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- PointMod.Items[1] = { "Stars", "Stars", "trails/Stars.vmt", "Stars", 500, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Stars.vmt")
- end }
- PointMod.Items[2] = { "Burger", "Burger", "trails/Burger.vmt", "Burger", 580, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/burger.vmt")
- end }
- PointMod.Items[3] = { "Bubbles", "Bubbles", "trails/Bubbles.vmt", "Bubbles", 620, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Bubbles.vmt")
- end }
- PointMod.Items[4] = { "loveHeart", "loveHeart", "trails/loveheart.vmt", "loveheart", 680, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/loveheart.vmt")
- end }
- PointMod.Items[5] = { "Crowbar", "Crowbar", "trails/Crowbar.vmt", "Crowbar", 710, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Crowbar.vmt")
- end }
- PointMod.Items[6] = { "Rainbow", "Rainbow", "trails/Rainbow.vmt", "Rainbow", 750, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Rainbow.vmt")
- end }
- PointMod.Items[7] = { "Pikachu", "Pikachu", "trails/Pikachu.vmt", "Pikachu", 780, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pikachu.vmt")
- end }
- PointMod.Items[8] = { "Weed", "Weed", "trails/Weed.vmt", "Weed", 830, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Weed.vmt")
- end }
- PointMod.Items[9] = { "Pedobear", "Pedobear", "trails/Pedobear.vmt", "Pedobear", 890, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pedobear.vmt")
- end }
- PointMod.Items[10] = { "Pacman", "Pacman", "trails/Pacman.vmt", "Pacman", 940, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pacman.vmt")
- end }
- PointMod.Items[11] = { "Mudkip", "Mudkip", "trails/Mudkip.vmt", "Mudkip", 980, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Mudkip.vmt")
- end }
- PointMod.Items[12] = { "Mario", "Mario", "trails/Mario.vmt", "Mario", 1080, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Mario.vmt")
- end }
- PointMod.Items[13] = { "Luigi", "Luigi", "trails/Luigi.vmt", "Luigi", 1150, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Luigi.vmt")
- end }
- PointMod.Items[14] = { "Shoop", "Shoop", "trails/Shoop.vmt", "Shoop", 1240, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Shoop.vmt")
- end }
- PointMod.Items[15] = { "Pokeball", "Pokeball", "trails/Pokeball.vmt", "Pokeball", 1300, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pokeball.vmt")
- end }
- PointMod.Items[16] = { "WOTS", "WOTS", "trails/wots.vmt", "WOTS", 1340, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/wots.vmt")
- end }
- PointMod.Items[17] = { "Angry", "Angry", "trails/Angry.vmt", "Angry", 1410, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Angry.vmt")
- end }
- PointMod.Items[18] = { "Arrow", "Arrow", "trails/Arrow.vmt", "Arrow", 1860, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Arrow.vmt")
- end }
- PointMod.Items[19] = { "Ben", "Ben", "trails/Ben.vmt", "Ben", 2000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Ben.vmt")
- end }
- PointMod.Items[20] = { "Epic Lulz", "EpicLulz", "trails/EpicLulz.vmt", "EpicLulz", 2060, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/EpicLulz.vmt")
- end }
- PointMod.Items[21] = { "Handy", "Handy", "trails/Handy.vmt", "Handy", 2120, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Handy.vmt")
- end }
- PointMod.Items[22] = { "Litfuse", "Litfuse", "trails/Litfuse.vmt", "Litfuse", 2220, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Litfuse.vmt")
- end }
- PointMod.Items[23] = { "AwesomeFace", "AwesomeFace", "trails/AwesomeFace.vmt", "AwesomeFace", 2920, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/AwesomeFace.vmt")
- end }
- PointMod.Items[24] = { "Carebear", "Carebear", "trails/Carebear.vmt", "Carebear", 3000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Carebear.vmt")
- end }
- PointMod.Items[25] = { "Dennis", "Dennis", "trails/Dennis.vmt", "Dennis", 3045, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Dennis.vmt")
- end }
- PointMod.Items[26] = { "Flag_uk", "Flag_uk", "trails/Flag_uk.vmt", "Flag_uk", 3168, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Flag_uk.vmt")
- end }
- PointMod.Items[27] = { "Forward_arrows", "Forward_arrows", "trails/Forward_arrows.vmt", "Forward_arrows", 3648, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Forward_arrows.vmt")
- end }
- PointMod.Items[28] = { "Happy", "Happy", "trails/Happy.vmt", "Happy", 4000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Happy.vmt")
- end }
- PointMod.Items[29] = { "Haxs", "Haxs", "trails/Haxs.vmt", "Haxs", 4440, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Haxs.vmt")
- end }
- PointMod.Items[30] = { "Pewpew3", "Pewpew3", "trails/Pewpew3.vmt", "Pewpew3", 4680, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pewpew3.vmt")
- end }
- PointMod.Items[31] = { "Smouch", "Smouch", "trails/Smouch.vmt", "Smouch", 4970, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Smouch.vmt")
- end }
- PointMod.Items[32] = { "Snow", "Snow", "trails/Snow.vmt", "Snow", 5010, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Snow.vmt")
- end }
- PointMod.Items[33] = { "Spaceinvader2", "Spaceinvader2", "trails/Spaceinvader2.vmt", "Spaceinvader2", 5100, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Spaceinvader2.vmt")
- end }
- PointMod.Items[34] = { "Speed3", "Speed3", "trails/Speed3.vmt", "Speed3", 5250, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Speed3.vmt")
- end }
- PointMod.Items[35] = { "Stopsign3", "Stopsign3", "trails/Stopsign3.vmt", "Stopsign3", 5305, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Stopsign3.vmt")
- end }
- PointMod.Items[36] = { "Traintrack", "Traintrack", "trails/Traintrack.vmt", "Traintrack", 5401, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Traintrack.vmt")
- end }
- PointMod.Items[37] = { "Trollfacee", "Trollfacee", "trails/Trollfacee.vmt", "Trollfacee", 5555, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Trollfacee.vmt")
- end }
- PointMod.Items[38] = { "Windows", "Windows", "trails/Windows.vmt", "Windows", 5874, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Windows.vmt")
- end }
- PointMod.Items[39] = { "Xmaslights", "Xmaslights", "trails/Xmaslights.vmt", "Xmaslights", 6000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Xmaslights.vmt")
- end }
- PointMod.Items[40] = { "Yingyang", "Yingyang", "trails/Yingyang.vmt", "Yingyang", 6040, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Yingyang.vmt")
- end }
- PointMod.Items[41] = { "Arrowstrip", "Arrowstrip", "trails/Arrowstrip.vmt", "Arrowstrip", 6200, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Arrowstrip.vmt")
- end }
- PointMod.Items[42] = { "Auro", "Auro", "trails/Auro.vmt", "Auro", 6540, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Auro.vmt")
- end }
- PointMod.Items[43] = { "Bacon", "Bacon", "trails/Bacon.vmt", "Bacon", 6780, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Bacon.vmt")
- end }
- PointMod.Items[44] = { "Blacklaser", "Blacklaser", "trails/Blacklaser.vmt", "Blacklaser", 6915, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Blacklaser.vmt")
- end }
- PointMod.Items[45] = { "Bullseye", "Bullseye", "trails/Bullseye.vmt", "Bullseye", 7200, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Bullseye.vmt")
- end }
- PointMod.Items[46] = { "Chip", "Chip", "trails/Chip.vmt", "Chip", 7240, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Chip.vmt")
- end }
- PointMod.Items[47] = { "Coffee", "Coffee", "trails/Coffee.vmt", "Coffee", 7320, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Coffee.vmt")
- end }
- PointMod.Items[48] = { "Colourstrip", "Colourstrip", "trails/Colourstrip.vmt", "Colourstrip", 7610, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Colourstrip.vmt")
- end }
- --------------------------------------------------------------------------------------------------------------------------------------------------------
- PointMod.Items[49] = { "Darksmoke", "Darksmoke", "trails/Darksmoke.vmt", "Darksmokeg", 8000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Darksmoke.vmt")
- end }
- PointMod.Items[50] = { "Dash", "Dash", "trails/Dash.vmt", "Dash", 8564, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Dash.vmt")
