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- =======================
- *** ARMOR.CHECK is ON
- *** REMOVING ANY ARMOR FIRST
- *** TO MAKE SURE WE HAVE CORRECT ARMOR ON
- =======================
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20884): pause 0.001
- ubercombat.cmd(20885): gosub ARMOR_REMOVE
- ubercombat.cmd(20890): counter: set 0
- ubercombat.cmd(20890): math result: c=0
- ubercombat.cmd(20891): passing label: HAND_CHECK
- ubercombat.cmd(20892): delay 0.001
- [ubercombat]: inv hand weapon
- ubercombat.cmd(20896): matchwait
- You aren't wearing anything like that.
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto armor_check
- ubercombat.cmd(20898): passing label: ARMOR_CHECK
- ubercombat.cmd(20899): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20905): matchwait
- All of your armor:
- a damite mail balaclava
- a heavy damite backplate
- a damite heavy breastplate
- some damite lamellar vambraces
- a triple-reinforced vardite pavise shield
- some damite lamellar gloves
- a damite heavy plate fauld
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor balaclava
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my balaclava
- ubercombat.cmd(20929): matchwait
- You take a damite mail balaclava off your head.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains("balaclava ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("mail balaclava Empty", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("mail balaclava" != "Empty") && matchre("mail balaclava","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("mail balaclava" != "Empty") && matchre("mail balaclava","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("mail balaclava" != "Empty") && matchre("mail balaclava","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("mail balaclava" != "Empty") && matchre("mail balaclava","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("mail balaclava" != "Empty") && matchre("mail balaclava","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("mail balaclava" != "Empty") && matchre("mail balaclava","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("mail balaclava", "balaclava") && !matchre("Empty", "balaclava")
- ubercombat.cmd: if returned: False
- [ubercombat]: put balaclava in my haversack
- ubercombat.cmd(20946): matchwait
- You put your balaclava in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=1
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 1
- ubercombat.cmd(20970): setvariable armor1 balaclava
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- All of your armor:
- a heavy damite backplate
- a damite heavy breastplate
- some damite lamellar vambraces
- a triple-reinforced vardite pavise shield
- some damite lamellar gloves
- a damite heavy plate fauld
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor backplate
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my backplate
- ubercombat.cmd(20929): matchwait
- You slip out of a heavy damite backplate.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains("backplate ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("heavy backplate Empty", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy backplate" != "Empty") && matchre("heavy backplate","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy backplate" != "Empty") && matchre("heavy backplate","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy backplate" != "Empty") && matchre("heavy backplate","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy backplate" != "Empty") && matchre("heavy backplate","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy backplate" != "Empty") && matchre("heavy backplate","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy backplate" != "Empty") && matchre("heavy backplate","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("heavy backplate", "backplate") && !matchre("Empty", "backplate")
- ubercombat.cmd: if returned: False
- [ubercombat]: put backplate in my haversack
- ubercombat.cmd(20946): matchwait
- >
- You put your backplate in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=2
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 2
- ubercombat.cmd(20970): setvariable armor2 backplate
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- All of your armor:
- a damite heavy breastplate
- some damite lamellar vambraces
- a triple-reinforced vardite pavise shield
- some damite lamellar gloves
- a damite heavy plate fauld
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor breastplate
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my breastplate
- ubercombat.cmd(20929): matchwait
- You work your way out of a damite heavy breastplate.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains("breastplate ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("heavy breastplate Empty", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy breastplate" != "Empty") && matchre("heavy breastplate","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy breastplate" != "Empty") && matchre("heavy breastplate","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy breastplate" != "Empty") && matchre("heavy breastplate","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy breastplate" != "Empty") && matchre("heavy breastplate","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy breastplate" != "Empty") && matchre("heavy breastplate","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy breastplate" != "Empty") && matchre("heavy breastplate","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("heavy breastplate", "breastplate") && !matchre("Empty", "breastplate")
- ubercombat.cmd: if returned: False
- [ubercombat]: put breastplate in my haversack
- ubercombat.cmd(20946): matchwait
- You put your breastplate in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=3
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 3
- ubercombat.cmd(20970): setvariable armor3 breastplate
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- All of your armor:
- some damite lamellar vambraces
- a triple-reinforced vardite pavise shield
- some damite lamellar gloves
- a damite heavy plate fauld
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor vambraces
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my vambraces
- ubercombat.cmd(20929): matchwait
- You remove some damite lamellar vambraces from your arms.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains("vambraces ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("lamellar vambraces Empty", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar vambraces" != "Empty") && matchre("lamellar vambraces","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar vambraces" != "Empty") && matchre("lamellar vambraces","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar vambraces" != "Empty") && matchre("lamellar vambraces","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar vambraces" != "Empty") && matchre("lamellar vambraces","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar vambraces" != "Empty") && matchre("lamellar vambraces","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar vambraces" != "Empty") && matchre("lamellar vambraces","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("lamellar vambraces", "vambraces") && !matchre("Empty", "vambraces")
- ubercombat.cmd: if returned: False
- [ubercombat]: put vambraces in my haversack
- ubercombat.cmd(20946): matchwait
- You put your vambraces in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=4
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 4
- ubercombat.cmd(20970): setvariable armor4 vambraces
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- All of your armor:
- a triple-reinforced vardite pavise shield
- some damite lamellar gloves
- a damite heavy plate fauld
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor shield
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my shield
- ubercombat.cmd(20929): matchwait
- You slide a triple-reinforced vardite pavise shield off your left arm, gripping it in one hand.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains(" shield", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("Empty pavise shield", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("pavise shield" != "Empty") && matchre("pavise shield","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("pavise shield" != "Empty") && matchre("pavise shield","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("pavise shield" != "Empty") && matchre("pavise shield","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("pavise shield" != "Empty") && matchre("pavise shield","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("pavise shield" != "Empty") && matchre("pavise shield","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("pavise shield" != "Empty") && matchre("pavise shield","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("Empty", "shield") && !matchre("pavise shield", "shield")
- ubercombat.cmd: if returned: False
- [ubercombat]: put shield in my haversack
- ubercombat.cmd(20946): matchwait
- You put your shield in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=5
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 5
- ubercombat.cmd(20970): setvariable armor5 shield
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- All of your armor:
- some damite lamellar gloves
- a damite heavy plate fauld
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor gloves
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my gloves
- ubercombat.cmd(20929): matchwait
- You pull off some damite lamellar gloves from your hands.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains("gloves ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("lamellar gloves Empty", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar gloves" != "Empty") && matchre("lamellar gloves","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar gloves" != "Empty") && matchre("lamellar gloves","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar gloves" != "Empty") && matchre("lamellar gloves","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar gloves" != "Empty") && matchre("lamellar gloves","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar gloves" != "Empty") && matchre("lamellar gloves","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("lamellar gloves" != "Empty") && matchre("lamellar gloves","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("lamellar gloves", "gloves") && !matchre("Empty", "gloves")
- ubercombat.cmd: if returned: False
- [ubercombat]: put gloves in my haversack
- ubercombat.cmd(20946): matchwait
- You put your gloves in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=6
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 6
- ubercombat.cmd(20970): setvariable armor6 gloves
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- >
- All of your armor:
- a damite heavy plate fauld
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor fauld
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my fauld
- ubercombat.cmd(20929): matchwait
