Chubfish

Pokemon Alpha Sapphire DexNav Speedrun FAQ

Dec 15th, 2014
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  1. Q: What is DexNav?
  2. A: It is a mechanic in the remakes of OR/AS that allows you to get specific pokemon with unique traits, such as a higher level, an egg move they would not normally know, or a hidden ability.
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  4. Q: How do you manipulate this? Isn't it impossible?
  5. A: It would probably be possible if RNG manipulation were possible. I do have my own strategy to give a slightly better chance but it is not 100% at all; in fact I would say the chance is around 5%.
  6.  
  7. I am also testing chaining which requires 5 encounters and is consistent, but takes a set amount of time.
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  9. Q: Why even bother then? That's way too much RNG!
  10. A: Because technically it's faster. And because I can.
  11.  
  12. Q: What pokemon will you accept from DexNav?
  13. A: Currently only Taillow. I need to finish my routing for some other pokemon but Taillow seems like the most solid choice for now.
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  15. Q: How many Pokemon do you use in this run?
  16. A: 6 Pokemon; the DexNav search pokemon, the DexNav high level pokemon, Mudkip, Latias, Castform and Kyogre. All except Castform and the DexNav search pokemon are used at some point for HMs or fighting.
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  18. Q: Do you accept any Mudkip?
  19. A: At the moment I do. This could change but I am confident that accepting any kind of Mudkip is fine for this type of speedrun.
  20.  
  21. Q: Wow you suck at movement! Stop bonking into corners!
  22. A: Circle pad movement is unnatural in this game due to it being tile based. As such, it is hard to get the character to move in an angle that avoids such walls in some situations. I will use it anyway, because circle pad movement is technically faster, even though optimising this type of movement is very difficult.
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