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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  8. Vendor:
  9. VRAM: 4018 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.215 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.332000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 1:06:07 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 22e8 -> priority: 1
  32. Thread -> id: 25b0 -> priority: 1
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174209.
  39. Total: 541.014600 ms (FindLiveObjects: 18.297100 ms CreateObjectMapping: 22.964000 ms MarkObjects: 499.267200 ms DeleteObjects: 0.486000 ms)
  40.  
  41. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  42. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  43. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  44. Tamer ID: 13705
  45.  
  46. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  47.  
  48. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  49.  
  50. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175470.
  51. Total: 453.041900 ms (FindLiveObjects: 12.319300 ms CreateObjectMapping: 18.605500 ms MarkObjects: 421.845900 ms DeleteObjects: 0.270900 ms)
  52.  
  53. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  54.  
  55. Unloading 576 unused Assets to reduce memory usage. Loaded Objects now: 193832.
  56. Total: 471.266200 ms (FindLiveObjects: 11.647900 ms CreateObjectMapping: 18.969600 ms MarkObjects: 438.474500 ms DeleteObjects: 2.173800 ms)
  57.  
  58. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  59.  
  60. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199688.
  61. Total: 489.700000 ms (FindLiveObjects: 11.765500 ms CreateObjectMapping: 22.881700 ms MarkObjects: 452.928200 ms DeleteObjects: 2.121000 ms)
  62.  
  63. Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
  64.  
  65. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206853.
  66. Total: 493.700900 ms (FindLiveObjects: 13.296400 ms CreateObjectMapping: 19.931900 ms MarkObjects: 459.179900 ms DeleteObjects: 1.292400 ms)
  67.  
  68. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  69.  
  70. Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 211264.
  71. Total: 476.829600 ms (FindLiveObjects: 13.021000 ms CreateObjectMapping: 19.173400 ms MarkObjects: 443.290400 ms DeleteObjects: 1.344500 ms)
  72.  
  73. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  74.  
  75. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211359.
  76. Total: 480.419500 ms (FindLiveObjects: 13.042000 ms CreateObjectMapping: 27.988700 ms MarkObjects: 439.141000 ms DeleteObjects: 0.247500 ms)
  77.  
  78. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  79.  
  80. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219154.
  81. Total: 475.782400 ms (FindLiveObjects: 14.308100 ms CreateObjectMapping: 26.357500 ms MarkObjects: 434.092200 ms DeleteObjects: 1.024200 ms)
  82.  
  83. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  84.  
  85. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224624.
  86. Total: 497.222100 ms (FindLiveObjects: 14.610000 ms CreateObjectMapping: 25.171700 ms MarkObjects: 457.128900 ms DeleteObjects: 0.311200 ms)
  87.  
  88. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  89.  
  90. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230707.
  91. Total: 499.042800 ms (FindLiveObjects: 14.964900 ms CreateObjectMapping: 26.318900 ms MarkObjects: 457.078300 ms DeleteObjects: 0.680400 ms)
  92.  
  93. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  94.  
  95. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237681.
  96. Total: 499.342500 ms (FindLiveObjects: 14.748900 ms CreateObjectMapping: 24.814000 ms MarkObjects: 459.448100 ms DeleteObjects: 0.330700 ms)
  97.  
  98. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  99.  
  100. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237681.
  101. Total: 537.133800 ms (FindLiveObjects: 15.892000 ms CreateObjectMapping: 24.587500 ms MarkObjects: 496.294400 ms DeleteObjects: 0.359400 ms)
  102.  
  103. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  104.  
  105. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237681.
  106. Total: 577.323700 ms (FindLiveObjects: 14.520100 ms CreateObjectMapping: 24.692800 ms MarkObjects: 537.797200 ms DeleteObjects: 0.312900 ms)
  107.  
  108. Close Time: 1/23/2020 1:09:45 AM
  109.  
  110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  111.  
  112. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  113. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  114. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  115. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
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