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- f.ls/blenderplaylist
- https://mobile.twitter.com/calabriapsg/status/1518725290234634241
- https://web.archive.org/web/20220428032853/https://mobile.twitter.com/calabriapsg/status/1518725290234634241
- ___________________________________
- •Model-progs •program-specific
- ------------------------------
- <=> Own model Online Render: https://ry3yr.github.io/SampleWebMMD-master.zip
- -------YT PL https://m.youtube.com/watch?v=JIo37FOkh1A&list=PLBva3abEZvyT-_ajETBGeOCGBA_AFBT5Z&index=2&pp=iAQB ------------
- VRM-Viewer (vroid)
- https://moka-rin.moe/vrm-viewer/
- PMX2VRM (offline windows/macos)
- https://vtuber.itch.io/dssconverter/download/eyJpZCI6MTIxNDc3MiwiZXhwaXJlcyI6MTcyMTIxNDA3OH0%3d.Cm7go3zk4ED4yV%2b2%2fc0R1Yu6pkg%3d
- Convert fbx to xnlara(via noesis)
- https://www.deviantart.com/otherspectre/art/Tutorial-FBX-to-XPS-876764163
- https://drive.google.com/file/d/1SvInS-hz618_mc7gLRDJMzSJPXHyNozH/view?usp=drivesdk
- •Noesis: http://www.richwhitehouse.com/filemirror/noesisv444.zip
- Script: https://xnalara.org/viewtopic.php?t=1139 https://www.sendspace.com/file/7vxohh
- https://github.com/johnzero7/XNALaraMesh/archive/refs/heads/master.zip
- XNLARA: https://mediafire.com/file/7v70rat3sz1ymzh/XNLARA_XPS_11.8.zip/file
- (Win11: <=> https://www.deviantart.com/users/outgoing?http://www.microsoft.com/en-us/download/details.aspx?id=21 https://www.deviantart.com/xnalaraitalia/journal/XNALara-XPS-and-Windows-10-550459543 )
- Meshroom 3D - Open Source 3d reconstruction
- https://m.youtube.com/watch?v=v_O6tYKQEBA&feature=emb_title
- SketchupTutorial http://www.martinrinehart.com/models/tutorial/index.html
- Physical to 3d
- https://www.autodesk.com/products/recap
- 3d Photogammetry
- https://m.youtube.com/watch?v=QANxO69y6r4
- https://3d.itmaster-soft.com/en/blog/3d-model-from-photos
- https://all3dp.com/2/3d-print-from-photo-how-to-do-it/
- gbatemp.net/threads/using-roblox-studio-to-make-mario-kart-8-deluxe-custom-tracks.613033/
- I've been using Blender 2.9 for a while but I actually prefer 2.79.
- I guess I'm just used to it. https://twitter.com/NickWestDev/status/1537053421471137795
- The standard procedure is making a sculpt, and then doing a retopology,
- this does not make it "faster", but it gives you a better result https://mobile.twitter.com/ultim8nik/status/1520202458626146306
- https://blenderartists.org/t/anime-character-modeling-complete-workflow/601081/2
- https://www.engineersrule.com/3d-sketching-what-design-engineers-need-to-know/
- =================
- === Modelprogs ===
- WebTools
- • Vectary (Online)
- •TinkerCAD(Online) tinkercad.com
- •Monstr Mash! (2D image to 3D) https://monstermash.zone
- •MarvelousDesigner (Win10)
- https://www.marvelousdesigner.com/product/download https://www.instagram.com/p/CdUqdWbKeoD/
- •Marmoset\Hexels
- https://marmoset.co/hexels/#dlhexels
- •Metasequoia (Win\Mac)
- http://metaseq.net/en/
- en.m.wikipedia.org/wiki/Metasequoia_(software)
- https://www.metaseq.net/metaseq/metaseq316.zip
- •Shaper3d (Win10&DX11\Mac\iOS)
- •Sketchup (Windows)
- •Morphi (Win/iOS)
- https://www.morphiapp.com/
- •Gravity Sketch (Win\iOS)
- gravitysketch.com ( youtube.com/watch?v=rvHLH91CGq4 )
- https://store.steampowered.com/app/551370/Gravity_Sketch/
- •Windows Paint 3d:
- Older versions of Windows 7, 8, and 8.1 cannot run the app.
