Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- every tick:
- loop all players:
- if {water.%loop-player%} is 0:
- send action bar from "&bWaterLevel &7▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌ &b0%%" to loop-player
- stop
- if {water.%loop-player%} is 99:
- send action bar from "&bWaterLevel &b▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌&7▌ &b99%%" to loop-player
- stop
- if {water.%loop-player%} is 98:
- send action bar from "&bWaterLevel &b▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌&7▌ &b98%%" to loop-player
- stop
- if {water.%loop-player%} is not 0:
- loop 20 times:
- set {_watergage::%loop-number%} to "&7▌"
- set {_gageprogress} to round({water.%loop-player%}*0.2)
- loop {_gageprogress} times:
- set {_watergage::%loop-number%} to "&b▌"
- send action bar from "&bWaterLevel %{_watergage::1}%%{_watergage::2}%%{_watergage::3}%%{_watergage::4}%%{_watergage::5}%%{_watergage::6}%%{_watergage::7}%%{_watergage::8}%%{_watergage::9}%%{_watergage::10}%%{_watergage::11}%%{_watergage::12}%%{_watergage::13}%%{_watergage::14}%%{_watergage::15}%%{_watergage::16}%%{_watergage::17}%%{_watergage::18}%%{_watergage::19}%%{_watergage::20}% &b%{water.%loop-player%}%%%" to loop-player
- command /setwaterlevel [<number>]:
- trigger:
- set {water.%player%} to arg-1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement