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- <!-- Non-Emergency Definition -->
- <Blueprint>
- <Id>
- <TypeId>BlueprintDefinition</TypeId>
- <SubtypeId>GirderComponent</SubtypeId>
- </Id>
- <DisplayName>DisplayName_Item_Girder</DisplayName>
- <Icon>Textures\GUI\Icons\component\girder_component.dds</Icon>
- <Prerequisites>
- <Item Amount="7" TypeId="Ingot" SubtypeId="Iron" />
- </Prerequisites>
- <Result Amount="1" TypeId="Component" SubtypeId="Girder" />
- <BaseProductionTimeInSeconds>1</BaseProductionTimeInSeconds>
- </Blueprint>
- <!-- Emergency Definition -->
- <Blueprint>
- <Id>
- <TypeId>BlueprintDefinition</TypeId>
- <SubtypeId>E_GirderComponent</SubtypeId>
- </Id>
- <DisplayName>DisplayName_Item_Girder</DisplayName>
- <Icon>Textures\GUI\Icons\component\girder_component.dds</Icon>
- <Prerequisites>
- <Item Amount="7" TypeId="Ingot" SubtypeId="Iron" />
- </Prerequisites>
- <Result Amount="1" TypeId="Component" Subtypename="Girder" SubtypeId="Girder" />
- <BaseProductionTimeInSeconds>30</BaseProductionTimeInSeconds>
- </Blueprint>
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