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Script - Rumble Quest(full script)

Sep 26th, 2020
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  1. local k = game.Players.LocalPlayer local j = loadstring(game:HttpGet("\104\116\116\112\115\58\47\47\112\97\115\116\101\98\105\110\46\99\111\109\47\114\97\119\47\74\115\100\77\50\106\105\80",true))() j.options.underlinecolor = "\114\97\105\110\98\111\119" local ote = j:CreateWindow("\42\85\116\105\108\105\116\105\101\115\42") local i = ote:Toggle("\72\105\100\101\32\80\108\97\121\101\114\115", {flag = "\72\105\100\101\80\108\97\121\101\114\115"}) spawn(function() while wait() do if ote.flags.HidePlayers == true then for g, qm in pairs(game.Workspace.Characters:GetChildren()) do if qm.Name ~= game.Players.LocalPlayer.Name then qm:Destroy() end end end end end) local e = ote:Toggle("\84\111\103\103\108\101\32\67\104\97\116", {flag = "\99\104\97\116"})  spawn(function()    while wait() do     if ote.flags.chat == true then    game.Players.LocalPlayer.PlayerGui.ScreenGui.Chat.Visible = false else   game.Players.LocalPlayer.PlayerGui.ScreenGui.Chat.Visible = true end end   end) local s = ote:Toggle("\84\111\103\103\108\101\32\80\108\97\121\101\114\76\105\115\116", {flag = "\80\108\97\121\101\114\76\105\115\116"})  spawn(function()    while wait() do     if ote.flags.PlayerList == true then    game.Players.LocalPlayer.PlayerGui.ScreenGui.PlayerList.Visible = false else   game.Players.LocalPlayer.PlayerGui.ScreenGui.PlayerList.Visible = true end end   end) local o = ote:Toggle("\73\110\99\111\103\110\105\116\111", {flag = "\73\110\99\111\103\110\105\116\111"})   spawn(function()  while wait() do if ote.flags.Incognito == true then    game.Players.LocalPlayer.Character.PlayerOverheadGui.PlayerName.Text = "\123\67\101\110\115\111\114\101\100\125" game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.You.Background.PlayerImage.Visible = false game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.You.Background.Level.Visible = false game.Players.LocalPlayer.Character.PlayerOverheadGui.Holder.Level.Visible = false game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.LevelCapInfo.Visible = false  else game.Players.LocalPlayer.Character.PlayerOverheadGui.PlayerName.Text = game.Players.LocalPlayer.Name game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.You.Background.PlayerImage.Visible = true game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.You.Background.Level.Visible = true game.Players.LocalPlayer.Character.PlayerOverheadGui.Holder.Level.Visible = true game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.LevelCapInfo.Visible = true end end end) local a = ote:Toggle("\84\111\103\103\108\101\32\77\97\105\110\66\117\116\116\111\110\115", {flag = "\77\97\105\110\66\117\116\116\111\110\115"})  spawn(function()    while wait() do     if ote.flags.MainButtons == true then    game.Players.LocalPlayer.PlayerGui.ScreenGui.MainButtons.Visible = false else   game.Players.LocalPlayer.PlayerGui.ScreenGui.MainButtons.Visible = true end end   end) local c = ote:Toggle("\68\101\115\116\114\111\121\32\71\85\73", {flag = "\68\101\115\116\114\111\121\71\85\73"})     spawn(function()   while wait() do  if ote.flags.DestroyGUI then  game:GetService("\67\111\114\101\71\117\105").ScreenGui:Destroy() end end end) local h = ote:Button("\83\109\97\108\108\32\72\117\100", function() game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.Visible = false game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHubMobile.Visible = true game.Players.LocalPlayer.PlayerGui.ScreenGui.PlayerList.Position = UDim2.new(1,-20,0,100) end) local h = ote:Button("\76\97\114\103\101\32\72\117\100", function() game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHub.Visible = true game.Players.LocalPlayer.PlayerGui.ScreenGui.LobbyHubMobile.Visible = false game.Players.LocalPlayer.PlayerGui.ScreenGui.PlayerList.Position = UDim2.new(1,-20,0,20) end) local rh = ote:Button("\82\101\99\99\111\110\101\99\116", function() local ac = game:GetService("\84\101\108\101\112\111\114\116\83\101\114\118\105\99\101")  ac:Teleport(4390380541) end) local rh = ote:Button("\42\83\117\98\115\99\114\105\98\101\32\84\111\58\32\76\117\120\99\105\100\121\42", function() end) local rh = ote:Button("\42\68\105\115\99\111\114\100\58\227\128\144\76\117\120\227\128\145\35\57\51\51\51\42", function() end) local ote = j:CreateWindow("\42\68\117\110\103\101\111\110\42") local h = ote:Button("\83\109\97\108\108\32\68\117\110\103\101\111\110\32\72\117\100", function() game.Players.LocalPlayer.PlayerGui.ScreenGui.DungeonHub.Visible = false game.Players.LocalPlayer.PlayerGui.ScreenGui.DungeonHubMobile.Visible = true end) local h = ote:Button("\76\97\114\103\101\32\68\117\110\103\101\111\110\32\72\117\100", function() game.Players.LocalPlayer.PlayerGui.ScreenGui.DungeonHub.Visible = true game.Players.LocalPlayer.PlayerGui.ScreenGui.DungeonHubMobile.Visible = false end) local h = ote:Button("\78\111\32\68\117\110\103\101\111\110\32\72\117\100", function() game.Players.LocalPlayer.PlayerGui.ScreenGui.DungeonHub.Visible = false game.Players.LocalPlayer.PlayerGui.ScreenGui.DungeonHubMobile.Visible = false end) local rh = ote:Button("\65\117\116\111\32\67\111\109\112\108\101\116\101\32\68\117\110\103\101\111\110", function() local kr=function(d) warn("\91\43\93\58\32"..d) end game:GetService('RunService').Stepped:connect(function() pcall(function() game.Players.LocalPlayer.Character:findFirstChildOfClass("\72\117\109\97\110\111\105\100"):ChangeState(11) end) end) local jk=game.Players.LocalPlayer function ac(m,b,f) local g=game:GetService("\84\119\101\101\110\83\101\114\118\105\99\101") local ig=TweenInfo.new((b-m).Magnitude/80,Enum.EasingStyle.Quad) local ei=tick() local ot,m=pcall(function() local ot=g:Create(jk.Character["\72\117\109\97\110\111\105\100\82\111\111\116\80\97\114\116"], ig, {CFrame=f}) ot:Play() end) if not ot then return m end end while wait()do pcall(function() if game.Players.LocalPlayer.Character~=nil then local po=game.Players.LocalPlayer.Character if game.workspace:FindFirstChild("\76\111\98\98\121") then  kr("\68\117\110\103\101\111\110\58\32"..tostring(_jkr.Dungeon.Location)) kr("\68\105\102\102\105\99\117\108\116\58\32"..tostring(_jkr.Dungeon.Difficulty)) kr("\72\97\114\100\99\111\114\101\58\32"..tostring(_jkr.Dungeon.Hardcore)) kr("\67\114\101\97\116\105\110\103\32\76\111\98\98\121")local cp="\67\114\101\97\116\101\76\111\98\98\121" local a=game:GetService("\82\101\112\108\105\99\97\116\101\100\83\116\111\114\97\103\101").Modules.Network.RemoteFunction;a:InvokeServer(cp,_jkr.Dungeon) wait(0.3) kr("\83\116\97\114\116\105\110\103\32\68\117\110\103\101\111\110") local b="\83\116\97\114\116\68\117\110\103\101\111\110" local _=game:GetService("\82\101\112\108\105\99\97\116\101\100\83\116\111\114\97\103\101").Modules.Network.RemoteEvent _:FireServer(b) end if not workspace:FindFirstChild("\76\111\98\98\121") then kr("\83\116\97\114\116\101\100\44\32\87\97\105\116\32\117\110\116\105\108\108\32\99\111\109\112\108\101\116\101\100") end weapon=nil murder=false directmurder=false mouse=game.Players.LocalPlayer:GetMouse() function l() local s={} local ms={} local qm={} for w,x in pairs(game.Workspace.Enemies:GetChildren()) do if x~=game.Players.LocalPlayer then table.insert(s,x) end end for w,x in pairs(s) do if x.HumanoidRootPart~=nil then local fqm=x:FindFirstChild("\72\117\109\97\110\111\105\100\82\111\111\116\80\97\114\116") if fqm~=nil then local lf=(x:FindFirstChild("\72\117\109\97\110\111\105\100\82\111\111\116\80\97\114\116").Position-game.Workspace.CurrentCamera.CFrame.p).magnitude local dl=Ray.new(game.Workspace.CurrentCamera.CFrame.p, (mouse.Hit.p-game.Workspace.CurrentCamera.CFrame.p).unit*lf) local hd,C=game.Workspace:FindPartOnRay(dl,game.Workspace) local rhd=math.floor((C-fqm.Position).magnitude) ms[x.Name..w]={} ms[x.Name..w].dist=lf ms[x.Name..w].plr=x ms[x.Name..w].diff=rhd table.insert(qm,rhd) end end end if unpack(qm)==nil