06:32:01.237|Main thread> DriverUpdateNecessary = False
- 2017-12-20 06:32:01.237|Main thread> Adapter id = 0
- 2017-12-20 06:32:01.237|Main thread> Supported = True
- 2017-12-20 06:32:01.237|Main thread> RAM = 8478457856
- 2017-12-20 06:32:01.237|Main thread> Priority = 2
- 2017-12-20 06:32:01.237|Main thread> Multithreaded rendering supported = True
- 2017-12-20 06:32:01.237|Main thread> Output is attached = True
- 2017-12-20 06:32:01.237|Main thread> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2017-12-20 06:32:01.237|Main thread> Display modes = {
- 2017-12-20 06:32:01.237|Main thread> DXGIOutput id = 0
- 2017-12-20 06:32:01.237|Main thread> 640x480@60Hz
- 2017-12-20 06:32:01.237|Main thread> 640x480@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 640x480@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 640x480@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 640x480@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 640x480@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 640x480@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@60.317Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@60.317Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 720x480@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@60.317Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@60.317Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 720x576@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 800x600@60.317Hz
- 2017-12-20 06:32:01.237|Main thread> 800x600@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 800x600@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 800x600@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 800x600@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 800x600@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 800x600@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1024x768@60.004Hz
- 2017-12-20 06:32:01.237|Main thread> 1024x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1024x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1024x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1024x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1024x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1024x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1152x864@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x720@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x800@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x960@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1280x1024@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1360x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1366x768@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x900@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1024@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1600x1200@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1680x1050@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1080@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1200@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 1920x1440@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> 2560x1440@23.971Hz
- 2017-12-20 06:32:01.237|Main thread> 2560x1440@59.951Hz
- 2017-12-20 06:32:01.237|Main thread> 2560x1440@84.983Hz
- 2017-12-20 06:32:01.237|Main thread> 2560x1440@99.946Hz
- 2017-12-20 06:32:01.237|Main thread> 2560x1440@119.998Hz
- 2017-12-20 06:32:01.237|Main thread> 2560x1440@143.964Hz
- 2017-12-20 06:32:01.237|Main thread> }
- 2017-12-20 06:32:01.237|Main thread> }
- 2017-12-20 06:32:01.268|Main thread> Steam.IsActive: True
- 2017-12-20 06:32:01.268|Main thread> Steam.IsOnline: True
- 2017-12-20 06:32:01.268|Main thread> Steam.OwnsGame: True
- 2017-12-20 06:32:01.268|Main thread> Steam.UserId: 76561198008153001
- 2017-12-20 06:32:01.268|Main thread> Steam.UserName: unimog14
- 2017-12-20 06:32:01.268|Main thread> Steam.Branch:
- 2017-12-20 06:32:01.268|Main thread> Build date: 2017-12-19 04:20
- 2017-12-20 06:32:01.268|Main thread> Build version: 0.1.6562.29411
- 2017-12-20 06:32:01.315|Main thread> MySandboxGame.Constructor() - START
- 2017-12-20 06:32:01.830|Main thread> Game dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2017-12-20 06:32:01.830|Main thread> Content dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content
- 2017-12-20 06:32:01.830|Main thread> Found processor count: 8
- 2017-12-20 06:32:01.830|Main thread> Using processor count: 8
- 2017-12-20 06:32:04.996|Main thread> Info: Type metadata loaded in 3.0821577s.
