mstarr

valias

Jan 20th, 2015
323
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 35.90 KB | None | 0 0
  1. //
  2. //-freq 120 -refresh 120 -tickrate 128 -nojoy -noipx -preload -novid -TOCONSOLE -threads 4 -nod3d9ex -noaafonts +mat_queue_mode 2 -console -noaafont +exec autoexec +mat_vignette_enable 0 -processheap
  3.  
  4.  
  5. ALIAS +vfwd "-back;+forward;ALIAS checkfwd +forward"
  6. ALIAS +vback "-forward;+back; ALIAS checkback +back"
  7. ALIAS +vleft "-moveright;+moveleft;ALIAS checkleft +moveleft; CL_RIGHTHAND 1"
  8. ALIAS +vright "-moveleft;+moveright;ALIAS checkright +moveright; CL_RIGHTHAND 0"
  9. ALIAS -vfwd "-forward;checkback;ALIAS checkfwd"
  10. ALIAS -vback "-back;checkfwd;ALIAS checkback"
  11. ALIAS -vleft "-moveleft;checkright;ALIAS checkleft"
  12. ALIAS -vright "-moveright;checkleft;ALIAS checkright"
  13. alias checkright ""
  14. alias checkleft ""
  15. alias checkback ""
  16. alias checkfwd ""
  17. alias stopcheck ""
  18.  
  19.  
  20.  
  21.  
  22. alias checkduck ""
  23. alias checkatk ""
  24. alias checkspeed ""
  25. alias checkatk ""
  26.  
  27. 3944 frames 18.430 seconds 214.00 fps ( 4.67 ms/f) 18.421 fps variability
  28. 3944 frames 23.755 seconds 166.03 fps ( 6.02 ms/f) 31.747 fps variability
  29.  
  30. alias +M1 "+attack;alias checkatk +attack"
  31. alias -M1 "-attack;alias checkatk;R_CLEARDECALS;spec_next;"
  32. alias +c1 "+attack;alias checkatk +attack;R_CLEARDECALS"
  33. alias -c1 "cast_ray;spec_next;-attack;-attack2;alias checkatk;R_CLEARDECALS"
  34.  
  35. ALIAS +M2 "+ATTACK2;R_CLEARDECALS"
  36. ALIAS -M2 "-ATTACK2;R_CLEARDECALS;SPEC_PREV"
  37.  
  38. alias +vthrow "-attack;-attack2;+speed;+jump;+duck;;R_CLEARDECALS"
  39. alias -vthrow "-speed;-duck;-jump;checkatk;checkduck;checkspeed;R_CLEARDECALS;XHAIROFF"
  40.  
  41. alias +vspeed "+speed; alias checkspeed +speed"
  42. alias -vspeed "-speed; alias checkspeed"
  43.  
  44. alias +vduck "+duck;alias checkduck +duck;+speed;R_CLEARDECALS"
  45. alias -vduck "SPEC_MODE;-duck;alias checkduck;-speed;checkspeed;R_CLEARDECALS"
  46.  
  47.  
  48. alias +vradar "+use;cl_radar_always_centered 0; cl_radar_icon_scale_min .6;cl_radar_scale .35;CL_AUTOWEPSWITCH 1"
  49. alias -vradar "-use; cl_radar_always_centered 1; cl_radar_icon_scale_min .5;cl_radar_scale .6;spec_next;CL_AUTOWEPSWITCH 0"
  50.  
  51. alias radarlarge "cl_radar_always_centered 0; cl_radar_scale .4;cl_radar_icon_scale_min .4;radarL;radariconL"
  52. alias radarmedium "cl_radar_always_centered 0; cl_radar_icon_scale_min .2;radarL"
  53. alias radarsmall "cl_radar_always_centered 1;; cl_radar_scale .6;cl_radar_icon_scale_min 1;radarS;radarcenterS"
  54. alias radarS ""
  55. alias radarcenterS ""
  56. alias radarsmallcycle "radarsmallcycle01"
  57. alias radarsmallcycle01 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .90; alias radarsmallcycle radarsmallcycle02;cl_radar_scale;snd_playsounds Buttons.snd14"
  58. alias radarsmallcycle02 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .90; alias radarsmallcycle radarsmallcycle03;cl_radar_scale"
  59. alias radarsmallcycle03 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .85; alias radarsmallcycle radarsmallcycle04;cl_radar_scale;snd_playsounds Buttons.snd14"
  60. alias radarsmallcycle04 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .85; alias radarsmallcycle radarsmallcycle05;cl_radar_scale"
  61. alias radarsmallcycle05 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .80; alias radarsmallcycle radarsmallcycle06;cl_radar_scale;snd_playsounds Buttons.snd14"
  62. alias radarsmallcycle06 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .80; alias radarsmallcycle radarsmallcycle07;cl_radar_scale"
  63. alias radarsmallcycle07 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .75; alias radarsmallcycle radarsmallcycle08;cl_radar_scal;snd_playsounds Buttons.snd14e"
  64. alias radarsmallcycle08 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .75; alias radarsmallcycle radarsmallcycle09;cl_radar_scale"
  65. alias radarsmallcycle09 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .70; alias radarsmallcycle radarsmallcycle10;cl_radar_scale;snd_playsounds Buttons.snd14"
  66. alias radarsmallcycle10 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .70; alias radarsmallcycle radarsmallcycle11;cl_radar_scale"
  67. alias radarsmallcycle11 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .65; alias radarsmallcycle radarsmallcycle12;cl_radar_scale;snd_playsounds Buttons.snd14"
  68. alias radarsmallcycle12 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .65; alias radarsmallcycle radarsmallcycle13;cl_radar_scale"
  69. alias radarsmallcycle13 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .60; alias radarsmallcycle radarsmallcycle14;cl_radar_scale;snd_playsounds Buttons.snd14"
  70. alias radarsmallcycle14 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .60; alias radarsmallcycle radarsmallcycle15;cl_radar_scale"
  71. alias radarsmallcycle15 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .55; alias radarsmallcycle radarsmallcycle16;cl_radar_scale;snd_playsounds Buttons.snd14"
  72. alias radarsmallcycle16 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .55; alias radarsmallcycle radarsmallcycle01;cl_radar_scale;snd_playsounds Buttons.snd37"
  73. alias radarL ""
  74. alias radarlargecycle "radarlargecycle01"
  75. //alias radarlargecycle01 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .65; alias radarlargecycle radarlargecycle02;cl_radar_scale"
  76. //alias radarlargecycle02 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .60;alias radarL cl_radar_scale .60; alias radarlargecycle radarlargecycle03;cl_radar_scale"
  77. //alias radarlargecycle03 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .55;alias radarL cl_radar_scale .55; alias radarlargecycle radarlargecycle04;cl_radar_scale"
  78. //alias radarlargecycle04 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .50;alias radarL cl_radar_scale .50; alias radarlargecycle radarlargecycle05;cl_radar_scale"
  79. //alias radarlargecycle05 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .45;alias radarL cl_radar_scale .45; alias radarlargecycle radarlargecycle06;cl_radar_scale"
  80. //alias radarlargecycle06 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .40;alias radarL cl_radar_scale .40; alias radarlargecycle radarlargecycle07;cl_radar_scale"
  81. //alias radarlargecycle07 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .35;alias radarL cl_radar_scale .35; alias radarlargecycle radarlargecycle08;cl_radar_scale"
  82. //alias radarlargecycle08 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .30;alias radarL cl_radar_scale .30; alias radarlargecycle radarlargecycle09;cl_radar_scale"
  83. //alias radarlargecycle09 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .25;alias radarL cl_radar_scale .25; alias radarlargecycle radarlargecycle01;cl_radar_scale;snd_playsounds Buttons.snd37"
  84.  
  85. alias radarlargecycle01 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .60; alias radarlargecycle radarlargecycle02;cl_radar_scale"
  86. alias radarlargecycle02 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .60; alias radarlargecycle radarlargecycle03;cl_radar_scale"
  87. alias radarlargecycle03 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .55; alias radarlargecycle radarlargecycle04;cl_radar_scale"
  88. alias radarlargecycle04 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .55; alias radarlargecycle radarlargecycle05;cl_radar_scale"
  89. alias radarlargecycle05 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .50; alias radarlargecycle radarlargecycle06;cl_radar_scale"
  90. alias radarlargecycle06 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .45; alias radarlargecycle radarlargecycle07;cl_radar_scale"
  91. alias radarlargecycle07 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .45; alias radarlargecycle radarlargecycle08;cl_radar_scale"
  92. alias radarlargecycle08 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .40; alias radarlargecycle radarlargecycle09;cl_radar_scale"
  93. alias radarlargecycle09 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .60;alias radarL cl_radar_scale .40; alias radarlargecycle radarlargecycle10;cl_radar_scale"
  94. alias radarlargecycle10 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .55;alias radarL cl_radar_scale .35; alias radarlargecycle radarlargecycle11;cl_radar_scale"
  95. alias radarlargecycle11 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .50;alias radarL cl_radar_scale .35; alias radarlargecycle radarlargecycle12;cl_radar_scale"
  96. alias radarlargecycle12 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .45;alias radarL cl_radar_scale .30; alias radarlargecycle radarlargecycle13;cl_radar_scale"
  97. alias radarlargecycle13 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .40;alias radarL cl_radar_scale .30; alias radarlargecycle radarlargecycle14;cl_radar_scale"
  98. alias radarlargecycle14 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .35;alias radarL cl_radar_scale .25;alias radarlargecycle radarlargecycle15;cl_radar_scale"
  99. alias radarlargecycle15 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .30;alias radarL cl_radar_scale .25; alias radarlargecycle radarlargecycle1;cl_radar_scale;snd_playsounds Buttons.snd37"
  100.  
  101.  
  102.  
  103. alias xhairnade "crosshair 1"
  104. alias xhairoff "crosshair 0"
  105. alias xhair ""
  106.  
  107. alias +sens "sensitivity 3.2"
  108. alias -sens "sensitivity .9"
  109. alias +vscore "+graph; +score;noclip;;R_CLEARDECALS;xhairoff"
  110. alias -vscore "-graph; -score"
  111. alias +vdrop "cl_autowepswitch 1; drop"
  112. alias -vdrop "cl_autowepswitch 0"
  113. alias +vslot1 "use weapon_knife; slot1;XHAIROFF"
  114. alias -vslot1 "slot1;R_CLEARDECALS"
  115. alias +vslot2 "use weapon_knife; slot2;XHAIROFF"
  116. alias -vslot2 "slot2;R_CLEARDECALS"
  117. alias vdropbomb "USE WEAPON_KNIFE;USE WEAPON_C4; DROP"
  118. alias vbomb "coverme;use weapon_c4;slot5;XHAIROFF"
  119. alias +vflash "slot3"
  120. alias -vflash "slot7"
  121. alias vfire "slot10;r_cleardecals;xhairon"
  122. alias vflash "SLOT7;R_CLEARDECALS;xhairon"
  123. alias vnade "SLOT10;SLOT6;r_cleardecals;xhairon"
  124. alias vdecoy "slot9;slot11;r_cleardecals;xhairon"
  125. alias vknife "use weapon_knife;R_CLEARDECALS;xhairoff"
  126. alias vsmoke "slot8;USE WEAPON_SMOKEGRENADE;XHAIRON"
  127.  
  128. //alias xhairnade "cl_crosshairsize 1000; cl_crosshairalpha 100;R_CLEARDECALS"
  129. //alias xhairon "cl_crosshairalpha 255;cl_crosshairsize 4;R_CLEARDECALS"
  130. //alias xhairoff "cl_crosshairalpha 0;R_CLEARDECALS"
  131. alias +vtalk "+voicerecord; voice_enable 1"
  132. alias -vtalk "-voicerecord"
  133. alias +q "use weapon_knife"
  134. alias -q "lastinv"
  135. alias +swag "+reload; -lookatweapon"
  136. alias -swag "+lookatweapon;-reload"
  137. alias +qclip "USE WEAPON_KNIFE;noclip"
  138. alias -qclip "LASTINV;noclip"
  139.  
  140. alias fget1 "con_logfile cfg/fgetpos_out1.cfg; getpos_exact; con_logfile ."
  141. alias fset1 "noclip;exec fgetpos_out1;noclip"
  142. alias fget2 "con_logfile cfg/fgetpos_out2.cfg; getpos_exact; con_logfile ."
  143. alias fset2 "noclip;exec fgetpos_out2;noclip"
  144. alias fget3 "con_logfile cfg/fgetpos_out3.cfg; getpos_exact; con_logfile ."
  145. alias fset3 "noclip;exec fgetpos_out3;noclip"
  146. alias fget4 "con_logfile cfg/fgetpos_out4.cfg; getpos_exact; con_logfile ."
  147. alias fset4 "noclip;exec fgetpos_out4;noclip"
  148. alias fget5 "con_logfile cfg/fgetpos_out5.cfg; getpos_exact; con_logfile ."
  149. alias fset5 "noclip;exec fgetpos_out5;noclip"
  150. alias fget6 "con_logfile cfg/fgetpos_out6.cfg; getpos_exact; con_logfile ."
  151. alias fset6 "noclip;exec fgetpos_out6;noclip"
  152. alias fgett "con_logFile cfg/fgetpos_outt.cfg; getpos_exact; con_logfile ."
  153. alias fsett "noclip;exec fgetpos_outt;noclip"
  154. alias fkey1 "fget1;bind 1 fset1"
  155. alias fkey2 "fget2;bind 2 fset2"
  156. alias fkey3 "fget3;bind 3 fset3"
  157. alias fkey4 "fget4;bind 4 fset4"
  158. alias fkey5 "fget5;bind 5 fset5"
  159. alias fkey6 "fget6;bind 6 fset6"
  160. alias fkeyt "fgett;bind t fsett"
  161. alias fkey "bind f1 fkey1; bind f2 fkey2; bind f3 fkey3; bind f4 fkey4; bind f5 fkey5; bind f6 fkey6; bind t fkeyt"
  162. alias +stopback "+moveup;+mback"
  163. alias -stopback "-moveup;-mback"
  164.  
  165. alias paxis "prop_dynamic_create editor/axis_helper_thick.mdl"
  166. ALIAS +mfwd "-back;+forward;ALIAS checkfwd +forward"
  167. ALIAS +mback "-forward;+back; ALIAS checkback +back"
  168. ALIAS +mleft "-moveright;+moveleft;ALIAS checkleft +moveleft; CL_RIGHTHAND 1"
  169. ALIAS +mright "-moveleft;+moveright;ALIAS checkright +moveright; CL_RIGHTHAND 0"
  170. ALIAS -mfwd "-forward;checkback;ALIAS checkfwd"
  171. ALIAS -mback "-back;checkfwd;ALIAS checkback"
  172. ALIAS -mleft "-moveleft;checkright;ALIAS checkleft"
  173. ALIAS -mright "-moveright;checkleft;ALIAS checkright"
  174. alias checkright ""
  175. alias checkleft ""
  176. alias checkback ""
  177. alias checkfwd ""
  178. alias proplog "con_logfile cfg/proplog.cfg"
  179. alias null "con_logfile ."
  180. alias nulllog "con_logfile ."
  181. alias c4 "give weapon_c4"
  182. alias props "exec props.cfg"
  183. alias stfu "toggle voice_enable 0 1;voice_enable"
  184. alias vlog " con_logfile cfg/vlog.cfg; con_logfile; echo VLOG.CFG"
  185. alias null "con_logfile .; CON_LOGFILE; ECHO NULL CFG"
  186.  
  187.  
  188. //mat_setvideomode 1920 1080 1 0 for Windowed
  189.  
  190. alias window "mat_setvideomode 1920 540 1 0" // for Windowed Borderless
  191. alias fullscreen "mat_setvideomode 1920 1080 0" // for
  192. alias +safex "mat_setvideomode 1920 520 1 0"
  193. alias -safex "safezonex .5; cl_hud_radar_scale .9"
  194. ALIAS trails "rcon toggle sm_tails_enabled 0 1"
  195. alias swap "invnextnongrenade;R_CLEARDECALS;impulse 106"
  196. alias +swap "+use;invnextnongrenade; R_CLEARDECALS;CL_AUTOWEPSWITCH 1"
  197. alias -swap "-use;R_CLEARDECALS;CL_AUTOWEPSWITCH 0"
  198. ALIAS DRAWOTHER "TOGGLE R_DRAWOTHERMODELS 0 1"
  199. alias spam1 "slot3;alias spam spam2"
  200. alias spam2 "slot1; alias spam spam3"
  201. alias spam3 "slot6; alias spam spam4"
  202. ALIAS CAM "BIND RIGHTARROW +CAMYAWRIGHT; BIND UPARROW +CAMPITCHUP; BIND DOWNARROW +CAMPITCHDOWN; BIND LEFTARROW +CAMYAWLEFT;ON;BIND MOUSE3 +MOUSEMOVECAM"
  203. alias spam4 "slot3; alias spam spam5"
  204. alias spam5 "slot2; alias spam spam6"
  205. alias spam6 "SLOT1; alias spam spam1"
  206. alias slow "toggle host_timescale .25 .5 1"
  207. alias rslow "rcon toggle host_timescale .25 .5 1"
  208.  
  209. alias pls "buy m4a1; give weapon_ak47;impulse 101; give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade; give weapon_molotov; give weapon_incgrenade; give weapon_decoy; give weapon_c4; give weapon_fiveseven; give item_assaultsuit; give item_defuser; give weapon_tec9; give weapon_deagle; give weapon_glock; give weapon_hkp2000"
  210. ALIAS +DRAWOTHER "R_DRAWOTHERMODELS 0"
  211. ALIAS -DRAWOTHER "R_DRAWOTHERMODELS 1"
  212. alias disp "r_drawdisp 0 1"
  213. alias entities "toggle r_drawenitites 0 1"
  214. alias wireframe "toggle mat_wireframe 0 1 3"
  215. alias xray "toggle mat_reversedepth 1 0"
  216. alias molly "toggle inferno_debug 1 0"
  217. alias particles "toggle r_Drawparticles 0 1"
  218. alias world "toggle r_drawworld 2 1"
  219. alias statisprops "toggle r_drawstaticprops 2 1"
  220. echo "alias entities toggle r_drawenitites 0 1"
  221. echo "alias wireframe toggle mat_wireframe 0 1 3"
  222. echo "alias xray toggle mat_reversedepth 1 0"
  223. echo "alias molly toggle inferno_debug 1 0"
  224. echo "alias particles toggle r_Drawparticles 0 1"
  225. echo "alias world toggle r_drawworld 2 1"
  226. echo "alias staticprops toggle r_drawstaticprops 2 1"
  227. alias opaquerenderables "toggle r_drawopaquerenderables 0 1"
  228. alias opaqueworld "toggle r_drawopaqueworld 0 1"
  229.  
  230. alias -jumpthrow "-jump"
  231. alias +jumpthrow "+jump;-attack;-attack2;cast_ray"
  232. alias +fset1 "noclip;fset1"
  233. alias -fset1 "noclip"
  234. alias +fset2 "noclip;fset2"
  235. alias -fset2 "noclip"
  236. alias +fset3 "noclip;fset3"
  237. alias -fset3 "noclip"
  238. alias +fset4 "noclip;fset4"
  239. alias -fset4 "noclip"
  240. alias 1flash "use weapon_flashbang; invnextnongrenade;lastinv"
  241. ////"bind q "use weapon_flashbang; invnextnongrenade;lastinv"
  242. alias renderables "toggle r_drawopaquerenderables 0 1"
  243. ///] bind 8 "use weapon_ak47; use weapon_glock; slot7"
  244. /// bind r "slot7; use weapon_m4a1;use weapon_ak47; use weapon_awp; use weapon_glock; use weapon_hkp2000; use weapon_p250; use weapon_deagle; use weapon_fiveseven"
  245. /// bind r "slot7; use weapon_knife;+lookatweapon"
  246. /// bind e "slot7; use weapon_m4a1;use weapon_ak47; use weapon_awp; use weapon_glock; use weapon_hkp2000; use weapon_p250; use weapon_deagle; use weapon_fiveseven"
  247. /// bind y "use weapon_flashbang; invnextnongrenade"
  248. /// bind y "use weapon_flashbang; invnextnongrenade;lastinv"
  249. /// bind y "use weapon_flashbang;invnextnongrenade" //flashbang
  250. /// bind y "use weapon_flashbang;slot3"
  251. ALIAS ATI "DEVELOPER 1;EXEC ATI.CFG"
  252.  
  253. alias +rhost1 "rcon hosT_timescale .1"
  254. alias -rhost1 "rcon host_timescale 1"
  255. alias +rhost05 "rcon host_timescale .05"
  256. alias -rhost05 "rcon host_timescale 1"
  257. alias pirate "prop_dynamic_create \player\tm_pirate_varianta.mdl"
  258.  
  259. alias crashz "map crashz_warmup_v2; rcon map crashz_warmup_v2"
  260. alias nukeladder "map nuke_ladderjump; rcon map nuke_ladderjump"
  261. alias vprac "rcon exec vprac;exec vprac"
  262. alias warmup "rcon exec warmup;exec vprac"
  263.  
  264. alias opaque "toggle r_drawopaqueworld 0 1"
  265. alias staticprops "toggle r_drawstaticprops 0 1 2"
  266. alias random "toggle gl_clear_randomcolor 1 0"
  267. alias disp "toggle r_DrawDisp 0 1"
  268.  
  269. alias +vcollide "vcollide_wireframe 1"
  270. alias -vcollide "vcollide_wireframe 0"
  271. alias +clipbrush "r_drawclipbrushes 2"
  272. alias -clipbrush "r_drawclipbrushes 0"
  273.  
  274.  
  275.  
  276. ALIAS on "bind c on2" //type on to start third person
  277. ALIAS off "bind c off2"
  278. ALIAS on2 "firstperson; off"
  279. ALIAS off2 "thirdperson; on"
  280.  
  281. alias mumbleecho "echo VOICE-VA1.BRANZONE.COM 64743 "
  282. alias mumble "say_team VOICE-VA1.BRANZONE.COM 64743 "
  283. alias get1 "con_logfile cfg/getpos_out1.cfg; getpos_exact; con_logfile ."
  284. alias set1 "exec getpos_out1"
  285. alias get2 "con_logfile cfg/getpos_out2.cfg; getpos_exact; con_logfile ."
  286. alias set2 "exec getpos_out2"
  287. alias get3 "con_logfile cfg/getpos_out3.cfg; getpos_exact; con_logfile ."
  288. alias set3 "exec getpos_out3"
  289. alias get4 "con_logfile cfg/getpos_out4.cfg; getpos_exact; con_logfile ."
  290. alias set4 "exec getpos_out4"
  291. alias get5 "con_logfile cfg/getpos_out5.cfg; getpos_exact; con_logfile ."
  292. alias set5 "exec getpos_out5"
  293. alias get6 "con_logfile cfg/getpos_out6.cfg; getpos_exact; con_logfile ."
  294. alias set6 "exec getpos_out6"
  295. alias get7 "con_logFile cfg/getpos_out7.cfg; getpos_exact; con_logfile ."
  296. alias set7 "exec getpos_out7"VBVT
  297.  
  298. alias +host005 "host_timescale .005"
  299. alias +host05 "host_timescale .05"
  300. alias +host1 "host_Timescale .1"
  301. alias +host2 "host_Timescale .2"
  302. alias +host25 "host_Timescale .25"
  303. alias +host5 "host_Timescale .5"
  304. alias -host005 "host_Timescale 1"
  305. alias -host05 "host_Timescale 1"
  306. alias -host1 "host_Timescale 1"
  307. alias -host2 "host_Timescale 1"
  308. alias -host25 "host_Timescale 1"
  309. alias -host5 "host_Timescale 1"
  310. alias slow005 "bind mouse2 +005"
  311. alias slow1 "bind mouse2 +host1"
  312. alias slow05 "bind mouse2 +host05"
  313. alias slow1 "bind mouse2 +host1"
  314. alias slow2 "bind mouse2 +host2"
  315. alias slow25 "bind mouse2 +host25"
  316. alias slow5 "bind mouse2 +host5"
  317.  
  318. alias bturn "toggle bot_mimic_yaw_offset 0 180"
  319. alias mollyvision "toggle inferno_debug 1 0"
  320. alias pdump "cl_pdump 1; cl_showpos 0; hideradar;mp_maxmoney 0"
  321. alias regen "toggle sv_regeneration_force_on 1 0"
  322. alias ammo "toggle sv_infinite_ammo 2 1 0"
  323. alias impacts "toggle sv_showimpacts 0 3"
  324. alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
  325. alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
  326. alias cheats "toggle sv_cheats 1 0"
  327. alias botcrouch "toggle bot_crouch 1 0"
  328. alias ammo "toggle sv_infinite_ammo 2 1 0"
  329. alias impacts "toggle sv_showimpacts 0 3"
  330. alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
  331. alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
  332. alias boosts "toggle r_Drawclipbrushes 2 0; toggle vcollide_wireframe 1 0"
  333. ALIAS VCOLLIDE "TOGGLE VCOLLIDE_WIREFRAME 1 0"
  334. alias +nadevision "r_drawopaqueworld 0;vcollide_wireframe 1"
  335. alias -nadevision "r_drawopaqueworld 1;vcollide_wireframe 0"
  336. alias nadevision "toggle r_drawopaqueworld 1 0; toggle vcollide_wireframe 1 0" //all hail
  337. alias quakefps "toggle fps_max 166.16 166.166666 166.666666 199 199.5 200 202 204 249 249.5 250 250.5 299 299.5 300 300.5 332.83 332.833333 333.33 333.333333"
  338. alias +nadevision "r_drawopaqueworld 0;vcollide_wireframe 1"
  339. alias -nadevision "r_drawopaqueworld 1;vcollide_wireframe 0"
  340. alias nadevision "toggle r_drawopaqueworld 1 0; toggle vcollide_wireframe 1 0"
  341.  
  342. alias pracbinds "exec pracbinds.cfg"
  343.  
  344.  
  345.  
  346.  
  347. alias happysky "sv_skyname vertigoblue_hdr"
  348. alias rconhappysky "rcon sv_skyname vertigoblue_hdr"
  349. alias officesky "sv_skyname office"
  350. alias rconofficesky "rcon sv_skyname office"
  351. alias dustsky "sv_skyname sky_dust"
  352. alias rcondustsky "rcon sv_skyname sky_dust"
  353. echo "valias loaded"
  354.  
  355.  
  356. alias armor "toggle mp_free_armor 0 1; bot_kill; endround"
  357. alias spreadbox "toggle weapon_debug_spread_show 1 0" //shows weapon inaccuracy from moving etc //must use dynamic xhair
  358. alias spread "toggle weapon_Accuracy_nospread 0 1" //removes weapon spread
  359. alias recoil "toggle weapon_recoil_scale 0 2" //removes the recoil pattern completely
  360. alias regen "toggle sv_regeneration_force_on 1 0"
  361. alias ammo "toggle sv_infinite_ammo 2 1 0"
  362. alias impacts "toggle sv_showimpacts 0 2"
  363. alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
  364. alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
  365. alias impacts "toggle sv_showimpacts 3 0"
  366. alias impactstime "toggle sv_showimpacts_time 1 3 10"
  367. alias nade "give weapon_hegrenade"
  368. alias flash "give weapon_flashbang"
  369. alias decoy "give weapon_Decoy"
  370. alias molotov "give weapon_molotov"
  371. alias incgrenade "give weapon_incgrenade"
  372. alias incnade "give weapon_incgrenade"
  373. alias smoke "give weapon_smokegrenade"
  374. alias ak "give weapon_ak47"
  375. alias m4 "give weapon_m4a1"
  376. alias m4s "give weapon_m4a1_silencer"
  377. alias awp "give weapon_awp"
  378. alias fiveseven "give weapon_fiveseven"
  379. alias deagle "give weapon_glock"
  380. alias sg "give weapon_sg552"
  381. alias auto "give weapon_Scar20"
  382. alias cz "give weapon_cz75a"
  383. alias c4 "give weapon_c4"
  384. alias p250 "give weapon_p250"
  385. alias tec9 "give weapon_tec9"
  386. alias p2k "give weapon_hkp2000"
  387. alias glock "give weapon_glock"
  388. alias scout "give weapon_ssg"
  389. ALIAS NADES "GIVe WEAPON_FLASHBANG; GIVE WEAPON_SMOKEGRENADE; GIVE WEAPON_MOLOTOV; GIVE WEAPON_hEGRENADE; GIVE WEAPON_DECOY"
  390.  
  391.  
  392. alias red "cl_crosshaircolor_g 0;cl_crosshaircolor_r 250;cl_crosshaircolor_b 0;"
  393. alias deeppink "CL_CROSSHAIRCOLOR_B 147;CL_CROSSHAIRCOLOR_G 20;CL_CROSSHAIRCOLOR_R 255;"
  394. alias white "CL_CROSSHAIRCOLOR_B 255;CL_CROSSHAIRCOLOR_G 255;CL_CROSSHAIRCOLOR_R 255"
  395. alias teal "cl_crosshaircolor_b 255;cl_crosshaircolor_g 255;cl_crosshaircolor_r 0"
  396. alias happysky "Sv_skyname vertigoblue_hdr"
  397. alias rhappysky "rcon Sv_skyname vertigoblue_hdr"
  398. alias xc "find cl_crosshaircolor"
  399. alias kzon "rcon sm plugins load kztimer"
  400. alias kzoff "rcon sm plugins unload kztimer"
  401. alias pistolpractice "mp_free_armor 0;mp_buy_anywhere 0; bot_pistols_only; bot_kill"
  402. alias botwarmup "map workshop\283144478\warmup_bots_0
  403.  
  404. alias bmimic "toggle bot_mimic 1 0"
  405. alias bstop "toggle bot_stop 1 0"
  406. alias bduck "toggle bot_crouch 1 0"
  407. alias bplace "bot_place"
  408. alias botbinds "bot_quota 1; bot_stop 1;bot_dont_shoot 1;no_target;bind z bot_place; bind x bmimic; bind c bduck; bind v bturn; echo [Z Place] [X Mimic] [C Duck] [v Mimic Yaw]"
  409. alias boostbinds "bind e +usecollide;bind r +reloadclip"
  410. alias +usecollide "toggle vcollide_wireframe 1 0;+use"
  411. alias -usecollide "-use"
  412. alias +reloadclip "+reload; toggle r_drawclipbrushes 2 0"
  413. alias -reloadclip "-reload"
  414.  
  415. alias +mbacks "+mback; +zoom"
  416. alias -mbacks "-mback;-zoom"
  417.  
  418. alias disp "toggle r_drawdisp 0 1"
  419. alias entities "toggle r_drawenitites 0 1"
  420. alias entities "toggle r_drawenitites 0 1"
  421. alias wireframe "toggle mat_wireframe 0 1 3"
  422. alias skyon "bind t skyon2"
  423. alias skyoff "bind t skyoff2"
  424. alias skyon2 "ent_fire sky disabledraw;skyoff"
  425. alias skyoff2 "ent_fire sky enabledraw;skyon"
  426. ALIAS +RHOST25 "RCON HOST_TIMESCALE .25"
  427. ALIAS -RHOST25 "RCON HOST_TIMESCALE 1"
  428. ALIAS +RHOST5 "RCON HOST_TIMESCALE .5"
  429. ALIAS -RHOST5 "RCON HOST_TIMESCALE 1"
  430. ALIAS +RHOST1 "RCON HOST_TIMESCALE .1"
  431. ALIAS -RHOST1 "RCON HOST_TIMESCALE 1"
  432. ALIAS on "bind c on2" //type on to start third person
  433. ALIAS off "bind c off2"
  434. ALIAS on2 "firstperson; off"
  435. ALIAS off2 "thirdperson; on"
  436. alias rspread "rcon toggle weapon_Accuracy_nospread 1 0"
  437. alias rrecoil "rcon toggle weapon_recoil_scale 0 2"
  438. alias rimpacts "rcon toggle sv_showimpacts 1 0"
  439. alias rimpactstime "rcon toggle sv_showimpacts_time .2 2 4 20"
  440. alias stopsounds "ent_fire env_soundscape disable;stopsound"
  441. alias sound "exec sound.cfg"
  442. alias +ledgejump "+jump; +duck; thirdperson; host_timescale .1"
  443. alias -ledgejump "+jump; +duck; firstperson; host_timescale 1"
  444. alias ledgejump "bind space +ledgejump;ent_absbox player; developer 1; sv_cheats 1"
  445. alias boxslow "bind mouse2 +boxslow;ent_absbox player;hideradar"
  446. alias +boxslow "developer 1; host_timescale .5"
  447. alias -boxslow "developer 0; host_timescale 1"
  448. alias bbox "developer 1;ent_absbox playeR"
  449. alias pdump "toggle cl_pdump 1 -1"
  450. ALIAS CLIPbrush "TOGGLE R_DRAWCLIPBRUSHES 2 0"
  451. ALIAS drawWORLD "TOGGLE R_DRAWWORLD 1 2"
  452. alias Vcollide "toggle vcollide_wireframe 1 0"
  453.  
  454. alias camswap "toggle cam_command 0 1"
  455. alias camfar "incrementvar cam_idealdist 50 200 25"
  456. alias camclose "incrementvar cam_idealdist 50 200 -25"
  457. alias camright "incrementvar cam_idealyaw 0 180 -45"
  458. alias camleft "incrementvar cam_idealyaw 0 -180 45"
  459. alias camlag "toggle cam_ideallag 0 4 10 50 100 1000"
  460. alias shoulder "toggle c_thirdpersonshoulder 1 0"
  461.  
