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DK64 Glitchless Ruleset - Category Extension Edition

Apr 4th, 2020
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  1. DK64 Glitchless Ruleset
  2.  
  3. Allowed:
  4. Filling up the top 5 scores in the DK Arcade beforehand so you don't high score mid-run
  5. Bridge Grab in Diddy's Mountain in Japes
  6. Cutscene Skips (Cancelling a cutscene with another one, playing your instrument to override them) (exception: cannon shots cannot be interrupted)
  7. Resetting
  8. Skid Jumps
  9. Slope Resets
  10. Power Slides/Z-Slides
  11. Crouch Fall
  12. Pause exiting a level
  13. Lag boosting via oranges to increase kong speed
  14. Damage boosting
  15. Orange/Move Dives (exception: gun dives)
  16. GB Dance Skips
  17. Jumping out of bonus/training/helm barrels after completing them
  18. Chimpy Charging the "KONG" switches in Tiny's area in Aztec before raising the platforms
  19. Freeing Kongs via King Kut Out
  20. Freezing DK's ice maze in Crystal Caves via damage or instrument (still not allowed to clip through the maze walls)
  21. Putting the gun in the light in Diddy's phase in K Rool, or peanut ammo clipping through the light, to shoot the switch from the opposite side (very easy to accidentally do)
  22. Mechanical Fish Desync (which allows you to shoot targets through the fan blades)
  23. Taking fairy pictures of the Aztec fairy in Tiny's 5 door temple in the Mini Monkey walkway
  24.  
  25. Banned:
  26. Entering a lobby without opening it in K Lumsy
  27. Entering a level without removing the B. Locker
  28. Going Out of Bounds/Through Walls
  29. Low Gravity Abuse Tricks (Moon Kicks, Moon Lanks)
  30. Any kind of action (jumping, attacks) while in the middle of a Skid Jump
  31. Moontail
  32. Crash Climb
  33. Glitched Cannon Shots
  34. B. Locker Skips
  35. Tag Barrel Storage (this can easily be done by accident, re-enter the tag barrel if this happens)
  36. Try Again Storage / Pause Cancel
  37. Grabbable Object Storage
  38. Null Pointer Grabs
  39. Intro Story Glitch
  40. Dogadon Quick Kill
  41. Grabbing and shooting objects through walls, gates, other objects (Diddy phase of K Rool is an exception, see allowed)
  42. Duplication in any form
  43. Remote blueprint collection
  44. Spawn Snags
  45. Collecting objects not belonging to that specific kong
  46. Klaptrap Control Glitch in Beaver Bother
  47. No Clip
  48. Feather Corruption
  49. Skew Walking
  50. Flashback Warp
  51. Void Warp
  52. Gun Dive
  53. Klaptrap Kontrol Glitch (kong control in mini games where you otherwise cant control or have limited control of your kong)
  54. Fairy Pictures through walls
  55. Collecting a GB spawned from a race without completing the race
  56. Entering the Mini Monkey pipe in Hideout Helm as a regular-sized kong
  57. Shooting at an object on the other side of a wall/door/gate by putting gun through wall/door/gate in 3rd and 1st person
  58. Taking fairy pictures through an object/wall/door/etc (VC only. The fairy sparkles must be visible either in the picture or inside the reticle of the camera while the shutter is on screen)
  59.  
  60. Caveat to banned glitches: We know DK64 is incredibly buggy. Accidental glitches that save no or very minimal time will not invalidate a run.
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