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0123Atsuse

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Mar 7th, 2019
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  1. loaded: false
  2. オフェンス:
  3. name: 'オフェンス'
  4. type: '自身強化'
  5. max-level: 1
  6. skill-req: ''
  7. skill-req-lvl: 1
  8. needs-permission: 'False'
  9. msg: '&6{player} &2has cast &6{skill}'
  10. combo: ''
  11. indicator: '2D'
  12. icon: 'Gold Sword'
  13. icon-data: 0
  14. icon-lore:
  15. - '&d{name} &7({level}/{max})'
  16. - '&2タイプ: &6{type}'
  17. - ''
  18. - '&c20秒間与えるダメージを15%アップする'
  19. - ''
  20. - '{req:level}レベル: {attr:level}'
  21. - '{req:cost}コスト: {attr:cost}'
  22. - ''
  23. - '&9マナ: {attr:mana}'
  24. - '&cクールダウン: {attr:cooldown}'
  25. attributes:
  26. level-base: 75
  27. level-scale: 0
  28. cost-base: 25
  29. cost-scale: 0
  30. cooldown-base: 60
  31. cooldown-scale: 0
  32. mana-base: 100
  33. mana-scale: 0
  34. points-spent-req-base: 0
  35. points-spent-req-scale: 0
  36. incompatible:
  37. - ''
  38. components:
  39. Cast-a:
  40. type: 'trigger'
  41. data:
  42. icon-key: ''
  43. children:
  44. Self-b:
  45. type: 'target'
  46. data:
  47. icon-key: ''
  48. children:
  49. Delay-c:
  50. type: 'mechanic'
  51. data:
  52. icon-key: ''
  53. counts: 'True'
  54. delay-base: 20
  55. delay-scale: 0
  56. children:
  57. Message-d:
  58. type: 'mechanic'
  59. data:
  60. icon-key: ''
  61. counts: 'True'
  62. message: '&c攻撃力上昇効果が終わりました'
  63. Sound-e:
  64. type: 'mechanic'
  65. data:
  66. icon-key: ''
  67. counts: 'True'
  68. sound: 'Entity Arrow Hit Player'
  69. volume-base: 100
  70. volume-scale: 0
  71. pitch-base: 1
  72. pitch-scale: 0
  73. Particle Effect-f:
  74. type: 'mechanic'
  75. data:
  76. icon-key: ''
  77. counts: 'True'
  78. effect-key: 'default'
  79. duration-base: 20
  80. duration-scale: 0
  81. -shape: 'hexagon'
  82. -shape-dir: 'XY'
  83. -shape-size: '1'
  84. -animation: 'one-circle'
  85. -anim-dir: 'XZ'
  86. -anim-size: '1'
  87. -interval: 1
  88. -view-range: 25
  89. -particle-type: 'FLAME'
  90. -particle-amount: 0
  91. -particle-dx: 0
  92. -particle-dy: 0
  93. -particle-dz: 0
  94. -particle-speed: 1
  95. Damage Buff-g:
  96. type: 'mechanic'
  97. data:
  98. icon-key: ''
  99. counts: 'True'
  100. type: 'Multiplier'
  101. skill: 'False'
  102. value-base: 15
  103. value-scale: 0
  104. seconds-base: 20
  105. seconds-scale: 0
  106. スラッシュ:
  107. name: 'スラッシュ'
  108. type: '単体攻撃スキル'
  109. max-level: 10
  110. skill-req: ''
  111. skill-req-lvl: 1
  112. needs-permission: 'False'
  113. msg: '&c{player}&aは{skill}&aを&b発動した!'
  114. combo: ''
  115. indicator: '2D'
  116. icon: 'Iron Sword'
  117. icon-data: 0
  118. icon-lore:
  119. - '&d{name} &7({level}/{max})'
  120. - '&2タイプ: &6{type}'
  121. - ''
  122. - '&cダメージを敵単体に与える'
  123. - ''
  124. - ''
  125. - '{req:level}レベル: {attr:level}'
  126. - '{req:cost}コスト: {attr:cost}'
  127. - ''
  128. - '&9マナ: {attr:mana}'
  129. - '&cクールダウン: {attr:cooldown}'
  130. attributes:
  131. level-base: 1
  132. level-scale: 1
  133. cost-base: 1
  134. cost-scale: 0
  135. cooldown-base: 14.5
  136. cooldown-scale: -0.5
  137. mana-base: 10
  138. mana-scale: 0
  139. points-spent-req-base: 0
  140. points-spent-req-scale: 0
  141. incompatible:
  142. - ''
  143. components:
  144. Cast-a:
  145. type: 'trigger'
  146. data:
  147. icon-key: ''
  148. children:
  149. Single-b:
  150. type: 'target'
  151. data:
  152. icon-key: ''
  153. range-base: 4
  154. range-scale: 0
  155. tolerance-base: 4
  156. tolerance-scale: 0
  157. group: 'Enemy'
  158. wall: 'False'
  159. children:
  160. Damage Lore-c:
  161. type: 'mechanic'
  162. data:
  163. icon-key: ''
  164. counts: 'True'
  165. hand: 'Main'
  166. regex: '攻撃力 {value}'
  167. multiplier-base: 2
  168. multiplier-scale: 0.2
  169. true: 'False'
  170. classifier: 'default'
  171. Particle Effect-d:
  172. type: 'mechanic'
  173. data:
  174. icon-key: ''
  175. counts: 'True'
  176. effect-key: 'default'
  177. duration-base: 1
  178. duration-scale: 0
  179. -shape: 'hexagon'
  180. -shape-dir: 'XY'
  181. -shape-size: '1'
  182. -animation: 'one-circle'
  183. -anim-dir: 'XZ'
  184. -anim-size: '1'
  185. -interval: 1
  186. -view-range: 15
  187. -particle-type: 'SWEEP_ATTACK'
  188. -particle-amount: 0
  189. -particle-dx: 0
  190. -particle-dy: 0
  191. -particle-dz: 0
  192. -particle-speed: 1
  193. Self-e:
  194. type: 'target'
  195. data:
  196. icon-key: ''
  197. children:
  198. Sound-f:
  199. type: 'mechanic'
  200. data:
  201. icon-key: ''
  202. counts: 'True'
  203. sound: 'Entity Player Attack Sweep'
  204. volume-base: 100
  205. volume-scale: 0
  206. pitch-base: 1
  207. pitch-scale: 0
  208. ディフェンス:
  209. name: 'ディフェンス'
  210. type: '自身強化'
  211. max-level: 1
  212. skill-req: ''
  213. skill-req-lvl: 1
  214. needs-permission: 'False'
  215. msg: '&6{player} &2has cast &6{skill}'
  216. combo: ''
  217. indicator: '2D'
  218. icon: 'Gold Chestplate'
  219. icon-data: 0
  220. icon-lore:
  221. - ''
  222. - '&d{name} &7({level}/{max})'
  223. - '&2タイプ: &6{type}'
  224. - ''
  225. - '&c20秒間受けるダメージを30%カットする'
  226. - '&415秒間移動速度が低下する'
  227. - ''
  228. - '{req:level}レベル: {attr:level}'
  229. - '{req:cost}コスト: {attr:cost}'
  230. - ''
  231. - '&9マナ: {attr:mana}'
  232. - '&cクールダウン: {attr:cooldown}'
  233. attributes:
  234. level-base: 75
  235. level-scale: 0
  236. cost-base: 25
  237. cost-scale: 0
  238. cooldown-base: 60
  239. cooldown-scale: 0
  240. mana-base: 100
  241. mana-scale: 0
  242. points-spent-req-base: 0
  243. points-spent-req-scale: 0
  244. incompatible:
  245. - ''
  246. components:
  247. Cast-a:
  248. type: 'trigger'
  249. data:
  250. icon-key: ''
  251. children:
  252. Self-b:
  253. type: 'target'
  254. data:
  255. icon-key: ''
  256. children:
  257. Defense Buff-c:
  258. type: 'mechanic'
  259. data:
  260. icon-key: ''
  261. counts: 'True'
  262. type: 'Multiplier'
  263. skill: 'True'
  264. value-base: 30
  265. value-scale: 0
  266. seconds-base: 20
  267. seconds-scale: 0
  268. Speed-d:
  269. type: 'mechanic'
  270. data:
  271. icon-key: ''
  272. counts: 'True'
  273. multiplier-base: 0.75
  274. multiplier-scale: 0
  275. duration-base: 15
  276. duration-scale: 0
  277. Delay-e:
  278. type: 'mechanic'
  279. data:
  280. icon-key: ''
  281. counts: 'True'
  282. delay-base: 20
  283. delay-scale: 0
  284. children:
  285. Message-f:
  286. type: 'mechanic'
  287. data:
  288. icon-key: ''
  289. counts: 'True'
  290. message: '&7防御力上昇効果が終わりました'
  291. Sound-g:
  292. type: 'mechanic'
  293. data:
  294. icon-key: ''
  295. counts: 'True'
  296. sound: 'Entity Arrow Hit Player'
  297. volume-base: 100
  298. volume-scale: 0
  299. pitch-base: 1
  300. pitch-scale: 0
  301. Particle Effect-h:
  302. type: 'mechanic'
  303. data:
  304. icon-key: ''
  305. counts: 'True'
  306. effect-key: 'default'
  307. duration-base: 20
  308. duration-scale: 0
  309. -shape: 'hexagon'
  310. -shape-dir: 'XY'
  311. -shape-size: '1'
  312. -animation: 'one-circle'
  313. -anim-dir: 'XZ'
  314. -anim-size: '1'
  315. -interval: 1
  316. -view-range: 25
  317. -particle-type: 'END_ROD'
  318. -particle-amount: 0
  319. -particle-dx: 0
  320. -particle-dy: 0
  321. -particle-dz: 0
  322. -particle-speed: 1
  323. バーサーク:
  324. name: 'バーサーク'
  325. type: '自身強化'
  326. max-level: 1
  327. skill-req: ''
  328. skill-req-lvl: 1
  329. needs-permission: 'False'
  330. msg: '&6{player} &2has cast &6{skill}'
  331. combo: ''
  332. indicator: '2D'
  333. icon: 'Gold Axe'
  334. icon-data: 0
  335. icon-lore:
  336. - '&d{name} &7({level}/{max})'
  337. - '&2タイプ: &6{type}'
  338. - ''
  339. - '&c20秒間スキル以外の攻撃力を1.5倍にする'
  340. - '&415秒間受けるダメージ全てが2倍になる'
  341. - ''
  342. - ''
  343. - '{req:level}レベル: {attr:level}'
  344. - '{req:cost}コスト: {attr:cost}'
  345. - ''
  346. - '&9マナ: {attr:mana}'
  347. - '&cクールダウン: {attr:cooldown}'
  348. attributes:
  349. level-base: 75
  350. level-scale: 0
  351. cost-base: 25
  352. cost-scale: 0
  353. cooldown-base: 60
  354. cooldown-scale: 0
  355. mana-base: 40
  356. mana-scale: 0
  357. points-spent-req-base: 0
  358. points-spent-req-scale: 0
  359. incompatible:
  360. - ''
  361. components:
  362. Cast-a:
  363. type: 'trigger'
  364. data:
  365. icon-key: ''
  366. children:
  367. Self-b:
  368. type: 'target'
  369. data:
  370. icon-key: ''
  371. children:
  372. Damage Buff-c:
  373. type: 'mechanic'
  374. data:
  375. icon-key: ''
  376. counts: 'True'
  377. type: 'Multiplier'
  378. skill: 'False'
  379. value-base: 50
  380. value-scale: 0
  381. seconds-base: 20
  382. seconds-scale: 0
  383. Defense Buff-d:
  384. type: 'mechanic'
  385. data:
  386. icon-key: ''
  387. counts: 'True'
  388. type: 'Multiplier'
  389. skill: 'True'
  390. value-base: -200
  391. value-scale: 0
  392. seconds-base: 15
  393. seconds-scale: 0
  394. Delay-e:
  395. type: 'mechanic'