  462. alias mark "prop_dynamic_create editor/axis_helper_thick.mdl"
  463. alias paxis "prop_dynamic_create editor/axis_helper.mdl"
  464. alias paxisthick "prop_dynamic_create editor/axis_helper_thick.mdl"
  465. alias ptarget "prop_dynamic_create props/props_gameplay/target_bullseye.mdl"
  466. alias phay "prop_dynamic_create props/cs_militia/haybale_target_02.mdl"
  467. alias plargebox "prop_dynamic_create props/de_nuke/crate_large.mdl"
  468. alias pacunit "prop_dynamic_create props/de_train/acunit1.mdl"
  469. alias pballoon "prop_physics_create /props/de_overpass/balloon.mdl"
  470. alias ppallet "prop_dynamic_create props/de_vertigo/wood_pallet_01_static.mdl"
  471. alias ptwinkie "prop_dynamic_create props/de_nuke/storagetank.mdl"
  472. alias plogpile "prop_dynamic_create props/de_inferno/logpile.mdl"
  473. alias pinfernopillar "prop_dynamic_create props/de_inferno/monument_new.mdl"
  474. alias pbalconyrail "prop_dynamic_create props/de_inferno/railingbalcony.mdl"
  475. alias pcachespool "prop_dynamic_create props_industrial\wire_spool_01.mdl"
  476. alias ppalletbarrel "prop_dynamic_create props\de_train\pallet_barrels.mdl"
  477. alias pnukepill "prop_dynamic_create props/props_gameplay/biohazard_tank_highpoly"
  478. alias pmiragewindow "prop_dynamic_create props/de_dust/du_window_88x80.mdl"
  479. alias psmallcrate "prop_dynamic_create props\de_nuke\crate_extrasmall.mdl"
  480. alias plockers "prop_dynamic_create props/de_train/lockers_long_new.mdl "
  481. alias ptraffic "prop_dynamic_create props_fairgrounds\traffic_barrel.mdl"
  482. alias pstoneblock "prop_dynamic_create props\de_dust\stoneblock01b.mdl "
  483. alias pammobox "prop_dyanmic_crate props\gg_vietname\ammobox_stack.mdl "
  484. alias "pbombtanks" "prop_dyanmic_crate props\de_inferno\bomb_tanks.mdl "
  485. alias "pmiragehole" "prop_dyanmic_crate props\de_mirage\wall_hole_frame.mdl "
  486. alias "pmiragetrashcan" "prop_dyanmic_crate PROPS\DE_VOSTOK\TRASHCAN.MDL "
  487. alias "pcinderblock" "prop_dyanmic_crate props\de_vertigo\pallet_cinderblock01.mdl "
  488. alias "psawhorse" "prop_dyanmic_crate props\cs_militia\sawhorse.mdl "
  489. alias "pbench" "prop_dyanmic_crate props\de_mirage\bench_a.mdl "
  490. alias "pbench2" "prop_dynamic_create props\de_inferno\bench_wood.mdl"
  491. alias "pcakehat" "prop_dyanmic_create props/models/cakehat.mdl"
  492. //models/props/props_crates/wooden_crate_32x64.mdl
  493. //t\models\props\crates\weapon_crate_a.mdl
  494. //oot\models\props\de_cbble\arch_k_broken\arch_k_broken.mdl
  495. //root\models\props\de_inferno\wire_spool01_new.mdl
  496. //ot\models\props\de_inferno\wire_spool02_new.mdl
  497. //
  498. //t\models\props\de_inferno\wood_fence.mdl
  499. //
  500. //
  501. //root\models\props\de_inferno\wood_fence_end.mdl
  502. //ot\models\props\de_inferno\shell_pallet.mdl
  503. //
  504. //root\models\props\de_inferno\bomb_crate_nitro.md
  505. //oot\models\props\de_inferno\bomb_crate_nitrostack.mdl
  506. //root\models\props\de_inferno\bomb_shells_1_metal.mdl
  507. //root\models\props\de_inferno\bomb_shells_2_metal.mdl
  508. //ot\models\props\de_inferno\bomb_shells_2_wood.mdl
  509. //oot\models\props\de_inferno\cart_wheel_static.mdl
  510. //alias flashlight "create_flashlight "
  511. //
  512. //alias +spin "cam_idealyaw 180"
  513. //alias -spin "cam_idealyaw 0"
  514. //alias spin "toggle cam_idealyaw 0 45 90 180"
  515. // alias +vbomb "coverme;slot5; +use"
  516. // alias -vbomb "USE WEAPON_KNIFE;use weapon_c4; drop;-use"
  517. //
  518. // alias flashbang "ent_create flashbang_projectile"
  519. //
  520. //alias fastflash "use weapon_knife; +lookatweaon;slot7;-lookatweapon"
  521. //alias castattack "bind mouse1 +castattack;bind mouse3 +castthrow"
  522. //alias +castattack "-use;+attack;alias checkatk +attack;r_cleardecals"
  523. //alias -castattack "-attack;alias checkatk;R_CLEARDECALS;cast_ray"
  524. //alias +castthrow "cast_ray;-attack;-attack2;+speed;+jump;+duck;"
  525. //alias -castthrow "-speed;-duck;-jump;checkatk;checkduck;checkspeed"
  526. //ALIAS colorecho "cl_crosshaircolor_b; cl_crosshaircolor_g;cl_crosshaircolor_r; cl_crosshaircolor; cl_crosshairalpha"
  527. //alias +stfu "developer 1;toggle voice_enable 0 1"
  528. //alias -stfu "developer 0"
  529. //
  530. /////crashz: toggleable " ent_fire relay.addoutput.6shots disable " to make it one shot " ent_fire relay.addoutput.6shots enable " to make it 6 shot (its 6shot by default now tho)
  531. //
  532. //alias +checkflick "highsens;alias checkflick highsens"
  533. //alias -checkflick "lowsens;alias checkflick lowsens"
  534. //alias checkflick ""
  535. //alias duckhpeek "ent_fire !self addoutput "modelindex 516"
  536. //echo "loading valias.cfg"
  537. //alias +vscore "+graph; +score;noclip;;R_CLEARDECALS"
  538. //alias -vscore "-graph; -score"vvvvvvvvvvvvvvv
  539. //alias +atks "+attack;+attack2;"
  540. //alias -atks "-attack;-attack2"
  541. alias jumpsecho "echo connect mstarr.game.nfoservers.com:27015 password hamcat rcon_password ourbase"
  542. alias jumps "connect mstarr.game.nfoservers.com:27015; password hamcat; rcon_password ourbase"
  543. alias viewmodel "viewmodel_presetpos 0;viewmodel_fov 54; viewmodel_offset_x 2.5; viewmodel_offset_y -2; viewmodel_offset_z -2"
  544. alias wtfflash "slot7; +lookatweapon; use weapon_flashbang; impulse 200"
  545. alias slow5 "toggle host_timescale .5 1"
  546. alias slow255 "toggle host_timscale .25 .5 1"
  547. alias slow15 "toggle host_timescale .1 .5 1"
  548. alias slow1 "toggle host_timescale .1 1"
  549. alias +window " cl_hud_radar_scale 1;mat_setvideomode 1920 540 1 0; safezonex .5"
  550. alias -window "mat_setvideomode 1920 1080 1 1"
  551. echo "106 Identifies model being aimed at."