- 2017-12-20 06:32:04.996|Main thread> Preallocate - START
- 2017-12-20 06:32:04.996|Main thread> MyEntities - START
- 2017-12-20 06:32:04.996|Main thread> MyEntities - END
- 2017-12-20 06:32:04.996|Main thread> MyObjectBuilder_Base - START
- 2017-12-20 06:32:04.996|Main thread> MyObjectBuilder_Base - END
- 2017-12-20 06:32:04.996|Main thread> MyTransparentGeometry - START
- 2017-12-20 06:32:05.028|Main thread> MyTransparentGeometry - END
- 2017-12-20 06:32:05.028|Main thread> MyCubeGridDeformationTables - START
- 2017-12-20 06:32:05.028|Main thread> MyCubeGridDeformationTables - END
- 2017-12-20 06:32:05.028|Main thread> MyMath - START
- 2017-12-20 06:32:05.028|Main thread> MyMath - END
- 2017-12-20 06:32:05.028|Main thread> MySimpleObjectDraw - START
- 2017-12-20 06:32:05.043|Main thread> MySimpleObjectDraw - END
- 2017-12-20 06:32:05.043|Main thread> Preallocate - END
- 2017-12-20 06:32:05.074|Main thread> MySandboxGame.Constructor() - END
- 2017-12-20 06:32:05.168|Main thread> Performing start-up memory test...
- 2017-12-20 06:32:05.168|Main thread> Physical memory is 17,092,440,064 bytes.
- 2017-12-20 06:32:05.168|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2017-12-20 06:32:05.168|Main thread> System meets minimum memory requirements.
- 2017-12-20 06:32:05.168|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2017-12-20 06:32:05.168|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6562.29411, Culture=neutral, PublicKeyToken=null
- 2017-12-20 06:32:05.168|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6562.29411, Culture=neutral, PublicKeyToken=null
- 2017-12-20 06:32:05.168|Main thread> Assembly.Location: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2017-12-20 06:32:05.168|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-12-20 06:32:05.168|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2017-12-20 06:32:05.168|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-12-20 06:32:05.184|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2017-12-20 06:32:05.184|Main thread> Win32_ComputerSystem.Model: System Product Name
- 2017-12-20 06:32:05.184|Main thread> Virtualized: False
- 2017-12-20 06:32:05.184|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 2017-12-20 06:32:05.184|Main thread> ComputerInfo.TotalPhysicalMemory: 17,092,440,064 bytes
- 2017-12-20 06:32:05.184|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2017-12-20 06:32:05.184|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,000,380,416 bytes
- 2017-12-20 06:32:05.184|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,087,335,424 bytes
- 2017-12-20 06:32:05.184|Main thread> Drive C: | Capacity: 249,952,202,752 bytes | Free space: 88,255,746,048 bytes
- 2017-12-20 06:32:05.184|Main thread> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 699,054,956,544 bytes
- 2017-12-20 06:32:05.184|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-12-20 06:32:05.184|Main thread> MySandboxGame.Initialize() - START
- 2017-12-20 06:32:05.340|Main thread> Havok: Physics.Init
- 2017-12-20 06:32:05.340|Main thread> Havok: Version: Release(0), 1800, [S]
- 2017-12-20 06:32:05.340|Main thread> HkGameName: MedievalEngineers Release
- 2017-12-20 06:32:05.355|Main thread> MySandboxGame.LoadData() - START
- 2017-12-20 06:32:05.355|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2017-12-20 06:32:05.355|Parallel Highest_2> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-12-20 06:32:06.104|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2017-12-20 06:32:08.649|Parallel Highest_2> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-12-20 06:32:08.715|Main thread> Loading scenarios
- 2017-12-20 06:32:08.715|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2017-12-20 06:32:08.715|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2017-12-20 06:32:08.715|Main thread> MyAudio.LoadData - START
- 2017-12-20 06:32:08.809|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 8
- 2017-12-20 06:32:08.845|Main thread> MyAudio.LoadData - END
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudUse'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'None'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2017-12-20 06:32:08.852|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2017-12-20 06:32:08.854|Main thread> MyGuiManager()
