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  1. created: 20211103230254061
  2. modified: 20211104225337469
  3. tags: programming hsf
  4. title: HSF todo
  5.  
  6. HSF is a huge project, and as such, here is a list of things that need to happen, in chronological order:
  7.  
  8. # Read the code. All of it. Understand each 10 lines!
  9. # Remove stuff:
  10. #* All signals apart from demo signals (for undertrack signalling)
  11. #* TCB models - make them blocks
  12. #* Support for existing trains
  13. #* All cargo train related stuff
  14. # Modify Existing Stuff:
  15. #* Make trains go at a configurable speed, set to between 20 and 300 m/s (64 m/s is the default due to that being the minimum speed for high speed rail, but being high for minetest) (bugs may occur at higher speeds)
  16. #* Broaden tracks
  17. #* Force demo signals to be 4-6 blocks above or directly below track
  18. #* Change textures to use concrete sleepers
  19. #* Change everything to fit in with HSF - node names, global variables, and other Advtrains stuff.
  20. # Add stuff
  21. #* New European trains
  22. #* Require a material of the same group as stone as ballast - hard and strong. Send a message of "you need different ballast" if players try to build tracks on wrong ballast
  23. #* Force sections to be a certain length for target speeds. Formula: speed allowed (has to be <= max speed) = max speed*(max speed/(length*10))
  24. #* Make curved tracks have a max speed of 90% of max speed.
  25. #* Write a wiki
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