LEAKlNG

DeathRide Script Protection

Jan 21st, 2021 (edited)
150
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  1. Hook Address: 0x830D9E90
  2.  
  3. .text:91A1431C                 ori       r3, r3, 0x9E90 # 0x830D9E90
  4.  
  5. int __fastcall sub_91A13628(int a1, int a2, int a3, int a4, int a5, int a6, int a7)
  6. {
  7.   _DWORD *v8; // [sp+50h] [-10h]
  8.  
  9.   v8 = (_DWORD *)(a1 + 36);
  10.   off_91A37E6C = (char *)(*(_DWORD *)(a2 + 120) + 92);
  11.   if ( *(_DWORD *)(a1 + 36) == 2 && *(_DWORD *)(a1 + 44) == 53 )
  12.   {
  13.     off_91A37E70[0] = "~b~%s, ~y~OffhostKick, ~g~Stop By XBLRider";
  14.     off_91A37E74[0] = "~g~%s ~r~Intento Expulsarte Con ~b~OffHost Kick";
  15.     sub_91A13518();
  16.     *v8 = 0;
  17.   }
  18.   if ( *v8 == 3 && v8[2] == 55 )
  19.   {
  20.     off_91A37E70[0] = "~b~%s, ~y~Minigolf, ~g~Stop By XBLRider";
  21.     off_91A37E74[0] = "~g~%s ~r~Intento Forzarte A ~b~Minigolf";
  22.     sub_91A13518();
  23.     *v8 = 0;
  24.   }
  25.   if ( *v8 == 3 && v8[2] == 60 )
  26.   {
  27.     off_91A37E70[0] = "~b~%s, ~y~Controls, ~g~Stop By XBLRider";
  28.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Congelar Tus Controles";
  29.     sub_91A13518();
  30.     *v8 = 0;
  31.   }
  32.   if ( *v8 == 312 && v8[2] == 10000000 )
  33.   {
  34.     off_91A37E70[0] = "~b~%s, ~y~Remove Money, ~g~Stop By XBLRider";
  35.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Remover Tu Dinero";
  36.     sub_91A13518();
  37.     *v8 = 0;
  38.   }
  39.   if ( *v8 == 219 && v8[2] == 20000 )
  40.   {
  41.     off_91A37E70[0] = "~b~%s, ~y~Give Money, ~g~Stop By XBLRider";
  42.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Remover Tu Dinero";
  43.     sub_91A13518();
  44.     *v8 = 0;
  45.   }
  46.   if ( *v8 == 32 && !v8[2] )
  47.   {
  48.     off_91A37E70[0] = "~b~%s, ~y~Force Apartament, ~g~Stop By XBLRider";
  49.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Forzarte Al Apartamento";
  50.     sub_91A13518();
  51.     *v8 = 0;
  52.   }
  53.   if ( *v8 == 364 && v8[2] == 2 )
  54.   {
  55.     off_91A37E70[0] = "~b~%s, ~y~Force Apartament, ~g~Stop By XBLRider";
  56.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Forzarte Al Apartamento";
  57.     sub_91A13518();
  58.     *v8 = 0;
  59.   }
  60.   if ( *v8 == 364 && v8[2] == 999 )
  61.   {
  62.     off_91A37E70[0] = "~b~%s, ~y~Freeze screen, ~g~Stop By XBLRider";
  63.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Congelar Tu Pantalla";
  64.     sub_91A13518();
  65.     *v8 = 0;
  66.   }
  67.   if ( *v8 == 3 && v8[2] == 58 )
  68.   {
  69.     off_91A37E70[0] = "~b~%s, ~y~Fly School, ~g~Stop By XBLRider";
  70.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte A Escuela De Vuelo";
  71.     sub_91A13518();
  72.     *v8 = 0;
  73.   }
  74.   if ( *v8 == 3 && v8[2] == 54 )
  75.   {
  76.     off_91A37E70[0] = "~b~%s, ~y~Play Darts, ~g~Stop By XBLRider";
  77.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte A Jugar Dardos";
  78.     sub_91A13518();
  79.     *v8 = 0;
  80.   }
  81.   if ( *v8 == 2 && v8[2] == 52 )
  82.   {
  83.     off_91A37E70[0] = "~b~%s, ~y~FakeLobby, ~g~Stop By XBLRider";
  84.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte A Fakelobby";
  85.     sub_91A13518();
  86.     *v8 = 0;
  87.   }
  88.   if ( *v8 == 3 && v8[2] == 16 )
  89.   {
  90.     off_91A37E70[0] = "~b~%s, ~y~Interaction Menu, ~g~Stop By XBLRider";
  91.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Abrir Tu Menu De Interaccion";
  92.     sub_91A13518();
  93.     *v8 = 0;
  94.   }
  95.   if ( *v8 == 3 && v8[2] == 53 )
  96.   {
  97.     off_91A37E70[0] = "~b~%s, ~y~Collision, ~g~Stop By XBLRider";
  98.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Collisionar Tu Jugador";
  99.     sub_91A13518();
  100.     *v8 = 0;
  101.   }
  102.   if ( *v8 == 3 && v8[2] == 20 )
  103.   {
  104.     off_91A37E70[0] = "~b~%s, ~y~Tutorial Online, ~g~Stop By XBLRider";
  105.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte Al Tutorial";
  106.     sub_91A13518();
  107.     *v8 = 0;
  108.   }
  109.   if ( *v8 == 3 && v8[2] == 30 )
  110.   {
  111.     off_91A37E70[0] = "~b~%s, ~y~BullShark, ~g~Stop By XBLRider";
  112.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte BullShark";
  113.     sub_91A13518();
  114.     *v8 = 0;
  115.   }
  116.   if ( *v8 == 3 && v8[2] == 2 )
  117.   {
  118.     off_91A37E70[0] = "~b~%s, ~y~Armored truck, ~g~Stop By XBLRider";
  119.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte Un Camion Blindado";
  120.     sub_91A13518();
  121.     *v8 = 0;
  122.   }
  123.   if ( *v8 == 3 && v8[2] == 26 )
  124.   {
  125.     off_91A37E70[0] = "~b~%s, ~y~Buzzard, ~g~Stop By XBLRider";
  126.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte Un Buzzard";
  127.     sub_91A13518();
  128.     *v8 = 0;
  129.   }
  130.   if ( *v8 == 3 && v8[2] == 27 )
  131.   {
  132.     off_91A37E70[0] = "~b~%s, ~y~Air Attack, ~g~Stop By XBLRider";
  133.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte Un Ataque Aereo";
  134.     sub_91A13518();
  135.     *v8 = 0;
  136.   }
  137.   if ( *v8 == 3 && v8[2] == 28 )
  138.   {
  139.     off_91A37E70[0] = "~b~%s, ~y~Ammunition, ~g~Stop By XBLRider";
  140.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Enviarte Municion";
  141.     sub_91A13518();
  142.     *v8 = 0;
  143.   }
  144.   if ( *v8 == 356 && !v8[2] )
  145.   {
  146.     off_91A37E70[0] = "~b~%s, ~y~Never Wanted, ~g~Stop By XBLRider";
  147.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Quitar Tu Nivel De Busqueda";
  148.     sub_91A13518();
  149.     *v8 = 0;
  150.   }
  151.   if ( *v8 == 216 && v8[2] == 1584350 )
  152.   {
  153.     off_91A37E70[0] = "~b~%s, ~y~Remove Level, ~g~Stop By XBLRider";
  154.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Bajar Tu Nivel";
  155.     sub_91A13518();
  156.     *v8 = 0;
  157.   }
  158.   if ( *v8 == 216 && v8[2] == 1000 )
  159.   {
  160.     off_91A37E70[0] = "~b~%s, ~y~Remove Level, ~g~Stop By XBLRider";
  161.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Bajar Tu Nivel";
  162.     sub_91A13518();
  163.     *v8 = 0;
  164.   }
  165.   if ( *v8 == 216 && v8[2] == 10000 )
  166.   {
  167.     off_91A37E70[0] = "~b~%s, ~y~Remove Level, ~g~Stop By XBLRider";
  168.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Bajar Tu Nivel";
  169.     sub_91A13518();
  170.     *v8 = 0;
  171.   }
  172.   if ( *v8 == 216 && v8[2] == 100000 )
  173.   {
  174.     off_91A37E70[0] = "~b~%s, ~y~Remove Level, ~g~Stop By XBLRider";
  175.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Bajar Tu Nivel";
  176.     sub_91A13518();
  177.     *v8 = 0;
  178.   }
  179.   if ( *v8 == 216 && v8[2] == 100000000 )
  180.   {
  181.     off_91A37E70[0] = "~b~%s, ~y~Remove Level, ~g~Stop By XBLRider";
  182.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Bajar Tu Nivel";
  183.     sub_91A13518();
  184.     *v8 = 0;
  185.   }
  186.   if ( *v8 == 216 && v8[2] == 1000000000 )
  187.   {
  188.     off_91A37E70[0] = "~b~%s, ~y~Remove Level, ~g~Stop By XBLRider";
  189.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Bajar Tu Nivel";
  190.     sub_91A13518();
  191.     *v8 = 0;
  192.   }
  193.   if ( *v8 == 216 && v8[2] == 1410065408 )
  194.   {
  195.     off_91A37E70[0] = "~b~%s, ~y~Remove Level, ~g~Stop By XBLRider";
  196.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Bajar Tu Nivel";
  197.     sub_91A13518();
  198.     *v8 = 0;
  199.   }
  200.   if ( *v8 == 216 && v8[2] == -1584350 )
  201.   {
  202.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  203.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  204.     sub_91A13518();
  205.     *v8 = 0;
  206.   }
  207.   if ( *v8 == 216 && v8[2] == -1000 )
  208.   {
  209.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  210.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  211.     sub_91A13518();
  212.     *v8 = 0;
  213.   }
  214.   if ( *v8 == 216 && v8[2] == -10000 )
  215.   {
  216.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  217.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  218.     sub_91A13518();
  219.     *v8 = 0;
  220.   }
  221.   if ( *v8 == 216 && v8[2] == -100000 )
  222.   {
  223.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  224.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  225.     sub_91A13518();
  226.     *v8 = 0;
  227.   }
  228.   if ( *v8 == 216 && v8[2] == -10000000 )
  229.   {
  230.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  231.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  232.     sub_91A13518();
  233.     *v8 = 0;
  234.   }
  235.   if ( *v8 == 216 && v8[2] == -100000000 )
  236.   {
  237.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  238.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  239.     sub_91A13518();
  240.     *v8 = 0;
  241.   }
  242.   if ( *v8 == 216 && v8[2] == -1000000000 )
  243.   {
  244.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  245.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  246.     sub_91A13518();
  247.     *v8 = 0;
  248.   }
  249.   if ( *v8 == 216 && v8[2] == -1410065408 )
  250.   {
  251.     off_91A37E70[0] = "~b~%s, ~y~level up, ~g~Stop By XBLRider";
  252.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Subir Tu Nivel";
  253.     sub_91A13518();
  254.     *v8 = 0;
  255.   }
  256.   if ( *v8 == 2 && v8[2] == 46 )
  257.   {
  258.     off_91A37E70[0] = "~b~%s, ~y~Freeze Cam, ~g~Stop By XBLRider";
  259.     off_91A37E74[0] = "~g~%s ~r~Intento ~b~Congelar Tu Camara";
  260.     sub_91A13518();
  261.     *v8 = 0;
  262.   }
  263.   return MEMORY[0x830D9E90](a1, a2, a3, a4, a5, a6, a7);
  264. }
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