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- Things better in Saints Row 2:
- Customization
- Prop melee
- The map
- More aggressive pedestrians/drivers
- More variety in pedestrians
- Music
- Things better in Saints Row 3:
- Dual monitor support
- You get stuck on random props a lot less
- An option to quickly escape the water by pressing E when nowhere near land
- Can change resolution without restarting the game
- Controls
- Car Handling/Physics
- Sprint isn't as awkward of a velocity choice as in 2
- Both players can change options at same time
- A bit more stable
- Co-op doesn't need a fucking server
- Much less hassle to get into a fucking car
- Doesn't require bullshit activity padding before every fucking mission
- Doesn't require a fan patch to make the game PLAYABLE
- Too early in playthrough to decide:
- Story
- Plane controls
- Other:
- Violition can't make up its mind on how to name their shit... first a number (2), then spelling it out (The Third), now Roman numerals (IV)?
- Everyone who has gotten their hands on IV have said that it's better than the third. If that's true, IV is easily going to be the best in the series. Running on a more polished version of the third's engine? Fuck yes.
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