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- //
- //-freq 120 -refresh 120 -tickrate 128 -nojoy -noipx -preload -novid -TOCONSOLE -threads 4 -nod3d9ex -noaafonts +mat_queue_mode 2 -console -noaafont +exec autoexec +mat_vignette_enable 0 -processheap
- ALIAS +vfwd "-back;+forward;ALIAS checkfwd +forward"
- ALIAS +vback "-forward;+back; ALIAS checkback +back"
- ALIAS +vleft "-moveright;+moveleft;ALIAS checkleft +moveleft; CL_RIGHTHAND 1"
- ALIAS +vright "-moveleft;+moveright;ALIAS checkright +moveright; CL_RIGHTHAND 0"
- ALIAS -vfwd "-forward;checkback;ALIAS checkfwd"
- ALIAS -vback "-back;checkfwd;ALIAS checkback"
- ALIAS -vleft "-moveleft;checkright;ALIAS checkleft"
- ALIAS -vright "-moveright;checkleft;ALIAS checkright"
- alias checkright ""
- alias checkleft ""
- alias checkback ""
- alias checkfwd ""
- alias stopcheck ""
- alias checkduck ""
- alias checkatk ""
- alias checkspeed ""
- alias checkatk ""
- 3944 frames 18.430 seconds 214.00 fps ( 4.67 ms/f) 18.421 fps variability
- 3944 frames 23.755 seconds 166.03 fps ( 6.02 ms/f) 31.747 fps variability
- alias +M1 "+attack;alias checkatk +attack"
- alias -M1 "-attack;alias checkatk;R_CLEARDECALS;spec_next;"
- alias +c1 "+attack;alias checkatk +attack;R_CLEARDECALS"
- alias -c1 "cast_ray;spec_next;-attack;-attack2;alias checkatk;R_CLEARDECALS"
- ALIAS +M2 "+ATTACK2;R_CLEARDECALS"
- ALIAS -M2 "-ATTACK2;R_CLEARDECALS;SPEC_PREV"
- alias +vthrow "-attack;-attack2;+speed;+jump;+duck;;R_CLEARDECALS"
- alias -vthrow "-speed;-duck;-jump;checkatk;checkduck;checkspeed;R_CLEARDECALS;XHAIROFF"
- alias +vspeed "+speed; alias checkspeed +speed"
- alias -vspeed "-speed; alias checkspeed"
- alias +vduck "+duck;alias checkduck +duck;+speed;R_CLEARDECALS"
- alias -vduck "SPEC_MODE;-duck;alias checkduck;-speed;checkspeed;R_CLEARDECALS"
- alias +vradar "+use;cl_radar_always_centered 0; cl_radar_icon_scale_min .6;cl_radar_scale .35;CL_AUTOWEPSWITCH 1"
- alias -vradar "-use; cl_radar_always_centered 1; cl_radar_icon_scale_min .5;cl_radar_scale .6;spec_next;CL_AUTOWEPSWITCH 0"
- alias radarlarge "cl_radar_always_centered 0; cl_radar_scale .4;cl_radar_icon_scale_min .4;radarL;radariconL"
- alias radarmedium "cl_radar_always_centered 0; cl_radar_icon_scale_min .2;radarL"
- alias radarsmall "cl_radar_always_centered 1;; cl_radar_scale .6;cl_radar_icon_scale_min 1;radarS;radarcenterS"
- alias radarS ""
- alias radarcenterS ""
- alias radarsmallcycle "radarsmallcycle01"
- alias radarsmallcycle01 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .90; alias radarsmallcycle radarsmallcycle02;cl_radar_scale;snd_playsounds Buttons.snd14"
- alias radarsmallcycle02 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .90; alias radarsmallcycle radarsmallcycle03;cl_radar_scale"
- alias radarsmallcycle03 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .85; alias radarsmallcycle radarsmallcycle04;cl_radar_scale;snd_playsounds Buttons.snd14"
- alias radarsmallcycle04 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .85; alias radarsmallcycle radarsmallcycle05;cl_radar_scale"
- alias radarsmallcycle05 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .80; alias radarsmallcycle radarsmallcycle06;cl_radar_scale;snd_playsounds Buttons.snd14"
- alias radarsmallcycle06 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .80; alias radarsmallcycle radarsmallcycle07;cl_radar_scale"
- alias radarsmallcycle07 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .75; alias radarsmallcycle radarsmallcycle08;cl_radar_scal;snd_playsounds Buttons.snd14e"
- alias radarsmallcycle08 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .75; alias radarsmallcycle radarsmallcycle09;cl_radar_scale"
- alias radarsmallcycle09 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .70; alias radarsmallcycle radarsmallcycle10;cl_radar_scale;snd_playsounds Buttons.snd14"
- alias radarsmallcycle10 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .70; alias radarsmallcycle radarsmallcycle11;cl_radar_scale"
- alias radarsmallcycle11 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .65; alias radarsmallcycle radarsmallcycle12;cl_radar_scale;snd_playsounds Buttons.snd14"
- alias radarsmallcycle12 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .65; alias radarsmallcycle radarsmallcycle13;cl_radar_scale"
- alias radarsmallcycle13 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .60; alias radarsmallcycle radarsmallcycle14;cl_radar_scale;snd_playsounds Buttons.snd14"
- alias radarsmallcycle14 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .60; alias radarsmallcycle radarsmallcycle15;cl_radar_scale"
- alias radarsmallcycle15 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 1;alias radarcenterS cl_radar_always_centered 1;cl_radar_scale ;alias radarS cl_radar_scale .55; alias radarsmallcycle radarsmallcycle16;cl_radar_scale;snd_playsounds Buttons.snd14"
- alias radarsmallcycle16 "Echo SMALL;cl_radar_icon_scale_min 1;cl_radar_always_centered 0;alias radarcenterS cl_radar_always_centered 0;cl_radar_scale ;alias radarS cl_radar_scale .55; alias radarsmallcycle radarsmallcycle01;cl_radar_scale;snd_playsounds Buttons.snd37"
- alias radarL ""
- alias radarlargecycle "radarlargecycle01"
- //alias radarlargecycle01 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .65; alias radarlargecycle radarlargecycle02;cl_radar_scale"
- //alias radarlargecycle02 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .60;alias radarL cl_radar_scale .60; alias radarlargecycle radarlargecycle03;cl_radar_scale"
- //alias radarlargecycle03 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .55;alias radarL cl_radar_scale .55; alias radarlargecycle radarlargecycle04;cl_radar_scale"
- //alias radarlargecycle04 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .50;alias radarL cl_radar_scale .50; alias radarlargecycle radarlargecycle05;cl_radar_scale"
- //alias radarlargecycle05 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .45;alias radarL cl_radar_scale .45; alias radarlargecycle radarlargecycle06;cl_radar_scale"
- //alias radarlargecycle06 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .40;alias radarL cl_radar_scale .40; alias radarlargecycle radarlargecycle07;cl_radar_scale"
- //alias radarlargecycle07 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .35;alias radarL cl_radar_scale .35; alias radarlargecycle radarlargecycle08;cl_radar_scale"
- //alias radarlargecycle08 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .30;alias radarL cl_radar_scale .30; alias radarlargecycle radarlargecycle09;cl_radar_scale"
- //alias radarlargecycle09 "Echo LARGE;cl_radar_always_centered 0;cl_radar_scale .25;alias radarL cl_radar_scale .25; alias radarlargecycle radarlargecycle01;cl_radar_scale;snd_playsounds Buttons.snd37"
- alias radarlargecycle01 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .60; alias radarlargecycle radarlargecycle02;cl_radar_scale"
- alias radarlargecycle02 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .60; alias radarlargecycle radarlargecycle03;cl_radar_scale"
- alias radarlargecycle03 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .55; alias radarlargecycle radarlargecycle04;cl_radar_scale"
- alias radarlargecycle04 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .55; alias radarlargecycle radarlargecycle05;cl_radar_scale"
- alias radarlargecycle05 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .50; alias radarlargecycle radarlargecycle06;cl_radar_scale"
- alias radarlargecycle06 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .45; alias radarlargecycle radarlargecycle07;cl_radar_scale"
- alias radarlargecycle07 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .45; alias radarlargecycle radarlargecycle08;cl_radar_scale"
- alias radarlargecycle08 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .65;alias radarL cl_radar_scale .40; alias radarlargecycle radarlargecycle09;cl_radar_scale"
- alias radarlargecycle09 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .60;alias radarL cl_radar_scale .40; alias radarlargecycle radarlargecycle10;cl_radar_scale"
- alias radarlargecycle10 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .55;alias radarL cl_radar_scale .35; alias radarlargecycle radarlargecycle11;cl_radar_scale"
- alias radarlargecycle11 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .50;alias radarL cl_radar_scale .35; alias radarlargecycle radarlargecycle12;cl_radar_scale"
- alias radarlargecycle12 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .45;alias radarL cl_radar_scale .30; alias radarlargecycle radarlargecycle13;cl_radar_scale"
- alias radarlargecycle13 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .40;alias radarL cl_radar_scale .30; alias radarlargecycle radarlargecycle14;cl_radar_scale"
- alias radarlargecycle14 "Echo LARGE;cl_radar_icon_scale_min .8;alias radariconL .8;cl_radar_always_centered 0;cl_radar_scale .35;alias radarL cl_radar_scale .25;alias radarlargecycle radarlargecycle15;cl_radar_scale"
- alias radarlargecycle15 "Echo LARGE;cl_radar_icon_scale_min .4;alias radariconL .4;cl_radar_always_centered 0;cl_radar_scale .30;alias radarL cl_radar_scale .25; alias radarlargecycle radarlargecycle1;cl_radar_scale;snd_playsounds Buttons.snd37"
- alias xhairnade "crosshair 1"
- alias xhairoff "crosshair 0"
- alias xhair ""
- alias +sens "sensitivity 3.2"
- alias -sens "sensitivity .9"
- alias +vscore "+graph; +score;noclip;;R_CLEARDECALS;xhairoff"
- alias -vscore "-graph; -score"
- alias +vdrop "cl_autowepswitch 1; drop"
- alias -vdrop "cl_autowepswitch 0"
- alias +vslot1 "use weapon_knife; slot1;XHAIROFF"
- alias -vslot1 "slot1;R_CLEARDECALS"
- alias +vslot2 "use weapon_knife; slot2;XHAIROFF"
- alias -vslot2 "slot2;R_CLEARDECALS"
- alias vdropbomb "USE WEAPON_KNIFE;USE WEAPON_C4; DROP"
- alias vbomb "coverme;use weapon_c4;slot5;XHAIROFF"
- alias +vflash "slot3"
- alias -vflash "slot7"
- alias vfire "slot10;r_cleardecals;xhairon"
- alias vflash "SLOT7;R_CLEARDECALS;xhairon"
- alias vnade "SLOT10;SLOT6;r_cleardecals;xhairon"
- alias vdecoy "slot9;slot11;r_cleardecals;xhairon"
- alias vknife "use weapon_knife;R_CLEARDECALS;xhairoff"
- alias vsmoke "slot8;USE WEAPON_SMOKEGRENADE;XHAIRON"
- //alias xhairnade "cl_crosshairsize 1000; cl_crosshairalpha 100;R_CLEARDECALS"
- //alias xhairon "cl_crosshairalpha 255;cl_crosshairsize 4;R_CLEARDECALS"
- //alias xhairoff "cl_crosshairalpha 0;R_CLEARDECALS"
- alias +vtalk "+voicerecord; voice_enable 1"
- alias -vtalk "-voicerecord"
- alias +q "use weapon_knife"
- alias -q "lastinv"
- alias +swag "+reload; -lookatweapon"
- alias -swag "+lookatweapon;-reload"
- alias +qclip "USE WEAPON_KNIFE;noclip"
- alias -qclip "LASTINV;noclip"
- alias fget1 "con_logfile cfg/fgetpos_out1.cfg; getpos_exact; con_logfile ."
- alias fset1 "noclip;exec fgetpos_out1;noclip"
- alias fget2 "con_logfile cfg/fgetpos_out2.cfg; getpos_exact; con_logfile ."
- alias fset2 "noclip;exec fgetpos_out2;noclip"
- alias fget3 "con_logfile cfg/fgetpos_out3.cfg; getpos_exact; con_logfile ."
- alias fset3 "noclip;exec fgetpos_out3;noclip"
- alias fget4 "con_logfile cfg/fgetpos_out4.cfg; getpos_exact; con_logfile ."
- alias fset4 "noclip;exec fgetpos_out4;noclip"
- alias fget5 "con_logfile cfg/fgetpos_out5.cfg; getpos_exact; con_logfile ."
- alias fset5 "noclip;exec fgetpos_out5;noclip"
- alias fget6 "con_logfile cfg/fgetpos_out6.cfg; getpos_exact; con_logfile ."
- alias fset6 "noclip;exec fgetpos_out6;noclip"
- alias fgett "con_logFile cfg/fgetpos_outt.cfg; getpos_exact; con_logfile ."
- alias fsett "noclip;exec fgetpos_outt;noclip"
- alias fkey1 "fget1;bind 1 fset1"
- alias fkey2 "fget2;bind 2 fset2"
- alias fkey3 "fget3;bind 3 fset3"
- alias fkey4 "fget4;bind 4 fset4"
- alias fkey5 "fget5;bind 5 fset5"
- alias fkey6 "fget6;bind 6 fset6"
- alias fkeyt "fgett;bind t fsett"
- alias fkey "bind f1 fkey1; bind f2 fkey2; bind f3 fkey3; bind f4 fkey4; bind f5 fkey5; bind f6 fkey6; bind t fkeyt"
- alias +stopback "+moveup;+mback"
- alias -stopback "-moveup;-mback"
- alias paxis "prop_dynamic_create editor/axis_helper_thick.mdl"
- ALIAS +mfwd "-back;+forward;ALIAS checkfwd +forward"
- ALIAS +mback "-forward;+back; ALIAS checkback +back"
- ALIAS +mleft "-moveright;+moveleft;ALIAS checkleft +moveleft; CL_RIGHTHAND 1"
- ALIAS +mright "-moveleft;+moveright;ALIAS checkright +moveright; CL_RIGHTHAND 0"
- ALIAS -mfwd "-forward;checkback;ALIAS checkfwd"
- ALIAS -mback "-back;checkfwd;ALIAS checkback"
- ALIAS -mleft "-moveleft;checkright;ALIAS checkleft"
- ALIAS -mright "-moveright;checkleft;ALIAS checkright"
- alias checkright ""
- alias checkleft ""
- alias checkback ""
- alias checkfwd ""
- alias proplog "con_logfile cfg/proplog.cfg"
- alias null "con_logfile ."
- alias nulllog "con_logfile ."
- alias c4 "give weapon_c4"
- alias props "exec props.cfg"
- alias stfu "toggle voice_enable 0 1;voice_enable"
- alias vlog " con_logfile cfg/vlog.cfg; con_logfile; echo VLOG.CFG"
- alias null "con_logfile .; CON_LOGFILE; ECHO NULL CFG"
- //mat_setvideomode 1920 1080 1 0 for Windowed
- alias window "mat_setvideomode 1920 540 1 0" // for Windowed Borderless
- alias fullscreen "mat_setvideomode 1920 1080 0" // for
- alias +safex "mat_setvideomode 1920 520 1 0"
- alias -safex "safezonex .5; cl_hud_radar_scale .9"
- ALIAS trails "rcon toggle sm_tails_enabled 0 1"
- alias swap "invnextnongrenade;R_CLEARDECALS;impulse 106"
- alias +swap "+use;invnextnongrenade; R_CLEARDECALS;CL_AUTOWEPSWITCH 1"
- alias -swap "-use;R_CLEARDECALS;CL_AUTOWEPSWITCH 0"
- ALIAS DRAWOTHER "TOGGLE R_DRAWOTHERMODELS 0 1"
- alias spam1 "slot3;alias spam spam2"
- alias spam2 "slot1; alias spam spam3"
- alias spam3 "slot6; alias spam spam4"
- ALIAS CAM "BIND RIGHTARROW +CAMYAWRIGHT; BIND UPARROW +CAMPITCHUP; BIND DOWNARROW +CAMPITCHDOWN; BIND LEFTARROW +CAMYAWLEFT;ON;BIND MOUSE3 +MOUSEMOVECAM"
- alias spam4 "slot3; alias spam spam5"
- alias spam5 "slot2; alias spam spam6"
- alias spam6 "SLOT1; alias spam spam1"
- alias slow "toggle host_timescale .25 .5 1"
- alias rslow "rcon toggle host_timescale .25 .5 1"
- alias pls "buy m4a1; give weapon_ak47;impulse 101; give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade; give weapon_molotov; give weapon_incgrenade; give weapon_decoy; give weapon_c4; give weapon_fiveseven; give item_assaultsuit; give item_defuser; give weapon_tec9; give weapon_deagle; give weapon_glock; give weapon_hkp2000"
- ALIAS +DRAWOTHER "R_DRAWOTHERMODELS 0"
- ALIAS -DRAWOTHER "R_DRAWOTHERMODELS 1"
- alias disp "r_drawdisp 0 1"
- alias entities "toggle r_drawenitites 0 1"
- alias wireframe "toggle mat_wireframe 0 1 3"
- alias xray "toggle mat_reversedepth 1 0"
- alias molly "toggle inferno_debug 1 0"
- alias particles "toggle r_Drawparticles 0 1"
- alias world "toggle r_drawworld 2 1"
- alias statisprops "toggle r_drawstaticprops 2 1"
- echo "alias entities toggle r_drawenitites 0 1"
- echo "alias wireframe toggle mat_wireframe 0 1 3"
- echo "alias xray toggle mat_reversedepth 1 0"
- echo "alias molly toggle inferno_debug 1 0"
- echo "alias particles toggle r_Drawparticles 0 1"
- echo "alias world toggle r_drawworld 2 1"
- echo "alias staticprops toggle r_drawstaticprops 2 1"
- alias opaquerenderables "toggle r_drawopaquerenderables 0 1"
- alias opaqueworld "toggle r_drawopaqueworld 0 1"
- alias -jumpthrow "-jump"
- alias +jumpthrow "+jump;-attack;-attack2;cast_ray"
- alias +fset1 "noclip;fset1"
- alias -fset1 "noclip"
- alias +fset2 "noclip;fset2"
- alias -fset2 "noclip"
- alias +fset3 "noclip;fset3"
- alias -fset3 "noclip"
- alias +fset4 "noclip;fset4"
- alias -fset4 "noclip"
- alias 1flash "use weapon_flashbang; invnextnongrenade;lastinv"
- ////"bind q "use weapon_flashbang; invnextnongrenade;lastinv"
- alias renderables "toggle r_drawopaquerenderables 0 1"
- ///] bind 8 "use weapon_ak47; use weapon_glock; slot7"
- /// bind r "slot7; use weapon_m4a1;use weapon_ak47; use weapon_awp; use weapon_glock; use weapon_hkp2000; use weapon_p250; use weapon_deagle; use weapon_fiveseven"
- /// bind r "slot7; use weapon_knife;+lookatweapon"
- /// bind e "slot7; use weapon_m4a1;use weapon_ak47; use weapon_awp; use weapon_glock; use weapon_hkp2000; use weapon_p250; use weapon_deagle; use weapon_fiveseven"
- /// bind y "use weapon_flashbang; invnextnongrenade"
- /// bind y "use weapon_flashbang; invnextnongrenade;lastinv"
- /// bind y "use weapon_flashbang;invnextnongrenade" //flashbang
- /// bind y "use weapon_flashbang;slot3"
- ALIAS ATI "DEVELOPER 1;EXEC ATI.CFG"
- alias +rhost1 "rcon hosT_timescale .1"
- alias -rhost1 "rcon host_timescale 1"
- alias +rhost05 "rcon host_timescale .05"
- alias -rhost05 "rcon host_timescale 1"
- alias pirate "prop_dynamic_create \player\tm_pirate_varianta.mdl"
- alias crashz "map crashz_warmup_v2; rcon map crashz_warmup_v2"
- alias nukeladder "map nuke_ladderjump; rcon map nuke_ladderjump"
- alias vprac "rcon exec vprac;exec vprac"
- alias warmup "rcon exec warmup;exec vprac"
- alias opaque "toggle r_drawopaqueworld 0 1"
- alias staticprops "toggle r_drawstaticprops 0 1 2"
- alias random "toggle gl_clear_randomcolor 1 0"
- alias disp "toggle r_DrawDisp 0 1"
- alias +vcollide "vcollide_wireframe 1"
- alias -vcollide "vcollide_wireframe 0"
- alias +clipbrush "r_drawclipbrushes 2"
- alias -clipbrush "r_drawclipbrushes 0"
- ALIAS on "bind c on2" //type on to start third person
- ALIAS off "bind c off2"
- ALIAS on2 "firstperson; off"
- ALIAS off2 "thirdperson; on"
- alias mumbleecho "echo VOICE-VA1.BRANZONE.COM 64743 "
- alias mumble "say_team VOICE-VA1.BRANZONE.COM 64743 "
- alias get1 "con_logfile cfg/getpos_out1.cfg; getpos_exact; con_logfile ."
- alias set1 "exec getpos_out1"
- alias get2 "con_logfile cfg/getpos_out2.cfg; getpos_exact; con_logfile ."
