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Finestjosh

Untitled

Aug 20th, 2018
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  1. -- Objects
  2. MIDI = Instance.new("ScreenGui")
  3. Frame = Instance.new("Frame")
  4. ID = Instance.new("TextBox")
  5. Play = Instance.new("TextButton")
  6. Dark = Instance.new("TextButton")
  7. Bright = Instance.new("TextButton")
  8. Stop = Instance.new("TextButton")
  9. Hide = Instance.new("TextButton")
  10. Set = Instance.new("TextButton")
  11. BColor = Instance.new("TextBox")
  12. Random = Instance.new("TextButton")
  13. Material = Instance.new("TextBox")
  14. Trans = Instance.new("TextBox")
  15. sound = Instance.new("Sound",owner.Character.Torso)
  16. sound.Volume = 4
  17. sound.Looped = true
  18. BVal = "Deep orange"
  19. MVal = "Neon"
  20. TVal = 0
  21. Active = false
  22. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  23. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  24. do
  25. print("FE Compatibility code by Mokiros")
  26. script.Parent = Player.Character
  27.  
  28. --RemoteEvent for communicating
  29. local Event = Instance.new("RemoteEvent")
  30. Event.Name = "UserInput_Event"
  31.  
  32. --Fake event to make stuff like Mouse.KeyDown work
  33. local function fakeEvent()
  34. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  35. t.connect = t.Connect
  36. return t
  37. end
  38.  
  39. --Creating fake input objects with fake variables
  40. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  41. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  42. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  43. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  44. end}
  45. --Merged 2 functions into one by checking amount of arguments
  46. CAS.UnbindAction = CAS.BindAction
  47.  
  48. --This function will trigger the events that have been :Connect()'ed
  49. local function te(self,ev,...)
  50. local t = m[ev]
  51. if t and t._fakeEvent and t.Function then
  52. t.Function(...)
  53. end
  54. end
  55. m.TrigEvent = te
  56. UIS.TrigEvent = te
  57.  
  58. Event.OnServerEvent:Connect(function(plr,io)
  59. if plr~=Player then return end
  60. if io.isMouse then
  61. m.Target = io.Target
  62. m.Hit = io.Hit
  63. else
  64. local b = io.UserInputState == Enum.UserInputState.Begin
  65. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  66. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  67. end
  68. for _,t in pairs(CAS.Actions) do
  69. for _,k in pairs(t.Keys) do
  70. if k==io.KeyCode then
  71. t.Function(t.Name,io.UserInputState,io)
  72. end
  73. end
  74. end
  75. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  76. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  77. end
  78. end)
  79. Event.Parent = NLS([==[
  80. local Player = owner
  81. local Event = script:WaitForChild("UserInput_Event")
  82.  
  83. local UIS = game:GetService("UserInputService")
  84. local input = function(io,a)
  85. if a then return end
  86. --Since InputObject is a client-side instance, we create and pass table instead
  87. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  88. end
  89. UIS.InputBegan:Connect(input)
  90. UIS.InputEnded:Connect(input)
  91.  
  92. local Mouse = Player:GetMouse()
  93. local h,t
  94. --Give the server mouse data 30 times every second, but only if the values changed
  95. --If player is not moving their mouse, client won't fire events
  96. while wait(1/30) do
  97. if h~=Mouse.Hit or t~=Mouse.Target then
  98. h,t=Mouse.Hit,Mouse.Target
  99. Event:FireServer({isMouse=true,Target=t,Hit=h})
  100. end
  101. end]==],Player.Character)
  102. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  103. end
  104.  
  105. -- Properties
  106.  
  107. MIDI.Name = "MIDI"
  108. MIDI.Parent = owner.PlayerGui
  109.  
  110. Frame.Parent = MIDI
  111. Frame.Active = true
  112. Frame.BackgroundColor3 = Color3.new(0, 0, 0)
  113. Frame.BackgroundTransparency = 0.5799999833107
  114. Frame.BorderSizePixel = 0
  115. Frame.Draggable = true
  116. Frame.Position = UDim2.new(0, 300, 0, 50)
  117. Frame.Size = UDim2.new(0, 310, 0, 200)
  118.  
  119. ID.Name = "ID"
  120. ID.Parent = Frame
  121. ID.BackgroundColor3 = Color3.new(1, 1, 1)
  122. ID.BorderSizePixel = 0
  123. ID.Position = UDim2.new(0, 100, 0, 10)
  124. ID.Size = UDim2.new(0, 120, 0, 30)
  125. ID.Font = Enum.Font.Arcade
  126. ID.FontSize = Enum.FontSize.Size18
  127. ID.Text = "639837244"
  128. ID.TextColor3 = Color3.new(0, 0, 0)
  129. ID.TextSize = 18
  130.  
  131. Material.Name = "Material"
  132. Material.Parent = Frame
  133. Material.BackgroundColor3 = Color3.new(1, 1, 1)
  134. Material.BorderSizePixel = 0
  135. Material.Position = UDim2.new(0, 210, 0, 95)
  136. Material.Size = UDim2.new(0, 90, 0, 15)
  137. Material.Font = Enum.Font.Arcade
  138. Material.FontSize = Enum.FontSize.Size14
  139. Material.Text = "Neon"
  140. Material.TextSize = 14
  141.  
  142. Trans.Name = "Trans"
  143. Trans.Parent = Frame
  144. Trans.BackgroundColor3 = Color3.new(1, 1, 1)
  145. Trans.BorderSizePixel = 0
  146. Trans.Position = UDim2.new(0, 210, 0, 75)
  147. Trans.Size = UDim2.new(0, 90, 0, 15)
  148. Trans.Font = Enum.Font.Arcade
  149. Trans.FontSize = Enum.FontSize.Size14
  150. Trans.Text = "Transparency"
  151. Trans.TextSize = 14
  152.  
  153. Set.Name = "Set"
  154. Set.Parent = Frame
  155. Set.BackgroundColor3 = Color3.new(1, 1, 1)
  156. Set.BorderSizePixel = 0
  157. Set.Position = UDim2.new(0, 210, 0, 135)
  158. Set.Size = UDim2.new(0, 90, 0, 15)
  159. Set.Font = Enum.Font.Arcade
  160. Set.FontSize = Enum.FontSize.Size14
  161. Set.Text = "Set"
  162. Set.TextSize = 14
  163. Set.MouseButton1Down:connect(function()
  164. if Active == true then
  165. Active = false
  166. end
  167. BVal = tostring(BColor.Text)
  168. TVal = tonumber(Trans.Text)
  169. MVal = tostring(Material.Text)
  170. end)
  171.  
  172. BColor.Name = "BColor"
  173. BColor.Parent = Frame
  174. BColor.BackgroundColor3 = Color3.new(1, 1, 1)
  175. BColor.BorderSizePixel = 0
  176. BColor.Position = UDim2.new(0, 210, 0, 115)
  177. BColor.Size = UDim2.new(0, 90, 0, 15)
  178. BColor.Font = Enum.Font.Arcade
  179. BColor.FontSize = Enum.FontSize.Size14
  180. BColor.Text = "Lime Green"
  181. BColor.TextSize = 14
  182.  
  183. Random.Name = "Random"
  184. Random.Parent = Frame
  185. Random.BackgroundColor3 = Color3.new(1, 1, 1)
  186. Random.BorderSizePixel = 0
  187. Random.Position = UDim2.new(0, 10, 0, 80)
  188. Random.Size = UDim2.new(0, 90, 0, 30)
  189. Random.Font = Enum.Font.Arcade
  190. Random.FontSize = Enum.FontSize.Size14
  191. Random.Text = "Random"
  192. Random.TextSize = 14
  193. Random.MouseButton1Down:connect(function()
  194. if Active == false then
  195. Active = true
  196. end
  197. end)
  198.  
  199. Play.Name = "Play"
  200. Play.Parent = Frame
  201. Play.BackgroundColor3 = Color3.new(1, 1, 1)
  202. Play.BorderSizePixel = 0
  203. Play.Position = UDim2.new(0, 10, 0, 160)
  204. Play.Size = UDim2.new(0, 90, 0, 30)
  205. Play.Font = Enum.Font.Arcade
  206. Play.FontSize = Enum.FontSize.Size14
  207. Play.Text = "Play"
  208. Play.TextSize = 14
  209. Play.MouseButton1Down:connect(function()
  210. sound.TimePosition = 0
  211. sound.Playing = true
  212. sound.SoundId = "rbxassetid://"..tonumber(ID.Text)
  213. end)
  214.  
  215. Dark.Name = "Dark"
  216. Dark.Parent = Frame
  217. Dark.BackgroundColor3 = Color3.new(1, 1, 1)
  218. Dark.BorderSizePixel = 0
  219. Dark.Position = UDim2.new(0, 10, 0, 120)
  220. Dark.Size = UDim2.new(0, 90, 0, 30)
  221. Dark.Font = Enum.Font.Arcade
  222. Dark.FontSize = Enum.FontSize.Size14
  223. Dark.Text = "Dark"
  224. Dark.TextSize = 14
  225. Dark.MouseButton1Down:connect(function()
  226. game.Lighting.TimeOfDay = 0
  227. game.Lighting.GlobalShadows = false
  228. game.Lighting.Ambient = Color3.new(0,0,0)
  229. game.Lighting.Brightness = 0
  230. end)
  231.  
  232. Bright.Name = "Bright"
  233. Bright.Parent = Frame
  234. Bright.BackgroundColor3 = Color3.new(1, 1, 1)
  235. Bright.BorderSizePixel = 0
  236. Bright.Position = UDim2.new(0, 110, 0, 120)
  237. Bright.Size = UDim2.new(0, 90, 0, 30)
  238. Bright.Font = Enum.Font.Arcade
  239. Bright.FontSize = Enum.FontSize.Size14
  240. Bright.Text = "Bright"
  241. Bright.TextSize = 14
  242. Bright.MouseButton1Down:connect(function()
  243. game.Lighting.TimeOfDay = 12
  244. game.Lighting.GlobalShadows = true
  245. game.Lighting.Ambient = Color3.fromRGB(10,10,10)
  246. game.Lighting.Brightness = 1
  247. end)
  248.  
