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- 2019-07-18 04:52:07.729494+0300 ios[19792:4042040] [DYMTLInitPlatform] platform initialization successful
- 2019-07-18 04:52:07.816085+0300 ios[19792:4041920] Built from '2018.4/staging' branch, Version '2018.4.0f1 (b6ffa8986c8d)', Build type 'Release', Scripting Backend 'il2cpp'
- 2019-07-18 04:52:07.819930+0300 ios[19792:4041920] -> registered mono modules 0x102084b50
- -> applicationDidFinishLaunching()
- 2019-07-18 04:52:08.018687+0300 ios[19792:4041920] Metal GPU Frame Capture Enabled
- 2019-07-18 04:52:08.019215+0300 ios[19792:4041920] Metal API Validation Disabled
- 2019-07-18 04:52:08.123549+0300 ios[19792:4041920] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
- -> applicationDidBecomeActive()
- GfxDevice: creating device client; threaded=1
- Initializing Metal device caps: Apple A10 GPU
- Initialize engine version: 2018.4.0f1 (b6ffa8986c8d)
- UnloadTime: 1.841083 ms
- Compiled for iOS
- Vuforia.PlatformRuntimeInitialization:InitPlatform()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- RootScene is loaded
- Assets.Scripts.Architecture.Services.Implementation.SceneManagerService:OnSceneLoaded(Scene, LoadSceneMode)
- UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Initializing Vuforia Engine
- Vuforia.VuforiaRuntime:InitVuforia()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Vuforia Engine Version: 8.3.8
- Vuforia.VuforiaRuntime:LogVersions()
- Vuforia.VuforiaRuntime:InitVuforia()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Vuforia Engine Unity Extension Version: 8.3.8
- Vuforia.VuforiaRuntime:LogVersions()
- Vuforia.VuforiaRuntime:InitVuforia()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Unity Editor Version: 2018.4.0f1
- Vuforia.VuforiaRuntime:InitVuforia()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Initializing Vuforia...
- 2019-07-18 04:52:10.735218+0300 ios[19792:4041920] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
- 2019-07-18 04:52:10.738146+0300 ios[19792:4041920] [MC] Reading from public effective user settings.
- 2019-07-18 04:52:10.749005+0300 ios[19792:4041920] User pre-granted access to the camera
- 2019-07-18 04:52:10.749082+0300 ios[19792:4041920] INFO/AR(19792) 2019-07-18 04:52:10: Vuforia selected rendering API Metal
- 2019-07-18 04:52:10.749116+0300 ios[19792:4041920] INFO/AR(19792) 2019-07-18 04:52:10: Vuforia SDK version 8.3.8
- 2019-07-18 04:52:10.749134+0300 ios[19792:4041920] INFO/AR(19792) 2019-07-18 04:52:10: Vuforia SDK build 3621
- 2019-07-18 04:52:10.819609+0300 ios[19792:4041920] INFO/AR(19792) 2019-07-18 04:52:10: Matched precache profile for Apple, iPhone9,3, iOS 12, 800.1
- 2019-07-18 04:52:12.081325+0300 ios[19792:4041920] INFO/AR(19792) 2019-07-18 04:52:12: Vuforia Fusion: Detected and enabled use of ARKit
- 2019-07-18 04:52:12.082068+0300 ios[19792:4041920] Rendering mode set to: Metal
- 2019-07-18 04:52:12.088044+0300 ios[19792:4041920] Rendering mode set to: Metal
- =================================================================
- Main Thread Checker: UI API called on a background thread: -[UIApplication windows]
- PID: 19792, TID: 4042074, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 Vuforia 0x0000000108c95028 _ZN7Vuforia24setProviderConfigurationEPKv + 1389984
- 5 Vuforia 0x0000000108c953fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
- 6 Vuforia 0x0000000108b7c4c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
- 7 Vuforia 0x0000000108b60a74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
- 8 Vuforia 0x0000000108b236e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
- 9 ios 0x0000000100dce3b0 onSurfaceCreated + 32
- 10 ios 0x00000001007972fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
- 11 ios 0x0000000100546d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
- 12 ios 0x000000010098294c GfxDeviceWorkerAutoreleasePoolProxy + 68
- 13 ios 0x000000010054b488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
- 14 ios 0x0000000100543c18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
- 15 ios 0x00000001007503c8 _ZN6Thread16RunThreadWrapperEPv + 516
- 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
- 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
- 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
- 2019-07-18 04:52:12.173575+0300 ios[19792:4042074] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication windows]
- PID: 19792, TID: 4042074, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 Vuforia 0x0000000108c95028 _ZN7Vuforia24setProviderConfigurationEPKv + 1389984
- 5 Vuforia 0x0000000108c953fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
- 6 Vuforia 0x0000000108b7c4c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
- 7 Vuforia 0x0000000108b60a74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
- 8 Vuforia 0x0000000108b236e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
- 9 ios 0x0000000100dce3b0 onSurfaceCreated + 32
- 10 ios 0x00000001007972fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
- 11 ios 0x0000000100546d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
- 12 ios 0x000000010098294c GfxDeviceWorkerAutoreleasePoolProxy + 68
- 13 ios 0x000000010054b488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
- 14 ios 0x0000000100543c18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
- 15 ios 0x00000001007503c8 _ZN6Thread16RunThreadWrapperEPv + 516
- 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
- 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
- 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
- 2019-07-18 04:52:12.334304+0300 ios[19792:4042074] [Assert] Cannot be called with asCopy = NO on non-main thread.
