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  1. --fixed by Scenius
  2. plr = game.Players.LocalPlayer
  3. repeat
  4. wait(0.4)
  5. until plr.Character
  6. chr = plr.Character
  7. human = chr:FindFirstChild("Humanoid")
  8. mouse = plr:GetMouse()
  9. selected = false
  10. equipd = false
  11. tors = chr.Torso
  12. rarm = chr["Right Arm"]
  13. larm = chr["Left Arm"]
  14. rleg = chr["Right Leg"]
  15. lleg = chr["Left Leg"]
  16. hrp = chr.HumanoidRootPart
  17. head = chr.Head
  18. anim = human.Animator
  19. activu = false
  20. Heartbeat = Instance.new("BindableEvent")
  21. Heartbeat.Name = "Heartbeat"
  22. Heartbeat.Parent = script
  23. frame = 0.03333333333333333
  24. tf = 0
  25. game:GetService("RunService").Heartbeat:connect(function(s, p)
  26. tf = tf + s
  27. if tf >= frame then
  28. for i = 1, math.floor(tf / frame) do
  29. Heartbeat:Fire()
  30. end
  31. tf = tf - frame * math.floor(tf / frame)
  32. end
  33. end)
  34. function swait(num)
  35. if num == 0 or num == nil then
  36. Heartbeat.Event:wait()
  37. else
  38. for i = 1, num do
  39. Heartbeat.Event:wait()
  40. end
  41. end
  42. end
  43. tool = Instance.new("Tool")
  44. tool.CanBeDropped = false
  45. tool.RequiresHandle = false
  46. tool.Name = "fir"
  47. tool.Parent = plr.Backpack
  48. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  49. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  50. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  51. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  52. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  53. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  54. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  55. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  56. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  57. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  58. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  59. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  60. RS = tors:FindFirstChild("Right Shoulder")
  61. LS = tors:FindFirstChild("Left Shoulder")
  62. RH = tors:FindFirstChild("Right Hip")
  63. LH = tors:FindFirstChild("Left Hip")
  64. RJ = hrp:FindFirstChild("RootJoint")
  65. N = tors:FindFirstChild("Neck")
  66. cf = CFrame.new
  67. ang = CFrame.Angles
  68. rd = math.rad
  69. rd2 = math.random
  70. function nooutline(p)
  71. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  72. end
  73. function makepart(color, name, reflec, mater, parnt, cfram)
  74. local port = Instance.new("Part")
  75. port.BrickColor = BrickColor.new(color)
  76. port.Name = name
  77. nooutline(port)
  78. port.Reflectance = reflec
  79. port.Material = mater
  80. port.Anchored = false
  81. port.CanCollide = false
  82. port.Locked = true
  83. port.Size = Vector3.new(0.2, 0.2, 0.2)
  84. port.Parent = parnt
  85. return port
  86. end
  87. function makemesh(meshtype, scale, meshid, parent)
  88. local mes = Instance.new("SpecialMesh")
  89. mes.MeshType = meshtype
  90. mes.Scale = scale
  91. if meshtype == "FileMesh" then
  92. mes.MeshId = meshid
  93. end
  94. mes.Parent = parent
  95. return mes
  96. end
  97. function makeweld(parent, p0, p1, c0, c1)
  98. local wel = Instance.new("Weld")
  99. wel.Part0 = p0
  100. wel.Part1 = p1
  101. wel.C0 = c0
  102. if c1 ~= nil then
  103. wel.C1 = c1
  104. end
  105. wel.Parent = parent
  106. return wel
  107. end
  108. function smokz(prnt)
  109. s = Instance.new("Smoke")
  110. s.Color = Color3.new(1, 1, 1)
  111. s.Enabled = false
  112. s.Name = "smok"
  113. s.Opacity = 0.5
  114. s.RiseVelocity = 0.2
  115. s.Size = 0.1
  116. s.Parent = prnt
  117. end
  118. function glow(tz, paz, smokinz, length)
  119. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  120. do
  121. local s = Instance.new("Sound")
  122. s.SoundId = "rbxassetid://298181829"
  123. s.Volume = 0.25
  124. s.Pitch = math.random(9, 11) / 10
  125. s.Parent = paz
  126. s:Play()
  127. paz.Transparency = 0.7
  128. if smokinz == true then
  129. paz.smok.Enabled = true
  130. end
  131. delay(length, function()
  132. paz.Transparency = 1
  133. paz.smok.Enabled = false
  134. s:Destroy()
  135. end)
  136. end
  137. end
  138. end
  139. function makeglow()
  140. for _, p in pairs(chr:GetChildren()) do
  141. if p.ClassName == "Accessory" then
  142. do
  143. local h = p:FindFirstChildOfClass("Part")
  144. local nh = h:Clone()
  145. nh.Parent = nil
  146. nh.CFrame = h.CFrame
  147. nh.Transparency = 1
  148. nh.Name = "Glow"
  149. nh.Material = "Neon"
  150. nh.BrickColor = BrickColor.new("Really red")
  151. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  152. nh.Parent = h
  153. makeweld(nh, nh, h, cf(0, 0, 0))
  154. local m = nh:FindFirstChildOfClass("SpecialMesh")
  155. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  156. m.TextureId = ""
  157. smokz(nh)
  158. nh.Touched:connect(function(po)
  159. glow(po, nh, true, 0.8)
  160. end)
  161. end
  162. elseif p.ClassName == "Part" and p ~= hrp then
  163. do
  164. local n = p:Clone()
  165. n.Parent = nil
  166. n.Transparency = 1
  167. n.Material = "Neon"
  168. n.Name = "Glow"
  169. n.BrickColor = BrickColor.new("Really red")
  170. n.CFrame = p.CFrame
  171. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  172. n.Parent = p
  173. makeweld(n, n, p, cf(0, 0, 0))
  174. smokz(n)
  175. n.Touched:connect(function(po)
  176. glow(po, n, true, 0.8)
  177. end)
  178. if n:FindFirstChildOfClass("Decal") then
  179. n:FindFirstChildOfClass("Decal"):Destroy()
  180. end
  181. if p:FindFirstChildOfClass("SpecialMesh") then
  182. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  183. c.Parent = nil
  184. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  185. c.Parent = n
  186. else
  187. local m = Instance.new("BlockMesh")
  188. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  189. if p == tors then
  190. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  191. end
  192. m.Parent = n
  193. end
  194. end
  195. end
  196. end
  197. end
  198. makeglow()
  199. function fglow(glopart, duration)
  200. for _ = 1, 4 do
  201. swait()
  202. glopart.Transparency = glopart.Transparency - 0.075
  203. end
  204. delay(duration, function()
  205. for _ = 1, 4 do
  206. swait()
  207. glopart.Transparency = glopart.Transparency + 0.075
  208. end
  209. end)
  210. end
  211. function lerpz(joint, prop, cfrmz, alp)
  212. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  213. end
  214. function resetlerp()
  215. RJ.C0 = RJC0
  216. RJ.C1 = RJC1
  217. N.C0 = NC0
  218. N.C1 = NC1
  219. RS.C0 = RSC0
  220. RS.C1 = RSC1
  221. LS.C0 = LSC0
  222. LS.C1 = LSC1
  223. RH.C0 = RHC0
  224. RH.C1 = RHC1
  225. LH.C0 = LHC0
  226. end
  227. function rsmash()
  228. if activu == true or selected == false then
  229. return
  230. end
  231. coroutine.resume(coroutine.create(function()
  232. fglow(rarm.Glow, 3)
  233. end))
  234. activu = true
  235. human.WalkSpeed = human.WalkSpeed - 13
  236. animo(false)
  237. local pe = Instance.new("ParticleEmitter")
  238. pe.Color = ColorSequence.new(Color3.new(1, 0, 0))
  239. pe.LightEmission = 0.9
  240. pe.Size = NumberSequence.new(0.5)
  241. pe.Texture = "rbxassetid://272050333"
  242. pe.Transparency = NumberSequence.new(0.1)
  243. pe.Lifetime = NumberRange.new(0.1)
  244. pe.Rate = 1
  245. pe.RotSpeed = NumberRange.new(360)
  246. pe.Speed = NumberRange.new(3)
  247. pe.VelocitySpread = 360
  248. pe.Parent = rarm.Glow
  249. local pe2 = Instance.new("ParticleEmitter")
  250. pe2.Color = ColorSequence.new(Color3.new(1, 0, 0))
  251. pe2.LightEmission = 0.9
  252. pe2.Size = NumberSequence.new(5)
  253. pe2.Texture = "rbxassetid://516107903"
  254. pe2.Transparency = NumberSequence.new(0.4)
  255. pe2.ZOffset = 2
  256. pe2.Enabled = false
  257. pe2.LockedToPart = true
  258. pe2.Lifetime = NumberRange.new(0.07)
  259. pe2.Rate = 8
  260. pe2.Rotation = NumberRange.new(0, 360)
  261. pe2.RotSpeed = NumberRange.new(0)
  262. pe2.Speed = NumberRange.new(0)
  263. pe2.VelocitySpread = 180
  264. pe2.Parent = rarm.Glow
  265. for _ = 1, 45 do
  266. swait()
  267. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  268. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  269. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  270. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  271. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  272. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  273. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  274. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  275. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  276. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  277. pe.Rate = pe.Rate + 25
  278. end
  279. pe2.Enabled = true
  280. pe.Speed = NumberRange.new(10)
  281. for _ = 1, 30 do
  282. swait()
  283. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  284. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  285. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  286. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  287. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  288. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  289. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  290. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  291. end
  292. for l = 1, 3 do
  293. swait()
  294. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  295. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  296. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  297. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  298. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  299. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  300. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  301. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  302. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  303. end
  304. pe:Destroy()
  305. pe2:Destroy()
  306. KABOOMZ()
  307. rarm.Glow.smok.Enabled = true
  308. for _ = 1, 8 do
  309. swait()
  310. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  311. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  312. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  313. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  314. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  315. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  316. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  317. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  318. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  319. end
  320. wait(1.5)
  321. animo(true)
  322. human.WalkSpeed = human.WalkSpeed + 13
  323. for _ = 1, 24 do
  324. swait()
  325. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  326. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  327. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  328. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  329. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  330. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  331. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  332. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  333. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  334. end
  335. resetlerp()
  336. rarm.Glow.smok.Enabled = false
  337. activu = false
  338. end
  339. function jum()
  340. if activu == true or selected == false then
  341. return
  342. end
  343. coroutine.resume(coroutine.create(function()
  344. fglow(rleg.Glow, 1)
  345. fglow(lleg.Glow, 1)
  346. end))
  347. activu = true
  348. human.WalkSpeed = human.WalkSpeed - 13
  349. local pe = Instance.new("ParticleEmitter")
  350. pe.Color = ColorSequence.new(Color3.new(1, 0, 0))
  351. pe.LightEmission = 0.9
  352. pe.Size = NumberSequence.new(0.5)
  353. pe.Texture = "rbxassetid://272050333"
  354. pe.Transparency = NumberSequence.new(0.1)
  355. pe.Lifetime = NumberRange.new(0.1)
  356. pe.Rate = 250
  357. pe.RotSpeed = NumberRange.new(360)
  358. pe.Speed = NumberRange.new(3)
  359. pe.VelocitySpread = 360
  360. pe.Parent = rleg.Glow
  361. local pea = pe:Clone()
  362. pea.Parent = lleg.Glow
  363. local pe2 = Instance.new("ParticleEmitter")
  364. pe2.Color = ColorSequence.new(Color3.new(1, 0, 0))
  365. pe2.LightEmission = 0.9
  366. pe2.Size = NumberSequence.new(5)
  367. pe2.Texture = "rbxassetid://516107903"
  368. pe2.Transparency = NumberSequence.new(0.4)
  369. pe2.ZOffset = 2
  370. pe2.Enabled = true
  371. pe2.LockedToPart = true
  372. pe2.Lifetime = NumberRange.new(0.07)
  373. pe2.Rate = 8
  374. pe2.Rotation = NumberRange.new(0, 360)
  375. pe2.RotSpeed = NumberRange.new(0)
  376. pe2.Speed = NumberRange.new(0)
  377. pe2.VelocitySpread = 180
  378. pe2.Parent = lleg.Glow
  379. local pea2 = pe2:Clone()
  380. pea2.Parent = rleg.Glow
  381. for l = 1, 30 do
  382. swait()
  383. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  384. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  385. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  386. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  387. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  388. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  389. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  390. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  391. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  392. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  393. end
  394. pe:Destroy()
  395. pe2:Destroy()
  396. pea:Destroy()
  397. pea2:Destroy()
  398. local bfor = Instance.new("BodyPosition")
  399. bfor.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  400. bfor.P = 2500
  401. bfor.Position = hrp.Position + Vector3.new(0, 500, 0)
  402. bfor.Parent = hrp
  403. KABOOMZ2()
  404. human.WalkSpeed = human.WalkSpeed + 13
  405. coroutine.resume(coroutine.create(function()
  406. swait(3)
  407. bfor:Destroy()
  408. end))
  409. for _ = 1, 18 do
