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Jun 23rd, 2017
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  1. PointMod.Items[1] = { "Stars", "Stars", "trails/Stars.vmt", "Stars", 500, "PlayerLoadout",
  2. function( ply )
  3. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Stars.vmt")
  4.  
  5. end }
  6.  
  7. PointMod.Items[2] = { "Burger", "Burger", "trails/Burger.vmt", "Burger", 580, "PlayerLoadout",
  8. function( ply )
  9. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/burger.vmt")
  10.  
  11. end }
  12.  
  13. PointMod.Items[3] = { "Bubbles", "Bubbles", "trails/Bubbles.vmt", "Bubbles", 620, "PlayerLoadout",
  14. function( ply )
  15. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Bubbles.vmt")
  16.  
  17. end }
  18.  
  19. PointMod.Items[4] = { "loveHeart", "loveHeart", "trails/loveheart.vmt", "loveheart", 680, "PlayerLoadout",
  20. function( ply )
  21. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/loveheart.vmt")
  22.  
  23. end }
  24.  
  25. PointMod.Items[5] = { "Crowbar", "Crowbar", "trails/Crowbar.vmt", "Crowbar", 710, "PlayerLoadout",
  26. function( ply )
  27. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Crowbar.vmt")
  28.  
  29. end }
  30.  
  31. PointMod.Items[6] = { "Rainbow", "Rainbow", "trails/Rainbow.vmt", "Rainbow", 750, "PlayerLoadout",
  32. function( ply )
  33. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Rainbow.vmt")
  34.  
  35. end }
  36.  
  37. PointMod.Items[7] = { "Pikachu", "Pikachu", "trails/Pikachu.vmt", "Pikachu", 780, "PlayerLoadout",
  38. function( ply )
  39. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pikachu.vmt")
  40.  
  41. end }
  42.  
  43. PointMod.Items[8] = { "Weed", "Weed", "trails/Weed.vmt", "Weed", 830, "PlayerLoadout",
  44. function( ply )
  45. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Weed.vmt")
  46.  
  47. end }
  48.  
  49. PointMod.Items[9] = { "Pedobear", "Pedobear", "trails/Pedobear.vmt", "Pedobear", 890, "PlayerLoadout",
  50. function( ply )
  51. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pedobear.vmt")
  52.  
  53. end }
  54.  
  55. PointMod.Items[10] = { "Pacman", "Pacman", "trails/Pacman.vmt", "Pacman", 940, "PlayerLoadout",
  56. function( ply )
  57. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pacman.vmt")
  58.  
  59. end }
  60.  
  61. PointMod.Items[11] = { "Mudkip", "Mudkip", "trails/Mudkip.vmt", "Mudkip", 980, "PlayerLoadout",
  62. function( ply )
  63. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Mudkip.vmt")
  64.  
  65. end }
  66.  
  67. PointMod.Items[12] = { "Mario", "Mario", "trails/Mario.vmt", "Mario", 1080, "PlayerLoadout",
  68. function( ply )
  69. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Mario.vmt")
  70.  
  71. end }
  72.  
  73. PointMod.Items[13] = { "Luigi", "Luigi", "trails/Luigi.vmt", "Luigi", 1150, "PlayerLoadout",
  74. function( ply )
  75. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Luigi.vmt")
  76.  
  77. end }
  78.  
  79. PointMod.Items[14] = { "Shoop", "Shoop", "trails/Shoop.vmt", "Shoop", 1240, "PlayerLoadout",
  80. function( ply )
  81. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Shoop.vmt")
  82.  
  83. end }
  84.  
  85. PointMod.Items[15] = { "Pokeball", "Pokeball", "trails/Pokeball.vmt", "Pokeball", 1300, "PlayerLoadout",
  86. function( ply )
  87. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pokeball.vmt")
  88.  
  89. end }
  90.  
  91. PointMod.Items[16] = { "WOTS", "WOTS", "trails/wots.vmt", "WOTS", 1340, "PlayerLoadout",
  92. function( ply )
  93. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/wots.vmt")
  94.  