- =================================================================
- Main Thread Checker: UI API called on a background thread: -[UIView subviews]
- PID: 19792, TID: 4042074, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 Vuforia 0x0000000108c94eb8 _ZN7Vuforia24setProviderConfigurationEPKv + 1389616
- 5 Vuforia 0x0000000108c95098 _ZN7Vuforia24setProviderConfigurationEPKv + 1390096
- 6 Vuforia 0x0000000108c953fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
- 7 Vuforia 0x0000000108b7c4c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
- 8 Vuforia 0x0000000108b60a74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
- 9 Vuforia 0x0000000108b236e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
- 10 ios 0x0000000100dce3b0 onSurfaceCreated + 32
- 11 ios 0x00000001007972fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
- 12 ios 0x0000000100546d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
- 13 ios 0x000000010098294c GfxDeviceWorkerAutoreleasePoolProxy + 68
- 14 ios 0x000000010054b488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
- 15 ios 0x0000000100543c18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
- 16 ios 0x00000001007503c8 _ZN6Thread16RunThreadWrapperEPv + 516
- 17 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
- 18 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
- 19 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
- 2019-07-18 04:52:12.352442+0300 ios[19792:4042074] [reports] Main Thread Checker: UI API called on a background thread: -[UIView subviews]
- PID: 19792, TID: 4042074, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 Vuforia 0x0000000108c94eb8 _ZN7Vuforia24setProviderConfigurationEPKv + 1389616
- 5 Vuforia 0x0000000108c95098 _ZN7Vuforia24setProviderConfigurationEPKv + 1390096
- 6 Vuforia 0x0000000108c953fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
- 7 Vuforia 0x0000000108b7c4c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
- 8 Vuforia 0x0000000108b60a74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
- 9 Vuforia 0x0000000108b236e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
- 10 ios 0x0000000100dce3b0 onSurfaceCreated + 32
- 11 ios 0x00000001007972fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
- 12 ios 0x0000000100546d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
- 13 ios 0x000000010098294c GfxDeviceWorkerAutoreleasePoolProxy + 68
- 14 ios 0x000000010054b488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
- 15 ios 0x0000000100543c18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
- 16 ios 0x00000001007503c8 _ZN6Thread16RunThreadWrapperEPv + 516
- 17 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
- 18 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
- 19 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
- 2019-07-18 04:52:12.463780+0300 ios[19792:4042074] DEBUG/AR(19792) UIView has CAMetalLayer layer class
- 2019-07-18 04:52:12.463893+0300 ios[19792:4042074] DEBUG/AR(19792) UIView does not respond to selector renderFrameVuforia
- =================================================================
- Main Thread Checker: UI API called on a background thread: -[UIWindow rootViewController]
- PID: 19792, TID: 4042074, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 Vuforia 0x0000000108c950a8 _ZN7Vuforia24setProviderConfigurationEPKv + 1390112
- 5 Vuforia 0x0000000108c953fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
- 6 Vuforia 0x0000000108b7c4c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
- 7 Vuforia 0x0000000108b60a74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
- 8 Vuforia 0x0000000108b236e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
- 9 ios 0x0000000100dce3b0 onSurfaceCreated + 32
- 10 ios 0x00000001007972fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
- 11 ios 0x0000000100546d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
- 12 ios 0x000000010098294c GfxDeviceWorkerAutoreleasePoolProxy + 68
- 13 ios 0x000000010054b488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
- 14 ios 0x0000000100543c18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
- 15 ios 0x00000001007503c8 _ZN6Thread16RunThreadWrapperEPv + 516
- 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
- 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
- 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
- 2019-07-18 04:52:12.482879+0300 ios[19792:4042074] [reports] Main Thread Checker: UI API called on a background thread: -[UIWindow rootViewController]
- PID: 19792, TID: 4042074, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
- Backtrace:
- 4 Vuforia 0x0000000108c950a8 _ZN7Vuforia24setProviderConfigurationEPKv + 1390112
- 5 Vuforia 0x0000000108c953fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
- 6 Vuforia 0x0000000108b7c4c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
- 7 Vuforia 0x0000000108b60a74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
- 8 Vuforia 0x0000000108b236e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
- 9 ios 0x0000000100dce3b0 onSurfaceCreated + 32
- 10 ios 0x00000001007972fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
- 11 ios 0x0000000100546d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
- 12 ios 0x000000010098294c GfxDeviceWorkerAutoreleasePoolProxy + 68
- 13 ios 0x000000010054b488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
- 14 ios 0x0000000100543c18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
- 15 ios 0x00000001007503c8 _ZN6Thread16RunThreadWrapperEPv + 516
- 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
- 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
- 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
- 2019-07-18 04:52:12.598817+0300 ios[19792:4042074] DEBUG/AR(19792) UIView has CAMetalLayer layer class
- 2019-07-18 04:52:12.598872+0300 ios[19792:4042074] DEBUG/AR(19792) UIView does not respond to selector renderFrameVuforia
- 2019-07-18 04:52:12.598896+0300 ios[19792:4042074] DEBUG/AR(19792) Could not find a UIView with CAEAGLLayer or CAMetalLayer layer class that responds to selector renderFrameVuforia
- Waiting...
