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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(Enum,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- MeshPart1 = Instance.new("MeshPart")
- MeshPart2 = Instance.new("MeshPart")
- MeshPart3 = Instance.new("MeshPart")
- MeshPart4 = Instance.new("MeshPart")
- MeshPart5 = Instance.new("MeshPart")
- MeshPart6 = Instance.new("MeshPart")
- MeshPart7 = Instance.new("MeshPart")
- MeshPart8 = Instance.new("MeshPart")
- MeshPart9 = Instance.new("MeshPart")
- MeshPart10 = Instance.new("MeshPart")
- MeshPart11 = Instance.new("MeshPart")
- MeshPart12 = Instance.new("MeshPart")
- MeshPart13 = Instance.new("MeshPart")
- MeshPart14 = Instance.new("MeshPart")
- MeshPart15 = Instance.new("MeshPart")
- MeshPart16 = Instance.new("MeshPart")
- MeshPart17 = Instance.new("MeshPart")
- MeshPart18 = Instance.new("MeshPart")
- MeshPart19 = Instance.new("MeshPart")
- MeshPart20 = Instance.new("MeshPart")
- MeshPart21 = Instance.new("MeshPart")
- MeshPart22 = Instance.new("MeshPart")
- MeshPart23 = Instance.new("MeshPart")
- MeshPart24 = Instance.new("MeshPart")
- MeshPart25 = Instance.new("MeshPart")
- MeshPart26 = Instance.new("MeshPart")
- Part27 = Instance.new("Part")
- MeshPart28 = Instance.new("MeshPart")
- MeshPart29 = Instance.new("MeshPart")
- MeshPart30 = Instance.new("MeshPart")
- Part31 = Instance.new("Part")
- MeshPart32 = Instance.new("MeshPart")
- MeshPart33 = Instance.new("MeshPart")
- MeshPart34 = Instance.new("MeshPart")
- MeshPart35 = Instance.new("MeshPart")
- MeshPart36 = Instance.new("MeshPart")
- MeshPart37 = Instance.new("MeshPart")
- MeshPart38 = Instance.new("MeshPart")
- MeshPart39 = Instance.new("MeshPart")
- MeshPart40 = Instance.new("MeshPart")
- Part41 = Instance.new("Part")
- MeshPart42 = Instance.new("MeshPart")
- MeshPart43 = Instance.new("MeshPart")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- MeshPart48 = Instance.new("MeshPart")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- MeshPart51 = Instance.new("MeshPart")
- MeshPart52 = Instance.new("MeshPart")
- MeshPart53 = Instance.new("MeshPart")
- MeshPart54 = Instance.new("MeshPart")
- MeshPart55 = Instance.new("MeshPart")
- MeshPart56 = Instance.new("MeshPart")
- MeshPart57 = Instance.new("MeshPart")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- MeshPart60 = Instance.new("MeshPart")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- MeshPart65 = Instance.new("MeshPart")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- MeshPart68 = Instance.new("MeshPart")
- MeshPart69 = Instance.new("MeshPart")
- MeshPart70 = Instance.new("MeshPart")
- MeshPart71 = Instance.new("MeshPart")
- MeshPart72 = Instance.new("MeshPart")
- MeshPart73 = Instance.new("MeshPart")
- MeshPart74 = Instance.new("MeshPart")
- Part75 = Instance.new("Part")
- MeshPart76 = Instance.new("MeshPart")
- MeshPart77 = Instance.new("MeshPart")
- MeshPart78 = Instance.new("MeshPart")
- MeshPart79 = Instance.new("MeshPart")
- MeshPart80 = Instance.new("MeshPart")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- MeshPart83 = Instance.new("MeshPart")
- Part84 = Instance.new("Part")
- MeshPart85 = Instance.new("MeshPart")
- MeshPart86 = Instance.new("MeshPart")
- MeshPart87 = Instance.new("MeshPart")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- WedgePart217 = Instance.new("WedgePart")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- WedgePart220 = Instance.new("WedgePart")
- Part221 = Instance.new("Part")
- Model0.Parent = mas
- MeshPart1.Name = "Meshes/RING!"
- MeshPart1.Parent = Model0
- MeshPart1.CFrame = CFrame.new(-102.143997, 3.2505064, 19.0684052, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart1.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart1.Position = Vector3.new(-102.143997, 3.2505064, 19.0684052)
- MeshPart1.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart1.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart1.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
- MeshPart1.Anchored = true
- MeshPart1.BrickColor = BrickColor.new("Rust")
- MeshPart1.Material = Enum.Material.Wood
- MeshPart1.brickColor = BrickColor.new("Rust")
- MeshPart2.Name = "Meshes/RING!"
- MeshPart2.Parent = Model0
- MeshPart2.CFrame = CFrame.new(-90.1941986, 10.0961294, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart2.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart2.Position = Vector3.new(-90.1941986, 10.0961294, 19.0684147)
- MeshPart2.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart2.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart2.Size = Vector3.new(1.14999986, 24.9674816, 1.19999981)
- MeshPart2.Anchored = true
- MeshPart2.BrickColor = BrickColor.new("Rust")
- MeshPart2.Material = Enum.Material.Wood
- MeshPart2.brickColor = BrickColor.new("Rust")
- MeshPart3.Name = "Meshes/RING!"
- MeshPart3.Parent = Model0
- MeshPart3.CFrame = CFrame.new(-90.1940155, 5.54610586, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart3.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart3.Position = Vector3.new(-90.1940155, 5.54610586, 19.0684071)
- MeshPart3.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart3.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart3.Size = Vector3.new(1.14999986, 10.0674944, 1.19999981)
- MeshPart3.Anchored = true
- MeshPart3.BrickColor = BrickColor.new("Rust")
- MeshPart3.Material = Enum.Material.Wood
- MeshPart3.brickColor = BrickColor.new("Rust")
- MeshPart4.Name = "Meshes/RING!"
- MeshPart4.Parent = Model0
- MeshPart4.CFrame = CFrame.new(-103.718941, 1.96415901, 0.143444061, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart4.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart4.Position = Vector3.new(-103.718941, 1.96415901, 0.143444061)
- MeshPart4.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart4.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart4.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart4.Anchored = true
- MeshPart4.BrickColor = BrickColor.new("Rust")
- MeshPart4.Material = Enum.Material.Wood
- MeshPart4.brickColor = BrickColor.new("Rust")
- MeshPart5.Name = "Meshes/RING!"
- MeshPart5.Parent = Model0
- MeshPart5.CFrame = CFrame.new(-103.71907, 5.46443701, 0.293439865, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart5.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart5.Position = Vector3.new(-103.71907, 5.46443701, 0.293439865)
- MeshPart5.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart5.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart5.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
- MeshPart5.Anchored = true
- MeshPart5.BrickColor = BrickColor.new("Rust")
- MeshPart5.Material = Enum.Material.Wood
- MeshPart5.brickColor = BrickColor.new("Rust")
- MeshPart6.Name = "Meshes/RING!"
- MeshPart6.Parent = Model0
- MeshPart6.CFrame = CFrame.new(-103.719147, 7.76417923, 0.143442154, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart6.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart6.Position = Vector3.new(-103.719147, 7.76417923, 0.143442154)
- MeshPart6.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart6.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart6.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart6.Anchored = true
- MeshPart6.BrickColor = BrickColor.new("Rust")
- MeshPart6.Material = Enum.Material.Wood
- MeshPart6.brickColor = BrickColor.new("Rust")
- MeshPart7.Name = "Meshes/RING!"
- MeshPart7.Parent = Model0
- MeshPart7.CFrame = CFrame.new(-103.718903, 0.814151764, 0.143445969, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart7.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart7.Position = Vector3.new(-103.718903, 0.814151764, 0.143445969)
- MeshPart7.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart7.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart7.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart7.Anchored = true
- MeshPart7.BrickColor = BrickColor.new("Rust")
- MeshPart7.Material = Enum.Material.Wood
- MeshPart7.brickColor = BrickColor.new("Rust")
- MeshPart8.Name = "Meshes/RING!"
- MeshPart8.Parent = Model0
- MeshPart8.CFrame = CFrame.new(-103.719109, 4.2936182, 16.7684231, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart8.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart8.Position = Vector3.new(-103.719109, 4.2936182, 16.7684231)
- MeshPart8.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart8.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart8.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
- MeshPart8.Anchored = true
- MeshPart8.BrickColor = BrickColor.new("Rust")
- MeshPart8.Material = Enum.Material.Wood
- MeshPart8.brickColor = BrickColor.new("Rust")
- MeshPart9.Name = "Meshes/RING!"
- MeshPart9.Parent = Model0
- MeshPart9.CFrame = CFrame.new(-89.9821548, 3.14470482, -18.8694019, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart9.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart9.Position = Vector3.new(-89.9821548, 3.14470482, -18.8694019)
- MeshPart9.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart9.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart9.Size = Vector3.new(1.14999986, 28.1674843, 1.19999981)
- MeshPart9.Anchored = true
- MeshPart9.BrickColor = BrickColor.new("Rust")
- MeshPart9.Material = Enum.Material.Wood
- MeshPart9.brickColor = BrickColor.new("Rust")
- MeshPart10.Name = "Meshes/RING!"
- MeshPart10.Parent = Model0
- MeshPart10.CFrame = CFrame.new(-103.718956, 4.23498726, -16.3565617, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart10.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart10.Position = Vector3.new(-103.718956, 4.23498726, -16.3565617)
- MeshPart10.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart10.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart10.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
- MeshPart10.Anchored = true
- MeshPart10.BrickColor = BrickColor.new("Rust")
- MeshPart10.Material = Enum.Material.Wood
- MeshPart10.brickColor = BrickColor.new("Rust")
- MeshPart11.Name = "Meshes/RING!"
- MeshPart11.Parent = Model0
- MeshPart11.CFrame = CFrame.new(-85.4688644, 0.93789959, 19.0684299, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart11.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart11.Position = Vector3.new(-85.4688644, 0.93789959, 19.0684299)
- MeshPart11.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart11.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart11.Size = Vector3.new(1.14999986, 19.5174942, 1.19999981)
- MeshPart11.Anchored = true
- MeshPart11.BrickColor = BrickColor.new("Rust")
- MeshPart11.Material = Enum.Material.Wood
- MeshPart11.brickColor = BrickColor.new("Rust")
- MeshPart12.Name = "Meshes/RING!"
- MeshPart12.Parent = Model0
- MeshPart12.CFrame = CFrame.new(-90.1941681, 8.94612217, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart12.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart12.Position = Vector3.new(-90.1941681, 8.94612217, 19.0684147)
- MeshPart12.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart12.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart12.Size = Vector3.new(1.14999986, 27.5674992, 1.19999981)
- MeshPart12.Anchored = true
- MeshPart12.BrickColor = BrickColor.new("Rust")
- MeshPart12.Material = Enum.Material.Wood
- MeshPart12.brickColor = BrickColor.new("Rust")
- MeshPart13.Name = "Meshes/RING!"
- MeshPart13.Parent = Model0
- MeshPart13.CFrame = CFrame.new(-103.719025, 4.26443291, 0.293439865, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart13.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart13.Position = Vector3.new(-103.719025, 4.26443291, 0.293439865)
- MeshPart13.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart13.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart13.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
- MeshPart13.Anchored = true
- MeshPart13.BrickColor = BrickColor.new("Rust")
- MeshPart13.Material = Enum.Material.Wood
- MeshPart13.brickColor = BrickColor.new("Rust")
- MeshPart14.Name = "Meshes/RING!"
- MeshPart14.Parent = Model0
- MeshPart14.CFrame = CFrame.new(-102.143929, 0.950496674, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
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- MeshPart14.Position = Vector3.new(-102.143929, 0.950496674, 19.0684071)
- MeshPart14.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart14.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart14.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
- MeshPart14.Anchored = true
- MeshPart14.BrickColor = BrickColor.new("Rust")
- MeshPart14.Material = Enum.Material.Wood
- MeshPart14.brickColor = BrickColor.new("Rust")
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- MeshPart15.Parent = Model0
- MeshPart15.CFrame = CFrame.new(-103.719002, 5.43499899, -16.3565578, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart15.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart15.Position = Vector3.new(-103.719002, 5.43499899, -16.3565578)
- MeshPart15.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart15.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart15.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
- MeshPart15.Anchored = true
- MeshPart15.BrickColor = BrickColor.new("Rust")
- MeshPart15.Material = Enum.Material.Wood
- MeshPart15.brickColor = BrickColor.new("Rust")
- MeshPart16.Name = "Meshes/RING!"
- MeshPart16.Parent = Model0
- MeshPart16.CFrame = CFrame.new(-85.4689102, 2.08789635, 19.0684338, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart16.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart16.Position = Vector3.new(-85.4689102, 2.08789635, 19.0684338)
- MeshPart16.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart16.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart16.Size = Vector3.new(1.14999986, 19.5174942, 1.19999981)
- MeshPart16.Anchored = true
- MeshPart16.BrickColor = BrickColor.new("Rust")
- MeshPart16.Material = Enum.Material.Wood
- MeshPart16.brickColor = BrickColor.new("Rust")
- MeshPart17.Name = "Meshes/RING!"
