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- local DiscordLib =
- loadstring(game:HttpGet "https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/discord")()
- local win = DiscordLib:Window("made by discord.gg/vCR9sezB")
- local serv = win:Server("ZZZ Hub", "")
- --channels
- local geode = serv:Channel("AutoSpawnBlocks bypass")
- --geode
- geode:Toggle(
- "Auto SpawnLuckyBlock Yellow (op)",
- false,
- function(bool)
- getgenv().AutoClicker = true
- while AutoClicker do
- wait()
- if bool then
- wait()
- game:GetService("ReplicatedStorage").SpawnLuckyBlock:FireServer()
- else
- getgenv().AutoClicker = false
- end
- end
- end
- )
- geode:Toggle(
- "Auto SpawnLuckyBlock Galaxy (op)",
- false,
- function(bool)
- getgenv().AutoClicker1 = true
- while AutoClicker1 do
- wait()
- if bool then
- wait()
- game:GetService("ReplicatedStorage").SpawnGalaxyBlock:FireServer()
- else
- getgenv().AutoClicker1 = false
- end
- end
- end
- )
- geode:Toggle(
- "Auto SpawnLuckyBlock Rainbow (op)",
- false,
- function(bool)
- getgenv().AutoClicker11 = true
- while AutoClicker11 do
- wait()
- if bool then
- wait()
- game:GetService("ReplicatedStorage").SpawnRainbowBlock:FireServer()
- else
- getgenv().AutoClicker11 = false
- end
- end
- end
- )
- geode:Toggle(
- "Auto SpawnLuckyBlock Diamond (op)",
- false,
- function(bool)
- getgenv().AutoClicker111 = true
- while AutoClicker111 do
- wait()
- if bool then
- wait()
- game:GetService("ReplicatedStorage").SpawnDiamondBlock:FireServer()
- else
- getgenv().AutoClicker111 = false
- end
- end
- end
- )
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