- You remove a damite heavy plate fauld from around your waist.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains("fauld ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("heavy plate fauld Empty", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy plate fauld" != "Empty") && matchre("heavy plate fauld","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy plate fauld" != "Empty") && matchre("heavy plate fauld","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy plate fauld" != "Empty") && matchre("heavy plate fauld","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy plate fauld" != "Empty") && matchre("heavy plate fauld","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy plate fauld" != "Empty") && matchre("heavy plate fauld","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("heavy plate fauld" != "Empty") && matchre("heavy plate fauld","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("heavy plate fauld", "fauld") && !matchre("Empty", "fauld")
- ubercombat.cmd: if returned: False
- [ubercombat]: put fauld in my haversack
- ubercombat.cmd(20946): matchwait
- You put your fauld in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=7
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 7
- ubercombat.cmd(20970): setvariable armor7 fauld
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- All of your armor:
- some stylish black diamond-hide leather pants belted with a swathe of dreamweave
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(20920): passing label: REMOVE_ARMOR
- ubercombat.cmd(20921): setvariable armor pants
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(20923): pause 0.001
- [ubercombat]: remove my pants
- ubercombat.cmd(20929): matchwait
- You remove some stylish black diamond-hide leather pants belted with a swathe of dreamweave from your legs.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(20935): passing label: STOW_ARMOR
- ubercombat.cmd(20936): pause 0.001
- ubercombat.cmd(20937): gosub SHEATH_CHECK
- ubercombat.cmd: if evaluate: contains("pants ", "fan")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains("leather pants Empty", "large sack")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("leather pants" != "Empty") && matchre("leather pants","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("leather pants" != "Empty") && matchre("leather pants","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("leather pants" != "Empty") && matchre("leather pants","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("leather pants" != "Empty") && matchre("leather pants","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("leather pants" != "Empty") && matchre("leather pants","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("leather pants" != "Empty") && matchre("leather pants","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("hip pouch", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","frying pan|katar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b") && ("Empty" != "Empty") && matchre("Empty","NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(15151): return
- ubercombat.cmd: if evaluate: !matchre("leather pants", "pants") && !matchre("Empty", "pants")
- ubercombat.cmd: if returned: False
- [ubercombat]: put pants in my haversack
- ubercombat.cmd(20946): matchwait
- You put your pants in your nightsilk haversack.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(20966): passing label: ARMOR_DONE
- ubercombat.cmd(20967): counter: add 1
- ubercombat.cmd(20967): math result: c=8
- ubercombat.cmd(20968): pause 0.001
- ubercombat.cmd(20969): setvariable total.armor 8
- ubercombat.cmd(20970): setvariable armor8 pants
- ubercombat.cmd(20971): goto ARMOR_CHECK2
- ubercombat.cmd(20910): pause 0.001
- [ubercombat]: inv armor
- ubercombat.cmd(20916): matchwait
- You aren't wearing anything like that.
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto armor_complete
- ubercombat.cmd(20977): passing label: ARMOR_COMPLETE
- ubercombat.cmd(20978): setvariable ARMOR_STOW ON
- ###################
- # Removed all armor #
- # Saved Armor Count: 8 #
- ubercombat.cmd: if evaluate: (8 < 1)
- ubercombat.cmd: if returned: False
- ## Armor1: balaclava #
- ubercombat.cmd: if evaluate: (8 < 2)
- ubercombat.cmd: if returned: False
- ## Armor2: backplate #
- ubercombat.cmd: if evaluate: (8 < 3)
- ubercombat.cmd: if returned: False
- ## Armor3: breastplate #
- ubercombat.cmd: if evaluate: (8 < 4)
- ubercombat.cmd: if returned: False
- ## Armor4: vambraces #
- ubercombat.cmd: if evaluate: (8 < 5)
- ubercombat.cmd: if returned: False
- ## Armor5: shield #
- ubercombat.cmd: if evaluate: (8 < 6)
- ubercombat.cmd: if returned: False
- ## Armor6: gloves #
- ubercombat.cmd: if evaluate: (8 < 7)
- ubercombat.cmd: if returned: False
- ## Armor7: fauld #
- ubercombat.cmd: if evaluate: (8 < 8)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(21030): pause 0.0001
- ubercombat.cmd(21031): class off: retreat
- ubercombat.cmd(21032): return
- ubercombat.cmd(20886): pause 0.0001
- ubercombat.cmd(20887): gosub WEAR_ARMOR
- ubercombat.cmd(21042): class on: retreat
- ubercombat.cmd(21043): pause 0.1
- ============================
- **** PUTTING ALL YOUR ARMOR ON! ****
- ============================
- ubercombat.cmd(21047): pause 0.3
- ubercombat.cmd(21049): pause 0.01
- retreat
- ubercombat.cmd(21050): pause 0.01
- ubercombat.cmd(21051): pause 0.01
- ubercombat.cmd(21052): gosub stowing
- ubercombat.cmd(14482): delay 0.0001
- ubercombat.cmd(14483): setvariable LOCATION STOWING
- ubercombat.cmd(14484): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "torch")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "(vine|grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bNULL|parry stick\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\b(quarterstaff|partisan|shield|buckler|bundle|halberd|staff(?! sling)|longbow|khuj|spear|pilum|naginata|tower shield|glaive)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "block")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(14502): pause 0.001
- ubercombat.cmd(591): action triggered: ^You retreat from combat\.|^You are already as far away as you can get\!
- ubercombat.cmd(591): action commands: var Pole.Range 0
- ubercombat.cmd(591): setvariable Pole.Range 0
- ubercombat.cmd(589): action triggered: ^You retreat from combat\.|^You are already as far away as you can get\!|^You retreat back to pole range\.|^You sneak back out to pole range
- ubercombat.cmd(589): action commands: var Melee.Range 0
- ubercombat.cmd(589): setvariable Melee.Range 0
- You are already as far away as you can get!
- >
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "pivuh")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest|slurbow)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "spatha|sledgehammer|bastard sword|halberd|hammer|throwing axe|scimitar|shortbow|crossbow|quarterstaff|frying pan|katar|NULL|NULL|NULL|NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty","(partisan|shield|buckler|lumpy bundle|halberd|staff|longbow|khuj|tower shield)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty","(partisan|shield|buckler|lumpy bundle|halberd|staff|longbow|khuj|tower shield)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "lumpy bundle") && (1 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" = "Empty") && ("Empty" = "Empty")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(14520): return
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("pavise shield", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21056): class on: shield
- *** WEARING SHIELD: pavise shield ***
- ubercombat.cmd(21058): gosub PUT get my pavise shield
- ubercombat.cmd(14261): delay 0.0001
- ubercombat.cmd(14262): setvariable putaction get my pavise shield
- ubercombat.cmd(14263): setvariable LOCATION PUT_1
- ubercombat.cmd(14264): passing label: PUT_1
- ubercombat.cmd(14346): matchwait
- get my pavise shield
- You remove a triple-reinforced vardite pavise shield from in a nightsilk haversack decorated with a tower and lotus and grip it in your left hand.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(32246): passing label: RETURN_CLEAR
- ubercombat.cmd(32247): delay 0.0001
- ubercombat.cmd(32249): pause 0.0001
- ubercombat.cmd(32250): pause 0.0001
- ubercombat.cmd(32251): return
- ubercombat.cmd(21059): gosub SHIELD_CHECK
- =============
- ** SHIELD CHECK
- =============
- ubercombat.cmd(12856): pause 0.001
- [ubercombat]: thump my pavise shield
- ubercombat.cmd(12869): matchwait
- You thump a triple-reinforced vardite pavise shield with the back of your hand.
- >
- ubercombat.cmd: match goto get_shield_arm
- ubercombat.cmd(12870): passing label: GET_SHIELD_ARM
- ubercombat.cmd(12871): gosub PUT remove my pavise shield
- ubercombat.cmd(14261): delay 0.0001
- ubercombat.cmd(14262): setvariable putaction remove my pavise shield
- ubercombat.cmd(14263): setvariable LOCATION PUT_1
- ubercombat.cmd(14264): passing label: PUT_1
- ubercombat.cmd(14346): matchwait
- remove my pavise shield
- You aren't wearing that.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(32246): passing label: RETURN_CLEAR
- ubercombat.cmd(32247): delay 0.0001
- ubercombat.cmd(32249): pause 0.0001
- ubercombat.cmd(32250): pause 0.0001
- ubercombat.cmd(32251): return
- ubercombat.cmd(12872): pause 0.5
- ubercombat.cmd(12873): passing label: GET_SHIELD_BAG
- ubercombat.cmd(12874): pause 0.001
- ubercombat.cmd: if evaluate: !matchre(" shield", "pavise shield")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(12877): gosub GET my pavise shield
- ubercombat.cmd(15024): delay 0.0001
- ubercombat.cmd(15025): pause 0.1
- ubercombat.cmd(15026): setvariable todo my pavise shield
- ubercombat.cmd(15027): setvariable LOCATION GET1
- ubercombat.cmd(15028): passing label: GET1
- ubercombat.cmd(15029): pause 0.1
- ubercombat.cmd(15048): matchwait
- get my pavise shield
- You are already holding that.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(32252): passing label: RETURN
- ubercombat.cmd(32253): delay 0.0001
- ubercombat.cmd(32254): return
- ubercombat.cmd(12878): pause 0.1
- ubercombat.cmd(12880): pause 0.01
- ubercombat.cmd: if evaluate: !contains("pavise shield", "pavise shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Cleric")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Cleric")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(12891): passing label: ADJUST_SHIELD_ARM
- ubercombat.cmd(12892): pause 0.1
- ubercombat.cmd(12893): pause 0.2
- ubercombat.cmd(12901): matchwait
- adj my pavise shield
- You adjust the straps of your shield, lengthening them so that it can be worn across your shoulder.
