Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor:
- VRAM: 2016 MB
- Driver: 23.21.13.8813
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.302 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.329200 ms
- 2019-11-12T23:25:53 0.021 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-11-12T23:25:53 0.066 INF Texture quality is set to 2
- 2019-11-12T23:25:53 0.066 INF Precaching...
- 2019-11-12T23:25:53 0.071 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-11-12T23:25:53 0.152 INF [EAC] Initializing ...
- 2019-11-12T23:25:53 0.155 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-11-12T23:25:55 2.607 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-11-12T23:25:55 2.610 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-11-12T23:25:58 5.098 INF Precaching file: Data/Bundles/terraintextures
- 2019-11-12T23:25:59 6.848 INF Precaching done
- 2019-11-12T23:25:59 6.953 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.769900 ms
- 2019-11-12T23:26:00 7.088 INF Awake
- 2019-11-12T23:26:00 7.129 WRN Localization: Duplicate key "resourceLeadBundle" found! Please check Localization file. Skipping entry...
- 2019-11-12T23:26:00 7.129 WRN Localization: Duplicate key "resourceLeadBundleDesc" found! Please check Localization file. Skipping entry...
- 2019-11-12T23:26:00 7.144 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
- Localization language: Spanish
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-11-12T23:26:00 7.155 INF Version: Alpha 18.1 (b7) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
- 2019-11-12T23:26:00 7.155 INF System information:
- 2019-11-12T23:26:00 7.156 INF OS: Windows 10 (10.0.0) 64bit
- 2019-11-12T23:26:00 7.156 INF CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (cores: 8)
- 2019-11-12T23:26:00 7.156 INF RAM: 8111 MB
- 2019-11-12T23:26:00 7.156 INF GPU: NVIDIA GeForce GTX 960 (2016 MB)
- 2019-11-12T23:26:00 7.157 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-11-12T23:26:00 7.157 INF Last played version: Alpha 18.1
- 2019-11-12T23:26:00 7.157 INF Local UTC offset: -3 hours
- 2019-11-12T23:26:00 7.164 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-12__23-25-41.txt
- 2019-11-12T23:26:00 7.165 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-11-12T23:26:00 7.165 INF Starting PlayerInputManager...
- 2019-11-12T23:26:00 7.189 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-11-12T23:26:00 7.287 INF Starting UserProfileManager...
- 2019-11-12T23:26:00 7.393 INF Occlusion: Awake
- 2019-11-12T23:26:00 7.402 INF ApplyAllOptions streaming True, budget 1814.4 MB
- 2019-11-12T23:26:00 7.403 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-11-12T23:26:00 7.403 INF Texture quality is set to 2
- 2019-11-12T23:26:00 7.403 INF ApplyTextureFilter 0, AF Disable
- 2019-11-12T23:26:00 7.692 INF [MODS] No mods folder found
- 2019-11-12T23:26:00 7.707 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-12T23:26:00 7.763 INF Loading permissions file done.
- 2019-11-12T23:26:00 7.818 INF Awake done in 729 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
- Total: 9.797300 ms (FindLiveObjects: 0.682100 ms CreateObjectMapping: 0.344500 ms MarkObjects: 8.703900 ms DeleteObjects: 0.066000 ms)
- 2019-11-12T23:26:01 8.060 INF User joined: Bruno11white
- 2019-11-12T23:26:01 8.455 INF Reloading serveradmin.xml
- 2019-11-12T23:26:01 8.455 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-11-12T23:26:01 8.455 INF Loading permissions file done.
- 2019-11-12T23:26:02 9.925 INF UMA Overlay loading took 1359 ms
- 2019-11-12T23:26:02 9.927 INF UMA Slot loading took 1 ms
- 2019-11-12T23:26:04 11.266 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2019-11-12T23:26:04 11.750 INF WorldStaticData.Init() needed 1.574s
- 2019-11-12T23:26:05 12.982 INF [Steamworks.NET] Login ok.
- 2019-11-12T23:26:06 13.410 INF AchievementManager: Received stats and achievements from Steam
- 2019-11-12T23:26:30 37.366 INF NET: Starting server protocols
- 2019-11-12T23:26:30 37.397 INF NET: LiteNetLib server started
- 2019-11-12T23:26:30 37.398 INF [Steamworks.NET] NET: Server started
- 2019-11-12T23:26:30 37.399 INF Started thread SteamNetworkingServer
- 2019-11-12T23:26:30 37.399 INF StartGame
- 2019-11-12T23:26:30 37.446 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 25
- GamePref.BlockDamageAIBM = 25
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Brunito
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 1
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 56
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 30
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureFilter = 0
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 2
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.2
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 10000
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198384914984
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Bruno11white
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\User\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\User\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-11-12T23:26:30 37.478 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-11-12T23:26:30 37.967 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2019-11-12T23:26:30 37.967 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2019-11-12T23:26:30 37.967 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2019-11-12T23:26:36 43.376 INF Block IDs with mapping
- 2019-11-12T23:26:36 43.376 INF BlockIDs from Mapping
- 2019-11-12T23:26:38 45.174 INF Item IDs with mapping
- 2019-11-12T23:26:38 45.175 INF ItemIDs from Mapping
- 2019-11-12T23:26:44 51.718 INF createWorld: Navezgane, Brunito, GameModeSurvival
- 2019-11-12T23:26:44 51.718 INF Occlusion: Disabled
- 2019-11-12T23:26:45 52.141 INF Started thread ChunkRegeneration
- 2019-11-12T23:26:45 52.141 INF Started thread ChunkCalc
- 2019-11-12T23:26:45 52.763 INF World.Load: Navezgane
- 2019-11-12T23:26:45 52.775 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
- 2019-11-12T23:26:45 52.780 INF BloodMoon SetDay: day 30, last day 23, freq 7, range 0
- 2019-11-12T23:26:48 55.325 INF ShapeControllers: 64
- 2019-11-12T23:26:52 59.019 INF Started thread GenerateChunks
- 2019-11-12T23:26:52 59.317 INF Loading dtm raw file took 285ms
- 2019-11-12T23:26:52 59.459 INF Biomes image size w= 3072, h = 3072
- 2019-11-12T23:26:52 59.619 INF Loading and creating biomes took 301ms
- 2019-11-12T23:26:55 62.343 INF Loading and creating shader control textures took 2724ms
- 2019-11-12T23:26:55 62.720 INF Loading and parsing of generator took 376ms
- 2019-11-12T23:26:55 62.744 INF Started thread SaveChunks C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/Brunito\Region
- 2019-11-12T23:26:56 63.842 INF [DECO] read 126/261
- 2019-11-12T23:26:57 64.706 INF AstarManager Init
- 2019-11-12T23:26:58 65.265 INF Weather Packages Created FROM BIOMES
- 2019-11-12T23:26:58 65.267 INF createWorld() done
- 2019-11-12T23:26:58 65.268 INF Calculating world hashes
- 2019-11-12T23:26:58 65.271 INF Loading players.xml
- 2019-11-12T23:26:58 65.481 INF Created player with id=171
- 2019-11-12T23:26:58 65.569 WRN InitBreadCrumbs Bruno11white (-1871.2, 57.3, 439.3)
- 2019-11-12T23:26:58 65.574 INF Loaded player
- 2019-11-12T23:26:59 66.086 INF VehicleManager C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/Brunito/vehicles.dat, loaded 2
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-12T23:26:59 66.305 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2019-11-12T23:26:59 66.305 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2019-11-12T23:26:59 66.305 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
- 2019-11-12T23:26:59 66.305 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
- 2019-11-12T23:26:59 66.305 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2019-11-12T23:26:59 66.305 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2019-11-12T23:26:59 66.305 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- 2019-11-12T23:26:59 66.307 INF Origin Reposition (0.0, 0.0, 0.0) to (-1856.0, 48.0, 432.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-12T23:26:59 66.434 INF OpenSpawnWindow
- 2019-11-12T23:26:59 66.488 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-12T23:27:00 67.139 INF [DECO] written 126/261
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-12T23:27:00 67.823 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-12T23:27:01 68.334 INF Respawn almost done
- 2019-11-12T23:27:01 68.341 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1871, 57, 439): localplayer
- 2019-11-12T23:27:01 68.345 INF DMS Entered Game!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-11-12T23:27:02 69.949 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130472745336837, public IP=181.228.112.98
- 2019-11-12T23:27:02 69.961 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2019-11-12T23:27:03 70.334 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986809011, server SteamID=90130472745336837, server public IP=181.228.112.98, server port=26900
- 2019-11-12T23:27:03 70.337 INF [Steamworks.NET] Lobby entered: 109775240986809011
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- 2019-11-12T23:27:06 73.390 INF Saving 31 of chunks took 41ms
- 2019-11-12T23:27:06 73.541 INF Calculating hashes took 8272 ms (world size 683 MiB)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- 2019-11-12T23:27:30 97.091 INF Time: 1.40m FPS: 57.92 Heap: 1330.0MB Max: 1330.0MB Chunks: 169 CGO: 118 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3244.8MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- 2019-11-12T23:28:00 127.363 INF Time: 1.90m FPS: 58.39 Heap: 1281.6MB Max: 1330.0MB Chunks: 169 CGO: 118 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3246.6MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- 2019-11-12T23:28:30 157.623 INF Time: 2.41m FPS: 58.07 Heap: 1317.6MB Max: 1330.0MB Chunks: 169 CGO: 118 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3247.0MB
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
- (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement