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- created: 20211103230254061
- modified: 20211104225337469
- tags: programming hsf
- title: HSF todo
- HSF is a huge project, and as such, here is a list of things that need to happen, in chronological order:
- # Read the code. All of it. Understand each 10 lines!
- # Remove stuff:
- #* All signals apart from demo signals (for undertrack signalling)
- #* TCB models - make them blocks
- #* Support for existing trains
- #* All cargo train related stuff
- # Modify Existing Stuff:
- #* Make trains go at a configurable speed, set to between 20 and 300 m/s (64 m/s is the default due to that being the minimum speed for high speed rail, but being high for minetest) (bugs may occur at higher speeds)
- #* Broaden tracks
- #* Force demo signals to be 4-6 blocks above or directly below track
- #* Change textures to use concrete sleepers
- #* Change everything to fit in with HSF - node names, global variables, and other Advtrains stuff.
- # Add stuff
- #* New European trains
- #* Require a material of the same group as stone as ballast - hard and strong. Send a message of "you need different ballast" if players try to build tracks on wrong ballast
- #* Force sections to be a certain length for target speeds. Formula: speed allowed (has to be <= max speed) = max speed*(max speed/(length*10))
- #* Make curved tracks have a max speed of 90% of max speed.
- #* Write a wiki
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