- alias set2 "exec getpos_out2"
- alias get3 "con_logfile cfg/getpos_out3.cfg; getpos_exact; con_logfile ."
- alias set3 "exec getpos_out3"
- alias get4 "con_logfile cfg/getpos_out4.cfg; getpos_exact; con_logfile ."
- alias set4 "exec getpos_out4"
- alias get5 "con_logfile cfg/getpos_out5.cfg; getpos_exact; con_logfile ."
- alias set5 "exec getpos_out5"
- alias get6 "con_logfile cfg/getpos_out6.cfg; getpos_exact; con_logfile ."
- alias set6 "exec getpos_out6"
- alias get7 "con_logFile cfg/getpos_out7.cfg; getpos_exact; con_logfile ."
- alias set7 "exec getpos_out7"VBVT
- alias +host005 "host_timescale .005"
- alias +host05 "host_timescale .05"
- alias +host1 "host_Timescale .1"
- alias +host2 "host_Timescale .2"
- alias +host25 "host_Timescale .25"
- alias +host5 "host_Timescale .5"
- alias -host005 "host_Timescale 1"
- alias -host05 "host_Timescale 1"
- alias -host1 "host_Timescale 1"
- alias -host2 "host_Timescale 1"
- alias -host25 "host_Timescale 1"
- alias -host5 "host_Timescale 1"
- alias slow005 "bind mouse2 +005"
- alias slow1 "bind mouse2 +host1"
- alias slow05 "bind mouse2 +host05"
- alias slow1 "bind mouse2 +host1"
- alias slow2 "bind mouse2 +host2"
- alias slow25 "bind mouse2 +host25"
- alias slow5 "bind mouse2 +host5"
- alias bturn "toggle bot_mimic_yaw_offset 0 180"
- alias mollyvision "toggle inferno_debug 1 0"
- alias pdump "cl_pdump 1; cl_showpos 0; hideradar;mp_maxmoney 0"
- alias regen "toggle sv_regeneration_force_on 1 0"
- alias ammo "toggle sv_infinite_ammo 2 1 0"
- alias impacts "toggle sv_showimpacts 0 3"
- alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
- alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
- alias cheats "toggle sv_cheats 1 0"
- alias botcrouch "toggle bot_crouch 1 0"
- alias ammo "toggle sv_infinite_ammo 2 1 0"
- alias impacts "toggle sv_showimpacts 0 3"
- alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
- alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
- alias boosts "toggle r_Drawclipbrushes 2 0; toggle vcollide_wireframe 1 0"
- ALIAS VCOLLIDE "TOGGLE VCOLLIDE_WIREFRAME 1 0"
- alias +nadevision "r_drawopaqueworld 0;vcollide_wireframe 1"
- alias -nadevision "r_drawopaqueworld 1;vcollide_wireframe 0"
- alias nadevision "toggle r_drawopaqueworld 1 0; toggle vcollide_wireframe 1 0" //all hail
- alias quakefps "toggle fps_max 166.16 166.166666 166.666666 199 199.5 200 202 204 249 249.5 250 250.5 299 299.5 300 300.5 332.83 332.833333 333.33 333.333333"
- alias +nadevision "r_drawopaqueworld 0;vcollide_wireframe 1"
- alias -nadevision "r_drawopaqueworld 1;vcollide_wireframe 0"
- alias nadevision "toggle r_drawopaqueworld 1 0; toggle vcollide_wireframe 1 0"
- alias pracbinds "exec pracbinds.cfg"
- alias happysky "sv_skyname vertigoblue_hdr"
- alias rconhappysky "rcon sv_skyname vertigoblue_hdr"
- alias officesky "sv_skyname office"
- alias rconofficesky "rcon sv_skyname office"
- alias dustsky "sv_skyname sky_dust"
- alias rcondustsky "rcon sv_skyname sky_dust"
- echo "valias loaded"
- alias armor "toggle mp_free_armor 0 1; bot_kill; endround"
- alias spreadbox "toggle weapon_debug_spread_show 1 0" //shows weapon inaccuracy from moving etc //must use dynamic xhair
- alias spread "toggle weapon_Accuracy_nospread 0 1" //removes weapon spread
- alias recoil "toggle weapon_recoil_scale 0 2" //removes the recoil pattern completely
- alias regen "toggle sv_regeneration_force_on 1 0"
- alias ammo "toggle sv_infinite_ammo 2 1 0"
- alias impacts "toggle sv_showimpacts 0 2"
- alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
- alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
- alias impacts "toggle sv_showimpacts 3 0"
- alias impactstime "toggle sv_showimpacts_time 1 3 10"
- alias nade "give weapon_hegrenade"
- alias flash "give weapon_flashbang"
- alias decoy "give weapon_Decoy"
- alias molotov "give weapon_molotov"
- alias incgrenade "give weapon_incgrenade"
- alias incnade "give weapon_incgrenade"
- alias smoke "give weapon_smokegrenade"
- alias ak "give weapon_ak47"
- alias m4 "give weapon_m4a1"
- alias m4s "give weapon_m4a1_silencer"
- alias awp "give weapon_awp"
- alias fiveseven "give weapon_fiveseven"
- alias deagle "give weapon_glock"
- alias sg "give weapon_sg552"
- alias auto "give weapon_Scar20"
- alias cz "give weapon_cz75a"
- alias c4 "give weapon_c4"
- alias p250 "give weapon_p250"
- alias tec9 "give weapon_tec9"
- alias p2k "give weapon_hkp2000"
- alias glock "give weapon_glock"
- alias scout "give weapon_ssg"
- ALIAS NADES "GIVe WEAPON_FLASHBANG; GIVE WEAPON_SMOKEGRENADE; GIVE WEAPON_MOLOTOV; GIVE WEAPON_hEGRENADE; GIVE WEAPON_DECOY"
- alias red "cl_crosshaircolor_g 0;cl_crosshaircolor_r 250;cl_crosshaircolor_b 0;"
- alias deeppink "CL_CROSSHAIRCOLOR_B 147;CL_CROSSHAIRCOLOR_G 20;CL_CROSSHAIRCOLOR_R 255;"
- alias white "CL_CROSSHAIRCOLOR_B 255;CL_CROSSHAIRCOLOR_G 255;CL_CROSSHAIRCOLOR_R 255"
- alias teal "cl_crosshaircolor_b 255;cl_crosshaircolor_g 255;cl_crosshaircolor_r 0"
- alias happysky "Sv_skyname vertigoblue_hdr"
- alias rhappysky "rcon Sv_skyname vertigoblue_hdr"
- alias xc "find cl_crosshaircolor"
- alias kzon "rcon sm plugins load kztimer"
- alias kzoff "rcon sm plugins unload kztimer"
- alias pistolpractice "mp_free_armor 0;mp_buy_anywhere 0; bot_pistols_only; bot_kill"
- alias botwarmup "map workshop\283144478\warmup_bots_0
- alias bmimic "toggle bot_mimic 1 0"
- alias bstop "toggle bot_stop 1 0"
- alias bduck "toggle bot_crouch 1 0"
- alias bplace "bot_place"
- alias botbinds "bot_quota 1; bot_stop 1;bot_dont_shoot 1;no_target;bind z bot_place; bind x bmimic; bind c bduck; bind v bturn; echo [Z Place] [X Mimic] [C Duck] [v Mimic Yaw]"
- alias boostbinds "bind e +usecollide;bind r +reloadclip"
- alias +usecollide "toggle vcollide_wireframe 1 0;+use"
- alias -usecollide "-use"
- alias +reloadclip "+reload; toggle r_drawclipbrushes 2 0"
- alias -reloadclip "-reload"
- alias +mbacks "+mback; +zoom"
- alias -mbacks "-mback;-zoom"
- alias disp "toggle r_drawdisp 0 1"
- alias entities "toggle r_drawenitites 0 1"
- alias entities "toggle r_drawenitites 0 1"
- alias wireframe "toggle mat_wireframe 0 1 3"
- alias skyon "bind t skyon2"
- alias skyoff "bind t skyoff2"
- alias skyon2 "ent_fire sky disabledraw;skyoff"
- alias skyoff2 "ent_fire sky enabledraw;skyon"
- ALIAS +RHOST25 "RCON HOST_TIMESCALE .25"
- ALIAS -RHOST25 "RCON HOST_TIMESCALE 1"
- ALIAS +RHOST5 "RCON HOST_TIMESCALE .5"
- ALIAS -RHOST5 "RCON HOST_TIMESCALE 1"
- ALIAS +RHOST1 "RCON HOST_TIMESCALE .1"
- ALIAS -RHOST1 "RCON HOST_TIMESCALE 1"
- ALIAS on "bind c on2" //type on to start third person
- ALIAS off "bind c off2"
- ALIAS on2 "firstperson; off"
- ALIAS off2 "thirdperson; on"
- alias rspread "rcon toggle weapon_Accuracy_nospread 1 0"
- alias rrecoil "rcon toggle weapon_recoil_scale 0 2"
- alias rimpacts "rcon toggle sv_showimpacts 1 0"
- alias rimpactstime "rcon toggle sv_showimpacts_time .2 2 4 20"
- alias stopsounds "ent_fire env_soundscape disable;stopsound"
- alias sound "exec sound.cfg"
- alias +ledgejump "+jump; +duck; thirdperson; host_timescale .1"
- alias -ledgejump "+jump; +duck; firstperson; host_timescale 1"
- alias ledgejump "bind space +ledgejump;ent_absbox player; developer 1; sv_cheats 1"
- alias boxslow "bind mouse2 +boxslow;ent_absbox player;hideradar"
- alias +boxslow "developer 1; host_timescale .5"
- alias -boxslow "developer 0; host_timescale 1"
- alias bbox "developer 1;ent_absbox playeR"
- alias pdump "toggle cl_pdump 1 -1"
- ALIAS CLIPbrush "TOGGLE R_DRAWCLIPBRUSHES 2 0"
- ALIAS drawWORLD "TOGGLE R_DRAWWORLD 1 2"
- alias Vcollide "toggle vcollide_wireframe 1 0"
- alias camswap "toggle cam_command 0 1"
- alias camfar "incrementvar cam_idealdist 50 200 25"
- alias camclose "incrementvar cam_idealdist 50 200 -25"
- alias camright "incrementvar cam_idealyaw 0 180 -45"
- alias camleft "incrementvar cam_idealyaw 0 -180 45"
- alias camlag "toggle cam_ideallag 0 4 10 50 100 1000"
- alias shoulder "toggle c_thirdpersonshoulder 1 0"
- alias mark "prop_dynamic_create editor/axis_helper_thick.mdl"
- alias paxis "prop_dynamic_create editor/axis_helper.mdl"
- alias paxisthick "prop_dynamic_create editor/axis_helper_thick.mdl"
- alias ptarget "prop_dynamic_create props/props_gameplay/target_bullseye.mdl"
- alias phay "prop_dynamic_create props/cs_militia/haybale_target_02.mdl"
- alias plargebox "prop_dynamic_create props/de_nuke/crate_large.mdl"
- alias pacunit "prop_dynamic_create props/de_train/acunit1.mdl"
- alias pballoon "prop_physics_create /props/de_overpass/balloon.mdl"
- alias ppallet "prop_dynamic_create props/de_vertigo/wood_pallet_01_static.mdl"
- alias ptwinkie "prop_dynamic_create props/de_nuke/storagetank.mdl"
- alias plogpile "prop_dynamic_create props/de_inferno/logpile.mdl"
- alias pinfernopillar "prop_dynamic_create props/de_inferno/monument_new.mdl"
- alias pbalconyrail "prop_dynamic_create props/de_inferno/railingbalcony.mdl"