  396. data:
  397. icon-key: ''
  398. counts: 'True'
  399. delay-base: 20
  400. delay-scale: 0
  401. children:
  402. Message-f:
  403. type: 'mechanic'
  404. data:
  405. icon-key: ''
  406. counts: 'True'
  407. message: '&c攻撃上昇効果が終わりました'
  408. Sound-g:
  409. type: 'mechanic'
  410. data:
  411. icon-key: ''
  412. counts: 'True'
  413. sound: 'Entity Arrow Hit Player'
  414. volume-base: 100
  415. volume-scale: 0
  416. pitch-base: 1
  417. pitch-scale: 0
  418. Particle Effect-h:
  419. type: 'mechanic'
  420. data:
  421. icon-key: ''
  422. counts: 'True'
  423. effect-key: 'default'
  424. duration-base: 20
  425. duration-scale: 0
  426. -shape: 'hexagon'
  427. -shape-dir: 'XY'
  428. -shape-size: '1'
  429. -animation: 'one-circle'
  430. -anim-dir: 'XZ'
  431. -anim-size: '1'
  432. -interval: 1
  433. -view-range: 25
  434. -particle-type: 'FLAME'
  435. -particle-amount: 0
  436. -particle-dx: 0
  437. -particle-dy: 0
  438. -particle-dz: 0
  439. -particle-speed: 1
  440. ヒール:
  441. name: 'ヒール'
  442. type: '回復スキル'
  443. max-level: 5
  444. skill-req: ''
  445. skill-req-lvl: 1
  446. needs-permission: 'False'
  447. msg: '&c{player}&aは{skill}&aを&b発動した!'
  448. combo: ''
  449. indicator: '2D'
  450. icon: 'Feather'
  451. icon-data: 0
  452. icon-lore:
  453. - '&d{name} &7({level}/{max})'
  454. - '&2タイプ: &6{type}'
  455. - ''
  456. - '&d自身の体力を回復する。'
  457. - ''
  458. - '{req:level}レベル: {attr:level}'
  459. - '{req:cost}コスト: {attr:cost}'
  460. - ''
  461. - '&9マナ: {attr:mana}'
  462. - '&cクールダウン: {attr:cooldown}'
  463. attributes:
  464. level-base: 10
  465. level-scale: 10
  466. cost-base: 5
  467. cost-scale: 0
  468. cooldown-base: 28
  469. cooldown-scale: -2
  470. mana-base: 20
  471. mana-scale: 0
  472. points-spent-req-base: 0
  473. points-spent-req-scale: 0
  474. incompatible:
  475. - ''
  476. components:
  477. Cast-a:
  478. type: 'trigger'
  479. data:
  480. icon-key: ''
  481. children:
  482. Self-b:
  483. type: 'target'
  484. data:
  485. icon-key: ''
  486. children:
  487. Heal-c:
  488. type: 'mechanic'
  489. data:
  490. icon-key: ''
  491. counts: 'True'
  492. type: 'Percent'
  493. value-base: 33
  494. value-scale: 0
  495. Sound-d:
  496. type: 'mechanic'
  497. data:
  498. icon-key: ''
  499. counts: 'True'
  500. sound: 'Entity Cat Ambient'
  501. volume-base: 100
  502. volume-scale: 0
  503. pitch-base: 1
  504. pitch-scale: 0.1
  505. Particle Effect-e:
  506. type: 'mechanic'
  507. data:
  508. icon-key: ''
  509. counts: 'True'
  510. effect-key: 'default'
  511. duration-base: 1
  512. duration-scale: 0
  513. -shape: 'hexagon'
  514. -shape-dir: 'XY'
  515. -shape-size: '1'
  516. -animation: 'one-circle'
  517. -anim-dir: 'XZ'
  518. -anim-size: '1'
  519. -interval: 1
  520. -view-range: 25
  521. -particle-type: 'VILLAGER_HAPPY'
  522. -particle-amount: 0
  523. -particle-dx: 0
  524. -particle-dy: 0
  525. -particle-dz: 0
  526. -particle-speed: 1
  527. 回転斬り:
  528. name: '回転斬り'
  529. type: '範囲攻撃'
  530. max-level: 5
  531. skill-req: ''
  532. skill-req-lvl: 1
  533. needs-permission: 'False'
  534. msg: '&c{player}&aは{skill}&aを&b発動した!'
