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  1. [2016.03.03-20.07.16:522][ 0]Log file open, 03/03/16 20:07:16
  2. [2016.03.03-20.07.16:522][ 0]LogInit:Display: Running engine for game: unrealtournament
  3. [2016.03.03-20.07.16:522][ 0]LogInit:Display: Project file not found: C:/Program Files/Epic Games/UnrealTournament/unrealtournament/unrealtournament.uproject
  4. [2016.03.03-20.07.16:522][ 0]LogInit:Display: Attempting to find via project info helper.
  5. [2016.03.03-20.07.16:522][ 0]LogUProjectInfo: Found projects:
  6. [2016.03.03-20.07.16:522][ 0]LogModuleManager:Warning: No filename provided for module HTTPChunkInstaller
  7. [2016.03.03-20.07.16:522][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'HTTPChunkInstaller' because the file 'C:/Program Files/Epic Games/UnrealTournament/Engine/Binaries/Win64/' was not found.
  8. [2016.03.03-20.07.16:522][ 0]LogPlatformFile: Not using cached read wrapper
  9. [2016.03.03-20.07.16:522][ 0]LogInit:Display: RandInit(1556458532) SRandInit(1556458532).
  10. [2016.03.03-20.07.16:522][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
  11. [2016.03.03-20.07.16:522][ 0]LogInit: Version: 4.11.0-2883976+++depot+UE4-UT-Releases
  12. [2016.03.03-20.07.16:522][ 0]LogInit: API Version: 2883976
  13. [2016.03.03-20.07.16:522][ 0]LogInit: Compiled (64-bit): Feb 26 2016 17:35:07
  14. [2016.03.03-20.07.16:522][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
  15. [2016.03.03-20.07.16:522][ 0]LogInit: Build Configuration: Shipping
  16. [2016.03.03-20.07.16:522][ 0]LogInit: Branch Name: ++depot+UE4-UT-Releases
  17. [2016.03.03-20.07.16:522][ 0]LogInit: Command line: -dx12 -log
  18. [2016.03.03-20.07.16:522][ 0]LogInit: Base directory: C:/Program Files/Epic Games/UnrealTournament/Engine/Binaries/Win64/
  19. [2016.03.03-20.07.16:522][ 0]LogInit: Rocket: 0
  20. [2016.03.03-20.07.16:527][ 0]LogInit: Using libcurl 7.41.0
  21. [2016.03.03-20.07.16:527][ 0]LogInit: - built for x86_64-pc-win32
  22. [2016.03.03-20.07.16:527][ 0]LogInit: - supports SSL with WinSSL
  23. [2016.03.03-20.07.16:527][ 0]LogInit: - other features:
  24. [2016.03.03-20.07.16:527][ 0]LogInit: CURL_VERSION_SSL
  25. [2016.03.03-20.07.16:527][ 0]LogInit: CURL_VERSION_IPV6
  26. [2016.03.03-20.07.16:527][ 0]LogInit: CURL_VERSION_ASYNCHDNS
  27. [2016.03.03-20.07.16:527][ 0]LogInit: CURL_VERSION_LARGEFILE
  28. [2016.03.03-20.07.16:527][ 0]LogInit: CURL_VERSION_IDN
  29. [2016.03.03-20.07.16:527][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
  30. [2016.03.03-20.07.16:527][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  31. [2016.03.03-20.07.16:527][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  32. [2016.03.03-20.07.16:527][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  33. [2016.03.03-20.07.16:527][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  34. [2016.03.03-20.07.16:545][ 0]LogOnlineGame:Warning: MCP CONFIG: Selected Dev backend in Prod environment, based on passed override ""
  35. [2016.03.03-20.07.16:552][ 0]LogVoice:Warning: Failed to initialize voice interface
  36. [2016.03.03-20.07.16:552][ 0]LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  37. [2016.03.03-20.07.16:567][ 0]LogInit: Object subsystem initialized
  38. [2016.03.03-20.07.16:567][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  39. [2016.03.03-20.07.16:567][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  40. [2016.03.03-20.07.16:577][ 0]LogInit: Computer: LIAMPC
  41. [2016.03.03-20.07.16:577][ 0]LogInit: User: liam
  42. [2016.03.03-20.07.16:577][ 0]LogInit: CPU Page size=65536, Cores=4
  43. [2016.03.03-20.07.16:577][ 0]LogInit: High frequency timer resolution =3.905117 MHz
  44. [2016.03.03-20.07.16:577][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
  45. [2016.03.03-20.07.16:578][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  46. [2016.03.03-20.07.16:578][ 0]LogMemory: Process Physical Memory: 90.54 MB used, 90.54 MB peak