- https://en.softonic.com/download/microsoft-paint-3d/windows/post-download
- https://artradarjournal.com/2022/01/08/can-you-use-paint-3d-on-windows-7/
- •Blender (Win)
- download.blender.org/release/Blender2.80
- •Meshmixer (Autodesk) (Win)
- m.apkpure.com/de/qlone-3d-scanner/com.eyecue.qlone (scan irl object)
- m.apkpure.com/sdf-3d/com.ascon.subdivformer
- all3dp.com/2/3d-design-app-3d-modeling-ipad-android
- m.apkpure.com/de/3dc-io-—-3d-modeling/com.tdcp.threedc
- |
- D3D Sculptor (Android)
- https://play.google.com/store/apps/details?id=com.naticis.d3D
- •Sculpt+ (Android)
- m.apkpure.com/sculpt/com.Endvoid.SculptPlus/variant/0.5.1a3-APK
- ☑Prisma3D (Android) (Need2RenderB4 m.youtube.com/watch?v=QZsg0bO5H9M )
- m.youtube.com/watch?v=s5k9waMAtdQ&t=295
- https://m.youtube.com/watch?v=zIAPIVVuDl0
- •App3DModelling (Android)
- apkpure.com/3d-modeling-app-sculpt-draw/com.inforcegames.app3dmodelling/variant/1.12.8-XAPK
- aHR0cHM6Ly9kbGFuZHJvaWQuY29tLzNkLW1vZGVsaW5nLWFwcC1zY3VscHQtZHJhdy1hcGsvZG93bmxvYWQv
- ☑Nomad Sculpt
- aHR0cHM6Ly9tb2R5b2xvLmNvbS9ub21hZC1zY3VscHQuaHRtbA==
- VRoid
- * https://vroid.com/en/studio (Windows)
- https://download.vroid.com/dist/8bQaMVAPNV/VRoidStudio-v1.7.0-win.exe
- * net.pixiv.vroid.android (Android)
- https://m.apkpure.com/de/vroid-mobile/net.pixiv.vroid.android
- •"If you change the extension from .vrm to .glb and open in Windows Paint 3D, you can then export it to FBX and import to #Blender."
- https://mobile.twitter.com/calabriapsg/status/1520416225930752003 https://blender.stackexchange.com/questions/116500/can-i-import-a-vrm-model/207539#207539
- => Import *.vrm to Blender via script: https://github.com/saturday06/VRM_Addon_for_Blender/releases
- - https://github.com/vrm-c/UniVRM/releases
- => Online2fbx https://products.aspose.app/3d/conversion/gltf-to-fbx
- -- VMX to PMX
- https://bowlroll.net/file/191067 learnmmd.com/http:/learnmmd.com/convert-vroid-studio-to-mmd-with-one-click/
- https://pan.baidu.com/s/1kngUeLuRPgqfXaAYBVFrGA (pass: 2yuu) https://www.jianshu.com/p/8a4a5993d89f
- https://github.com/absolute-quantum/cats-blender-plugin
- MMD
- https://www.deviantart.com/inochi-pm/art/PmxEditor-vr-0254f-English-Version-v2-0-766313588
- =================
- === Rendermodel ===
- View *.glb (or renamed to it *vrm) files online:
- https://gltf-viewer.donmccurdy.com
- Windows:
- Blender
- Android
- play.google.com/store/apps/details?id=com.transformandlighting.emb3d
- net.t_denrai.mmdagent (mikumikudance-3d-model).apk
- ===================
- == Rippingmodels ===
- Decrypt unity 3d files from mobile apps/games
- https://zenhax.com/viewtopic.php?f=4&t=14640
- =====================
- === programspecific ===
- ~~~~~~~~~~~~
- ~~ Blender ~~
- Pluginlist: https://github.com/agmmnn/awesome-blender
- --------
- Freebird
- (basic modelling for blender)
- https://freebirdxr.com/
- https://m.youtube.com/watch?v=CsdqCNq7QKM&feature=youtu.be
- Quick #retopology via "Inatant Meshes" tool
- https://github.com/wjakob/instant-meshes https://m.youtube.com/watch?v=bsRuRivuz8M
- -BlenderShortcuts-
- [Ctrl] + j = Join objects
- [Ctrl] [+/-] = Zoom in /out
- s = Scale (use x,y,z then to change axis)
- r = rotate (use x,y,z then to change axis)
- g = translate