- MeshPart17.Parent = Model0
- MeshPart17.CFrame = CFrame.new(-90.1690903, 6.69605207, 19.0684109, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart17.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart17.Position = Vector3.new(-90.1690903, 6.69605207, 19.0684109)
- MeshPart17.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart17.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart17.Size = Vector3.new(1.14999986, 10.1174917, 1.19999981)
- MeshPart17.Anchored = true
- MeshPart17.BrickColor = BrickColor.new("Rust")
- MeshPart17.Material = Enum.Material.Wood
- MeshPart17.brickColor = BrickColor.new("Rust")
- MeshPart18.Name = "Meshes/RING!"
- MeshPart18.Parent = Model0
- MeshPart18.CFrame = CFrame.new(-102.144043, 4.40050983, 19.0684052, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart18.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart18.Position = Vector3.new(-102.144043, 4.40050983, 19.0684052)
- MeshPart18.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart18.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart18.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
- MeshPart18.Anchored = true
- MeshPart18.BrickColor = BrickColor.new("Rust")
- MeshPart18.Material = Enum.Material.Wood
- MeshPart18.brickColor = BrickColor.new("Rust")
- MeshPart19.Name = "Meshes/RING!"
- MeshPart19.Parent = Model0
- MeshPart19.CFrame = CFrame.new(-103.719131, 5.49360132, 16.7684231, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart19.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart19.Position = Vector3.new(-103.719131, 5.49360132, 16.7684231)
- MeshPart19.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart19.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart19.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
- MeshPart19.Anchored = true
- MeshPart19.BrickColor = BrickColor.new("Rust")
- MeshPart19.Material = Enum.Material.Wood
- MeshPart19.brickColor = BrickColor.new("Rust")
- MeshPart20.Name = "Meshes/RING!"
- MeshPart20.Parent = Model0
- MeshPart20.CFrame = CFrame.new(-90.0692368, 11.2459049, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart20.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart20.Position = Vector3.new(-90.0692368, 11.2459049, 19.0684147)
- MeshPart20.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart20.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart20.Size = Vector3.new(1.14999986, 22.3174858, 1.19999981)
- MeshPart20.Anchored = true
- MeshPart20.BrickColor = BrickColor.new("Rust")
- MeshPart20.Material = Enum.Material.Wood
- MeshPart20.brickColor = BrickColor.new("Rust")
- MeshPart21.Name = "Meshes/RING!"
- MeshPart21.Parent = Model0
- MeshPart21.CFrame = CFrame.new(-76.6189194, 3.1152153, 0.143438339, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart21.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart21.Position = Vector3.new(-76.6189194, 3.1152153, 0.143438339)
- MeshPart21.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart21.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart21.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart21.Anchored = true
- MeshPart21.BrickColor = BrickColor.new("Rust")
- MeshPart21.Material = Enum.Material.Wood
- MeshPart21.brickColor = BrickColor.new("Rust")
- MeshPart22.Name = "Meshes/RING!"
- MeshPart22.Parent = Model0
- MeshPart22.CFrame = CFrame.new(-76.6189575, 4.2652216, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart22.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart22.Position = Vector3.new(-76.6189575, 4.2652216, 0.143436432)
- MeshPart22.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart22.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart22.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart22.Anchored = true
- MeshPart22.BrickColor = BrickColor.new("Rust")
- MeshPart22.Material = Enum.Material.Wood
- MeshPart22.brickColor = BrickColor.new("Rust")
- MeshPart23.Name = "Meshes/RING!"
- MeshPart23.Parent = Model0
- MeshPart23.CFrame = CFrame.new(-103.719002, 3.06445026, 0.293441772, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart23.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart23.Position = Vector3.new(-103.719002, 3.06445026, 0.293441772)
- MeshPart23.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart23.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart23.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
- MeshPart23.Anchored = true
- MeshPart23.BrickColor = BrickColor.new("Rust")
- MeshPart23.Material = Enum.Material.Wood
- MeshPart23.brickColor = BrickColor.new("Rust")
- MeshPart24.Name = "Meshes/RING!"
- MeshPart24.Parent = Model0
- MeshPart24.CFrame = CFrame.new(-103.719055, 3.09361458, 16.7684231, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart24.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart24.Position = Vector3.new(-103.719055, 3.09361458, 16.7684231)
- MeshPart24.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart24.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart24.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
- MeshPart24.Anchored = true
- MeshPart24.BrickColor = BrickColor.new("Rust")
- MeshPart24.Material = Enum.Material.Wood
- MeshPart24.brickColor = BrickColor.new("Rust")
- MeshPart25.Name = "Meshes/RING!"
- MeshPart25.Parent = Model0
- MeshPart25.CFrame = CFrame.new(-103.718903, 3.03498363, -16.3565617, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart25.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart25.Position = Vector3.new(-103.718903, 3.03498363, -16.3565617)
- MeshPart25.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart25.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart25.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
- MeshPart25.Anchored = true
- MeshPart25.BrickColor = BrickColor.new("Rust")
- MeshPart25.Material = Enum.Material.Wood
- MeshPart25.brickColor = BrickColor.new("Rust")
- MeshPart26.Name = "Meshes/RING!"
- MeshPart26.Parent = Model0
- MeshPart26.CFrame = CFrame.new(-90.069397, 15.8959274, 19.0684166, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart26.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart26.Position = Vector3.new(-90.069397, 15.8959274, 19.0684166)
- MeshPart26.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart26.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart26.Size = Vector3.new(1.14999986, 11.9174786, 1.19999981)
- MeshPart26.Anchored = true
- MeshPart26.BrickColor = BrickColor.new("Rust")
- MeshPart26.Material = Enum.Material.Wood
- MeshPart26.brickColor = BrickColor.new("Rust")
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- Part27.CFrame = CFrame.new(-97.9972534, 13.8174458, 12.6843319, -0.690065503, 0.723749638, 7.00738601e-05, 0.723746121, 0.690067351, 0.00152327376, 0.00105410907, 0.00110185239, -0.999998808)
- Part27.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part27.Position = Vector3.new(-97.9972534, 13.8174458, 12.6843319)
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- Part27.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part27.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Dark orange")
- Part27.Material = Enum.Material.Wood
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Dark orange")
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- MeshPart28.Parent = Model0
- MeshPart28.CFrame = CFrame.new(-90.0693665, 14.7459202, 19.0684166, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart28.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart28.Position = Vector3.new(-90.0693665, 14.7459202, 19.0684166)
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- MeshPart28.Color = Color3.new(0.560784, 0.333333, 0.211765)
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- MeshPart28.Anchored = true
- MeshPart28.BrickColor = BrickColor.new("Rust")
- MeshPart28.Material = Enum.Material.Wood
- MeshPart28.brickColor = BrickColor.new("Rust")
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- MeshPart29.Parent = Model0
- MeshPart29.CFrame = CFrame.new(-90.069397, 15.8459101, -18.8815365, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart29.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart29.Position = Vector3.new(-90.069397, 15.8459101, -18.8815365)
- MeshPart29.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart29.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart29.Size = Vector3.new(1.14999986, 11.9174786, 1.19999981)
- MeshPart29.Anchored = true
- MeshPart29.BrickColor = BrickColor.new("Rust")
- MeshPart29.Material = Enum.Material.Wood
- MeshPart29.brickColor = BrickColor.new("Rust")
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- MeshPart30.Parent = Model0
- MeshPart30.CFrame = CFrame.new(-90.0694733, 18.1959267, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart30.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart30.Position = Vector3.new(-90.0694733, 18.1959267, -18.8815441)
- MeshPart30.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart30.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart30.Size = Vector3.new(1.14999986, 6.91748381, 1.19999981)
- MeshPart30.Anchored = true
- MeshPart30.BrickColor = BrickColor.new("Rust")
- MeshPart30.Material = Enum.Material.Wood
- MeshPart30.brickColor = BrickColor.new("Rust")
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- Part31.CFrame = CFrame.new(-96.0639496, 15.6788673, 0.277261734, -0.690065503, 0.723748386, 7.00585952e-05, 0.723746121, 0.69006604, 0.00152326981, 0.00105411699, 0.0011018503, -0.999998868)
- Part31.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part31.Position = Vector3.new(-96.0639496, 15.6788673, 0.277261734)
- Part31.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part31.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part31.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dark orange")
- Part31.Material = Enum.Material.Wood
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dark orange")
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- MeshPart32.Parent = Model0
- MeshPart32.CFrame = CFrame.new(-78.4938965, 3.22581768, 19.0684376, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart32.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart32.Position = Vector3.new(-78.4938965, 3.22581768, 19.0684376)
- MeshPart32.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart32.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart32.Size = Vector3.new(1.14999986, 5.56749249, 1.19999981)
- MeshPart32.Anchored = true
- MeshPart32.BrickColor = BrickColor.new("Rust")
- MeshPart32.Material = Enum.Material.Wood
- MeshPart32.brickColor = BrickColor.new("Rust")
- MeshPart33.Name = "Meshes/RING!"
- MeshPart33.Parent = Model0
- MeshPart33.CFrame = CFrame.new(-78.5440292, 5.52591276, 19.0684452, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart33.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart33.Position = Vector3.new(-78.5440292, 5.52591276, 19.0684452)
- MeshPart33.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart33.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart33.Size = Vector3.new(1.14999986, 5.66749334, 1.19999981)
- MeshPart33.Anchored = true
- MeshPart33.BrickColor = BrickColor.new("Rust")
- MeshPart33.Material = Enum.Material.Wood
- MeshPart33.brickColor = BrickColor.new("Rust")
- MeshPart34.Name = "Meshes/RING!"
- MeshPart34.Parent = Model0
- MeshPart34.CFrame = CFrame.new(-90.0692291, 11.1958923, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart34.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart34.Position = Vector3.new(-90.0692291, 11.1958923, -18.8815441)
- MeshPart34.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart34.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart34.Size = Vector3.new(1.14999986, 22.3174858, 1.19999981)
- MeshPart34.Anchored = true
- MeshPart34.BrickColor = BrickColor.new("Rust")
- MeshPart34.Material = Enum.Material.Wood
- MeshPart34.brickColor = BrickColor.new("Rust")
- MeshPart35.Name = "Meshes/RING!"
- MeshPart35.Parent = Model0
- MeshPart35.CFrame = CFrame.new(-103.719017, 6.5849781, -16.3565578, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart35.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
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- MeshPart35.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart35.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart35.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
- MeshPart35.Anchored = true
- MeshPart35.BrickColor = BrickColor.new("Rust")
- MeshPart35.Material = Enum.Material.Wood
- MeshPart35.brickColor = BrickColor.new("Rust")
- MeshPart36.Name = "Meshes/RING!"
- MeshPart36.Parent = Model0
- MeshPart36.CFrame = CFrame.new(-90.0694656, 18.2459126, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart36.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart36.Position = Vector3.new(-90.0694656, 18.2459126, 19.0684147)
- MeshPart36.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart36.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart36.Size = Vector3.new(1.14999986, 6.91748381, 1.19999981)
- MeshPart36.Anchored = true
- MeshPart36.BrickColor = BrickColor.new("Rust")
- MeshPart36.Material = Enum.Material.Wood
- MeshPart36.brickColor = BrickColor.new("Rust")
- MeshPart37.Name = "Meshes/RING!"
- MeshPart37.Parent = Model0
- MeshPart37.CFrame = CFrame.new(-89.9823456, 8.91471481, -18.8694019, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart37.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart37.Position = Vector3.new(-89.9823456, 8.91471481, -18.8694019)
- MeshPart37.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart37.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart37.Size = Vector3.new(1.14999986, 26.9674683, 1.19999981)
- MeshPart37.Anchored = true
- MeshPart37.BrickColor = BrickColor.new("Rust")
- MeshPart37.Material = Enum.Material.Wood
- MeshPart37.brickColor = BrickColor.new("Rust")
- MeshPart38.Name = "Meshes/RING!"
- MeshPart38.Parent = Model0
- MeshPart38.CFrame = CFrame.new(-76.6190796, 7.76523209, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart38.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart38.Position = Vector3.new(-76.6190796, 7.76523209, 0.143436432)
- MeshPart38.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart38.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart38.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart38.Anchored = true
- MeshPart38.BrickColor = BrickColor.new("Rust")
- MeshPart38.Material = Enum.Material.Wood
- MeshPart38.brickColor = BrickColor.new("Rust")
- MeshPart39.Name = "Meshes/RING!"
- MeshPart39.Parent = Model0
- MeshPart39.CFrame = CFrame.new(-89.9822235, 5.46470785, -18.8694057, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart39.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart39.Position = Vector3.new(-89.9822235, 5.46470785, -18.8694057)
- MeshPart39.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart39.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart39.Size = Vector3.new(1.14999986, 28.1674728, 1.19999981)
- MeshPart39.Anchored = true
- MeshPart39.BrickColor = BrickColor.new("Rust")
- MeshPart39.Material = Enum.Material.Wood
- MeshPart39.brickColor = BrickColor.new("Rust")
- MeshPart40.Name = "Meshes/RING!"
- MeshPart40.Parent = Model0
- MeshPart40.CFrame = CFrame.new(-90.0692825, 12.4459105, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart40.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart40.Position = Vector3.new(-90.0692825, 12.4459105, 19.0684147)
- MeshPart40.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart40.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart40.Size = Vector3.new(1.14999986, 19.6174679, 1.19999981)
- MeshPart40.Anchored = true
- MeshPart40.BrickColor = BrickColor.new("Rust")
- MeshPart40.Material = Enum.Material.Wood
- MeshPart40.brickColor = BrickColor.new("Rust")
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(-90.2393723, 22.0620537, 0.0861587524, 1.0000006, 0.00173843489, -0.000283760572, -0.00173362752, 0.999996245, 0.00292252377, 0.000288826035, -0.00292203343, 0.999995828)
- Part41.Orientation = Vector3.new(-0.170000002, -0.0199999996, -0.100000001)
- Part41.Position = Vector3.new(-90.2393723, 22.0620537, 0.0861587524)
- Part41.Rotation = Vector3.new(-0.170000002, -0.0199999996, -0.100000001)
- Part41.Color = Color3.new(0.756863, 0.541176, 0.278431)
- Part41.Size = Vector3.new(0.490022302, 0.799999952, 39.5799484)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Light orange brown")
- Part41.Material = Enum.Material.WoodPlanks
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Light orange brown")
- MeshPart42.Name = "Meshes/RING!"
- MeshPart42.Parent = Model0
- MeshPart42.CFrame = CFrame.new(-90.0693283, 13.5959187, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart42.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart42.Position = Vector3.new(-90.0693283, 13.5959187, 19.0684147)
- MeshPart42.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart42.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart42.Size = Vector3.new(1.14999986, 16.8174858, 1.19999981)
- MeshPart42.Anchored = true
- MeshPart42.BrickColor = BrickColor.new("Rust")
- MeshPart42.Material = Enum.Material.Wood
- MeshPart42.brickColor = BrickColor.new("Rust")
- MeshPart43.Name = "Meshes/RING!"
- MeshPart43.Parent = Model0
- MeshPart43.CFrame = CFrame.new(-103.719193, 6.64363146, 16.7684212, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart43.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart43.Position = Vector3.new(-103.719193, 6.64363146, 16.7684212)
- MeshPart43.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart43.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart43.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
- MeshPart43.Anchored = true
- MeshPart43.BrickColor = BrickColor.new("Rust")
- MeshPart43.Material = Enum.Material.Wood
- MeshPart43.brickColor = BrickColor.new("Rust")
- Part44.Parent = Model0
- Part44.CFrame = CFrame.new(-103.738403, 3.0823679, 16.7652321, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part44.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part44.Position = Vector3.new(-103.738403, 3.0823679, 16.7652321)
- Part44.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part44.Color = Color3.new(1, 0.807843, 0.517647)
- Part44.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Pastel brown")
- Part44.Material = Enum.Material.Wood
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Pastel brown")
- Part44.Shape = Enum.PartType.Cylinder
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(-101.905495, 10.0910177, 12.7283764, -0.690065503, 0.723748922, 7.00747405e-05, 0.723746121, 0.690066576, 0.00152327376, 0.00105410907, 0.00110185007, -0.999998093)
- Part45.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part45.Position = Vector3.new(-101.905495, 10.0910177, 12.7283764)
- Part45.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part45.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part45.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Dark orange")
- Part45.Material = Enum.Material.Wood
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Dark orange")
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(-94.378479, 17.2676907, 12.7498322, -0.690065503, 0.723747134, 7.00769597e-05, 0.723746121, 0.690064847, 0.00152327307, 0.00105410907, 0.00110184401, -0.999996483)
- Part46.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part46.Position = Vector3.new(-94.378479, 17.2676907, 12.7498322)
- Part46.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part46.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part46.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Dark orange")
- Part46.Material = Enum.Material.Wood
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Dark orange")
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(-102.140884, 4.38925743, 19.0490017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part47.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part47.Position = Vector3.new(-102.140884, 4.38925743, 19.0490017)
- Part47.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part47.Color = Color3.new(1, 0.807843, 0.517647)
- Part47.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Pastel brown")
- Part47.Material = Enum.Material.Wood
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Pastel brown")
- Part47.Shape = Enum.PartType.Cylinder
- MeshPart48.Name = "Meshes/RING!"
- MeshPart48.Parent = Model0
- MeshPart48.CFrame = CFrame.new(-102.144081, 5.55051756, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart48.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart48.Position = Vector3.new(-102.144081, 5.55051756, 19.0684071)
- MeshPart48.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart48.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart48.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
- MeshPart48.Anchored = true
- MeshPart48.BrickColor = BrickColor.new("Rust")
- MeshPart48.Material = Enum.Material.Wood
- MeshPart48.brickColor = BrickColor.new("Rust")
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(-86.2006149, 17.2808037, -4.4528923, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part49.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part49.Position = Vector3.new(-86.2006149, 17.2808037, -4.4528923)
- Part49.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part49.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part49.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Dark orange")
- Part49.Material = Enum.Material.Wood
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Dark orange")
- Part50.Parent = Model0
- Part50.CFrame = CFrame.new(-102.140846, 3.23925495, 19.0490036, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part50.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part50.Position = Vector3.new(-102.140846, 3.23925495, 19.0490036)
- Part50.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part50.Color = Color3.new(1, 0.807843, 0.517647)
- Part50.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Pastel brown")
- Part50.Material = Enum.Material.Wood
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Pastel brown")
- Part50.Shape = Enum.PartType.Cylinder
- MeshPart51.Name = "Meshes/RING!"
- MeshPart51.Parent = Model0
- MeshPart51.CFrame = CFrame.new(-90.4195175, 19.3965244, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart51.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart51.Position = Vector3.new(-90.4195175, 19.3965244, 19.0684147)
- MeshPart51.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart51.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart51.Size = Vector3.new(1.14999986, 4.91748762, 1.19999981)
- MeshPart51.Anchored = true
- MeshPart51.BrickColor = BrickColor.new("Rust")
- MeshPart51.Material = Enum.Material.Wood
- MeshPart51.brickColor = BrickColor.new("Rust")
- MeshPart52.Name = "Meshes/RING!"
- MeshPart52.Parent = Model0
- MeshPart52.CFrame = CFrame.new(-90.2189331, 3.24613571, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart52.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart52.Position = Vector3.new(-90.2189331, 3.24613571, 19.0684147)
- MeshPart52.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart52.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart52.Size = Vector3.new(1.14999986, 10.0174971, 1.19999981)
- MeshPart52.Anchored = true
- MeshPart52.BrickColor = BrickColor.new("Rust")
- MeshPart52.Material = Enum.Material.Wood
- MeshPart52.brickColor = BrickColor.new("Rust")
- MeshPart53.Name = "Meshes/RING!"
- MeshPart53.Parent = Model0
- MeshPart53.CFrame = CFrame.new(-76.6190262, 6.6152029, 0.143438339, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart53.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart53.Position = Vector3.new(-76.6190262, 6.6152029, 0.143438339)
- MeshPart53.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart53.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart53.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart53.Anchored = true
- MeshPart53.BrickColor = BrickColor.new("Rust")
- MeshPart53.Material = Enum.Material.Wood
- MeshPart53.brickColor = BrickColor.new("Rust")
- MeshPart54.Name = "Meshes/RING!"
- MeshPart54.Parent = Model0
- MeshPart54.CFrame = CFrame.new(-102.144119, 6.70051432, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart54.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart54.Position = Vector3.new(-102.144119, 6.70051432, 19.0684071)
- MeshPart54.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart54.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart54.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
- MeshPart54.Anchored = true
- MeshPart54.BrickColor = BrickColor.new("Rust")
- MeshPart54.Material = Enum.Material.Wood
- MeshPart54.brickColor = BrickColor.new("Rust")
- MeshPart55.Name = "Meshes/RING!"
- MeshPart55.Parent = Model0
- MeshPart55.CFrame = CFrame.new(-90.0692139, 10.0459127, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart55.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart55.Position = Vector3.new(-90.0692139, 10.0459127, -18.8815441)
- MeshPart55.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart55.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart55.Size = Vector3.new(1.14999986, 24.7174759, 1.19999981)
- MeshPart55.Anchored = true
- MeshPart55.BrickColor = BrickColor.new("Rust")
- MeshPart55.Material = Enum.Material.Wood
- MeshPart55.brickColor = BrickColor.new("Rust")
- MeshPart56.Name = "Meshes/RING!"
- MeshPart56.Parent = Model0
- MeshPart56.CFrame = CFrame.new(-89.9821091, 1.96469212, -18.8693981, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart56.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart56.Position = Vector3.new(-89.9821091, 1.96469212, -18.8693981)
- MeshPart56.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart56.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart56.Size = Vector3.new(1.14999986, 28.1674843, 1.19999981)
- MeshPart56.Anchored = true
- MeshPart56.BrickColor = BrickColor.new("Rust")
- MeshPart56.Material = Enum.Material.Wood
- MeshPart56.brickColor = BrickColor.new("Rust")
- MeshPart57.Name = "Meshes/RING!"
- MeshPart57.Parent = Model0
- MeshPart57.CFrame = CFrame.new(-90.2394562, 19.3461838, -18.8815365, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart57.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart57.Position = Vector3.new(-90.2394562, 19.3461838, -18.8815365)
- MeshPart57.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart57.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart57.Size = Vector3.new(1.14999986, 5.37748814, 1.19999981)
- MeshPart57.Anchored = true
- MeshPart57.BrickColor = BrickColor.new("Rust")
- MeshPart57.Material = Enum.Material.Wood
- MeshPart57.brickColor = BrickColor.new("Rust")
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(-103.73838, 3.02367496, -16.3847332, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part58.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part58.Position = Vector3.new(-103.73838, 3.02367496, -16.3847332)
- Part58.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part58.Color = Color3.new(1, 0.807843, 0.517647)
- Part58.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Pastel brown")
- Part58.Material = Enum.Material.Wood
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Pastel brown")
- Part58.Shape = Enum.PartType.Cylinder
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- Part59.CFrame = CFrame.new(-98.6431351, 13.2416792, -14.7966747, -0.690065503, 0.723748922, 7.00747405e-05, 0.723746121, 0.690066576, 0.00152327376, 0.00105410907, 0.00110185007, -0.999998093)
- Part59.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part59.Position = Vector3.new(-98.6431351, 13.2416792, -14.7966747)
- Part59.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part59.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part59.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Dark orange")
- Part59.Material = Enum.Material.Wood
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Dark orange")
- MeshPart60.Name = "Meshes/RING!"
- MeshPart60.Parent = Model0
- MeshPart60.CFrame = CFrame.new(-89.9820633, 0.814684868, -18.8694057, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart60.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart60.Position = Vector3.new(-89.9820633, 0.814684868, -18.8694057)
- MeshPart60.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart60.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart60.Size = Vector3.new(1.14999986, 28.1674805, 1.19999981)
- MeshPart60.Anchored = true
- MeshPart60.BrickColor = BrickColor.new("Rust")
- MeshPart60.Material = Enum.Material.Wood
- MeshPart60.brickColor = BrickColor.new("Rust")
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(-98.6434479, 13.2350903, -10.4566784, -0.690065503, 0.723749459, 7.00743112e-05, 0.723746121, 0.690067232, 0.00152327446, 0.00105410907, 0.00110185193, -0.999998629)
- Part61.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part61.Position = Vector3.new(-98.6434479, 13.2350903, -10.4566784)
- Part61.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part61.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part61.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Dark orange")
- Part61.Material = Enum.Material.Wood
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Dark orange")
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(-100.153137, 11.7800245, 0.221035004, -0.690065503, 0.723749816, 7.00740929e-05, 0.723746121, 0.69006741, 0.00152327376, 0.00105410907, 0.00110185263, -0.999998808)
- Part62.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part62.Position = Vector3.new(-100.153137, 11.7800245, 0.221035004)
- Part62.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part62.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part62.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Dark orange")
- Part62.Material = Enum.Material.Wood
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Dark orange")
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(-81.9339294, 13.2164726, -2.28640556, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part63.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part63.Position = Vector3.new(-81.9339294, 13.2164726, -2.28640556)
- Part63.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part63.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part63.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Dark orange")
- Part63.Material = Enum.Material.Wood
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Dark orange")
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(-84.5133591, 15.654583, -16.5903187, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part64.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part64.Position = Vector3.new(-84.5133591, 15.654583, -16.5903187)
- Part64.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part64.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part64.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Dark orange")
- Part64.Material = Enum.Material.Wood
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Dark orange")
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- MeshPart65.Parent = Model0
- MeshPart65.CFrame = CFrame.new(-90.0693436, 14.6959124, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart65.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart65.Position = Vector3.new(-90.0693436, 14.6959124, -18.8815441)
- MeshPart65.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart65.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart65.Size = Vector3.new(1.14999986, 14.5174809, 1.19999981)
- MeshPart65.Anchored = true
- MeshPart65.BrickColor = BrickColor.new("Rust")
- MeshPart65.Material = Enum.Material.Wood
- MeshPart65.brickColor = BrickColor.new("Rust")
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- Part66.CFrame = CFrame.new(-84.5138779, 15.6665459, -8.74032784, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part66.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part66.Position = Vector3.new(-84.5138779, 15.6665459, -8.74032784)
- Part66.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part66.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part66.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Dark orange")
- Part66.Material = Enum.Material.Wood
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Dark orange")
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(-80.4243774, 11.7679501, -8.73410225, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part67.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part67.Position = Vector3.new(-80.4243774, 11.7679501, -8.73410225)
- Part67.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part67.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part67.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Dark orange")
- Part67.Material = Enum.Material.Wood
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Dark orange")
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- MeshPart68.Parent = Model0
- MeshPart68.CFrame = CFrame.new(-89.9823151, 7.76471233, -18.8693981, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart68.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart68.Position = Vector3.new(-89.9823151, 7.76471233, -18.8693981)
- MeshPart68.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart68.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart68.Size = Vector3.new(1.14999986, 28.3674774, 1.19999981)
- MeshPart68.Anchored = true
- MeshPart68.BrickColor = BrickColor.new("Rust")
- MeshPart68.Material = Enum.Material.Wood
- MeshPart68.brickColor = BrickColor.new("Rust")
- MeshPart69.Name = "Meshes/RING!"
- MeshPart69.Parent = Model0
- MeshPart69.CFrame = CFrame.new(-76.6190033, 5.4652276, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart69.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart69.Position = Vector3.new(-76.6190033, 5.4652276, 0.143436432)
- MeshPart69.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart69.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart69.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart69.Anchored = true
- MeshPart69.BrickColor = BrickColor.new("Rust")
- MeshPart69.Material = Enum.Material.Wood
- MeshPart69.brickColor = BrickColor.new("Rust")
- MeshPart70.Name = "Meshes/RING!"
- MeshPart70.Parent = Model0
- MeshPart70.CFrame = CFrame.new(-89.9571915, 4.26474476, -18.8694019, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart70.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart70.Position = Vector3.new(-89.9571915, 4.26474476, -18.8694019)
- MeshPart70.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart70.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart70.Size = Vector3.new(1.14999986, 28.1174774, 1.19999981)
- MeshPart70.Anchored = true
- MeshPart70.BrickColor = BrickColor.new("Rust")
- MeshPart70.Material = Enum.Material.Wood
- MeshPart70.brickColor = BrickColor.new("Rust")
- MeshPart71.Name = "Meshes/RING!"
- MeshPart71.Parent = Model0
- MeshPart71.CFrame = CFrame.new(-76.6188812, 1.96521282, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart71.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart71.Position = Vector3.new(-76.6188812, 1.96521282, 0.143436432)
- MeshPart71.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart71.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart71.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart71.Anchored = true
- MeshPart71.BrickColor = BrickColor.new("Rust")
- MeshPart71.Material = Enum.Material.Wood
- MeshPart71.brickColor = BrickColor.new("Rust")
- MeshPart72.Name = "Meshes/RING!"
- MeshPart72.Parent = Model0
- MeshPart72.CFrame = CFrame.new(-90.0692825, 12.3958979, -18.8815403, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart72.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart72.Position = Vector3.new(-90.0692825, 12.3958979, -18.8815403)
- MeshPart72.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart72.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart72.Size = Vector3.new(1.14999986, 19.6174679, 1.19999981)
- MeshPart72.Anchored = true
- MeshPart72.BrickColor = BrickColor.new("Rust")
- MeshPart72.Material = Enum.Material.Wood
- MeshPart72.brickColor = BrickColor.new("Rust")
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- MeshPart73.Parent = Model0
- MeshPart73.CFrame = CFrame.new(-78.5440369, 6.67594242, 19.0684433, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart73.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart73.Position = Vector3.new(-78.5440369, 6.67594242, 19.0684433)
- MeshPart73.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart73.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart73.Size = Vector3.new(1.14999986, 5.66749287, 1.19999981)
- MeshPart73.Anchored = true
- MeshPart73.BrickColor = BrickColor.new("Rust")
- MeshPart73.Material = Enum.Material.Wood
- MeshPart73.brickColor = BrickColor.new("Rust")
- MeshPart74.Name = "Meshes/RING!"
- MeshPart74.Parent = Model0
- MeshPart74.CFrame = CFrame.new(-89.9822693, 6.61470413, -18.8693981, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
- MeshPart74.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
- MeshPart74.Position = Vector3.new(-89.9822693, 6.61470413, -18.8693981)
- MeshPart74.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
- MeshPart74.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart74.Size = Vector3.new(1.14999986, 28.2674713, 1.19999981)
- MeshPart74.Anchored = true
- MeshPart74.BrickColor = BrickColor.new("Rust")
- MeshPart74.Material = Enum.Material.Wood
- MeshPart74.brickColor = BrickColor.new("Rust")
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- Part75.CFrame = CFrame.new(-83.2109604, 7.21824551, 19.0633259, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
- Part75.Position = Vector3.new(-83.2109604, 7.21824551, 19.0633259)
- Part75.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part75.Size = Vector3.new(4.13999939, 0.249999896, 1.13000035)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Br. yellowish orange")
- Part75.Material = Enum.Material.Wood
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Br. yellowish orange")
- MeshPart76.Name = "Meshes/RING!"
- MeshPart76.Parent = Model0
- MeshPart76.CFrame = CFrame.new(-76.6188431, 0.815203667, 0.143440247, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart76.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart76.Position = Vector3.new(-76.6188431, 0.815203667, 0.143440247)
- MeshPart76.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart76.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart76.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
- MeshPart76.Anchored = true
- MeshPart76.BrickColor = BrickColor.new("Rust")
- MeshPart76.Material = Enum.Material.Wood
- MeshPart76.brickColor = BrickColor.new("Rust")
- MeshPart77.Name = "Meshes/RING!"
- MeshPart77.Parent = Model0
- MeshPart77.CFrame = CFrame.new(-90.069313, 13.5459061, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart77.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart77.Position = Vector3.new(-90.069313, 13.5459061, -18.8815441)
- MeshPart77.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart77.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart77.Size = Vector3.new(1.14999986, 16.8174858, 1.19999981)
- MeshPart77.Anchored = true
- MeshPart77.BrickColor = BrickColor.new("Rust")
- MeshPart77.Material = Enum.Material.Wood
- MeshPart77.brickColor = BrickColor.new("Rust")
- MeshPart78.Name = "Meshes/RING!"
- MeshPart78.Parent = Model0
- MeshPart78.CFrame = CFrame.new(-90.1939774, 4.39609814, 19.0684261, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart78.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart78.Position = Vector3.new(-90.1939774, 4.39609814, 19.0684261)
- MeshPart78.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart78.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart78.Size = Vector3.new(1.14999986, 10.0674953, 1.19999981)
- MeshPart78.Anchored = true
- MeshPart78.BrickColor = BrickColor.new("Rust")
- MeshPart78.Material = Enum.Material.Wood
- MeshPart78.brickColor = BrickColor.new("Rust")
- MeshPart79.Name = "Meshes/RING!"
- MeshPart79.Parent = Model0
- MeshPart79.CFrame = CFrame.new(-102.143967, 2.10049915, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart79.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart79.Position = Vector3.new(-102.143967, 2.10049915, 19.0684071)
- MeshPart79.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart79.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart79.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
- MeshPart79.Anchored = true
- MeshPart79.BrickColor = BrickColor.new("Rust")
- MeshPart79.Material = Enum.Material.Wood
- MeshPart79.brickColor = BrickColor.new("Rust")
- MeshPart80.Name = "Meshes/RING!"
- MeshPart80.Parent = Model0
- MeshPart80.CFrame = CFrame.new(-90.0691147, 7.79589891, 19.0684185, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart80.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart80.Position = Vector3.new(-90.0691147, 7.79589891, 19.0684185)
- MeshPart80.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart80.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart80.Size = Vector3.new(1.14999986, 28.7174816, 1.19999981)
- MeshPart80.Anchored = true
- MeshPart80.BrickColor = BrickColor.new("Rust")
- MeshPart80.Material = Enum.Material.Wood
- MeshPart80.brickColor = BrickColor.new("Rust")
- Part81.Parent = Model0
- Part81.CFrame = CFrame.new(-78.6731567, 10.1045828, -4.53145218, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part81.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part81.Position = Vector3.new(-78.6731567, 10.1045828, -4.53145218)
- Part81.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part81.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part81.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Dark orange")
- Part81.Material = Enum.Material.Wood
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Dark orange")
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(-86.2000504, 17.2680321, -12.8428764, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part82.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part82.Position = Vector3.new(-86.2000504, 17.2680321, -12.8428764)
- Part82.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part82.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part82.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Dark orange")
- Part82.Material = Enum.Material.Wood
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Dark orange")
- MeshPart83.Name = "Meshes/RING!"
- MeshPart83.Parent = Model0
- MeshPart83.CFrame = CFrame.new(-103.719124, 6.61447239, 0.293441772, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
- MeshPart83.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
- MeshPart83.Position = Vector3.new(-103.719124, 6.61447239, 0.293441772)
- MeshPart83.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
- MeshPart83.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart83.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
- MeshPart83.Anchored = true
- MeshPart83.BrickColor = BrickColor.new("Rust")
- MeshPart83.Material = Enum.Material.Wood
- MeshPart83.brickColor = BrickColor.new("Rust")
- Part84.Parent = Model0
- Part84.CFrame = CFrame.new(-82.5319977, 14.8744087, 0.112276077, 0.690015733, -0.723797381, -7.01857716e-05, 0.723799169, 0.690011978, 0.00152329914, -0.00105414423, -0.00110189524, 0.999998987)
- Part84.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part84.Position = Vector3.new(-82.5319977, 14.8744087, 0.112276077)
- Part84.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part84.Color = Color3.new(0.756863, 0.541176, 0.278431)
- Part84.Size = Vector3.new(0.700000107, 21.3000069, 39.5799942)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Light orange brown")
- Part84.Material = Enum.Material.WoodPlanks
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Light orange brown")
- MeshPart85.Name = "Meshes/RING!"
- MeshPart85.Parent = Model0
- MeshPart85.CFrame = CFrame.new(-78.5439835, 4.37591648, 19.0684452, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart85.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart85.Position = Vector3.new(-78.5439835, 4.37591648, 19.0684452)
- MeshPart85.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart85.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart85.Size = Vector3.new(1.14999986, 5.66749191, 1.19999981)
- MeshPart85.Anchored = true
- MeshPart85.BrickColor = BrickColor.new("Rust")
- MeshPart85.Material = Enum.Material.Wood
- MeshPart85.brickColor = BrickColor.new("Rust")
- MeshPart86.Name = "Meshes/RING!"
- MeshPart86.Parent = Model0
- MeshPart86.CFrame = CFrame.new(-90.0694275, 16.9959183, -18.8815365, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart86.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart86.Position = Vector3.new(-90.0694275, 16.9959183, -18.8815365)
- MeshPart86.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart86.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart86.Size = Vector3.new(1.14999986, 9.51748276, 1.19999981)
- MeshPart86.Anchored = true
- MeshPart86.BrickColor = BrickColor.new("Rust")
- MeshPart86.Material = Enum.Material.Wood
- MeshPart86.brickColor = BrickColor.new("Rust")
- MeshPart87.Name = "Meshes/RING!"
- MeshPart87.Parent = Model0
- MeshPart87.CFrame = CFrame.new(-90.0694427, 17.045929, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
- MeshPart87.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
- MeshPart87.Position = Vector3.new(-90.0694427, 17.045929, 19.0684147)
- MeshPart87.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
- MeshPart87.Color = Color3.new(0.560784, 0.333333, 0.211765)
- MeshPart87.Size = Vector3.new(1.14999986, 9.51748276, 1.19999981)
- MeshPart87.Anchored = true
- MeshPart87.BrickColor = BrickColor.new("Rust")
- MeshPart87.Material = Enum.Material.Wood
- MeshPart87.brickColor = BrickColor.new("Rust")
- Part88.Parent = Model0
- Part88.CFrame = CFrame.new(-103.738396, 3.05289841, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part88.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part88.Position = Vector3.new(-103.738396, 3.05289841, 0.115245819)
- Part88.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part88.Color = Color3.new(1, 0.807843, 0.517647)
- Part88.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Pastel brown")
- Part88.Material = Enum.Material.Wood
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Pastel brown")
- Part88.Shape = Enum.PartType.Cylinder
- Part89.Parent = Model0
- Part89.CFrame = CFrame.new(-103.73848, 5.48235512, 16.7652302, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part89.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part89.Position = Vector3.new(-103.73848, 5.48235512, 16.7652302)
- Part89.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part89.Color = Color3.new(1, 0.807843, 0.517647)
- Part89.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Pastel brown")
- Part89.Material = Enum.Material.Wood
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Pastel brown")
- Part89.Shape = Enum.PartType.Cylinder
- Part90.Parent = Model0
- Part90.CFrame = CFrame.new(-78.6738358, 10.1177187, 4.03851128, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part90.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part90.Position = Vector3.new(-78.6738358, 10.1177187, 4.03851128)
- Part90.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part90.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part90.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Dark orange")
- Part90.Material = Enum.Material.Wood
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Dark orange")
- Part91.Parent = Model0
- Part91.CFrame = CFrame.new(-82.610939, 4.86827946, 18.9883537, -1.00000203, -3.43832653e-05, -1.61333446e-07, -3.8341037e-05, 1.00000203, -2.0256266e-08, 1.74066372e-07, -3.25962901e-08, -1.00000012)
- Part91.Orientation = Vector3.new(0, -180, 0)
- Part91.Position = Vector3.new(-82.610939, 4.86827946, 18.9883537)
- Part91.Rotation = Vector3.new(180, 0, 180)
- Part91.Color = Color3.new(0.623529, 0.952941, 0.913725)
- Part91.Transparency = 0.5
- Part91.Size = Vector3.new(4.98999929, 4.85000181, 0.25)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Pastel blue-green")
- Part91.Material = Enum.Material.Glass
- Part91.Reflectance = 1
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Pastel blue-green")
- Part92.Parent = Model0
- Part92.CFrame = CFrame.new(-98.6437302, 13.2288246, -6.32657051, -0.690065503, 0.723749816, 7.00689779e-05, 0.723746121, 0.69006741, 0.00152325258, 0.00105409743, 0.00110183447, -0.999998987)
- Part92.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part92.Position = Vector3.new(-98.6437302, 13.2288246, -6.32657051)
- Part92.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part92.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part92.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Dark orange")
- Part92.Material = Enum.Material.Wood
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Dark orange")
- Part93.Parent = Model0
- Part93.CFrame = CFrame.new(-85.1608658, 4.86817932, 19.0633278, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
- Part93.Position = Vector3.new(-85.1608658, 4.86817932, 19.0633278)
- Part93.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part93.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Br. yellowish orange")
- Part93.Material = Enum.Material.Wood
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Br. yellowish orange")
- Part94.Parent = Model0
- Part94.CFrame = CFrame.new(-98.6428833, 13.2472239, -18.4266758, -0.690065503, 0.723748922, 7.00747405e-05, 0.723746121, 0.690066576, 0.00152327376, 0.00105410907, 0.00110185007, -0.999998093)
- Part94.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part94.Position = Vector3.new(-98.6428833, 13.2472239, -18.4266758)
- Part94.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part94.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part94.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Dark orange")
- Part94.Material = Enum.Material.Wood
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Dark orange")
- Part95.Parent = Model0
- Part95.CFrame = CFrame.new(-81.9344864, 13.2294607, 6.23352528, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part95.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part95.Position = Vector3.new(-81.9344864, 13.2294607, 6.23352528)
- Part95.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part95.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part95.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Dark orange")
- Part95.Material = Enum.Material.Wood
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Dark orange")
- Part96.Parent = Model0
- Part96.CFrame = CFrame.new(-80.4255829, 11.7940054, 8.37591457, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part96.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part96.Position = Vector3.new(-80.4255829, 11.7940054, 8.37591457)
- Part96.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part96.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part96.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Dark orange")
- Part96.Material = Enum.Material.Wood
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Dark orange")
- Part97.Parent = Model0
- Part97.CFrame = CFrame.new(-78.6725616, 10.0919027, -12.821413, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part97.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part97.Position = Vector3.new(-78.6725616, 10.0919027, -12.821413)
- Part97.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part97.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part97.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Dark orange")
- Part97.Material = Enum.Material.Wood
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Dark orange")
- Part98.Parent = Model0
- Part98.CFrame = CFrame.new(-78.6743774, 10.1306076, 12.5285587, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part98.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part98.Position = Vector3.new(-78.6743774, 10.1306076, 12.5285587)
- Part98.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part98.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part98.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Dark orange")
- Part98.Material = Enum.Material.Wood
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Dark orange")
- Part99.Parent = Model0
- Part99.CFrame = CFrame.new(-97.9954529, 13.8560963, -12.6656475, -0.690065503, 0.723748386, 7.00392484e-05, 0.723746121, 0.69006604, 0.00152325141, 0.00105411699, 0.00110182352, -0.999998868)
- Part99.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part99.Position = Vector3.new(-97.9954529, 13.8560963, -12.6656475)
- Part99.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part99.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part99.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Dark orange")
- Part99.Material = Enum.Material.Wood
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Dark orange")
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(-103.860947, 4.86745644, 11.2883568, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part100.Orientation = Vector3.new(0, 90, 0)
- Part100.Position = Vector3.new(-103.860947, 4.86745644, 11.2883568)
- Part100.Rotation = Vector3.new(0, 90, 0)
- Part100.Color = Color3.new(0.623529, 0.952941, 0.913725)
- Part100.Transparency = 0.5
- Part100.Size = Vector3.new(4.98999929, 4.85000181, 0.25)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Pastel blue-green")
- Part100.Material = Enum.Material.Glass
- Part100.Reflectance = 1
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Pastel blue-green")
- Part101.Parent = Model0
- Part101.CFrame = CFrame.new(-103.73851, 6.63236237, 16.7652302, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part101.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part101.Position = Vector3.new(-103.73851, 6.63236237, 16.7652302)
- Part101.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part101.Color = Color3.new(1, 0.807843, 0.517647)
- Part101.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Pastel brown")
- Part101.Material = Enum.Material.Wood
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Pastel brown")
- Part101.Shape = Enum.PartType.Cylinder
- Part102.Parent = Model0
- Part102.CFrame = CFrame.new(-81.9330292, 13.1972303, -14.9063969, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part102.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part102.Position = Vector3.new(-81.9330292, 13.1972303, -14.9063969)
- Part102.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part102.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part102.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Dark orange")
- Part102.Material = Enum.Material.Wood
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Dark orange")
- Part103.Parent = Model0
- Part103.CFrame = CFrame.new(-84.5144882, 15.6793041, -0.3703022, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part103.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part103.Position = Vector3.new(-84.5144882, 15.6793041, -0.3703022)
- Part103.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part103.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part103.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Dark orange")
- Part103.Material = Enum.Material.Wood
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Dark orange")
- Part104.Parent = Model0
- Part104.CFrame = CFrame.new(-103.738365, 1.95289898, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part104.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part104.Position = Vector3.new(-103.738365, 1.95289898, 0.115245819)
- Part104.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part104.Color = Color3.new(1, 0.807843, 0.517647)
- Part104.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Pastel brown")
- Part104.Material = Enum.Material.Wood
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Pastel brown")
- Part104.Shape = Enum.PartType.Cylinder
- Part105.Parent = Model0
- Part105.CFrame = CFrame.new(-103.738449, 4.25290298, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part105.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part105.Position = Vector3.new(-103.738449, 4.25290298, 0.115245819)
- Part105.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part105.Color = Color3.new(1, 0.807843, 0.517647)
- Part105.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
- Part105.Anchored = true
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Pastel brown")
- Part105.Material = Enum.Material.Wood
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Pastel brown")
- Part105.Shape = Enum.PartType.Cylinder
- Part106.Parent = Model0
- Part106.CFrame = CFrame.new(-103.73848, 5.45288563, 0.115247726, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part106.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part106.Position = Vector3.new(-103.73848, 5.45288563, 0.115247726)
- Part106.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part106.Color = Color3.new(1, 0.807843, 0.517647)
- Part106.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Pastel brown")
- Part106.Material = Enum.Material.Wood
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Pastel brown")
- Part106.Shape = Enum.PartType.Cylinder
- Part107.Parent = Model0
- Part107.CFrame = CFrame.new(-100.154289, 11.7552347, 16.4910545, -0.690065503, 0.723753095, 7.00848905e-05, 0.723746121, 0.69007051, 0.00152326887, 0.00105410069, 0.00110185752, -1.00000358)
- Part107.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part107.Position = Vector3.new(-100.154289, 11.7552347, 16.4910545)
- Part107.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part107.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part107.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Dark orange")
- Part107.Material = Enum.Material.Wood
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Dark orange")
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-85.4907532, 2.07671642, 19.049017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part108.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part108.Position = Vector3.new(-85.4907532, 2.07671642, 19.049017)
- Part108.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part108.Color = Color3.new(1, 0.807843, 0.517647)
- Part108.Size = Vector3.new(19.3500175, 1.20000005, 1.0999999)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Pastel brown")
- Part108.Material = Enum.Material.Wood
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Pastel brown")
- Part108.Shape = Enum.PartType.Cylinder
- Part109.Parent = Model0
- Part109.CFrame = CFrame.new(-90.2158432, 5.534904, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part109.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part109.Position = Vector3.new(-90.2158432, 5.534904, 19.0490093)
- Part109.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part109.Color = Color3.new(1, 0.807843, 0.517647)
- Part109.Size = Vector3.new(9.90001869, 1.20000005, 1.0999999)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Pastel brown")
- Part109.Material = Enum.Material.Wood
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Pastel brown")
- Part109.Shape = Enum.PartType.Cylinder
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(-82.5810471, 13.8180428, -12.7773743, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part110.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part110.Position = Vector3.new(-82.5810471, 13.8180428, -12.7773743)
- Part110.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part110.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part110.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Dark orange")
- Part110.Material = Enum.Material.Wood
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Dark orange")
- Part111.Parent = Model0
- Part111.CFrame = CFrame.new(-80.4249954, 11.7807999, -0.31407547, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part111.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part111.Position = Vector3.new(-80.4249954, 11.7807999, -0.31407547)
- Part111.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part111.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part111.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Dark orange")
- Part111.Material = Enum.Material.Wood
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Dark orange")
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(-97.9966125, 13.8302574, 4.29435921, -0.690065503, 0.723744392, 7.00800447e-05, 0.723746121, 0.690062284, 0.00152327213, 0.00105410907, 0.0011018354, -0.99999398)
- Part112.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part112.Position = Vector3.new(-97.9966125, 13.8302574, 4.29435921)
- Part112.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part112.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part112.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Dark orange")
- Part112.Material = Enum.Material.Wood
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Dark orange")
- Part113.Parent = Model0
- Part113.CFrame = CFrame.new(-81.9333344, 13.2033329, -10.906395, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part113.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part113.Position = Vector3.new(-81.9333344, 13.2033329, -10.906395)
- Part113.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part113.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part113.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Dark orange")
- Part113.Material = Enum.Material.Wood
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Dark orange")
- Part114.Parent = Model0
- Part114.CFrame = CFrame.new(-98.64431, 13.2158203, 2.19336319, -0.690065503, 0.723750174, 7.00822857e-05, 0.723746121, 0.690067768, 0.00152326585, 0.00105409743, 0.00110185263, -0.999999404)
- Part114.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part114.Position = Vector3.new(-98.64431, 13.2158203, 2.19336319)
- Part114.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part114.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part114.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Dark orange")
- Part114.Material = Enum.Material.Wood
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Dark orange")
- Part115.Parent = Model0
- Part115.CFrame = CFrame.new(-90.2158813, 4.38490963, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part115.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part115.Position = Vector3.new(-90.2158813, 4.38490963, 19.0490112)
- Part115.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part115.Color = Color3.new(1, 0.807843, 0.517647)
- Part115.Size = Vector3.new(9.90001297, 1.20000005, 1.0999999)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Pastel brown")
- Part115.Material = Enum.Material.Wood
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Pastel brown")
- Part115.Shape = Enum.PartType.Cylinder
