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JuiceBoxx

duck king ahahaha

Feb 20th, 2020
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  1. A lot of people have recently been pledging to me on Patreon in order to support Tailbound, and I figure they're coming directly from this page and not my FA.
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  3. I announced last week that I'm putting this project on a temporary hiatus, due to a lack of motivation to work on it. I'll sum up my reasons for lacking motive in this post, since it isn't something simple such as art block. (So please, don't try DM'ing me with "tips on how to get motivated!!! uwuw" It isn't like that.)
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  5. The main reason for this was to weaken the support I was gaining from the game on SubscribeStar, since I realized that I was no longer trying to make the game for myself, but was trying to make it for everyone else. Since, at that point it was becoming more like a product that I was trying to sell to people, in order to gain more subscriptions. (Which most porn games do.)
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  7. As should be obvious, I'm very fond of making games, real games, which is why both Tailbound and Thirstchasm have been so different (and, most likely successful) compared to most other porn games. Thing is though, making porn games severely limits the scope of what you can create, and 90% of the people playing the game don't necessarily care about the game itself. (And that's a generous estimate) Any time spent on writing story, design, mechanics, locations, etc. is more or less completely wasted when doing porn games.
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  9. Time and time again it's been proven that you can just slap together one level, chuck in some porn, and it'll blow up. (Like Thirstchasm and it's doppleganger, Kincaid) People don't want real gameplay, and will rather complain if your porn game has too much of it thus keeping them from the porn. (You wouldn't be able to imagine how many people have complained at me about Thirstchasm's supposed difficulty)
  10. I'm not blaming the fans of the game for this, or the community. It's pretty obvious that, when you're playing a porn game, you're just looking to get off. It's understandable, but that's why I don't want to make games like these. It just isn't for me, and I know plenty of other developers love to make projects like that. It's easy to make a simple platformer, chuck in a few little smut animations, then watch as the money roles in. Thing is, that's not why I want to make games. I've always been drawn to making games, since the logic involved in it and mechanics to design have always been fun for me to do. On it's own, that work is very rewarding, and I got the most enjoyment from working on Thirstchasm and Tailbound from working on the actual gameplay and mechanics. But all of that feels like it goes to waste when people only care about the porn, which is what I put the least amount of time into. I thought that maybe if I really polished TB, it'd make people interested in the things it had to offer aside from porn, but it doesn't seem to have panned out that way.
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  12. I really don't want to waste my time, focusing on a project that I know won't be fulfilling for me in the end. At least, right now I don't. Anyone who knows me knows that it's never been my goal to make porn, because the way I see it I want to make something truly special. Something like Zelda or Undertale, or hell even like OFF. At first I deluded myself into believing that comics were my passion, as an attempt to cut myself off from the game development world. (Since I really, really do not like the programmer mentality.) But I know I simply have more fun designing experiences, rather than linear stories. (Which is probably why my comic Switch Act was the most fun I ever had working on a comic, since it felt more like I was creating a game or running a DnD campaign.)
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  14. It's been 3 years since I last tried making a real game. (Which, way later down the line, just turned into Thirstchasm.) The only reason I stopped back then was just because I wanted to distance myself from game development by trying to become a comic artist. With the experience I've gained writing stories and worlds for those comics, along with my enhanced art skill, I feel like I can possibly make the game I've always wanted to make. I've already begun work on this project, though I won't disclose many details about it until I'm ready to.
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  16. I need to do this for myself. I need to truly test myself, and see if I'm capable of making something that isn't for profit or attention. (Like what both Thirstchasm and Tailbound, and every other porn game on the planet, has eventually turned into.) I'll never know if I can make something of myself unless I at least try, and if I fail then I guess I'll just go back to working on Tailbound.
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  20. Basically, just don't pledge to me if all you want is Tailbound, lol. Sorry for the philosophical rant.
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  22. Before u18 neckbeards or 4heads start taking this out of context, or misunderstand it, I'm going to clarify: 1. I do not "hate" Tailbound or Thirstchasm. 2. Tailbound is not Cancelled. I just do not plan on working on it right now.
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