  95. end }
  96.  
  97. PointMod.Items[17] = { "Angry", "Angry", "trails/Angry.vmt", "Angry", 1410, "PlayerLoadout",
  98. function( ply )
  99. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Angry.vmt")
  100.  
  101. end }
  102.  
  103. PointMod.Items[18] = { "Arrow", "Arrow", "trails/Arrow.vmt", "Arrow", 1860, "PlayerLoadout",
  104. function( ply )
  105. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Arrow.vmt")
  106.  
  107. end }
  108.  
  109. PointMod.Items[19] = { "Ben", "Ben", "trails/Ben.vmt", "Ben", 2000, "PlayerLoadout",
  110. function( ply )
  111. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Ben.vmt")
  112.  
  113. end }
  114.  
  115. PointMod.Items[20] = { "Epic Lulz", "EpicLulz", "trails/EpicLulz.vmt", "EpicLulz", 2060, "PlayerLoadout",
  116. function( ply )
  117. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/EpicLulz.vmt")
  118.  
  119. end }
  120.  
  121. PointMod.Items[21] = { "Handy", "Handy", "trails/Handy.vmt", "Handy", 2120, "PlayerLoadout",
  122. function( ply )
  123. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Handy.vmt")
  124.  
  125. end }
  126.  
  127. PointMod.Items[22] = { "Litfuse", "Litfuse", "trails/Litfuse.vmt", "Litfuse", 2220, "PlayerLoadout",
  128. function( ply )
  129. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Litfuse.vmt")
  130.  
  131. end }
  132.  
  133. PointMod.Items[23] = { "AwesomeFace", "AwesomeFace", "trails/AwesomeFace.vmt", "AwesomeFace", 2920, "PlayerLoadout",
  134. function( ply )
  135. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/AwesomeFace.vmt")
  136.  
  137. end }
  138.  
  139. PointMod.Items[24] = { "Carebear", "Carebear", "trails/Carebear.vmt", "Carebear", 3000, "PlayerLoadout",
  140. function( ply )
  141. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Carebear.vmt")
  142.  
  143. end }
  144.  
  145. PointMod.Items[25] = { "Dennis", "Dennis", "trails/Dennis.vmt", "Dennis", 3045, "PlayerLoadout",
  146. function( ply )
  147. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Dennis.vmt")
  148.  
  149. end }
  150.  
  151.  
  152. PointMod.Items[26] = { "Flag_uk", "Flag_uk", "trails/Flag_uk.vmt", "Flag_uk", 3168, "PlayerLoadout",
  153. function( ply )
  154. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Flag_uk.vmt")
  155.  
  156. end }
  157.  
  158.  
  159. PointMod.Items[27] = { "Forward_arrows", "Forward_arrows", "trails/Forward_arrows.vmt", "Forward_arrows", 3648, "PlayerLoadout",
  160. function( ply )
  161. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Forward_arrows.vmt")
  162.  
  163. end }
  164.  
  165.  
  166. PointMod.Items[28] = { "Happy", "Happy", "trails/Happy.vmt", "Happy", 4000, "PlayerLoadout",
  167. function( ply )
  168. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Happy.vmt")
  169.  
  170. end }
  171.  
  172.  
  173. PointMod.Items[29] = { "Haxs", "Haxs", "trails/Haxs.vmt", "Haxs", 4440, "PlayerLoadout",
  174. function( ply )
  175. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Haxs.vmt")
  176.  
  177. end }
  178.  
  179.  
  180. PointMod.Items[30] = { "Pewpew3", "Pewpew3", "trails/Pewpew3.vmt", "Pewpew3", 4680, "PlayerLoadout",
  181. function( ply )
  182. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Pewpew3.vmt")
  183.  
  184. end }
  185.  
  186. PointMod.Items[31] = { "Smouch", "Smouch", "trails/Smouch.vmt", "Smouch", 4970, "PlayerLoadout",
  187. function( ply )
  188. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Smouch.vmt")
  189.  
  190. end }
  191.  
  192. PointMod.Items[32] = { "Snow", "Snow", "trails/Snow.vmt", "Snow", 5010, "PlayerLoadout",
  193. function( ply )
  194. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Snow.vmt")
  195.  
  196. end }
  197.  
  198. PointMod.Items[33] = { "Spaceinvader2", "Spaceinvader2", "trails/Spaceinvader2.vmt", "Spaceinvader2", 5100, "PlayerLoadout",
  199. function( ply )
  200. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Spaceinvader2.vmt")
  201.  
  202. end }
  203.  
  204. PointMod.Items[34] = { "Speed3", "Speed3", "trails/Speed3.vmt", "Speed3", 5250, "PlayerLoadout",
  205. function( ply )
  206. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Speed3.vmt")
  207.  
  208. end }
  209.  
  210. PointMod.Items[35] = { "Stopsign3", "Stopsign3", "trails/Stopsign3.vmt", "Stopsign3", 5305, "PlayerLoadout",
  211. function( ply )
  212. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Stopsign3.vmt")
  213.  
  214. end }
  215.  
  216. PointMod.Items[36] = { "Traintrack", "Traintrack", "trails/Traintrack.vmt", "Traintrack", 5401, "PlayerLoadout",
  217. function( ply )
  218. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Traintrack.vmt")
  219.  
  220. end }
  221.  
  222. PointMod.Items[37] = { "Trollfacee", "Trollfacee", "trails/Trollfacee.vmt", "Trollfacee", 5555, "PlayerLoadout",
  223. function( ply )
  224. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Trollfacee.vmt")
  225.  
  226. end }
  227.  
  228. PointMod.Items[38] = { "Windows", "Windows", "trails/Windows.vmt", "Windows", 5874, "PlayerLoadout",
  229. function( ply )
  230. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Windows.vmt")
  231.  
  232. end }
  233.  
  234. PointMod.Items[39] = { "Xmaslights", "Xmaslights", "trails/Xmaslights.vmt", "Xmaslights", 6000, "PlayerLoadout",
  235. function( ply )
  236. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Xmaslights.vmt")
  237.  
  238. end }
  239.  
  240. PointMod.Items[40] = { "Yingyang", "Yingyang", "trails/Yingyang.vmt", "Yingyang", 6040, "PlayerLoadout",
  241. function( ply )
  242. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Yingyang.vmt")
  243.  
  244. end }
  245.  
  246. PointMod.Items[41] = { "Arrowstrip", "Arrowstrip", "trails/Arrowstrip.vmt", "Arrowstrip", 6200, "PlayerLoadout",
  247. function( ply )
  248. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  249.  
  250. "trails/Arrowstrip.vmt")
  251.  
  252. end }
  253.  
  254. PointMod.Items[42] = { "Auro", "Auro", "trails/Auro.vmt", "Auro", 6540, "PlayerLoadout",
  255. function( ply )
  256. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  257.  
  258. "trails/Auro.vmt")
  259.  
  260. end }
  261.  
  262. PointMod.Items[43] = { "Bacon", "Bacon", "trails/Bacon.vmt", "Bacon", 6780, "PlayerLoadout",
  263. function( ply )
  264. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  265.  
  266. "trails/Bacon.vmt")
  267.  
  268. end }
  269.  
  270. PointMod.Items[44] = { "Blacklaser", "Blacklaser", "trails/Blacklaser.vmt", "Blacklaser", 6915, "PlayerLoadout",
  271. function( ply )
  272. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  273.  
  274. "trails/Blacklaser.vmt")
  275.  
  276. end }
  277.  
  278. PointMod.Items[45] = { "Bullseye", "Bullseye", "trails/Bullseye.vmt", "Bullseye", 7200, "PlayerLoadout",
  279. function( ply )
  280. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  281.  
  282. "trails/Bullseye.vmt")
  283.  
  284. end }
  285.  
  286. PointMod.Items[46] = { "Chip", "Chip", "trails/Chip.vmt", "Chip", 7240, "PlayerLoadout",
  287. function( ply )
  288. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  289.  
  290. "trails/Chip.vmt")
  291.  
  292. end }
  293.  
  294. PointMod.Items[47] = { "Coffee", "Coffee", "trails/Coffee.vmt", "Coffee", 7320, "PlayerLoadout",
  295. function( ply )
  296. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  297.  
  298. "trails/Coffee.vmt")
  299.  
  300. end }
  301.  
  302. PointMod.Items[48] = { "Colourstrip", "Colourstrip", "trails/Colourstrip.vmt", "Colourstrip", 7610, "PlayerLoadout",
  303. function( ply )
  304. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  305.  
  306. "trails/Colourstrip.vmt")
  307.  
  308. end }
  309. --------------------------------------------------------------------------------------------------------------------------------------------------------
  310.  
  311. PointMod.Items[49] = { "Darksmoke", "Darksmoke", "trails/Darksmoke.vmt", "Darksmokeg", 8000, "PlayerLoadout",
  312. function( ply )
  313. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  314.  
  315. "trails/Darksmoke.vmt")
  316.  
  317. end }
  318.  
  319. PointMod.Items[50] = { "Dash", "Dash", "trails/Dash.vmt", "Dash", 8564, "PlayerLoadout",
  320. function( ply )
  321. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  322.  
  323. "trails/Dash.vmt")
  324.  
  325. end }
  326.  
  327. PointMod.Items[51] = { "Doh", "Doh", "trails/Doh.vmt", "Doh", 8954, "PlayerLoadout",
  328. function( ply )
  329. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  330.  
  331. "trails/Doh.vmt")
  332.  
  333. end }
  334.  
  335. PointMod.Items[52] = { "Dollarsign", "Dollarsign", "trails/Dollarsign.vmt", "Dollarsign", 9547, "PlayerLoadout",
  336. function( ply )
  337. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  338.  
  339. "trails/Dollarsign.vmt")
  340.  
  341. end }
  342.  
  343. PointMod.Items[53] = { "Earth", "Earth", "trails/Earth.vmt", "Earth", 9999, "PlayerLoadout",
  344. function( ply )
  345. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  346.  
  347. "trails/Earth.vmt")
  348.  
  349. end }
  350.  
  351. PointMod.Items[54] = { "Easteregg", "Easteregg", "trails/Easteregg.vmt", "Easteregg", 10400, "PlayerLoadout",
  352. function( ply )
  353. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  354.  
  355. "trails/Easteregg.vmt")
  356.  
  357. end }
  358.  
  359. PointMod.Items[55] = { "Failure", "Failure", "trails/Failure.vmt", "Failure", 10784, "PlayerLoadout",
  360. function( ply )
  361. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  362.  
  363. "trails/Failure.vmt")
  364.  
  365. end }
  366.  
  367. PointMod.Items[56] = { "Fire", "Fire", "trails/Fire.vmt", "Fire", 11871, "PlayerLoadout",
  368. function( ply )
  369. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  370.  
  371. "trails/Fire.vmt")
  372.  
  373. end }
  374.  
  375. PointMod.Items[57] = { "Forbidden", "Forbidden", "trails/Forbidden.vmt", "Forbidden", 12000, "PlayerLoadout",
  376. function( ply )
  377. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  378.  
  379. "trails/Forbidden.vmt")
  380.  
  381. end }
  382.  
  383. PointMod.Items[58] = { "Gmod", "Gmod", "trails/Gmod.vmt", "Gmod", 12400, "PlayerLoadout",
  384. function( ply )
  385. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  386.  
  387. "trails/Gmod.vmt")
  388.  
  389. end }
  390.  
  391. PointMod.Items[59] = { "Goomba", "Goomba", "trails/Goomba.vmt", "Goomba", 12990, "PlayerLoadout",
  392. function( ply )
  393. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  394.  
  395. "trails/Goomba.vmt")
  396.  
  397. end }
  398.  
  399.  
  400. PointMod.Items[60] = { "Heavy", "Heavy", "trails/Heavy.vmt", "Heavy", 13200, "PlayerLoadout",
  401. function( ply )
  402. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  403.  
  404. "trails/Heavy.vmt")
  405.  
  406. end }
  407.  
  408. PointMod.Items[61] = { "Homer", "Homer", "trails/Homer.vmt", "Homer", 13550, "PlayerLoadout",
  409. function( ply )
  410. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  411.  
  412. "trails/Homer.vmt")
  413.  
  414. end }
  415.  
  416.  
  417. PointMod.Items[62] = { "I came", "I came", "trails/Icame.vmt", "I came", 13800, "PlayerLoadout",
  418. function( ply )
  419. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Icame.vmt")
  420.  
  421. end }
  422.  
  423.  
  424. PointMod.Items[63] = { "keke2", "keke2", "trails/keke2.vmt", "keke2", 14200, "PlayerLoadout",
  425. function( ply )
  426. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  427.  
  428. "trails/keke2.vmt")
  429.  
  430. end }
  431.  
  432.  
  433. PointMod.Items[64] = { "Leonidas", "Leonidas", "trails/Leonidas.vmt", "Leonidas", 14600, "PlayerLoadout",
  434. function( ply )
  435. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  436.  
  437. "trails/Leonidas.vmt")
  438.  
  439. end }
  440.  
  441.  
  442. PointMod.Items[65] = { "Linux", "Linux", "trails/Linux.vmt", "Linux", 14800, "PlayerLoadout",
  443. function( ply )
  444. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  445.  
  446. "trails/Linux.vmt")
  447.  
  448. end }
  449.  
  450.  
  451. PointMod.Items[66] = { "lolipop", "lolipop", "trails/lolipop.vmt", "lolipop", 15000, "PlayerLoadout",
  452. function( ply )
  453. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  454.  
  455. "trails/lolipop.vmt")
  456.  
  457. end }
  458.  
  459.  
  460. PointMod.Items[67] = { "Megaman", "Megaman", "trails/Megaman.vmt", "Megaman", 15400, "PlayerLoadout",
  461. function( ply )
  462. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  463.  
  464. "trails/Megaman.vmt")
  465.  
  466. end }
  467.  
  468.  
  469. PointMod.Items[68] = { "Money", "Money", "trails/Money.vmt", "Money", 15600, "PlayerLoadout",
  470. function( ply )
  471. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  472.  
  473. "trails/Money.vmt")
  474.  
  475. end }
  476.  
  477.  
  478. PointMod.Items[69] = { "Mushroom", "Mushroom", "trails/Mushroom.vmt", "Mushroom", 16400, "PlayerLoadout",
  479. function( ply )
  480. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  481.  
  482. "trails/Mushroom.vmt")
  483.  
  484. end }
  485.  
  486.  
  487. PointMod.Items[70] = { "Musicalnotes", "Musicalnotes", "trails/Musicalnotes.vmt", "Musicalnotes", 16900, "PlayerLoadout",
  488.  
  489.  
  490. function( ply )
  491. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  492.  
  493. "trails/Musicalnotes.vmt")
  494.  
  495. end }
  496.  
  497.  
  498. PointMod.Items[71] = { "obso1337", "obso1337", "trails/obso1337.vmt", "obso1337", 17400, "PlayerLoadout",
  499. function( ply )
  500. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  501.  
  502. "trails/obso1337.vmt")
  503.  
  504. end }
  505.  
  506.  
  507. PointMod.Items[72] = { "poisonmushroom", "poisonmushroom", "trails/poisonmushroom.vmt", "poisonmushroom", 17880,"PlayerLoadout",
  508. function( ply )
  509. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  510.  
  511. "trails/poisonmushroom.vmt")
  512.  
  513. end }
  514.  
  515.  
