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- #These are Global Settings for Residence.
- Global:
- # Wooden Axe is the default selection tool for Residence.
- # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
- SelectionToolId: 59
- # This determins which tool you can use to see info on residences, default is String.
- # Simply equip this tool and hit a location inside the residence and it will display the info for it.
- InfoToolId: 287
- # The interval, in milliseconds, between movement checks.
- # Reducing this will increase the load on the server.
- # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
- MoveCheckInterval: 500
- # The interval, in minutes, between residence saves.
- SaveInterval: 2
- # The default group to use if Permissions fails to attach or your not using Permissions.
- DefaultGroup: Voyageur
- # Enable / Disable the Lease System.
- UseLeaseSystem: true
- # The interval, in minutes, between residence lease checks (if leases are enabled).
- LeaseCheckInterval: 2
- # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
- LeaseAutoRenew: true
- # Whether or not to use the Permissions system in conjunction with this config.
- EnablePermissions: true
- # Enable / Disable Residence's Economy System.
- EnableEconomy: true
- # The economy system to use (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
- EconomySystem: iConomy
- # Enables or disables the Rent System
- EnableRentSystem: true
- # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
- RentCheckInterval: 2
- # Enable or disable residence chat channels.
- ResidenceChatEnable: false
- # Color of residence chat.
- ResidenceChatColor: DARK_PURPLE
- # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
- AdminOnlyCommands: true
- # Setting this to true makes server OPs admins.
- AdminOPs: true
- # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
- # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
- MultiWorldPlugin: MultiVerse
- # Setting this to true causes subzones to inherit flags from their parent zones.
- ResidenceFlagsInherit: true
- Flags:
- Global: #these are default for all worlds unless specified below, they can be overridden per group
- # This gives permission to change certain flags to all groups, unless specifically denied to the group.
- FlagPermission:
- # These are default flags applied to all residences from any user group.
- ResidenceDefault:
- container: false
- # These are default flags applied to the residence creator of any group.
- CreatorDefault:
- build: true
- container: true
- # These are default group flags applied to a residence made by a user of any group.
- GroupDefault:
- #default: #group name
- #build: true
- # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
- Groups:
- Voyageur:
- # Information about the Residence zone that the player can define.
- Residence:
- # Determins if this group can create residences or not.
- CanCreate: false
- # The maximum number of Residences a player can have.
- MaxResidences: 0
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 0
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: false
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: false
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and/or leave message.
- CanChange: false
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Bienvenue %player dans la maison de %owner !
- # The default leave message to apply to new Residences created by players in this group !
- # Leaving the message blank will disable it.
- DefaultLeave: Vous quittez la maison de %owner. A Bientot %player !
- # Options relating to the leasing of zones.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 16
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 14
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 0
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 0
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: false
- # Whether or not players in this group can sell their Residences.
- CanSell: false
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of buying a Residence or adding a area to it.
- BuyCost: 0.05
- # The cost, per block, of renewing a Residence lease.
- RenewCost: 0.02
- # Flags are checked in the order:
- # 1: Player (in-game only)
- # 2: Group
- # 3: Owner
- # 4: Default
- # 5: Otherwise, if all others are undefined, defaults to 'true'.
- # Flag permissions default to false.
- Flags:
- # Specifys the flags that players of this group are allowed to change.
- Permission:
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #these flags are applied to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Global:
- container: false
- Paysan:
- # Information about the Residence zone that the player can define.
- Residence:
- # Determins if this group can create residences or not.
- CanCreate: false
- # The maximum number of Residences a player can have.
- MaxResidences: 0
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 0
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: false
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: false
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and/or leave message.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Bienvenue chez %owner !
- # The default leave message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultLeave: A Bientot %player !
- # Options relating to the leasing of zones.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 28
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 7
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 2
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 0
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: false
- # Whether or not players in this group can sell their Residences.
- CanSell: false
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of buying a Residence or adding a area to it.
- BuyCost: 0.00
- # The cost, per block, of renewing a Residence lease.
- RenewCost: 15.00
- # Flags are checked in the order:
- # 1: Player (in-game only)
- # 2: Group
- # 3: Owner
- # 4: Default
- # 5: Otherwise, if all others are undefined, defaults to 'true'.
- # Flag permissions default to false.
- Flags:
- # Specifys the flags that players of this group are allowed to change.
- Permission:
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #these flags are applied to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Citoyen:
- # Information about the Residence zone that the player can define.
- Residence:
- # Determins if this group can create residences or not.
- CanCreate: false
- # The maximum number of Residences a player can have.
- MaxResidences: 2
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 0
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: false
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: false
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and/or leave message.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Bienvenue chez %owner !
- # The default leave message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultLeave: A Bientot %player !
- # Options relating to the leasing of zones.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 28
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 7
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 2
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 0
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: true
- # Whether or not players in this group can sell their Residences.
- CanSell: true
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of buying a Residence or adding a area to it.
- BuyCost: 20.00
- # The cost, per block, of renewing a Residence lease.
- RenewCost: 15.00
- # Flags are checked in the order:
- # 1: Player (in-game only)
- # 2: Group
- # 3: Owner
- # 4: Default
- # 5: Otherwise, if all others are undefined, defaults to 'true'.
- # Flag permissions default to false.
- Flags:
- # Specifys the flags that players of this group are allowed to change.
- Permission:
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #these flags are applied to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Commercant:
- # Information about the Residence zone that the player can define.
- Residence:
- # Determins if this group can create residences or not.
- CanCreate: false
- # The maximum number of Residences a player can have.
- MaxResidences: 3
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 0
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: false
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: false
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and/or leave message.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Bienvenue chez %owner !
- # The default leave message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultLeave: A Bientot %player !
- # Options relating to the leasing of zones.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 28
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 7
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 2
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 0
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: true
- # Whether or not players in this group can sell their Residences.
- CanSell: true
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of buying a Residence or adding a area to it.
- BuyCost: 20.00
- # The cost, per block, of renewing a Residence lease.
- RenewCost: 15.00
- # Flags are checked in the order:
- # 1: Player (in-game only)
- # 2: Group
- # 3: Owner
- # 4: Default
- # 5: Otherwise, if all others are undefined, defaults to 'true'.
- # Flag permissions default to false.
- Flags:
- # Specifys the flags that players of this group are allowed to change.
- Permission:
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #these flags are applied to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Noble:
- # Information about the Residence zone that the player can define.
- Residence:
- # Determins if this group can create residences or not.
- CanCreate: false
- # The maximum number of Residences a player can have.
- MaxResidences: 3
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 0
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: false
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: false
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and/or leave message.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Bienvenue chez %owner !
- # The default leave message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultLeave: A Bientot %player !
- # Options relating to the leasing of zones.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 28
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 7
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 2
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 0
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: true
- # Whether or not players in this group can sell their Residences.
- CanSell: true
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of buying a Residence or adding a area to it.
- BuyCost: 20.00
- # The cost, per block, of renewing a Residence lease.
- RenewCost: 15.00
- # Flags are checked in the order:
- # 1: Player (in-game only)
- # 2: Group
- # 3: Owner
- # 4: Default
- # 5: Otherwise, if all others are undefined, defaults to 'true'.
- # Flag permissions default to false.
- Flags:
- # Specifys the flags that players of this group are allowed to change.
- Permission:
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #these flags are applied to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Gouverneur:
- # Information about the Residence zone that the player can define.
- Residence:
- # Determins if this group can create residences or not.
- CanCreate: false
- # The maximum number of Residences a player can have.
- MaxResidences: 1
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 0
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: false
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: false
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and/or leave message.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Bienvenue chez %owner !
- # The default leave message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultLeave: A Bientot %player !
- # Options relating to the leasing of zones.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 28
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 7
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 2
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 0
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: true
- # Whether or not players in this group can sell their Residences.
- CanSell: true
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of buying a Residence or adding a area to it.
- BuyCost: 20.00
- # The cost, per block, of renewing a Residence lease.
