Advertisement
Guest User

Untitled

a guest
Nov 12th, 2019
166
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 72.54 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  9. Vendor:
  10. VRAM: 2016 MB
  11. Driver: 23.21.13.8813
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.302 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 2.329200 ms
  21. 2019-11-12T23:25:53 0.021 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-11-12T23:25:53 0.066 INF Texture quality is set to 2
  23. 2019-11-12T23:25:53 0.066 INF Precaching...
  24. 2019-11-12T23:25:53 0.071 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2019-11-12T23:25:53 0.152 INF [EAC] Initializing ...
  26. 2019-11-12T23:25:53 0.155 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2019-11-12T23:25:55 2.607 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2019-11-12T23:25:55 2.610 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2019-11-12T23:25:58 5.098 INF Precaching file: Data/Bundles/terraintextures
  30. 2019-11-12T23:25:59 6.848 INF Precaching done
  31. 2019-11-12T23:25:59 6.953 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 2.769900 ms
  34. 2019-11-12T23:26:00 7.088 INF Awake
  35. 2019-11-12T23:26:00 7.129 WRN Localization: Duplicate key "resourceLeadBundle" found! Please check Localization file. Skipping entry...
  36. 2019-11-12T23:26:00 7.129 WRN Localization: Duplicate key "resourceLeadBundleDesc" found! Please check Localization file. Skipping entry...
  37. 2019-11-12T23:26:00 7.144 WRN Localization: Duplicate key "xuiWater" found! Please check Localization file. Skipping entry...
  38. Localization language: Spanish
  39.  
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  41.  
  42. 2019-11-12T23:26:00 7.155 INF Version: Alpha 18.1 (b7) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
  43. 2019-11-12T23:26:00 7.155 INF System information:
  44. 2019-11-12T23:26:00 7.156 INF OS: Windows 10 (10.0.0) 64bit
  45. 2019-11-12T23:26:00 7.156 INF CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (cores: 8)
  46. 2019-11-12T23:26:00 7.156 INF RAM: 8111 MB
  47. 2019-11-12T23:26:00 7.156 INF GPU: NVIDIA GeForce GTX 960 (2016 MB)
  48. 2019-11-12T23:26:00 7.157 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  49. 2019-11-12T23:26:00 7.157 INF Last played version: Alpha 18.1
  50. 2019-11-12T23:26:00 7.157 INF Local UTC offset: -3 hours
  51. 2019-11-12T23:26:00 7.164 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-11-12__23-25-41.txt
  52. 2019-11-12T23:26:00 7.165 INF Not running in Big Picture Mode, no on-screen keyboard available
  53. 2019-11-12T23:26:00 7.165 INF Starting PlayerInputManager...
  54. 2019-11-12T23:26:00 7.189 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  60. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  61. 2019-11-12T23:26:00 7.287 INF Starting UserProfileManager...
  62. 2019-11-12T23:26:00 7.393 INF Occlusion: Awake
  63. 2019-11-12T23:26:00 7.402 INF ApplyAllOptions streaming True, budget 1814.4 MB
  64. 2019-11-12T23:26:00 7.403 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  65. 2019-11-12T23:26:00 7.403 INF Texture quality is set to 2
  66. 2019-11-12T23:26:00 7.403 INF ApplyTextureFilter 0, AF Disable
  67. 2019-11-12T23:26:00 7.692 INF [MODS] No mods folder found
  68. 2019-11-12T23:26:00 7.707 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2019-11-12T23:26:00 7.763 INF Loading permissions file done.
  70. 2019-11-12T23:26:00 7.818 INF Awake done in 729 ms
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  73. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  74.  
  75. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
  76. Total: 9.797300 ms (FindLiveObjects: 0.682100 ms CreateObjectMapping: 0.344500 ms MarkObjects: 8.703900 ms DeleteObjects: 0.066000 ms)
  77.  
  78. 2019-11-12T23:26:01 8.060 INF User joined: Bruno11white
  79. 2019-11-12T23:26:01 8.455 INF Reloading serveradmin.xml
  80. 2019-11-12T23:26:01 8.455 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2019-11-12T23:26:01 8.455 INF Loading permissions file done.
