Calculus

Ninja Mask

Feb 24th, 2020
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  1. !function(){"use strict";function e(e){this.drawAngle=0,this.colors=e,this.createVersion()}var r=GameInventoryManager.HeadClass,o={},i=0,t=0,v=e.prototype=new r;v.versionName="",v.dirty=!0,v.getVersions=function(){return o},v.cache=function(e){var r=o[this.versionName];r.dirty=!1;var v=150*(e=Math.max(e,1))*.18,l=155*e*.18,T=r.canvas;T.width=v,T.height=l,i=T.width/2,t=T.height/2;var u=T.getContext("2d"),b=.18*e;u.scale(b,b),u.translate(0,0),u.strokeStyle="rgba(0,0,0,0)",u.lineCap="butt",u.lineJoin="miter",u.miterLimit=4,u.save(),u.save(),u.save(),u.strokeStyle="#010101",
  2. u.fillStyle="#010101",
  3. u.beginPath(),
  4. u.moveTo(72,61),
  5. u.bezierCurveTo(91.257,61.953,106,77,106,95),
  6. u.bezierCurveTo(106,114,91,129,72,129),
  7. u.bezierCurveTo(53,129.598,38,114,38,95.775),
  8. u.bezierCurveTo(39,77,54,62,73,62),
  9. u.moveTo(72.577,54.14),
  10. u.bezierCurveTo(50,54,31,73,31,96),
  11. u.bezierCurveTo(31,119,50,137,73,137),
  12. u.bezierCurveTo(96,137.413,114,119,114,96),
  13. u.bezierCurveTo(114,73,96,54,73,54),
  14. u.lineTo(72.577,54.14),
  15. u.closePath(),
  16. u.fill(),
  17. u.stroke(),
  18. u.restore(),
  19. u.save(),
  20. u.strokeStyle="#010101",
  21. u.fillStyle="#ffffff",
  22. u.beginPath(),
  23. u.moveTo(72.577,61.953),
  24. u.bezierCurveTo(91.257,61.953,106,77.095,106,96),
  25. u.bezierCurveTo(106,114,91,130,73,130),
  26. u.bezierCurveTo(54,129.598,39,114,39,95.775),
  27. u.bezierCurveTo(38.755,77.095,53.897,61.953,72.577,61.953),
  28. u.closePath(),
  29. u.fill(),
  30. u.stroke(),
  31. u.restore(),
  32. u.save(),
  33. u.lineWidth=5,
  34. u.strokeStyle="#010101",
  35. u.fillStyle="#ffffff",
  36. u.beginPath(),
  37. u.moveTo(72.577,61.953),
  38. u.bezierCurveTo(91.257,61.953,106.39699999999999,77.095,106.39699999999999,95.775),
  39. u.bezierCurveTo(106.39699999999999,114.45500000000001,91.25599999999999,129.598,72.577,129.598),
  40. u.bezierCurveTo(53.89800000000001,129.598,38.754999999999995,114.45400000000001,38.754999999999995,95.775),
  41. u.bezierCurveTo(38.755,77.095,53.897,61.953,72.577,61.953),
  42. u.closePath()
  43. u.fill(),
  44. u.stroke(),
  45. u.restore(),
  46. u.save(),
  47.  
  48. u.lineWidth=11,
  49. u.strokeStyle="#010101",
  50. u.beginPath(),
  51. u.moveTo(113,90),
  52. u.lineTo(30,84),
  53. u.moveTo(30,90),
  54. u.stroke(),
  55. u.moveTo(110,90),
  56. u.bezierCurveTo(120,90,115,100,110,95),
  57. u.moveTo(115, 95),
  58. u.lineTo(30, 90),
  59. u.stroke(),
  60. u.restore(),
  61. u.save(),
  62. u.lineWidth = 8,
  63. u.strokeStyle="#010101",
  64. u.beginPath(),
  65. u.moveTo(36,84),
  66. u.bezierCurveTo(10,70,10,70,20,115),
  67. u.closePath(),
  68. u.stroke(),
  69. u.beginPath(),
  70. u.moveTo(35,89),u.bezierCurveTo(-10,97,12,97,10,130),u.stroke()},v.getBaseWidth=function(){return 150},v.getBaseHeight=function(){return 155},v.getDrawOffsetX=function(){return 0},v.getDrawOffsetY=function(){return-2},v.getScale=function(){return.18},GameInventoryManager&&GameInventoryManager.register("headband",e),"undefined"!=typeof exports&&("undefined"!=typeof module&&module.exports&&(exports=module.exports=e),exports.Ninja_Mask=e)}();
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