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mattjeanes

Compile log

Jun 5th, 2014
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  1.  
  2. C:\Users\Matt\Documents\TARDIS\NewInterior>D:
  3.  
  4. D:\>cd "D:\SteamLibrary\SteamApps\common\SourceFilmmaker\game\bin"
  5.  
  6. D:\SteamLibrary\SteamApps\common\SourceFilmmaker\game\bin>studiomdl.exe -nop4 -g
  7. ame "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" C:\Users\Matt\Documen
  8. ts\TARDIS\NewInterior\interior_new.qc
  9. qdir: "c:\users\matt\documents\tardis\newinterior\"
  10. gamedir: "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\"
  11. g_path: "C:\Users\Matt\Documents\TARDIS\NewInterior\interior_new.qc"
  12. Building binary model files...
  13. Working on "interior_new.qc"
  14. SMD MODEL interior_new_d.smd
  15. SMD MODEL interior_new_c.smd
  16. SMD MODEL interior_new_i.smd
  17. WARNING: model has too many verts, cutting into multiple models
  18. Processing LOD for material: Standardmaterial
  19. Processing LOD for material: Standardmaterial
  20. Processing LOD for material: Standardmaterial
  21. Processing LOD for material: Standardmaterial
  22. Processing LOD for material: Standardmaterial
  23. Processing LOD for material: Standardmaterial
  24. Processing LOD for material: Standardmaterial
  25. Model has 6 convex sub-parts
  26. Collision model completed.
  27. ---------------------
  28. writing D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\models/drmatt\tardi
  29. s\newinterior.mdl:
  30. bones 964 bytes (1)
  31. animation x y ips angle
  32. animations 124 bytes (1 anims) (1 frames) [0:00]
  33. sequences 220 bytes (1 seq)
  34. ik/pose 1148 bytes
  35. eyeballs 0 bytes (0 eyeballs)
  36. flexes 0 bytes (0 flexes)
  37. eyeballs 0 bytes (0 eyeballs)
  38. flexes 0 bytes (0 flexes)
  39. eyeballs 0 bytes (0 eyeballs)
  40. flexes 0 bytes (0 flexes)
  41. eyeballs 0 bytes (0 eyeballs)
  42. flexes 0 bytes (0 flexes)
  43. eyeballs 0 bytes (0 eyeballs)
  44. flexes 0 bytes (0 flexes)
  45. eyeballs 0 bytes (0 eyeballs)
  46. flexes 0 bytes (0 flexes)
  47. eyeballs 0 bytes (0 eyeballs)
  48. flexes 0 bytes (0 flexes)
  49. textures 72 bytes
  50. keyvalues 0 bytes
  51. bone transforms 0 bytes
  52. bone flex driver 0 bytes
  53. Collision model volume 29343866.00 in^3
  54. collision 0 bytes
  55. total 3496
  56. ---------------------
  57. writing D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\models/drmatt\tardi
  58. s\newinterior.vvd:
  59. vertices 1048464 bytes (21843 vertices)
  60. vertices 1048464 bytes (21843 vertices)
  61. vertices 1048464 bytes (21843 vertices)
  62. vertices 1048464 bytes (21843 vertices)
  63. vertices 1048464 bytes (21843 vertices)
  64. vertices 1048464 bytes (21843 vertices)
  65. vertices 881520 bytes (18365 vertices)
  66. tangents 349488 bytes (21843 vertices)
  67. tangents 349488 bytes (21843 vertices)
  68. tangents 349488 bytes (21843 vertices)
  69. tangents 349488 bytes (21843 vertices)
  70. tangents 349488 bytes (21843 vertices)
  71. tangents 349488 bytes (21843 vertices)
  72. tangents 293840 bytes (18365 vertices)
  73. total 9563136 bytes
  74. ---------------------
  75. Generating optimized mesh "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\
  76. models/drmatt\tardis\newinterior.sw.vtx":
  77. body parts: 56 bytes
  78. models: 140 bytes
  79. model LODs: 84 bytes
  80. meshes: 63 bytes
  81. strip groups: 231 bytes
  82. strips: 245 bytes
  83. verts: 1344807 bytes
  84. indices: 827796 bytes
  85. bone changes: 8 bytes
  86. everything: 2173382 bytes
  87. ---------------------
  88. Generating optimized mesh "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\
  89. models/drmatt\tardis\newinterior.dx80.vtx":
  90. body parts: 56 bytes
  91. models: 140 bytes
  92. model LODs: 84 bytes
  93. meshes: 63 bytes
  94. strip groups: 231 bytes
  95. strips: 245 bytes
  96. verts: 1344807 bytes
  97. indices: 826956 bytes
  98. bone changes: 64 bytes
  99. everything: 2172598 bytes
  100. ---------------------
  101. Generating optimized mesh "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\
  102. models/drmatt\tardis\newinterior.dx90.vtx":
  103. body parts: 56 bytes
  104. models: 140 bytes
  105. model LODs: 84 bytes
  106. meshes: 63 bytes
  107. strip groups: 231 bytes
  108. strips: 245 bytes
  109. verts: 1344807 bytes
  110. indices: 826956 bytes
  111. bone changes: 64 bytes
  112. everything: 2172598 bytes
  113.  
  114. Completed "interior_new.qc"
  115.  
  116. D:\SteamLibrary\SteamApps\common\SourceFilmmaker\game\bin>pause
  117. Press any key to continue . . .
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