  82. 2019-11-12T23:26:02 9.925 INF UMA Overlay loading took 1359 ms
  83. 2019-11-12T23:26:02 9.927 INF UMA Slot loading took 1 ms
  84. 2019-11-12T23:26:04 11.266 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  85. 2019-11-12T23:26:04 11.750 INF WorldStaticData.Init() needed 1.574s
  86. 2019-11-12T23:26:05 12.982 INF [Steamworks.NET] Login ok.
  87. 2019-11-12T23:26:06 13.410 INF AchievementManager: Received stats and achievements from Steam
  88. 2019-11-12T23:26:30 37.366 INF NET: Starting server protocols
  89. 2019-11-12T23:26:30 37.397 INF NET: LiteNetLib server started
  90. 2019-11-12T23:26:30 37.398 INF [Steamworks.NET] NET: Server started
  91. 2019-11-12T23:26:30 37.399 INF Started thread SteamNetworkingServer
  92. 2019-11-12T23:26:30 37.399 INF StartGame
  93. 2019-11-12T23:26:30 37.446 INF Persistent GamePrefs saved
  94. GamePref.AdminFileName = serveradmin.xml
  95. GamePref.AirDropFrequency = 72
  96. GamePref.AirDropMarker = True
  97. GamePref.AutopilotMode = 0
  98. GamePref.BedrollDeadZoneSize = 15
  99. GamePref.BedrollExpiryTime = 45
  100. GamePref.BlockDamageAI = 25
  101. GamePref.BlockDamageAIBM = 25
  102. GamePref.BlockDamagePlayer = 300
  103. GamePref.BloodMoonEnemyCount = 8
  104. GamePref.BloodMoonFrequency = 7
  105. GamePref.BloodMoonRange = 0
  106. GamePref.BloodMoonWarning = 8
  107. GamePref.BuildCreate = False
  108. GamePref.ConnectToServerIP = 127.0.0.1
  109. GamePref.ConnectToServerPort = 26900
  110. GamePref.ControlPanelEnabled = False
  111. GamePref.ControlPanelPort = 8080
  112. GamePref.CraftTimer =
  113. GamePref.CreateLevelDim = 8
  114. GamePref.CreateLevelName = My Level
  115. GamePref.CreativeMenuEnabled = False
  116. GamePref.DayCount = 3
  117. GamePref.DayLightLength = 18
  118. GamePref.DayNightLength = 60
  119. GamePref.DebugMenuEnabled = False
  120. GamePref.DebugMenuShowTasks = False
  121. GamePref.DebugStopEnemiesMoving = False
  122. GamePref.DropOnDeath = 0
  123. GamePref.DropOnQuit = 0
  124. GamePref.DynamicSpawner =
  125. GamePref.EACEnabled = False
  126. GamePref.EnemyDifficulty = 0
  127. GamePref.EnemySpawnMode = True
  128. GamePref.FavoriteServersList =
  129. GamePref.FragLimit = 20
  130. GamePref.GameDifficulty = 1
  131. GamePref.GameGuidClient =
  132. GamePref.GameMode = GameModeSurvival
  133. GamePref.GameName = Brunito
  134. GamePref.GameNameClient = My Game
  135. GamePref.GameVersion = Alpha 18.1
  136. GamePref.GameWorld = Navezgane
  137. GamePref.HideCommandExecutionLog = 0
  138. GamePref.JoiningOptions = True
  139. GamePref.LandClaimCount = 1
  140. GamePref.LandClaimDeadZone = 30
  141. GamePref.LandClaimDecayMode = 0
  142. GamePref.LandClaimExpiryTime = 3
  143. GamePref.LandClaimOfflineDurabilityModifier = 4
  144. GamePref.LandClaimOnlineDurabilityModifier = 4
  145. GamePref.LandClaimSize = 41
  146. GamePref.LastGameResetRevision = 13
  147. GamePref.LastLoadedPrefab =
  148. GamePref.LastLoadedPrefabSize =
  149. GamePref.LootAbundance = 200
  150. GamePref.LootRespawnDays = 5
  151. GamePref.LootTimer =
  152. GamePref.MatchLength = 10
  153. GamePref.MaxSpawnedAnimals = 50
  154. GamePref.MaxSpawnedZombies = 60
  155. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  156. GamePref.NoGraphicsMode = False
  157. GamePref.OptionsAA = 1
  158. GamePref.OptionsAllowController = True
  159. GamePref.OptionsAmbientVolumeLevel = 1
  160. GamePref.OptionsAudioOcclusion = False
  161. GamePref.OptionsBackgroundGlobalOpacity = 1
  162. GamePref.OptionsControllerVibration = True