- 2017-12-20 06:32:08.902|Main thread> MyScreenManager()
- 2017-12-20 06:32:08.966|Main thread> MyGuiManager.LoadContent() - START
- 2017-12-20 06:32:08.971|Main thread> MyGuiManager.LoadContent() - START
- 2017-12-20 06:32:08.971|Main thread> MyGuiManager.LoadContent() - END
- 2017-12-20 06:32:08.971|Main thread> MyGuiManager.LoadContent() - END
- 2017-12-20 06:32:09.031|Main thread> MySandboxGame.LoadData() - END
- 2017-12-20 06:32:10.074|Main thread> Analytics helper process start reported
- 2017-12-20 06:32:10.080|Main thread> MySandboxGame.Initialize() - END
- 2017-12-20 06:32:10.084|Main thread> Timer Frequency: 3914189
- 2017-12-20 06:32:10.084|Main thread> Ticks per frame: 65509
- 2017-12-20 06:32:10.151|Parallel Highest_3> Loading available saves - START
- 2017-12-20 06:32:10.152|Parallel Highest_3> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001'
- 2017-12-20 06:32:10.160|Parallel Highest_3> Loading available saves - END
- 2017-12-20 06:32:10.192|Parallel Highest_2> Loading available saves - START
- 2017-12-20 06:32:10.192|Parallel Highest_2> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001'
- 2017-12-20 06:32:10.193|Parallel Highest_2> Loading available saves - END
- 2017-12-20 06:32:36.298|Main thread> StartNewSandbox - Start
- 2017-12-20 06:32:36.310|Main thread> StartNewSandbox - End
- 2017-12-20 06:32:36.621|Main thread> Starting world Safe Area Start 2017-12-20 18:32
- 2017-12-20 06:32:36.706|Main thread> Process information Session Start:
- 2017-12-20 06:32:36.707|Main thread> Managed Memory: 304,854,400 B
- 2017-12-20 06:32:36.708|Main thread> Private Memory: 1,426,731,008 B
- 2017-12-20 06:32:36.708|Main thread> Nr of Threads: 50
- 2017-12-20 06:32:36.708|Main thread> Simulation Speed: 0.01
- 2017-12-20 06:32:36.708|Main thread> Current:
- 2017-12-20 06:32:36.709|Main thread> Paged Memory: 1,426,731,008 B
- 2017-12-20 06:32:36.709|Main thread> Working Set: 835,862,528 B
- 2017-12-20 06:32:36.709|Main thread> Virtual Memory: 2,301,644,800 B
- 2017-12-20 06:32:36.709|Main thread> Peak:
- 2017-12-20 06:32:36.709|Main thread> Paged Memory: 1,602,514,944 B
- 2017-12-20 06:32:36.709|Main thread> Working Set: 913,510,400 B
- 2017-12-20 06:32:36.709|Main thread> Virtual Memory: 2,655,895,552 B
- 2017-12-20 06:32:37.105|Main thread> Finished loading stage Initializing session, elapsed time: 0.393 seconds
- 2017-12-20 06:32:37.106|Main thread> MyModManager.LoadData() - START
- 2017-12-20 06:32:37.115|Main thread> MyModManager.LoadData() - END
- 2017-12-20 06:32:37.117|Main thread> MyDefinitionManager.LoadData() - START
- 2017-12-20 06:32:37.122|Main thread> List of used mods (0) - START
- 2017-12-20 06:32:37.122|Main thread> List of used mods - END
- 2017-12-20 06:32:37.839|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:32:37.840|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:32:37.840|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:32:37.840|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:32:37.840|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:32:37.840|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:32:37.841|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:32:38.016|Main thread> MyAudio.UnloadData - START
- 2017-12-20 06:32:38.056|Main thread> MyAudio.UnloadData - END
- 2017-12-20 06:32:38.056|Main thread> MyAudio.LoadData - START
- 2017-12-20 06:32:38.132|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 8
- 2017-12-20 06:32:38.192|Main thread> MyAudio.LoadData - END
- 2017-12-20 06:32:38.192|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2017-12-20 06:32:38.210|Main thread> Loading scenarios
- 2017-12-20 06:32:38.211|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2017-12-20 06:32:38.211|Main thread> MyDefinitionManager.LoadData() - END
- 2017-12-20 06:32:38.211|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2017-12-20 06:32:38.213|Main thread> Finished loading stage Loading definitions, elapsed time: 1.098 seconds
- 2017-12-20 06:32:38.214|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2017-12-20 06:32:38.290|Main thread> MyTransparentGeometry.LoadData - START
- 2017-12-20 06:32:38.307|External Debugging Listener> External debugger: listening...
