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hellionsoldier

rust_loot_v1

Feb 5th, 2014
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  1. {
  2. "ZombieLootList":
  3. {
  4. "min": 1, "max": 2,
  5. "oneofeach": false, "nodupes": true,
  6. "packages":
  7. {
  8. "0": { "min": 1, "max": 1, "weight": 30, "object": "FoodList" },
  9. "1": { "min": 1, "max": 1, "weight": 20, "object": "AmmoSpawnList" },
  10. "2": { "min": 1, "max": 1, "weight": 20, "object": "LeatherList" },
  11. "3": { "min": 1, "max": 1, "weight": 10, "object": "MilitaryWeaponList" },
  12. "4": { "min": 1, "max": 1, "weight": 10, "object": "MedicalSpawnList" },
  13. "5": { "min": 1, "max": 1, "weight": 10, "object": "GenericBuildingList" },
  14. "6": { "min": 1, "max": 1, "weight": 5, "object": "ToolList" },
  15. "7": { "min": 1, "max": 1, "weight": 5, "object": "MetalBuildingList" },
  16. "8": { "min": 1, "max": 1, "weight": 5, "object": "ResearchKitList" },
  17. "9": { "min": 10, "max": 20, "weight": 5, "object": "Metal Fragments" }
  18. }
  19. },
  20. "JunkSpawnList":
  21. {
  22. "min": 1, "max": 1,
  23. "oneofeach": false, "nodupes": false,
  24. "packages":
  25. {
  26. "0": { "min": 1, "max": 1, "weight": 30, "object": "FoodList" },
  27. "1": { "min": 1, "max": 1, "weight": 20, "object": "WeaponModList" },
  28. "2": { "min": 1, "max": 1, "weight": 15, "object": "ToolList" },
  29. "3": { "min": 1, "max": 1, "weight": 10, "object": "Flare" },
  30. "4": { "min": 20, "max": 60, "weight": 10, "object": "Gunpowder" },
  31. "5": { "min": 20, "max": 60, "weight": 10, "object": "Metal Fragments" },
  32. "6": { "min": 1, "max": 1, "weight": 10, "object": "RadSuitList" },
  33. "7": { "min": 1, "max": 1, "weight": 10, "object": "AmmoSpawnList" },
  34. "8": { "min": 1, "max": 1, "weight": 5, "object": "MetalBuildingList" },
  35. "9": { "min": 1, "max": 1, "weight": 5, "object": "GenericBuildingList" },
  36. "10": { "min": 1, "max": 1, "weight": 5, "object": "MedicalSpawnList" },
  37. "11": { "min": 1, "max": 1, "weight": 5, "object": "Large Wood Storage Blueprint" }
  38. }
  39. },
  40. "SupplyDropSpawnListMaster":
  41. {
  42. "min": 1, "max": 1,
  43. "oneofeach": false, "nodupes": false,
  44. "packages":
  45. {
  46. "0": { "min": 1, "max": 1, "weight": 10, "object": "SupplyDropA" },
  47. "1": { "min": 1, "max": 1, "weight": 10, "object": "SupplyDropB" },
  48. "2": { "min": 1, "max": 1, "weight": 10, "object": "SupplyDropC" },
  49. "3": { "min": 1, "max": 1, "weight": 10, "object": "SupplyDropD" }
  50. }
  51. },
  52. "WeaponSpawnList":
  53. {
  54. "min": 1, "max": 1,
  55. "oneofeach": false, "nodupes": false,
  56. "packages":
  57. {
  58. "0": { "min": 1, "max": 1, "weight": 20, "object": "WeaponModList" },
  59. "1": { "min": 1, "max": 1, "weight": 10, "object": "MilitaryWeaponList" },
  60. "2": { "min": 1, "max": 1, "weight": 10, "object": "Pick Axe" }
  61. }
  62. },
  63. "AmmoSpawnList":
  64. {
  65. "min": 1, "max": 1,
  66. "oneofeach": false, "nodupes": false,
  67. "packages":
  68. {
  69. "0": { "min": 10, "max": 30, "weight": 20, "object": "9mm Ammo" },
  70. "1": { "min": 10, "max": 30, "weight": 20, "object": "556 Ammo" },
  71. "2": { "min": 10, "max": 30, "weight": 20, "object": "Shotgun Shells" }
  72. }
  73. },
  74. "MedicalSpawnList":
  75. {
  76. "min": 1, "max": 1,
  77. "oneofeach": false, "nodupes": false,
  78. "packages":
  79. {
  80. "0": { "min": 1, "max": 1, "weight": 20, "object": "Small Medkit" },
  81. "1": { "min": 1, "max": 1, "weight": 10, "object": "Large Medkit" },
  82. "2": { "min": 1, "max": 5, "weight": 15, "object": "Anti-Radiation Pills" },
  83. "3": { "min": 1, "max": 1, "weight": 10, "object": "RadSuitList" },
  84. "4": { "min": 1, "max": 1, "weight": 5, "object": "Blood Draw Kit" },
  85. "5": { "min": 1, "max": 5, "weight": 10, "object": "Bandage" }
  86. }
  87. },
  88.  