  163. GamePref.OptionsDeferredLighting = True
  164. GamePref.OptionsDisableChunkLODs = False
  165. GamePref.OptionsDynamicMusicDailyTime = 0.3
  166. GamePref.OptionsDynamicMusicEnabled = False
  167. GamePref.OptionsFieldOfView = 56
  168. GamePref.OptionsFieldOfViewNew = 65
  169. GamePref.OptionsForegroundGlobalOpacity = 1
  170. GamePref.OptionsGamma = 0.375
  171. GamePref.OptionsGfxBloom = False
  172. GamePref.OptionsGfxDOF = False
  173. GamePref.OptionsGfxMotionBlur = 0
  174. GamePref.OptionsGfxOcclusion = False
  175. GamePref.OptionsGfxSSAO = False
  176. GamePref.OptionsGfxSSReflections = 1
  177. GamePref.OptionsGfxSunShafts = False
  178. GamePref.OptionsGraphicsQuality = 1
  179. GamePref.OptionsGrassDistance = 0
  180. GamePref.OptionsHudOpacity = 1
  181. GamePref.OptionsHudSize = 2
  182. GamePref.OptionsInterfaceSensitivity = 0.75
  183. GamePref.OptionsInvertMouse = False
  184. GamePref.OptionsJournalPopup = True
  185. GamePref.OptionsLODDistance = 0.25
  186. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  187. GamePref.OptionsMicVolumeLevel = 0.75
  188. GamePref.OptionsMouseSensitivity = 0.5
  189. GamePref.OptionsMusicVolumeLevel = 0.5
  190. GamePref.OptionsOverallAudioVolumeLevel = 1
  191. GamePref.OptionsPlayChanceFrequency = 3
  192. GamePref.OptionsPlayChanceProbability = 0.983
  193. GamePref.OptionsPlayerModel = playerMale
  194. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  195. GamePref.OptionsPOICulling = 1
  196. GamePref.OptionsReflectedShadows = False
  197. GamePref.OptionsReflectionBounces = 1
  198. GamePref.OptionsReflectionCullList = Default
  199. GamePref.OptionsReflectionFarClip = 30
  200. GamePref.OptionsReflectionQuality = 0
  201. GamePref.OptionsReflectionRefreshMode = ViaScripting
  202. GamePref.OptionsReflectionRefreshRate = 0
  203. GamePref.OptionsReflectionShadowDistance = 0
  204. GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsScreenBoundsValue = 1
  207. GamePref.OptionsShadowDistance = 0
  208. GamePref.OptionsShowCompass = True
  209. GamePref.OptionsShowCrosshair = True
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsStreamingMipmapsBudget = 4096
  212. GamePref.OptionsStreamingMipmapsEnabled = True
  213. GamePref.OptionsTempCelsius = True
  214. GamePref.OptionsTextureFilter = 0
  215. GamePref.OptionsTextureQuality = 2
  216. GamePref.OptionsTreeDistance = 4
  217. GamePref.OptionsTreeQuality = 1
  218. GamePref.OptionsUMATextureQuality = 2
  219. GamePref.OptionsViewDistance = 5
  220. GamePref.OptionsVoiceChatEnabled = True
  221. GamePref.OptionsVoiceVolumeLevel = 0.75
  222. GamePref.OptionsVsync = 1
  223. GamePref.OptionsWaterParticleLimiter = 0.2
  224. GamePref.OptionsWaterQuality = 0
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 10000
  227. GamePref.PersistentPlayerProfiles = True
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId = 76561198384914984
  230. GamePref.PlayerKillingMode = 2
  231. GamePref.PlayerName = Bruno11white
  232. GamePref.PlayerSafeZoneHours = 7
  233. GamePref.PlayerSafeZoneLevel = 5
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = C:\Users\User\AppData\Roaming/7DaysToDie/Saves
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription =
  242. GamePref.ServerDisabledNetworkProtocols =
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxAllowedViewDistance = 12
  247. GamePref.ServerMaxPlayerCount = 8
  248. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  249. GamePref.ServerName = Default Server
  250. GamePref.ServerPort = 26900
  251. GamePref.ServerReservedSlots = 0
  252. GamePref.ServerReservedSlotsPermission = 100
  253. GamePref.ServerVisibility = 1
  254. GamePref.ServerWebsiteURL =
  255. GamePref.ShowFriendPlayerOnMap = True
  256. GamePref.TelnetEnabled = False
  257. GamePref.TelnetFailedLoginLimit = 10
  258. GamePref.TelnetFailedLoginsBlocktime = 10
  259. GamePref.TelnetPort = 25003
  260. GamePref.TerminalWindowEnabled = True
  261. GamePref.UNUSED_OptionsBloom =
  262. GamePref.UNUSED_OptionsDOF =
  263. GamePref.UNUSED_OptionsImageEffects =
  264. GamePref.UNUSED_OptionsMotionBlur =
  265. GamePref.UNUSED_OptionsObjectBlur =
  266. GamePref.UNUSED_OptionsSSAO =
  267. GamePref.UNUSED_OptionsSunShafts =
  268. GamePref.UserDataFolder = C:\Users\User\AppData\Roaming/7DaysToDie
  269. GamePref.WorldGenSeed =
  270. GamePref.WorldGenSize = 8192
  271. GamePref.XPMultiplier = 300
  272. GamePref.ZombieBMMove = 3
  273. GamePref.ZombieFeralMove = 3
  274. GamePref.ZombieMove = 0
  275. GamePref.ZombieMoveNight = 3
  276. GamePref.ZombiePlayers = True
  277. GameStat.AirDropFrequency = 0
  278. GameStat.AirDropMarker = False
  279. GameStat.AllowedViewDistance = 12
  280. GameStat.AnimalCount = 0
  281. GameStat.AutoParty = False
  282. GameStat.BedrollExpiryTime = 45
  283. GameStat.BlockDamagePlayer = 100
  284. GameStat.BloodMoonDay = 0
  285. GameStat.BloodMoonEnemyCount = 8
  286. GameStat.BloodMoonWarning = 8
  287. GameStat.ChunkStabilityEnabled = True
  288. GameStat.CraftTimer =
  289. GameStat.CurrentRoundIx = 0
  290. GameStat.DayLightLength = 18
  291. GameStat.DayLimitActive = False
  292. GameStat.DayLimitThisRound = 0
  293. GameStat.DropOnDeath = 1
  294. GameStat.DropOnQuit = 0
  295. GameStat.EnemyCount = 0
  296. GameStat.EnemyDifficulty = Normal
  297. GameStat.EnemySpawnMode = True
  298. GameStat.FragLimitActive = False
  299. GameStat.FragLimitThisRound = 0
  300. GameStat.GameDifficulty = 2
  301. GameStat.GameDifficultyBonus = 1
  302. GameStat.GameModeId = 0
  303. GameStat.GameState = 0
  304. GameStat.GlobalMessageToShow =
  305. GameStat.IsCreativeMenuEnabled = False
  306. GameStat.IsFlyingEnabled = False
  307. GameStat.IsPlayerCollisionEnabled = True
  308. GameStat.IsPlayerDamageEnabled = True
  309. GameStat.IsResetMapOnRestart = False
  310. GameStat.IsSaveSupplyCrates = True
  311. GameStat.IsSpawnEnemies = True
  312. GameStat.IsSpawnNearOtherPlayer = False
  313. GameStat.IsTeleportEnabled = False
  314. GameStat.IsVersionCheckDone = True
  315. GameStat.LandClaimCount = 1
  316. GameStat.LandClaimDeadZone = 30
  317. GameStat.LandClaimDecayMode = 0
  318. GameStat.LandClaimExpiryTime = 3
  319. GameStat.LandClaimOfflineDurabilityModifier = 32
  320. GameStat.LandClaimOnlineDurabilityModifier = 32
  321. GameStat.LandClaimSize = 41
  322. GameStat.LoadScene =
  323. GameStat.LootTimer =
  324. GameStat.OptionsPOICulling = 0
  325. GameStat.PartySharedKillRange = 100
  326. GameStat.PlayerKillingMode = KillStrangersOnly
  327. GameStat.ScoreDiedMultiplier = -5
  328. GameStat.ScorePlayerKillMultiplier = 1
  329. GameStat.ScoreZombieKillMultiplier = 1
  330. GameStat.ShowAllPlayersOnMap = False
  331. GameStat.ShowFriendPlayerOnMap = True
  332. GameStat.ShowSpawnWindow = False
  333. GameStat.ShowWindow =
  334. GameStat.ShowZombieCounter = False
  335. GameStat.TimeLimitActive = False
  336. GameStat.TimeLimitThisRound = 0
  337. GameStat.TimeOfDayIncPerSec = 20
  338. GameStat.XPMultiplier = 100
  339. GameStat.ZombieHordeMeter = False
  340. 2019-11-12T23:26:30 37.478 INF StartAsServer
