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- -- Objects
- -- Convert By GreenMs02
- local Boneless = Instance.new("ScreenGui")
- local Frame1 = Instance.new("Frame")
- local Frame2 = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local Primary = Instance.new("TextButton")
- local Secondary = Instance.new("TextButton")
- local Sights = Instance.new("TextButton")
- local Ammo = Instance.new("TextButton")
- local Throwables = Instance.new("TextButton")
- local Melee = Instance.new("TextButton")
- local Medications = Instance.new("TextButton")
- local Backpacks = Instance.new("TextButton")
- local Clothing = Instance.new("TextButton")
- local Kits = Instance.new("TextButton")
- local Secondary2 = Instance.new("Frame")
- local M9 = Instance.new("TextButton")
- local ColtM1911 = Instance.new("TextButton")
- local Makarov = Instance.new("TextButton")
- local Primary1 = Instance.new("Frame")
- local SPAS12 = Instance.new("TextButton")
- local AK47 = Instance.new("TextButton")
- local M240 = Instance.new("TextButton")
- local SCAR = Instance.new("TextButton")
- local BARRET = Instance.new("TextButton")
- local M4A1 = Instance.new("TextButton")
- local Melee3 = Instance.new("Frame")
- local BaseballBat = Instance.new("TextButton")
- local Hatchet = Instance.new("TextButton")
- local Knife = Instance.new("TextButton")
- local Sights4 = Instance.new("Frame")
- local x2Scope = Instance.new("TextButton")
- local x4Scope = Instance.new("TextButton")
- local x8Scope = Instance.new("TextButton")
- local RedDot = Instance.new("TextButton")
- local Ammo5 = Instance.new("Frame")
- local GAUGE = Instance.new("TextButton")
- local _762 = Instance.new("TextButton")
- local _556 = Instance.new("TextButton")
- local _50 = Instance.new("TextButton")
- local _9MM = Instance.new("TextButton")
- local M240_2 = Instance.new("TextButton")
- local Throwables6 = Instance.new("Frame")
- local FRAG = Instance.new("TextButton")
- local Medications7 = Instance.new("Frame")
- local BANDAGES = Instance.new("TextButton")
- local MEDKIT = Instance.new("TextButton")
- local PILLS = Instance.new("TextButton")
- local Kits10 = Instance.new("Frame")
- local SPAS12KIT = Instance.new("TextButton")
- local AK47KIT = Instance.new("TextButton")
- local M240KIT = Instance.new("TextButton")
- local SCARKIT = Instance.new("TextButton")
- local BARRETKIT = Instance.new("TextButton")
- local M4A1KIT = Instance.new("TextButton")
- local Backpacks8 = Instance.new("Frame")
- local LARGEBACKPACK = Instance.new("TextButton")
- local SMALLBACKPACK = Instance.new("TextButton")
- local FANNYPACK = Instance.new("TextButton")
- local MEDIUMBACKPACK = Instance.new("TextButton")
- local Clothing9 = Instance.new("Frame")
- local PANTS = Instance.new("TextButton")
- local SHIRT = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local OpenExtra = Instance.new("TextButton")
- local Extra = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local KillOthers = Instance.new("TextButton")
- local SemiGod = Instance.new("TextButton")
- local CloseExtra = Instance.new("TextButton")
- local Teleport = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local Close = Instance.new("ImageButton")
- local Open = Instance.new("TextButton")
- local CloseCredits = Instance.new("TextButton")
- local CreditsUi = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local TextLabel_7 = Instance.new("TextLabel")
- local Credits = Instance.new("TextButton")
- -- Properties
- Boneless.Name = "Boneless"
- Boneless.Parent = game.CoreGui
- Frame1.Name = "Frame1"
- Frame1.Parent = Boneless
- Frame1.Active = true
- Frame1.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Frame1.BackgroundTransparency = 0.5
- Frame1.Draggable = true
- Frame1.LayoutOrder = 5
- Frame1.Position = UDim2.new(0.380198032, 0, 0.164725453, 0)
- Frame1.Size = UDim2.new(0, 348, 0, 348)
- Frame1.Visible = false
- Frame2.Name = "Frame2"
- Frame2.Parent = Frame1
- Frame2.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Frame2.BackgroundTransparency = 0.30000001192093
- Frame2.Position = UDim2.new(0.0306559112, 0, 0.0258620679, 0)
- Frame2.Size = UDim2.new(0, 302, 0, 331)
- ScrollingFrame.Parent = Frame2
- ScrollingFrame.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- ScrollingFrame.Position = UDim2.new(0, 0, 0.148036256, 0)
- ScrollingFrame.Size = UDim2.new(0, 72, 0, 282)
- ScrollingFrame.BottomImage = "rbxassetid://201026832"
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 1.89999998, 0)
- ScrollingFrame.MidImage = "rbxassetid://201026832"
- ScrollingFrame.ScrollBarThickness = 7
- ScrollingFrame.TopImage = "rbxassetid://201026832"
- Primary.Name = "Primary"
- Primary.Parent = ScrollingFrame
- Primary.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Primary.Size = UDim2.new(0, 63, 0, 50)
- Primary.Font = Enum.Font.SourceSansItalic
- Primary.FontSize = Enum.FontSize.Size14
- Primary.Text = "Primary"
- Primary.TextSize = 14
- Secondary.Name = "Secondary"
- Secondary.Parent = ScrollingFrame
- Secondary.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Secondary.Position = UDim2.new(0, 0, 0.0965552181, 0)
