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iiJosephCats205

POWER TIME

Sep 20th, 2018
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  1. local player = game.Players.LocalPlayer
  2. local mouse = player:GetMouse()
  3.  
  4. warn([[
  5.  
  6. !!! THIS IS NOT MEAT FOR ADULTS !!!
  7.  
  8. [V 1.0.0]
  9.  
  10. N - New
  11. ! - Changes
  12. C - Bonus
  13.  
  14. C - If the character rig is R15, the script will kick them from the game. I'll try and script a R15 to R6 converter.
  15. ! - Press G to switch powers.
  16. C - Press F to toggle click teleport.
  17. N - New test power on the new power. Press Q to activate it.
  18.  
  19. ]])
  20.  
  21. local HopperBin = Instance.new("HopperBin",player.Backpack)
  22. HopperBin.BinType = "Script"
  23. HopperBin.TextureId = "http://www.roblox.com/asset/?id=594862446"
  24.  
  25. local zap = Instance.new("Sound",player.Character)
  26. zap.SoundId = "rbxassetid://1102831575"
  27.  
  28. local eat = Instance.new("Sound",player.Character)
  29. eat.SoundId = "rbxassetid://260421433"
  30.  
  31. local ooo = Instance.new("Sound",player.Character)
  32. ooo.SoundId = "rbxassetid://2244729778"
  33.  
  34. if player.Character:FindFirstChild("UpperTorso") then
  35. player:Kick("NO R15 THOTS ALLOWED used THIS SCRIPT")
  36. end
  37.  
  38. kick = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  39. kick.SoundId = "rbxassetid://507150998"
  40. kick.Volume = 6
  41.  
  42. kick1 = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  43. kick1.SoundId = "rbxassetid://169380525"
  44. kick1.Volume = 6
  45.  
  46. kick11 = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  47. kick11.SoundId = "rbxassetid://165969964"
  48. kick11.Volume = 50
  49.  
  50. local used = false
  51. local power1 = false
  52. local tpEnabled = true
  53. local attacking = false
  54. local smashing = false
  55.  
  56. function zapRing()
  57. used = true
  58. local madBitchPenis = Instance.new("Part", workspace)
  59. madBitchPenis.Anchored = true
  60. madBitchPenis.CFrame = player.Character.Torso.CFrame + Vector3.new(0,-2.5,0)
  61. madBitchPenis.CanCollide = false
  62. madBitchPenis.TopSurface = "Smooth"
  63. madBitchPenis.Size = Vector3.new(5,1,5)
  64. madBitchPenis.Material = Enum.Material.Neon
  65. madBitchPenis.BrickColor = BrickColor.Yellow()
  66. local damnDog = Instance.new("SpecialMesh",madBitchPenis)
  67. damnDog.MeshType = "Sphere"
  68. local force = Instance.new("ForceField",player.Character)
  69. player.Character.Humanoid.WalkSpeed = 0
  70. player.Character.Humanoid.JumpPower = 0
  71. wait(3)
  72. madBitchPenis.Touched:Connect(function(hit)
  73. local humanoid = hit.Parent:FindFirstChild("Humanoid")
  74. if (humanoid ~= nil) then
  75. if humanoid.Parent.Name == "iiJoeCats" then
  76. humanoid.Health = 100
  77. else
  78. humanoid.Health = 0
  79. end
  80. end
  81. end)
  82. zap:Play()
  83. for i = 0,1000,10 do
  84. wait(0.001)
  85. madBitchPenis.Size = Vector3.new(i,1,i)
  86. end
  87. for i = 0,1,0.1 do
  88. madBitchPenis.Transparency = i
  89. wait(0.01)
  90. end
  91. madBitchPenis:Destroy()
  92. player.Character.Humanoid.JumpPower = 50
  93. player.Character.Humanoid.WalkSpeed = 16
  94. force:Destroy()
  95. used = false
  96. end
  97.  
  98. function Heal()
  99. used = true
  100. local manBitchPiss = Instance.new("Part",workspace)
  101. manBitchPiss.Anchored = true
  102. manBitchPiss.BrickColor = BrickColor.Green()
  103. manBitchPiss.CFrame = player.Character.Torso.CFrame
  104. manBitchPiss.Size = Vector3.new(3,3,3)
  105. manBitchPiss.Transparency = 0.5
  106. manBitchPiss.Material = Enum.Material.Neon
  107. manBitchPiss.CanCollide = false
  108. local damnDogBitch = Instance.new("BlockMesh",manBitchPiss)
  109. player.Character.Humanoid.WalkSpeed = 0
  110. for i = 0,30,1 do
  111. wait(0.001)
  112. manBitchPiss.Orientation = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360))
  113. manBitchPiss.Size = Vector3.new(i,i,i)
  114. end
  115. for i = 0,1,0.1 do
  116. manBitchPiss.Transparency = i
  117. wait(0.01)
  118. end
  119. eat:Play()
  120. player.Character.Humanoid.Health = 100
  121. player.Character.Humanoid.WalkSpeed = 16
  122. used = false
  123. end
  124.  
  125. function OOF()
  126. used = true
  127. local manBitchPiss = Instance.new("Part",workspace)
  128. manBitchPiss.Anchored = true
  129. manBitchPiss.BrickColor = BrickColor.Red()
  130. manBitchPiss.CFrame = player.Character.Torso.CFrame
  131. manBitchPiss.Size = Vector3.new(3,3,3)
  132. manBitchPiss.Transparency = 0.5
  133. manBitchPiss.Material = Enum.Material.Neon
  134. manBitchPiss.CanCollide = false
  135. local damnDogBitch = Instance.new("BlockMesh",manBitchPiss)
  136. player.Character.Humanoid.WalkSpeed = 0
  137. for i = 0,30,5 do
  138. wait(0.001)
  139. manBitchPiss.Orientation = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360))
  140. manBitchPiss.Size = Vector3.new(i,i,i)
  141. end
  142. for i = 0,1,0.1 do
  143. manBitchPiss.Transparency = i
  144. wait(0.01)
  145. end
  146. ooo:Play()
  147. player.Character.Humanoid.Health = player.Character.Humanoid.Health - 8
  148. player.Character.Humanoid.WalkSpeed = 16
  149. used = false
  150. end
  151.  
  152. function doIT()
  153. used = true
  154. power1 = true
  155. print("More Powers Enabled")
  156. used = false
  157. end
  158.  
  159. function doIT2()
  160. used = true
  161. power1 = false
  162. print("AWW PISS")
  163. used = false
  164. end
  165.  
  166. function kickThatThot()
  167. used = true
  168. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  169. detect.Size = Vector3.new(1,1,4)
  170. detect:BreakJoints()
  171. detect.CanCollide = false
  172. detect.Transparency = 1
  173. detect.BrickColor = BrickColor.new("Really red")
  174. local weld = Instance.new("Weld", detect)
  175. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  176. weld.Part1 = detect
  177. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  178. local function attack(part)
  179. if not attacking then
  180. attacking = true
  181. local torso = part.Parent:findFirstChild("Torso")
  182. if torso ~= nil then
  183. local humanoid = part.Parent:findFirstChild("Humanoid")
  184. if humanoid ~= nil then
  185. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  186. humanoid.WalkSpeed = 0
  187. humanoid.JumpPower = 0
  188. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  189. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  190. for i = 1,5 do
  191. wait()
  192. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.25)
  193. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
  194. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.2)
  195. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.2)
  196. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.2,0,0)
  197. end
  198. kick:Play()
  199. used = true
  200. local bodyvelocity = Instance.new("BodyVelocity", torso)
  201. bodyvelocity.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 67
  202. bodyvelocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  203. wait(1.4)
  204. local bodyposition = Instance.new("BodyPosition", torso)
  205. bodyposition.Position = torso.Position
  206. bodyposition.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  207. bodyvelocity:destroy()
  208. wait(1)
  209. for i = 1,5 do
  210. wait()
  211. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
  212. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.25)
  213. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  214. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  215. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.2,0,0)
  216. end
  217. for i = 1,5 do
  218. wait()
  219. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.25)
  220. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
  221. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.2)
  222. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  223. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.2,0,0)
  224. end
  225. wait(1)
  226. for i = 1,5 do
  227. wait()
  228. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
  229. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.25)
  230. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.1)
  231. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.1)
  232. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.1,0,0)
  233. end
  234. local bodypositionme = Instance.new("BodyPosition", game.Players.LocalPlayer.Character.Torso)
  235. bodypositionme.Position = torso.Position
  236. bodypositionme.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  237. wait(1.1)
  238. for i = 1,5 do
  239. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.25)
  240. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
  241. end
  242. kick1:Play()
  243. bodypositionme:destroy()
  244. local torsowelding = Instance.new("Weld", torso)
  245. torsowelding.Part0 = torso
  246. torsowelding.Part1 = game.Players.LocalPlayer.Character.Torso
  247. torsowelding.C0 = torsowelding.C0 * CFrame.new(0,0,-2)
  248. torsowelding.C0 = torsowelding.C0 * CFrame.Angles(0,3.08,0)
  249. wait(1.3)
  250. torsowelding:destroy()
  251. bodyposition:destroy()
  252. local mybodyvel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  253. mybodyvel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -90
  254. mybodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  255. local bodyvel = Instance.new("BodyVelocity", torso)
  256. bodyvel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 80
  257. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  258. humanoid.PlatformStand = true
  259. wait(0.3)
  260. bodyvel:destroy()
  261. mybodyvel:destroy()
  262. wait(0.25)
  263. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  264. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  265. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  266. game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  267. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  268. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  269. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  270. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  271. wait(2.5)
  272. local block = Instance.new("Part", workspace)
  273. block.Position = torso.Position + Vector3.new(0,500,0)
  274. block.Size = Vector3.new(50,70,50)
  275. local function smash()
  276. if not smashing then
  277. smashing = true
  278. local explosion = Instance.new("Explosion", block)
  279. explosion.BlastRadius = 999999999
  280. humanoid.Health = 0
  281. kick11:Play()
  282. explosion.Position = torso.Position
  283. wait(1)
  284. smashing = false
  285. end
  286. end
  287. block.Touched:connect(smash)
  288. used = false
  289. attacking = false
  290. wait(7)
  291. block:destroy()
  292. end
  293. end
  294. wait(1)
  295. attacking = false
  296. end
  297. end
  298. detect.Touched:connect(attack)
  299. wait(0.1)
  300. detect:destroy()
  301. used = false
  302. end
  303.  
  304. function rapeTheMinion()
  305. if not used then
  306. used = true
  307. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  308. detect.Size = Vector3.new(1,1,1)
  309. detect:BreakJoints()
  310. detect.CanCollide = false
  311. local weld = Instance.new("Weld", detect)
  312. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  313. weld.Part1 = detect
  314. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  315. local function attack(prt)
  316. if not attacking then
  317. if not used then
  318. attacking = true
  319. local humanoid = prt.Parent:findFirstChild("Humanoid")
  320. if humanoid ~= nil then
  321. local torso = prt.Parent:findFirstChild("Torso")
  322. if torso ~= nil then
  323. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  324. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  325. for i = 1,5 do
  326. wait()
  327. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  328. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  329. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  330. end
  331. kick:Play()
  332. local bodyVel = Instance.new("BodyPosition", torso)
  333. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  334. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  335. wait(2)
  336. torso.Anchored = true
  337. for i = 1,5 do
  338. wait()
  339. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  340. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  341. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  342. end
  343. for i = 1,5 do
  344. wait()
  345. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  346. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  347. end
  348. wait(1)
  349. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  350. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  351. bodyvel.Position = torso.Position
  352. for i = 1,5 do
  353. wait()
  354. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  355. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  356. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  357. end
  358. wait(2)
  359. bodyVel:destroy()
  360. torso.Anchored = false
  361. humanoid.PlatformStand = true
  362.  
  363. local welding = Instance.new('Weld', torso)
  364. welding.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  365. welding.Part1 = torso
  366. welding.C0 = welding.C0 * CFrame.new(0,2,0)
  367. for i = 1, 10 do
  368. wait()
  369. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.16)
  370. end
  371. local gyro = Instance.new("BodyGyro", game.Players.LocalPlayer.Character.Torso)
  372. bodyvel.Position = torso.Position - Vector3.new(0,1050,0)
  373. wait(1.2)
  374. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  375. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  376. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  377. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  378. used = false
  379. attacking = false
  380. bodyvel:destroy()
  381. gyro:destroy()
  382. welding:destroy()
  383. humanoid.Health = 0
  384. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  385. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  386. end
  387. end
  388. end
  389. end
  390. wait(2)
  391. end
  392. detect.Touched:connect(attack)
  393. used = false
  394. wait(0.1)
  395. detect:destroy()
  396. end
  397. end
  398.  
  399. function kyu()
  400. used = true
  401. player.Character.Humanoid.JumpPower = 0
  402. player.Character.Humanoid.WalkSpeed = 0
  403. for i = 1,180 do
  404. wait()
  405. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.10)
  406. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.10)
  407. end
  408. used = false
  409. end
  410.  
  411. HopperBin.Selected:Connect(function(mouse)
  412. mouse.Button1Down:connect(function()
  413. local mT = mouse.Target
  414. if mT.ClassName == "Part" and tpEnabled == true then
  415. player.Character.Torso.CFrame = CFrame.new(mouse.Hit.p)
  416. end
  417. end)
  418. mouse.KeyDown:Connect(function(key)
  419. if key == "f" then
  420. tpEnabled = not tpEnabled
  421. end
  422. if key == "g" and used == false and power1 == false then
  423. doIT()
  424. elseif key == "g" and used == false and power1 == true then
  425. doIT2()
  426. end
  427. if power1 == true then
  428. if key == "q" and used == false then
  429. kyu()
  430. end
  431. end
  432. if power1 == false then
  433. if key == "q" and used == false then
  434. zapRing()
  435. end
  436. ------------------------------------------------------------
  437. if key == "e" and used == false then
  438. Heal()
  439. end
  440. ------------------------------------------------------------
  441. if key == "r" and used == false then
  442. OOF()
  443. end
  444. ------------------------------------------------------------
  445. if key == "t" and used == false then
  446. kickThatThot()
  447. end
  448. ------------------------------------------------------------
  449. if key == "y" and used == false then
  450. rapeTheMinion()
  451. end
  452. ------------------------------------------------------------
  453. if key == "u" and used == false then
  454.  
  455. end
  456. ------------------------------------------------------------
  457. if key == "p" and used == false then
  458.  
  459. end
  460. ------------------------------------------------------------
  461. end
  462. end)
  463. end)
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