  341. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  342. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  343. 2019-11-12T23:26:30 37.967 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  344. 2019-11-12T23:26:30 37.967 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  345. 2019-11-12T23:26:30 37.967 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  346. 2019-11-12T23:26:36 43.376 INF Block IDs with mapping
  347. 2019-11-12T23:26:36 43.376 INF BlockIDs from Mapping
  348. 2019-11-12T23:26:38 45.174 INF Item IDs with mapping
  349. 2019-11-12T23:26:38 45.175 INF ItemIDs from Mapping
  350. 2019-11-12T23:26:44 51.718 INF createWorld: Navezgane, Brunito, GameModeSurvival
  351. 2019-11-12T23:26:44 51.718 INF Occlusion: Disabled
  352. 2019-11-12T23:26:45 52.141 INF Started thread ChunkRegeneration
  353. 2019-11-12T23:26:45 52.141 INF Started thread ChunkCalc
  354. 2019-11-12T23:26:45 52.763 INF World.Load: Navezgane
  355. 2019-11-12T23:26:45 52.775 INF BloodMoon SetDay: day 28, last day 21, freq 7, range 0
  356. 2019-11-12T23:26:45 52.780 INF BloodMoon SetDay: day 30, last day 23, freq 7, range 0
  357. 2019-11-12T23:26:48 55.325 INF ShapeControllers: 64
  358. 2019-11-12T23:26:52 59.019 INF Started thread GenerateChunks
  359. 2019-11-12T23:26:52 59.317 INF Loading dtm raw file took 285ms
  360. 2019-11-12T23:26:52 59.459 INF Biomes image size w= 3072, h = 3072
  361. 2019-11-12T23:26:52 59.619 INF Loading and creating biomes took 301ms
  362. 2019-11-12T23:26:55 62.343 INF Loading and creating shader control textures took 2724ms
  363. 2019-11-12T23:26:55 62.720 INF Loading and parsing of generator took 376ms
  364. 2019-11-12T23:26:55 62.744 INF Started thread SaveChunks C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/Brunito\Region
  365. 2019-11-12T23:26:56 63.842 INF [DECO] read 126/261
  366. 2019-11-12T23:26:57 64.706 INF AstarManager Init
  367. 2019-11-12T23:26:58 65.265 INF Weather Packages Created FROM BIOMES
  368. 2019-11-12T23:26:58 65.267 INF createWorld() done
  369. 2019-11-12T23:26:58 65.268 INF Calculating world hashes
  370. 2019-11-12T23:26:58 65.271 INF Loading players.xml
  371. 2019-11-12T23:26:58 65.481 INF Created player with id=171
  372. 2019-11-12T23:26:58 65.569 WRN InitBreadCrumbs Bruno11white (-1871.2, 57.3, 439.3)
  373. 2019-11-12T23:26:58 65.574 INF Loaded player
  374. 2019-11-12T23:26:59 66.086 INF VehicleManager C:\Users\User\AppData\Roaming/7DaysToDie/Saves/Navezgane/Brunito/vehicles.dat, loaded 2
  375. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  376.  
  377. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  378.  
  379. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  380.  
  381. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  382.  
  383. 2019-11-12T23:26:59 66.305 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  384. 2019-11-12T23:26:59 66.305 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  385. 2019-11-12T23:26:59 66.305 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
  386. 2019-11-12T23:26:59 66.305 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  387. 2019-11-12T23:26:59 66.305 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  388. 2019-11-12T23:26:59 66.305 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  389. 2019-11-12T23:26:59 66.305 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  390. 2019-11-12T23:26:59 66.307 INF Origin Reposition (0.0, 0.0, 0.0) to (-1856.0, 48.0, 432.0)
  391. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  392.  