- https://www.republicworld.com/technology-news/apps/blender-shortcut-keys-list-of-all-the-blender-commands-that-come-handy.html
- MiddleMouse + Alt = Rotate (can emulate third mouse in input, for "Alt" instead)
- Middle Mouse + Ctrl = Pan
- ScrollWheelUP/Down = Zoom
- ctrl + numpad minus (difference boolean)
- ctrl + numpad plus (union boolean)
- rdops-manual.readthedocs.io/en/latest/boolean/
- https://www.youtube.com/watch?v=Mc4iyztAoPw&t=95s
- AutoRemesher
- Standalone #retopology / #remesh tool (& Blender Plugin)
- https://github.com/huxingyi/autoremesher/releases/tag/unstable
- https://github.com/Nicolas-Constanty/AutoRemesher-Blender/releases
- iPad Sidecar
- Worth noting that this was brought up over on devtalk and shot down there as well. It's not a 'magic solution' despite what apple's marketing department would have you believe. Blender has very limited gesture support https://blender.community/c/rightclickselect/K0dbbc/?sorting=hot
- Import *.glb/*.gltf files:
- https://github.com/ksons/gltf-blender-importer/releases
- ======MIkuMiku==========
- ~~~~~~~MikuMiku~~~~~~~~~~
- ~~ MMD \ MikuMikuDance ~~
- PMX Export options:
- => Noesis via pluign ( https://www.deviantart.com/minmode/art/Update-1-6-Noesis-PMX-VMD-export-809252773 )
- => Metasequoia (direct export to pmd, then use PMXE / PMXEditor to export from pmd to pmx)
- => Blender with mmdtools /(cats in blender 2.76)
- => Convert to XNLara (Use Noesis & https://xnalara.org/viewtopic.php?t=1139) => Use https://www.deviantart.com/mariokart64n/art/Xnalara-to-MMD-Converter-789330400
- -------------------------------------
- PMXE (w.BatchNameEditor): https://archive.org/details/pmx-editor-english-v.20
- ---------------
- Refit head to new body
- Swapping Heads on MMD Tutorial https://www.youtube.com/watch?v=37KA0ixEKfE
- 1) set free head from old model (remove excess bones, hidden ones to via [M]aterial editor
- => export to PMX
- 2) set free body from new model (remove excess bones, hidden ones ...)
- => export to pmx
- 3) copy all textures from both head (old) and body (new) into new target folder, pmx too
- 4) open body in pmxe
- 5) import head in pxme
- 6. align head to body so it looks good
- 7) go through bones list, link old final neck bone to body upmost bone
- DONE
- LipSync via MikuMikuMove and LipSynchloid
- 1) Have MikuMikuMoving with lip synchloid plugin
- 2) import pmx model
- 3) convert audio to wav correct
- ---------sent-to-mmd-wav.bat-----
- @echo off
- setlocal
- REM Get the full path of the input file
- set filename="%~dpnx1"
- REM Remove the .mp3 extension (or any extension)
- set file=%filename:.mp3=%
- set filename=%file%
- REM Convert the audio file to 48kHz 16-bit WAV format
- ffmpeg -i "%~dpnx1" -ar 48000 -sample_fmt s16 "%filename%-converted.wav"
- echo %filename%-converted.wav
- endlocal
- 4) import audio to mmm
- 5) plugin -> lipsynchloid
- 6) go to motion list to check if lips move to audio (click "play on botto)
- 7) if all is oK: Export
- https://www.youtube.com/watch?v=UIWbeCqvj5c#https://bowlroll.net/file/29218
- learnmmd.com/wp-content/uploads/2020/03/MikuMikuMoving64_v1292.zip
- https://www.youtube.com/watch?v=XknIiyZT6bM
- Fix "Weight Transfer Tool" wrong-format Error:
- dot to comma
- powershell -command "Get-WmiObject Win32_OperatingSystem | ForEach-Object { $_.Win32Shutdown(6) }"
- reg add "HKEY_CURRENT_USER\Control Panel\International" /v sDecimal /t REG_SZ /d , /f
- taskkill /f /im explorer.exe && start explorer.exe
- |
- Comma to dot (normal):
- reg add "HKEY_CURRENT_USER\Control Panel\International" /v sDecimal /t REG_SZ /d . /f
- https://www.deviantart.com/devious-bunny/art/PMX-Editor-Transferring-Weights-Plugin-529712257
- Tool for revamping pmx n vmd
- https://github.com/Nuthouse01/PMX-VMD-Scripting-Tools#https://www.reddit.com/r/mikumikudance/comments/fc4ms0/tool_vmd_manipulation_scripts/
- ==Pose/Motion Generation==
- OpenMMD
- https://github.com/peterljq/OpenMMD/issues/51
- tensorflow-1.6.0-cp36-cp36m-win_amd64.whl
- and
- opencv_python-3.4.10.37-cp36-cp36m-win_amd64.whl
- (Might require virtual studio 2022 for installation)
- were the key to making this run (Win11)
- https://www.youtube.com/watch?v=uZcR1iTPNPs
- |
- Motion Trace:
- https://github.com/miu200521358/motion_trace_colab
- https://qiita.com/miu200521358/items/d826e9d70853728abc51
- Q: Help ! my model has some ornament (weap/stick etc) and it hinders dancing
- A: No problem, go to material list and change opacity back-n-forth from 1 to 0 till you find it. That will effectively disable the element
- Q: My stage has multiple pmx. do I need to load em all ?
- A: No., even if they are in "x" instead of pmx format, open pmx editor, drag em in, first with "new" subesequent ones with "add" and add what you want, then press "save" and export to pmx. that will save one huge stage with all files in one
- Auto rig model bones (pmx fbx )
- https://www.deviantart.com/freezychan-3dreams/journal/AUTOMATICALLY-RIG-MMD-MODELS-Tutorial-730463753%20https://mixamo.com
- https://ko-fi.com/post/Porblems-and-solutions-when-converting-Blender-to-H2H7Q5FG2
- Casacadeur VMD Exporter 3Dモーション制作ソフトCasacadeurでMMD用のVMDファイルを保存するスクリプトです。 https://bowlroll.net/file/316613
- Downscale pmx
- Edit -> Plugin -> System -> (S) Size Change Tool
- => Enter 0.1 => Press [Resize] 2-3 times
- XNLara Auto Bone renamer:
- https://www.deviantart.com/riveda1972/art/XNALara-2-MMD-Bones-names-translator-UPD-1-10-630415138
- Noesis PMX export:
- https://www.deviantart.com/minmode/art/Update-1-6-Noesis-PMX-VMD-export-809252773
- Bone naming /&/ autorig
- https://www.deviantart.com/freezychan-3dreams/journal/AUTOMATICALLY-RIG-MMD-MODELS-Tutorial-730463753 https://www.deviantart.com/prichama/art/Pri-Chama-s-Random-Bone-Guide-for-MMD-617909338
- Allow plugins to work for MMD / fix dll error
- https://www.deviantart.com/mmdyesbutterfly/art/Fixing-your-missing-dlls-for-PMXeditor-330794500
- Transfer weights (to another model) bones/righttps://www.reddit.com/r/mikumikudance/comments/jrcj1s/porting_bones_from_one_model_to_other/
- https://www.deviantart.com/flamesofdrkness/art/Pmx-e-Weight-transfer-plugin-tutorial-633416320 https://bowlroll.net/file/375
- Mirror bones
- https://www.deviantart.com/ragexyz/art/Tutorial-Mirroring-bones-in-PMXE-633380122
- Borrow Bone names from TDA Miku
- https://bowlroll.net/file/4576
- https://m.youtube.com/watch?v=9iiLB1evuMI&t=53m00s
- Direct FBX2PMX
- https://www.deviantart.com/stash/0xvhtfwk38m https://www.reddit.com/r/mikumikudance/comments/vbqqr5/fbx_to_mmd/
- Metasequoia (mqo) <=> Blender
- https://github.com/nutti/blender-mqo/releases
