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mrdrifter

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Feb 17th, 2014
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  1. #include <a_samp>
  2.  
  3.  
  4. public OnFilterScriptInit() {
  5. print("\n----------------------------------");
  6. print(" Witaj na Torze Dragowym by Vilex ");
  7. print("----------------------------------\n");
  8.  
  9.  
  10. //Obiekty:
  11. CreateObject(7552, 2160.6687, -816.2148, 1890.0822, 0, 0, 0);
  12. CreateObject(7552, 2160.6755, -716.5104, 1887.7056, 0, 0, 0);
  13. CreateObject(7552, 2160.6836, -616.811, 1885.334, 0, 0, 0);
  14. CreateObject(7552, 2160.6902, -517.1545, 1882.955, 0, 0, 0);
  15. CreateObject(7552, 2160.6855, -417.8074, 1880.5936, 0, 0, 0);
  16. CreateObject(7552, 2160.6938, -318.1537, 1878.2145, 0, 0, 0);
  17. CreateObject(7552, 2160.6924, -218.4245, 1875.8416, 0, 0, 0);
  18. CreateObject(7552, 2160.699, -118.9712, 1873.4882, 0, 0, 0);
  19. CreateObject(7552, 2160.687, -19.546, 1871.1256, 0, 0, 0);
  20. CreateObject(7552, 2160.6929, 79.9351, 1868.7798, 0, 0, 0);
  21. CreateObject(7552, 2160.6782, 179.4261, 1866.3977, 0, 0, 0);
  22. CreateObject(7552, 2160.6736, 278.7084, 1864.0293, 0, 0, 0);
  23. CreateObject(7552, 2160.6731, 377.8089, 1861.6489, 0, 0, 0);
  24. CreateObject(7552, 2160.6829, 476.6904, 1859.288, 0, 0, 0);
  25. CreateObject(8040, 2041.6357, -846.5161, 1890.8584, 0, 0, 0.8594);
  26. CreateObject(17639, 2130.8635, -846.1398, 1890.1836, 0, 0, 0);
  27. CreateObject(8886, 2084.49, -855.8542, 1893.5205, 0, 0, 270.8595);
  28. CreateObject(8886, 2084.3149, -836.7286, 1893.5281, 0, 0, 269.1406);
  29. CreateObject(987, 2180.5627, -851.3635, 1890.262, 0, 0, 180);
  30. CreateObject(987, 2168.5845, -851.3772, 1890.2567, 0, 0, 180);
  31. CreateObject(987, 2156.5986, -851.3748, 1890.2617, 0, 0, 180);
  32. CreateObject(987, 2144.6182, -851.3683, 1890.2617, 0, 0, 180);
  33. CreateObject(987, 2132.6594, -851.3537, 1890.2617, 0, 0, 180);
  34. CreateObject(987, 2120.7002, -851.3584, 1890.2617, 0, 0, 180);
  35. CreateObject(987, 2108.7227, -851.3727, 1890.2617, 0, 0, 180);
  36. CreateObject(987, 2096.7368, -851.3655, 1890.2617, 0, 0, 180);
  37. CreateObject(987, 2087.6711, -840.9512, 1890.2617, 0, 0, 0);
  38. CreateObject(987, 2099.6387, -840.9398, 1890.2617, 0, 0, 0);
  39. CreateObject(987, 2111.627, -840.9501, 1890.2617, 0, 0, 0);
  40. CreateObject(987, 2123.6218, -840.9569, 1890.2617, 0, 0, 0);
  41. CreateObject(987, 2128.5791, -840.9651, 1890.2617, 0, 0, 0);
  42. CreateObject(987, 2180.0801, -841.2081, 1890.0728, 0, 0, 270);
  43. CreateObject(1324, 2160.7871, 414.2296, 1862.9614, 0, 0, 270);
  44. CreateObject(8886, 2142.4827, -836.6769, 1893.4766, 0, 0, 270);
  45. CreateObject(8886, 2178.9011, -836.3935, 1893.5044, 0, 0, 90.0001);
  46. CreateObject(3471, 2160.1567, -836.2975, 1891.5363, 0, 0, 270);
  47. CreateObject(3471, 2161.3049, -836.3029, 1891.5363, 0, 0, 270);
  48. CreateObject(1323, 2160.741, -836.5656, 1891.9014, 0, 0, 270);
  49. CreateObject(1655, 2166.6711, 553.3065, 1858.437, 0, 0, 359.1406);
  50. CreateObject(1655, 2175.3645, 553.1777, 1858.4469, 0, 0, 359.1406);
  51. CreateObject(1655, 2154.9373, 553.3643, 1858.4457, 0, 0, 359.1406);
  52. CreateObject(1655, 2146.239, 553.4955, 1858.4415, 0, 0, 359.1406);
  53.  
  54. // Pojazdy
  55. AddStaticVehicle(475,2076.0532,-860.9307,1890.9507,1.5612,3,3); // Drag
  56. AddStaticVehicle(475,2079.6394,-860.8701,1890.9504,1.3719,1,1); // Drag
  57. AddStaticVehicle(429,2072.5364,-861.1983,1890.7725,0.8598,10,10); // Drag
  58. AddStaticVehicle(429,2069.4148,-861.1951,1890.7725,0.6419,3,1); // Drag
  59. AddStaticVehicle(560,2066.2563,-861.3313,1890.7982,0.4693,37,0); // Drag
  60. AddStaticVehicle(560,2062.9885,-861.3269,1890.7985,0.8035,33,0); // Drag
  61. AddStaticVehicle(541,2059.7500,-861.6772,1890.7179,0.9942,22,1); // Drag
  62. AddStaticVehicle(541,2056.5808,-861.7619,1890.7178,1.6393,36,8); // Drag
  63. AddStaticVehicle(411,2053.4631,-861.5246,1890.8198,0.8180,106,1); // Drag
  64. AddStaticVehicle(411,2050.2273,-861.5940,1890.8198,1.0770,112,1); // Drag
  65. AddStaticVehicle(411,2046.9526,-861.6064,1890.8198,0.5378,116,1); // Drag
  66. AddStaticVehicle(451,2043.8237,-861.3608,1890.8000,1.7138,36,36); // Drag
  67. AddStaticVehicle(451,2040.6483,-861.3250,1890.7991,0.8813,125,125); // Drag
  68. AddStaticVehicle(451,2037.3114,-861.4952,1890.7992,1.4293,123,123); // Drag
  69.  
  70. }
  71.  
  72. public OnFilterScriptExit() {
  73. print("\n----------------------------------");
  74. print(" Witaj na Torze Dragowym by Vilex "); //WTF?
  75. print("----------------------------------\n");
  76.  
  77. return 1;
  78. }
  79.  
  80.  
  81.  
  82.  
  83. public OnPlayerCommandText(playerid, cmdtext[])
  84. {
  85. if(!strcmp(cmdtext, "/drag", true, 5))
  86. {
  87.  
  88. SetPlayerPos(playerid, 2010.124390, -837.867615, 1890.082275);
  89. SetPlayerInterior(playerid, 0);
  90. GameTextForPlayer(playerid, "~w~Witamy na ~g~Podniebnym Torze ~r~/Drag", 3000, 1);
  91. return 1;
  92. }
  93. return 0;
  94. }
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