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(-81.9330444, 13.1972475, -18.4263973, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part116.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part116.Position = Vector3.new(-81.9330444, 13.1972475, -18.4263973)
- Part116.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part116.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part116.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Dark orange")
- Part116.Material = Enum.Material.Wood
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Dark orange")
- Part117.Parent = Model0
- Part117.CFrame = CFrame.new(-100.151947, 11.8055782, -16.5589428, -0.690065503, 0.723749816, 7.00745441e-05, 0.723746121, 0.69006741, 0.0015232733, 0.00105410954, 0.00110185239, -0.999998569)
- Part117.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part117.Position = Vector3.new(-100.151947, 11.8055782, -16.5589428)
- Part117.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part117.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part117.Size = Vector3.new(0.849999666, 0.510008097, 3.62999988)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Dark orange")
- Part117.Material = Enum.Material.Wood
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Dark orange")
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(-103.861038, 7.217453, 11.1883488, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part118.Orientation = Vector3.new(0, 90, 0)
- Part118.Position = Vector3.new(-103.861038, 7.217453, 11.1883488)
- Part118.Rotation = Vector3.new(0, 90, 0)
- Part118.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part118.Size = Vector3.new(5.09000254, 0.249999896, 1.13000035)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Br. yellowish orange")
- Part118.Material = Enum.Material.Wood
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Br. yellowish orange")
- Part119.Parent = Model0
- Part119.CFrame = CFrame.new(-103.860954, 4.86746073, 8.71331787, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part119.Orientation = Vector3.new(0, 90, 0)
- Part119.Position = Vector3.new(-103.860954, 4.86746073, 8.71331787)
- Part119.Rotation = Vector3.new(0, 90, 0)
- Part119.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part119.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Br. yellowish orange")
- Part119.Material = Enum.Material.Wood
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.brickColor = BrickColor.new("Br. yellowish orange")
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(-101.903679, 10.1297321, -12.6216011, -0.690065503, 0.723748386, 7.00383825e-05, 0.723746121, 0.69006604, 0.00152325095, 0.00105411699, 0.00110182236, -0.999998868)
- Part120.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part120.Position = Vector3.new(-101.903679, 10.1297321, -12.6216011)
- Part120.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part120.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part120.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Dark orange")
- Part120.Material = Enum.Material.Wood
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Dark orange")
- Part121.Parent = Model0
- Part121.CFrame = CFrame.new(-101.904877, 10.103693, 4.43840885, -0.690065503, 0.723743498, 7.00809251e-05, 0.723746121, 0.69006145, 0.00152327213, 0.00105410907, 0.00110183307, -0.999993265)
- Part121.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part121.Position = Vector3.new(-101.904877, 10.103693, 4.43840885)
- Part121.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part121.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part121.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Dark orange")
- Part121.Material = Enum.Material.Wood
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Dark orange")
- Part122.Parent = Model0
- Part122.CFrame = CFrame.new(-81.9350815, 13.2423267, 14.70364, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part122.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part122.Position = Vector3.new(-81.9350815, 13.2423267, 14.70364)
- Part122.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part122.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part122.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Dark orange")
- Part122.Material = Enum.Material.Wood
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Dark orange")
- Part123.Parent = Model0
- Part123.CFrame = CFrame.new(-81.9341583, 13.222579, 1.7236042, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part123.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part123.Position = Vector3.new(-81.9341583, 13.222579, 1.7236042)
- Part123.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part123.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part123.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Dark orange")
- Part123.Material = Enum.Material.Wood
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Dark orange")
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(-83.1107788, 2.56824589, 19.0633259, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
- Part124.Position = Vector3.new(-83.1107788, 2.56824589, 19.0633259)
- Part124.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part124.Size = Vector3.new(3.9399991, 0.249999896, 1.13000035)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Br. yellowish orange")
- Part124.Material = Enum.Material.Wood
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Br. yellowish orange")
- Part125.Parent = Model0
- Part125.CFrame = CFrame.new(-94.3779297, 17.2804718, 4.35986614, -0.690065503, 0.723749816, 7.00645542e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105410907, 0.00110183982, -0.999998927)
- Part125.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part125.Position = Vector3.new(-94.3779297, 17.2804718, 4.35986614)
- Part125.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part125.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part125.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Dark orange")
- Part125.Material = Enum.Material.Wood
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Dark orange")
- Part126.Parent = Model0
- Part126.CFrame = CFrame.new(-80.426178, 11.806366, 16.4659081, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part126.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part126.Position = Vector3.new(-80.426178, 11.806366, 16.4659081)
- Part126.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part126.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part126.Size = Vector3.new(0.849999666, 0.510008097, 3.62999988)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Dark orange")
- Part126.Material = Enum.Material.Wood
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Dark orange")
- Part127.Parent = Model0
- Part127.CFrame = CFrame.new(-82.5828247, 13.8566914, 12.5726147, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part127.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part127.Position = Vector3.new(-82.5828247, 13.8566914, 12.5726147)
- Part127.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part127.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part127.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Dark orange")
- Part127.Material = Enum.Material.Wood
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Dark orange")
- Part128.Parent = Model0
- Part128.CFrame = CFrame.new(-103.738548, 7.75289536, 0.115247726, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part128.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part128.Position = Vector3.new(-103.738548, 7.75289536, 0.115247726)
- Part128.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part128.Color = Color3.new(1, 0.807843, 0.517647)
- Part128.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Pastel brown")
- Part128.Material = Enum.Material.Wood
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Pastel brown")
- Part128.Shape = Enum.PartType.Cylinder
- Part129.Parent = Model0
- Part129.CFrame = CFrame.new(-98.6440125, 13.2219086, -1.81664658, -0.690065503, 0.723753095, 7.00848905e-05, 0.723746121, 0.69007051, 0.00152326887, 0.00105410069, 0.00110185752, -1.00000358)
- Part129.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part129.Position = Vector3.new(-98.6440125, 13.2219086, -1.81664658)
- Part129.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part129.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part129.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Dark orange")
- Part129.Material = Enum.Material.Wood
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Dark orange")
- Part130.Parent = Model0
- Part130.CFrame = CFrame.new(-81.9336548, 13.2099895, -6.54640007, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part130.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part130.Position = Vector3.new(-81.9336548, 13.2099895, -6.54640007)
- Part130.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part130.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part130.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Dark orange")
- Part130.Material = Enum.Material.Wood
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Dark orange")
- Part131.Parent = Model0
- Part131.CFrame = CFrame.new(-100.153732, 11.7672138, 8.64106655, -0.690065503, 0.723752916, 7.00851233e-05, 0.723746121, 0.69007045, 0.00152326887, 0.00105410069, 0.00110185705, -1.00000358)
- Part131.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part131.Position = Vector3.new(-100.153732, 11.7672138, 8.64106655)
- Part131.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part131.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part131.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Dark orange")
- Part131.Material = Enum.Material.Wood
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Dark orange")
- Part132.Parent = Model0
- Part132.CFrame = CFrame.new(-80.4238281, 11.7560129, -16.5840969, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part132.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part132.Position = Vector3.new(-80.4238281, 11.7560129, -16.5840969)
- Part132.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part132.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part132.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Dark orange")
- Part132.Material = Enum.Material.Wood
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Dark orange")
- Part133.Parent = Model0
- Part133.CFrame = CFrame.new(-96.0651093, 15.6541433, 16.4972782, -0.690065503, 0.723749697, 7.00741075e-05, 0.723746121, 0.69006741, 0.001523274, 0.00105410907, 0.00110185263, -0.999998868)
- Part133.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part133.Position = Vector3.new(-96.0651093, 15.6541433, 16.4972782)
- Part133.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part133.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part133.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Dark orange")
- Part133.Material = Enum.Material.Wood
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Dark orange")
- Part134.Parent = Model0
- Part134.CFrame = CFrame.new(-103.738426, 4.28235054, 16.7652302, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part134.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part134.Position = Vector3.new(-103.738426, 4.28235054, 16.7652302)
- Part134.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part134.Color = Color3.new(1, 0.807843, 0.517647)
- Part134.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Pastel brown")
- Part134.Material = Enum.Material.Wood
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Pastel brown")
- Part134.Shape = Enum.PartType.Cylinder
- Part135.Parent = Model0
- Part135.CFrame = CFrame.new(-96.0645447, 15.6660852, 8.64729118, -0.690065503, 0.723749638, 7.00738601e-05, 0.723746121, 0.690067351, 0.00152327376, 0.00105410907, 0.00110185239, -0.999998808)
- Part135.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part135.Position = Vector3.new(-96.0645447, 15.6660852, 8.64729118)
- Part135.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part135.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part135.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Dark orange")
- Part135.Material = Enum.Material.Wood
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Dark orange")
- Part136.Parent = Model0
- Part136.CFrame = CFrame.new(-81.9347992, 13.2357273, 10.3636465, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part136.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part136.Position = Vector3.new(-81.9347992, 13.2357273, 10.3636465)
- Part136.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part136.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part136.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Dark orange")
- Part136.Material = Enum.Material.Wood
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Dark orange")
- Part137.Parent = Model0
- Part137.CFrame = CFrame.new(-84.5156326, 15.7048292, 16.3796768, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part137.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part137.Position = Vector3.new(-84.5156326, 15.7048292, 16.3796768)
- Part137.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part137.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part137.Size = Vector3.new(0.849999666, 0.510008097, 3.63000011)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Dark orange")
- Part137.Material = Enum.Material.Wood
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Dark orange")
- Part138.Parent = Model0
- Part138.CFrame = CFrame.new(-86.2017822, 17.3066483, 12.5071087, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part138.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part138.Position = Vector3.new(-86.2017822, 17.3066483, 12.5071087)
- Part138.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part138.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part138.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.BrickColor = BrickColor.new("Dark orange")
- Part138.Material = Enum.Material.Wood
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Dark orange")
- Part139.Parent = Model0
- Part139.CFrame = CFrame.new(-86.201149, 17.2935867, 3.96705437, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part139.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part139.Position = Vector3.new(-86.201149, 17.2935867, 3.96705437)
- Part139.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part139.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part139.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
- Part139.Anchored = true
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.BrickColor = BrickColor.new("Dark orange")
- Part139.Material = Enum.Material.Wood
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Dark orange")
- Part140.Parent = Model0
- Part140.CFrame = CFrame.new(-84.5150909, 15.692585, 8.3396883, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part140.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part140.Position = Vector3.new(-84.5150909, 15.692585, 8.3396883)
- Part140.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part140.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part140.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
- Part140.Anchored = true
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Dark orange")
- Part140.Material = Enum.Material.Wood
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.brickColor = BrickColor.new("Dark orange")
- Part141.Parent = Model0
- Part141.CFrame = CFrame.new(-103.738312, 0.802927971, 0.140245438, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part141.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part141.Position = Vector3.new(-103.738312, 0.802927971, 0.140245438)
- Part141.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part141.Color = Color3.new(1, 0.807843, 0.517647)
- Part141.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.BrickColor = BrickColor.new("Pastel brown")
- Part141.Material = Enum.Material.Wood
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Pastel brown")
- Part141.Shape = Enum.PartType.Cylinder
- Part142.Parent = Model0
- Part142.CFrame = CFrame.new(-103.73848, 5.4236846, -16.384737, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part142.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part142.Position = Vector3.new(-103.73848, 5.4236846, -16.384737)
- Part142.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part142.Color = Color3.new(1, 0.807843, 0.517647)
- Part142.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
- Part142.Anchored = true
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.BrickColor = BrickColor.new("Pastel brown")
- Part142.Material = Enum.Material.Wood
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.brickColor = BrickColor.new("Pastel brown")
- Part142.Shape = Enum.PartType.Cylinder
- Part143.Parent = Model0
- Part143.CFrame = CFrame.new(-82.5816345, 13.8308296, -4.38740158, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part143.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part143.Position = Vector3.new(-82.5816345, 13.8308296, -4.38740158)
- Part143.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part143.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part143.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part143.Anchored = true
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.BrickColor = BrickColor.new("Dark orange")
- Part143.Material = Enum.Material.Wood
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.brickColor = BrickColor.new("Dark orange")
- Part144.Parent = Model0
- Part144.CFrame = CFrame.new(-98.6452332, 13.1966133, 14.8133507, -0.690065503, 0.723749816, 7.00822493e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105409697, 0.00110185239, -0.999998927)
- Part144.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part144.Position = Vector3.new(-98.6452332, 13.1966133, 14.8133507)