  393. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  394.  
  395. 2019-11-12T23:26:59 66.434 INF OpenSpawnWindow
  396. 2019-11-12T23:26:59 66.488 INF StartGame done
  397. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  398.  
  399. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  400.  
  401. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  402.  
  403. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  404.  
  405. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  406. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  407. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  409.  
  410. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  411.  
  412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  415.  
  416. Calling Animator.GotoState on Synchronize layer
  417.  
  418. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  419.  
  420. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  421.  
  422. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  423.  
  424. 2019-11-12T23:27:00 67.139 INF [DECO] written 126/261
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. 2019-11-12T23:27:00 67.823 INF [Steamworks.NET] GameServer.Init successful
  446. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  447.  
  448. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  449.  
  450. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  451.  
  452. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  453.  
  454. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  455.  
  456. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  457.  
  458. NullReferenceException: Object reference not set to an instance of an object
  459. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  460. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  461. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  462. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  463. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  464. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  465. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  466.  
  467. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  468.  
  469. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  470.  
  471. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  472.  
  473. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  474.  
  475. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  476.  
  477. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  478.  
  479. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  480.  
  481. 2019-11-12T23:27:01 68.334 INF Respawn almost done
  482. 2019-11-12T23:27:01 68.341 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1871, 57, 439): localplayer
  483. 2019-11-12T23:27:01 68.345 INF DMS Entered Game!
  484. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  485.  
  486. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  487.  
  488. 2019-11-12T23:27:02 69.949 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130472745336837, public IP=181.228.112.98
  489. 2019-11-12T23:27:02 69.961 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  490. 2019-11-12T23:27:03 70.334 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986809011, server SteamID=90130472745336837, server public IP=181.228.112.98, server port=26900
  491. 2019-11-12T23:27:03 70.337 INF [Steamworks.NET] Lobby entered: 109775240986809011
  492. NullReferenceException: Object reference not set to an instance of an object
  493. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  494. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  495. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  496. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  497. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  498. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  499. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  500.  
  501. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  502.  
  503. 2019-11-12T23:27:06 73.390 INF Saving 31 of chunks took 41ms
  504. 2019-11-12T23:27:06 73.541 INF Calculating hashes took 8272 ms (world size 683 MiB)
  505. NullReferenceException: Object reference not set to an instance of an object
  506. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  507. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  508. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  509. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  510. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  511. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  512. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  513.  
  514. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  515.  
  516. NullReferenceException: Object reference not set to an instance of an object
  517. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  518. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  519. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  520. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  521. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  522. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  523. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  524.  
  525. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  526.  
  527. NullReferenceException: Object reference not set to an instance of an object
  528. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  529. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  530. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  531. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  532. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  533. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  534. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  535.  
  536. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  537.  
  538. NullReferenceException: Object reference not set to an instance of an object
  539. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  540. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  541. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  542. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  543. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  544. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  545. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  546.  
  547. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  548.  
  549. NullReferenceException: Object reference not set to an instance of an object
  550. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  551. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  552. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  553. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  554. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  555. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  556. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  557.  
  558. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  559.  
  560. NullReferenceException: Object reference not set to an instance of an object
  561. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  562. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  563. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  564. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  565. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  566. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  567. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  568.  
  569. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  570.  
  571. NullReferenceException: Object reference not set to an instance of an object
  572. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  573. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  574. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  575. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  576. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  577. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  578. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  579.  
  580. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  581.  
  582. NullReferenceException: Object reference not set to an instance of an object
  583. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  584. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  585. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  586. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  587. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  588. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  589. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  590.  
  591. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  592.  
  593. NullReferenceException: Object reference not set to an instance of an object
  594. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  595. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  596. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  597. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  598. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  599. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  600. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  601.  
  602. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  603.  
  604. NullReferenceException: Object reference not set to an instance of an object
  605. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  606. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  607. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  608. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  609. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  610. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  611. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  612.  
  613. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  614.  
  615. NullReferenceException: Object reference not set to an instance of an object
  616. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  617. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  618. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  619. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  620. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  621. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  622. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  623.  
