SpottedPineapple

client_log

Nov 1st, 2023
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  1. Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Null
  7. GfxDevice: creating device client; threaded=0; jobified=0
  8. NullGfxDevice:
  9. Version: NULL 1.0 [1.0]
  10. Renderer: Null Device
  11. Vendor: Unity Technologies
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.082 seconds
  14. ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  15. Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
  16. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  17. ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  18. ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  19. UnloadTime: 0.656600 ms
  20. This custom render path shader needs to have at least 1 passes.
  21. Could not find material Hidden/VideoDecode. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings.
  22. Could not find video decode shader pass YCbCr_To_RGB1 in shader <not found>
  23. Could not find video decode shader pass YCbCrA_To_RGBAFull in shader <not found>
  24. Could not find video decode shader pass YCbCrA_To_RGBA in shader <not found>
  25. Could not find video decode shader pass Flip_RGBA_To_RGBA in shader <not found>
  26. Could not find video decode shader pass Flip_RGBASplit_To_RGBA in shader <not found>
  27. Could not find video decode shader pass Flip_NV12_To_RGB1 in shader <not found>
  28. Could not find video decode shader pass Flip_NV12_To_RGBA in shader <not found>
  29. This custom render path shader needs to have at least 1 passes.
  30. Could not find material Hidden/VideoComposite. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings.
  31. Could not find video decode shader pass Default in shader <not found>
  32. 2023-10-21T12:36:18 0.016 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  33. 2023-10-21T12:36:18 0.017 INF System information:
  34. 2023-10-21T12:36:18 0.017 INF OS: Windows 11 (10.0.22621) 64bit
  35. 2023-10-21T12:36:18 0.017 INF CPU: 12th Gen Intel(R) Core(TM) i7-12700KF (cores: 20)
  36. 2023-10-21T12:36:18 0.017 INF RAM: 65349 MB
  37. 2023-10-21T12:36:18 0.017 INF GPU: Null Device (128 MB)
  38. 2023-10-21T12:36:18 0.020 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0)
  39. 2023-10-21T12:36:18 0.039 INF Last played version: Alpha 21.1
  40. 2023-10-21T12:36:18 0.040 INF Local UTC offset: -4 hours
  41. 2023-10-21T12:36:18 0.052 INF Command line arguments: 7DaysToDie -logfile E:\Steam\steamapps\common\7 Days To Die\\7DaysToDie_Data\output_log__2023-10-21__12-36-17.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  42. 2023-10-21T12:36:18 0.065 INF Parsing server configfile: E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
  43. 2023-10-21T12:36:18 0.086 INF Parsing server configfile successfully completed
  44. 2023-10-21T12:36:18 0.088 INF Starting dedicated server level=ourworld game name=My Game
  45. 2023-10-21T12:36:18 0.088 INF Maximum allowed players: 8
  46. 2023-10-21T12:36:18 0.088 INF Game mode: GameModeSurvival
  47. 2023-10-21T12:36:18 0.089 INF [Platform] Init
  48. 2023-10-21T12:36:18 0.117 INF [Platform] Using native platform: Steam
  49. 2023-10-21T12:36:18 0.118 INF [Platform] Using cross platform: EOS
  50. 2023-10-21T12:36:18 0.118 INF [Platform] Using server platform: Steam
  51. 2023-10-21T12:36:18 0.118 INF [Platform] Using server platform: XBL
  52. 2023-10-21T12:36:18 0.120 INF Starting PlayerInputManager...
  53. 2023-10-21T12:36:18 0.212 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  54. 2023-10-21T12:36:18 0.220 INF [Platform] Initializing Steam
  55. 2023-10-21T12:36:18 0.221 INF [Platform] Initializing EOS
  56. 2023-10-21T12:36:18 0.236 INF [EOS] Initialize: Success
  57. 2023-10-21T12:36:18 0.249 INF [Platform] Initializing XBL
  58. 2023-10-21T12:36:18 0.370 INF Localization language from prefs: english
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  60. ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  61. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
  62. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  63. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  64. ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  65. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
  66. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  67. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  68. WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
  69. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  70. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  71. ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  72. WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
  73. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  74. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  75. WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
  76. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  77. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  78. ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  79. WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
  80. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  81. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  82. UnloadTime: 1.490100 ms
  83. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001FE472E2100.dll
  84. 2023-10-21T12:36:19 0.571 INF Awake IsFocused: True
  85. 2023-10-21T12:36:19 0.571 INF Awake
  86. 2023-10-21T12:36:19 0.748 INF WinThread started
  87. 2023-10-21T12:36:19 0.931 INF Started Terminal Window
  88. ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  89. WARNING: Shader Unsupported: 'Standard' - All subshaders removed
  90. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  91. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  92. ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  93. WARNING: Shader Unsupported: 'Standard' - All subshaders removed
  94. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  95. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  96. 2023-10-21T12:36:19 0.945 INF Occlusion: Awake
  97. 2023-10-21T12:36:19 0.949 INF Texture quality is set to 3
  98. WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
  99. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  100. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  101. ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  102. WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
  103. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  104. WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
  105. 2023-10-21T12:36:19 0.953 WRN Device name for flag StandaloneWindows is unknown
  106. ERROR: Shader Game/UI/SleeperVolumeFrame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  107. 2023-10-21T12:36:19 1.006 INF [MODS] Start loading from: 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  108. 2023-10-21T12:36:19 1.013 INF [MODS] Trying to load from folder: '000-ModManager'
  109. 2023-10-21T12:36:19 1.019 INF [MODS] Loaded Mod: ModManager (1.1.0.106)
  110. 2023-10-21T12:36:19 1.020 INF [MODS] Trying to load from folder: '0-SCore'
  111. 2023-10-21T12:36:19 1.020 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.1.73.1834)
  112. 2023-10-21T12:36:19 1.020 INF [MODS] Trying to load from folder: '0-XNPCCore'
  113. 2023-10-21T12:36:19 1.021 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.11)
  114. 2023-10-21T12:36:19 1.021 INF [MODS] Trying to load from folder: 'FullautoLauncher'
  115. 2023-10-21T12:36:19 1.022 INF [MODS] Loaded Mod: FullautoLauncher (1.2.2)
  116. 2023-10-21T12:36:19 1.022 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
  117. 2023-10-21T12:36:19 1.022 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1)
  118. 2023-10-21T12:36:19 1.022 INF [MODS] Trying to load from folder: 'The_Wasteland'
  119. 2023-10-21T12:36:19 1.023 INF [MODS] Loaded Mod: The_Wasteland (21.1.2.4)
  120. 2023-10-21T12:36:19 1.023 INF [MODS] Initializing mod code
  121. 2023-10-21T12:36:19 1.024 INF [MODS] Found ModAPI in ModManager.dll, creating instance
  122. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001FDE457F0D0.dll
  123. 2023-10-21T12:36:19 1.292 INF [MODS] Initialized code in mod 'ModManager' from DLL 'ModManager.dll'
  124. 2023-10-21T12:36:19 1.294 INF [MODS] Found ModAPI in SCore.dll, creating instance
  125. 2023-10-21T12:36:19 1.295 INF Loading Patch: Harmony.SphereIICoreInit
  126. 2023-10-21T12:36:20 2.135 INF SCore:: Checking Installed Modlets...
  127. 2023-10-21T12:36:20 2.135 INF Loaded Mods From E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
  128. 2023-10-21T12:36:20 2.135 INF Modlet List Hash: 263478754
  129. 2023-10-21T12:36:20 2.135 INF SCore:: Done Checking Installed Modlets
  130. 2023-10-21T12:36:20 2.136 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
  131. 2023-10-21T12:36:20 2.136 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
  132. 2023-10-21T12:36:20 2.136 INF Loading Patch: FullautoLauncherInit
  133. 2023-10-21T12:36:20 2.198 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
  134. 2023-10-21T12:36:20 2.199 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
  135. 2023-10-21T12:36:20 2.199 INF Loading Patch: RandomMainmenuBackgroundInit
  136. 2023-10-21T12:36:20 2.200 ERR [MODS] Failed initializing ModAPI instance on mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
  137. 2023-10-21T12:36:20 2.202 EXC Sharing violation on path E:\Steam\steamapps\common\7 Days To Die\HarmonyFileLog.log
  138. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <03bd9b261dff4c2b8b568aca27f561b2>:0
  139. at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
  140. at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
  141. at System.IO.File.Create (System.String path, System.Int32 bufferSize) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
  142. at System.IO.File.Create (System.String path) [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
  143. at HarmonyLib.Tools.HarmonyFileLog.ToggleDebug () [0x00018] in <78c1d5ebcc984a739a6da61ee5e07d42>:0
  144. at HarmonyLib.Tools.HarmonyFileLog.set_Enabled (System.Boolean value) [0x00018] in <78c1d5ebcc984a739a6da61ee5e07d42>:0
  145. at HarmonyLib.Harmony..ctor (System.String id) [0x00071] in <78c1d5ebcc984a739a6da61ee5e07d42>:0
  146. at RandomMainmenuBackgroundInit.InitMod (Mod _modInstance) [0x00032] in <4c5ab278025e4b9291c3339211c55d73>:0
  147. at (wrapper dynamic-method) Mod.DMD<Mod::InitModCode>(Mod)
  148. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  149. Log:Exception(Exception)
  150. Mod:DMD<Mod::InitModCode>(Mod)
  151. CustomModManager.Mod.Mod:Initialize() (at /var/jenkins_home/workspace/ModManager_stable/Source/Mod/Mod.cs:126)
  152. CustomModManager.Mod.Mod:Load() (at /var/jenkins_home/workspace/ModManager_stable/Source/Mod/Mod.cs:118)
  153. CustomModManager.Mod.Mod_InitModCode_Patch:Postfix() (at /var/jenkins_home/workspace/ModManager_stable/Source/Mod/ModLoaderPatches.cs:45)
  154. Mod:DMD<Mod::InitModCode>(Mod)
  155. ModManager:LoadMods()
  156. GameManager:Awake()
  157.  
  158. 2023-10-21T12:36:20 2.203 ERR [MODS] Failed creating ModAPI instance from DLL RandomMainmenuBackground.dll
  159. 2023-10-21T12:36:20 2.203 EXC Object reference not set to an instance of an object
  160. at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x00000] in /var/jenkins_home/workspace/ModManager_stable/Source/UI/XUiC_ModsErrorMessageBoxWindowGroup.cs:159
  161. at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00016] in /var/jenkins_home/workspace/ModManager_stable/Source/Mod/ModErrorLogger.cs:44
  162. at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string)
  163. at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <d7dcfa4979674f179c13273f8b30b551>:0
  164. at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <6ee3056e646541f2939df1890ef371b3>:0
  165. at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <6ee3056e646541f2939df1890ef371b3>:0
  166. at Log.Exception (System.Exception _e) [0x00046] in <6ee3056e646541f2939df1890ef371b3>:0
  167. at (wrapper dynamic-method) Mod.DMD<Mod::InitModCode>(Mod)
  168. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  169. Log:Exception(Exception)
  170. Mod:DMD<Mod::InitModCode>(Mod)
  171. CustomModManager.Mod.Mod:Initialize() (at /var/jenkins_home/workspace/ModManager_stable/Source/Mod/Mod.cs:126)
  172. CustomModManager.Mod.Mod:Load() (at /var/jenkins_home/workspace/ModManager_stable/Source/Mod/Mod.cs:118)
  173. CustomModManager.Mod.Mod_InitModCode_Patch:Postfix() (at /var/jenkins_home/workspace/ModManager_stable/Source/Mod/ModLoaderPatches.cs:45)
  174. Mod:DMD<Mod::InitModCode>(Mod)
  175. ModManager:LoadMods()
  176. GameManager:Awake()
  177.  
  178. NullReferenceException: Object reference not set to an instance of an object
  179. at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x00000] in /var/jenkins_home/workspace/ModManager_stable/Source/UI/XUiC_ModsErrorMessageBoxWindowGroup.cs:159
  180. at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00016] in /var/jenkins_home/workspace/ModManager_stable/Source/Mod/ModErrorLogger.cs:44
  181. at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string)
  182. at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <d7dcfa4979674f179c13273f8b30b551>:0
  183. at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <6ee3056e646541f2939df1890ef371b3>:0
  184. at Log.UnityLogCallback (System.String _logString, System.String _stackTrace, UnityEngine.LogType _type) [0x0001b] in <6ee3056e646541f2939df1890ef371b3>:0
  185. at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00030] in <4bba812690714c578170328b4ec178d0>:0
  186.  
  187. (Filename: /var/jenkins_home/workspace/ModManager_stable/Source/UI/XUiC_ModsErrorMessageBoxWindowGroup.cs Line: 159)
  188.  
  189. NullReferenceException: Object reference not set to an instance of an object
  190. at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x00000] in /var/jenkins_home/workspace/ModManager_stable/Source/UI/XUiC_ModsErrorMessageBoxWindowGroup.cs:159
  191. at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00016] in /var/jenkins_home/workspace/ModManager_stable/Source/Mod/ModErrorLogger.cs:44
  192. at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string)
  193. at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <d7dcfa4979674f179c13273f8b30b551>:0
  194. at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <6ee3056e646541f2939df1890ef371b3>:0
  195. at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <6ee3056e646541f2939df1890ef371b3>:0
  196. at Log.Exception (System.Exception _e) [0x00046] in <6ee3056e646541f2939df1890ef371b3>:0
  197. at (wrapper dynamic-method) Mod.DMD<Mod::InitModCode>(Mod)
  198. at CustomModManager.Mod.Mod.Initialize () [0x0000a] in /var/jenkins_home/workspace/ModManager_stable/Source/Mod/Mod.cs:126
  199. at CustomModManager.Mod.Mod.Load () [0x00049] in /var/jenkins_home/workspace/ModManager_stable/Source/Mod/Mod.cs:118
  200. at CustomModManager.Mod.ModLoaderPatches+Mod_InitModCode_Patch.Postfix () [0x0004a] in /var/jenkins_home/workspace/ModManager_stable/Source/Mod/ModLoaderPatches.cs:45
  201. at (wrapper dynamic-method) Mod.DMD<Mod::InitModCode>(Mod)
  202. at ModManager.LoadMods () [0x00069] in <d7dcfa4979674f179c13273f8b30b551>:0
  203. at GameManager.Awake () [0x004b8] in <d7dcfa4979674f179c13273f8b30b551>:0
  204.  
  205. (Filename: /var/jenkins_home/workspace/ModManager_stable/Source/Mod/Mod.cs Line: 126)
  206.  
  207. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 6769.
  208. Total: 24.509000 ms (FindLiveObjects: 0.259500 ms CreateObjectMapping: 0.181700 ms MarkObjects: 24.028400 ms DeleteObjects: 0.039000 ms)
  209.  
  210. ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
  211. 2023-10-21T12:36:23 4.832 ERR ====================================================================================================
  212. 2023-10-21T12:36:23 4.832 ERR Error starting dedicated server: GameWorld "ourworld" not found!
  213. 2023-10-21T12:36:23 4.832 ERR ====================================================================================================
  214. 2023-10-21T12:36:23 4.881 INF Preparing quit
  215. 2023-10-21T12:36:23 4.881 INF Persistent GamePrefs saved
  216. 2023-10-21T12:36:23 4.882 INF Cleanup
  217. 2023-10-21T12:36:23 4.885 INF Closing Terminal Window
  218. 2023-10-21T12:36:23 4.909 INF WinThread ended
  219. 2023-10-21T12:36:23 4.910 INF Ended Terminal Window
  220. 2023-10-21T12:36:23 4.920 ERR [EOS] [LogEOSAnalytics - Error] FinalizeInit did not occur due to Tick happening during shutdown.
  221. 2023-10-21T12:36:24 6.051 INF Terminating threads
  222. 2023-10-21T12:36:24 6.051 INF OnApplicationQuit
  223. 2023-10-21T12:36:24 6.051 INF Terminating threads
  224. 2023-10-21T12:36:24 6.051 INF OnApplicationQuit
  225. Setting up 10 worker threads for Enlighten.
  226. Memory Statistics:
  227. [ALLOC_TEMP_TLS] TLS Allocator
  228. StackAllocators :
  229. [ALLOC_TEMP_MAIN]
  230. Peak usage frame count: [8.0 KB-16.0 KB]: 54 frames, [4.0 MB-8.0 MB]: 1 frames
  231. Initial Block Size 4.0 MB
  232. Current Block Size 7.4 MB
  233. Peak Allocated Bytes 6.9 MB
  234. Overflow Count 3
  235. [ALLOC_TEMP_Job.Worker 18]
  236. Initial Block Size 256.0 KB
  237. Current Block Size 256.0 KB
  238. Peak Allocated Bytes 54 B
  239. Overflow Count 0
  240. [ALLOC_TEMP_Loading.PreloadManager]
  241. Initial Block Size 256.0 KB
  242. Current Block Size 256.0 KB
  243. Peak Allocated Bytes 129.7 KB
  244. Overflow Count 8
  245. [ALLOC_TEMP_Loading.AsyncRead]
  246. Initial Block Size 64.0 KB
  247. Current Block Size 128.0 KB
  248. Peak Allocated Bytes 127.8 KB
  249. Overflow Count 0
  250. [ALLOC_TEMP_Background Job.Worker 8]
  251. Initial Block Size 32.0 KB
  252. Current Block Size 32.0 KB
  253. Peak Allocated Bytes 54 B
  254. Overflow Count 0
  255. [ALLOC_TEMP_Job.Worker 6]
  256. Initial Block Size 256.0 KB
  257. Current Block Size 256.0 KB
  258. Peak Allocated Bytes 0 B
  259. Overflow Count 0
  260. [ALLOC_TEMP_Job.Worker 0]
  261. Initial Block Size 256.0 KB
  262. Current Block Size 256.0 KB
  263. Peak Allocated Bytes 0 B
  264. Overflow Count 0
  265. [ALLOC_TEMP_Background Job.Worker 10]
  266. Initial Block Size 32.0 KB
  267. Current Block Size 32.0 KB
  268. Peak Allocated Bytes 54 B
  269. Overflow Count 0
  270. [ALLOC_TEMP_Background Job.Worker 9]
  271. Initial Block Size 32.0 KB
  272. Current Block Size 32.0 KB
  273. Peak Allocated Bytes 54 B
  274. Overflow Count 0
  275. [ALLOC_TEMP_Job.Worker 5]
  276. Initial Block Size 256.0 KB
  277. Current Block Size 256.0 KB
  278. Peak Allocated Bytes 0 B
  279. Overflow Count 0
  280. [ALLOC_TEMP_Background Job.Worker 14]
  281. Initial Block Size 32.0 KB
  282. Current Block Size 32.0 KB
  283. Peak Allocated Bytes 54 B
  284. Overflow Count 0
  285. [ALLOC_TEMP_Job.Worker 16]
  286. Initial Block Size 256.0 KB
  287. Current Block Size 256.0 KB
  288. Peak Allocated Bytes 54 B
  289. Overflow Count 0
  290. [ALLOC_TEMP_Background Job.Worker 6]
  291. Initial Block Size 32.0 KB
  292. Current Block Size 32.0 KB
  293. Peak Allocated Bytes 54 B
  294. Overflow Count 0
  295. [ALLOC_TEMP_Job.Worker 4]
  296. Initial Block Size 256.0 KB
  297. Current Block Size 256.0 KB
  298. Peak Allocated Bytes 0 B
  299. Overflow Count 0
  300. [ALLOC_TEMP_Job.Worker 14]
  301. Initial Block Size 256.0 KB
  302. Current Block Size 256.0 KB
  303. Peak Allocated Bytes 54 B
  304. Overflow Count 0
  305. [ALLOC_TEMP_Job.Worker 17]
  306. Initial Block Size 256.0 KB
  307. Current Block Size 256.0 KB
  308. Peak Allocated Bytes 54 B
  309. Overflow Count 0
  310. [ALLOC_TEMP_Job.Worker 3]
  311. Initial Block Size 256.0 KB
  312. Current Block Size 256.0 KB
  313. Peak Allocated Bytes 0 B