- Part144.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part144.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part144.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Dark orange")
- Part144.Material = Enum.Material.Wood
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.brickColor = BrickColor.new("Dark orange")
- Part145.Parent = Model0
- Part145.CFrame = CFrame.new(-90.0660172, 11.2346668, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part145.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part145.Position = Vector3.new(-90.0660172, 11.2346668, 19.0490093)
- Part145.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part145.Color = Color3.new(1, 0.807843, 0.517647)
- Part145.Size = Vector3.new(22.1000004, 1.20000005, 1.0999999)
- Part145.Anchored = true
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.BrickColor = BrickColor.new("Pastel brown")
- Part145.Material = Enum.Material.Wood
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.brickColor = BrickColor.new("Pastel brown")
- Part145.Shape = Enum.PartType.Cylinder
- Part146.Parent = Model0
- Part146.CFrame = CFrame.new(-90.0659943, 10.0846605, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part146.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part146.Position = Vector3.new(-90.0659943, 10.0846605, 19.0490093)
- Part146.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part146.Color = Color3.new(1, 0.807843, 0.517647)
- Part146.Size = Vector3.new(24.8000069, 1.20000005, 1.0999999)
- Part146.Anchored = true
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.BrickColor = BrickColor.new("Pastel brown")
- Part146.Material = Enum.Material.Wood
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.brickColor = BrickColor.new("Pastel brown")
- Part146.Shape = Enum.PartType.Cylinder
- Part147.Parent = Model0
- Part147.CFrame = CFrame.new(-81.9353485, 13.2478619, 18.3336296, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part147.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part147.Position = Vector3.new(-81.9353485, 13.2478619, 18.3336296)
- Part147.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part147.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part147.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Dark orange")
- Part147.Material = Enum.Material.Wood
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Dark orange")
- Part148.Parent = Model0
- Part148.CFrame = CFrame.new(-103.738434, 4.22368145, -16.384737, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part148.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part148.Position = Vector3.new(-103.738434, 4.22368145, -16.384737)
- Part148.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part148.Color = Color3.new(1, 0.807843, 0.517647)
- Part148.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
- Part148.Anchored = true
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.BrickColor = BrickColor.new("Pastel brown")
- Part148.Material = Enum.Material.Wood
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.brickColor = BrickColor.new("Pastel brown")
- Part148.Shape = Enum.PartType.Cylinder
- Part149.Parent = Model0
- Part149.CFrame = CFrame.new(-90.0409622, 8.93461227, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part149.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part149.Position = Vector3.new(-90.0409622, 8.93461227, 19.0490112)
- Part149.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part149.Color = Color3.new(1, 0.807843, 0.517647)
- Part149.Size = Vector3.new(27.450016, 1.20000005, 1.0999999)
- Part149.Anchored = true
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.BrickColor = BrickColor.new("Pastel brown")
- Part149.Material = Enum.Material.Wood
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.brickColor = BrickColor.new("Pastel brown")
- Part149.Shape = Enum.PartType.Cylinder
- Part150.Parent = Model0
- Part150.CFrame = CFrame.new(-82.5822372, 13.8438244, 4.13255215, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
- Part150.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part150.Position = Vector3.new(-82.5822372, 13.8438244, 4.13255215)
- Part150.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part150.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part150.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Dark orange")
- Part150.Material = Enum.Material.Wood
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Dark orange")
- Part151.Parent = Model0
- Part151.CFrame = CFrame.new(-89.960556, 8.90350151, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part151.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part151.Position = Vector3.new(-89.960556, 8.90350151, -18.8499775)
- Part151.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part151.Color = Color3.new(1, 0.807843, 0.517647)
- Part151.Size = Vector3.new(26.5000019, 1.20000005, 1.0999999)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.BrickColor = BrickColor.new("Pastel brown")
- Part151.Material = Enum.Material.Wood
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.brickColor = BrickColor.new("Pastel brown")
- Part151.Shape = Enum.PartType.Cylinder
- Part152.Parent = Model0
- Part152.CFrame = CFrame.new(-76.6382675, 0.803970337, 0.140241623, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part152.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part152.Position = Vector3.new(-76.6382675, 0.803970337, 0.140241623)
- Part152.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part152.Color = Color3.new(1, 0.807843, 0.517647)
- Part152.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
- Part152.Anchored = true
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.BrickColor = BrickColor.new("Pastel brown")
- Part152.Material = Enum.Material.Wood
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.brickColor = BrickColor.new("Pastel brown")
- Part152.Shape = Enum.PartType.Cylinder
- Part153.Parent = Model0
- Part153.CFrame = CFrame.new(-100.152542, 11.7932711, -8.46895218, -0.690065503, 0.723749816, 7.00745441e-05, 0.723746121, 0.69006741, 0.00152327353, 0.00105410954, 0.00110185239, -0.999998629)
- Part153.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part153.Position = Vector3.new(-100.152542, 11.7932711, -8.46895218)
- Part153.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part153.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part153.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
- Part153.Anchored = true
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.BrickColor = BrickColor.new("Dark orange")
- Part153.Material = Enum.Material.Wood
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.brickColor = BrickColor.new("Dark orange")
- Part154.Parent = Model0
- Part154.CFrame = CFrame.new(-76.6383438, 3.10398006, 0.140241623, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part154.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part154.Position = Vector3.new(-76.6383438, 3.10398006, 0.140241623)
- Part154.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part154.Color = Color3.new(1, 0.807843, 0.517647)
- Part154.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
- Part154.Anchored = true
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.BrickColor = BrickColor.new("Pastel brown")
- Part154.Material = Enum.Material.Wood
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.brickColor = BrickColor.new("Pastel brown")
- Part154.Shape = Enum.PartType.Cylinder
- Part155.Parent = Model0
- Part155.CFrame = CFrame.new(-90.0661545, 14.7346773, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part155.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part155.Position = Vector3.new(-90.0661545, 14.7346773, 19.0490112)
- Part155.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part155.Color = Color3.new(1, 0.807843, 0.517647)
- Part155.Size = Vector3.new(14.3000059, 1.20000005, 1.0999999)
- Part155.Anchored = true
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.BrickColor = BrickColor.new("Pastel brown")
- Part155.Material = Enum.Material.Wood
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.brickColor = BrickColor.new("Pastel brown")
- Part155.Shape = Enum.PartType.Cylinder
- Part156.Parent = Model0
- Part156.CFrame = CFrame.new(-82.8942184, 14.4943743, 0.0928249359, 0.690015733, -0.723797381, -7.01857716e-05, 0.723799169, 0.690011978, 0.00152329914, -0.00105414423, -0.00110189524, 0.999998987)
- Part156.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part156.Position = Vector3.new(-82.8942184, 14.4943743, 0.0928249359)
- Part156.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
- Part156.Color = Color3.new(0.615686, 0.364706, 0.227451)
- Part156.Size = Vector3.new(0.349999964, 21.3000069, 39.1999893)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.BrickColor = BrickColor.new("Dark orange")
- Part156.Material = Enum.Material.Wood
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.brickColor = BrickColor.new("Dark orange")
- Part157.Parent = Model0
- Part157.CFrame = CFrame.new(-102.140953, 6.68927288, 19.0489998, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part157.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part157.Position = Vector3.new(-102.140953, 6.68927288, 19.0489998)
- Part157.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part157.Color = Color3.new(1, 0.807843, 0.517647)
- Part157.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
- Part157.Anchored = true
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.BrickColor = BrickColor.new("Pastel brown")
- Part157.Material = Enum.Material.Wood
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.brickColor = BrickColor.new("Pastel brown")
- Part157.Shape = Enum.PartType.Cylinder
- Part158.Parent = Model0
- Part158.CFrame = CFrame.new(-89.9604568, 6.60350084, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part158.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part158.Position = Vector3.new(-89.9604568, 6.60350084, -18.8499775)
- Part158.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part158.Color = Color3.new(1, 0.807843, 0.517647)
- Part158.Size = Vector3.new(28.0000095, 1.20000005, 1.0999999)
- Part158.Anchored = true
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.BrickColor = BrickColor.new("Pastel brown")
- Part158.Material = Enum.Material.Wood
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.brickColor = BrickColor.new("Pastel brown")
- Part158.Shape = Enum.PartType.Cylinder
- Part159.Parent = Model0
- Part159.CFrame = CFrame.new(-95.3108139, 3.79277706, 19.0633278, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
- Part159.Position = Vector3.new(-95.3108139, 3.79277706, 19.0633278)
- Part159.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part159.Size = Vector3.new(0.23999922, 7.00000238, 1.13000035)
- Part159.Anchored = true
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.BrickColor = BrickColor.new("Br. yellowish orange")
- Part159.Material = Enum.Material.Wood
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.brickColor = BrickColor.new("Br. yellowish orange")
- Part160.Parent = Model0
- Part160.CFrame = CFrame.new(-98.6452179, 13.1966019, 18.3333607, -0.690065503, 0.723749816, 7.00822493e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105409697, 0.00110185239, -0.999998927)
- Part160.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part160.Position = Vector3.new(-98.6452179, 13.1966019, 18.3333607)
- Part160.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part160.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part160.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Dark orange")
- Part160.Material = Enum.Material.Wood
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Dark orange")
- Part161.Parent = Model0
- Part161.CFrame = CFrame.new(-103.860962, 4.86746788, -12.986681, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part161.Orientation = Vector3.new(0, 90, 0)
- Part161.Position = Vector3.new(-103.860962, 4.86746788, -12.986681)
- Part161.Rotation = Vector3.new(0, 90, 0)
- Part161.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part161.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
- Part161.Anchored = true
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Br. yellowish orange")
- Part161.Material = Enum.Material.Wood
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.brickColor = BrickColor.new("Br. yellowish orange")
- Part162.Parent = Model0
- Part162.CFrame = CFrame.new(-103.860962, 4.86747026, -8.08668137, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part162.Orientation = Vector3.new(0, 90, 0)
- Part162.Position = Vector3.new(-103.860962, 4.86747026, -8.08668137)
- Part162.Rotation = Vector3.new(0, 90, 0)
- Part162.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part162.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.BrickColor = BrickColor.new("Br. yellowish orange")
- Part162.Material = Enum.Material.Wood
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Br. yellowish orange")
- Part163.Parent = Model0
- Part163.CFrame = CFrame.new(-99.9108505, 3.79259014, 19.0633316, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
- Part163.Position = Vector3.new(-99.9108505, 3.79259014, 19.0633316)
- Part163.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part163.Size = Vector3.new(0.23999922, 6.99999905, 1.13000035)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Br. yellowish orange")
- Part163.Material = Enum.Material.Wood
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.brickColor = BrickColor.new("Br. yellowish orange")
- Part164.Parent = Model0
- Part164.CFrame = CFrame.new(-76.6384583, 6.60393572, 0.115243912, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part164.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part164.Position = Vector3.new(-76.6384583, 6.60393572, 0.115243912)
- Part164.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part164.Color = Color3.new(1, 0.807843, 0.517647)
- Part164.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.BrickColor = BrickColor.new("Pastel brown")
- Part164.Material = Enum.Material.Wood
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.brickColor = BrickColor.new("Pastel brown")
- Part164.Shape = Enum.PartType.Cylinder
- Part165.Parent = Model0
- Part165.CFrame = CFrame.new(-89.9354019, 5.4535346, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part165.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part165.Position = Vector3.new(-89.9354019, 5.4535346, -18.8499775)
- Part165.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part165.Color = Color3.new(1, 0.807843, 0.517647)
- Part165.Size = Vector3.new(27.9500275, 1.20000005, 1.0999999)
- Part165.Anchored = true
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Pastel brown")
- Part165.Material = Enum.Material.Wood
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.brickColor = BrickColor.new("Pastel brown")
- Part165.Shape = Enum.PartType.Cylinder
- Part166.Parent = Model0
- Part166.CFrame = CFrame.new(-90.066185, 15.8846846, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part166.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part166.Position = Vector3.new(-90.066185, 15.8846846, 19.0490093)
- Part166.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part166.Color = Color3.new(1, 0.807843, 0.517647)
- Part166.Size = Vector3.new(11.6000128, 1.20000005, 1.0999999)
- Part166.Anchored = true
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Pastel brown")
- Part166.Material = Enum.Material.Wood
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Pastel brown")
- Part166.Shape = Enum.PartType.Cylinder
- Part167.Parent = Model0
- Part167.CFrame = CFrame.new(-81.260849, 4.8683176, 19.063324, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
- Part167.Position = Vector3.new(-81.260849, 4.8683176, 19.063324)
- Part167.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part167.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
- Part167.Anchored = true
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("Br. yellowish orange")
- Part167.Material = Enum.Material.Wood
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("Br. yellowish orange")
- Part168.Parent = Model0
- Part168.CFrame = CFrame.new(-103.738533, 6.60291481, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part168.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part168.Position = Vector3.new(-103.738533, 6.60291481, 0.115245819)
- Part168.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part168.Color = Color3.new(1, 0.807843, 0.517647)
- Part168.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
- Part168.Anchored = true
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Pastel brown")
- Part168.Material = Enum.Material.Wood
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Pastel brown")
- Part168.Shape = Enum.PartType.Cylinder
- Part169.Parent = Model0
- Part169.CFrame = CFrame.new(-103.861023, 7.21744108, -10.5116463, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part169.Orientation = Vector3.new(0, 90, 0)
- Part169.Position = Vector3.new(-103.861023, 7.21744108, -10.5116463)
- Part169.Rotation = Vector3.new(0, 90, 0)
- Part169.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part169.Size = Vector3.new(5.09000254, 0.249999896, 1.13000035)
- Part169.Anchored = true
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.BrickColor = BrickColor.new("Br. yellowish orange")
- Part169.Material = Enum.Material.Wood
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.brickColor = BrickColor.new("Br. yellowish orange")
- Part170.Parent = Model0
- Part170.CFrame = CFrame.new(-76.6384125, 5.45396566, 0.14024353, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part170.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part170.Position = Vector3.new(-76.6384125, 5.45396566, 0.14024353)