  552. echo "107 Identifies texture being aimed at."
  553.  
  554. alias +ducker "snd_duckerreleasetime -2"
  555. alias -ducker "snd_duckerreleasetime 2.5"
  556. alias wtf "impulse 106"
  557. snd_playsounds SmokeGrenade.Bounce
  558. alias xhair
  559.  
  560.  
  561. alias 1shot "ent_fire relay.addoutput.4shots disable" // Used to change target board settings
  562. alias 4shot "ent_fire relay.addoutput.4shots enable" // - will get buttons eventually
  563. alias 5shot "ent_fire relay.addoutput.5shots enable"
  564. alias practice "rcon exec vprac.cfg"
  565. alias vhelp "echo !togglestats (jumpstats) !tails (nades) vprac.cfg vaim.cfg"
  566. alias please "impulse 101; give weapon_hkp2000; give weapon_knife; give weapon_ak47;;give weapon_awp;give weapon_glock; give item_assaultsuit; give item_defuser; give weapon_flashbang; give weapon_hegrenade; give weapon_smokegrenade; give weapon_flashbang; give weapon_molotov; give weapon_incgrenade; give weapon_decoy; give weapon_c4;give item_assaultsuit"
  567.  
  568. bcdedit /deletevalue useplatformclock
  569. alias +cr "+jump;+duck";
  570. alias -cr "-duck;-jump";
  571. alias keypad "exec keypad.cfg"
  572. alias +vsmoke "USE WEAPON_SMOKEGRENADE;slot8;+attack2"
  573. alias -vsmoke "-attack2"
  574. alias watermelon "prop_physics_create /props_junk/watermelon01.mdl"
  575.  
  576. alias deaf "snd_setsoundparam Player.DeathHeadShot volume .2;snd_setsoundparam Player.Death volume .2;snd_setsoundparam Player.DamageKevlar volume .2;snd_setsoundparam Player.DamageHelmetOtherFar 1;snd_setsoundparam Player.DamageHelmet volume .2;snd_setsoundparam Player.DamageHeadShotOtherFar volume 1;snd_setsoundparam Player.DamageHeadShot volume .2"
  577. alias drum "V"
  578. alias knife "give weapon_knife"
  579.  
  580. alias "<action 1>" "<some command>"
  581. alias "<action 2>" "<some other command>"
  582. alias "+modify" "alias <alterable action> <action 2>"
  583. alias "-modify" "alias <alterable action> <action 1>"
  584.  
  585.  
  586. Pressing <key> will do <thing 1> until the key is pressed again, at which point <thing 2> will start happening. And so on and so forth...
  587.  
  588. alias "<name>_toggle" "<name>_toggle_on"
  589. alias "<name>_toggle_on" "<thing 1>; alias <name>_toggle <name>_toggle_off"
  590. alias "<name>_toggle_off" "<thing 2>; alias <name>_toggle <name>_toggle_on"
  591.  
  592.  
  593. alias smhelp "echo sm_props sm_propsrm (remove what you're look at), sm_propsrmall (remove all your props) sm_propsrmroot (remove every prop)."
  594. // Author: /u/TimePath
  595. //
  596. //alias @crosshair_invert "@crosshair_invert.mult; @crosshair_invert.add"
  597. //alias @crosshair_invert.mult "multvar cl_crosshair_red -255 255 -1; multvar cl_crosshair_green -255 255 -1; multvar cl_crosshair_blue -255 255 -1"
  598. //alias @crosshair_invert.add "incrementvar cl_crosshair_red -255 255 255; incrementvar cl_crosshair_green -255 255 255; incrementvar cl_crosshair_blue -255 255 255"
  599. //
  600. //// Additional care must be taken when used with a crosshair switcher
  601. //bind MOUSE1 +attack&crosshair_invert
  602. //alias +attack&crosshair_invert "+attack; @crosshair_invert"
  603.  
  604. //
  605. //t\models\props\cs_assault\acunit01.mdl
  606. // cam_command "1" // 0 FP / 1 TP / Sometimes 2 = Whatever or FP
  607. //http://twowordbird.com/articles/csgo-console-commands-variable-reference/#s=cl_buy_favorite
  608. //There's been a prototype system in place for quite some time but it's currently buggy and I haven't noticed any recent updates.
  609. //You can buy whatever you like and use cl_buy_favorite_set # to save that loadout to slots 1, 2, 3, or 4. Afterward, you can grab the same stuff with cl_buy_favorite #. Game crashes seem to occur when you either buy from a slot that hasn't been set up yet with cl_buy_favorite_set or if you're already carrying a primary weapon as you enter cl_buy_favorite # to buy another primary.
Add Comment
Please, Sign In to add comment