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- function notify(title, text)
- game.StarterGui:SetCore("SendNotification", {
- Title = title,
- Text = text,
- Button1 = "OK"
- })
- end
- local a;
- for i,v in pairs(game.workspace.Banks:GetChildren()) do
- a = v
- end
- local b = a.Extra.Sign.Decal.Transparency
- print(b)
- if string.find(b, "0.8") then
- notify("Bank", "Bank is open.")
- else
- notify("Bank", "Bank is closed.")
- end
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