  624. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  625.  
  626. NullReferenceException: Object reference not set to an instance of an object
  627. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  628. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  629. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  630. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  631. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  632. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  633. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  634.  
  635. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  636.  
  637. 2019-11-12T23:27:30 97.091 INF Time: 1.40m FPS: 57.92 Heap: 1330.0MB Max: 1330.0MB Chunks: 169 CGO: 118 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3244.8MB
  638. NullReferenceException: Object reference not set to an instance of an object
  639. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  640. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  641. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  642. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  643. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  644. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  645. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  646.  
  647. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  648.  
  649. NullReferenceException: Object reference not set to an instance of an object
  650. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  651. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  652. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  653. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  654. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  655. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  656. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  657.  
  658. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  659.  
  660. NullReferenceException: Object reference not set to an instance of an object
  661. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  662. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  663. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  664. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  665. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  666. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  667. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  668.  
  669. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  670.  
  671. NullReferenceException: Object reference not set to an instance of an object
  672. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  673. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  674. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  675. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  676. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  677. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  678. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  679.  
  680. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  681.  
  682. NullReferenceException: Object reference not set to an instance of an object
  683. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  684. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  685. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  686. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  687. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  688. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  689. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  690.  
  691. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  692.  
  693. NullReferenceException: Object reference not set to an instance of an object
  694. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  695. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  696. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  697. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  698. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  699. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  700. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  701.  
  702. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  703.  
  704. NullReferenceException: Object reference not set to an instance of an object
  705. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  706. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  707. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  708. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  709. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  710. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  711. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  712.  
  713. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  714.  
  715. NullReferenceException: Object reference not set to an instance of an object
  716. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  717. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  718. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  719. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  720. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  721. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  722. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  723.  
  724. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  725.  
  726. NullReferenceException: Object reference not set to an instance of an object
  727. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  728. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  729. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  730. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  731. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  732. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  733. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  734.  
  735. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  736.  
  737. NullReferenceException: Object reference not set to an instance of an object
  738. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  739. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  740. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  741. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  742. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  743. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  744. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  745.  
  746. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  747.  
  748. NullReferenceException: Object reference not set to an instance of an object
  749. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  750. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  751. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  752. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  753. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  754. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  755. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  756.  
  757. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  758.  
  759. NullReferenceException: Object reference not set to an instance of an object
  760. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  761. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  762. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  763. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  764. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  765. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  766. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  767.  
  768. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  769.  
  770. NullReferenceException: Object reference not set to an instance of an object
  771. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  772. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  773. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  774. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  775. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  776. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  777. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  778.  
  779. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  780.  
  781. NullReferenceException: Object reference not set to an instance of an object
  782. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  783. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  784. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  785. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  786. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  787. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  788. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  789.  
  790. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  791.  
  792. NullReferenceException: Object reference not set to an instance of an object
  793. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  794. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  795. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  796. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  797. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  798. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  799. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  800.  
  801. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  802.  
  803. 2019-11-12T23:28:00 127.363 INF Time: 1.90m FPS: 58.39 Heap: 1281.6MB Max: 1330.0MB Chunks: 169 CGO: 118 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3246.6MB
  804. NullReferenceException: Object reference not set to an instance of an object
  805. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  806. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  807. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  808. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  809. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  810. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  811. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  812.  
  813. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  814.  
  815. NullReferenceException: Object reference not set to an instance of an object
  816. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  817. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  818. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  819. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  820. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  821. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  822. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  823.  
  824. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  825.  
  826. NullReferenceException: Object reference not set to an instance of an object
  827. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  828. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  829. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  830. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  831. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  832. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  833. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  834.  
  835. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  836.  
  837. NullReferenceException: Object reference not set to an instance of an object
  838. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  839. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  840. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  841. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  842. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  843. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  844. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  845.  
  846. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  847.  
  848. NullReferenceException: Object reference not set to an instance of an object
  849. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  850. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  851. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  852. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  853. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  854. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  855. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  856.  
  857. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  858.  
  859. NullReferenceException: Object reference not set to an instance of an object
  860. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  861. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  862. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  863. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  864. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  865. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  866. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  867.  
  868. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  869.  