- Secondary.Size = UDim2.new(0, 63, 0, 50)
- Secondary.Font = Enum.Font.SourceSansItalic
- Secondary.FontSize = Enum.FontSize.Size14
- Secondary.Text = "Secondary"
- Secondary.TextSize = 14
- Sights.Name = "Sights"
- Sights.Parent = ScrollingFrame
- Sights.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Sights.Position = UDim2.new(0, 0, 0.296757877, 0)
- Sights.Size = UDim2.new(0, 63, 0, 50)
- Sights.Font = Enum.Font.SourceSansItalic
- Sights.FontSize = Enum.FontSize.Size14
- Sights.Text = "Sights"
- Sights.TextSize = 14
- Ammo.Name = "Ammo"
- Ammo.Parent = ScrollingFrame
- Ammo.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Ammo.Position = UDim2.new(0, 0, 0.396048635, 0)
- Ammo.Size = UDim2.new(0, 63, 0, 50)
- Ammo.Font = Enum.Font.SourceSansItalic
- Ammo.FontSize = Enum.FontSize.Size14
- Ammo.Text = "Ammo"
- Ammo.TextSize = 14
- Throwables.Name = "Throwables"
- Throwables.Parent = ScrollingFrame
- Throwables.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Throwables.Position = UDim2.new(0, 0, 0.495339453, 0)
- Throwables.Size = UDim2.new(0, 63, 0, 50)
- Throwables.Font = Enum.Font.SourceSansItalic
- Throwables.FontSize = Enum.FontSize.Size14
- Throwables.Text = "Throwables"
- Throwables.TextSize = 14
- Melee.Name = "Melee"
- Melee.Parent = ScrollingFrame
- Melee.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Melee.Position = UDim2.new(0, 0, 0.19665654, 0)
- Melee.Size = UDim2.new(0, 63, 0, 50)
- Melee.Font = Enum.Font.SourceSansItalic
- Melee.FontSize = Enum.FontSize.Size14
- Melee.Text = "Melee"
- Melee.TextSize = 14
- Medications.Name = "Medications"
- Medications.Parent = ScrollingFrame
- Medications.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Medications.Position = UDim2.new(0, 0, 0.60172236, 0)
- Medications.Size = UDim2.new(0, 63, 0, 50)
- Medications.Font = Enum.Font.SourceSansItalic
- Medications.FontSize = Enum.FontSize.Size14
- Medications.Text = "Medications"
- Medications.TextSize = 14
- Backpacks.Name = "Backpacks"
- Backpacks.Parent = ScrollingFrame
- Backpacks.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Backpacks.Position = UDim2.new(0, 0, 0.708105385, 0)
- Backpacks.Size = UDim2.new(0, 63, 0, 50)
- Backpacks.Font = Enum.Font.SourceSansItalic
- Backpacks.FontSize = Enum.FontSize.Size14
- Backpacks.Text = "Backpacks"
- Backpacks.TextSize = 14
- Clothing.Name = "Clothing"
- Clothing.Parent = ScrollingFrame
- Clothing.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Clothing.Position = UDim2.new(0, 0, 0.814488351, 0)
- Clothing.Size = UDim2.new(0, 63, 0, 50)
- Clothing.Font = Enum.Font.SourceSansItalic
- Clothing.FontSize = Enum.FontSize.Size14
- Clothing.Text = "Clothing"
- Clothing.TextSize = 14
- Kits.Name = "Kits"
- Kits.Parent = ScrollingFrame
- Kits.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Kits.Position = UDim2.new(0, 0, 0.920871317, 0)
- Kits.Size = UDim2.new(0, 63, 0, 50)
- Kits.Font = Enum.Font.SourceSansItalic
- Kits.FontSize = Enum.FontSize.Size14
- Kits.Text = "Kits"
- Kits.TextSize = 14
- Secondary2.Name = "Secondary2"
- Secondary2.Parent = Frame2
- Secondary2.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Secondary2.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Secondary2.Size = UDim2.new(0, 230, 0, 282)
- Secondary2.Visible = false
- M9.Name = "M9"
- M9.Parent = Secondary2
- M9.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- M9.Position = UDim2.new(0.0652173907, 0, 0.177304968, 0)
- M9.Size = UDim2.new(0, 200, 0, 50)
- M9.Font = Enum.Font.SourceSansItalic
- M9.FontSize = Enum.FontSize.Size14
- M9.Text = "M9"
- M9.TextSize = 14
- ColtM1911.Name = "ColtM1911"
- ColtM1911.Parent = Secondary2
- ColtM1911.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- ColtM1911.Position = UDim2.new(0.0652173907, 0, 0.393617034, 0)
- ColtM1911.Size = UDim2.new(0, 200, 0, 50)
- ColtM1911.Font = Enum.Font.SourceSansItalic
- ColtM1911.FontSize = Enum.FontSize.Size14
- ColtM1911.Text = "Colt M1911"
- ColtM1911.TextSize = 14
- Makarov.Name = "Makarov"
- Makarov.Parent = Secondary2
- Makarov.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Makarov.Position = UDim2.new(0.0652173907, 0, 0.617021322, 0)
- Makarov.Size = UDim2.new(0, 200, 0, 50)
- Makarov.Font = Enum.Font.SourceSansItalic
- Makarov.FontSize = Enum.FontSize.Size14
- Makarov.Text = "Makarov"
- Makarov.TextSize = 14
- Primary1.Name = "Primary1"
- Primary1.Parent = Frame2
- Primary1.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Primary1.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Primary1.Size = UDim2.new(0, 230, 0, 282)
- SPAS12.Name = "SPAS12"
- SPAS12.Parent = Primary1
- SPAS12.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- SPAS12.Position = UDim2.new(0.0652173907, 0, 0.175531924, 0)
- SPAS12.Size = UDim2.new(0, 200, 0, 39)
- SPAS12.Font = Enum.Font.SourceSansItalic
- SPAS12.FontSize = Enum.FontSize.Size14
- SPAS12.Text = "SPAS 12"
- SPAS12.TextSize = 14
- AK47.Name = "AK47"
- AK47.Parent = Primary1
- AK47.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- AK47.Position = UDim2.new(0.0652173907, 0, 0.335106373, 0)
- AK47.Size = UDim2.new(0, 200, 0, 39)
- AK47.Font = Enum.Font.SourceSansItalic
- AK47.FontSize = Enum.FontSize.Size14
- AK47.Text = "AK-47"
- AK47.TextSize = 14
- M240.Name = "M240"
- M240.Parent = Primary1
- M240.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- M240.Position = UDim2.new(0.0649999976, 0, 0.500539005, 0)
- M240.Size = UDim2.new(0, 200, 0, 39)
- M240.Font = Enum.Font.SourceSansItalic
- M240.FontSize = Enum.FontSize.Size14
- M240.Text = "M240"
- M240.TextSize = 14
- SCAR.Name = "SCAR"
- SCAR.Parent = Primary1
- SCAR.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- SCAR.Position = UDim2.new(0.0649999976, 0, 0.661886513, 0)
- SCAR.Size = UDim2.new(0, 200, 0, 39)
- SCAR.Font = Enum.Font.SourceSansItalic
- SCAR.FontSize = Enum.FontSize.Size14
- SCAR.Text = "SCAR"
- SCAR.TextSize = 14
- BARRET.Name = "BARRET"
- BARRET.Parent = Primary1
- BARRET.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- BARRET.Position = UDim2.new(0.0652173907, 0, 0.0177304968, 0)
- BARRET.Size = UDim2.new(0, 200, 0, 39)
- BARRET.Font = Enum.Font.SourceSansItalic
- BARRET.FontSize = Enum.FontSize.Size14
- BARRET.Text = "BARRET"
- BARRET.TextSize = 14
- M4A1.Name = "M4A1"
- M4A1.Parent = Primary1
- M4A1.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- M4A1.Position = UDim2.new(0.0649999976, 0, 0.83099997, 0)
- M4A1.Size = UDim2.new(0, 200, 0, 39)
- M4A1.Font = Enum.Font.SourceSansItalic
- M4A1.FontSize = Enum.FontSize.Size14
- M4A1.Text = "M4A1"
- M4A1.TextSize = 14
- Melee3.Name = "Melee3"
- Melee3.Parent = Frame2
- Melee3.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Melee3.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Melee3.Size = UDim2.new(0, 230, 0, 282)
- Melee3.Visible = false
- BaseballBat.Name = "BaseballBat"
- BaseballBat.Parent = Melee3
- BaseballBat.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- BaseballBat.Position = UDim2.new(0.0652173907, 0, 0.177304968, 0)
- BaseballBat.Size = UDim2.new(0, 200, 0, 50)
- BaseballBat.Font = Enum.Font.SourceSansItalic
- BaseballBat.FontSize = Enum.FontSize.Size14
- BaseballBat.Text = "Baseball Bat"
- BaseballBat.TextSize = 14
- Hatchet.Name = "Hatchet"
- Hatchet.Parent = Melee3
- Hatchet.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Hatchet.Position = UDim2.new(0.0652173907, 0, 0.393617034, 0)
- Hatchet.Size = UDim2.new(0, 200, 0, 50)
- Hatchet.Font = Enum.Font.SourceSansItalic
- Hatchet.FontSize = Enum.FontSize.Size14
- Hatchet.Text = "Hatchet"
- Hatchet.TextSize = 14
- Knife.Name = "Knife"
- Knife.Parent = Melee3
- Knife.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Knife.Position = UDim2.new(0.0652173907, 0, 0.617021322, 0)
- Knife.Size = UDim2.new(0, 200, 0, 50)
- Knife.Font = Enum.Font.SourceSansItalic
- Knife.FontSize = Enum.FontSize.Size14
- Knife.Text = "Knife"
- Knife.TextSize = 14
- Sights4.Name = "Sights4"
- Sights4.Parent = Frame2
- Sights4.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Sights4.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Sights4.Size = UDim2.new(0, 230, 0, 282)
- Sights4.Visible = false
- x2Scope.Name = "x2Scope"
- x2Scope.Parent = Sights4
- x2Scope.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- x2Scope.Position = UDim2.new(0.0652173907, 0, 0.0780141801, 0)
- x2Scope.Size = UDim2.new(0, 200, 0, 50)
- x2Scope.Font = Enum.Font.SourceSansItalic
- x2Scope.FontSize = Enum.FontSize.Size14
- x2Scope.Text = "x2 Scope"
- x2Scope.TextSize = 14
- x4Scope.Name = "x4Scope"
- x4Scope.Parent = Sights4
- x4Scope.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- x4Scope.Position = UDim2.new(0.0652173907, 0, 0.297872365, 0)
- x4Scope.Size = UDim2.new(0, 200, 0, 50)
- x4Scope.Font = Enum.Font.SourceSansItalic
- x4Scope.FontSize = Enum.FontSize.Size14
- x4Scope.Text = "x4 Scope"
- x4Scope.TextSize = 14
- x8Scope.Name = "x8Scope"
- x8Scope.Parent = Sights4
- x8Scope.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- x8Scope.Position = UDim2.new(0.0652173907, 0, 0.517730594, 0)
- x8Scope.Size = UDim2.new(0, 200, 0, 50)
- x8Scope.Font = Enum.Font.SourceSansItalic
- x8Scope.FontSize = Enum.FontSize.Size14
- x8Scope.Text = "x8 Scope"
- x8Scope.TextSize = 14
- RedDot.Name = "RedDot"
- RedDot.Parent = Sights4
- RedDot.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- RedDot.Position = UDim2.new(0.0652173907, 0, 0.744680941, 0)
- RedDot.Size = UDim2.new(0, 200, 0, 50)
- RedDot.Font = Enum.Font.SourceSansItalic
- RedDot.FontSize = Enum.FontSize.Size14
- RedDot.Text = "Red Dot"
- RedDot.TextSize = 14
- Ammo5.Name = "Ammo5"
- Ammo5.Parent = Frame2
- Ammo5.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Ammo5.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Ammo5.Size = UDim2.new(0, 230, 0, 282)
- Ammo5.Visible = false
- GAUGE.Name = "GAUGE"
- GAUGE.Parent = Ammo5
- GAUGE.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- GAUGE.Position = UDim2.new(0.0652173907, 0, 0.175531924, 0)
- GAUGE.Size = UDim2.new(0, 200, 0, 39)
- GAUGE.Font = Enum.Font.SourceSansItalic
- GAUGE.FontSize = Enum.FontSize.Size14
- GAUGE.Text = "GAUGE"
- GAUGE.TextSize = 14
- _762.Name = "7.62"
- _762.Parent = Ammo5
- _762.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- _762.Position = UDim2.new(0.0652173907, 0, 0.335106373, 0)
