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  1. Abaddon:
  2.  
  3. Mist Coil cast point reduced from 0.35 to 0.25
  4. Mist Coil now has a fast projectileHas 2000 speed.
  5. Aphotic Shield cast point reduced from 0.452 to 0.4
  6. Level 10: +25 Damage OR +15% XP Gain
  7. Level 15: +5 Armor OR +200 Mana
  8. Level 20: +25 Movement Speed OR 15% Cooldown Reduction
  9. Level 25: +25 Strength OR +200 Shield HP
  10.  
  11. Alchemist:
  12.  
  13. Greevil's Greed Bounty Rune multiplier rescaled from 3/4/5/6x to a constant 2x
  14. Level 10: +20 Damage OR +4 Armor
  15. Level 15: +15 Movement Speed OR +6 All Stats
  16. Level 20: +30 Attack Speed OR +300 Health
  17. Level 25: 30% Lifesteal OR -4 Acid Spray Armor
  18.  
  19. Ancient Apparition:
  20.  
  21. Cold Feet cannot target a unit already affected by Cold Feet.
  22. Level 10: +60 Gold/Min OR +8% Spell Amplification
  23. Level 15: +15 Intelligence OR +25 Health Regen
  24. Level 20: +35 Movement Speed OR -30s Respawn Time
  25. Level 25: +80 Chilling Touch Damage OR 3 Charges of Cold Feet
  26.  
  27. Anti-Mage:Scepter Added
  28.  
  29. Added a Scepter for Anti-Mage. Causes Spell Shield to passively block and reflect a targeted spell once every 12 seconds. Disabled with Break.
  30. Level 10: +6 Strength OR +20 Damage
  31. Level 15: +20 Attack Speed OR +250 HP
  32. Level 20: 15% Evasion OR +10 All Stats
  33. Level 25: -2s Blink Cooldown OR +25 Agility
  34.  
  35. Arc Warden:Added to Captains Mode
  36.  
  37. Added to Captains Mode
  38. Spark Wraith vision type changed from flying to ground
  39. Flux cast range reduced from 600/700/800/900 to 500/600/700/800
  40. Tempest Double no longer copies consumables (includes Bottle)
  41. Tempest Double cooldown increased from 40/35/30 to 60/50/40
  42. Tempest Double gold/XP bounty increased from 160 to 180
  43. Tempest Double now decrements its BKB charges when it uses it
  44. Level 10: +125 Health OR +25 Attack Speed
  45. Level 15: +30 Damage OR +8 Strength
  46. Level 20: 10% Cooldown Reduction OR +100 Attack Range
  47. Level 25: 30% Lifesteal OR +175 Spark Wraith Damage
  48.  
  49. Axe:
  50.  
  51. Level 10: +6 Strength OR +3 Mana Regen
  52. Level 15: +75 Damage OR +250 Health
  53. Level 20: +25 Health Regen OR +30 Movement Speed
  54. Level 25: +100 Battle Hunger DPS OR +15 Armor
  55.  
  56. Bane:
  57.  
  58. Level 10: +6 Armor OR +200 Mana
  59. Level 15: +25% XP Gain OR +250 Health
  60. Level 20: +35 Movement Speed OR +175 Cast Range
  61. Level 25: +120 Enfeeble Damage Reduction OR +200 Brain Sap Damage/Heal
  62.  
  63. Batrider:
  64.  
  65. Level 10: +10 Intelligence OR +4 Armor
  66. Level 15: +175 Health OR +5% Spell Amplification
  67. Level 20: 15% Cooldown Reduction OR +35 Movement Speed
  68. Level 25: +8s Firefly Duration OR +200 Flamebreak AoE/Knockback
  69.  
  70. Beastmaster:
  71.  
  72. Level 10: +15% XP Gain OR +20 Movement Speed
  73. Level 15: +12 Strength OR -25s Respawn Time
  74. Level 20: 12% Cooldown Reduction OR +300 Health
  75. Level 25: +175 Wild Axes Damage OR +120 Damage
  76.  
  77. Bloodseeker:
  78.  
  79. Thirst now lingers for 2 seconds after a target dies.
  80. Level 10: +5 Armor OR +25 Damage
  81. Level 15: +30 Attack Speed OR +250 Health
  82. Level 20: -30s Respawn Time OR +10 All Stats
  83. Level 25: -7s Bloodrite Cooldown OR 30% Lifesteal
  84.  
  85. Bounty Hunter:Scepter Added
  86.  
  87. Added Scepter to Bounty Hunter. Allows Shuriken Toss to bounce twice on each hero (bounces on everyone once, then bounces through each one again)
  88. Level 10: +175 Health OR +15% XP Gain
  89. Level 15: +40 Attack Speed OR +15 Movement Speed
  90. Level 20: +10% Spell Amplification OR +100 Damage
  91. Level 25: 20% Evasion OR -5s Jinada Cooldown
  92.  
  93. Brewmaster:
  94.  
  95. Earth Brewling's Demolish increased from 150% to 300%
  96. Storm Brewling's Dispel magic damage to summons increased from 850 to 1000
  97. Drunken Haze is now a proper projectile (1600 speed).
  98. Drunken Haze cast point reduced from 0.4 to 0.3
  99. Drunken Haze no longer has different durations for heroes and creeps.
  100. Drunken Haze no longer has a 200 radius.
  101. Drunken Haze slow rescaled from 14/18/22/26% to 10/20/30/40%
  102. Drunken Haze miss chance rescaled from 45/55/65/75% to 70%
  103. Drunken Haze duration reduced from 8 to 4
  104. Drunken Haze mana cost reduced from 50 to 25
  105. Level 10: +25 Attack Speed OR +3 Mana Regen
  106. Level 15: +20 Movement Speed OR +10% Magic Resistance
  107. Level 20: -30s Respawn Time OR +20 Strength
  108. Level 25: +14 Primal Split Unit Armor OR +75 Damage
  109.  
  110. Bristleback:
  111.  
  112. Warpath Max Stacks rescaled from 5/6/7 to 5/7/9
  113. Quill Spray now deals damage as it quickly expands outwards.At 2400 speed.
  114. Level 10: +7 Strength OR +2 Mana Regen
  115. Level 15: +20 Movement Speed OR +200 Health
  116. Level 20: +45 Attack Speed OR -30s Respawn Time
  117. Level 25: +25 Health Regen OR +4 Max Goo Stacks
  118.  
  119. Broodmother:
  120.  
  121. Insatiable Hunger lifesteal rescaled from 60/80/100 to 60/90/120
  122. Insatiable Hunger is no longer dispellable.
  123. Level 10: +10 Agility OR +15% XP Gain
  124. Level 15: 20% Cooldown Reduction OR +7 Armor
  125. Level 20: +300 Health OR +50 Attack Speed
  126. Level 25: +8 Max Webs OR +200 Spiderlings Health
  127.  
  128. Centaur Warrunner:
  129.  
  130. Level 10: +30 Damage OR +2 Mana Regen
  131. Level 15: 10% Evasion OR +10% Magic Resistance
  132. Level 20: +10% Spell Amplification OR +15 Strength
  133. Level 25: +1s Hoof Stomp Duration OR Gains Return Aura
  134.  
  135. Chaos Knight:Scepter Added
  136.  
  137. Reality Rift now applies a -3/4/5/6 armor debuff on the target instead of dealing bonus damage.
  138. Chaos Strike no longer applies a -5 armor debuff.
  139. Chaos Strike crit chance increased from 10 to 12%
  140. Chaos Strike now lifesteals for 50% when it crits. Illusions benefit from this as well.
  141. Added Scepter. Reduces cooldown by 20 seconds and allows Phantoms to be cast on an allied hero. 1200 Cast Range
  142. Level 10: +15 Attack Speed OR +7 Intelligence
  143. Level 15: +15 Movement Speed OR +10 Strength
  144. Level 20: +120 Gold/Min OR +12 All Stats
  145. Level 25: Reality Rift Pierces Spell Immunity OR 20% Cooldown Reduction
  146.  
  147. Chen:
  148.  
  149. Penitence slow and amp increased from 15/20/25/30% to 18/24/30/36%
  150. Added overhead for the damage dealt with Test of Faith
  151. Level 10: +15 Movement Speed OR +125 Cast Range
  152. Level 15: +200 Health OR +25% Spell Amplification
  153. Level 20: +90 Gold/Min OR -40s Respawn Time
  154. Level 25: +2 Holy Persuasion Max Count OR +200 Hand of God Heal
  155.  
  156. Clinkz:
  157.  
  158. Death Pact cooldown rescaled from 45/35/25 to 45/30/15
  159. Level 10: +10 Intelligence OR +10% Magic Resistance
  160. Level 15: +12 Strength OR +30 Searing Arrows Damage
  161. Level 20: 20% Evasion OR +10 All Stats
  162. Level 25: +70 Strafe Attack Speed OR +125 Attack Range
  163.  
  164. Clockwerk:
  165.  
  166. Level 10: +4 Armor OR +200 Mana
  167. Level 15: +40 Damage OR +15 Movement Speed
  168. Level 20: -25s Respawn Time OR +12% Magic Resistance
  169. Level 25: +10s Battery Assault Duration OR +400 Health
  170.  
  171. Crystal Maiden:Scepter Reworked
  172.  
  173. Reworked Crystal Maiden Scepter. Now applies Frost Bite to any unit that has been standing in the Freezing Field for over 2.5 seconds. An enemy can only be affected once.
  174. Level 10: +15% Magic Resistance OR +50 Damage
  175. Level 15: +125 Cast Range OR +200 Health
  176. Level 20: +120 Gold/Min OR -35s Respawn Time
  177. Level 25: +1.5s Frostbite Duration OR +200 Crystal Nova Damage
  178.  
  179. Dark Seer:
  180.  
  181. Wall of Replica no longer deals damage when heroes walk through it.
  182. Wall of Replica now applies a 1-second 75% slow to units that cross and proc the wall.
  183. Level 10: 12% Evasion OR +100 Cast Range
  184. Level 15: +90 Damage OR +14 Health Regen
  185. Level 20: +12 Strength OR +25 Intelligence
  186. Level 25: 12% Cooldown Reduction OR +70 Ion Shell Damage
  187.  
  188. Dazzle:
  189.  
  190. Multiple instances of Poison Touch stack.
  191. Level 10: +10 Intelligence OR +125 Health
  192. Level 15: +100 Cast Range OR +40 Damage
  193. Level 20: +25 Movement Speed OR -30s Respawn Time
  194. Level 25: -6s Poison Touch Cooldown OR +60 Shadow Wave Heal
  195.  
  196. Death Prophet:
  197.  
  198. Level 10: +4% Spell Amplification OR +6 Strength
  199. Level 15: +8% Magic Resistance OR +75 Cast Range
  200. Level 20: 10% Cooldown Reduction OR +25 Movement Speed
  201. Level 25: +400 Health OR +6 Exorcism Spirits
  202.  
  203. Disruptor:
  204.  
  205. Level 10: +100 Cast Range OR +60 Gold/Min
  206. Level 15: +200 Health OR -30s Respawn Time
  207. Level 20: 15% Cooldown Reduction OR +10% Spell Amplification
  208. Level 25: +30% Magic Resistance OR +4 Thunder Strike Hits
  209.  
  210. Doom:
  211.  
  212. Infernal Blade mini-stun increased from 0.3 to 0.4 seconds
  213. Level 10: +150 Health OR +8 Intelligence
  214. Level 15: +15 Movement Speed OR +6 Armor
  215. Level 20: +50 Damage OR +20 Health Regen
  216. Level 25: +2% Infernal Blade Damage OR Devour Can Target Ancients
  217.  
  218. Dragon Knight:
  219.  
  220. Elder Dragon Form Corrosive Breath now affects the splashed targets.
  221. Dragon Tail is now a fast projectile while in Dragon Form.
  222. Level 10: +6 Strength OR +20 Attack Speed
  223. Level 15: +25% XP Gain OR +40 Damage
  224. Level 20: +120 Gold/Min OR +300 Health
  225. Level 25: 2x Dragon Blood Regen/Armor OR +50 Movement Speed
  226.  
  227. Drow Ranger:
  228.  
  229. Movement Speed reduced by 10
  230. Level 10: +15 Movement Speed OR +5 All Stats
  231. Level 15: +175 Health OR +20 Attack Speed
  232. Level 20: +6% Precision Aura Damage OR +14 Strength
  233. Level 25: +350 Gust Distance/Knockback OR +25 Marksmanship Agility
  234.  
  235. Earth Spirit:
  236.  
  237. Magnetize debuff now has an overhead counter (similar to Replicate).
  238. Level 10: +10 Intelligence OR +4 Armor
  239. Level 15: +15% Magic Resistance OR +90 Gold/Min
  240. Level 20: +15% Spell Amplification OR +300 Health
  241. Level 25: +300 Rolling Boulder Damage OR -35s Respawn Time
  242.  
  243. Earthshaker:
  244.  
  245. Level 10: +250 Mana OR +8 Strength
  246. Level 15: +20 Movement Speed OR +50 Damage
  247. Level 20: +10% Spell Amplification OR -35s Respawn Time
  248. Level 25: +500 Health OR -2s Enchant Totem Cooldown
  249.  
  250. Elder Titan:
  251.  
  252. Astral Spirit attack damage per hero increased from 10/20/30/40 to 12/24/36/48
  253. Natural Order Armor reduction aura is centered around the hero, and the magical reduction aura is centered around the spirit.
  254. - Note: When the spirit is inside your hero, both auras are centered around your hero.
  255. Natural Order now removes 40/60/80/100% of the base magic resistance, rather than a fixed amount.Primarily impacts heroes with non-standard base magic resistances.
  256. Natural Order aura increased from 275 to 325
  257. Level 10: -20s Respawn Time OR +10 Strength
  258. Level 15: +275 Health OR +25% XP Gain
  259. Level 20: +12% Magic Resistance OR +50 Attack Speed
  260. Level 25: +15 Armor OR +80 Astral Spirit Hero Attack
  261.  
  262. Ember Spirit:
  263.  
  264. Activate Fire Remnant damage rescaled from 100/150/200 to 100/200/300
  265. Slight of Fist now places Ember Spirit in front of the target (from the direction of his casting location), rather than randomly around the hero.Previously resulted in random areas of distribution for cleave.
  266. Level 10: +15% Spell Amplification OR +20 Damage
  267. Level 15: +20 Movement Speed OR +6 All Stats
  268. Level 20: +8 Armor OR 15% Cooldown Reduction [Note: Affects remnant charges]
  269. Level 25: +500 Flame Guard Absorption OR +2s Searing Chains
  270.  
  271. Enchantress:
  272.  
  273. Level 10: +5 All Stats OR +15 Movement Speed
  274. Level 15: +8s Nature's Attendants Duration OR +40 Damage
  275. Level 20: +12% Magic Resistance OR -25s Respawn Time
  276. Level 25: +10 Nature's Attendants Wisps OR +25 Intelligence
  277.  
  278. Enigma:
  279.  
  280. Eidolon movement speed increased from 260/280/300/320 to 280/300/320/340
  281. Black Hole now slowly rotates enemy units as it pulls them into the center.
  282. Level 10: +20 Movement Speed OR +12% Magic Resistance
  283. Level 15: 15% Cooldown Reduction OR +120 Gold/Min
  284. Level 20: +300 Health OR -30s Respawn Time
  285. Level 25: +8 Demonic Conversion Eidolons OR +12 Armor
  286.  
  287. Faceless Void:
  288.  
  289. Level 10: +15 Attack Speed OR +5 Strength
  290. Level 15: +7 Armor OR+25 Damage
  291. Level 20: +300 Health OR +120 Gold/Min
  292. Level 25: +600 Timewalk Cast Range OR 20% Evasion
  293.  
  294. Gyrocopter:
  295.  
  296. Scepter attack interval from 1.2 to 1.1
  297. Homing Missile now has low attack priority.Creeps already do 0 damage to it.
  298. Level 10: +6% Spell Amplification OR +150 Health
  299. Level 15: +10% Magic Resistance OR +30 Damage
  300. Level 20: +25 Movement Speed OR 20% Cooldown Reduction
  301. Level 25: +3 Homing Missile Charges OR +4 Flak Cannon Attacks
  302.  
  303. Huskar:
  304.  
  305. Level 10: +150 Health OR +15 Movement Speed
  306. Level 15: +30 Damage OR 15% Lifesteal
  307. Level 20: +15 Strength OR +40 Attack Speed
  308. Level 25: +100 Attack Range OR +400 Life Break Cast Range
  309.  
  310. Invoker:
  311.  
  312. EMP damage changed from Pure to Magical
  313. EMP damage per mana burned increased from 50% to 60%
  314. Invoke is no longer an upgradeable ability.
  315. Invoke cooldown rescaled from 22/17/12/5 to 6
  316. Invoke mana cost rescaled from 20/40/60/80 to 60
  317. Invoke no longer consumes mana when only slot positions are updated.
  318. Invoke Scepter cooldown rescaled from 16/8/4/2 to 2
  319. Invoker no longer has a +6 Attribute Bonus ability at level 25.
  320. Deafening Blast is no longer automatically upgraded when Reagents are level 7.
  321. Forged Spirits no longer spawn multiple when Quas/Exort are level 4.
  322. Invoker no longer gains passive attributes when leveling Reagents.
  323. Active Exort instances damage bonus increased from 3/6/9/12/.. to 4/8/12/16/..
  324. Active Quas instances HP regen increased from 1/2/3/4/.. to 1.5/3/4.5/6/..
  325. Level 10: +15 Damage OR +125 Health
  326. Level 15: +1 Forged Spirit Summoned OR +20% XP Gain
  327. Level 20: +7 All Stats OR +35 Attack Speed
  328. Level 25: AoE Deafening Blast OR -15s Tornado Cooldown
  329.  
  330. Io:
  331.  
  332. Level 10: +10% Magic Resistance OR +6 Armor
  333. Level 15: +10 Mana Regen OR +10 Strength
  334. Level 20: +20 Health Regen OR +120 Gold/Min
  335. Level 25: +150 Spirits Damage OR -40s Respawn Time
  336.  
  337. Jakiro:
  338.  
  339. Liquid Fire attack slow increased from 20/30/40/50 to 30/40/50/60
  340. Liquid Fire is no longer a Unique Attack Modifier.
  341. Macropyre radius increased from 240 to 260
  342. Level 10: +15% XP Gain OR +8% Spell Amplification
  343. Level 15: +125 Cast Range OR +250 Health
  344. Level 20: +400 Attack Range OR +150 Gold/Min
  345. Level 25: +1.25s Ice Path Duration OR -50s Respawn Time
  346.  
  347. Juggernaut:
  348.  
  349. Level 10: +150 Health OR +20 Damage
  350. Level 15: +20 Attack Speed OR +6 Armor
  351. Level 20: +20 Movement Speed OR +8 All Stats
  352. Level 25: +175 Blade Fury DPS OR +20 Agility
  353.  
  354. Keeper of the Light:
  355.  
  356. Level 10: +6 Strength OR +20 Movement Speed
  357. Level 15: +20% XP Gain OR -25s Respawn Time
  358. Level 20: +10% Magic Resistance OR +7 Armor
  359. Level 25: +300 Cast Range OR +200 Illuminate Damage/Heal
  360.  
  361. Kunkka:
  362.  
  363. Level 10: +20 Damage OR +150 Mana
  364. Level 15: +15 Health Regen OR +15 Movement Speed
  365. Level 20: +300 Health OR +120 Gold/Min
  366. Level 25: +200 Torrent AoE OR +25% Magic Resistance
  367.  
  368. Legion Commander:
  369.  
  370. Overwhelming Odds damage per Hero increased from 20/40/60/80 to 30/60/90/120
  371. Overwhelming Odds base damage rescaled from 40/80/120/160 to 40/60/80/100
  372. Level 10: +7 Strength OR +15% XP Gain
  373. Level 15: +30 Damage OR +20 Movement Speed
  374. Level 20: +7 Armor OR -20s Respawn Time
  375. Level 25: 25% Cooldown Reduction OR +40 Duel Damage Bonus
  376.  
  377. Leshrac:
  378.  
  379. Lightning Storm jumps rescaled from 4/5/6/7 to 4/6/8/10
  380. Lightning Storm cast point reduced from 0.6 to 0.45
  381. Level 10: +125 Health OR +15 Movement Speed
  382. Level 15: +400 Mana OR +8% Magic Resistance
  383. Level 20: +5% Spell Amplification OR +12 Strength
  384. Level 25: +50 Diabolic Edict Explosions OR +2s Lightning Storm Slow Duration
  385.  
  386. Lich:
  387.  
  388. Frost Armor can now target invulnerable structures.
  389. Level 10: +125 Health OR +15 Movement Speed
  390. Level 15: +100 Cast Range OR +5 All Stats
  391. Level 20: +150 Damage OR +120 Gold/Min
  392. Level 25: +25 Frost Armor Structure Armor OR Attacks Apply 30% MS and AS slow
  393.  
  394. Lifestealer:
  395.  
  396. Level 10: +5 All Stats OR +15 Attack Speed
  397. Level 15: +200 Health OR +25 Damage
  398. Level 20: 15% Evasion OR +25 Movement Speed
  399. Level 25: +1s Rage Duration OR +15 Armor
  400.  
  401. Lina:
  402.  
  403. Level 10: +250 Mana OR +20 Damage
  404. Level 15: -25s Respawn Time OR +100 Cast Range
  405. Level 20: +5% Spell Amplification OR +150 Attack Range
  406. Level 25: +1 Fiery Soul Max Stacks OR -4s Dragon Slave Cooldown
  407.  
  408. Lion:
  409.  
  410. Finger of Death Scepter AoE increased from 300 to 325
  411. Level 10: +175 Health OR +45 Damage
  412. Level 15: +90 Gold/Min OR -30s Respawn Time
  413. Level 20: 20% Magic Resistance OR +8% Spell Amplification
  414. Level 25: +3 Mana Drain Multi Target OR +20 All Stats
  415.  
  416. Lone Druid:
  417.  
  418. Returning from True Form to Druid Form reduced from 1.9 to 0.8Transforming to bear form still takes 1.9 seconds.
  419. Spirit Bear now has 0.5 Mana regen.
  420. Level 10: +250 Health OR +200 Attack Range
  421. Level 15: +65 Damage OR +30 Spirit Bear Damage
  422. Level 20: +7 Spirit Bear Armor OR -50s Respawn Time
  423. Level 25: +1.5s Entangle Duration OR -10s Savage Roar Cooldown
  424.  
  425. Luna:
  426.  
  427. Level 10: +15 Damage OR +4 Armor
  428. Level 15: +150 Health OR +40 Lucent Beam Damage
  429. Level 20: +25 Attack Speed OR +10% Magic Resistance
  430. Level 25: -4s Lucent Beam Cooldown OR +15 All Stats
  431.  
  432. Lycan:Hero Reworked
  433.  
  434. Howl now behaves like a normal buff, rather than a pseudo-aura.
  435. Howl duration increased from 10 to 13
  436. Howl hero bonus damage reduced from 14/26/38/50 to 10/15/20/25
  437. Howl creep bonus damage reduced from 5/10/15/20 to 4/6/8/10
  438. Howl provides 50/100/150/200 Max HP increase to heroes, 25/50/75/100 to non-heroes.
  439. Howl has double the effect (damage/HP) at night time.
  440. Feral Impulse no longer provides 15/20/25/30 Attack Speed.
  441. Feral Impulse bonus damage rescaled from 15/20/25/30% to 15/26/37/48% damage
  442. Feral Impulse now provides 1/4/7/10 HP regeneration.
  443. Summoned Wolves Base Attack Time reduced from 1.25/1.2/1.15/1.1 to 1.2/1.1/1.0/0.9
  444. Summoned Wolves no longer gain 15 HP regen at level 4.
  445. Summoned Wolves now gain invisibility at level 4.
  446. Summoned Wolves now gain cripple at level 3.
  447. Cripple attack speed slow increased from 40 to 60
  448. Level 10: +20 Damage OR +150 Health
  449. Level 15: -20s Respawn Time OR +12 Strength
  450. Level 20: 15% Evasion OR 15% Cooldown Reduction
  451. Level 25: +15s Shapeshift Duration OR +2 Wolves Summoned
  452.  
  453. Magnus:
  454.  
  455. Skewer cooldown reduced from 30 to 25
  456. Level 10: +25 Attack Speed OR +15% Spell Amplification
  457. Level 15: +90 Gold/Min OR +50 Damage
  458. Level 20: +15 Strength OR +20 Movement Speed
  459. Level 25: -4s Shockwave Cooldown OR -35 Respawn Time
  460.  
  461. Medusa:
  462.  
  463. Level 10: +10 Intelligence OR +15 Damage
  464. Level 15: +20 Attack Speed OR 10% Evasion
  465. Level 20: +15 Agility OR +500 Mana
  466. Level 25: +1s Stone Gaze Stun OR 25% Lifesteal
  467.  
  468. Meepo:
  469.  
  470. Meepo clones now share full attributes without Scepter.
  471. Earthbind no longer interrupts channeling spells (it previously did on initial cast but not refresh).
  472. Meepo strength gain reduced from 1.6 to 1.3
  473. Level 10: +4 Armor OR +15 Damage
  474. Level 15: 15% Lifesteal OR +20 Movement Speed
  475. Level 20: 10% Evasion OR +25 Attack Speed
  476. Level 25: +400 Health OR -3s Poof Cooldown
  477.  
  478. Mirana:
  479.  
  480. Added a charge indicator for Mirana's ultimate scepter Starstorm
  481. Level 10: +8 Agility OR +150 Health
  482. Level 15: +5% Spell Amplification OR +30 Attack Speed
  483. Level 20: +40 Damage OR +8 Armor
  484. Level 25: +100 Leap Attack Speed OR +2 Multishot Sacred Arrows
  485.  
  486. Morphling:
  487.  
  488. Level 10: +8 Agility OR +200 Mana
  489. Level 15: +25 Attack Speed OR 12% Cooldown Reduction
  490. Level 20: +25 Movement Speed OR +40 Damage
  491. Level 25: +400 Waveform Range OR +30% Replicate Damage
  492.  
  493. Naga Siren:
  494.  
  495. Fixed Rip Tide treating Naga as the damage source rather than her illusions when the illusions apply Rip TideFixes interactions with things like Spiked Carapace.
  496. Level 10: +250 Mana OR +125 Health
  497. Level 15: +30 Attack Speed OR 15% Evasion
  498. Level 20: +15 Agility OR +20 Strength
  499. Level 25: +1 Mirror Image Illusion OR +40 Movement Speed
  500.  
  501. Nature's Prophet:
  502.  
  503. Wrath of Nature damage increment per bounce increased from 7% to 11%
  504. Wrath of Nature base damage reduced from 140/180/225 to 110/140/170Has greater damage on the ~8th bounce.
  505. Scepter Wrath of Nature bounce count no longer increases from 16 to 18.
  506. Scepter Wrath of Nature base damage reduced from 155/210/275 to 135/170/205Has same +22% base damage increase from base.
  507. Level 10: +20 Damage OR +175 Health
  508. Level 15: +10 Intelligence OR +15 Movement Speed
  509. Level 20: +35 Attack Speed OR +8 Armor
  510. Level 25: +6 Treants Summoned OR -35s Respawn Time
  511.  
  512. Necrophos:Hero Reworked
  513.  
  514. Reaper's Scythe Scepter upgrade no longer disables buyback or deals extra damage.
  515. Reaper's Scythe Scepter upgrade reduces cooldown to 55/40/25.
  516. Death Pulse now passively provides 1/3/5/7 HP/MP regen for 7 seconds for each unit you kill (10x for heroes).
  517. Death Pulse damage reduced from 125/175/225/275 to 80/120/160/200
  518. Death Pulse heal reduced from 70/90/110/130 to 60/80/100/120
  519. Replaced Sadist with a new ability, Ghost Shroud. Turns you Ethereal for 3/3.5/4/4.5 seconds and grants you a 600 AoE slow aura that reduces enemy movement speed by 12/20/28/36%. While you are in this form you take 20% more magic damage but any HP/MP you heal is amplified by 50%. Cooldown: 28/24/20/16
  520. Level 10: +40 Damage OR +6 Strength
  521. Level 15: +6 All Stats OR +15 Movement Speed
  522. Level 20: +5% Spell Amplification OR +10% Magic Resistance
  523. Level 25: +400 Health OR -1s Death Pulse Cooldown
  524.  
  525. Night Stalker:
  526.  
  527. Level 10: +7 Strength OR +100 Cast Range
  528. Level 15: +300 Mana OR +25 Attack Speed
  529. Level 20: +30 Movement Speed OR +50 Damage
  530. Level 25: +12 Armor OR -6s Crippling Fear Cooldown
  531.  
  532. Nyx Assassin:
  533.  
  534. Level 10: +5% Spell Amplification OR +175 Health
  535. Level 15: +25 Agility OR +10 Strength
  536. Level 20: +120 Gold/Min OR +15% Magic Resistance
  537. Level 25: +40 Movement Speed OR +200% Spiked Carapace Damage
  538.  
  539. Ogre Magi:
  540.  
  541. Level 10: +60 Gold/Min OR +100 Cast Range
  542. Level 15: +40 Damage OR +8% Magic Resistance
  543. Level 20: +250 Health OR +25 Movement Speed
  544. Level 25: +15% Spell Amplification OR +40 Bloodlust Attack Speed
  545.  
  546. Omniknight:
  547.  
  548. Repel Spell Immunity now behaves the same as Black King Bar (not dispellable).
  549. Repel duration reduced from 5/6/7/8 to 4/5/6/7
  550. Repel cooldown increased from 20/18/16/14 to 30/26/22/18
  551. Repel can no longer be cast on enemies.
  552. Purification heal rescaled from 90/180/270/360 to 90/160/230/300
  553. Purification cooldown rescaled from 9 to 11/10/9/8
  554. Purification mana cost reduced from 100/120/140/160 to 70/90/110/130
  555. Level 10: +60 Gold/Min OR +15% XP Gain
  556. Level 15: +75 Cast Range OR +8 Strength
  557. Level 20: +100 Damage OR +6 Mana Regen
  558. Level 25: -16% Degen Aura OR +200 Purification Damage/Heal
  559.  
  560. Oracle:
  561.  
  562. Level 10: -20s Respawn Time OR +15% XP Gain
  563. Level 15: +200 Health OR +60 Gold/Min
  564. Level 20: +25 Movement Speed OR +20 Intelligence
  565. Level 25: +2s False Promise Duration OR +250 Cast Range
  566.  
  567. Outworld Devourer:
  568.  
  569. Astral Imprisonment cast range rescaled from 225/350/475/600 to 225/300/375/450
  570. Level 10: +250 Mana OR +10 Movement Speed
  571. Level 15: +5 Armor OR +20 Attack Speed
  572. Level 20: +15 Intelligence OR +250 Health
  573. Level 25: +60s Arcane Orb Intelligence Steal OR +8% Spell Amplification
  574.  
  575. Phantom Assassin:
  576.  
  577. Stifling Dagger base damage reduced from 75 to 70
  578. Level 10: +150 Health OR +15 Damage
  579. Level 15: 10% Lifesteal OR +15 Movement Speed
  580. Level 20: +35 Attack Speed OR +10 All Stats
  581. Level 25: +25 Agility OR Double Strike Stifling Dagger
  582.  
  583. Phantom Lancer:Scepter Added
  584.  
  585. Phantom Rush now provides 6/12/18/24 Agility when you reach the enemy. Lasts 2 seconds.Also affects Illusions.
  586. Phantom Rush minimum proc range reduced from 300 to 250
  587. Added Scepter to Phantom Lancer. Causes Spirit Lance to bounce on nearby enemies. Bounce Range: 400. Bounce cap: 5
  588. Level 10: +150 Health OR +20 Attack Speed
  589. Level 15: +8 All Stats OR 15% Cooldown Reduction
  590. Level 20: +15% Magic Resistance OR 15% Evasion
  591. Level 25: +600 Phantom Rush Range OR +20 Strength
  592.  
  593. Phoenix:
  594.  
  595. Sun Ray changed from Pure to Magical damage type
  596. Sun Ray Max HP damage increased from 1.25/2.5/3.75/5% to 1.5/3.25/5.0/6.75%
  597. Sun Ray base damage increased from 10/15/20/25 to 14/20/26/32
  598. Icarus Dive slow increased from 25% to 28%
  599. Level 10: -20s Respawn Time OR +175 Health
  600. Level 15: +90 Gold/Min OR +12 Strength
  601. Level 20: +10 Armor OR +8% Spell Amplification
  602. Level 25: +2 Supernova Hit Count OR +1s Supernova Stun Duration
  603.  
  604. Puck:
  605.  
  606. Level 10: +8 Intelligence OR +150 Health
  607. Level 15: +40 Damage OR +20 Movement Speed
  608. Level 20: +8% Spell Amplification OR +20% Magic Resistance
  609. Level 25: +300 Gold/Min OR +75% Illusory Orb Distance/Speed
  610.  
  611. Pudge:
  612.  
  613. Level 10: +8 Strength OR +2 Mana Regen
  614. Level 15: +5 Armor OR +15 Movement Speed
  615. Level 20: +150 Gold/Min OR -35s Respawn Time
  616. Level 25: +1.75 Flesh Heap Stack Strength OR +120 Rot Damage
  617.  
  618. Pugna:
  619.  
  620. Nether Ward mana regen reduction per second rescaled from 1.5/3/4.5/6 to 0.25/0.5/0.75/1%
  621. Level 10: +3 Mana Regen OR +150 Health
  622. Level 15: -25s Respawn Time OR +10 Strength
  623. Level 20: +10 All Stats OR +100 Cast Range
  624. Level 25: +50% Life Drain Heal OR +100 Nether Blast Damage
  625.  
  626. Queen of Pain:
  627.  
  628. Base attack time reduced from 1.6 to 1.5
  629. Level 10: +20 Damage OR +5 Strength
  630. Level 15: +12% Cooldown Reduction OR +90 Gold/Min
  631. Level 20: +100 Attack Range OR +200 Health
  632. Level 25: 70% Spell Lifesteal (1/5 for non-heroes) OR +35 Intelligence
  633.  
  634. Razor:
  635.  
  636. Level 10: +15 Movement Speed OR +10 Agility
  637. Level 15: +5 Armor OR +150 Cast Range
  638. Level 20: +250 Health OR +30 Attack Speed
  639. Level 25: +175 Attack Range OR +14 Static Link Damage Steal
  640.  
  641. Riki:Scepter Added
  642.  
  643. Added a Scepter for Riki. Increases ultimate duration by 4 seconds. Allows you to target an allied hero, hiding inside them for the duration. The radius that you attack in follows the allied hero. 1000 Cast Range.
  644. Level 10: +15 Movement Speed OR +150 Health
  645. Level 15: +10 Agility OR +20% XP Gain
  646. Level 20: +250 Cast Range OR +8 All Stats
  647. Level 25: +0.4 Backstab Multiplier OR -4s Smokescreen Cooldown
  648.  
  649. Rubick:
  650.  
  651. Fade Bolt damage increased from 75/150/225/300 to 80/160/240/320
  652. Fade Bolt damage reduction per bounce increased from 4% to 8%
  653. Level 10: +60 Gold/Min OR +50 Damage
  654. Level 15: +150 Health OR +15 Intelligence
  655. Level 20: +75 Cast Range OR +8% Spell Amplification
  656. Level 25: 20% Cooldown Reduction OR +400 Telekinesis Land Distance
  657.  
  658. Sand King:
  659.  
  660. Burrow Strike Scepter upgrade no longer applies Caustic Finale on illusions, only real heroes.
  661. Level 10: +200 Mana OR +5 Armor
  662. Level 15: +12% Magic Resistance OR +15 Movement Speed
  663. Level 20: +350 Health OR +120 Gold/Min
  664. Level 25: +4 Epicenter Pulses OR +50 Health Regen
  665.  
  666. Shadow Demon:
  667.  
  668. Level 10: +6 Strength OR +10 Movement Speed
  669. Level 15: +75 Cast Range OR +6% Spell Amplification
  670. Level 20: +10% Magic Resistance OR -25s Respawn Time
  671. Level 25: +400 Demonic Purge Damage OR -1s Shadow Poison Cooldown
  672.  
  673. Shadow Fiend:
  674.  
  675. Shadow Raze cast point reduced from 0.67 to 0.55
  676. Level 10: +15 Movement Speed OR +20 Attack Speed
  677. Level 15: +6% Spell Amplification OR +175 Health
  678. Level 20: 15% Evasion OR +2 Damage Per Soul
  679. Level 25: +150 Attack Range OR -7s Shadow Raze Cooldown
  680.  
  681. Shadow Shaman:
  682.  
  683. Mass Serpent Wards no longer deal damage in 175 AoE.
  684. Mass Serpent Wards damage rescaled from 40/60/80 to 40/70/100
  685. Reworked Mass Serpent Wards Scepter. Now causes Serpent Wards to have a split shot, attacking two units each for full damage.
  686. Scepter Mass Serpent Wards attack range increases by 225.
  687. Level 10: +150 Health OR +15 Movement Speed
  688. Level 15: +100 Cast Range OR +20% XP Gain
  689. Level 20: -30s Respawn Time OR +20% Magic Resistance
  690. Level 25: +1 Serpent Wards Attacks Health OR +3s Shackles Duration
  691.  
  692. Silencer:
  693.  
  694. Level 10: +4 Armor OR +7 Intelligence
  695. Level 15: +200 Health OR +60 Gold/Min
  696. Level 20: +30 Attack Speed OR +12% Magic Resistance
  697. Level 25: +200 Attack Range OR +20% Curse Slow
  698.  
  699. Skywrath Mage:Scepter Reworked
  700.  
  701. Reworked Skywrath Mage's Scepter. Anytime you cast an ability, a different random nearby target (heroes prioritized) will be targeted within 700 AoE of the target. For example, if you Ancient Seal a target, you will also Ancient Seal another target. If you Mystic Flare an area, a random nearby target (heroes prioritized) that isn't in the existing target area (but is within 700 range from the location) will also be hit.
  702. Level 10: +125 Health OR +7 Intelligence
  703. Level 15: +50 Damage OR +60 Gold/Min
  704. Level 20: +20 Movement Speed OR +15% Magic Resistance
  705. Level 25: -4s Ancient Seal Cooldown OR +14 Mana Regen
  706.  
  707. Slardar:
  708.  
  709. Level 10: +6 Health Regen OR +175 Mana
  710. Level 15: +200 Health OR +25 Attack Speed
  711. Level 20: +35 Damage OR +7 Armor
  712. Level 25: +20 Strength OR +10% Bash Chance
  713.  
  714. Slark:Scepter Added
  715.  
  716. Added Scepter to Slark. Reduces ultimate cooldown from 60 to 30 and causes Shadow Dance active to be a 325 AoE, hiding allied heroes underneath it.
  717. Level 10: 10% Life Steal OR +15 Damage
  718. Level 15: +15 Agility OR +10 Strength
  719. Level 20: +250 Health OR +25 Attack Speed
  720. Level 25: +3s Pounce Leash OR +12 All Stats
  721.  
  722. Sniper:Scepter Added
  723.  
  724. Added Scepter to Sniper. Assassinate is now a ground targeted spell with 400 AoE. Upon cast, it locks onto the targets in the area, and after the channel period launches a 2.8x critical strike and procs headshot on the player-controlled units in the AoE. (only affects visible heroes/illusions)
  725. Level 10: +4 Mana Regen OR +15 Attack Speed
  726. Level 15: +20 Shrapnel DPS OR +200 Health
  727. Level 20: +8 Armor OR 25% Cooldown Reduction
  728. Level 25: +100 Attack Range OR +4 Shrapnel Charges
  729.  
  730. Spectre:
  731.  
  732. Level 10: +20 Damage OR +5 Armor
  733. Level 15: +6 All Stats OR +15 Movement Speed
  734. Level 20: +25 Attack Speed OR +12 Strength
  735. Level 25: -10s Spectral Dagger Cooldown OR 400 Health
  736.  
  737. Spirit Breaker:
  738.  
  739. Level 10: +5 All Stats OR +15 Movement Speed
  740. Level 15: +20 Damage OR +5 Armor
  741. Level 20: +120 Gold/Min OR -40s Respawn Time
  742. Level 25: +17% Greater Bash Chance OR +500 Charge Speed
  743.  
  744. Storm Spirit:
  745.  
  746. Level 10: +20 Damage OR +3 Mana Regen
  747. Level 15: +175 Health OR +10 Intelligence
  748. Level 20: +40 Attack Speed OR +7 Armor
  749. Level 25: +0.75s Electric Vortex OR +10% Spell Amplification
  750.  
  751. Sven:
  752.  
  753. Level 10: +6 Strength OR +200 Mana
  754. Level 15: +15 Movement Speed OR +6 All Stats
  755. Level 20: +30 Attack Speed OR 15% Evasion
  756. Level 25: +65 Damage OR -5s Stormbolt Cooldown
  757.  
  758. Techies:Hero Reworked
  759.  
  760. Land Mines renamed to Proximity Mines
  761. Proximity Mines are no longer revealed with True Sight, and instead become visible when there is an enemy within 400 AoE.
  762. Proximity Mines detonate whenever an enemy is standing in the AoE for 1.6 seconds (if you walk in and out instantly, it doesn't explode).
  763. Proximity Mines require 1.75 seconds to be active and invisible.
  764. Proximity Mines can no longer be auto-attacked (via attack-move).
  765. Proximity Mines damage type is now Magical.
  766. Proximity Mines cooldown increased from 9/8/7/5 to 12
  767. Proximity Mines damage increased from 150/190/225/260 to 225/400/575/750
  768. Proximity Mines mana cost is 110/130/150/170.
  769. Proximity Mines do full damage in the AoE (rather than half at a certain radius).
  770. Proximity Mines can no longer be placed within the active AoE of another Proximity Mine (400 AoE).
  771. Proximity Mines have 1 HP.
  772. Proximity Mines deal 25% damage to buildings.
  773. Proximity Mines bounty changed from 10/14 gold/XP to 30/0
  774. Proximity Mines now do damage based on the current level of the ability, rather than its level when placed.
  775. Proximity Mines must be directly targeted to be attacked.
  776. Quell can no longer target Proximity mines (Quelling Blade, Iron Talon, Battle Fury).
  777.  
  778. Replaced Suicide Squad Attack with Blast Off
  779. Blast Off is a 400 AoE spell and has a 1000 cast range; propels you towards the target location and then explodes
  780. Blast Off deals 300/400/500/600 Magical damage and silences enemies for 4/5/6/7 seconds.
  781. Blast Off deals 50% of your Max HP to yourself upon landing at the destination.
  782. Blast Off has a 35 second cooldown.
  783. Blast Off has a 1 second cast time.
  784.  
  785. Stasis Trap now roots enemies instead of stunning.
  786. Stasis Trap no longer has a 1.5 detonation delay.
  787. Stasis Trap activation time increased from 1.5 to 2
  788. Stasis Trap Trigger radius reduced from 450 to 400
  789. Stasis Trap effect radius increased from 450 to 600
  790. Stasis Trap root duration is 2/3/4/5.
  791. Stasis Trap no longer expire.
  792. Stasis Trap no longer gives vision, but reveals the area upon detonation.
  793.  
  794. Remote Mines now have a 0.25 second Detonation delay.
  795. Remote Mines cast time reduced from 1.5 to 1.0
  796. Level 10: +20 Movement Speed OR +2 Mana Regen
  797. Level 15: +25% XP Gain OR +200 Cast Range
  798. Level 20: +120 Gold/Min OR -60s Respawn Time
  799. Level 25: +400 Blast Off Damage OR 25% Cooldown Reduction
  800.  
  801. Templar Assassin:
  802.  
  803. Psi Blades now work when illusions of Templar Assassin attack
  804. Level 10: +25 Attack Speed OR +15 Movement Speed
  805. Level 15: +6 All Stats OR 12% Evasion
  806. Level 20: +250 Health OR +40 Damage
  807. Level 25: +3 Refraction Instances OR -30s Respawn Time
  808.  
  809. Terrorblade:
  810.  
  811. Level 10: +6 Health Regen OR +15 Attack Speed
  812. Level 15: +25 Damage OR +175 Health
  813. Level 20: +15 Agility OR +15 Movement Speed
  814. Level 25: +15 All Stats OR -30s Sunder Cooldown
  815.  
  816. Tidehunter:
  817.  
  818. Gush projectile speed reduced from 4000 to 2500
  819. Level 10: +50 Damage OR +150 Health
  820. Level 15: +7 Armor OR +30% XP Gain
  821. Level 20: +6 Mana Regen OR +15 Strength
  822. Level 25: -5 Gush Armor OR 20% Cooldown Reduction
  823.  
  824. Timbersaw:
  825.  
  826. Level 10: +150 Health OR +10% XP Gain
  827. Level 15: +14 Health Regen OR +15 Intelligence
  828. Level 20: +5% Spell Amplification OR +125 Cast Range
  829. Level 25: +6% Whirling Death Attribute Reduction OR +20 Strength
  830.  
  831. Tinker:
  832.  
  833. Level 10: +8 Intelligence OR +5 Armor
  834. Level 15: +200 Health OR 4% Spell Amplification
  835. Level 20: +75 Cast Range OR 15% Magic Resistance
  836. Level 25: 20% Spell Lifesteal (1/5 for non-heroes) OR +100 Laser Damage
  837.  
  838. Tiny:
  839.  
  840. Craggy Exterior Armor increased from 2/3/4/5 to 3/4/5/6
  841. Craggy Exterior proc now only affects melee heroes, no longer has a 300 range.
  842. Craggy Exterior proc damage increased from 25/35/45/55 to 40/50/60/70
  843. Craggy Exterior chance rescaled from 10/15/20/25% to 25%
  844. Craggy Exterior stun duration rescaled from 1/1.25/1.5/1.75 to 0.5/1.0/1.5/2
  845. Level 10: +6 Strength OR +10 Intelligence
  846. Level 15: +45 Damage OR +15 Movement Speed
  847. Level 20: +25 Attack Speed OR +14 Mana Regen
  848. Level 25: 20% Cooldown Reduction OR +200 Avalanche Damage
  849.  
  850. Treant Protector:Hero Reworked
  851.  
  852. Nature's Guise is now a passive ability. Whenever you are within 265 range of a tree for 6/5/4/3 seconds (without attacking), you gain invisibility and 16/22/28/34% movement speed bonus. When you attack out of invisibility, you bash the target for 1/1.4/1.8/2.2 seconds. Distance-to-tree check still has a 0.75 grace period before invisibility is removed. Your attack out of invisibility cannot miss. You can cast while invisible.
  853. Level 10: +30 Attack Speed OR +2 Mana Regen
  854. Level 15: +90 Gold/Min OR +25 Movement Speed
  855. Level 20: 15% Cooldown Reduction OR +65 Damage
  856. Level 25: +5 Living Armor Block Instances OR +20% 2s Bash
  857.  
  858. Troll Warlord:
  859.  
  860. Level 10: +6 Strength OR 10 Agility
  861. Level 15: +15 Movement Speed OR +6 Armor
  862. Level 20: +300 Health OR +40 Damage
  863. Level 25: -7s Whirling Axes Cooldown OR +20% Magic Resistance
  864.  
  865. Tusk:
  866.  
  867. Walrus Kick range increased from 900 to 1400
  868. Walrus Punch attack range increased from 128 to 150
  869. Walrus Kick attack range increased from 128 to 150
  870. Fixed Walrus Punch having old cooldown values on level 1 and 2 when Scepter is equipped (it went from 36/24/12 to 20/16/12)
  871. Level 10: +20% XP Gain OR +30 Damage
  872. Level 15: +15 Strength OR +90 Gold/Min
  873. Level 20: +6 Armor OR +10% Magic Resistance
  874. Level 25: +500 Health OR +150% Walrus Punch Crit
  875.  
  876. Underlord:Added to Captains Mode
  877.  
  878. Added to Captains Mode
  879. Pit of Malice no longer pierces Spell Immunity.
  880. Pit of Malice no longer interrupts.
  881. Pit of Malice no longer deals damage.
  882. Pit of Malice root duration reduced from 1/1.5/2/2.5 to 0.9/1.2/1.5/1.8
  883. Pit of Malice now affects units every 3.5 seconds.
  884. Pit of Malice duration increased from 7 to 12
  885. Pit of Malice radius increased from 275 to 375
  886. Pit of Malice cast point reduced from 0.6 to 0.45
  887. Pit of Malice cooldown increased from 21/18/15/12 to 30/26/22/18
  888. Dark Rift radius increased from 450 to 600
  889. Dark Rift delay increased from 5/4/3 to 6/5/4
  890. Level 10: +4 Armor OR +2 Mana Regen
  891. Level 15: +200 Health OR +8% Spell Amplification
  892. Level 20: +50 Attack Speed OR +100 Cast Range
  893. Level 25: +0.4s Pit of Malice Root OR +50 Health Regen
  894.  
  895. Undying:
  896.  
  897. Flesh Golem Heal increased from 6% per hero to 10%
  898. Level 10: -30s Respawn Time OR +90 Gold/Min
  899. Level 15: +30% XP Gain OR +300 Health
  900. Level 20: +10 All Stats OR +20 Movement Speed
  901. Level 25: +40 Tombstone Zombie Damage OR +12 Armor
  902.  
  903. Ursa:
  904.  
  905. Level 10: +25 Damage OR +8% Magic Resistance
  906. Level 15: +5 Armor OR +20 Attack Speed
  907. Level 20: +15 Movement Speed OR +250 Health
  908. Level 25: +10 Fury Swipes Damage OR +14 All Stats
  909.  
  910. Vengeful Spirit:
  911.  
  912. Wave of Terror damage type changed from Pure to Magic
  913. Wave of Terror damage increased from 30/50/70/90 to 45/70/95/120
  914. Level 10: +8% Magic Resistance OR +25 Attack Speed
  915. Level 15: +100 Magic Missile Damage OR +8 All Stats
  916. Level 20: +50 Damage OR +20 Movement Speed
  917. Level 25: +20% Vengeance Aura Damage OR Magic Missile Pierces Spell Immunity
  918.  
  919. Venomancer:
  920.  
  921. Level 10: +20% XP Gain OR +20 Movement Speed
  922. Level 15: +175 Health OR +150 Cast Range
  923. Level 20: +15% Magic Resistance OR +75 Damage
  924. Level 25: 3x Plague Ward HP/Damage OR -60s Respawn Time
  925.  
  926. Viper:
  927.  
  928. Nether Toxin base damage increased from 2.5/5/7.5/10 to 3/6/9/12 (Maximum damage increased from 40/80/120/160 to 48/96/144/192)
  929. Level 10: +15 Damage OR +125 Health
  930. Level 15: +7 Strength OR +14 Agility
  931. Level 20: +7 Armor OR +75 Attack Range
  932. Level 25: Poison Attack Affects Buildings OR +80 Viper Strike DPS
  933.  
  934. Visage:
  935.  
  936. Gravekeeper's Cloak minimum damage threshold increased from 15 to 50
  937. Gravekeeper's Cloak now reduces all damage by 8/12/16/20% per layer.
  938. Gravekeeper's Cloak recovery time rescaled from 3 to 6/5/4/3
  939. Gravekeeper's Cloak now affects Familiars within 900 distance of your hero (their block is based on your stack count).
  940. Summon Familiars cooldown reduced from 180/160/140 to 160/145/130
  941. Familiars now have 500/750/1000 HP (instead of 3 hits).
  942. Familiars now interact with regeneration effects normally.
  943. Familiars no longer regenerate attack damage with Stone Form.
  944. Familiars attack damage recharge time reduced from 15 to 2
  945. Familiars are no longer Spell Immune.
  946. Familiars now have 35% magic resistance.
  947. Familiars movement speed rescaled from 380/390/400 to 430
  948. Familiars damage per charge rescaled from 8/14/22 to 8/16/24
  949. Stone Form duration reduced from 8 to 6 seconds
  950. Stone Form cooldown reduced from 20 to 14
  951. Level 10: +60 Gold/Min OR +15% XP Gain
  952. Level 15: +50 Damage OR +100 Cast Range
  953. Level 20: +250 Health OR -30s Respawn Time
  954. Level 25: +20% Spell Amplification OR +120 Familiars Movement Speed
  955.  
  956. Warlock:
  957.  
  958. Fatal Bonds mana cost increased from 120 to 140
  959. Fixed Fatal Bonds continuing to do damage to you after the buff was dispelled
  960. Level 10: +6 All Stats OR +15% XP Gain
  961. Level 15: +125 Cast Range OR +20 Movement Speed
  962. Level 20: +350 Health OR -30s Respawn Time
  963. Level 25: Spell Immunity for Chaotic Offering Golems OR +15 Chaotic Offering Golems Armor
  964.  
  965. Weaver:
  966.  
  967. Agility gain from 2.5 to 2.8
  968. Level 10: +6 Strength OR +30 Shukuchi Damage
  969. Level 15: +25 Damage OR +7 All Stats
  970. Level 20: +200 Health OR +15 Agility
  971. Level 25: +200 Shukuchi Movement Speed OR +20% Magic Resistance
  972.  
  973. Windranger:
  974.  
  975. Powershot damage reduction per unit hit increased from 10% to 20%
  976. Powershot damage rescaled from 120/200/280/360 to 120/220/320/420
  977. Level 10: +15 Damage OR +4 Mana Regen
  978. Level 15: +150 Health OR +13 Intelligence
  979. Level 20: +12% Spell Amplification OR +12% Magic Resistance
  980. Level 25: +100 Attack Range OR -5s Powershot Cooldown
  981.  
  982. Winter Wyvern:
  983.  
  984. Level 10: +8 Intelligence OR +5 Strength
  985. Level 15: +15 Movement Speed OR +40 Damage
  986. Level 20: +120 Gold/Min OR -35s Respawn Time
  987. Level 25: -3s Splinter Blast Cooldown OR +15% Arctic Burn Slow
  988.  
  989. Witch Doctor:
  990.  
  991. Maledict DPS increased from 5/
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