- RenewCost: 15.00
- # Flags are checked in the order:
- # 1: Player (in-game only)
- # 2: Group
- # 3: Owner
- # 4: Default
- # 5: Otherwise, if all others are undefined, defaults to 'true'.
- # Flag permissions default to false.
- Flags:
- # Specifys the flags that players of this group are allowed to change.
- Permission:
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #these flags are applied to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- Empereur:
- # Information about the Residence zone that the player can define.
- Residence:
- # Determins if this group can create residences or not.
- CanCreate: true
- # The maximum number of Residences a player can have.
- MaxResidences: 100
- # The maximum number of physical areas a residence can have.
- MaxAreasPerResidence: 100
- # The maximum number of blocks a Residence can be, East to West (X).
- MaxEastWest: 16
- # The maximum number of blocks a Residence can be, North to South (Z).
- MaxNorthSouth: 16
- # The maximum number of blocks a Residence can be, High to Low (Y).
- MaxUpDown: 256
- # The maximum recursive depth that subzones can go.
- # A subzone within a subzone within the Residence zone would be a depth of 2.
- # Set to 0 to disable subzones.
- SubzoneDepth: 3
- # Whether or not to allow teleporting to Residences.
- CanTeleport: true
- # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
- Unstuck: true
- # Options relating to enter and leave messages on the residence.
- Messaging:
- # Whether or not the player can change the Residence enter and/or leave message.
- CanChange: true
- # The default enter message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultEnter: Halle à Louer pour 10 PO / semaine à partir de la Classe Sociale Citoyen.
- # The default leave message to apply to new Residences created by players in this group.
- # Leaving the message blank will disable it.
- DefaultLeave: A Bientot %player.
- # Options relating to the leasing of zones.
- Lease:
- # The maximum number of days to allow leases.
- MaxDays: 28
- # The number of days to add to the lease following a '/res lease renew' command.
- RenewIncrement: 7
- #Options related to the rent system
- Rent:
- #determines how many residences can be rented by players of this group at once
- MaxRents: 0
- #determines how many residences can be set for rent by players of this group at once
- MaxRentables: 0
- # Options relating to the Residence Economy.
- Economy:
- # Whether or not players in this group can buy other Residences that are for sale.
- CanBuy: true
- # Whether or not players in this group can sell their Residences.
- CanSell: true
- # Whether or not to ignore the Residence size/count limits when buying a residence.
- IgnoreLimits: false
- # The cost, per block, of buying a Residence or adding a area to it.
- BuyCost: 0.00
- # The cost, per block, of renewing a Residence lease.
- RenewCost: 0.00
- # Flags are checked in the order:
- # 1: Player (in-game only)
- # 2: Group
- # 3: Owner
- # 4: Default
- # 5: Otherwise, if all others are undefined, defaults to 'true'.
- # Flag permissions default to false.
- Flags:
- # Specifys the flags that players of this group are allowed to change.
- Permission:
- # Specifys the flags that are applied at residence creation for players of this group.
- Default:
- # Specifys the flags that are applied at to the creator at residence creation.
- CreatorDefault:
- # Specifys the flags that are applied to other groups for this residence, at creation.
- GroupDefault:
- #these flags are applied to this group whenever they are outside a residence
- #these flags will override the flags at the top, under the Global section.
- World:
- # You can manually specify the group a player is in below, this overrides their permissions group.
- GroupAssigments:
- ItemList: #this is where you can create blacklists / whitelists
- ListName: #list name is not important, as long as it is unique. Its good to use a descripive name.
- #type of the list, can be blacklist or whitelist
- Type: blacklist
- #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
- World: magiecraft
- #You can also have the list apply only to one group, otherwise it applys for all groups
- Group:
- #this is the actual list of material names that this list allows or dissallows
- #You can look up the material name by item ID in game by typing /res material <id>
- #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
- Items:
- - 'RAILS'
- - 'POWERED_RAIL'
- - 'DETECTOR_RAIL'
- # Used to determine which major revision of Residence this config is from, dont change this.
- ResidenceVersion: 2
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