  314. Overflow Count 0
  315. [ALLOC_TEMP_Job.Worker 13]
  316. Initial Block Size 256.0 KB
  317. Current Block Size 256.0 KB
  318. Peak Allocated Bytes 54 B
  319. Overflow Count 0
  320. [ALLOC_TEMP_Background Job.Worker 12]
  321. Initial Block Size 32.0 KB
  322. Current Block Size 32.0 KB
  323. Peak Allocated Bytes 54 B
  324. Overflow Count 0
  325. [ALLOC_TEMP_EnlightenWorker] x 10
  326. Initial Block Size 64.0 KB
  327. Current Block Size 64.0 KB
  328. Peak Allocated Bytes 54 B
  329. Overflow Count 0
  330. [ALLOC_TEMP_Background Job.Worker 15]
  331. Initial Block Size 32.0 KB
  332. Current Block Size 32.0 KB
  333. Peak Allocated Bytes 54 B
  334. Overflow Count 0
  335. [ALLOC_TEMP_Background Job.Worker 1]
  336. Initial Block Size 32.0 KB
  337. Current Block Size 32.0 KB
  338. Peak Allocated Bytes 54 B
  339. Overflow Count 0
  340. [ALLOC_TEMP_Background Job.Worker 2]
  341. Initial Block Size 32.0 KB
  342. Current Block Size 32.0 KB
  343. Peak Allocated Bytes 54 B
  344. Overflow Count 0
  345. [ALLOC_TEMP_Background Job.Worker 7]
  346. Initial Block Size 32.0 KB
  347. Current Block Size 32.0 KB
  348. Peak Allocated Bytes 54 B
  349. Overflow Count 0
  350. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 19
  351. Initial Block Size 64.0 KB
  352. Current Block Size 64.0 KB
  353. Peak Allocated Bytes 0 B
  354. Overflow Count 0
  355. [ALLOC_TEMP_Background Job.Worker 5]
  356. Initial Block Size 32.0 KB
  357. Current Block Size 32.0 KB
  358. Peak Allocated Bytes 54 B
  359. Overflow Count 0
  360. [ALLOC_TEMP_Job.Worker 9]
  361. Initial Block Size 256.0 KB
  362. Current Block Size 256.0 KB
  363. Peak Allocated Bytes 0 B
  364. Overflow Count 0
  365. [ALLOC_TEMP_Background Job.Worker 13]
  366. Initial Block Size 32.0 KB
  367. Current Block Size 32.0 KB
  368. Peak Allocated Bytes 54 B
  369. Overflow Count 0
  370. [ALLOC_TEMP_Job.Worker 8]
  371. Initial Block Size 256.0 KB
  372. Current Block Size 256.0 KB
  373. Peak Allocated Bytes 0 B
  374. Overflow Count 0
  375. [ALLOC_TEMP_Job.Worker 7]
  376. Initial Block Size 256.0 KB
  377. Current Block Size 256.0 KB
  378. Peak Allocated Bytes 0 B
  379. Overflow Count 0
  380. [ALLOC_TEMP_Job.Worker 1]
  381. Initial Block Size 256.0 KB
  382. Current Block Size 256.0 KB
  383. Peak Allocated Bytes 0 B
  384. Overflow Count 0
  385. [ALLOC_TEMP_Job.Worker 2]
  386. Initial Block Size 256.0 KB
  387. Current Block Size 256.0 KB
  388. Peak Allocated Bytes 0 B
  389. Overflow Count 0
  390. [ALLOC_TEMP_Background Job.Worker 3]
  391. Initial Block Size 32.0 KB
  392. Current Block Size 32.0 KB
  393. Peak Allocated Bytes 54 B
  394. Overflow Count 0
  395. [ALLOC_TEMP_Background Job.Worker 11]
  396. Initial Block Size 32.0 KB
  397. Current Block Size 32.0 KB
  398. Peak Allocated Bytes 54 B
  399. Overflow Count 0
  400. [ALLOC_TEMP_Job.Worker 10]
  401. Initial Block Size 256.0 KB
  402. Current Block Size 256.0 KB
  403. Peak Allocated Bytes 54 B
  404. Overflow Count 0
  405. [ALLOC_TEMP_Background Job.Worker 0]
  406. Initial Block Size 32.0 KB
  407. Current Block Size 32.0 KB
  408. Peak Allocated Bytes 54 B
  409. Overflow Count 0
  410. [ALLOC_TEMP_Job.Worker 15]
  411. Initial Block Size 256.0 KB
  412. Current Block Size 256.0 KB
  413. Peak Allocated Bytes 54 B
  414. Overflow Count 0
  415. [ALLOC_TEMP_Job.Worker 11]
  416. Initial Block Size 256.0 KB
  417. Current Block Size 256.0 KB
  418. Peak Allocated Bytes 54 B
  419. Overflow Count 0
  420. [ALLOC_TEMP_Job.Worker 12]
  421. Initial Block Size 256.0 KB
  422. Current Block Size 256.0 KB
  423. Peak Allocated Bytes 54 B
  424. Overflow Count 0
  425. [ALLOC_TEMP_Background Job.Worker 4]
  426. Initial Block Size 32.0 KB
  427. Current Block Size 32.0 KB
  428. Peak Allocated Bytes 54 B
  429. Overflow Count 0
  430. [ALLOC_TEMP_BatchDeleteObjects]
  431. Initial Block Size 64.0 KB
  432. Current Block Size 64.0 KB
  433. Peak Allocated Bytes 54 B
  434. Overflow Count 0
  435. [ALLOC_DEFAULT] Dual Thread Allocator
  436. Peak main deferred allocation count 167
  437. [ALLOC_BUCKET]
  438. Large Block size 4.0 MB
  439. Used Block count 1
  440. Peak Allocated bytes 4.0 MB
  441. Failed Allocations. Bucket layout:
  442. 16B: 1 Subsections = 1024 buckets. Failed count: 140765
  443. 32B: 15 Subsections = 7680 buckets. Failed count: 15789
  444. 48B: 54 Subsections = 18432 buckets. Failed count: 5436
  445. 64B: 29 Subsections = 7424 buckets. Failed count: 1282
  446. 80B: 153 Subsections = 31334 buckets. Failed count: 6879
  447. 96B: 2 Subsections = 341 buckets. Failed count: 198
  448. 112B: 1 Subsections = 146 buckets. Failed count: 203
  449. 128B: 1 Subsections = 128 buckets. Failed count: 1083
  450. [ALLOC_DEFAULT_MAIN]
  451. Peak usage frame count: [8.0 MB-16.0 MB]: 54 frames, [16.0 MB-32.0 MB]: 1 frames
  452. Requested Block Size 16.0 MB
  453. Peak Block count 1
  454. Peak Allocated memory 27.6 MB
  455. Peak Large allocation bytes 18.1 MB
  456. [ALLOC_DEFAULT_THREAD]
  457. Peak usage frame count: [4.0 MB-8.0 MB]: 54 frames, [32.0 MB-64.0 MB]: 1 frames
  458. Requested Block Size 16.0 MB
  459. Peak Block count 1
  460. Peak Allocated memory 37.0 MB
  461. Peak Large allocation bytes 32.0 MB
  462. [ALLOC_TEMP_JOB_1_FRAME]
  463. Initial Block Size 2.0 MB
  464. Used Block Count 1
  465. Overflow Count (too large) 0
  466. Overflow Count (full) 0
  467. [ALLOC_TEMP_JOB_2_FRAMES]
  468. Initial Block Size 2.0 MB
  469. Used Block Count 1
  470. Overflow Count (too large) 0
  471. Overflow Count (full) 0
  472. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  473. Initial Block Size 2.0 MB
  474. Used Block Count 3
  475. Overflow Count (too large) 1
  476. Overflow Count (full) 0
  477. [ALLOC_TEMP_JOB_ASYNC (Background)]
  478. Initial Block Size 1.0 MB
  479. Used Block Count 6
  480. Overflow Count (too large) 0
  481. Overflow Count (full) 0
  482. [ALLOC_GFX] Dual Thread Allocator
  483. Peak main deferred allocation count 0
  484. [ALLOC_BUCKET]
  485. Large Block size 4.0 MB
  486. Used Block count 1
  487. Peak Allocated bytes 4.0 MB
  488. Failed Allocations. Bucket layout:
  489. 16B: 1 Subsections = 1024 buckets. Failed count: 140765
  490. 32B: 15 Subsections = 7680 buckets. Failed count: 15789
  491. 48B: 54 Subsections = 18432 buckets. Failed count: 5436
  492. 64B: 29 Subsections = 7424 buckets. Failed count: 1282