  47. [2016.03.03-20.07.16:578][ 0]LogMemory: Process Virtual Memory: 90.97 MB used, 90.97 MB peak
  48. [2016.03.03-20.07.16:578][ 0]LogMemory: Physical Memory: 2869.73 MB used, 8137.25 MB total
  49. [2016.03.03-20.07.16:578][ 0]LogMemory: Virtual Memory: 280.57 MB used, 134217728.00 MB total
  50. [2016.03.03-20.07.16:601][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
  51. [2016.03.03-20.07.16:724][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon R9 200 Series (Feature Level 11_0)
  52. [2016.03.03-20.07.16:724][ 0]LogD3D12RHI: Adapter has 4074MB of dedicated video memory, 0MB of dedicated system memory, and 4068MB of shared system memory, 1 output[s]
  53. [2016.03.03-20.07.16:724][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  54. [2016.03.03-20.07.16:829][ 0]LogD3D12RHI: Async texture creation disabled: no driver support
  55. [2016.03.03-20.07.16:830][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  56. [2016.03.03-20.07.17:227][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  57. [2016.03.03-20.07.17:227][ 0]LogContentStreaming: Texture pool size is 500.00 MB
  58. [2016.03.03-20.07.17:270][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  59. [2016.03.03-20.07.17:284][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  60. [2016.03.03-20.07.17:284][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  61. [2016.03.03-20.07.17:446][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../unrealtournament/Content/Movies/Default_Startup.mp4
  62. [2016.03.03-20.07.18:367][ 0]LogObj: 33370 objects as part of root set at end of initial load.
  63. [2016.03.03-20.07.18:368][ 0]LogUObjectAllocator: 6945352 out of 0 bytes used by permanent object pool.
  64. [2016.03.03-20.07.20:046][ 0]LogAssetRegistry: FAssetRegistry took 0.0483 seconds to start up
  65. [2016.03.03-20.07.20:046][ 0]UT: DM-DeepInside-v06-AssetRegistry.bin merged into the asset registry
  66. [2016.03.03-20.07.20:187][ 0]UT: DM-Erase_A2-AssetRegistry.bin merged into the asset registry
  67. [2016.03.03-20.07.20:441][ 0]UT: DM-Mimic-b7-AssetRegistry.bin merged into the asset registry
  68. [2016.03.03-20.07.20:476][ 0]UT: DM-Protracted-WIP5-AssetRegistry.bin merged into the asset registry
  69. [2016.03.03-20.07.20:555][ 0]UT: Mut_UnrealPrimeWeapons-AssetRegistry.bin merged into the asset registry
  70. [2016.03.03-20.07.20:559][ 0]LogEngine: Initializing Engine...
  71. [2016.03.03-20.07.20:585][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  72. [2016.03.03-20.07.20:604][ 0]LogInit: FAudioDevice initialized.
  73. [2016.03.03-20.07.20:604][ 0]LogInit: Texture streaming: Enabled
  74. [2016.03.03-20.07.20:622][ 0]LogPerfCounters: FPerfCounters JSON socket disabled.
  75. [2016.03.03-20.07.20:836][ 0]LogOnline:Warning: MCP: AutoLogin Failed. missing AUTH_LOGIN=<login id>.
  76. [2016.03.03-20.07.20:837][ 0]LogBlueprintContext:Display: Creating blueprint contexts for Local Player ' UTLocalPlayer_0 ' of Game Instance ' UTGameInstance_0 '
  77. [2016.03.03-20.07.20:854][ 0]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/UT-Entry?Hat=?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Character=/Game/EpicInternal/Teams/IronSkull/Char_Garog/SkaarjMale01.SkaarjMale01_C?LeaderHat=?Eyewear=?HatVar=0?EyewearVar=0?Name=Player?VersionCheck=1?Taunt2=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C
  78. [2016.03.03-20.07.20:855][ 0]UT: Background: UT.LoadingScreen
  79. [2016.03.03-20.07.20:895][ 0]UT: Password: 0 NONE
  80. [2016.03.03-20.07.20:899][ 0]LogInit:Display: Game Engine Initialized.
  81. [2016.03.03-20.07.20:901][ 0]LogConsoleResponse:Display:
  82. [2016.03.03-20.07.20:902][ 0]UT: Running 4 processors (8 logical cores)
  83. [2016.03.03-20.07.21:141][ 0]LogLoad: Full Startup: 5.19 seconds (BP compile: 0.00 seconds)
  84. [2016.03.03-20.07.21:142][ 0]LogExternalProfiler:Warning: No registered external profiler was matched with a command-line switch (or the DLL could not be loaded). External profiling features will not be available.