- _762.Size = UDim2.new(0, 200, 0, 39)
- _762.Font = Enum.Font.SourceSansItalic
- _762.FontSize = Enum.FontSize.Size14
- _762.Text = "7.62"
- _762.TextSize = 14
- _556.Name = "5.56"
- _556.Parent = Ammo5
- _556.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- _556.Position = UDim2.new(0.0649999976, 0, 0.500539005, 0)
- _556.Size = UDim2.new(0, 200, 0, 39)
- _556.Font = Enum.Font.SourceSansItalic
- _556.FontSize = Enum.FontSize.Size14
- _556.Text = "5.56"
- _556.TextSize = 14
- _50.Name = ".50"
- _50.Parent = Ammo5
- _50.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- _50.Position = UDim2.new(0.0649999976, 0, 0.661886513, 0)
- _50.Size = UDim2.new(0, 200, 0, 39)
- _50.Font = Enum.Font.SourceSansItalic
- _50.FontSize = Enum.FontSize.Size14
- _50.Text = ".50"
- _50.TextSize = 14
- _9MM.Name = "9MM"
- _9MM.Parent = Ammo5
- _9MM.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- _9MM.Position = UDim2.new(0.0652173907, 0, 0.0195035469, 0)
- _9MM.Size = UDim2.new(0, 200, 0, 39)
- _9MM.Font = Enum.Font.SourceSansItalic
- _9MM.FontSize = Enum.FontSize.Size14
- _9MM.Text = "9MM"
- _9MM.TextSize = 14
- M240_2.Name = "M240"
- M240_2.Parent = Ammo5
- M240_2.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- M240_2.Position = UDim2.new(0.0649999976, 0, 0.83099997, 0)
- M240_2.Size = UDim2.new(0, 200, 0, 39)
- M240_2.Font = Enum.Font.SourceSansItalic
- M240_2.FontSize = Enum.FontSize.Size14
- M240_2.Text = "M240"
- M240_2.TextSize = 14
- Throwables6.Name = "Throwables6"
- Throwables6.Parent = Frame2
- Throwables6.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Throwables6.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Throwables6.Size = UDim2.new(0, 230, 0, 282)
- Throwables6.Visible = false
- FRAG.Name = "FRAG"
- FRAG.Parent = Throwables6
- FRAG.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- FRAG.Position = UDim2.new(0.0652173907, 0, 0.0195035469, 0)
- FRAG.Size = UDim2.new(0, 200, 0, 39)
- FRAG.Font = Enum.Font.SourceSansItalic
- FRAG.FontSize = Enum.FontSize.Size14
- FRAG.Text = "FRAG"
- FRAG.TextSize = 14
- Medications7.Name = "Medications7"
- Medications7.Parent = Frame2
- Medications7.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Medications7.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Medications7.Size = UDim2.new(0, 230, 0, 282)
- Medications7.Visible = false
- BANDAGES.Name = "BANDAGES"
- BANDAGES.Parent = Medications7
- BANDAGES.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- BANDAGES.Position = UDim2.new(0.0652173907, 0, 0.177304968, 0)
- BANDAGES.Size = UDim2.new(0, 200, 0, 50)
- BANDAGES.Font = Enum.Font.SourceSansItalic
- BANDAGES.FontSize = Enum.FontSize.Size14
- BANDAGES.Text = "BANDAGES"
- BANDAGES.TextSize = 14
- MEDKIT.Name = "MEDKIT"
- MEDKIT.Parent = Medications7
- MEDKIT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- MEDKIT.Position = UDim2.new(0.0652173907, 0, 0.393617034, 0)
- MEDKIT.Size = UDim2.new(0, 200, 0, 50)
- MEDKIT.Font = Enum.Font.SourceSansItalic
- MEDKIT.FontSize = Enum.FontSize.Size14
- MEDKIT.Text = "MEDKIT"
- MEDKIT.TextSize = 14
- PILLS.Name = "PILLS"
- PILLS.Parent = Medications7
- PILLS.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- PILLS.Position = UDim2.new(0.0652173907, 0, 0.617021322, 0)
- PILLS.Size = UDim2.new(0, 200, 0, 50)
- PILLS.Font = Enum.Font.SourceSansItalic
- PILLS.FontSize = Enum.FontSize.Size14
- PILLS.Text = "PILLS"
- PILLS.TextSize = 14
- Kits10.Name = "Kits10"
- Kits10.Parent = Frame2
- Kits10.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Kits10.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Kits10.Size = UDim2.new(0, 230, 0, 282)
- Kits10.Visible = false
- SPAS12KIT.Name = "SPAS-12 KIT"
- SPAS12KIT.Parent = Kits10
- SPAS12KIT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- SPAS12KIT.Position = UDim2.new(0.0652173907, 0, 0.175531924, 0)
- SPAS12KIT.Size = UDim2.new(0, 200, 0, 39)
- SPAS12KIT.Font = Enum.Font.SourceSansItalic
- SPAS12KIT.FontSize = Enum.FontSize.Size14
- SPAS12KIT.Text = "SPAS-12 KIT"
- SPAS12KIT.TextSize = 14
- AK47KIT.Name = "AK-47 KIT"
- AK47KIT.Parent = Kits10
- AK47KIT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- AK47KIT.Position = UDim2.new(0.0652173907, 0, 0.335106373, 0)
- AK47KIT.Size = UDim2.new(0, 200, 0, 39)
- AK47KIT.Font = Enum.Font.SourceSansItalic
- AK47KIT.FontSize = Enum.FontSize.Size14
- AK47KIT.Text = "AK-47 KIT"
- AK47KIT.TextSize = 14
- M240KIT.Name = "M240 KIT"
- M240KIT.Parent = Kits10
- M240KIT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- M240KIT.Position = UDim2.new(0.0649999976, 0, 0.500539005, 0)
- M240KIT.Size = UDim2.new(0, 200, 0, 39)
- M240KIT.Font = Enum.Font.SourceSansItalic
- M240KIT.FontSize = Enum.FontSize.Size14
- M240KIT.Text = "M240 KIT"
- M240KIT.TextSize = 14
- SCARKIT.Name = "SCAR KIT"
- SCARKIT.Parent = Kits10
- SCARKIT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- SCARKIT.Position = UDim2.new(0.0649999976, 0, 0.661886513, 0)
- SCARKIT.Size = UDim2.new(0, 200, 0, 39)
- SCARKIT.Font = Enum.Font.SourceSansItalic
- SCARKIT.FontSize = Enum.FontSize.Size14
- SCARKIT.Text = "SCAR KIT"
- SCARKIT.TextSize = 14
- BARRETKIT.Name = "BARRET KIT"
- BARRETKIT.Parent = Kits10
- BARRETKIT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- BARRETKIT.Position = UDim2.new(0.0652173907, 0, 0.0195035469, 0)
- BARRETKIT.Size = UDim2.new(0, 200, 0, 39)
- BARRETKIT.Font = Enum.Font.SourceSansItalic
- BARRETKIT.FontSize = Enum.FontSize.Size14
- BARRETKIT.Text = "BARRET KIT"
- BARRETKIT.TextSize = 14
- M4A1KIT.Name = "M4A1 KIT"
- M4A1KIT.Parent = Kits10
- M4A1KIT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- M4A1KIT.Position = UDim2.new(0.0649999976, 0, 0.83099997, 0)
- M4A1KIT.Size = UDim2.new(0, 200, 0, 39)
- M4A1KIT.Font = Enum.Font.SourceSansItalic
- M4A1KIT.FontSize = Enum.FontSize.Size14
- M4A1KIT.Text = "M4A1 KIT"
- M4A1KIT.TextSize = 14
- Backpacks8.Name = "Backpacks8"
- Backpacks8.Parent = Frame2
- Backpacks8.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Backpacks8.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Backpacks8.Size = UDim2.new(0, 230, 0, 282)
- Backpacks8.Visible = false
- LARGEBACKPACK.Name = "LARGE BACKPACK"
- LARGEBACKPACK.Parent = Backpacks8
- LARGEBACKPACK.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- LARGEBACKPACK.Position = UDim2.new(0.0652173907, 0, 0.297872365, 0)
- LARGEBACKPACK.Size = UDim2.new(0, 200, 0, 50)
- LARGEBACKPACK.Font = Enum.Font.SourceSansItalic
- LARGEBACKPACK.FontSize = Enum.FontSize.Size14
- LARGEBACKPACK.Text = "LARGE BACKPACK"
- LARGEBACKPACK.TextSize = 14
- SMALLBACKPACK.Name = "SMALL BACKPACK"
- SMALLBACKPACK.Parent = Backpacks8
- SMALLBACKPACK.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- SMALLBACKPACK.Position = UDim2.new(0.0652173907, 0, 0.744680941, 0)
- SMALLBACKPACK.Size = UDim2.new(0, 200, 0, 50)
- SMALLBACKPACK.Font = Enum.Font.SourceSansItalic
- SMALLBACKPACK.FontSize = Enum.FontSize.Size14
- SMALLBACKPACK.Text = "SMALL BACKPACK"
- SMALLBACKPACK.TextSize = 14
- FANNYPACK.Name = "FANNY PACK"
- FANNYPACK.Parent = Backpacks8
- FANNYPACK.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- FANNYPACK.Position = UDim2.new(0.0652173907, 0, 0.0780141801, 0)
- FANNYPACK.Size = UDim2.new(0, 200, 0, 50)
- FANNYPACK.Font = Enum.Font.SourceSansItalic
- FANNYPACK.FontSize = Enum.FontSize.Size14
- FANNYPACK.Text = "FANNY PACK"
- FANNYPACK.TextSize = 14
- MEDIUMBACKPACK.Name = "MEDIUM BACKPACK"
- MEDIUMBACKPACK.Parent = Backpacks8
- MEDIUMBACKPACK.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- MEDIUMBACKPACK.Position = UDim2.new(0.0652173907, 0, 0.517730594, 0)
- MEDIUMBACKPACK.Size = UDim2.new(0, 200, 0, 50)
- MEDIUMBACKPACK.Font = Enum.Font.SourceSansItalic
- MEDIUMBACKPACK.FontSize = Enum.FontSize.Size14
- MEDIUMBACKPACK.Text = "MEDIUM BACKPACK"
- MEDIUMBACKPACK.TextSize = 14
- Clothing9.Name = "Clothing9"
- Clothing9.Parent = Frame2
- Clothing9.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Clothing9.Position = UDim2.new(0.238410592, 0, 0.148036256, 0)
- Clothing9.Size = UDim2.new(0, 230, 0, 282)
- Clothing9.Visible = false
- PANTS.Name = "PANTS"
- PANTS.Parent = Clothing9
- PANTS.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- PANTS.Position = UDim2.new(0.0652173907, 0, 0.485815644, 0)
- PANTS.Size = UDim2.new(0, 200, 0, 50)
- PANTS.Font = Enum.Font.SourceSansItalic
- PANTS.FontSize = Enum.FontSize.Size14
- PANTS.Text = "PANTS"
- PANTS.TextSize = 14
- SHIRT.Name = "SHIRT"
- SHIRT.Parent = Clothing9
- SHIRT.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- SHIRT.Position = UDim2.new(0.0652173907, 0, 0.216312066, 0)
- SHIRT.Size = UDim2.new(0, 200, 0, 50)
- SHIRT.Font = Enum.Font.SourceSansItalic
- SHIRT.FontSize = Enum.FontSize.Size14
- SHIRT.Text = "SHIRT"
- SHIRT.TextSize = 14
- TextLabel.Parent = Frame1
- TextLabel.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- TextLabel.Position = UDim2.new(0.0320743322, 0, 0.0245280862, 0)
- TextLabel.Size = UDim2.new(0, 302, 0, 49)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.FontSize = Enum.FontSize.Size32
- TextLabel.Text = "CaribBros Spawn Gui"
- TextLabel.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- TextLabel.TextSize = 30
- OpenExtra.Name = "OpenExtra"
- OpenExtra.Parent = Frame1
- OpenExtra.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- OpenExtra.Position = UDim2.new(0.902298868, 0, 0.0258620698, 0)
- OpenExtra.Size = UDim2.new(0, 23, 0, 331)
- OpenExtra.Font = Enum.Font.SourceSans
- OpenExtra.FontSize = Enum.FontSize.Size32
- OpenExtra.Text = ">"
- OpenExtra.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- OpenExtra.TextSize = 30
- Extra.Name = "Extra"
- Extra.Parent = Frame1
- Extra.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Extra.Position = UDim2.new(0.899425268, 0, 0.0258620698, 0)
- Extra.Size = UDim2.new(0, 123, 0, 331)
- Extra.Visible = false
- TextLabel_2.Parent = Extra
- TextLabel_2.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- TextLabel_2.BackgroundTransparency = 0.30000001192093
- TextLabel_2.Size = UDim2.new(0, 123, 0, 49)
- TextLabel_2.Font = Enum.Font.SourceSansLight
- TextLabel_2.FontSize = Enum.FontSize.Size32
- TextLabel_2.Text = "Extra"
- TextLabel_2.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- TextLabel_2.TextSize = 30
- KillOthers.Name = "Kill Others"
- KillOthers.Parent = Extra
- KillOthers.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- KillOthers.Position = UDim2.new(0.0447154455, 0, 0.299093723, 0)
- KillOthers.Size = UDim2.new(0, 110, 0, 39)
- KillOthers.Font = Enum.Font.SourceSansItalic
- KillOthers.FontSize = Enum.FontSize.Size14
- KillOthers.Text = "Kill Others"
- KillOthers.TextSize = 14
- SemiGod.Name = "Semi-God"
- SemiGod.Parent = Extra
- SemiGod.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- SemiGod.Position = UDim2.new(0.048780486, 0, 0.166163146, 0)
- SemiGod.Size = UDim2.new(0, 110, 0, 39)
- SemiGod.Font = Enum.Font.SourceSansItalic
- SemiGod.FontSize = Enum.FontSize.Size14
- SemiGod.Text = "Semi - God"
- SemiGod.TextSize = 14
- CloseExtra.Name = "CloseExtra"
- CloseExtra.Parent = Extra
- CloseExtra.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- CloseExtra.Position = UDim2.new(0.99985981, 0, -0.00132826343, 0)
- CloseExtra.Size = UDim2.new(0, 23, 0, 331)
- CloseExtra.Font = Enum.Font.SourceSans
- CloseExtra.FontSize = Enum.FontSize.Size32
- CloseExtra.Text = "<"
- CloseExtra.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- CloseExtra.TextSize = 30
- Teleport.Name = "Teleport"
- Teleport.Parent = Extra
- Teleport.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Teleport.Position = UDim2.new(0.0447154455, 0, 0.435045391, 0)
- Teleport.Size = UDim2.new(0, 110, 0, 39)
- Teleport.Font = Enum.Font.SourceSansItalic
- Teleport.FontSize = Enum.FontSize.Size14
- Teleport.Text = "Teleport To Player"
- Teleport.TextSize = 14
- ESP.Name = "ESP"
- ESP.Parent = Extra
- ESP.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- ESP.Position = UDim2.new(0.048780486, 0, 0.57401818, 0)
- ESP.Size = UDim2.new(0, 110, 0, 39)
- ESP.Font = Enum.Font.SourceSansItalic
- ESP.FontSize = Enum.FontSize.Size14
- ESP.Text = "ESP"
- ESP.TextSize = 14
- Close.Name = "Close"
- Close.Parent = Frame1
- Close.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Close.BorderColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Close.Position = UDim2.new(0.815425217, 0, 0.043988958, 0)
- Close.Size = UDim2.new(0, 23, 0, 20)
- Close.Image = "rbxassetid://247421309"
- Open.Name = "Open"
- Open.Parent = Boneless
- Open.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Open.Position = UDim2.new(0, 0, 0.934064329, 0)
- Open.Size = UDim2.new(0, 56, 0, 35)
- Open.Font = Enum.Font.SourceSans
- Open.FontSize = Enum.FontSize.Size14
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Open.TextSize = 14
- CloseCredits.Name = "CloseCredits"
- CloseCredits.Parent = Boneless
- CloseCredits.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- CloseCredits.Position = UDim2.new(-0.000286203634, 0, 0.911880076, 0)
- CloseCredits.Size = UDim2.new(0, 56, 0, 18)
- CloseCredits.Visible = false
- CloseCredits.Font = Enum.Font.SourceSansItalic
- CloseCredits.FontSize = Enum.FontSize.Size14
- CloseCredits.Text = "Close"
- CloseCredits.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- CloseCredits.TextSize = 14
- CreditsUi.Name = "CreditsUi"
- CreditsUi.Parent = Boneless
- CreditsUi.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- CreditsUi.Position = UDim2.new(0, 0, 0.321131438, 0)
- CreditsUi.Size = UDim2.new(0, 120, 0, 219)
- CreditsUi.Visible = false
- TextLabel_3.Parent = CreditsUi
- TextLabel_3.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- TextLabel_3.Position = UDim2.new(9.31322575e-10, 0, 0, 0)
- TextLabel_3.Size = UDim2.new(0, 120, 0, 54)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.FontSize = Enum.FontSize.Size14
- TextLabel_3.Text = "Otaku"
- TextLabel_3.TextSize = 14
- TextLabel_4.Parent = CreditsUi
- TextLabel_4.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- TextLabel_4.BorderColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- TextLabel_4.Position = UDim2.new(0.0250000022, 0, 0.273972631, 0)
- TextLabel_4.Size = UDim2.new(0, 113, 0, 55)
- TextLabel_4.Font = Enum.Font.SourceSansItalic
- TextLabel_4.FontSize = Enum.FontSize.Size14
- TextLabel_4.Text = "Founded the method used for spawning items"
- TextLabel_4.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- TextLabel_4.TextSize = 14
- TextLabel_4.TextWrapped = true
- TextLabel_5.Parent = CreditsUi
- TextLabel_5.BackgroundColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- TextLabel_5.Position = UDim2.new(0, 0, 0.525053442, 0)
- TextLabel_5.Size = UDim2.new(0, 120, 0, 50)
- TextLabel_5.Font = Enum.Font.SourceSans
- TextLabel_5.FontSize = Enum.FontSize.Size14
- TextLabel_5.Text = "Daddysauce(me)"
- TextLabel_5.TextSize = 14
- TextLabel_6.Parent = CreditsUi
- TextLabel_6.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- TextLabel_6.BorderColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- TextLabel_6.Position = UDim2.new(0.0250000004, 0, 0.789954364, 0)
- TextLabel_6.Size = UDim2.new(0, 113, 0, 42)
- TextLabel_6.Font = Enum.Font.SourceSansItalic
- TextLabel_6.FontSize = Enum.FontSize.Size14
- TextLabel_6.Text = "Made this fucking gui that was a pain in my ass."
- TextLabel_6.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- TextLabel_6.TextSize = 14
- TextLabel_6.TextWrapped = true
- TextLabel_7.Parent = CreditsUi
- TextLabel_7.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- TextLabel_7.Position = UDim2.new(-0.00833333377, 0, -0.228310496, 0)
- TextLabel_7.Size = UDim2.new(0, 121, 0, 50)
- TextLabel_7.Font = Enum.Font.Code
- TextLabel_7.FontSize = Enum.FontSize.Size18
- TextLabel_7.Text = "Credits"
- TextLabel_7.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- TextLabel_7.TextSize = 17
- Credits.Name = "Credits"
- Credits.Parent = Boneless
- Credits.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
- Credits.Position = UDim2.new(-0.000286203634, 0, 0.91347754, 0)
- Credits.Size = UDim2.new(0, 56, 0, 18)
- Credits.Font = Enum.Font.SourceSansItalic
- Credits.FontSize = Enum.FontSize.Size14
- Credits.Text = "Credits"
- Credits.TextColor3 = Color3.new(0.301961, 0.423529, 0.545098)
- Credits.TextSize = 14
- Frame1.OpenExtra.MouseButton1Down:connect(function()
- Frame1.Extra.Visible = true
- Frame1.OpenExtra.Visible = false
- end)
- Frame1.Extra.CloseExtra.MouseButton1Down:connect(function()
- Frame1.Extra.Visible = false
- Frame1.OpenExtra.Visible = true
- end)
- --Credits Buttons
- Credits.MouseButton1Down:connect(function()
- CreditsUi.Visible = true
- CloseCredits.Visible = true
- Credits.Visible = false
- end)
- CloseCredits.MouseButton1Down:connect(function()
- CreditsUi.Visible = false
- CloseCredits.Visible = false
- Credits.Visible = true
- end)
- --Primary Button
- Frame1.Frame2.ScrollingFrame.Primary.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = true
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Secondary Button
- Frame1.Frame2.ScrollingFrame.Secondary.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = true
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Melee Button
- Frame1.Frame2.ScrollingFrame.Melee.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = true
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Sights Button
- Frame1.Frame2.ScrollingFrame.Sights.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = true
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Ammo Button
- Frame1.Frame2.ScrollingFrame.Ammo.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = true
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Throwables Button
- Frame1.Frame2.ScrollingFrame.Throwables.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = true
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Medications Button
- Frame1.Frame2.ScrollingFrame.Medications.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = true
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Backpacks Button
- Frame1.Frame2.ScrollingFrame.Backpacks.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = true
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Clothing Button
- Frame1.Frame2.ScrollingFrame.Clothing.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = true
- Frame1.Frame2.Kits10.Visible = false
- end)
- --Kit Button
- Frame1.Frame2.ScrollingFrame.Kits.MouseButton1Down:connect(function()
- Frame1.Frame2.Primary1.Visible = false
- Frame1.Frame2.Secondary2.Visible = false
- Frame1.Frame2.Melee3.Visible = false
- Frame1.Frame2.Sights4.Visible = false
- Frame1.Frame2.Ammo5.Visible = false
- Frame1.Frame2.Throwables6.Visible = false
- Frame1.Frame2.Medications7.Visible = false
- Frame1.Frame2.Backpacks8.Visible = false
- Frame1.Frame2.Clothing9.Visible = false
- Frame1.Frame2.Kits10.Visible = true
- end)
- --Open and Close Button
- Open.MouseButton1Down:connect(function()
- Open.Visible = false
- Frame1.Visible = true
- end)
- Frame1.Close.MouseButton1Down:connect(function()
- Open.Visible = true
- Frame1.Visible = false
- end)
- --Primary Spawns
- Frame1.Frame2.Primary1.SPAS12.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["SPAS 12"])
- end)
- Frame1.Frame2.Primary1.AK47.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.AK47)
- end)
- Frame1.Frame2.Primary1.M240.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M240)
- end)
- Frame1.Frame2.Primary1.SCAR.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.SCAR)
- end)
- Frame1.Frame2.Primary1.BARRET.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Barrett)
- end)
- Frame1.Frame2.Primary1.M4A1.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M4A1)
- end)
- --Secondary Spawns
- Frame1.Frame2.Secondary2.M9.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M9)
- end)
- Frame1.Frame2.Secondary2.ColtM1911.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Colt M1911"])
- end)
- Frame1.Frame2.Secondary2.Makarov.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Makarov)
- end)
- --Melee Spawns
- Frame1.Frame2.Melee3.BaseballBat.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Bat)
- end)
- Frame1.Frame2.Melee3.Hatchet.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Hatchet)
- end)
- Frame1.Frame2.Melee3.Knife.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Knife)
- end)
- --Sight Spawns
- Frame1.Frame2.Sights4.x2Scope.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.scope2)
- end)
- Frame1.Frame2.Sights4.x4Scope.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.scope4)
- end)
- Frame1.Frame2.Sights4.x8Scope.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.scope8)
- end)
- Frame1.Frame2.Sights4.RedDot.MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- end)
- --Ammo Spawns
- Frame1.Frame2.Ammo5["7.62"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["7.62 Ammo"])
- end)
- Frame1.Frame2.Ammo5["M240"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["M240 Ammo"])
- end)
- Frame1.Frame2.Ammo5[".50"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns[".50 Ammo"])
- end)
- Frame1.Frame2.Ammo5["5.56"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- end)
- Frame1.Frame2.Ammo5["GAUGE"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Gauge Ammo"])
- end)
- Frame1.Frame2.Ammo5["9MM"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- end)
- --Throwable Spawns
- Frame1.Frame2.Throwables6["FRAG"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Frag)
- end)
- --Medication Spawns
- Frame1.Frame2.Medications7["MEDKIT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Medkit)
- end)
- Frame1.Frame2.Medications7["PILLS"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Pills)
- end)
- Frame1.Frame2.Medications7["BANDAGES"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Bandages)
- end)
- --Backpack Spawns
- Frame1.Frame2.Backpacks8["LARGE BACKPACK"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Large Backpack"])
- end)
- Frame1.Frame2.Backpacks8["SMALL BACKPACK"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Small Backpack"])
- end)
- Frame1.Frame2.Backpacks8["FANNY PACK"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Fanny Pack"])
- end)
- Frame1.Frame2.Backpacks8["MEDIUM BACKPACK"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Medium Backpack"])
- end)
- --Clothing Spawns
- Frame1.Frame2.Clothing9["SHIRT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.shirt)
- end)
- Frame1.Frame2.Clothing9["PANTS"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.pants)
- end)
- --Kit Spawns
- Frame1.Frame2.Kits10["SPAS-12 KIT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Large Backpack"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Knife)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Gauge Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Gauge Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Gauge Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Gauge Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["SPAS 12"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M9)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Frag)