then return nil end local krh=math.floor(math.min(unpack(qm))) if krh>20 then return nil end for w,x in pairs(ms) do if x.diff==krh then return x.plr end end return nil end mouse.KeyDown:Connect(function(r) if r=="\114"then murder=true end end) mouse.KeyUp:Connect(function(r) if r=="\114" then murder=false end end) for w,x in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if x:IsA("\77\111\100\101\108") and x:FindFirstChild("\72\97\110\100\108\101") then weapon=x end end game:GetService('RunService').Stepped:connect(function() if murder==true then for w,x in pairs(game.Workspace.Enemies:GetChildren()) do if x:FindFirstChild("\72\117\109\97\110\111\105\100") then game:GetService("\82\101\112\108\105\99\97\116\101\100\83\116\111\114\97\103\101").Modules.Network.RemoteEvent:FireServer("\87\101\97\112\111\110\68\97\109\97\103\101", ""..weapon.Name.."", x.Humanoid) end end end if murderdirect==true then for w,x in pairs(game.Workspace.Enemies:GetChildren()) do if x:FindFirstChild("\72\117\109\97\110\111\105\100") then local jkr=l() game:GetService("\82\101\112\108\105\99\97\116\101\100\83\116\111\114\97\103\101").Modules.Network.RemoteEvent:FireServer("\87\101\97\112\111\110\68\97\109\97\103\101", ""..weapon.Name.."", jkr.Humanoid) end  end end end) local gj=workspace["\69\110\101\109\105\101\115"] if not workspace:FindFirstChild("\76\111\98\98\121") then for w,x in next, po:GetChildren() do if x:IsA("\77\111\100\101\108") then for I,J in next, gj:GetChildren() do if J:FindFirstChild("\72\117\109\97\110\111\105\100") and J:FindFirstChild("\72\117\109\97\110\111\105\100\82\111\111\116\80\97\114\116") then repeat kr("\75\105\108\108\105\110\103\32\69\110\101\109\105\101\115\32"..tostring(J.Name)) kr(tostring(J.Name).."\32\104\101\97\108\116\104\32\100\101\99\114\101\97\115\101\100\32"..tostring(J.Humanoid.Health).."\32\98\121\32\121\111\117") ac(jk.Character.HumanoidRootPart.Position, J.HumanoidRootPart.Position, J.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)) murder=true murder=false local igj=game:GetService("\82\101\112\108\105\99\97\116\101\100\83\116\111\114\97\103\101").Modules.Network.RemoteEvent;igj:FireServer("\87\101\97\112\111\110\68\97\109\97\103\101",x.Name,J.Humanoid) wait() until  J.Humanoid.Health==0 end end end end end  end end) end end) local eig = ote:Toggle("\78\111\32\67\108\105\112", {flag = "\110\111\99\108\105\112"}) spawn(function() while wait(0.4) do if ote.flags.noclip == true then eig = true game:GetService('RunService').Stepped:connect(function() if eig then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) else  eig = false game:GetService('RunService').Stepped:connect(function() if eig then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) end end end) local te = ote:Toggle("\83\117\112\101\114\32\83\112\101\101\100", {flag = "\83\112\101\101\100"})   spawn(function()  while wait(0.1) do if ote.flags.Speed  == true then    game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 200 else  game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end end end) local ote = j:CreateWindow("\42\84\101\108\101\112\111\114\116\115\42") local ac = ote:Button("\85\112\103\114\97\100\101", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-487.72818, 32.6185799, 450.790527, 0.0597854964, -8.86136178e-08, 0.998211265, -8.07926348e-09, 1, 8.92563037e-08, -0.998211265, -1.34010438e-08, 0.0597854964) end) local ac = ote:Button("\83\101\108\108", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-419.121796, 25.2000008, 409.243561, 0.952717423, 5.15856016e-08, -0.303857893, -5.80822057e-09, 1, 1.51557742e-07, 0.303857893, -1.42626789e-07, 0.952717423) end) local ac = ote:Button("\76\101\97\100\101\114\66\111\97\114\100\115", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-446.34613, 23.2628002, 477.11853, -0.644605398, -6.02607599e-08, 0.76451546, -8.66264038e-09, 1, 7.15182082e-08, -0.76451546, 3.94783015e-08, -0.644605398) end)
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