  870. NullReferenceException: Object reference not set to an instance of an object
  871. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  872. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  873. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  874. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  875. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  876. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  877. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  878.  
  879. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  880.  
  881. NullReferenceException: Object reference not set to an instance of an object
  882. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  883. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  884. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  885. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  886. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  887. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  888. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  889.  
  890. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  891.  
  892. NullReferenceException: Object reference not set to an instance of an object
  893. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  894. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  895. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  896. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  897. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  898. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  899. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  900.  
  901. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  902.  
  903. NullReferenceException: Object reference not set to an instance of an object
  904. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  905. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  906. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  907. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  908. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  909. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  910. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  911.  
  912. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  913.  
  914. NullReferenceException: Object reference not set to an instance of an object
  915. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  916. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  917. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  918. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  919. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  920. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  921. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  922.  
  923. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  924.  
  925. NullReferenceException: Object reference not set to an instance of an object
  926. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  927. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  928. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  929. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  930. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  931. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  932. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  933.  
  934. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  935.  
  936. NullReferenceException: Object reference not set to an instance of an object
  937. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  938. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  939. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  940. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  941. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  942. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  943. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  944.  
  945. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  946.  
  947. NullReferenceException: Object reference not set to an instance of an object
  948. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  949. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  950. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  951. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  952. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  953. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  954. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  955.  
  956. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  957.  
  958. NullReferenceException: Object reference not set to an instance of an object
  959. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  960. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  961. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  962. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  963. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  964. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  965. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  966.  
  967. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  968.  
  969. 2019-11-12T23:28:30 157.623 INF Time: 2.41m FPS: 58.07 Heap: 1317.6MB Max: 1330.0MB Chunks: 169 CGO: 118 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3247.0MB
  970. NullReferenceException: Object reference not set to an instance of an object
  971. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  972. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  973. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  974. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  975. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  976. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  977. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  978.  
  979. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  980.  
  981. NullReferenceException: Object reference not set to an instance of an object
  982. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  983. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  984. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  985. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  986. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  987. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  988. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  989.  
  990. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  991.  
  992. NullReferenceException: Object reference not set to an instance of an object
  993. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  994. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  995. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  996. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  997. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  998. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  999. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1000.  
  1001. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1002.  
  1003. NullReferenceException: Object reference not set to an instance of an object
  1004. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1005. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1006. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1007. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1008. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1009. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1010. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1011.  
  1012. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1013.  
  1014. NullReferenceException: Object reference not set to an instance of an object
  1015. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1016. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1017. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1018. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1019. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1020. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1021. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1022.  
  1023. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1024.  
  1025. NullReferenceException: Object reference not set to an instance of an object
  1026. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1027. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1028. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1029. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1030. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1031. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1032. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1033.  
  1034. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1035.  
  1036. NullReferenceException: Object reference not set to an instance of an object
  1037. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1038. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1039. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1040. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1041. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1042. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1043. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1044.  
  1045. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1046.  
  1047. NullReferenceException: Object reference not set to an instance of an object
  1048. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1049. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1050. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1051. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1052. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1053. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1054. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1055.  
  1056. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1057.  
  1058. NullReferenceException: Object reference not set to an instance of an object
  1059. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1060. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1061. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1062. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1063. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1064. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1065. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1066.  
  1067. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1068.  
  1069. NullReferenceException: Object reference not set to an instance of an object
  1070. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1071. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1072. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1073. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1074. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1075. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1076. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1077.  
  1078. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1079.  
  1080. NullReferenceException: Object reference not set to an instance of an object
  1081. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1082. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1083. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1084. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1085. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1086. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1087. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1088.  
  1089. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
  1090.  
  1091. NullReferenceException: Object reference not set to an instance of an object
  1092. at TileEntityWorkstation.HandleRecipeQueue (System.Single _timePassed) [0x00071] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1093. at TileEntityWorkstation.UpdateTick (World world) [0x0005c] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1094. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1095. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x00151] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1096. at GameManager.UpdateTick () [0x00073] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1097. at GameManager.gmUpdate () [0x00297] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1098. at GameManager.Update () [0x00000] in <fdb4c157aeba4bb6a27e1a331e2b6f9a>:0
  1099.  
  1100. (Filename: <fdb4c157aeba4bb6a27e1a331e2b6f9a> Line: 0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement