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- :FLIP_ACT
- wait 0
- 6@ = Actor.CurrentCar(4@)
- Actor.StorePos($PLAYER_ACTOR, 7@, 8@, 9@)
- if
- Actor.Driving($PLAYER_ACTOR)
- then
- 5@ = Actor.CurrentCar($PLAYER_ACTOR)
- 036A: put_actor $PLAYER_ACTOR in_car 6@
- wait 150
- Car.SetSpeedInstantly(6@, 0.0)
- 0731: set_car 6@ y_angle_to -180
- wait 400
- 036A: put_actor $PLAYER_ACTOR in_car 5@
- 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 7@ 8@ 9@
- 036A: put_actor $PLAYER_ACTOR in_car 5@
- else
- 0430: put_actor $PLAYER_ACTOR into_car 6@ passenger_seat -1
- wait 250
- 036A: put_actor $PLAYER_ACTOR in_car 6@
- wait 150
- Car.SetSpeedInstantly(6@, 0.0)
- 0731: set_car 6@ y_angle_to -180
- wait 400
- 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 7@ 8@ 9@
- end
- 0@ = 0
- SAMP.CmdRet()
- jump @MAIN
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