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Xxploitboi

Nuke MUST BE NON FE

Apr 27th, 2018
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  1. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"REEE!","Red")
  2. wait(3)
  3. Instance.new("ForceField", game.Players.LocalPlayer.Character)
  4. lol = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  5. lol.SoundId = "rbxassetid://249888532"
  6. lol:Play()
  7. part = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  8. part.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,178,0)
  9. part.Anchored = true
  10. part.CanCollide = false
  11. part.BrickColor = BrickColor.new("Really black")
  12. mesh = Instance.new("SpecialMesh", part)
  13. mesh.MeshId = "http://roblox.com/asset/?id=2251534"
  14. mesh.Scale = Vector3.new(1,1,1)
  15. part.Rotation = Vector3.new(-90,0,0)
  16. boomb = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  17. boomb.SoundId = "rbxassetid://258057783"
  18. for i = 1,178 do
  19. wait(0.01)
  20. part.Position = part.Position - Vector3.new(0,1,0)
  21. end
  22. boomb.Volume = 25
  23. boomb:Play()
  24. game.Lighting.FogColor = Color3.new(255,255,255)
  25. game.Lighting.FogEnd = 1
  26. bomb = Instance.new("Explosion", game.Players.LocalPlayer.Character.Head)
  27. bomb.Position = part.Position
  28. bomb.BlastRadius = 250
  29. bomb.BlastPressure = 3000000
  30. part.Transparency = 1
  31. boom = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  32. boom.Anchored = true
  33. boom.CanCollide = false
  34. boom.Position = part.Position
  35. mesh1 = Instance.new("SpecialMesh", boom)
  36. mesh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  37. boom.BrickColor = BrickColor.new("Bright yellow")
  38. boom.Rotation = Vector3.new(90,0,0)
  39. boom.Transparency = 0.5
  40. lol.Volume = 32
  41. for i = 1,750 do
  42. wait()
  43. game.Lighting.FogEnd = game.Lighting.FogEnd + 2000
  44. game.Workspace.CurrentCamera.FieldOfView = math.random(60,80)
  45. boom.Rotation = boom.Rotation + Vector3.new(0,0,1)
  46. mesh1.Scale = mesh1.Scale - Vector3.new(3,3,4.5)
  47. end
  48. game.Lighting.FogEnd = 100000000
  49. part:destroy()
  50. lol:destroy()
  51. boom:destroy()
  52. game.Workspace.CurrentCamera.FieldOfView = 70
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