  249. Stop.Name = "Stop"
  250. Stop.Parent = Frame
  251. Stop.BackgroundColor3 = Color3.new(1, 1, 1)
  252. Stop.BorderSizePixel = 0
  253. Stop.Position = UDim2.new(0, 110, 0, 160)
  254. Stop.Size = UDim2.new(0, 90, 0, 30)
  255. Stop.Font = Enum.Font.Arcade
  256. Stop.FontSize = Enum.FontSize.Size14
  257. Stop.Text = "Stop"
  258. Stop.TextSize = 14
  259. Stop.MouseButton1Down:connect(function()
  260. sound.Playing = false
  261. end)
  262.  
  263. Hide.Name = "Hide"
  264. Hide.Parent = Frame
  265. Hide.BackgroundColor3 = Color3.new(1, 1, 1)
  266. Hide.BorderSizePixel = 0
  267. Hide.Position = UDim2.new(0, 210, 0, 160)
  268. Hide.Size = UDim2.new(0, 90, 0, 30)
  269. Hide.Font = Enum.Font.Arcade
  270. Hide.FontSize = Enum.FontSize.Size14
  271. Hide.Text = "Clear"
  272. Hide.TextSize = 14
  273. Hide.MouseButton1Down:connect(function()
  274. for i,v in pairs(owner.Character:GetChildren()) do
  275. if v.Name == "location" then
  276. v:Remove()
  277. end
  278. end
  279. end)
  280.  
  281. --- Made By Pugz AKA (PugLover77)
  282. plyr = owner
  283. c = plyr.Character
  284. RunService = game:service'RunService'
  285. local draw2 = false
  286. local colorA = 1
  287. local lastPos
  288.  
  289. tool = Instance.new("HopperBin", plyr.Backpack)
  290. tool.Name = "Draw"
  291.  
  292.  
  293.  
  294.  
  295.  
  296.  
  297. function draw(obj) --
  298. local lastPos = obj.CFrame.p
  299. coroutine.wrap(function()
  300. while wait() do
  301. if draw2 then
  302. while draw2 do
  303. wait()
  304. objC = obj:Clone()
  305. objC.Parent = c
  306. objC.Anchored = true
  307. local distance = (lastPos- obj.CFrame.p).magnitude
  308. objC.Size = Vector3.new(.1,.1,distance)
  309. objC.CFrame = CFrame.new(lastPos,obj.Position)*CFrame.new(0,0,-distance/2)
  310. lastPos = obj.CFrame.p
  311. end
  312. else
  313. break
  314. end
  315. end
  316. end)()
  317. end
  318.  
  319. tool.Selected:connect(function(mouse)
  320.  
  321. mouse.Button1Down:connect(function(mouse)
  322. draw2 = true
  323. part = Instance.new("Part", c)
  324. mesh = Instance.new("BlockMesh",part)
  325. Li = Instance.new("PointLight",part)
  326. Li.Range = 8
  327. Li.Color = part.Color
  328. part.Name = "location"
  329.  
  330. part.BottomSurface = 0
  331. part.Material = MVal
  332. part.TopSurface = 0
  333. part.Size = Vector3.new()
  334. part.Transparency = TVal
  335. if Active == true then
  336. part.Color = Color3.new(math.random(), math.random(), math.random())
  337. elseif Active == false then
  338. part.BrickColor = BrickColor.new(BVal)
  339. end
  340. Li.Color = part.Color
  341. part.FormFactor = "Custom"
  342. part.Size = Vector3.new(0.01, 0.01, 0.01)
  343. part.Anchored = true
  344. part.Locked = true
  345. coroutine.wrap(function()
  346. while part ~= nil do
  347. part.CFrame = CFrame.new(plyr:GetMouse().Hit.p.x,plyr:GetMouse().Hit.p.y,plyr:GetMouse().Hit.p.z)
  348. wait()
  349. end
  350. end)()
  351. wait()
  352. draw(part)
  353. wait()
  354. end)
  355. mouse.Button1Up:connect(function(mouse)
  356. draw2 = false
  357.  
  358. end)
  359.  
  360. end)
  361. x = 60
  362. game:GetService("RunService").Stepped:connect(function()
  363. n = sound.PlaybackLoudness
  364. if n > 500 then
  365. x = 100
  366. elseif n < 500 then
  367. x = 110
  368. end
  369. for i,v in pairs(owner.Character:GetChildren()) do
  370. if v.Name == "location" then
  371. v.Mesh.Scale = Vector3.new(n / x, n / x, n / x)
  372. v.PointLight.Range = n / 50
  373. end
  374. end
  375. end)
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