- alias pcachespool "prop_dynamic_create props_industrial\wire_spool_01.mdl"
- alias ppalletbarrel "prop_dynamic_create props\de_train\pallet_barrels.mdl"
- alias pnukepill "prop_dynamic_create props/props_gameplay/biohazard_tank_highpoly"
- alias pmiragewindow "prop_dynamic_create props/de_dust/du_window_88x80.mdl"
- alias psmallcrate "prop_dynamic_create props\de_nuke\crate_extrasmall.mdl"
- alias plockers "prop_dynamic_create props/de_train/lockers_long_new.mdl "
- alias ptraffic "prop_dynamic_create props_fairgrounds\traffic_barrel.mdl"
- alias pstoneblock "prop_dynamic_create props\de_dust\stoneblock01b.mdl "
- alias pammobox "prop_dyanmic_crate props\gg_vietname\ammobox_stack.mdl "
- alias "pbombtanks" "prop_dyanmic_crate props\de_inferno\bomb_tanks.mdl "
- alias "pmiragehole" "prop_dyanmic_crate props\de_mirage\wall_hole_frame.mdl "
- alias "pmiragetrashcan" "prop_dyanmic_crate PROPS\DE_VOSTOK\TRASHCAN.MDL "
- alias "pcinderblock" "prop_dyanmic_crate props\de_vertigo\pallet_cinderblock01.mdl "
- alias "psawhorse" "prop_dyanmic_crate props\cs_militia\sawhorse.mdl "
- alias "pbench" "prop_dyanmic_crate props\de_mirage\bench_a.mdl "
- alias "pbench2" "prop_dynamic_create props\de_inferno\bench_wood.mdl"
- alias "pcakehat" "prop_dyanmic_create props/models/cakehat.mdl"
- //models/props/props_crates/wooden_crate_32x64.mdl
- //t\models\props\crates\weapon_crate_a.mdl
- //oot\models\props\de_cbble\arch_k_broken\arch_k_broken.mdl
- //root\models\props\de_inferno\wire_spool01_new.mdl
- //ot\models\props\de_inferno\wire_spool02_new.mdl
- //
- //t\models\props\de_inferno\wood_fence.mdl
- //
- //
- //root\models\props\de_inferno\wood_fence_end.mdl
- //ot\models\props\de_inferno\shell_pallet.mdl
- //
- //root\models\props\de_inferno\bomb_crate_nitro.md
- //oot\models\props\de_inferno\bomb_crate_nitrostack.mdl
- //root\models\props\de_inferno\bomb_shells_1_metal.mdl
- //root\models\props\de_inferno\bomb_shells_2_metal.mdl
- //ot\models\props\de_inferno\bomb_shells_2_wood.mdl
- //oot\models\props\de_inferno\cart_wheel_static.mdl
- //alias flashlight "create_flashlight "
- //
- //alias +spin "cam_idealyaw 180"
- //alias -spin "cam_idealyaw 0"
- //alias spin "toggle cam_idealyaw 0 45 90 180"
- // alias +vbomb "coverme;slot5; +use"
- // alias -vbomb "USE WEAPON_KNIFE;use weapon_c4; drop;-use"
- //
- // alias flashbang "ent_create flashbang_projectile"
- //
- //alias fastflash "use weapon_knife; +lookatweaon;slot7;-lookatweapon"
- //alias castattack "bind mouse1 +castattack;bind mouse3 +castthrow"
- //alias +castattack "-use;+attack;alias checkatk +attack;r_cleardecals"
- //alias -castattack "-attack;alias checkatk;R_CLEARDECALS;cast_ray"
- //alias +castthrow "cast_ray;-attack;-attack2;+speed;+jump;+duck;"
- //alias -castthrow "-speed;-duck;-jump;checkatk;checkduck;checkspeed"
- //ALIAS colorecho "cl_crosshaircolor_b; cl_crosshaircolor_g;cl_crosshaircolor_r; cl_crosshaircolor; cl_crosshairalpha"
- //alias +stfu "developer 1;toggle voice_enable 0 1"
- //alias -stfu "developer 0"
- //
- /////crashz: toggleable " ent_fire relay.addoutput.6shots disable " to make it one shot " ent_fire relay.addoutput.6shots enable " to make it 6 shot (its 6shot by default now tho)
- //
- //alias +checkflick "highsens;alias checkflick highsens"
- //alias -checkflick "lowsens;alias checkflick lowsens"
- //alias checkflick ""
- //alias duckhpeek "ent_fire !self addoutput "modelindex 516"
- //echo "loading valias.cfg"
- //alias +vscore "+graph; +score;noclip;;R_CLEARDECALS"
- //alias -vscore "-graph; -score"vvvvvvvvvvvvvvv
- //alias +atks "+attack;+attack2;"
- //alias -atks "-attack;-attack2"
- alias jumpsecho "echo connect mstarr.game.nfoservers.com:27015 password hamcat rcon_password ourbase"
- alias jumps "connect mstarr.game.nfoservers.com:27015; password hamcat; rcon_password ourbase"
- alias viewmodel "viewmodel_presetpos 0;viewmodel_fov 54; viewmodel_offset_x 2.5; viewmodel_offset_y -2; viewmodel_offset_z -2"
- alias wtfflash "slot7; +lookatweapon; use weapon_flashbang; impulse 200"
- alias slow5 "toggle host_timescale .5 1"
- alias slow255 "toggle host_timscale .25 .5 1"
- alias slow15 "toggle host_timescale .1 .5 1"
- alias slow1 "toggle host_timescale .1 1"
- alias +window " cl_hud_radar_scale 1;mat_setvideomode 1920 540 1 0; safezonex .5"
- alias -window "mat_setvideomode 1920 1080 1 1"
- echo "106 Identifies model being aimed at."