  493. 80B: 153 Subsections = 31334 buckets. Failed count: 6879
  494. 96B: 2 Subsections = 341 buckets. Failed count: 198
  495. 112B: 1 Subsections = 146 buckets. Failed count: 203
  496. 128B: 1 Subsections = 128 buckets. Failed count: 1083
  497. [ALLOC_GFX_MAIN]
  498. Peak usage frame count: [32.0 KB-64.0 KB]: 54 frames, [64.0 KB-128.0 KB]: 1 frames
  499. Requested Block Size 16.0 MB
  500. Peak Block count 1
  501. Peak Allocated memory 117.7 KB
  502. Peak Large allocation bytes 0 B
  503. [ALLOC_GFX_THREAD]
  504. Peak usage frame count: [64.0 KB-128.0 KB]: 55 frames
  505. Requested Block Size 16.0 MB
  506. Peak Block count 1
  507. Peak Allocated memory 94.4 KB
  508. Peak Large allocation bytes 0 B
  509. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  510. Peak main deferred allocation count 21
  511. [ALLOC_BUCKET]
  512. Large Block size 4.0 MB
  513. Used Block count 1
  514. Peak Allocated bytes 4.0 MB
  515. Failed Allocations. Bucket layout:
  516. 16B: 1 Subsections = 1024 buckets. Failed count: 140765
  517. 32B: 15 Subsections = 7680 buckets. Failed count: 15789
  518. 48B: 54 Subsections = 18432 buckets. Failed count: 5436
  519. 64B: 29 Subsections = 7424 buckets. Failed count: 1282
  520. 80B: 153 Subsections = 31334 buckets. Failed count: 6879
  521. 96B: 2 Subsections = 341 buckets. Failed count: 198
  522. 112B: 1 Subsections = 146 buckets. Failed count: 203
  523. 128B: 1 Subsections = 128 buckets. Failed count: 1083
  524. [ALLOC_CACHEOBJECTS_MAIN]
  525. Peak usage frame count: [32.0 MB-64.0 MB]: 55 frames
  526. Requested Block Size 4.0 MB
  527. Peak Block count 5
  528. Peak Allocated memory 43.9 MB
  529. Peak Large allocation bytes 29.5 MB
  530. [ALLOC_CACHEOBJECTS_THREAD]
  531. Peak usage frame count: [16.0 MB-32.0 MB]: 55 frames
  532. Requested Block Size 4.0 MB
  533. Peak Block count 1
  534. Peak Allocated memory 20.1 MB
  535. Peak Large allocation bytes 19.7 MB
  536. [ALLOC_TYPETREE] Dual Thread Allocator
  537. Peak main deferred allocation count 0
  538. [ALLOC_BUCKET]
  539. Large Block size 4.0 MB
  540. Used Block count 1
  541. Peak Allocated bytes 4.0 MB
  542. Failed Allocations. Bucket layout:
  543. 16B: 1 Subsections = 1024 buckets. Failed count: 140765
  544. 32B: 15 Subsections = 7680 buckets. Failed count: 15789
  545. 48B: 54 Subsections = 18432 buckets. Failed count: 5436
  546. 64B: 29 Subsections = 7424 buckets. Failed count: 1282
  547. 80B: 153 Subsections = 31334 buckets. Failed count: 6879
  548. 96B: 2 Subsections = 341 buckets. Failed count: 198
  549. 112B: 1 Subsections = 146 buckets. Failed count: 203
  550. 128B: 1 Subsections = 128 buckets. Failed count: 1083
  551. [ALLOC_TYPETREE_MAIN]
  552. Peak usage frame count: [4.0 KB-8.0 KB]: 55 frames
  553. Requested Block Size 2.0 MB
  554. Peak Block count 1
  555. Peak Allocated memory 6.4 KB
  556. Peak Large allocation bytes 0 B
  557. [ALLOC_TYPETREE_THREAD]
  558. Peak usage frame count: [4.0 KB-8.0 KB]: 55 frames
  559. Requested Block Size 2.0 MB
  560. Peak Block count 1
  561. Peak Allocated memory 4.8 KB
  562. Peak Large allocation bytes 0 B
  563.  
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