  410. swait()
  411. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  412. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  413. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  414. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  415. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  416. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  417. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  418. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  419. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  420. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  421. end
  422. for _ = 1, 18 do
  423. swait()
  424. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  425. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  426. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  427. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  428. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  429. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  430. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  431. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  432. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  433. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  434. end
  435. resetlerp()
  436. activu = false
  437. end
  438. function KABOOMZ()
  439. local effspwn = Instance.new("Part")
  440. coroutine.resume(coroutine.create(function()
  441. local sound1 = Instance.new("Sound")
  442. sound1.SoundId = "rbxassetid://138137702"
  443. sound1.MaxDistance = 300
  444. sound1.EmitterSize = 20
  445. sound1.Volume = 5
  446. sound1.Pitch = 0.95
  447. sound1.Parent = effspwn
  448. local sound2 = Instance.new("Sound")
  449. sound2.SoundId = "rbxassetid://157878578"
  450. sound2.MaxDistance = 300
  451. sound2.EmitterSize = 20
  452. sound2.Volume = 2
  453. sound2.Pitch = 0.9
  454. sound2.Parent = effspwn
  455. local sound3 = Instance.new("Sound")
  456. sound3.SoundId = "rbxassetid://138250406"
  457. sound2.MaxDistance = 400
  458. sound2.EmitterSize = 30
  459. sound2.Volume = 1.5
  460. sound2.Pitch = 0.6
  461. sound2.Parent = effspwn
  462. sound2:Play()
  463. wait()
  464. sound1:Play()
  465. sound3:Play()
  466. end))
  467. local model = Instance.new("Model")
  468. game.Debris:AddItem(model, 20)
  469. model.Name = "smasheffects"
  470. model.Parent = workspace
  471. effspwn.Name = "spwnr"
  472. effspwn.Size = Vector3.new(1, 1, 1)
  473. effspwn.Anchored = true
  474. effspwn.CanCollide = false
  475. effspwn.Transparency = 1
  476. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  477. effspwn.Parent = model
  478. coroutine.resume(coroutine.create(function()
  479. local shok = Instance.new("Part")
  480. shok.Name = "whoosh"
  481. shok.BrickColor = BrickColor.new("Institutional white")
  482. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  483. shok.Size = Vector3.new(1, 1, 1)
  484. shok.Anchored = true
  485. shok.Material = "Neon"
  486. shok.Transparency = 0.1
  487. shok.CanCollide = false
  488. shok.Parent = model
  489. game.Debris:AddItem(shok, 12)
  490. local mesh = Instance.new("SpecialMesh")
  491. mesh.MeshType = "FileMesh"
  492. mesh.MeshId = "rbxassetid://437347603"
  493. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  494. mesh.Parent = shok
  495. for e = 1, 8 do
  496. wait()
  497. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  498. shok.Transparency = shok.Transparency + 0.035
  499. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  500. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  501. hito(shok, 10, 50, 3)
  502. end
  503. for e = 1, 16 do
  504. wait()
  505. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  506. shok.Transparency = shok.Transparency + 0.11
  507. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  508. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  509. hito(shok, 10, 50, 3)
  510. end
  511. end))
  512. coroutine.resume(coroutine.create(function()
  513. local shok = Instance.new("Part")
  514. shok.Name = "wring1"
  515. shok.BrickColor = BrickColor.new("Institutional white")
  516. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  517. shok.Size = Vector3.new(1, 1, 1)
  518. shok.Anchored = true
  519. shok.Material = "Neon"
  520. shok.Transparency = 0.25
  521. shok.CanCollide = false
  522. shok.Parent = model
  523. game.Debris:AddItem(shok, 12)
  524. local mesh = Instance.new("SpecialMesh")
  525. mesh.MeshType = "FileMesh"
  526. mesh.MeshId = "rbxassetid://3270017"
  527. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  528. mesh.Parent = shok
  529. for e = 1, 30 do
  530. wait()
  531. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  532. shok.Transparency = shok.Transparency + 0.002
  533. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  534. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  535. end
  536. for e = 1, 38 do
  537. wait()
  538. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  539. shok.Transparency = shok.Transparency + 0.002
  540. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  541. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  542. end
  543. for e = 1, 24 do
  544. wait()
  545. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  546. shok.Transparency = shok.Transparency + 0.03
  547. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  548. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  549. end
  550. end))
  551. coroutine.resume(coroutine.create(function()
  552. local shok = Instance.new("Part")
  553. shok.Name = "wring2"
  554. shok.BrickColor = BrickColor.new("Institutional white")
  555. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  556. shok.Size = Vector3.new(1, 1, 1)
  557. shok.Anchored = true
  558. shok.Material = "Neon"
  559. shok.Transparency = 0.25
  560. shok.CanCollide = false
  561. shok.Parent = model
  562. game.Debris:AddItem(shok, 12)
  563. local mesh = Instance.new("SpecialMesh")
  564. mesh.MeshType = "FileMesh"
  565. mesh.MeshId = "rbxassetid://3270017"
  566. mesh.Scale = Vector3.new(12, 12, 0.05)
  567. mesh.Parent = shok
  568. for e = 1, 30 do
  569. wait()
  570. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  571. shok.Transparency = shok.Transparency + 0.002
  572. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  573. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  574. end
  575. for e = 1, 38 do
  576. wait()
  577. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  578. shok.Transparency = shok.Transparency + 0.002
  579. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  580. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  581. end
  582. for e = 1, 24 do
  583. wait()
  584. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  585. shok.Transparency = shok.Transparency + 0.03
  586. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  587. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  588. end
  589. end))
  590. coroutine.resume(coroutine.create(function()
  591. local shok = Instance.new("Part")
  592. shok.Name = "coil1"
  593. shok.BrickColor = BrickColor.new("Institutional white")
  594. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  595. shok.Size = Vector3.new(1, 1, 1)
  596. shok.Anchored = true
  597. shok.Material = "Neon"
  598. shok.Transparency = 0.25
  599. shok.CanCollide = false
  600. shok.Parent = model
  601. game.Debris:AddItem(shok, 12)
  602. local mesh = Instance.new("SpecialMesh")
  603. mesh.MeshType = "FileMesh"
  604. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  605. mesh.Scale = Vector3.new(12, 12, 12)
  606. mesh.Parent = shok
  607. for e = 1, 15 do
  608. wait()
  609. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  610. shok.Transparency = shok.Transparency + 0.004
  611. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  612. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  613. end
  614. for e = 1, 16 do
  615. wait()
  616. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  617. shok.Transparency = shok.Transparency + 0.004
  618. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  619. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  620. end
  621. for e = 1, 12 do
  622. wait()
  623. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  624. shok.Transparency = shok.Transparency + 0.06
  625. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  626. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  627. end
  628. end))
  629. coroutine.resume(coroutine.create(function()
  630. local shok = Instance.new("Part")
  631. shok.Name = "coil2"
  632. shok.BrickColor = BrickColor.new("Institutional white")
  633. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  634. shok.Size = Vector3.new(1, 1, 1)
  635. shok.Anchored = true
  636. shok.Material = "Neon"
  637. shok.Transparency = 0.25
  638. shok.CanCollide = false
  639. shok.Parent = model
  640. game.Debris:AddItem(shok, 12)
  641. local mesh = Instance.new("SpecialMesh")
  642. mesh.MeshType = "FileMesh"
  643. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  644. mesh.Scale = Vector3.new(6, 12, 6)
  645. mesh.Parent = shok
  646. for e = 1, 15 do
  647. wait()
  648. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  649. shok.Transparency = shok.Transparency + 0.005
  650. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  651. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  652. end
  653. for e = 1, 16 do
  654. wait()
  655. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  656. shok.Transparency = shok.Transparency + 0.005
  657. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  658. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  659. end
  660. for e = 1, 12 do
  661. wait()
  662. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  663. shok.Transparency = shok.Transparency + 0.09
  664. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  665. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  666. end
  667. end))
  668. coroutine.resume(coroutine.create(function()
  669. local shok = Instance.new("Part")
  670. shok.Name = "shokwve"
  671. shok.BrickColor = BrickColor.new("Institutional white")
  672. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  673. shok.Size = Vector3.new(1, 1, 1)
  674. shok.Anchored = true
  675. shok.Material = "Neon"
  676. shok.Transparency = 0.6
  677. shok.CanCollide = false
  678. shok.Parent = model
  679. game.Debris:AddItem(shok, 12)
  680. local mesh = Instance.new("SpecialMesh")
  681. mesh.MeshType = "FileMesh"
  682. mesh.MeshId = "rbxassetid://489415447"
  683. mesh.Scale = Vector3.new(1, 1, 1)
  684. mesh.Parent = shok
  685. for e = 1, 12 do
  686. wait()
  687. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  688. shok.Transparency = shok.Transparency + 0.002
  689. end
  690. for e = 1, 32 do
  691. wait()
  692. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  693. shok.Transparency = shok.Transparency + 0.002
  694. end
  695. for e = 1, 24 do
  696. wait()
  697. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  698. shok.Transparency = shok.Transparency + 0.03
  699. end
  700. end))
  701. coroutine.resume(coroutine.create(function()
  702. local shok = Instance.new("Part")
  703. shok.Name = "shock2"
  704. shok.BrickColor = BrickColor.new("Institutional white")
  705. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  706. shok.Size = Vector3.new(1, 1, 1)
  707. shok.Anchored = true
  708. shok.Material = "Neon"
  709. shok.Transparency = 0.35
  710. shok.CanCollide = false
  711. shok.Parent = model
  712. game.Debris:AddItem(shok, 12)
  713. local mesh = Instance.new("SpecialMesh")
  714. mesh.MeshType = "FileMesh"
  715. mesh.MeshId = "rbxassetid://489415447"
  716. mesh.Scale = Vector3.new(12, 12, 12)
  717. mesh.Parent = shok
  718. for e = 1, 15 do
  719. wait()
  720. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  721. shok.Transparency = shok.Transparency + 0.004
  722. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  723. end
  724. for e = 1, 16 do
  725. wait()
  726. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  727. shok.Transparency = shok.Transparency + 0.004
  728. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  729. end
  730. for e = 1, 12 do
  731. wait()
  732. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  733. shok.Transparency = shok.Transparency + 0.06
  734. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  735. end
  736. end))
  737. coroutine.resume(coroutine.create(function()
  738. local shok = Instance.new("Part")
  739. shok.Name = "shock3"
  740. shok.BrickColor = BrickColor.new("Institutional white")
  741. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  742. shok.Size = Vector3.new(1, 1, 1)
  743. shok.Anchored = true
  744. shok.Material = "Neon"
  745. shok.Transparency = 0.35
  746. shok.CanCollide = false
  747. shok.Parent = model
  748. game.Debris:AddItem(shok, 12)
  749. local mesh = Instance.new("SpecialMesh")
  750. mesh.MeshType = "FileMesh"
  751. mesh.MeshId = "rbxassetid://489415447"
  752. mesh.Scale = Vector3.new(12, 12, 12)
  753. mesh.Parent = shok
  754. for e = 1, 15 do
  755. wait()
  756. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  757. shok.Transparency = shok.Transparency + 0.004
  758. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  759. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  760. end
  761. for e = 1, 16 do
  762. wait()
  763. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  764. shok.Transparency = shok.Transparency + 0.004
  765. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  766. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  767. end
  768. for e = 1, 12 do
  769. wait()
  770. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  771. shok.Transparency = shok.Transparency + 0.06
  772. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  773. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  774. end
  775. end))
  776. end
  777. function KABOOMZ2()
  778. local effspwn = Instance.new("Part")
  779. coroutine.resume(coroutine.create(function()
  780. local sound1 = Instance.new("Sound")
  781. sound1.SoundId = "rbxassetid://138137702"
  782. sound1.MaxDistance = 300
  783. sound1.EmitterSize = 20
  784. sound1.Volume = 2.5
  785. sound1.Pitch = 0.65
  786. sound1.Parent = effspwn
  787. local sound2 = Instance.new("Sound")
  788. sound2.SoundId = "rbxassetid://157878578"
  789. sound2.MaxDistance = 300
  790. sound2.EmitterSize = 20
  791. sound2.Volume = 1
  792. sound2.Pitch = 0.7
  793. sound2.Parent = effspwn
  794. local sound3 = Instance.new("Sound")
  795. sound3.SoundId = "rbxassetid://138250406"
  796. sound2.MaxDistance = 400
  797. sound2.EmitterSize = 30
  798. sound2.Volume = 0.5
  799. sound2.Pitch = 0.5
  800. sound2.Parent = effspwn
  801. sound2:Play()
  802. wait()
  803. sound1:Play()
  804. sound3:Play()
  805. end))
  806. local model = Instance.new("Model")
  807. game.Debris:AddItem(model, 20)
  808. model.Name = "smasheffects"
  809. model.Parent = workspace
  810. effspwn.Name = "spwnr"
  811. effspwn.Size = Vector3.new(1, 1, 1)
  812. effspwn.Anchored = true
  813. effspwn.CanCollide = false
  814. effspwn.Transparency = 1
  815. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  816. effspwn.Parent = model
  817. coroutine.resume(coroutine.create(function()
  818. local shok = Instance.new("Part")
  819. shok.Name = "whoosh"
  820. shok.BrickColor = BrickColor.new("Institutional white")
  821. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  822. shok.Size = Vector3.new(1, 1, 1)
  823. shok.Anchored = true
  824. shok.Material = "Neon"
  825. shok.Transparency = 0.1
  826. shok.CanCollide = false
  827. shok.Parent = model
  828. game.Debris:AddItem(shok, 12)
  829. local mesh = Instance.new("SpecialMesh")
  830. mesh.MeshType = "FileMesh"
  831. mesh.MeshId = "rbxassetid://437347603"
  832. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  833. mesh.Parent = shok
  834. for e = 1, 8 do
  835. wait()
  836. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  837. shok.Transparency = shok.Transparency + 0.035
  838. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  839. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  840. end
  841. for e = 1, 16 do
  842. wait()
  843. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  844. shok.Transparency = shok.Transparency + 0.11
  845. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  846. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  847. end
  848. end))
  849. coroutine.resume(coroutine.create(function()
  850. local shok = Instance.new("Part")
  851. shok.Name = "wring1"
  852. shok.BrickColor = BrickColor.new("Institutional white")
  853. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  854. shok.Size = Vector3.new(1, 1, 1)
  855. shok.Anchored = true
  856. shok.Material = "Neon"
  857. shok.Transparency = 0.25
  858. shok.CanCollide = false
  859. shok.Parent = model
  860. game.Debris:AddItem(shok, 12)
  861. local mesh = Instance.new("SpecialMesh")
  862. mesh.MeshType = "FileMesh"
  863. mesh.MeshId = "rbxassetid://3270017"
  864. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  865. mesh.Parent = shok
  866. for e = 1, 30 do
  867. wait()
  868. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  869. shok.Transparency = shok.Transparency + 0.002
  870. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  871. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  872. end
  873. for e = 1, 38 do
  874. wait()
  875. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  876. shok.Transparency = shok.Transparency + 0.002
  877. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  878. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  879. end
  880. for e = 1, 24 do
  881. wait()
  882. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  883. shok.Transparency = shok.Transparency + 0.03
  884. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  885. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  886. end
  887. end))
  888. coroutine.resume(coroutine.create(function()
  889. local shok = Instance.new("Part")
  890. shok.Name = "wring2"
  891. shok.BrickColor = BrickColor.new("Institutional white")
  892. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  893. shok.Size = Vector3.new(1, 1, 1)
  894. shok.Anchored = true
  895. shok.Material = "Neon"
  896. shok.Transparency = 0.25
  897. shok.CanCollide = false
  898. shok.Parent = model
  899. game.Debris:AddItem(shok, 12)
  900. local mesh = Instance.new("SpecialMesh")
  901. mesh.MeshType = "FileMesh"
  902. mesh.MeshId = "rbxassetid://3270017"
  903. mesh.Scale = Vector3.new(12, 12, 0.05)
  904. mesh.Parent = shok
  905. for e = 1, 30 do
  906. wait()
  907. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  908. shok.Transparency = shok.Transparency + 0.002
  909. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  910. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  911. end
  912. for e = 1, 38 do
  913. wait()
  914. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  915. shok.Transparency = shok.Transparency + 0.002
  916. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  917. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  918. end
  919. for e = 1, 24 do
  920. wait()
  921. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  922. shok.Transparency = shok.Transparency + 0.03
  923. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  924. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  925. end
  926. end))
  927. coroutine.resume(coroutine.create(function()
  928. local shok = Instance.new("Part")
  929. shok.Name = "coil1"
  930. shok.BrickColor = BrickColor.new("Institutional white")
  931. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  932. shok.Size = Vector3.new(1, 1, 1)
  933. shok.Anchored = true
  934. shok.Material = "Neon"
  935. shok.Transparency = 0.25
  936. shok.CanCollide = false
  937. shok.Parent = model
  938. game.Debris:AddItem(shok, 12)
  939. local mesh = Instance.new("SpecialMesh")
  940. mesh.MeshType = "FileMesh"
  941. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  942. mesh.Scale = Vector3.new(12, 12, 12)
  943. mesh.Parent = shok
  944. for e = 1, 15 do
  945. wait()
  946. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  947. shok.Transparency = shok.Transparency + 0.004
  948. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  949. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  950. end
  951. for e = 1, 16 do
  952. wait()
  953. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  954. shok.Transparency = shok.Transparency + 0.004
  955. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  956. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  957. end
  958. for e = 1, 12 do
  959. wait()
  960. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  961. shok.Transparency = shok.Transparency + 0.06
  962. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  963. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  964. end
  965. end))
  966. coroutine.resume(coroutine.create(function()
  967. local shok = Instance.new("Part")
  968. shok.Name = "coil2"
  969. shok.BrickColor = BrickColor.new("Institutional white")
  970. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  971. shok.Size = Vector3.new(1, 1, 1)
  972. shok.Anchored = true
  973. shok.Material = "Neon"
  974. shok.Transparency = 0.25
  975. shok.CanCollide = false
  976. shok.Parent = model
  977. game.Debris:AddItem(shok, 12)
  978. local mesh = Instance.new("SpecialMesh")
  979. mesh.MeshType = "FileMesh"
  980. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  981. mesh.Scale = Vector3.new(6, 12, 6)
  982. mesh.Parent = shok
  983. for e = 1, 15 do
  984. wait()
  985. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  986. shok.Transparency = shok.Transparency + 0.005
  987. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  988. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  989. end
  990. for e = 1, 16 do
  991. wait()
  992. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  993. shok.Transparency = shok.Transparency + 0.005
  994. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  995. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  996. end
  997. for e = 1, 12 do
  998. wait()
  999. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1000. shok.Transparency = shok.Transparency + 0.09
  1001. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1002. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1003. end
  1004. end))
  1005. coroutine.resume(coroutine.create(function()
  1006. local shok = Instance.new("Part")
  1007. shok.Name = "shokwve"
  1008. shok.BrickColor = BrickColor.new("Institutional white")
  1009. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1010. shok.Size = Vector3.new(1, 1, 1)
  1011. shok.Anchored = true
  1012. shok.Material = "Neon"
  1013. shok.Transparency = 0.6
  1014. shok.CanCollide = false
  1015. shok.Parent = model
  1016. game.Debris:AddItem(shok, 12)
  1017. local mesh = Instance.new("SpecialMesh")
  1018. mesh.MeshType = "FileMesh"
  1019. mesh.MeshId = "rbxassetid://489415447"
  1020. mesh.Scale = Vector3.new(1, 1, 1)
  1021. mesh.Parent = shok
  1022. for e = 1, 12 do
  1023. wait()
  1024. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1025. shok.Transparency = shok.Transparency + 0.002
  1026. end
  1027. for e = 1, 32 do
  1028. wait()
  1029. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1030. shok.Transparency = shok.Transparency + 0.002
  1031. end
  1032. for e = 1, 24 do
  1033. wait()
  1034. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1035. shok.Transparency = shok.Transparency + 0.03
  1036. end
  1037. end))
  1038. coroutine.resume(coroutine.create(function()
  1039. local shok = Instance.new("Part")
  1040. shok.Name = "shock2"
  1041. shok.BrickColor = BrickColor.new("Institutional white")
  1042. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1043. shok.Size = Vector3.new(1, 1, 1)
  1044. shok.Anchored = true
  1045. shok.Material = "Neon"
  1046. shok.Transparency = 0.35
  1047. shok.CanCollide = false
  1048. shok.Parent = model
  1049. game.Debris:AddItem(shok, 12)
  1050. local mesh = Instance.new("SpecialMesh")
  1051. mesh.MeshType = "FileMesh"
  1052. mesh.MeshId = "rbxassetid://489415447"
  1053. mesh.Scale = Vector3.new(12, 12, 12)
  1054. mesh.Parent = shok
  1055. for e = 1, 15 do
  1056. wait()
  1057. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1058. shok.Transparency = shok.Transparency + 0.004
  1059. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1060. end
  1061. for e = 1, 16 do
  1062. wait()
  1063. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1064. shok.Transparency = shok.Transparency + 0.004
  1065. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1066. end
  1067. for e = 1, 12 do
  1068. wait()
  1069. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1070. shok.Transparency = shok.Transparency + 0.06
  1071. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1072. end
  1073. end))
  1074. coroutine.resume(coroutine.create(function()
  1075. local shok = Instance.new("Part")
  1076. shok.Name = "shock3"
  1077. shok.BrickColor = BrickColor.new("Institutional white")
  1078. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1079. shok.Size = Vector3.new(1, 1, 1)
  1080. shok.Anchored = true
  1081. shok.Material = "Neon"
  1082. shok.Transparency = 0.35
  1083. shok.CanCollide = false
  1084. shok.Parent = model
  1085. game.Debris:AddItem(shok, 12)
  1086. local mesh = Instance.new("SpecialMesh")
  1087. mesh.MeshType = "FileMesh"
  1088. mesh.MeshId = "rbxassetid://489415447"
  1089. mesh.Scale = Vector3.new(12, 12, 12)
  1090. mesh.Parent = shok
  1091. for e = 1, 15 do
  1092. wait()
  1093. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1094. shok.Transparency = shok.Transparency + 0.004
  1095. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1096. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1097. end
  1098. for e = 1, 16 do
  1099. wait()
  1100. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1101. shok.Transparency = shok.Transparency + 0.004
  1102. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1103. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1104. end
  1105. for e = 1, 12 do
  1106. wait()
  1107. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1108. shok.Transparency = shok.Transparency + 0.06
  1109. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1110. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1111. end
  1112. end))
  1113. end
  1114. function hito(partoz, magn, dmg, debtim)
  1115. for _, guy in pairs(workspace:GetChildren()) do
  1116. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  1117. do
  1118. local humz = guy:FindFirstChild("Humanoid")
  1119. local hed = guy:FindFirstChild("Head")
  1120. humz:TakeDamage(dmg)
  1121. local db = Instance.new("StringValue")
  1122. db.Name = "alabo"
  1123. db.Parent = hed
  1124. delay(debtim, function()
  1125. db:Destroy()
  1126. end)
  1127. end
  1128. end
  1129. end
  1130. end
  1131. function animo(yep)
  1132. if yep == true then
  1133. anim.Parent = human
  1134. chr.Animate.Disabled = false
  1135. elseif yep == false then
  1136. chr.Animate.Disabled = true
  1137. anim.Parent = nil
  1138. end
  1139. end
  1140. mouse.KeyDown:connect(function(key)
  1141. if key == "e" then
  1142. rsmash()
  1143. end
  1144. if key == "t" then
  1145. jum()
  1146. end
  1147. end)
  1148. tool.Equipped:connect(function()
  1149. selected = true
  1150. end)
  1151. tool.Unequipped:connect(function()
  1152. selected = false
  1153. eocal p = game.Players.LocalPlayer
  1154. local char = p.Character
  1155. local mouse = p:GetMouse()
  1156. local larm = char["Left Arm"]
  1157. local rarm = char["Right Arm"]
  1158. local lleg = char["Left Leg"]
  1159. local rleg = char["Right Leg"]
  1160. local hed = char.Head
  1161. local torso = char.Torso
  1162. local hum = char.Humanoid
  1163. local cam = game.Workspace.CurrentCamera
  1164. local root = char.HumanoidRootPart
  1165. local deb = false
  1166. local shot = 0
  1167. local debris=game:service"Debris"
  1168. local l = game:GetService("Lighting")
  1169. local rs = game:GetService("RunService").RenderStepped
  1170. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1171. math.randomseed(os.time())
  1172. for i,v in pairs(char:children()) do
  1173. if v:IsA("Hat") then
  1174. v:Destroy()
  1175. end
  1176. end
  1177. for i,v in pairs (hed:GetChildren()) do
  1178. if v:IsA("Sound") then
  1179. v:Destroy()
  1180. end
  1181. end
  1182. ----------------------------------------------------
  1183. Debounces = {
  1184. CanAttack = true;
  1185. NoIdl = false;
  1186. Slashing = false;
  1187. Slashed = false;
  1188. RPunch = false;
  1189. RPunched = false;
  1190. LPunch = false;
  1191. LPunched = false;
  1192. }
  1193. local Touche = {char.Name, }
  1194. ----------------------------------------------------
  1195. hed.face.Texture = "rbxassetid://33395282"
  1196. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  1197. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  1198. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  1199. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  1200. ----------------------------------------------------
  1201. ypcall(function()
  1202. char.Shirt:Destroy()
  1203. char.Pants:Destroy()
  1204. shirt = Instance.new("Shirt", char)
  1205. shirt.Name = "Shirt"
  1206. pants = Instance.new("Pants", char)
  1207. pants.Name = "Pants"
  1208. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=63495743"
  1209. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=61165416"
  1210. end)
  1211. ----------------------------------------------------
  1212. LoudVolume = false
  1213. Submerged = false
  1214. Music = true
  1215. script.Name = "BROLY"
  1216. Player = game.Players.LocalPlayer
  1217. c = game.Players.LocalPlayer.Character
  1218. Head = c.Head
  1219. anim = c.Humanoid.Animator
  1220. Humanoid = c:findFirstChild("Humanoid")
  1221. Humanoid.Name = "InfiniteBeing"
  1222. b23 = Instance.new("BoolValue", c)
  1223. b23.Name = "InfiniteHuman"
  1224. rage = false
  1225. p = game.Players.LocalPlayer
  1226. Music = false
  1227. local Effects = {}
  1228. attack = false
  1229. local attacking = false
  1230. vt = Vector3.new
  1231. bc = BrickColor.new
  1232. br = BrickColor.random
  1233. it = Instance.new
  1234. cf = CFrame.new
  1235. euler = CFrame.fromEulerAnglesXYZ
  1236. angles = CFrame.Angles
  1237. matr = math.random
  1238. mouse = Player:GetMouse()
  1239. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1240. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1241. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1242. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1243. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1244. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1245. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1246. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1247. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1248. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1249. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1250. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1251. RS = c.Torso:FindFirstChild("Right Shoulder")
  1252. LS = c.Torso:FindFirstChild("Left Shoulder")
  1253. RH = c.Torso:FindFirstChild("Right Hip")
  1254. LH = c.Torso:FindFirstChild("Left Hip")
  1255. RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  1256. N = c.Torso:FindFirstChild("Neck")
  1257. cf = CFrame.new
  1258. ang = CFrame.Angles
  1259. rd = math.rad
  1260. rd2 = math.random
  1261. function swait(num)
  1262. if num == 0 or num == nil then
  1263. game:service("RunService").Heartbeat:wait(0)
  1264. else
  1265. for i = 0, num do
  1266. game:service("RunService").Heartbeat:wait(0)
  1267. end
  1268. end
  1269. end
  1270. function lerpz(joint, prop, cfrmz, alp)
  1271. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  1272. end
  1273. function resetlerp()
  1274. RJ.C0 = RJC0
  1275. RJ.C1 = RJC1
  1276. N.C0 = NC0
  1277. N.C1 = NC1
  1278. RS.C0 = RSC0
  1279. RS.C1 = RSC1
  1280. LS.C0 = LSC0
  1281. LS.C1 = LSC1
  1282. RH.C0 = RHC0
  1283. RH.C1 = RHC1
  1284. LH.C0 = LHC0
  1285. LH.C1 = LHC1
  1286. end
  1287. for _, c in pairs(c:children()) do
  1288. if c.className == "Accessory" then
  1289. c.Parent = nil
  1290. end
  1291. end
  1292. local S2 = Instance.new("Sound", c.HumanoidRootPart)
  1293. S2.SoundId = ""
  1294. S2.Volume = 0
  1295. S2.Looped = true
  1296. local P = Instance.new("Part", c)
  1297. P.CanCollide = false
  1298. P.Size = Vector3.new(0.2, 0.2, 0.2)
  1299. P.BrickColor = BrickColor.new("Really black")
  1300. local M = Instance.new("SpecialMesh", P)
  1301. M.MeshId = "rbxassetid://550178782"
  1302. M.Scale = Vector3.new(0.06, 0.05, 0.05)
  1303. M.Offset = Vector3.new(0, 0, -0.4)
  1304. local W = Instance.new("Weld", c.Head)
  1305. W.Part0 = c.Head
  1306. W.Part1 = P
  1307. W.C0 = CFrame.Angles(0, math.rad(180), 0)
  1308. trazx = Instance.new("ParticleEmitter")
  1309. function New(Object, Parent, Name, Data)
  1310. local Object = Instance.new(Object)
  1311. for Index, Value in pairs(Data or {}) do
  1312. Object[Index] = Value
  1313. end
  1314. Object.Parent = Parent
  1315. Object.Name = Name
  1316. return Object
  1317. end
  1318. Form = "None"
  1319. function BSSJ()
  1320. if Form == "None" then
  1321. Form = "BSSJ"
  1322. hed.face.Texture = "rbxassetid://752982604"
  1323. attack = true
  1324. anim.Parent = nil
  1325. for i = 1, 35 do
  1326. swait()
  1327. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1328. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1329. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3)
  1330. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1331. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3)
  1332. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1333. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1334. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1335. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1336. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1337. end
  1338. local S = Instance.new("Sound", c.HumanoidRootPart)
  1339. S.SoundId = "rbxassetid://263260463"
  1340. S.Volume = 1
  1341. S:Play()
  1342. local S2 = Instance.new("Sound", c.HumanoidRootPart)
  1343. S2.SoundId = "rbxassetid://600060450"
  1344. S2.Looped = true
  1345. S2:Play()
  1346. for i = 1, 15 do
  1347. swait()
  1348. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
  1349. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1350. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5)
  1351. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1352. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5)
  1353. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1354. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
  1355. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1356. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
  1357. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1358. end
  1359. for i, v in pairs(c:children()) do
  1360. if v.ClassName == "Part" then
  1361. local tra = trazx:clone()
  1362. tra.Parent = v
  1363. tra.LightEmission = 1
  1364. tra.Color = ColorSequence.new(Color3.new())
  1365. tra.Rate = 15
  1366. tra.Rotation = NumberRange.new(-5, 5)
  1367. tra.Lifetime = NumberRange.new(1.5, 2)
  1368. tra.Size = NumberSequence.new({
  1369. NumberSequenceKeypoint.new(0, 0.1, 0),
  1370. NumberSequenceKeypoint.new(1, 0, 0)
  1371. })
  1372. tra.Transparency = NumberSequence.new({
  1373. NumberSequenceKeypoint.new(0, 1, 0),
  1374. NumberSequenceKeypoint.new(0.135, 0, 0),
  1375. NumberSequenceKeypoint.new(0.875, 0, 0),
  1376. NumberSequenceKeypoint.new(1, 1, 0)
  1377. })
  1378. tra.Speed = NumberRange.new(0.5)
  1379. tra.VelocitySpread = 360
  1380. tra.VelocityInheritance = 0.5
  1381. tra.ZOffset = 2
  1382. tra.Acceleration = Vector3.new(0, 2.5, 0)
  1383. end
  1384. end
  1385. local tra = trazx:clone()
  1386. tra.Parent = c.HumanoidRootPart
  1387. tra.Texture = "rbxassetid://347730682"
  1388. tra.LightEmission = 0.8
  1389. tra.Color = ColorSequence.new(Color3.new())
  1390. tra.Rate = 250
  1391. tra.Rotation = NumberRange.new(-5, 5)
  1392. tra.Lifetime = NumberRange.new(0.75)
  1393. tra.Size = NumberSequence.new({
  1394. NumberSequenceKeypoint.new(0, 4.81, 0.875),
  1395. NumberSequenceKeypoint.new(1, 2.13, 0.875)
  1396. })
  1397. tra.Transparency = NumberSequence.new({
  1398. NumberSequenceKeypoint.new(0, 1, 0),
  1399. NumberSequenceKeypoint.new(0.0399, 0.85, 0),
  1400. NumberSequenceKeypoint.new(0.394, 0.9, 0),
  1401. NumberSequenceKeypoint.new(0.699, 1, 0),
  1402. NumberSequenceKeypoint.new(1, 1, 0)
  1403. })
  1404. tra.Speed = NumberRange.new(15)
  1405. tra.VelocitySpread = 360
  1406. tra.VelocityInheritance = 0.5
  1407. tra.ZOffset = 3.5
  1408. tra.Acceleration = Vector3.new(0, 25, 0)
  1409. for i = 1, 25 do
  1410. for i = 1, 3 do
  1411. swait()
  1412. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 0.5)
  1413. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1414. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 0.5)
  1415. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1416. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 0.5)
  1417. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1418. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 0.5)
  1419. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1420. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 0.5)
  1421. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1422. end
  1423. for i = 1, 3 do
  1424. swait()
  1425. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
  1426. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1427. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 0.5)
  1428. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1429. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 0.5)
  1430. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1431. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
  1432. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1433. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
  1434. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1435. end
  1436. end
  1437. local S3 = Instance.new("Sound", c.HumanoidRootPart)
  1438. S3.SoundId = "rbxassetid://"
  1439. S3.Volume = 10
  1440. S3:Play()
  1441. S2.SoundId = "rbxassetid://"
  1442. S2:Play()
  1443. local SE = Instance.new("ChorusSoundEffect", S3)
  1444. tra.LightEmission = 0.8
  1445. tra.Color = ColorSequence.new(Color3.new())
  1446. tra.Rate = 0
  1447. tra.Rotation = NumberRange.new(-5, 5)
  1448. tra.Lifetime = NumberRange.new(0.2, 0.4)
  1449. tra.Size = NumberSequence.new({
  1450. NumberSequenceKeypoint.new(0, 4.81, 0.875),
  1451. NumberSequenceKeypoint.new(1, 2.13, 0.875)
  1452. })
  1453. tra.Transparency = NumberSequence.new({
  1454. NumberSequenceKeypoint.new(0, 1, 0),
  1455. NumberSequenceKeypoint.new(0.0399, 0.8, 0),
  1456. NumberSequenceKeypoint.new(0.394, 0.8, 0),
  1457. NumberSequenceKeypoint.new(0.699, 1, 0),
  1458. NumberSequenceKeypoint.new(1, 1, 0)
  1459. })
  1460. tra.Speed = NumberRange.new(5)
  1461. tra.VelocitySpread = 360
  1462. tra.VelocityInheritance = 0.5
  1463. tra.ZOffset = 3.5
  1464. tra.Acceleration = Vector3.new(0, 150, 0)
  1465. P.BrickColor = BrickColor.new("Electric blue")
  1466. local s = Instance.new("Sound", c.Head)
  1467. s.SoundId = "rbxassetid://"
  1468. s.Volume = 1
  1469. s.Looped = true
  1470. s:play()
  1471. for i = 1, 50 do
  1472. swait()
  1473. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1474. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1475. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3)
  1476. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1477. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3)
  1478. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1479. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1480. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1481. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1482. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1483. end
  1484. resetlerp()
  1485. attack = false
  1486. anim.Parent = Humanoid
  1487. elseif Form == "SSJB" then
  1488. Form = "Kaioken"
  1489. attack = true
  1490. anim.Parent = nil
  1491. for i = 1, 35 do
  1492. swait()
  1493. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1494. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1495. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3)
  1496. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1497. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3)
  1498. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1499. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1500. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1501. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1502. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1503. end
  1504. local S = Instance.new("Sound", c.HumanoidRootPart)
  1505. S.SoundId = "rbxassetid://263260463"
  1506. S.Volume = 1
  1507. S:Play()
  1508. S2.SoundId = "rbxassetid://336074463"
  1509. S2:Play()
  1510. for i = 1, 15 do
  1511. swait()
  1512. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
  1513. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1514. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5)
  1515. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1516. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5)
  1517. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1518. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
  1519. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1520. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
  1521. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1522. end
  1523. local tra = trazx:clone()
  1524. tra.Parent = c.HumanoidRootPart
  1525. tra.Texture = "rbxassetid://347730682"
  1526. tra.LightEmission = 0.8
  1527. tra.Color = ColorSequence.new(Color3.new(1, 0, 0))
  1528. tra.Rate = 250
  1529. tra.Rotation = NumberRange.new(-5, 5)
  1530. tra.Lifetime = NumberRange.new(0.3)
  1531. tra.Size = NumberSequence.new({
  1532. NumberSequenceKeypoint.new(0, 8, 0.875),
  1533. NumberSequenceKeypoint.new(1, 10, 0.875)
  1534. })
  1535. tra.Transparency = NumberSequence.new({
  1536. NumberSequenceKeypoint.new(0, 1, 0),
  1537. NumberSequenceKeypoint.new(0.0399, 0.531, 0),
  1538. NumberSequenceKeypoint.new(0.394, 0.906, 0),
  1539. NumberSequenceKeypoint.new(0.699, 1, 0),
  1540. NumberSequenceKeypoint.new(1, 1, 0)
  1541. })
  1542. tra.Speed = NumberRange.new(75)
  1543. tra.VelocitySpread = 360
  1544. tra.VelocityInheritance = 0.5
  1545. tra.ZOffset = 3
  1546. tra.Acceleration = Vector3.new(0, 350, 0)
  1547. local S4 = Instance.new("Sound", c.HumanoidRootPart)
  1548. S4.SoundId = "rbxassetid://738749992"
  1549. S4.Volume = 5
  1550. S4:Play()
  1551. for i = 1, 2 do
  1552. local SE = Instance.new("ChorusSoundEffect", S4)
  1553. end
  1554. for i = 1, 23 do
  1555. for i = 1, 3 do
  1556. swait()
  1557. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 1)
  1558. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1)
  1559. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 1)
  1560. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1561. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 1)
  1562. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1563. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 1)
  1564. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1565. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 1)
  1566. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1567. end
  1568. for i = 1, 3 do
  1569. swait()
  1570. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 1)
  1571. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1)
  1572. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 1)
  1573. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1574. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 1)
  1575. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1576. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 1)
  1577. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1578. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 1)
  1579. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1580. end
  1581. end
  1582. local S3 = Instance.new("Sound", c.HumanoidRootPart)
  1583. S3.SoundId = "rbxassetid://590580746"
  1584. S3.Volume = 1.5
  1585. S3:Play()
  1586. S2.SoundId = "rbxassetid://590580496"
  1587. S2:Play()
  1588. tra.LightEmission = 0.8
  1589. tra.Color = ColorSequence.new(Color3.new(1, 0, 0))
  1590. tra.Rate = 250
  1591. tra.Rotation = NumberRange.new(-5, 5)
  1592. tra.Lifetime = NumberRange.new(0.3)
  1593. tra.Size = NumberSequence.new({
  1594. NumberSequenceKeypoint.new(0, 8, 0.875),
  1595. NumberSequenceKeypoint.new(1, 10, 0.875)
  1596. })
  1597. tra.Transparency = NumberSequence.new({
  1598. NumberSequenceKeypoint.new(0, 1, 0),
  1599. NumberSequenceKeypoint.new(0.0399, 0.531, 0),
  1600. NumberSequenceKeypoint.new(0.394, 0.906, 0),
  1601. NumberSequenceKeypoint.new(0.699, 1, 0),
  1602. NumberSequenceKeypoint.new(1, 1, 0)
  1603. })
  1604. tra.Speed = NumberRange.new(25)
  1605. tra.VelocitySpread = 360
  1606. tra.VelocityInheritance = 0.5
  1607. tra.ZOffset = 3
  1608. tra.Acceleration = Vector3.new(0, 350, 0)
  1609. for i = 1, 50 do
  1610. swait()
  1611. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1612. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1613. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3)
  1614. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1615. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3)
  1616. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1617. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1618. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1619. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1620. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1621. end
  1622. resetlerp()
  1623. attack = false
  1624. anim.Parent = Humanoid
  1625. end
  1626. end
  1627. function LSSJ()
  1628. if Form == "BSSJ" then
  1629. Form = "LSSJ"
  1630. hed.face.Texture = "rbxassetid://697460065"
  1631. attack = true
  1632. anim.Parent = nil
  1633. for i = 1, 35 do
  1634. swait()
  1635. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1636. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1637. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3)
  1638. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1639. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3)
  1640. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1641. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1642. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1643. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1644. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1645. end
  1646. local S = Instance.new("Sound", c.HumanoidRootPart)
  1647. S.SoundId = "rbxassetid://263260463"
  1648. S.Volume = 1
  1649. S:Play()
  1650. local S2 = Instance.new("Sound", c.HumanoidRootPart)
  1651. S2.SoundId = "rbxassetid://262498439"
  1652. S2.Looped = true
  1653. S2:Play()
  1654. for i = 1, 15 do
  1655. swait()
  1656. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
  1657. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1658. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5)
  1659. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1660. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5)
  1661. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1662. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
  1663. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1664. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
  1665. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1666. end
  1667. for i, v in pairs(c:children()) do
  1668. if v.ClassName == "Part" then
  1669. local tra = trazx:clone()
  1670. tra.Parent = v
  1671. tra.LightEmission = 1
  1672. tra.Color = ColorSequence.new(Color3.new())
  1673. tra.Rate = 15
  1674. tra.Rotation = NumberRange.new(-5, 5)
  1675. tra.Lifetime = NumberRange.new(1.5, 2)
  1676. tra.Size = NumberSequence.new({
  1677. NumberSequenceKeypoint.new(0, 0.1, 0),
  1678. NumberSequenceKeypoint.new(1, 0, 0)
  1679. })
  1680. tra.Transparency = NumberSequence.new({
  1681. NumberSequenceKeypoint.new(0, 1, 0),
  1682. NumberSequenceKeypoint.new(0.135, 0, 0),
  1683. NumberSequenceKeypoint.new(0.875, 0, 0),
  1684. NumberSequenceKeypoint.new(1, 1, 0)
  1685. })
  1686. tra.Speed = NumberRange.new(0.5)
  1687. tra.VelocitySpread = 360
  1688. tra.VelocityInheritance = 0.5
  1689. tra.ZOffset = 2
  1690. tra.Acceleration = Vector3.new(0, 2.5, 0)
  1691. end
  1692. end
  1693. local tra = trazx:clone()
  1694. tra.Parent = c.HumanoidRootPart
  1695. tra.Texture = "rbxassetid://347730682"
  1696. tra.LightEmission = 0.8
  1697. tra.Color = ColorSequence.new(Color3.new(0,255,0))
  1698. tra.Rate = 250
  1699. tra.Rotation = NumberRange.new(-5, 5)
  1700. tra.Lifetime = NumberRange.new(0.75)
  1701. tra.Size = NumberSequence.new({
  1702. NumberSequenceKeypoint.new(0, 4.81, 0.875),
  1703. NumberSequenceKeypoint.new(1, 2.13, 0.875)
  1704. })
  1705. tra.Transparency = NumberSequence.new({
  1706. NumberSequenceKeypoint.new(0, 1, 0),
  1707. NumberSequenceKeypoint.new(0.0399, 0.85, 0),
  1708. NumberSequenceKeypoint.new(0.394, 0.9, 0),
  1709. NumberSequenceKeypoint.new(0.699, 1, 0),
  1710. NumberSequenceKeypoint.new(1, 1, 0)
  1711. })
  1712. tra.Speed = NumberRange.new(15)
  1713. tra.VelocitySpread = 360
  1714. tra.VelocityInheritance = 0.5
  1715. tra.ZOffset = 3.5
  1716. tra.Acceleration = Vector3.new(0, 25, 0)
  1717. for i = 1, 25 do
  1718. for i = 1, 3 do
  1719. swait()
  1720. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 0.5)
  1721. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1722. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 0.5)
  1723. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1724. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 0.5)
  1725. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1726. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 0.5)
  1727. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1728. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 0.5)
  1729. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1730. end
  1731. for i = 1, 3 do
  1732. swait()
  1733. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
  1734. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1735. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 0.5)
  1736. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1737. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 0.5)
  1738. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1739. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
  1740. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1741. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
  1742. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1743. end
  1744. end
  1745. local S3 = Instance.new("Sound", c.HumanoidRootPart)
  1746. S3.SoundId = "rbxassetid://365308603"
  1747. S3.Volume = 10
  1748. S3:Play()
  1749. S2.SoundId = "rbxassetid://262498439"
  1750. S2:Play()
  1751. local SE = Instance.new("ChorusSoundEffect", S3)
  1752. tra.LightEmission = 0.8
  1753. tra.Color = ColorSequence.new(Color3.new(0,255,0))
  1754. tra.Rate = 250
  1755. tra.Rotation = NumberRange.new(-5, 5)
  1756. tra.Lifetime = NumberRange.new(0.2, 0.4)
  1757. tra.Size = NumberSequence.new({
  1758. NumberSequenceKeypoint.new(0, 4.81, 0.875),
  1759. NumberSequenceKeypoint.new(1, 2.13, 0.875)
  1760. })
  1761. tra.Transparency = NumberSequence.new({
  1762. NumberSequenceKeypoint.new(0, 1, 0),
  1763. NumberSequenceKeypoint.new(0.0399, 0.8, 0),
  1764. NumberSequenceKeypoint.new(0.394, 0.8, 0),
  1765. NumberSequenceKeypoint.new(0.699, 1, 0),
  1766. NumberSequenceKeypoint.new(1, 1, 0)
  1767. })
  1768. tra.Speed = NumberRange.new(5)
  1769. tra.VelocitySpread = 360
  1770. tra.VelocityInheritance = 0.5
  1771. tra.ZOffset = 3.5
  1772. tra.Acceleration = Vector3.new(0, 150, 0)
  1773. P.BrickColor = BrickColor.new("Lime green")
  1774. W.C0 = CFrame.Angles(0, 0, 0)
  1775. P.Material = "Neon"
  1776. local M = Instance.new("SpecialMesh", P)
  1777. M.MeshId = "rbxassetid://570025417"
  1778. M.Scale = Vector3.new(4, 4, 4)
  1779. M.Offset = Vector3.new(-0.05, 0.3, 0.5)
  1780. local s = Instance.new("Sound", c.Head)
  1781. s.SoundId = "rbxassetid://157060424"
  1782. s.Volume = 1
  1783. s.Looped = true
  1784. s:play()
  1785. for i = 1, 50 do
  1786. swait()
  1787. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1788. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1789. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3)
  1790. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1791. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3)
  1792. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1793. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1794. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1795. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1796. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1797. end
  1798. resetlerp()
  1799. attack = false
  1800. anim.Parent = Humanoid
  1801. elseif Form == "SSJB" then
  1802. Form = "Kaioken"
  1803. attack = true
  1804. anim.Parent = nil
  1805. for i = 1, 35 do
  1806. swait()
  1807. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1808. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1809. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3)
  1810. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1811. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3)
  1812. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1813. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1814. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1815. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1816. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1817. end
  1818. local S = Instance.new("Sound", c.HumanoidRootPart)
  1819. S.SoundId = "rbxassetid://263260463"
  1820. S.Volume = 1
  1821. S:Play()
  1822. S2.SoundId = "rbxassetid://336074463"
  1823. S2:Play()
  1824. for i = 1, 15 do
  1825. swait()
  1826. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5)
  1827. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5)
  1828. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5)
  1829. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1830. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5)
  1831. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1832. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5)
  1833. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1834. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5)
  1835. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1836. end
  1837. local tra = trazx:clone()
  1838. tra.Parent = c.HumanoidRootPart
  1839. tra.Texture = "rbxassetid://347730682"
  1840. tra.LightEmission = 0.8
  1841. tra.Color = ColorSequence.new(Color3.new(1, 0, 0))
  1842. tra.Rate = 250
  1843. tra.Rotation = NumberRange.new(-5, 5)
  1844. tra.Lifetime = NumberRange.new(0.3)
  1845. tra.Size = NumberSequence.new({
  1846. NumberSequenceKeypoint.new(0, 8, 0.875),
  1847. NumberSequenceKeypoint.new(1, 10, 0.875)
  1848. })
  1849. tra.Transparency = NumberSequence.new({
  1850. NumberSequenceKeypoint.new(0, 1, 0),
  1851. NumberSequenceKeypoint.new(0.0399, 0.531, 0),
  1852. NumberSequenceKeypoint.new(0.394, 0.906, 0),
  1853. NumberSequenceKeypoint.new(0.699, 1, 0),
  1854. NumberSequenceKeypoint.new(1, 1, 0)
  1855. })
  1856. tra.Speed = NumberRange.new(75)
  1857. tra.VelocitySpread = 360
  1858. tra.VelocityInheritance = 0.5
  1859. tra.ZOffset = 3
  1860. tra.Acceleration = Vector3.new(0, 350, 0)
  1861. local S4 = Instance.new("Sound", c.HumanoidRootPart)
  1862. S4.SoundId = "rbxassetid://738749992"
  1863. S4.Volume = 5
  1864. S4:Play()
  1865. for i = 1, 2 do
  1866. local SE = Instance.new("ChorusSoundEffect", S4)
  1867. end
  1868. for i = 1, 23 do
  1869. for i = 1, 3 do
  1870. swait()
  1871. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 1)
  1872. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1)
  1873. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 1)
  1874. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1875. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 1)
  1876. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1877. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 1)
  1878. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1879. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 1)
  1880. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1881. end
  1882. for i = 1, 3 do
  1883. swait()
  1884. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 1)
  1885. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1)
  1886. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 1)
  1887. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1888. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 1)
  1889. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1890. lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 1)
  1891. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1892. lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 1)
  1893. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  1894. end
  1895. end
  1896. local S3 = Instance.new("Sound", c.HumanoidRootPart)
  1897. S3.SoundId = "rbxassetid://590580746"
  1898. S3.Volume = 1.5
  1899. S3:Play()
  1900. S2.SoundId = "rbxassetid://590580496"
  1901. S2:Play()
  1902. tra.LightEmission = 0.8
  1903. tra.Color = ColorSequence.new(Color3.new(1, 0, 0))
  1904. tra.Rate = 250
  1905. tra.Rotation = NumberRange.new(-5, 5)
  1906. tra.Lifetime = NumberRange.new(0.3)
  1907. tra.Size = NumberSequence.new({
  1908. NumberSequenceKeypoint.new(0, 8, 0.875),
  1909. NumberSequenceKeypoint.new(1, 10, 0.875)
  1910. })
  1911. tra.Transparency = NumberSequence.new({
  1912. NumberSequenceKeypoint.new(0, 1, 0),
  1913. NumberSequenceKeypoint.new(0.0399, 0.531, 0),
  1914. NumberSequenceKeypoint.new(0.394, 0.906, 0),
  1915. NumberSequenceKeypoint.new(0.699, 1, 0),
  1916. NumberSequenceKeypoint.new(1, 1, 0)
  1917. })
  1918. tra.Speed = NumberRange.new(25)
  1919. tra.VelocitySpread = 360
  1920. tra.VelocityInheritance = 0.5
  1921. tra.ZOffset = 3
  1922. tra.Acceleration = Vector3.new(0, 350, 0)
  1923. for i = 1, 50 do
  1924. swait()
  1925. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1926. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3)
  1927. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3)
  1928. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1929. lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3)
  1930. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1931. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3)
  1932. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1933. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3)
  1934. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1935. end
  1936. resetlerp()
  1937. attack = false
  1938. anim.Parent = Humanoid
  1939. end
  1940. end
  1941. ButtonDown = false
  1942. CombatDebounce = false
  1943. Combo = 1
  1944. mouse.Button1Down:connect(function()
  1945. if CombatDebounce == true then
  1946. return
  1947. end
  1948. CombatDebounce = true
  1949. ButtonDown = true
  1950. if Form == "None" then
  1951. local SP = Instance.new("Sound", c.HumanoidRootPart)
  1952. SP.SoundId = "rbxassetid://696622391"
  1953. SP.PlaybackSpeed = math.random(90, 120) / 100
  1954. SP.Volume = 5
  1955. SP:Play()
  1956. for i, v in pairs(game.Workspace:children()) do
  1957. if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("HumanoidRootPart") ~= nil and v ~= c and v.HumanoidRootPart.Position - c.HumanoidRootPart.Position.magnitude <= 6 then
  1958. v.Humanoid.Health = v.Humanoid.Health - 15
  1959. end
  1960. end
  1961. if Combo == 1 then
  1962. Combo = 2
  1963. for i = 1, 3 do
  1964. swait()
  1965. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(15), rd(60)), 0.8)
  1966. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-60)), 0.8)
  1967. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-60), rd(110)), 0.8)
  1968. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  1969. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  1970. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  1971. lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  1972. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  1973. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.8)
  1974. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  1975. end
  1976. for i = 1, 4 do
  1977. swait()
  1978. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(15), rd(100)), 0.5)
  1979. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-100)), 0.5)
  1980. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(90)), 0.5)
  1981. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1982. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1983. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1984. lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1985. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1986. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  1987. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1988. end
  1989. CombatDebounce = false
  1990. for i = 1, 2 do
  1991. swait()
  1992. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  1993. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  1994. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  1995. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  1996. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  1997. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  1998. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  1999. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2000. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2001. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2002. end
  2003. elseif Combo == 2 then
  2004. Combo = 3
  2005. for i = 1, 3 do
  2006. swait()
  2007. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(-80)), 0.8)
  2008. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8)
  2009. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-80)), 0.8)
  2010. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2011. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2012. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2013. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2014. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2015. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8)
  2016. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2017. end
  2018. for i = 1, 4 do
  2019. swait()
  2020. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(-160)), 0.5)
  2021. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5)
  2022. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-90)), 0.5)
  2023. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2024. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2025. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2026. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2027. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2028. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5)
  2029. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2030. end
  2031. CombatDebounce = false
  2032. for i = 1, 2 do
  2033. swait()
  2034. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2035. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2036. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2037. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2038. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2039. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2040. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2041. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2042. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2043. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2044. end
  2045. elseif Combo == 3 then
  2046. Combo = 4
  2047. for i = 1, 3 do
  2048. swait()
  2049. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(80)), 0.8)
  2050. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8)
  2051. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-80)), 0.8)
  2052. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2053. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2054. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2055. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2056. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8)
  2057. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2058. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2059. end
  2060. for i = 1, 4 do
  2061. swait()
  2062. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(160)), 0.5)
  2063. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5)
  2064. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-90)), 0.5)
  2065. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2066. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2067. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2068. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5)
  2069. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2070. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2071. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2072. end
  2073. CombatDebounce = false
  2074. for i = 1, 2 do
  2075. swait()
  2076. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2077. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2078. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2079. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2080. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2081. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2082. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2083. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2084. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2085. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2086. end
  2087. elseif Combo == 4 then
  2088. Combo = 1
  2089. for i = 1, 3 do
  2090. swait()
  2091. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-80)), 0.8)
  2092. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8)
  2093. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(80)), 0.8)
  2094. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2095. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2096. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2097. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2098. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2099. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8)
  2100. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8)
  2101. end
  2102. for i = 1, 4 do
  2103. swait()
  2104. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-160)), 0.5)
  2105. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5)
  2106. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(90)), 0.5)
  2107. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2108. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2109. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2110. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2111. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2112. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5)
  2113. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2114. end
  2115. CombatDebounce = false
  2116. for i = 1, 2 do
  2117. swait()
  2118. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2119. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2120. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2121. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2122. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2123. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2124. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2125. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2126. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2127. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  2128. end
  2129. end
  2130. else
  2131. while ButtonDown == true do
  2132. local SP = Instance.new("Sound", c.HumanoidRootPart)
  2133. SP.SoundId = "rbxassetid://696622391"
  2134. SP.PlaybackSpeed = math.random(90, 120) / 100
  2135. SP.Volume = 5
  2136. SP:Play()
  2137. for i, v in pairs(game.Workspace:children()) do
  2138. if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("HumanoidRootPart") ~= nil and v ~= c and v.HumanoidRootPart.Position - c.HumanoidRootPart.Position.magnitude <= 6 then
  2139. v.Humanoid.Health = v.Humanoid.Health - 15
  2140. end
  2141. end
  2142. if Combo == 1 then
  2143. Combo = 2
  2144. for i = 1, 1 do
  2145. swait()
  2146. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
  2147. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1)
  2148. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-60), rd(110)), 1)
  2149. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2150. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2151. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2152. lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2153. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2154. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 1)
  2155. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2156. end
  2157. for i = 1, 2 do
  2158. swait()
  2159. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.75)
  2160. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.75)
  2161. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2162. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2163. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2164. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2165. lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(math.random(-90, 90)), rd(math.random(-90, 90)), rd(0)), 0.75)
  2166. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2167. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2168. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2169. end
  2170. CombatDebounce = false
  2171. for i = 1, 2 do
  2172. swait()
  2173. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2174. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2175. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2176. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2177. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2178. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2179. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2180. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2181. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2182. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
  2183. end
  2184. elseif Combo == 2 then
  2185. Combo = 3
  2186. for i = 1, 1 do
  2187. swait()
  2188. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1)
  2189. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
  2190. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
  2191. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2192. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
  2193. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2194. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
  2195. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2196. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
  2197. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2198. end
  2199. for i = 1, 3 do
  2200. swait()
  2201. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.5)
  2202. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.5)
  2203. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.5)
  2204. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2205. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.5)
  2206. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2207. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.5)
  2208. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2209. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.5)
  2210. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2211. end
  2212. CombatDebounce = false
  2213. for i = 1, 2 do
  2214. swait()
  2215. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2216. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2217. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2218. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2219. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2220. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2221. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2222. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2223. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2224. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2225. end
  2226. elseif Combo == 3 then
  2227. Combo = 4
  2228. for i = 1, 1 do
  2229. swait()
  2230. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
  2231. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
  2232. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
  2233. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2234. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
  2235. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2236. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2237. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1)
  2238. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2239. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2240. end
  2241. for i = 1, 3 do
  2242. swait()
  2243. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(160)), 0.75)
  2244. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.75)
  2245. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.75)
  2246. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2247. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2248. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2249. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.75)
  2250. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2251. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2252. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2253. end
  2254. CombatDebounce = false
  2255. for i = 1, 2 do
  2256. swait()
  2257. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2258. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2259. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2260. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2261. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2262. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2263. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2264. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2265. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2266. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2267. end
  2268. elseif Combo == 4 then
  2269. Combo = 1
  2270. for i = 1, 1 do
  2271. swait()
  2272. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1)
  2273. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1)
  2274. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
  2275. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2276. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
  2277. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2278. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
  2279. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2280. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1)
  2281. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  2282. end
  2283. for i = 1, 3 do
  2284. swait()
  2285. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.76)
  2286. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.76)
  2287. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2288. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2289. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2290. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2291. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2292. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2293. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75)
  2294. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2295. end
  2296. CombatDebounce = false
  2297. for i = 1, 2 do
  2298. swait()
  2299. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2300. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2301. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2302. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2303. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2304. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2305. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2306. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2307. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2308. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76)
  2309. end
  2310. end
  2311. end
  2312. end
  2313. resetlerp()
  2314. end)
  2315. mouse.Button1Up:connect(function()
  2316. ButtonDown = false
  2317. end)
  2318. function Kamehameha()
  2319. resetlerp()
  2320. CombatDebounce = true
  2321. attack = true
  2322. anim.Parent = nil
  2323. c.HumanoidRootPart.Anchored = true
  2324. local P = Instance.new("Part", c)
  2325. P.CanCollide = false
  2326. P.Size = Vector3.new(0.2, 0.2, 0.2)
  2327. P.Transparency = 1
  2328. local W2 = Instance.new("Weld", c["Right Arm"])
  2329. W2.Part0 = c["Right Arm"]
  2330. W2.Part1 = P
  2331. W2.C0 = CFrame.new(0, -1, 0)
  2332. local tra
  2333. if Form == "Kaioken" then
  2334. tra = trazx:clone()
  2335. tra.Parent = P
  2336. tra.LightEmission = 1
  2337. tra.Color = ColorSequence.new({
  2338. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  2339. ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
  2340. ColorSequenceKeypoint.new(1, Color3.new(1, 0.19607843137254902, 1))
  2341. })
  2342. tra.Rate = 50
  2343. tra.Rotation = NumberRange.new(-360, 360)
  2344. tra.Lifetime = NumberRange.new(1)
  2345. tra.Size = NumberSequence.new({
  2346. NumberSequenceKeypoint.new(0, 0.273, 0),
  2347. NumberSequenceKeypoint.new(0.779, 0.984, 0.492),
  2348. NumberSequenceKeypoint.new(1, 3.06, 0)
  2349. })
  2350. tra.Transparency = NumberSequence.new({
  2351. NumberSequenceKeypoint.new(0, 1, 0),
  2352. NumberSequenceKeypoint.new(0.135, 0, 0),
  2353. NumberSequenceKeypoint.new(0.862, 0, 0),
  2354. NumberSequenceKeypoint.new(1, 1, 0)
  2355. })
  2356. tra.Speed = NumberRange.new(0)
  2357. tra.VelocitySpread = 360
  2358. tra.LockedToPart = true
  2359. tra.ZOffset = 3.6
  2360. else
  2361. tra = trazx:clone()
  2362. tra.Parent = P
  2363. tra.LightEmission = 1
  2364. tra.Color = ColorSequence.new({
  2365. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  2366. ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
  2367. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  2368. })
  2369. tra.Rate = 50
  2370. tra.Rotation = NumberRange.new(-360, 360)
  2371. tra.Lifetime = NumberRange.new(1)
  2372. tra.Size = NumberSequence.new({
  2373. NumberSequenceKeypoint.new(0, 0.273, 0),
  2374. NumberSequenceKeypoint.new(0.779, 0.984, 0.492),
  2375. NumberSequenceKeypoint.new(1, 3.06, 0)
  2376. })
  2377. tra.Transparency = NumberSequence.new({
  2378. NumberSequenceKeypoint.new(0, 1, 0),
  2379. NumberSequenceKeypoint.new(0.135, 0, 0),
  2380. NumberSequenceKeypoint.new(0.862, 0, 0),
  2381. NumberSequenceKeypoint.new(1, 1, 0)
  2382. })
  2383. tra.Speed = NumberRange.new(0)
  2384. tra.VelocitySpread = 360
  2385. tra.LockedToPart = true
  2386. tra.ZOffset = 3.6
  2387. end
  2388. local S4 = Instance.new("Sound", c.HumanoidRootPart)
  2389. S4.SoundId = "rbxassetid://825760017"
  2390. S4.Volume = 1
  2391. S4:Play()
  2392. for i = 1, 300 do
  2393. swait()
  2394. c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
  2395. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(15), rd(-5), rd(-90)), 0.5)
  2396. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5)
  2397. lerpz(RS, "C0", RSC0 * cf(0, 0.25, 0) * ang(rd(35), rd(15), rd(35)), 0.5)
  2398. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2399. lerpz(LS, "C0", LSC0 * cf(0, 0.25, -0.5) * ang(rd(65), rd(15), rd(-35)), 0.5)
  2400. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2401. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(5)), 0.5)
  2402. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2403. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.5)
  2404. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2405. end
  2406. if Form == "Kaioken" then
  2407. tra.Size = NumberSequence.new({
  2408. NumberSequenceKeypoint.new(0, 0, 0),
  2409. NumberSequenceKeypoint.new(0.4, 6.92, 0.492),
  2410. NumberSequenceKeypoint.new(1, 3.44, 0)
  2411. })
  2412. else
  2413. tra.Size = NumberSequence.new({
  2414. NumberSequenceKeypoint.new(0, 0, 0),
  2415. NumberSequenceKeypoint.new(0.275, 4.92, 0.492),
  2416. NumberSequenceKeypoint.new(1, 1.44, 0)
  2417. })
  2418. end
  2419. W2.C0 = CFrame.new(0, -2.5, 0)
  2420. S4:Stop()
  2421. S4.SoundId = "rbxassetid://256643436"
  2422. S4:Play()
  2423. S4.Volume = 5
  2424. tra.ZOffset = 3.6
  2425. for i = 1, 4 do
  2426. swait()
  2427. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2428. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2429. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(90)), 0.5)
  2430. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2431. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(-90)), 0.5)
  2432. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2433. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  2434. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2435. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  2436. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2437. end
  2438. local PE, PE3
  2439. if Form ~= "Kaioken" then
  2440. PE = Instance.new("Part", c)
  2441. PE.Size = Vector3.new(2, 2, 2)
  2442. PE.Material = "Neon"
  2443. PE.BrickColor = BrickColor.new("Light blue")
  2444. PE.CanCollide = false
  2445. PE.Anchored = true
  2446. else
  2447. PE = Instance.new("Part", c)
  2448. PE.Size = Vector3.new(4, 4, 4)
  2449. PE.Material = "Neon"
  2450. PE.BrickColor = BrickColor.new("Bright red")
  2451. PE.CanCollide = false
  2452. PE.Anchored = true
  2453. PE3 = Instance.new("Part", c)
  2454. PE3.Size = Vector3.new(4.1, 4.1, 4.1)
  2455. PE3.Material = "Neon"
  2456. PE3.Transparency = 0.5
  2457. PE3.BrickColor = BrickColor.new("Light blue")
  2458. PE3.CanCollide = false
  2459. PE3.Anchored = true
  2460. end
  2461. local Charge2 = 0
  2462. for i = 1, 100 do
  2463. Charge2 = Charge2 + 1
  2464. PE.Size = PE.Size + Vector3.new(0, 0, 2)
  2465. if Form == "Kaioken" then
  2466. PE3.Size = PE3.Size + Vector3.new(0, 0, 2)
  2467. end
  2468. PE.Touched:connect(function(Hit)
  2469. if Hit.Anchored == false and Hit.Parent ~= c then
  2470. local BV2 = Instance.new("BodyVelocity", Hit)
  2471. BV2.Velocity = c.HumanoidRootPart.CFrame.lookVector * 400
  2472. BV2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2473. game.Debris:AddItem(BV2, 0.5)
  2474. end
  2475. swait()
  2476. end)
  2477. if Form == "Kaioken" then
  2478. PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
  2479. PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
  2480. else
  2481. PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
  2482. end
  2483. swait()
  2484. end
  2485. tra.Enabled = false
  2486. for i = 1, 80 do
  2487. Charge2 = Charge2 + 1
  2488. if Form == "Kaioken" then
  2489. PE3.Size = PE3.Size + Vector3.new(-0.025, -0.025, 4)
  2490. PE3.Velocity = Vector3.new(0, 0, 0)
  2491. PE3.Transparency = PE3.Transparency + 0.0125
  2492. PE.Size = PE.Size + Vector3.new(-0.025, -0.025, 4)
  2493. PE.Velocity = Vector3.new(0, 0, 0)
  2494. PE.Transparency = PE.Transparency + 0.0125
  2495. PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
  2496. PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
  2497. else
  2498. PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2)
  2499. PE.Size = PE.Size + Vector3.new(-0.025, -0.025, 4)
  2500. PE.Velocity = Vector3.new(0, 0, 0)
  2501. PE.Transparency = PE.Transparency + 0.0125
  2502. end
  2503. swait()
  2504. end
  2505. P:remove()
  2506. PE:remove()
  2507. c.HumanoidRootPart.Anchored = false
  2508. if Form == "Kaioken" then
  2509. PE3:remove()
  2510. end
  2511. anim.Parent = Humanoid
  2512. resetlerp()
  2513. attack = false
  2514. CombatDebounce = false
  2515. end
  2516. function SuperKamehameha()
  2517. resetlerp()
  2518. CombatDebounce = true
  2519. attack = true
  2520. anim.Parent = nil
  2521. c.HumanoidRootPart.Anchored = true
  2522. local P = Instance.new("Part", c)
  2523. P.CanCollide = false
  2524. P.Size = Vector3.new(0.2, 0.2, 0.2)
  2525. P.Transparency = 1
  2526. local W2 = Instance.new("Weld", c["Right Arm"])
  2527. W2.Part0 = c["Right Arm"]
  2528. W2.Part1 = P
  2529. W2.C0 = CFrame.new(0, -1, 0)
  2530. local tra
  2531. if Form == "Kaioken" then
  2532. tra = trazx:clone()
  2533. tra.Parent = P
  2534. tra.LightEmission = 1
  2535. tra.Color = ColorSequence.new({
  2536. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  2537. ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
  2538. ColorSequenceKeypoint.new(1, Color3.new(1, 0.19607843137254902, 0.7843137254901961))
  2539. })
  2540. tra.Rate = 50
  2541. tra.Rotation = NumberRange.new(-360, 360)
  2542. tra.Lifetime = NumberRange.new(0.5)
  2543. tra.Size = NumberSequence.new({
  2544. NumberSequenceKeypoint.new(0, 0.4, 0),
  2545. NumberSequenceKeypoint.new(0.779, 2, 0.492),
  2546. NumberSequenceKeypoint.new(1, 4.5, 0)
  2547. })
  2548. tra.Transparency = NumberSequence.new({
  2549. NumberSequenceKeypoint.new(0, 1, 0),
  2550. NumberSequenceKeypoint.new(0.135, 0, 0),
  2551. NumberSequenceKeypoint.new(0.862, 0, 0),
  2552. NumberSequenceKeypoint.new(1, 1, 0)
  2553. })
  2554. tra.Speed = NumberRange.new(0)
  2555. tra.VelocitySpread = 360
  2556. tra.LockedToPart = true
  2557. tra.ZOffset = 3.6
  2558. else
  2559. tra = trazx:clone()
  2560. tra.Parent = P
  2561. tra.LightEmission = 1
  2562. tra.Color = ColorSequence.new({
  2563. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  2564. ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
  2565. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  2566. })
  2567. tra.Rate = 50
  2568. tra.Rotation = NumberRange.new(-360, 360)
  2569. tra.Lifetime = NumberRange.new(0.5)
  2570. tra.Size = NumberSequence.new({
  2571. NumberSequenceKeypoint.new(0, 0.4, 0),
  2572. NumberSequenceKeypoint.new(0.779, 2, 0.492),
  2573. NumberSequenceKeypoint.new(1, 4.5, 0)
  2574. })
  2575. tra.Transparency = NumberSequence.new({
  2576. NumberSequenceKeypoint.new(0, 1, 0),
  2577. NumberSequenceKeypoint.new(0.135, 0, 0),
  2578. NumberSequenceKeypoint.new(0.862, 0, 0),
  2579. NumberSequenceKeypoint.new(1, 1, 0)
  2580. })
  2581. tra.Speed = NumberRange.new(0)
  2582. tra.VelocitySpread = 360
  2583. tra.LockedToPart = true
  2584. tra.ZOffset = 3.6
  2585. end
  2586. local S4 = Instance.new("Sound", P)
  2587. S4.SoundId = "rbxassetid://858904104"
  2588. S4.Volume = 2.5
  2589. S4:Play()
  2590. for i = 1, 300 do
  2591. swait()
  2592. c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
  2593. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(15), rd(-5), rd(-90)), 0.5)
  2594. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5)
  2595. lerpz(RS, "C0", RSC0 * cf(0, 0.25, 0) * ang(rd(35), rd(15), rd(35)), 0.5)
  2596. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2597. lerpz(LS, "C0", LSC0 * cf(0, 0.25, -0.5) * ang(rd(65), rd(15), rd(-35)), 0.5)
  2598. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2599. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(5)), 0.5)
  2600. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2601. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.5)
  2602. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2603. end
  2604. if Form == "Kaioken" then
  2605. tra.Size = NumberSequence.new({
  2606. NumberSequenceKeypoint.new(0, 14, 0),
  2607. NumberSequenceKeypoint.new(0.275, 14, 0.492),
  2608. NumberSequenceKeypoint.new(1, 14, 0)
  2609. })
  2610. else
  2611. tra.Size = NumberSequence.new({
  2612. NumberSequenceKeypoint.new(0, 10, 0),
  2613. NumberSequenceKeypoint.new(0.275, 10, 0.492),
  2614. NumberSequenceKeypoint.new(1, 10, 0)
  2615. })
  2616. end
  2617. W2:remove()
  2618. P.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5)
  2619. P.Anchored = true
  2620. S4:Stop()
  2621. S4.SoundId = "rbxassetid://870984991"
  2622. S4:Play()
  2623. S4.Volume = 5
  2624. tra.ZOffset = 3.6
  2625. for i = 1, 4 do
  2626. swait()
  2627. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2628. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2629. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(90)), 0.5)
  2630. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2631. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(-90)), 0.5)
  2632. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2633. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  2634. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2635. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  2636. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2637. end
  2638. local PE, PE3
  2639. if Form ~= "Kaioken" then
  2640. PE = Instance.new("Part", c)
  2641. PE.Size = Vector3.new(5, 5, 5)
  2642. PE.Material = "Neon"
  2643. PE.BrickColor = BrickColor.new("Light blue")
  2644. PE.CanCollide = false
  2645. PE.Anchored = true
  2646. else
  2647. PE = Instance.new("Part", c)
  2648. PE.Size = Vector3.new(9, 9, 9)
  2649. PE.Material = "Neon"
  2650. PE.BrickColor = BrickColor.new("Bright red")
  2651. PE.CanCollide = false
  2652. PE.Anchored = true
  2653. PE3 = Instance.new("Part", c)
  2654. PE3.Size = Vector3.new(9.1, 9.1, 9.1)
  2655. PE3.Material = "Neon"
  2656. PE3.Transparency = 0.5
  2657. PE3.BrickColor = BrickColor.new("Light blue")
  2658. PE3.CanCollide = false
  2659. PE3.Anchored = true
  2660. end
  2661. local Charge2 = 0
  2662. for i = 1, 100 do
  2663. Charge2 = Charge2 + 1
  2664. PE.Size = PE.Size + Vector3.new(0, 0, 4)
  2665. if Form == "Kaioken" then
  2666. PE3.Size = PE3.Size + Vector3.new(0, 0, 4)
  2667. end
  2668. PE.Touched:connect(function(Hit)
  2669. if Hit.Anchored == false and Hit.Parent ~= c then
  2670. Hit:remove()
  2671. end
  2672. swait()
  2673. end)
  2674. PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2)
  2675. if Form == "Kaioken" then
  2676. PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2)
  2677. end
  2678. swait()
  2679. end
  2680. tra.Enabled = false
  2681. for i = 1, 80 do
  2682. Charge2 = Charge2 + 1
  2683. PE.Size = PE.Size + Vector3.new(-0.2, -0.2, 4)
  2684. PE.Velocity = Vector3.new(0, 0, 0)
  2685. PE.Transparency = PE.Transparency + 0.025
  2686. PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 * Charge2)
  2687. PE.CFrame = PE.CFrame * CFrame.new(0, 0, -6)
  2688. if Form == "Kaioken" then
  2689. PE3.Size = PE3.Size + Vector3.new(-0.2005, -0.2005, 4)
  2690. PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2)
  2691. end
  2692. swait()
  2693. end
  2694. game.Debris:AddItem(PE, 0)
  2695. game.Debris:AddItem(P, 10)
  2696. if Form == "Kaioken" then
  2697. game.Debris:AddItem(PE, 0)
  2698. end
  2699. anim.Parent = Humanoid
  2700. resetlerp()
  2701. c.HumanoidRootPart.Anchored = false
  2702. attack = false
  2703. CombatDebounce = false
  2704. end
  2705. function FireSpiritBomb(Bomb)
  2706. local Hit = false
  2707. Spawn(function()
  2708. if Hit == true then
  2709. return
  2710. end
  2711. Bomb.CFrame = Bomb.CFrame * CFrame.new(0, 0, -1)
  2712. swait()
  2713. end)
  2714. end
  2715. function SpiritBomb()
  2716. resetlerp()
  2717. CombatDebounce = true
  2718. attack = true
  2719. anim.Parent = nil
  2720. c.HumanoidRootPart.Anchored = true
  2721. local PE
  2722. PE = Instance.new("Part", c)
  2723. PE.Size = Vector3.new(0.2, 0.2, 0.2)
  2724. PE.Material = "Neon"
  2725. PE.BrickColor = BrickColor.new("Light blue")
  2726. PE.CanCollide = false
  2727. PE.Anchored = true
  2728. PE.Shape = "Ball"
  2729. local P = Instance.new("Part", c)
  2730. P.CanCollide = false
  2731. P.Size = Vector3.new(0.2, 0.2, 0.2)
  2732. P.Transparency = 1
  2733. local tra
  2734. tra = trazx:clone()
  2735. tra.Parent = P
  2736. tra.LightEmission = 1
  2737. tra.Color = ColorSequence.new({
  2738. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  2739. ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)),
  2740. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  2741. })
  2742. tra.Rate = 50
  2743. tra.Rotation = NumberRange.new(-360, 360)
  2744. tra.Lifetime = NumberRange.new(0.5)
  2745. tra.Size = NumberSequence.new({
  2746. NumberSequenceKeypoint.new(0, 0.4, 0),
  2747. NumberSequenceKeypoint.new(0.779, 2, 0.492),
  2748. NumberSequenceKeypoint.new(1, 4.5, 0)
  2749. })
  2750. tra.Transparency = NumberSequence.new({
  2751. NumberSequenceKeypoint.new(0, 1, 0),
  2752. NumberSequenceKeypoint.new(0.135, 0, 0),
  2753. NumberSequenceKeypoint.new(0.862, 0, 0),
  2754. NumberSequenceKeypoint.new(1, 1, 0)
  2755. })
  2756. tra.Speed = NumberRange.new(0)
  2757. tra.VelocitySpread = 360
  2758. tra.LockedToPart = true
  2759. tra.ZOffset = 4
  2760. local S4 = Instance.new("Sound", P)
  2761. S4.SoundId = "rbxassetid://858904104"
  2762. S4.Volume = 2.5
  2763. S4:Play()
  2764. for i = 1, 50 do
  2765. swait()
  2766. c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
  2767. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2768. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2769. lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(10), rd(0), rd(180)), 0.5)
  2770. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2771. lerpz(LS, "C0", LSC0 * cf(0, 0.5, 0) * ang(rd(10), rd(0), rd(180)), 0.5)
  2772. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2773. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2774. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2775. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2776. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2777. end
  2778. for i = 1, 900 do
  2779. c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
  2780. tra.Size = NumberSequence.new({
  2781. NumberSequenceKeypoint.new(0, 0.2 + 0.05 * i, 0),
  2782. NumberSequenceKeypoint.new(1, 0.2 + 0.05 * i, 0)
  2783. })
  2784. PE.Size = PE.Size + Vector3.new(0.05, 0.05, 0.05)
  2785. PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 25, 0)
  2786. P.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 25, 0)
  2787. swait()
  2788. end
  2789. for i = 1, 4 do
  2790. swait()
  2791. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(10), rd(0)), 0.5)
  2792. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2793. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5)
  2794. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2795. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.5)
  2796. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2797. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.5)
  2798. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2799. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.5)
  2800. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2801. end
  2802. local W2 = Instance.new("Weld", PE)
  2803. W2.Part0 = PE
  2804. W2.Part1 = P
  2805. W2.C0 = CFrame.new(0, 0, 0)
  2806. S4:Stop()
  2807. S4.SoundId = "rbxassetid://870984991"
  2808. S4:Play()
  2809. S4.Volume = 5
  2810. PE.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p)
  2811. PE.CFrame = PE.CFrame * CFrame.new(0, 0, -25)
  2812. FireSpiritBomb(PE)
  2813. anim.Parent = Humanoid
  2814. resetlerp()
  2815. c.HumanoidRootPart.Anchored = false
  2816. attack = false
  2817. CombatDebounce = false
  2818. end
  2819. mouse.KeyDown:connect(function(key)
  2820. if attack == true then
  2821. return
  2822. end
  2823. if key == "z" then
  2824. Kamehameha()
  2825. end
  2826. if key == "x" then
  2827. SuperKamehameha()
  2828. end
  2829. if key == "c" then
  2830. SpiritBomb()
  2831. end
  2832. if key == "m" then
  2833. BSSJ()
  2834. end
  2835. if key == "y" then
  2836. LSSJ()
  2837. end
  2838. end)
  2839. game:GetService("RunService").RenderStepped:connect(function()
  2840. Humanoid.MaxHealth = Humanoid.MaxHealth * 2
  2841. Humanoid.Health = Humanoid.MaxHealth * 2
  2842. if attack == false then
  2843. for i, v in pairs(c:children()) do
  2844. if v.ClassName == "Accessory" then
  2845. for i, v2 in pairs(v:children()) do
  2846. if v2.ClassName == "Part" then
  2847. v2.Anchored = false
  2848. end
  2849. end
  2850. end
  2851. end
  2852. for i, v in pairs(c:children()) do
  2853. if v.ClassName == "Part" then
  2854. v.Anchored = false
  2855. end
  2856. end
  2857. end
  2858. end)
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