- echo "107 Identifies texture being aimed at."
- alias +ducker "snd_duckerreleasetime -2"
- alias -ducker "snd_duckerreleasetime 2.5"
- alias wtf "impulse 106"
- snd_playsounds SmokeGrenade.Bounce
- alias xhair
- alias 1shot "ent_fire relay.addoutput.4shots disable" // Used to change target board settings
- alias 4shot "ent_fire relay.addoutput.4shots enable" // - will get buttons eventually
- alias 5shot "ent_fire relay.addoutput.5shots enable"
- alias practice "rcon exec vprac.cfg"
- alias vhelp "echo !togglestats (jumpstats) !tails (nades) vprac.cfg vaim.cfg"
- alias please "impulse 101; give weapon_hkp2000; give weapon_knife; give weapon_ak47;;give weapon_awp;give weapon_glock; give item_assaultsuit; give item_defuser; give weapon_flashbang; give weapon_hegrenade; give weapon_smokegrenade; give weapon_flashbang; give weapon_molotov; give weapon_incgrenade; give weapon_decoy; give weapon_c4;give item_assaultsuit"
- bcdedit /deletevalue useplatformclock
- alias +cr "+jump;+duck";
- alias -cr "-duck;-jump";
- alias keypad "exec keypad.cfg"
- alias +vsmoke "USE WEAPON_SMOKEGRENADE;slot8;+attack2"
- alias -vsmoke "-attack2"
- alias watermelon "prop_physics_create /props_junk/watermelon01.mdl"
- alias deaf "snd_setsoundparam Player.DeathHeadShot volume .2;snd_setsoundparam Player.Death volume .2;snd_setsoundparam Player.DamageKevlar volume .2;snd_setsoundparam Player.DamageHelmetOtherFar 1;snd_setsoundparam Player.DamageHelmet volume .2;snd_setsoundparam Player.DamageHeadShotOtherFar volume 1;snd_setsoundparam Player.DamageHeadShot volume .2"
- alias drum "V"
- alias knife "give weapon_knife"
- alias "<action 1>" "<some command>"
- alias "<action 2>" "<some other command>"
- alias "+modify" "alias <alterable action> <action 2>"
- alias "-modify" "alias <alterable action> <action 1>"
- Pressing <key> will do <thing 1> until the key is pressed again, at which point <thing 2> will start happening. And so on and so forth...
- alias "<name>_toggle" "<name>_toggle_on"
- alias "<name>_toggle_on" "<thing 1>; alias <name>_toggle <name>_toggle_off"
- alias "<name>_toggle_off" "<thing 2>; alias <name>_toggle <name>_toggle_on"
- alias smhelp "echo sm_props sm_propsrm (remove what you're look at), sm_propsrmall (remove all your props) sm_propsrmroot (remove every prop)."
- // Author: /u/TimePath
- //
- //alias @crosshair_invert "@crosshair_invert.mult; @crosshair_invert.add"
- //alias @crosshair_invert.mult "multvar cl_crosshair_red -255 255 -1; multvar cl_crosshair_green -255 255 -1; multvar cl_crosshair_blue -255 255 -1"
- //alias @crosshair_invert.add "incrementvar cl_crosshair_red -255 255 255; incrementvar cl_crosshair_green -255 255 255; incrementvar cl_crosshair_blue -255 255 255"
- //
- //// Additional care must be taken when used with a crosshair switcher
- //bind MOUSE1 +attack&crosshair_invert
- //alias +attack&crosshair_invert "+attack; @crosshair_invert"
- //
- //t\models\props\cs_assault\acunit01.mdl
- // cam_command "1" // 0 FP / 1 TP / Sometimes 2 = Whatever or FP
- //http://twowordbird.com/articles/csgo-console-commands-variable-reference/#s=cl_buy_favorite
- //There's been a prototype system in place for quite some time but it's currently buggy and I haven't noticed any recent updates.
- //You can buy whatever you like and use cl_buy_favorite_set # to save that loadout to slots 1, 2, 3, or 4. Afterward, you can grab the same stuff with cl_buy_favorite #. Game crashes seem to occur when you either buy from a slot that hasn't been set up yet with cl_buy_favorite_set or if you're already carrying a primary weapon as you enter cl_buy_favorite # to buy another primary.
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