- 2017-12-20 06:32:38.946|Main thread> MyLights.LoadData() - START
- 2017-12-20 06:32:38.948|Main thread> MyLights.LoadData() - END
- 2017-12-20 06:32:39.028|Main thread> Finished loading stage Loading session components, elapsed time: 0.815 seconds
- 2017-12-20 06:32:39.028|Main thread> Finished loading stage Loading data, elapsed time: 1.923 seconds
- 2017-12-20 06:32:39.030|Main thread> MyWorldGenerator.GenerateWorld - START
- 2017-12-20 06:32:39.637|Main thread> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Scenarios\SafeAreaStart\EarthSecond-1251102759r5000.vx2'
- 2017-12-20 06:32:41.713|Main thread> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2017-12-20 06:32:42.088|Main thread> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2017-12-20 06:32:42.978|Main thread> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
- 2017-12-20 06:32:43.268|Main thread> Finished loading stage Loading 93 objects, elapsed time: 3.634 seconds
- 2017-12-20 06:32:43.274|Main thread> MyWorldGenerator.GenerateWorld - END
- 2017-12-20 06:32:43.274|Main thread> Finished loading stage Loading planet, elapsed time: 4.246 seconds
- 2017-12-20 06:32:43.450|Main thread> MySession.Static.LogSettings - START
- 2017-12-20 06:32:43.451|Main thread> Name = Safe Area Start 2017-12-20 18:32
- 2017-12-20 06:32:43.451|Main thread> Description =
- 2017-12-20 06:32:43.451|Main thread> InGameTime = 07/01/1081 07:00:00
- 2017-12-20 06:32:43.451|Main thread> Scenario = Safe Area Start
- 2017-12-20 06:32:43.451|Main thread> AsteroidAmount = 0
- 2017-12-20 06:32:43.451|Main thread> Password =
- 2017-12-20 06:32:43.451|Main thread> CurrentPath = C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001\Safe Area Start 2017-12-20 1832
- 2017-12-20 06:32:43.451|Main thread> WorkshopId =
- 2017-12-20 06:32:43.451|Main thread> CameraController =
- 2017-12-20 06:32:43.451|Main thread> ThumbPath = C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001\Safe Area Start 2017-12-20 1832\thumb.jpg
- 2017-12-20 06:32:43.452|Main thread> Settings:
- 2017-12-20 06:32:43.452|Main thread> Auto-Save Time (Minutes) = 5
- 2017-12-20 06:32:43.452|Main thread> Cut, Copy and Paste = True
- 2017-12-20 06:32:43.452|Main thread> Days per season = 4
- 2017-12-20 06:32:43.452|Main thread> Game Mode = Creative
- 2017-12-20 06:32:43.452|Main thread> Inventory size multiplier = 1
- 2017-12-20 06:32:43.452|Main thread> Maximum Backup Saves = 5
- 2017-12-20 06:32:43.452|Main thread> Maximum Floating Objects = 64
- 2017-12-20 06:32:43.452|Main thread> Maximum Fracture Pieces = 50
- 2017-12-20 06:32:43.452|Main thread> Maximum Players = 4
- 2017-12-20 06:32:43.452|Main thread> Maximum Solar Altitude = 0.41
- 2017-12-20 06:32:43.452|Main thread> Online Mode = PRIVATE
- 2017-12-20 06:32:43.452|Main thread> Show player names on HUD = True
- 2017-12-20 06:32:43.452|Main thread> Spectator = False
- 2017-12-20 06:32:43.452|Main thread> Structural Integrity = True
- 2017-12-20 06:32:43.452|Main thread> Sun rotation interval = 120
- 2017-12-20 06:32:43.452|Main thread> View distance = 2600
- 2017-12-20 06:32:43.452|Main thread> MySession.Static.LogSettings - END
- 2017-12-20 06:32:43.452|Main thread> Finished loading stage Loading character data, elapsed time: 0.178 seconds
- 2017-12-20 06:32:43.461|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MyVoxelOperationsSessionComponent to AfterSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2017-12-20 06:32:43.462|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2017-12-20 06:32:43.464|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2017-12-20 06:32:43.464|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2017-12-20 06:32:43.464|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2017-12-20 06:32:43.464|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2017-12-20 06:32:43.472|Main thread> Setting update order on MyPlanets to NoUpdate