  85. [2016.03.03-20.07.21:147][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  86. [2016.03.03-20.07.21:236][ 0]LogRenderer: Reallocating scene render targets to support 128x128 (Frame:1).
  87. [2016.03.03-20.07.21:369][ 1]LogRenderer: Reallocating scene render targets to support 1920x1080 (Frame:2).
  88. [2016.03.03-20.07.26:058][354]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/WIP/DM-Chill?Hat=?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Character=/Game/EpicInternal/Teams/IronSkull/Char_Garog/SkaarjMale01.SkaarjMale01_C?LeaderHat=?Eyewear=?HatVar=0?EyewearVar=0?Name=Player?VersionCheck=1?Taunt2=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Game=/Script/UnrealTournament.UTTeamShowdownGame?MaxPlayers=6?TimeLimit=2?GoalScore=5?BotFill=6?Difficulty=3?Rank=0
  89. [2016.03.03-20.07.26:058][354]UT: Background: UT.LoadingScreen
  90. [2016.03.03-20.07.26:061][354]UT: Call to HideMenu() when without a menu being opened.
  91. [2016.03.03-20.07.26:614][354]UT: ===============
  92. [2016.03.03-20.07.26:614][354]UT: Init Game Option: ?Hat=?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Character=/Game/EpicInternal/Teams/IronSkull/Char_Garog/SkaarjMale01.SkaarjMale01_C?LeaderHat=?Eyewear=?HatVar=0?EyewearVar=0?Name=Player?VersionCheck=1?Taunt2=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Game=/Script/UnrealTournament.UTTeamShowdownGame?MaxPlayers=6?TimeLimit=2?GoalScore=5?BotFill=6?Difficulty=3?Rank=0
  93. [2016.03.03-20.07.26:654][354]UT: Password: 0 NONE
  94. [2016.03.03-20.07.26:654][354]UT: LobbyInstanceID: 0
  95. [2016.03.03-20.07.26:654][354]UT: ==================
  96. [2016.03.03-20.07.26:654][354]UT: RecreateLobbyBeacon: none 0
  97. [2016.03.03-20.07.29:301][535]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  98. [2016.03.03-20.07.29:302][535]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  99. [2016.03.03-20.07.29:302][535]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  100. [2016.03.03-20.07.29:303][535]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  101. [2016.03.03-20.07.29:303][535]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue.A_UI_Pause01_Cue'
  102. [2016.03.03-20.07.34:100][470]UT: Call to HideMenu() when without a menu being opened.
  103. [2016.03.03-20.07.34:100][470]UT: BEGIN GAME GameType: UTTeamShowdownGame_0
  104. [2016.03.03-20.07.34:102][470]UT: Difficulty: 3.000000 GoalScore: 5 TimeLimit (sec): 120
  105. [2016.03.03-20.07.34:103][470]UT: Call to HideMenu() when without a menu being opened.
  106. [2016.03.03-20.07.34:103][470]UT: Call to HideMenu() when without a menu being opened.
  107. [2016.03.03-20.07.51:458][624]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  108. [2016.03.03-20.07.51:459][624]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  109. [2016.03.03-20.07.51:459][624]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  110. [2016.03.03-20.07.51:460][624]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  111. [2016.03.03-20.07.51:460][624]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue.A_UI_Pause01_Cue'
  112. [2016.03.03-20.07.55:323][622]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  113. [2016.03.03-20.07.55:323][622]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  114. [2016.03.03-20.07.55:323][622]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue.A_UI_Pause01_Cue'
  115. [2016.03.03-20.08.08:234][646]UT: Call to HideMenu() when without a menu being opened.
  116. [2016.03.03-20.08.25:868][ 55]UT: Call to HideMenu() when without a menu being opened.
  117. [2016.03.03-20.08.29:554][887]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  118. [2016.03.03-20.08.29:554][887]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  119. [2016.03.03-20.08.29:555][887]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  120. [2016.03.03-20.08.29:556][887]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  121. [2016.03.03-20.08.29:556][887]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue.A_UI_Pause01_Cue'
  122. [2016.03.03-20.08.31:827][436]UT: Call to HideMenu() when without a menu being opened.