  516. PointMod.Items[73] = { "Ponytail", "Ponytail", "trails/Ponytail.vmt", "Ponytail", 18200, "PlayerLoadout",
  517. function( ply )
  518. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  519.  
  520. "trails/Ponytail.vmt")
  521.  
  522. end }
  523.  
  524.  
  525. PointMod.Items[74] = { "Presents", "Presents", "trails/Presents.vmt", "Presents", 18560, "PlayerLoadout",
  526. function( ply )
  527. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  528.  
  529. "trails/Presents.vmt")
  530.  
  531. end }
  532.  
  533.  
  534. PointMod.Items[75] = { "Razor", "Razor", "trails/Razor.vmt", "Razor", 18782, "PlayerLoadout",
  535. function( ply )
  536. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  537.  
  538. "trails/Razor.vmt")
  539.  
  540. end }
  541.  
  542.  
  543. PointMod.Items[76] = { "Reindeer", "Reindeer", "trails/Reindeer.vmt", "Reindeer", 19300, "PlayerLoadout",
  544. function( ply )
  545. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  546.  
  547. "trails/Reindeer.vmt")
  548.  
  549. end }
  550.  
  551. PointMod.Items[77] = { "Road2", "Road2", "trails/Road2.vmt", "Road2", 19780, "PlayerLoadout",
  552. function( ply )
  553. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  554.  
  555. "trails/Road2.vmt")
  556.  
  557. end }
  558.  
  559. PointMod.Items[78] = { "Russia", "Russia", "trails/Russia.vmt", "Russia", 20000, "PlayerLoadout",
  560. function( ply )
  561. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  562.  
  563. "trails/Russia.vmt")
  564.  
  565. end }
  566.  
  567. PointMod.Items[79] = { "Santahat", "Santahat", "trails/Santahat.vmt", "Santahat", 20578, "PlayerLoadout",
  568. function( ply )
  569. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  570.  
  571. "trails/Santahat.vmt")
  572.  
  573. end }
  574.  
  575. PointMod.Items[80] = { "Suse", "Suse", "trails/Suse.vmt", "Suse", 20960, "PlayerLoadout",
  576. function( ply )
  577. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  578.  
  579. "trails/Suse.vmt")
  580.  
  581. end }
  582.  
  583. PointMod.Items[1] = { "Turd", "Turd", "trails/Turd.vmt", "Turd", 21202, "PlayerLoadout",
  584. function( ply )
  585. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  586.  
  587. "trails/Turd.vmt")
  588.  
  589. end }
  590.  
  591. PointMod.Items[82] = { "Ugly", "Ugly", "trails/Ugly.vmt", "Ugly", 21505, "PlayerLoadout",
  592. function( ply )
  593. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  594.  
  595. "trails/Ugly.vmt")
  596.  
  597. end }
  598.  
  599. PointMod.Items[83] = { "You", "You", "trails/You.vmt", "You", 22100, "PlayerLoadout",
  600. function( ply )
  601. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  602.  
  603. "trails/You.vmt")
  604.  
  605. end }
  606. PointMod.Items[84] = { "Clam", "Clam", "trails/Clam.vmt", "Clam", 22800, "PlayerLoadout",
  607. function( ply )
  608. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  609.  
  610. "trails/Clam.vmt")
  611.  
  612. end }
  613.  
  614. PointMod.Items[85] = { "Coffee", "Coffee", "trails/Coffee.vmt", "Coffee", 23560, "PlayerLoadout",
  615. function( ply )
  616. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  617.  
  618. "trails/Coffee.vmt")
  619.  
  620. end }
  621.  
  622. PointMod.Items[86] = { "Endlessmap", "Endlessmap", "trails/Endlessmap.vmt", "Endlessmap", 23970, "PlayerLoadout",
  623. function( ply )
  624. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  625.  
  626. "trails/Endlessmap.vmt")
  627.  
  628. end }
  629.  
  630. PointMod.Items[87] = { "Flag_Australia", "Flag_Australia", "trails/Flag_Australia.vmt", "Flag_Australia", 24100, "PlayerLoadout",
  631. function( ply )
  632. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  633.  
  634. "trails/Flag_Australia.vmt")
  635.  
  636. end }
  637.  
  638. PointMod.Items[88] = { "Flag_Canada", "Flag_Canada", "trails/Flag_Canada.vmt", "Flag_Canada", 24791, "PlayerLoadout",
  639. function( ply )
  640. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  641.  
  642. "trails/Flag_Canada.vmt")
  643.  
  644. end }
  645.  
  646. PointMod.Items[89] = { "Flag_germany", "Flag_germany", "trails/Flag_germany.vmt", "Flag_germany", 25550, "PlayerLoadout",
  647. function( ply )
  648. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  649.  
  650. "trails/Flag_germany.vmt")
  651.  
  652. end }
  653.  
  654. PointMod.Items[90] = { "Flag_italy", "Flag_italy", "trails/Flag_italy.vmt", "Flag_italy", 25990, "PlayerLoadout",
  655. function( ply )
  656. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  657.  
  658. "trails/Flag_italy.vmt")
  659.  
  660. end }
  661.  
  662. PointMod.Items[91] = { "Flag_poland", "Flag_poland", "trails/Flag_poland.vmt", "Flag_poland", 26200, "PlayerLoadout",
  663. function( ply )
  664. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  665.  
  666. "trails/Flag_poland.vmt")
  667.  
  668. end }
  669.  
  670. PointMod.Items[92] = { "Flag_scotland", "Flag_scotland", "trails/Flag_scotland.vmt", "Flag_scotland", 26705, "PlayerLoadout",
  671. function( ply )
  672. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  673.  
  674. "trails/Flag_scotland.vmt")
  675.  
  676. end }
  677.  
  678. PointMod.Items[93] = { "Flag_uk", "Flag_uk", "trails/Flag_uk.vmt", "Flag_uk", 27000, "PlayerLoadout",
  679. function( ply )
  680. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  681.  
  682. "trails/Flag_uk.vmt")
  683.  
  684. end }
  685.  
  686. PointMod.Items[94] = { "Flag_usa", "Flag_usa", "trails/Flag_usa.vmt", "Flag_usa", 27500, "PlayerLoadout",
  687. function( ply )
  688. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  689.  
  690. "trails/Flag_usa.vmt")
  691.  
  692. end }
  693.  
  694. PointMod.Items[95] = { "Frenchtoast", "Frenchtoast", "trails/Frenchtoast.vmt", "Frenchtoast", 27880, "PlayerLoadout",
  695. function( ply )
  696. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  697.  
  698. "trails/Frenchtoast.vmt")
  699.  
  700. end }
  701.  
  702. PointMod.Items[96] = { "Netherlands", "Netherlands", "trails/Netherlands.vmt", "Netherlands", 28200, "PlayerLoadout",
  703. function( ply )
  704. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  705.  
  706. "trails/Netherlands.vmt")
  707.  
  708. end }
  709.  
  710. PointMod.Items[97] = { "skorea", "skorea", "trails/skorea.vmt", "skorea", 28800, "PlayerLoadout",
  711. function( ply )
  712. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  713.  
  714. "trails/skorea.vmt")
  715.  
  716. end }
  717.  
  718. PointMod.Items[98] = { "xmastree", "xmastree", "trails/xmastree.vmt", "xmastree", 28900, "PlayerLoadout",
  719. function( ply )
  720. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  721.  
  722. "trails/xmastree.vmt")
  723.  
  724. end }
  725.  
  726. PointMod.Items[99] = { "Waffle4 [Donator]", "Waffle4 [Donator]", "trails/Waffle4.vmt", "Waffle4", 30000, "PlayerLoadout",
  727. function( ply )
  728. if ply:IsAdmin() then
  729. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5, "trails/Waffle4.vmt")
  730. else
  731.  
  732. end
  733.  
  734. end }
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