- >
- ubercombat.cmd: match goto adjust_shield_arm
- ubercombat.cmd(12891): passing label: ADJUST_SHIELD_ARM
- ubercombat.cmd(12892): pause 0.1
- ubercombat.cmd(12893): pause 0.2
- ubercombat.cmd(12901): matchwait
- adj my pavise shield
- You adjust the straps of your shield, tightening them so that it will fit securely upon your left arm.
- >
- ubercombat.cmd: match goto adjust_shield_done
- ubercombat.cmd(12907): passing label: ADJUST_SHIELD_DONE
- [ubercombat]: wear my pavise shield
- ubercombat.cmd(12912): matchwait
- You sling a triple-reinforced vardite pavise shield deftly onto your left arm in one graceful movement.
- >
- ubercombat.cmd: match goto shield_check_2
- ubercombat.cmd(12920): passing label: SHIELD_CHECK_2
- ubercombat.cmd(12921): pause 0.1
- ubercombat.cmd: if evaluate: contains("Empty", "pavise shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL", "BOW|CROSSBOW|SLINGS")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("pavise shield" = "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre("NULL", "BOW|CROSSBOW|SLINGS")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(12946): return
- ubercombat.cmd(21060): class off: shield
- ubercombat.cmd(21061): pause 0.01
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("breastplate", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21063): setvariable ARMOR.CHEST NULL
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("breastplate", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("breastplate", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21074): setvariable ARMOR.CHEST NULL
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("breastplate", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("balaclava", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21084): setvariable ARMOR.HEAD NULL
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("balaclava", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("balaclava", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("vambraces", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21096): setvariable ARMOR.ARMS NULL
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("vambraces", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("vambraces", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("fauld", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21107): setvariable ARMOR.ABDOMEN NULL
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("fauld", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("fauld", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("backplate", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21118): setvariable ARMOR.BACK NULL
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("backplate", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("backplate", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("gloves", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21129): setvariable ARMOR.HANDS NULL
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("gloves", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("gloves", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("pants", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21141): setvariable ARMOR.LEGS NULL
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("pants", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("pants", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21153): setvariable ARMOR.KNUCKLE NULL
- ubercombat.cmd: if evaluate: (1 = 0) && !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("NULL", "\b(?i)(NULL|NIL|OFF|0)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(21165): gosub GET parry stick
- ubercombat.cmd(15024): delay 0.0001
- ubercombat.cmd(15025): pause 0.1
- ubercombat.cmd(15026): setvariable todo parry stick
- ubercombat.cmd(15027): setvariable LOCATION GET1
- ubercombat.cmd(15028): passing label: GET1
- ubercombat.cmd(15029): pause 0.1
- ubercombat.cmd(15048): matchwait
- get parry stick
- But that is already in your inventory.
- >
- ubercombat.cmd: match goto hold_1
- ubercombat.cmd(15058): passing label: HOLD_1
- ubercombat.cmd(15073): matchwait
- hold parry stick
- ubercombat.cmd(550): action triggered: ^You loosen the straps securing
- ubercombat.cmd(550): action commands: var shield 0
- ubercombat.cmd(550): setvariable shield 0
- You loosen the straps securing your parry stick and remove it.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(32252): passing label: RETURN
- ubercombat.cmd(32253): delay 0.0001
- ubercombat.cmd(32254): return
- ubercombat.cmd(21166): gosub PUT wear my parry stick
- ubercombat.cmd(14261): delay 0.0001
- ubercombat.cmd(14262): setvariable putaction wear my parry stick
- ubercombat.cmd(14263): setvariable LOCATION PUT_1
- ubercombat.cmd(14264): passing label: PUT_1
- ubercombat.cmd(14346): matchwait
- wear my parry stick
- You strap the parry stick along your right forearm, settling it into a comfortable position.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(32246): passing label: RETURN_CLEAR
- ubercombat.cmd(32247): delay 0.0001
- ubercombat.cmd(32249): pause 0.0001
- ubercombat.cmd(32250): pause 0.0001
- ubercombat.cmd(32251): return
- ============================
- *** NOW WEARING ALL ARMOR!