  89. "SupplyDropA":
  90. {
  91. "min": 3, "max": 5,
  92. "oneofeach": true, "nodupes": true,
  93. "packages":
  94. {
  95. "0": { "min": 1, "max": 1, "weight": 10, "object": "MilitaryWeaponList" },
  96. "1": { "min": 100, "max": 100, "weight": 10, "object": "556 Ammo" },
  97. "2": { "min": 100, "max": 100, "weight": 10, "object": "9mm Ammo" },
  98. "3": { "min": 50, "max": 50, "weight": 10, "object": "Shotgun Shells" },
  99. "4": { "min": 1, "max": 3, "weight": 20, "object": "ResearchKitList" }
  100. }
  101. },
  102. "SupplyDropB":
  103. {
  104. "min": 2, "max": 2,
  105. "oneofeach": true, "nodupes": true,
  106. "packages":
  107. {
  108. "0": { "min": 4, "max": 12, "weight": 10, "object": "Explosive Charge" },
  109. "1": { "min": 5, "max": 15, "weight": 10, "object": "F1 Grenade" },
  110. "2": { "min": 5, "max": 10, "weight": 10, "object": "Explosives" },
  111. "3": { "min": 1, "max": 3, "weight": 20, "object": "ResearchKitList" }
  112. }
  113. },
  114. "SupplyDropC":
  115. {
  116. "min": 2 , "max": 2,
  117. "oneofeach": true, "nodupes": true,
  118. "packages":
  119. {
  120. "0": { "min": 1, "max": 1, "weight": 10, "object": "KevlarList" },
  121. "1": { "min": 3, "max": 3, "weight": 10, "object": "MedicalSpawnList" },
  122. "2": { "min": 1, "max": 3, "weight": 20, "object": "ResearchKitList" }
  123. }
  124. },
  125. "SupplyDropD":
  126. {
  127. "min": 2, "max": 2,
  128. "oneofeach": true, "nodupes": true,
  129. "packages":
  130. {
  131. "0": { "min": 2, "max": 2, "weight": 10, "object": "MetalBuildingList" },
  132. "1": { "min": 20, "max": 50, "weight": 10, "object": "Low Quality Metal" },
  133. "2": { "min": 1, "max": 3, "weight": 20, "object": "ResearchKitList" }
  134. }
  135. },
  136. "MilitaryWeaponList":
  137. {
  138. "min": 1, "max": 1,
  139. "oneofeach": false, "nodupes": false,
  140. "packages":
  141. {
  142. "0": { "min": 1, "max": 1, "weight": 15, "object": "9mm Pistol" },
  143. "1": { "min": 1, "max": 1, "weight": 10, "object": "P250" },
  144. "2": { "min": 1, "max": 1, "weight": 2, "object": "MP5A4" },
  145. "3": { "min": 1, "max": 1, "weight": 2, "object": "Shotgun" },
  146. "4": { "min": 1, "max": 1, "weight": 1, "object": "M4" },
  147. "5": { "min": 1, "max": 1, "weight": 6, "object": "Bolt Action Rifle" },
  148. "10": { "min": 1, "max": 1, "weight": 20, "object": "P250 Blueprint" },
  149. "11": { "min": 1, "max": 1, "weight": 20, "object": "9mm Blueprint" },
  150. "12": { "min": 1, "max": 1, "weight": 10, "object": "Shotgun Blueprint" },
  151. "13": { "min": 1, "max": 1, "weight": 5, "object": "MP5A4 Blueprint" },
  152. "15": { "min": 1, "max": 1, "weight": 15, "object": "Holo sight Blueprint" },
  153. "16": { "min": 1, "max": 1, "weight": 15, "object": "Laser sight Blueprint" },
  154. "17": { "min": 1, "max": 1, "weight": 15, "object": "Silencer Blueprint" },
  155. "18": { "min": 1, "max": 1, "weight": 5, "object": "F1 Grenade Blueprint" },
  156. "19": { "min": 1, "max": 1, "weight": 1, "object": "Explosive Charge Blueprint" }
  157. }
  158. },
  159. "WeaponModList":
  160. {
  161. "min": 1, "max": 1,
  162. "oneofeach": false, "nodupes": false,
  163. "packages":
  164. {
  165. "0": { "min": 1, "max": 1, "weight": 10, "object": "Flashlight Mod" },
  166. "1": { "min": 1, "max": 1, "weight": 10, "object": "Holo sight" },
  167. "2": { "min": 1, "max": 1, "weight": 10, "object": "Laser Sight" },
  168. "3": { "min": 1, "max": 1, "weight": 10, "object": "Silencer" }
  169. }
  170. },
  171. "MetalBuildingList":
  172. {
  173. "min": 1, "max": 3,
  174. "oneofeach": false, "nodupes": false,
  175. "packages":
  176. {
  177. "0": { "min": 1, "max": 3, "weight": 8, "object": "Metal Foundation" },
  178. "1": { "min": 1, "max": 3, "weight": 8, "object": "Metal Wall" },
  179. "2": { "min": 1, "max": 3, "weight": 8, "object": "Metal Pillar" },
  180. "3": { "min": 1, "max": 3, "weight": 8, "object": "Metal Doorway" },
  181. "4": { "min": 1, "max": 3, "weight": 5, "object": "Metal Window" },
  182. "5": { "min": 1, "max": 3, "weight": 8, "object": "Metal Ceiling" },
  183. "6": { "min": 1, "max": 3, "weight": 5, "object": "Metal Stairs" },
  184. "7": { "min": 1, "max": 3, "weight": 5, "object": "Metal Ramp" },
  185. "8": { "min": 1, "max": 3, "weight": 5, "object": "Metal Door" }
  186. }
  187. },
  188. "GenericBuildingList":
  189. {
  190. "min": 1, "max": 1,
  191. "oneofeach": false, "nodupes": false,
  192. "packages":
  193. {
  194. "0": { "min": 1, "max": 1, "weight": 8, "object": "Large Wood Storage" },
  195. "1": { "min": 1, "max": 2, "weight": 8, "object": "Small Stash" }
  196. }
  197. },
  198. "FoodList":
  199. {
  200. "min": 1, "max": 3,
  201. "oneofeach": false, "nodupes": false,
  202. "packages":
  203. {
  204. "0": { "min": 1, "max": 5, "weight": 5, "object": "Can of Tuna" },
  205. "1": { "min": 1, "max": 5, "weight": 4, "object": "Chocolate Bar" },
  206. "2": { "min": 1, "max": 5, "weight": 3, "object": "Small Water Bottle" },
  207. "3": { "min": 1, "max": 8, "weight": 3, "object": "Anti-Radiation Pills" },
  208. "4": { "min": 1, "max": 2, "weight": 1, "object": "Small Rations" },
  209. "5": { "min": 1, "max": 5, "weight": 4, "object": "Granola Bar" },
  210. "6": { "min": 1, "max": 5, "weight": 4, "object": "Can of Beans" }
  211. }
  212. },
  213. "ToolList":
  214. {
  215. "min": 1, "max": 1,
  216. "oneofeach": false, "nodupes": false,
  217. "packages":
  218. {
  219. "0": { "min": 1, "max": 5, "weight": 5, "object": "Pick Axe" },
  220. "1": { "min": 1, "max": 5, "weight": 5, "object": "Hatchet" }
  221. }
  222. },
  223. "ResearchKitList":
  224. {
  225. "min": 1, "max": 2,
  226. "oneofeach": true, "nodupes": true,
  227. "packages":
  228. {
  229. "0": { "min": 1, "max": 1, "weight": 5, "object": "Research Kit 1" },
  230. "1": { "min": 1, "max": 2, "weight": 5, "object": "Paper" }
  231. }
  232. },
  233. "LeatherList":
  234. {
  235. "min": 1, "max": 2,
  236. "oneofeach": false, "nodupes": true,
  237. "packages":
  238. {
  239. "0": { "min": 1, "max": 1, "weight": 5, "object": "Leather Helmet" },
  240. "1": { "min": 1, "max": 1, "weight": 5, "object": "Leather Vest" },
  241. "2": { "min": 1, "max": 1, "weight": 5, "object": "Leather Pants" },
  242. "3": { "min": 1, "max": 1, "weight": 5, "object": "Leather Boots" }
  243. }
  244. },
  245. "RadSuitList":
  246. {
  247. "min": 1, "max": 2,
  248. "oneofeach": false, "nodupes": true,
  249. "packages":
  250. {
  251. "0": { "min": 1, "max": 1, "weight": 5, "object": "Rad Suit Helmet" },
  252. "1": { "min": 1, "max": 1, "weight": 5, "object": "Rad Suit Vest" },
  253. "2": { "min": 1, "max": 1, "weight": 5, "object": "Rad Suit Pants" },
  254. "3": { "min": 1, "max": 1, "weight": 5, "object": "Rad Suit Boots" }
  255. }
  256. },
  257. "KevlarList":
  258. {
  259. "min": 4, "max": 4,
  260. "oneofeach": true, "nodupes": true,
  261. "packages":
  262. {
  263. "0": { "min": 1, "max": 1, "weight": 5, "object": "Kevlar Helmet" },
  264. "1": { "min": 1, "max": 1, "weight": 5, "object": "Kevlar Vest" },
  265. "2": { "min": 1, "max": 1, "weight": 5, "object": "Kevlar Pants" },
  266. "3": { "min": 1, "max": 1, "weight": 5, "object": "Kevlar Boots" }
  267. }
  268. }
  269. }
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