  535. combo: ''
  536. indicator: '2D'
  537. icon: 'Gold Sword'
  538. icon-data: 0
  539. icon-lore:
  540. - '&d{name} &7({level}/{max})'
  541. - '&2タイプ: &6{type}'
  542. - ''
  543. - '&6範囲攻撃を繰り出す。'
  544. - '&c威力はあまり高くない'
  545. - ''
  546. - '{req:level}レベル: {attr:level}'
  547. - '{req:cost}コスト: {attr:cost}'
  548. - ''
  549. - '&9マナ: {attr:mana}'
  550. - '&cクールダウン: {attr:cooldown}'
  551. attributes:
  552. level-base: 10
  553. level-scale: 5
  554. cost-base: 3
  555. cost-scale: 0
  556. cooldown-base: 14
  557. cooldown-scale: 1
  558. mana-base: 15
  559. mana-scale: 0
  560. points-spent-req-base: 0
  561. points-spent-req-scale: 0
  562. incompatible:
  563. - ''
  564. components:
  565. Cast-a:
  566. type: 'trigger'
  567. data:
  568. icon-key: ''
  569. children:
  570. Area-b:
  571. type: 'target'
  572. data:
  573. icon-key: ''
  574. radius-base: 6
  575. radius-scale: 0
  576. group: 'Enemy'
  577. wall: 'False'
  578. caster: 'False'
  579. max-base: 5
  580. max-scale: 0
  581. random: 'True'
  582. children:
  583. Damage Lore-c:
  584. type: 'mechanic'
  585. data:
  586. icon-key: ''
  587. counts: 'True'
  588. hand: 'Main'
  589. regex: '攻撃力 {value}'
  590. multiplier-base: 1.7
  591. multiplier-scale: 0.3
  592. true: 'False'
  593. classifier: 'default'
  594. Particle Effect-d:
  595. type: 'mechanic'
  596. data:
  597. icon-key: ''
  598. counts: 'True'
  599. effect-key: 'default'
  600. duration-base: 1
  601. duration-scale: 0
  602. -shape: 'hexagon'
  603. -shape-dir: 'XY'
  604. -shape-size: '1'
  605. -animation: 'one-circle'
  606. -anim-dir: 'XZ'
  607. -anim-size: '1'
  608. -interval: 1
  609. -view-range: 15
  610. -particle-type: 'SWEEP_ATTACK'
  611. -particle-amount: 0
  612. -particle-dx: 0
  613. -particle-dy: 0
  614. -particle-dz: 0
  615. -particle-speed: 1
  616. Self-e:
  617. type: 'target'
  618. data:
  619. icon-key: ''
  620. children:
  621. Sound-f:
  622. type: 'mechanic'
  623. data:
  624. icon-key: ''
  625. counts: 'True'
  626. sound: 'Entity Player Attack Sweep'
  627. volume-base: 100
  628. volume-scale: 0
  629. pitch-base: 1
  630. pitch-scale: 0
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