- ============================
- [ubercombat]: inv armor
- ubercombat.cmd(21172): class off: retreat
- ubercombat.cmd(21173): pause 0.2
- All of your armor:
- a triple-reinforced vardite pavise shield
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd(21174): return
- ubercombat.cmd(20888): return
- ubercombat.cmd(2066): class on: shield
- ubercombat.cmd: if evaluate: (1 = 1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(2067): gosub SHIELD_CHECK
- =============
- ** SHIELD CHECK
- =============
- ubercombat.cmd(12856): pause 0.001
- [ubercombat]: thump my pavise shield
- ubercombat.cmd(12869): matchwait
- You thump a triple-reinforced vardite pavise shield with the back of your hand.
- >
- ubercombat.cmd: match goto get_shield_arm
- ubercombat.cmd(12870): passing label: GET_SHIELD_ARM
- ubercombat.cmd(12871): gosub PUT remove my pavise shield
- ubercombat.cmd(14261): delay 0.0001
- ubercombat.cmd(14262): setvariable putaction remove my pavise shield
- ubercombat.cmd(14263): setvariable LOCATION PUT_1
- ubercombat.cmd(14264): passing label: PUT_1
- ubercombat.cmd(14346): matchwait
- remove my pavise shield
- You slide a triple-reinforced vardite pavise shield off your left arm, gripping it in one hand.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(32246): passing label: RETURN_CLEAR
- ubercombat.cmd(32247): delay 0.0001
- ubercombat.cmd(32249): pause 0.0001
- ubercombat.cmd(32250): pause 0.0001
- ubercombat.cmd(32251): return
- ubercombat.cmd(12872): pause 0.5
- ubercombat.cmd(12873): passing label: GET_SHIELD_BAG
- ubercombat.cmd(12874): pause 0.001
- ubercombat.cmd: if evaluate: !matchre(" shield", "pavise shield")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(12877): gosub GET my pavise shield
- ubercombat.cmd(15024): delay 0.0001
- ubercombat.cmd(15025): pause 0.1
- ubercombat.cmd(15026): setvariable todo my pavise shield
- ubercombat.cmd(15027): setvariable LOCATION GET1
- ubercombat.cmd(15028): passing label: GET1
- ubercombat.cmd(15029): pause 0.1
- ubercombat.cmd(15048): matchwait
- get my pavise shield
- >
- You are already holding that.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(32252): passing label: RETURN
- ubercombat.cmd(32253): delay 0.0001
- ubercombat.cmd(32254): return
- ubercombat.cmd(12878): pause 0.1
- ubercombat.cmd(12880): pause 0.01
- ubercombat.cmd: if evaluate: !contains("pavise shield", "pavise shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Cleric")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Cleric")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(12891): passing label: ADJUST_SHIELD_ARM
- ubercombat.cmd(12892): pause 0.1
- ubercombat.cmd(12893): pause 0.2
- ubercombat.cmd(12901): matchwait
- adj my pavise shield
- You adjust the straps of your shield, lengthening them so that it can be worn across your shoulder.
- >
- ubercombat.cmd: match goto adjust_shield_arm
- ubercombat.cmd(12891): passing label: ADJUST_SHIELD_ARM
- ubercombat.cmd(12892): pause 0.1
- ubercombat.cmd(12893): pause 0.2
- ubercombat.cmd(12901): matchwait
- adj my pavise shield
- You adjust the straps of your shield, tightening them so that it will fit securely upon your left arm.
- >
- ubercombat.cmd: match goto adjust_shield_done
- ubercombat.cmd(12907): passing label: ADJUST_SHIELD_DONE
- [ubercombat]: wear my pavise shield
- ubercombat.cmd(12912): matchwait
- You sling a triple-reinforced vardite pavise shield deftly onto your left arm in one graceful movement.
- >
- ubercombat.cmd: match goto shield_check_2
- ubercombat.cmd(12920): passing label: SHIELD_CHECK_2
- ubercombat.cmd(12921): pause 0.1
- ubercombat.cmd: if evaluate: contains("Empty", "pavise shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL", "BOW|CROSSBOW|SLINGS")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("pavise shield" = "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre("NULL", "BOW|CROSSBOW|SLINGS")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(12946): return
- ubercombat.cmd(2068): class off: shield
- ubercombat.cmd(2069): gosub STANCE_SETUP
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "OFFHAND") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "SE") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "LE") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "THE") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "SB") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "LB") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "THB") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("shield", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "SLINGS") && matchre("shield", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("shield", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "CROSSBOW") && matchre("shield", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("shield", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "BOW") && matchre("shield", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "POLEARMS") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "STAVES") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "LT") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("parry", "\b(?i)(NULL|NIL|OFF|0)\b") && ("NULL" = "HT") && matchre("parry", "(?i)(SHIELD|EVASION|PARRY|CUSTOM)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(LE|THE|LB|THB|STAVES|POLEARMS)") && (0 < 20)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(SLINGS|BOW|CROSSBOW|HT|LT|BRAWL)") && (0 < 25)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(SLINGS|BOW|CROSSBOW|HT|LT|BRAWL)") && (0 < 25)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(SE|LE|THE|SB|LB|THB|STAVES|POLEARMS)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 < 32)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(13130): goto STANCE_SET_SHIELD
- ubercombat.cmd(13094): gosub SET_STANCE shield
- ubercombat.cmd(13137): setvariable Stance shield
- ubercombat.cmd(13138): passing label: SET_STANCE_CONT
- ubercombat.cmd(13142): matchwait
- stance shield
- >
- You are now set to use your shield stance:
- Attack : 100%
- Evade : 90%
- Parry : 20%
- Block : 90%
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(32252): passing label: RETURN
- ubercombat.cmd(32253): delay 0.0001
- ubercombat.cmd(32254): return
- ubercombat.cmd(13096): return
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(2071): gosub STATUSBAR
- ubercombat.cmd(13183): setvariable tempRanks 0
- ubercombat.cmd(13184): math: tempRanks add 0
- ubercombat.cmd(13184): math result: tempRanks=0
- ubercombat.cmd(13186): setvariable Ranks 0
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(13213): return
- ubercombat.cmd(2073): passing label: TOP
- ubercombat.cmd(2074): setvariable LAST TOP
- Variables Saved
- ubercombat.cmd(2076): pause 0.0001
- ubercombat.cmd(2078): gosub WEAPON.SET
- ubercombat.cmd(2433): setvariable temparray Large_Edged|Twohanded_Edged|Large_Blunt|Polearms|Brawling|Small_Edged|
- ubercombat.cmd(2434): setvariable lowarray
- ubercombat.cmd(2435): setvariable combatsToTrain
- ubercombat.cmd(2436): eval: numberOfAllCombats count("Large_Edged|Twohanded_Edged|Large_Blunt|Polearms|Brawling|Small_Edged|", "|")
- ubercombat.cmd(2436): eval result: numberOfAllCombats=6
- ubercombat.cmd(2437): eval: numberOfTotalCombats count("Large_Edged|Twohanded_Edged|Large_Blunt|Polearms|Brawling|Small_Edged|", "|")
- ubercombat.cmd(2437): eval result: numberOfTotalCombats=6
- ubercombat.cmd(2438): gosub LowRanks Large_Edged|Twohanded_Edged|Large_Blunt|Polearms|Brawling|Small_Edged| all
- ubercombat.cmd(2590): setvariable temparray Large_Edged|Twohanded_Edged|Large_Blunt|Polearms|Brawling|Small_Edged|
- ubercombat.cmd(2591): setvariable sorttype all
- ubercombat.cmd(2593): setvariable lowarray
- ======================
- * SORTING all RANKS
- * FROM LOWEST TO HIGHEST
- ======================
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