- end }
- PointMod.Items[51] = { "Doh", "Doh", "trails/Doh.vmt", "Doh", 8954, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Doh.vmt")
- end }
- PointMod.Items[52] = { "Dollarsign", "Dollarsign", "trails/Dollarsign.vmt", "Dollarsign", 9547, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Dollarsign.vmt")
- end }
- PointMod.Items[53] = { "Earth", "Earth", "trails/Earth.vmt", "Earth", 9999, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Earth.vmt")
- end }
- PointMod.Items[54] = { "Easteregg", "Easteregg", "trails/Easteregg.vmt", "Easteregg", 10400, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Easteregg.vmt")
- end }
- PointMod.Items[55] = { "Failure", "Failure", "trails/Failure.vmt", "Failure", 10784, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Failure.vmt")
- end }
- PointMod.Items[56] = { "Fire", "Fire", "trails/Fire.vmt", "Fire", 11871, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Fire.vmt")
- end }
- PointMod.Items[57] = { "Forbidden", "Forbidden", "trails/Forbidden.vmt", "Forbidden", 12000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Forbidden.vmt")
- end }
- PointMod.Items[58] = { "Gmod", "Gmod", "trails/Gmod.vmt", "Gmod", 12400, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Gmod.vmt")
- end }
- PointMod.Items[59] = { "Goomba", "Goomba", "trails/Goomba.vmt", "Goomba", 12990, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Goomba.vmt")
- end }
- PointMod.Items[60] = { "Heavy", "Heavy", "trails/Heavy.vmt", "Heavy", 13200, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Heavy.vmt")
- end }
- PointMod.Items[61] = { "Homer", "Homer", "trails/Homer.vmt", "Homer", 13550, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Homer.vmt")
- end }
- PointMod.Items[62] = { "I came", "I came", "trails/Icame.vmt", "I came", 13800, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Icame.vmt")
- end }
- PointMod.Items[63] = { "keke2", "keke2", "trails/keke2.vmt", "keke2", 14200, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/keke2.vmt")
- end }
- PointMod.Items[64] = { "Leonidas", "Leonidas", "trails/Leonidas.vmt", "Leonidas", 14600, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Leonidas.vmt")
- end }
- PointMod.Items[65] = { "Linux", "Linux", "trails/Linux.vmt", "Linux", 14800, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Linux.vmt")
- end }
- PointMod.Items[66] = { "lolipop", "lolipop", "trails/lolipop.vmt", "lolipop", 15000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/lolipop.vmt")
- end }
- PointMod.Items[67] = { "Megaman", "Megaman", "trails/Megaman.vmt", "Megaman", 15400, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Megaman.vmt")
- end }
- PointMod.Items[68] = { "Money", "Money", "trails/Money.vmt", "Money", 15600, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Money.vmt")
- end }
- PointMod.Items[69] = { "Mushroom", "Mushroom", "trails/Mushroom.vmt", "Mushroom", 16400, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Mushroom.vmt")
- end }
- PointMod.Items[70] = { "Musicalnotes", "Musicalnotes", "trails/Musicalnotes.vmt", "Musicalnotes", 16900, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Musicalnotes.vmt")
- end }
- PointMod.Items[71] = { "obso1337", "obso1337", "trails/obso1337.vmt", "obso1337", 17400, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/obso1337.vmt")
- end }
- PointMod.Items[72] = { "poisonmushroom", "poisonmushroom", "trails/poisonmushroom.vmt", "poisonmushroom", 17880,"PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/poisonmushroom.vmt")
- end }
- PointMod.Items[73] = { "Ponytail", "Ponytail", "trails/Ponytail.vmt", "Ponytail", 18200, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Ponytail.vmt")
- end }
- PointMod.Items[74] = { "Presents", "Presents", "trails/Presents.vmt", "Presents", 18560, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Presents.vmt")
- end }
- PointMod.Items[75] = { "Razor", "Razor", "trails/Razor.vmt", "Razor", 18782, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Razor.vmt")
- end }