  123. [2016.03.03-20.08.31:831][436]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/UT-Entry?closed?Hat=?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Character=/Game/EpicInternal/Teams/IronSkull/Char_Garog/SkaarjMale01.SkaarjMale01_C?LeaderHat=?Eyewear=?HatVar=0?EyewearVar=0?Name=Player?VersionCheck=1?Taunt2=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Rank=0
  124. [2016.03.03-20.08.31:831][436]UT: Background: UT.LoadingScreen
  125. [2016.03.03-20.08.31:900][436]UT: Password: 0 NONE
  126. [2016.03.03-20.08.41:916][376]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/CTF-TitanPass?Hat=?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Character=/Game/EpicInternal/Teams/IronSkull/Char_Garog/SkaarjMale01.SkaarjMale01_C?LeaderHat=?Eyewear=?HatVar=0?EyewearVar=0?Name=Player?VersionCheck=1?Taunt2=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Rank=0?Game=/Script/UnrealTournament.UTCTFGameMode?MaxPlayers=10?TimeLimit=20?GoalScore=0?NoJIP=1?RequireReady=1?MercyScore=0?BotFill=10?Difficulty=3
  127. [2016.03.03-20.08.41:917][376]UT: Background: UT.LoadingScreen
  128. [2016.03.03-20.08.41:917][376]UT: Call to HideMenu() when without a menu being opened.
  129. [2016.03.03-20.08.44:667][376]LogD3D12RHI:Warning: Default Buffer Pool ran out of space. This is ok as the allocation will still succeed, it will just take up more space.
  130. [2016.03.03-20.08.44:668][376]UT: ===============
  131. [2016.03.03-20.08.44:668][376]UT: Init Game Option: ?Hat=?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Character=/Game/EpicInternal/Teams/IronSkull/Char_Garog/SkaarjMale01.SkaarjMale01_C?LeaderHat=?Eyewear=?HatVar=0?EyewearVar=0?Name=Player?VersionCheck=1?Taunt2=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_NoNo.Taunt_NoNo_C?Rank=0?Game=/Script/UnrealTournament.UTCTFGameMode?MaxPlayers=10?TimeLimit=20?GoalScore=0?NoJIP=1?RequireReady=1?MercyScore=0?BotFill=10?Difficulty=3
  132. [2016.03.03-20.08.44:692][376]UT: Password: 0 NONE
  133. [2016.03.03-20.08.44:692][376]UT: LobbyInstanceID: 0
  134. [2016.03.03-20.08.44:692][376]UT: ==================
  135. [2016.03.03-20.08.44:693][376]UT: RecreateLobbyBeacon: none 0
  136. [2016.03.03-20.08.49:061][538]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  137. [2016.03.03-20.08.49:062][538]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  138. [2016.03.03-20.08.49:063][538]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  139. [2016.03.03-20.08.49:063][538]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  140. [2016.03.03-20.08.49:064][538]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue.A_UI_Pause01_Cue'
  141. [2016.03.03-20.08.53:863][116]UT: Call to HideMenu() when without a menu being opened.
  142. [2016.03.03-20.08.57:877][501]UT: BEGIN GAME GameType: UTCTFGameMode_0
  143. [2016.03.03-20.08.57:878][501]UT: Difficulty: 3.000000 GoalScore: 0 TimeLimit (sec): 600
  144. [2016.03.03-20.08.57:879][501]UT: Call to HideMenu() when without a menu being opened.
  145. [2016.03.03-20.09.05:809][233]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  146. [2016.03.03-20.09.05:809][233]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  147. [2016.03.03-20.09.05:811][233]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  148. [2016.03.03-20.09.05:811][233]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  149. [2016.03.03-20.09.05:812][233]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue.A_UI_Pause01_Cue'
  150. [2016.03.03-20.09.12:006][823]LogLinker:Warning: Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  151. [2016.03.03-20.09.12:006][823]LogUObjectGlobals:Warning: Failed to load '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue': Can't find file '/Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue'
  152. [2016.03.03-20.09.12:007][823]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/RestrictedAssets/Audio/UI/A_UI_Pause01_Cue.A_UI_Pause01_Cue'
  153. [2016.03.03-20.10.08:171][435]Closing by request
  154. [2016.03.03-20.10.08:171][435]LogWindows: FPlatformMisc::RequestExit(0)
  155. [2016.03.03-20.10.08:704][436]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  156. [2016.03.03-20.10.09:177][436]LogExit: Preparing to exit.
  157. [2016.03.03-20.10.09:265][436]LogExit: Game engine shut down
  158. [2016.03.03-20.10.09:358][436]LogExit: Object subsystem successfully closed.
  159. [2016.03.03-20.10.10:077][436]LogWindows:Error: === Critical error: ===
  160. Fatal error!
  161.  
  162.  
  163.  
  164. [2016.03.03-20.10.10:077][436]LogPhysics:Warning: PHYSX: ..\..\foundation\src\PsFoundation.cpp (206) 8 : Foundation: Invalid deregistration detected.
  165. [2016.03.03-20.10.10:081][436]LogWindows: FPlatformMisc::RequestExit(1)
  166. [2016.03.03-20.10.10:081][436]Log file closed, 03/03/16 20:10:10
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