- Vroid2pmx
- https://bowlroll.net/file/267190
- https://learnmmd.com/http:/learnmmd.com/convert-vroid-studio-to-mmd-with-one-click/
- XPS -> PMX
- https://www.deviantart.com/mariokart64n/art/Xnalara-to-MMD-Converter-789330400
- PMX -> Model
- https://github.com/DeXP/dxPmdxConverter/releases
- Convert Nier to PMX: (29.3.2024)
- ---------------------
- 1) https://codeload.github.com/C4nf3ng/Nier2Blender/zip/refs/heads/master
- 2) Open Blender and import the dtt file
- (will create a folder with textures and wmb files too)
- 3) https://codeload.github.com/absolute-quantum/cats-blender-plugin/zip/refs/heads/master
- & mmd_tools https://github.com/powroupi/blender_mmd_tools/
- GUIDe: https://www.youtube.com/watch?v=LD5OgEUe68k
- ==> Partial success in exporting 2bkimono2pmx via (meshio) and (blender 2.7.6) https://learnmmd.com/http:/learnmmd.com/epxort-import-mmd-using-blender/%20https://osdn.net/projects/meshio/releases/
- PMX export greyed out:
- https://github.com/powroupi/blender_mmd_tools/issues/310
- Render PMD (MikuMikuDance) in Webbrowser (*pmd only)
- PMD (MikuMikuDance) inbrowser viewer :)
- https://codeload.github.com/takahirox/mmd-viewer-js/zip/refs/heads/master
- PMX Editor
- https://www.deviantart.com/eoscustom3d/art/English-Pmx-Editor-v1-1-542100208
- https://www.mediafire.com/download/u515fbsultd7tpz/English_PmxEditor_x64.zip
- (Setup for old versions, pmd edit etc: https://blogmmdcenters.blogspot.com/p/pmdpmx-editors.html
- https://dotnet.microsoft.com/en-us/download/dotnet-framework/net40 )
- XNLARA (xps, mesh, ascii) to MMD
- https://www.deviantart.com/mariokart64n/art/Xnalara-to-MMD-Converter-789330400%20https://mega.nz/file/A6pjFDYS#9SeYVA4QS3GTER3FX3Q7DhWEsg_DYpJR95TF_i8mPMk
- MMD:
- [PC]
- learnmmd.com/downloads/?amp
- deviantart.com/inochi-pm/art/PmxEditor-vr-0254f-English-Version-v2-0-766313588
- (RQs DirectX 9.0: https://dl2.filehorse.com/win/drivers/directx-9/DirectX-9.0c-(Jun-10).exe?st=MgpAKU4LhxyvS6YI0HC9XQ&e=1650931395&fn=directx_Jun2010_redist.exe )
- •How to convert .FBX to .PMX
- www.youtube.com/watch?v=XL2BD_v8Zyw
- •Illust poser multiple MMD models
- m.youtube.com/watch?v=_eWfsTR2R9k
- |
- [Android]
- mmdagent.en.uptodown.com/android/download
- |
- How To Create A MMD Model (via Base)
- https://m.youtube.com/watch?v=hLS-bEgOV8Q
- |
- *[Obj\fbx->mmd] ExportmBlender to *.x (then import in pmx editor)
- https://m.youtube.com/watch?v=h9DCm3yH9Os
- https://m.youtube.com/watch?v=h9DCm3yH9Os
- |
- ((Tools))
- *Blender Import/Export MMD
- github.com/powroupi/blender_mmd_tools/archive/dev_test.zip
- all3dp.com/2/blender-mmd-import-models
- <=>
- Import MMD Files in Blender 2.9 (PMD/PMX/VMD/VPD)
- www.youtube.com/watch?v=lNsvD4q1YKg
- -- www.makeuseof.com/how-to-add-lighting-in-blender/
- |
- https://mmdbridge.vec4d.xyz/%E3%83%9B%E3%83%BC%E3%83%A0/usage-in-english
- |
- how to make mmd model EASY https://m.youtube.com/watch?v=KdVrjJT-wQw&list=PLK4C8g4vpj7XNxNhOliMmW7zsbc2_ndUN&index=34
- MMDSpeedmodel https://m.youtube.com/watch?v=dz4_7SRcSMc
- ---
- MMD Download Resource
- https://bowlroll.net/file/tag/MikuMikuDance
- https://www.deviantart.com/mmd-downloads-galore/gallery/39472353/models
- https://mikumikudance.fandom.com/wiki/File_hosting_services
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