- end)
- Frame1.Frame2.Kits10["M240 KIT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Large Backpack"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Knife)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["M240 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["M240 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["M240 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["M240 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M240)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M9)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Frag)
- end)
- Frame1.Frame2.Kits10["SCAR KIT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Large Backpack"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Knife)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.scope2)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.SCAR)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M9)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Frag)
- end)
- Frame1.Frame2.Kits10["M4A1 KIT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Large Backpack"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Knife)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.scope2)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["5.56 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M4A1)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M9)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Frag)
- end)
- Frame1.Frame2.Kits10["BARRET KIT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Large Backpack"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Knife)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.scope8)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns[".50 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns[".50 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns[".50 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns[".50 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Barrett)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M9)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Frag)
- end)
- Frame1.Frame2.Kits10["AK-47 KIT"].MouseButton1Down:connect(function()
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["Large Backpack"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Knife)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["7.62 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["7.62 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["7.62 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["7.62 Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.AK47)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.M9)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns["9MM Ammo"])
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.reddot)
- wait(1)
- game.ReplicatedStorage.effect:FireServer("collect", Workspace.itemspawns.Frag)
- end)
- --Kill All
- Frame1.Extra["Kill Others"].MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer and v.Character.Humanoid.Health > 0 then
- game.ReplicatedStorage.effect:FireServer("damage", v,v.Character.Humanoid, 1000, v.Character.Head.Position, 0.996637285, 0, 0.819394886, 0, 1, 0, -0.0819394886, 0, 0.996637285)
- wait(2)
- game.ReplicatedStorage.effect:FireServer("damage", v,v.Character.Humanoid, 1000, v.Character.Head.Position, 0.996637285, 0, 0.819394886, 0, 1, 0, -0.0819394886, 0, 0.996637285)
- end
- end
- end)
- --Semi God
- Frame1.Extra["Semi-God"].MouseButton1Down:connect(function()
- while wait() do
- game.Players.LocalPlayer.Event:FireServer("healin", true)
- end
- game:GetService("RunService").RenderStepped:connect(function()
- game.Players.LocalPlayer.Event:FireServer("healin", true)
- end)
- end)
- -- Teleport to random player
- Frame1.Extra["Teleport"].MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer and v.Character.Humanoid.Health > 0 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- --ESP
- function doit(hey)
- local t1 = Instance.new('SurfaceGui',hey)
- t1.AlwaysOnTop = true
- local t1g = Instance.new('Frame',t1)
- t1g.Size = UDim2.new(1,0,1,0)
- t1g.BackgroundColor3 = t1.Parent.BrickColor.Color
- local t2 = Instance.new('SurfaceGui',hey)
- t2.AlwaysOnTop = true
- t2.Face = Enum.NormalId.Right
- local t2g = Instance.new('Frame',t2)
- t2g.Size = UDim2.new(1,0,1,0)
- t2g.BackgroundColor3 = t2.Parent.BrickColor.Color
- local t3 = Instance.new('SurfaceGui',hey)
- t3.AlwaysOnTop = true
- t3.Face = Enum.NormalId.Left
- local t3g = Instance.new('Frame',t3)
- t3g.Size = UDim2.new(1,0,1,0)
- t3g.BackgroundColor3 = t3.Parent.BrickColor.Color
- local t4 = Instance.new('SurfaceGui',hey)
- t4.AlwaysOnTop = true
- t4.Face = Enum.NormalId.Back
- local t4g = Instance.new('Frame',t4)
- t4g.Size = UDim2.new(1,0,1,0)
- t4g.BackgroundColor3 = t4.Parent.BrickColor.Color
- local t5 = Instance.new('SurfaceGui',hey)
- t5.AlwaysOnTop = true
- t5.Face = Enum.NormalId.Top
- local t5g = Instance.new('Frame',t5)
- t5g.Size = UDim2.new(1,0,1,0)
- t5g.BackgroundColor3 = t5.Parent.BrickColor.Color
- local t6 = Instance.new('SurfaceGui',hey)
- t6.AlwaysOnTop = true
- t6.Face = Enum.NormalId.Bottom
- local t6g = Instance.new('Frame',t6)
- t6g.Size = UDim2.new(1,0,1,0)
- t6g.BackgroundColor3 = t6.Parent.BrickColor.Color
- end
- function undo(chr)
- for i,v in pairs(chr:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- for a,c in pairs(v:GetChildren()) do
- if c.ClassName == "SurfaceGui" then
- c:Destroy()
- end
- if c.ClassName == "BillboardGui" and c.Name == "thingyye" then
- c:Destroy()
- end
- end
- end
- end
- end
- Frame1.Extra["ESP"].MouseButton1Down:connect(function()
- on = true
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = "thingyye"
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(2,1,2)
- bill.Adornee = v.Character.Head
- local txt = Instance.new('TextLabel',bill)
- txt.Text = v.Name
- txt.BackgroundTransparency = 1
- txt.Size = UDim2.new(1,0,1,0)
- txt.TextColor3 = v.TeamColor.Color
- end
- for a,c in pairs(v.Character:GetChildren()) do
- if c.ClassName == "MeshPart" and c.Transparency ~= 1 then
- doit(c)
- elseif c.ClassName == "Part" and c.Transparency ~= 1 then
- doit(c)
- end
- end
- end
- end
- end)
- for i,v in pairs(game.Players:GetChildren()) do
- v.CharacterAdded:connect(function()
- v.Character:WaitForChild('Head')
- wait(1)
- if on == true then
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = "thingyye"
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(2,1,2)
- bill.Adornee = v.Character.Head
- local txt = Instance.new('TextLabel',bill)
- txt.Text = v.Name
- txt.BackgroundTransparency = 1
- txt.Size = UDim2.new(1,0,1,0)
- txt.TextColor3 = v.TeamColor.Color
- end
- for a,c in pairs(v.Character:GetChildren()) do
- if c.ClassName == "MeshPart" and c.Transparency ~= 1 then
- doit(c)
- elseif c.ClassName == "Part" and c.Transparency ~= 1 then
- doit(c)
- end
- end
- end
- end
- end)
- end
- game.Players.PlayerAdded:connect(function(v)
- v.CharacterAdded:connect(function()
- v.Character:WaitForChild('Head')
- wait(1)
- if on == true then
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') == nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = "thingyye"
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(2,1,2)
- bill.Adornee = v.Character.Head
- local txt = Instance.new('TextLabel',bill)
- txt.Text = v.Name
- txt.BackgroundTransparency = 1
- txt.Size = UDim2.new(1,0,1,0)
- txt.TextColor3 = v.TeamColor.Color
- end
- for a,c in pairs(v.Character:GetChildren()) do
- if c.ClassName == "MeshPart" and c.Transparency ~= 1 then
- doit(c)
- elseif c.ClassName == "Part" and c.Transparency ~= 1 then
- doit(c)
- end
- end
- end
- end
- end)
- end)
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