- Assets.Scripts.Utils.<CheckAvailability>d__2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2019-07-18 04:52:13.337021+0300 ios[19792:4042057] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 17145f000 -> priority: 1
- AR supported
- Assets.Scripts.Utils.<CheckAvailability>d__2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleSuccesRegistration
- Architecture.Services.Implementation.InternalApiService:HandleRegistrationSucces()
- Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleRegistrationSucces
- Assets.Scripts.Services.Implementation.AuthorizationService:HandleRegistrationSucces()
- Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2019-07-18 04:52:13.510267+0300 ios[19792:4042058] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- HandleSuccesLogin
- Architecture.Services.Implementation.InternalApiService:HandleLoginSucces(String)
- Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleLoginSucces
- Assets.Scripts.Services.Implementation.AuthorizationService:HandleLoginSucces(Token)
- Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2019-07-18 04:52:13.613192+0300 ios[19792:4042058] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- HandleSuccesAllMarkers
- Architecture.Services.Implementation.InternalApiService:HandleSuccesGetAllMarkersInfoSucces(String)
- Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAllMarkersSucces
- Assets.Scripts.Services.Implementation.CollectionService:HandleGetAllMarkersSucces(List`1)
- Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2019-07-18 04:52:13.715439+0300 ios[19792:4042058] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- HandleSuccesWhoAmI
- Architecture.Services.Implementation.InternalApiService:HandleGetWhoAmISucces(String)
- Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetCollectionSucces
- Assets.Scripts.Services.Implementation.CollectionService:HandleGetCollectionSucces(WhoAmI)
- Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2019-07-18 04:52:13.786607+0300 ios[19792:4042058] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- HandleGetAllBundlesSucces
- Architecture.Services.Implementation.InternalApiService:HandleGetAllBundlesInfoSucces(String)
- Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetBundlesInfoSucces
- Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetBundlesInfoSucces(List`1)
- Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityWebRequestAwaiter.OnRequestCompleted (UnityEngine.AsyncOperation obj) [0x00000] in <00000000000000000000000000000000>:0
- at ExtensionMethods.GetAwaiter (UnityEngine.Networking.UnityWebRequestAsyncOperation asyncOp) [0x00000] in <00000000000000000000000000000000>:0
- at Assets.Scripts.Architecture.Services.Implementation.NetworkingService..ctor () [0x00000] in <00000000000000000000000000000000>:0
- at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.InvokeMoveNext (System.Object stateMachine) [0x00000] in <00000000000000000000000000000000>:0
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
- at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
- at IEnumeratorAwaitExtensions+InstructionWrappers+<ReturnVoid>d__0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.UnitySynchronizationContext:Exec()
- UnityEngine.UnitySynchronizationContext:Exec()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at UnityWebRequestAwaiter.OnRequestCompleted (UnityEngine.AsyncOperation obj) [0x00000] in <00000000000000000000000000000000>:0
- at ExtensionMethods.GetAwaiter (UnityEngine.Networking.UnityWebRequestAsyncOperation asyncOp) [0x00000] in <00000000000000000000000000000000>:0
- at Assets.Scripts.Architecture.Services.Implementation.NetworkingService..ctor () [0x00000] in <00000000000000000000000000000000>:0
- at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.InvokeMoveNext (System.Object stateMachine) [0x00000] in <00000000000000000000000000000000>:0
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
- at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0
- at IEnumeratorAwaitExtensions+InstructionWrappers+<ReturnVoid>d__0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.UnitySynchronizationContext:Exec()
- UnityEngine.UnitySynchronizationContext:Exec()
- (Filename: currently not available on il2cpp Line: -1)
- HandleGetAssetBundleSucces 0/38
- Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
- Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
- Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces materials/materialscake
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- HandleGetAssetBundleSucces 1/38
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- HandleGetAssetBundleSucces 2/38
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- HandleGetAssetBundleSucces 3/38
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- HandleGetAssetBundleSucces 4/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 6/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- UnityEngine.AsyncOperation:InvokeCompletionEvent()
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- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
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- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 23/38
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- HandleGetAssetBundleSucces 24/38
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- HandleGetAssetBundleSucces 25/38
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- HandleGetAssetBundleSucces monsters/prefabbitzuhich
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- HandleGetAssetBundleSucces 26/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 27/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- HandleGetAssetBundleSucces 29/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 30/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 31/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 32/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 33/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 34/38
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- HandleGetAssetBundleSucces 35/38
- Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
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- Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
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- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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- System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.AsyncOperation:InvokeCompletionEvent()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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