- PointMod.Items[76] = { "Reindeer", "Reindeer", "trails/Reindeer.vmt", "Reindeer", 19300, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Reindeer.vmt")
- end }
- PointMod.Items[77] = { "Road2", "Road2", "trails/Road2.vmt", "Road2", 19780, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Road2.vmt")
- end }
- PointMod.Items[78] = { "Russia", "Russia", "trails/Russia.vmt", "Russia", 20000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Russia.vmt")
- end }
- PointMod.Items[79] = { "Santahat", "Santahat", "trails/Santahat.vmt", "Santahat", 20578, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Santahat.vmt")
- end }
- PointMod.Items[80] = { "Suse", "Suse", "trails/Suse.vmt", "Suse", 20960, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Suse.vmt")
- end }
- PointMod.Items[1] = { "Turd", "Turd", "trails/Turd.vmt", "Turd", 21202, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Turd.vmt")
- end }
- PointMod.Items[82] = { "Ugly", "Ugly", "trails/Ugly.vmt", "Ugly", 21505, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Ugly.vmt")
- end }
- PointMod.Items[83] = { "You", "You", "trails/You.vmt", "You", 22100, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/You.vmt")
- end }
- PointMod.Items[84] = { "Clam", "Clam", "trails/Clam.vmt", "Clam", 22800, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Clam.vmt")
- end }
- PointMod.Items[85] = { "Coffee", "Coffee", "trails/Coffee.vmt", "Coffee", 23560, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Coffee.vmt")
- end }
- PointMod.Items[86] = { "Endlessmap", "Endlessmap", "trails/Endlessmap.vmt", "Endlessmap", 23970, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Endlessmap.vmt")
- end }
- PointMod.Items[87] = { "Flag_Australia", "Flag_Australia", "trails/Flag_Australia.vmt", "Flag_Australia", 24100, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_Australia.vmt")
- end }
- PointMod.Items[88] = { "Flag_Canada", "Flag_Canada", "trails/Flag_Canada.vmt", "Flag_Canada", 24791, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_Canada.vmt")
- end }
- PointMod.Items[89] = { "Flag_germany", "Flag_germany", "trails/Flag_germany.vmt", "Flag_germany", 25550, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_germany.vmt")
- end }
- PointMod.Items[90] = { "Flag_italy", "Flag_italy", "trails/Flag_italy.vmt", "Flag_italy", 25990, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_italy.vmt")
- end }
- PointMod.Items[91] = { "Flag_poland", "Flag_poland", "trails/Flag_poland.vmt", "Flag_poland", 26200, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_poland.vmt")
- end }
- PointMod.Items[92] = { "Flag_scotland", "Flag_scotland", "trails/Flag_scotland.vmt", "Flag_scotland", 26705, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_scotland.vmt")
- end }
- PointMod.Items[93] = { "Flag_uk", "Flag_uk", "trails/Flag_uk.vmt", "Flag_uk", 27000, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_uk.vmt")
- end }
- PointMod.Items[94] = { "Flag_usa", "Flag_usa", "trails/Flag_usa.vmt", "Flag_usa", 27500, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Flag_usa.vmt")
- end }
- PointMod.Items[95] = { "Frenchtoast", "Frenchtoast", "trails/Frenchtoast.vmt", "Frenchtoast", 27880, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Frenchtoast.vmt")
- end }
- PointMod.Items[96] = { "Netherlands", "Netherlands", "trails/Netherlands.vmt", "Netherlands", 28200, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/Netherlands.vmt")
- end }
- PointMod.Items[97] = { "skorea", "skorea", "trails/skorea.vmt", "skorea", 28800, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/skorea.vmt")
- end }
- PointMod.Items[98] = { "xmastree", "xmastree", "trails/xmastree.vmt", "xmastree", 28900, "PlayerLoadout",
- function( ply )
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
- "trails/xmastree.vmt")
- end }
- PointMod.Items[99] = { "Waffle4 [Donator]", "Waffle4 [Donator]", "trails/Waffle4.vmt", "Waffle4", 30000, "PlayerLoadout",
- function( ply )
- if ply:IsAdmin() then
- local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Waffle4.vmt")
- else
- end
- end }
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