- 2017-12-20 06:32:43.472|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2017-12-20 06:32:43.472|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2017-12-20 06:32:43.472|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2017-12-20 06:32:43.472|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2017-12-20 06:32:43.472|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2017-12-20 06:32:43.472|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MySoundSystem to Simulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2017-12-20 06:32:43.473|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyHud to BeforeSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyLights to NoUpdate
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyPhysics to Simulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2017-12-20 06:32:43.474|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2017-12-20 06:32:43.475|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2017-12-20 06:32:43.475|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2017-12-20 06:32:43.475|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2017-12-20 06:32:43.475|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2017-12-20 06:32:43.475|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2017-12-20 06:32:43.475|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2017-12-20 06:32:43.502|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2017-12-20 06:32:43.503|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2017-12-20 06:32:43.503|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2017-12-20 06:32:43.505|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2017-12-20 06:32:43.509|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2017-12-20 06:32:43.509|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2017-12-20 06:32:43.509|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2017-12-20 06:32:43.509|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2017-12-20 06:32:43.509|Main thread> Finished loading stage Starting Components, elapsed time: 0.048 seconds
- 2017-12-20 06:32:43.521|Main thread> Warning: ¯\_(ツ)_/¯, We need to implement a way to copy somehow interesting data from old entity to the new one. We need to design it for 0.6
- 2017-12-20 06:32:44.071|Main thread> Saving world - START
- 2017-12-20 06:32:44.072|Main thread> Making world state snapshot.
- 2017-12-20 06:32:44.072|Main thread> Process information Before snapshot.:
- 2017-12-20 06:32:44.072|Main thread> Managed Memory: 2,158,495,808 B
- 2017-12-20 06:32:44.073|Main thread> Private Memory: 3,410,812,928 B
- 2017-12-20 06:32:44.073|Main thread> Nr of Threads: 56
- 2017-12-20 06:32:44.073|Main thread> Simulation Speed: 0.01
- 2017-12-20 06:32:44.073|Main thread> Current:
- 2017-12-20 06:32:44.073|Main thread> Paged Memory: 3,410,812,928 B
- 2017-12-20 06:32:44.073|Main thread> Working Set: 2,603,646,976 B
- 2017-12-20 06:32:44.073|Main thread> Virtual Memory: 4,421,791,744 B
- 2017-12-20 06:32:44.073|Main thread> Peak:
- 2017-12-20 06:32:44.073|Main thread> Paged Memory: 3,425,820,672 B
- 2017-12-20 06:32:44.073|Main thread> Working Set: 2,618,605,568 B
- 2017-12-20 06:32:44.073|Main thread> Virtual Memory: 4,438,216,704 B
- 2017-12-20 06:32:44.137|Main thread> Process information After snapshot.:
- 2017-12-20 06:32:44.138|Main thread> Managed Memory: 2,159,457,648 B
- 2017-12-20 06:32:44.138|Main thread> Private Memory: 3,412,094,976 B
- 2017-12-20 06:32:44.138|Main thread> Nr of Threads: 56
- 2017-12-20 06:32:44.138|Main thread> Simulation Speed: 0.01
- 2017-12-20 06:32:44.138|Main thread> Current:
- 2017-12-20 06:32:44.138|Main thread> Paged Memory: 3,412,094,976 B
- 2017-12-20 06:32:44.138|Main thread> Working Set: 2,605,010,944 B
- 2017-12-20 06:32:44.138|Main thread> Virtual Memory: 4,421,922,816 B
- 2017-12-20 06:32:44.138|Main thread> Peak:
- 2017-12-20 06:32:44.139|Main thread> Paged Memory: 3,426,586,624 B
- 2017-12-20 06:32:44.139|Main thread> Working Set: 2,619,432,960 B
- 2017-12-20 06:32:44.139|Main thread> Virtual Memory: 4,438,216,704 B
- 2017-12-20 06:32:44.139|Main thread> Process information Directory cleanup:
- 2017-12-20 06:32:44.139|Main thread> Managed Memory: 2,159,768,944 B
- 2017-12-20 06:32:44.140|Main thread> Private Memory: 3,412,422,656 B
- 2017-12-20 06:32:44.140|Main thread> Nr of Threads: 56
- 2017-12-20 06:32:44.140|Main thread> Simulation Speed: 0.01
- 2017-12-20 06:32:44.140|Main thread> Current:
- 2017-12-20 06:32:44.140|Main thread> Paged Memory: 3,412,422,656 B
- 2017-12-20 06:32:44.140|Main thread> Working Set: 2,605,322,240 B
- 2017-12-20 06:32:44.140|Main thread> Virtual Memory: 4,421,922,816 B
- 2017-12-20 06:32:44.140|Main thread> Peak:
- 2017-12-20 06:32:44.140|Main thread> Paged Memory: 3,426,586,624 B
- 2017-12-20 06:32:44.140|Main thread> Working Set: 2,619,432,960 B
- 2017-12-20 06:32:44.140|Main thread> Virtual Memory: 4,438,216,704 B
- 2017-12-20 06:32:44.140|Main thread> Saving world - END
- 2017-12-20 06:32:44.143|Main thread> Session snapshot save - START
- 2017-12-20 06:32:44.143|Main thread> Checking file access for files in target dir.
- 2017-12-20 06:32:44.144|Main thread> Cleaning up old save.
- 2017-12-20 06:32:44.144|Main thread> Saving snapshot files to drive.
- 2017-12-20 06:32:44.288|Main thread> Core Data success: True
- 2017-12-20 06:32:44.315|Main thread> Voxel success: True
- 2017-12-20 06:32:44.315|Main thread> SaveLastSessionInfo success: True
- 2017-12-20 06:32:44.315|Main thread> Saving success: True
- 2017-12-20 06:32:44.315|Main thread> Saving succeeded, moving files from .new into save folder.
- 2017-12-20 06:32:44.317|Main thread> Making backup.
- 2017-12-20 06:32:44.321|Main thread> Session snapshot save - END
- 2017-12-20 06:32:44.321|Main thread> Finished loading stage Loading final details, elapsed time: 0.869 seconds
- 2017-12-20 06:32:44.321|Main thread> Finished loading stage Finished loading, elapsed time: 7.611 seconds
- 2017-12-20 06:32:44.369|Main thread> Process information Periodic Check:
- 2017-12-20 06:32:44.370|Main thread> Managed Memory: 2,208,645,160 B
- 2017-12-20 06:32:44.370|Main thread> Private Memory: 3,462,938,624 B
- 2017-12-20 06:32:44.370|Main thread> Nr of Threads: 56
- 2017-12-20 06:32:44.370|Main thread> Simulation Speed: 0.01
- 2017-12-20 06:32:44.370|Main thread> Current:
- 2017-12-20 06:32:44.371|Main thread> Paged Memory: 3,462,938,624 B
- 2017-12-20 06:32:44.371|Main thread> Working Set: 2,655,002,624 B
- 2017-12-20 06:32:44.371|Main thread> Virtual Memory: 4,422,119,424 B
- 2017-12-20 06:32:44.371|Main thread> Peak:
- 2017-12-20 06:32:44.371|Main thread> Paged Memory: 3,463,323,648 B
- 2017-12-20 06:32:44.371|Main thread> Working Set: 2,655,326,208 B
- 2017-12-20 06:32:44.371|Main thread> Virtual Memory: 4,438,216,704 B
- 2017-12-20 06:32:44.372|Main thread> Number of Worlds: 1
- 2017-12-20 06:32:44.372|Main thread> 0) RigidBodies: 99, ActiveRigidBodies: 17, CharacterRigidBodies: 1
- 2017-12-20 06:32:44.373|Main thread> 0) Constraints: 0
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