- Part170.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part170.Color = Color3.new(1, 0.807843, 0.517647)
- Part170.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
- Part170.Anchored = true
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.BrickColor = BrickColor.new("Pastel brown")
- Part170.Material = Enum.Material.Wood
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.brickColor = BrickColor.new("Pastel brown")
- Part170.Shape = Enum.PartType.Cylinder
- Part171.Parent = Model0
- Part171.CFrame = CFrame.new(-90.0660095, 10.0346642, -18.9009457, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part171.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part171.Position = Vector3.new(-90.0660095, 10.0346642, -18.9009457)
- Part171.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part171.Color = Color3.new(1, 0.807843, 0.517647)
- Part171.Size = Vector3.new(24.8000069, 1.20000005, 1.0999999)
- Part171.Anchored = true
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("Pastel brown")
- Part171.Material = Enum.Material.Wood
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.brickColor = BrickColor.new("Pastel brown")
- Part171.Shape = Enum.PartType.Cylinder
- Part172.Parent = Model0
- Part172.CFrame = CFrame.new(-90.06604, 11.1846724, -18.9009495, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part172.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part172.Position = Vector3.new(-90.06604, 11.1846724, -18.9009495)
- Part172.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part172.Color = Color3.new(1, 0.807843, 0.517647)
- Part172.Size = Vector3.new(22.1000004, 1.20000005, 1.0999999)
- Part172.Anchored = true
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.BrickColor = BrickColor.new("Pastel brown")
- Part172.Material = Enum.Material.Wood
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.brickColor = BrickColor.new("Pastel brown")
- Part172.Shape = Enum.PartType.Cylinder
- Part173.Parent = Model0
- Part173.CFrame = CFrame.new(-89.9603043, 1.95347977, -18.8499737, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part173.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part173.Position = Vector3.new(-89.9603043, 1.95347977, -18.8499737)
- Part173.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part173.Color = Color3.new(1, 0.807843, 0.517647)
- Part173.Size = Vector3.new(28.0000038, 1.20000005, 1.0999999)
- Part173.Anchored = true
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.BrickColor = BrickColor.new("Pastel brown")
- Part173.Material = Enum.Material.Wood
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.brickColor = BrickColor.new("Pastel brown")
- Part173.Shape = Enum.PartType.Cylinder
- Part174.Parent = Model0
- Part174.CFrame = CFrame.new(-90.0660934, 12.384676, -18.9009533, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part174.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part174.Position = Vector3.new(-90.0660934, 12.384676, -18.9009533)
- Part174.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part174.Color = Color3.new(1, 0.807843, 0.517647)
- Part174.Size = Vector3.new(19.4000168, 1.20000005, 1.0999999)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.BrickColor = BrickColor.new("Pastel brown")
- Part174.Material = Enum.Material.Wood
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Pastel brown")
- Part174.Shape = Enum.PartType.Cylinder
- Part175.Parent = Model0
- Part175.CFrame = CFrame.new(-90.0662155, 15.8347206, -18.9009495, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part175.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part175.Position = Vector3.new(-90.0662155, 15.8347206, -18.9009495)
- Part175.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part175.Color = Color3.new(1, 0.807843, 0.517647)
- Part175.Size = Vector3.new(11.6000128, 1.20000005, 1.0999999)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Pastel brown")
- Part175.Material = Enum.Material.Wood
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Pastel brown")
- Part175.Shape = Enum.PartType.Cylinder
- Part176.Parent = Model0
- Part176.CFrame = CFrame.new(-102.140778, 0.939278603, 19.0489998, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part176.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part176.Position = Vector3.new(-102.140778, 0.939278603, 19.0489998)
- Part176.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part176.Color = Color3.new(1, 0.807843, 0.517647)
- Part176.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Pastel brown")
- Part176.Material = Enum.Material.Wood
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.brickColor = BrickColor.new("Pastel brown")
- Part176.Shape = Enum.PartType.Cylinder
- Part177.Parent = Model0
- Part177.CFrame = CFrame.new(-90.066124, 13.5346832, -18.9009457, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part177.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part177.Position = Vector3.new(-90.066124, 13.5346832, -18.9009457)
- Part177.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part177.Color = Color3.new(1, 0.807843, 0.517647)
- Part177.Size = Vector3.new(16.600008, 1.20000005, 1.0999999)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Pastel brown")
- Part177.Material = Enum.Material.Wood
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Pastel brown")
- Part177.Shape = Enum.PartType.Cylinder
- Part178.Parent = Model0
- Part178.CFrame = CFrame.new(-90.0661621, 14.6846867, -18.9009533, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part178.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part178.Position = Vector3.new(-90.0661621, 14.6846867, -18.9009533)
- Part178.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part178.Color = Color3.new(1, 0.807843, 0.517647)
- Part178.Size = Vector3.new(14.3000059, 1.20000005, 1.0999999)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Pastel brown")
- Part178.Material = Enum.Material.Wood
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Pastel brown")
- Part178.Shape = Enum.PartType.Cylinder
- Part179.Parent = Model0
- Part179.CFrame = CFrame.new(-90.0913239, 19.3347454, -18.9009495, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part179.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part179.Position = Vector3.new(-90.0913239, 19.3347454, -18.9009495)
- Part179.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part179.Color = Color3.new(1, 0.807843, 0.517647)
- Part179.Size = Vector3.new(5.15001678, 1.20000005, 1.0999999)
- Part179.Anchored = true
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.BrickColor = BrickColor.new("Pastel brown")
- Part179.Material = Enum.Material.Wood
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.brickColor = BrickColor.new("Pastel brown")
- Part179.Shape = Enum.PartType.Cylinder
- Part180.Parent = Model0
- Part180.CFrame = CFrame.new(-103.738518, 6.57369184, -16.384737, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part180.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part180.Position = Vector3.new(-103.738518, 6.57369184, -16.384737)
- Part180.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part180.Color = Color3.new(1, 0.807843, 0.517647)
- Part180.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
- Part180.Anchored = true
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.BrickColor = BrickColor.new("Pastel brown")
- Part180.Material = Enum.Material.Wood
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.brickColor = BrickColor.new("Pastel brown")
- Part180.Shape = Enum.PartType.Cylinder
- Part181.Parent = Model0
- Part181.CFrame = CFrame.new(-97.1738739, 14.9793568, 0.0761108398, -0.690065503, 0.723749816, 7.00822493e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105409697, 0.00110185239, -0.999998927)
- Part181.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part181.Position = Vector3.new(-97.1738739, 14.9793568, 0.0761108398)
- Part181.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part181.Color = Color3.new(0.615686, 0.364706, 0.227451)
- Part181.Size = Vector3.new(0.300000012, 20.050005, 39.1699905)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Dark orange")
- Part181.Material = Enum.Material.Wood
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Dark orange")
- Part182.Parent = Model0
- Part182.CFrame = CFrame.new(-90.0662918, 18.1846962, -18.9009457, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part182.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part182.Position = Vector3.new(-90.0662918, 18.1846962, -18.9009457)
- Part182.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part182.Color = Color3.new(1, 0.807843, 0.517647)
- Part182.Size = Vector3.new(6.70000839, 1.20000005, 1.0999999)
- Part182.Anchored = true
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.BrickColor = BrickColor.new("Pastel brown")
- Part182.Material = Enum.Material.Wood
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Pastel brown")
- Part182.Shape = Enum.PartType.Cylinder
- Part183.Parent = Model0
- Part183.CFrame = CFrame.new(-90.0660934, 13.5846853, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part183.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part183.Position = Vector3.new(-90.0660934, 13.5846853, 19.0490112)
- Part183.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part183.Color = Color3.new(1, 0.807843, 0.517647)
- Part183.Size = Vector3.new(16.600008, 1.20000005, 1.0999999)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Pastel brown")
- Part183.Material = Enum.Material.Wood
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Pastel brown")
- Part183.Shape = Enum.PartType.Cylinder
- Part184.Parent = Model0
- Part184.CFrame = CFrame.new(-98.6445999, 13.2093363, 6.45335865, -0.690065503, 0.723750889, 7.00830569e-05, 0.723746121, 0.690068424, 0.00152326655, 0.00105409836, 0.00110185402, -1.00000048)
- Part184.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part184.Position = Vector3.new(-98.6445999, 13.2093363, 6.45335865)
- Part184.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part184.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part184.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part184.Anchored = true
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Dark orange")
- Part184.Material = Enum.Material.Wood
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Dark orange")
- Part185.Parent = Model0
- Part185.CFrame = CFrame.new(-103.86087, 2.56744766, 11.1133404, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part185.Orientation = Vector3.new(0, 90, 0)
- Part185.Position = Vector3.new(-103.86087, 2.56744766, 11.1133404)
- Part185.Rotation = Vector3.new(0, 90, 0)
- Part185.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part185.Size = Vector3.new(4.84000158, 0.249999896, 1.13000035)
- Part185.Anchored = true
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.BrickColor = BrickColor.new("Br. yellowish orange")
- Part185.Material = Enum.Material.Wood
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.brickColor = BrickColor.new("Br. yellowish orange")
- Part186.Parent = Model0
- Part186.CFrame = CFrame.new(-89.9352493, 0.803544044, -18.8499737, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part186.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part186.Position = Vector3.new(-89.9352493, 0.803544044, -18.8499737)
- Part186.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part186.Color = Color3.new(1, 0.807843, 0.517647)
- Part186.Size = Vector3.new(27.850008, 1.20000005, 1.0999999)
- Part186.Anchored = true
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.BrickColor = BrickColor.new("Pastel brown")
- Part186.Material = Enum.Material.Wood
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Pastel brown")
- Part186.Shape = Enum.PartType.Cylinder
- Part187.Parent = Model0
- Part187.CFrame = CFrame.new(-94.3774033, 17.2932625, -4.06009102, -0.690065503, 0.723749757, 7.00517485e-05, 0.723746121, 0.69006753, 0.00152325258, 0.00105410907, 0.00110182189, -0.999998987)
- Part187.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part187.Position = Vector3.new(-94.3774033, 17.2932625, -4.06009102)
- Part187.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part187.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part187.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.BrickColor = BrickColor.new("Dark orange")
- Part187.Material = Enum.Material.Wood
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Dark orange")
- Part188.Parent = Model0
- Part188.CFrame = CFrame.new(-78.5658035, 4.36471367, 19.0490322, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part188.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part188.Position = Vector3.new(-78.5658035, 4.36471367, 19.0490322)
- Part188.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part188.Color = Color3.new(1, 0.807843, 0.517647)
- Part188.Size = Vector3.new(5.5000186, 1.20000005, 1.0999999)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Pastel brown")
- Part188.Material = Enum.Material.Wood
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Pastel brown")
- Part188.Shape = Enum.PartType.Cylinder
- Part189.Parent = Model0
- Part189.CFrame = CFrame.new(-96.063324, 15.692132, -8.43272591, -0.690065503, 0.723749816, 7.00561795e-05, 0.723746121, 0.69006741, 0.00152329216, 0.00105413422, 0.00110185263, -0.999998868)
- Part189.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part189.Position = Vector3.new(-96.063324, 15.692132, -8.43272591)
- Part189.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part189.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part189.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
- Part189.Anchored = true
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.BrickColor = BrickColor.new("Dark orange")
- Part189.Material = Enum.Material.Wood
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.brickColor = BrickColor.new("Dark orange")
- Part190.Parent = Model0
- Part190.CFrame = CFrame.new(-103.860886, 2.5674572, -10.5866566, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part190.Orientation = Vector3.new(0, 90, 0)
- Part190.Position = Vector3.new(-103.860886, 2.5674572, -10.5866566)
- Part190.Rotation = Vector3.new(0, 90, 0)
- Part190.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part190.Size = Vector3.new(4.84000158, 0.249999896, 1.13000035)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Br. yellowish orange")
- Part190.Material = Enum.Material.Wood
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Br. yellowish orange")
- Part191.Parent = Model0
- Part191.CFrame = CFrame.new(-90.0931244, 0.205968857, -0.114761353, 0.999994934, 0.00173787773, -0.000283317524, -0.0017327005, 0.999993026, 0.00390672684, 0.000290099153, -0.00390621228, 0.999989688)
- Part191.Orientation = Vector3.new(-0.219999999, -0.0199999996, -0.100000001)
- Part191.Position = Vector3.new(-90.0931244, 0.205968857, -0.114761353)
- Part191.Rotation = Vector3.new(-0.219999999, -0.0199999996, -0.100000001)
- Part191.Color = Color3.new(0.615686, 0.364706, 0.227451)
- Part191.Size = Vector3.new(27.6400223, 0.0500000007, 38.8999977)
- Part191.Anchored = true
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.BrickColor = BrickColor.new("Dark orange")
- Part191.Material = Enum.Material.WoodPlanks
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.brickColor = BrickColor.new("Dark orange")
- Part192.Parent = Model0
- Part192.CFrame = CFrame.new(-90.2408066, 3.23496151, 19.0490055, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part192.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part192.Position = Vector3.new(-90.2408066, 3.23496151, 19.0490055)
- Part192.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part192.Color = Color3.new(1, 0.807843, 0.517647)
- Part192.Size = Vector3.new(9.85001564, 1.20000005, 1.0999999)
- Part192.Anchored = true
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.BrickColor = BrickColor.new("Pastel brown")
- Part192.Material = Enum.Material.Wood
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.brickColor = BrickColor.new("Pastel brown")
- Part192.Shape = Enum.PartType.Cylinder
- Part193.Parent = Model0
- Part193.CFrame = CFrame.new(-76.6383667, 4.25395584, 0.140239716, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part193.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part193.Position = Vector3.new(-76.6383667, 4.25395584, 0.140239716)
- Part193.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part193.Color = Color3.new(1, 0.807843, 0.517647)
- Part193.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
- Part193.Anchored = true
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.BrickColor = BrickColor.new("Pastel brown")
- Part193.Material = Enum.Material.Wood
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.brickColor = BrickColor.new("Pastel brown")
- Part193.Shape = Enum.PartType.Cylinder
- Part194.Parent = Model0
- Part194.CFrame = CFrame.new(-89.9603806, 4.25348854, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part194.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part194.Position = Vector3.new(-89.9603806, 4.25348854, -18.8499775)
- Part194.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part194.Color = Color3.new(1, 0.807843, 0.517647)
- Part194.Size = Vector3.new(27.9000034, 1.20000005, 1.0999999)
- Part194.Anchored = true
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.BrickColor = BrickColor.new("Pastel brown")
- Part194.Material = Enum.Material.Wood
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.brickColor = BrickColor.new("Pastel brown")
- Part194.Shape = Enum.PartType.Cylinder
- Part195.Parent = Model0
- Part195.CFrame = CFrame.new(-90.0662766, 18.2346916, 19.0490131, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part195.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part195.Position = Vector3.new(-90.0662766, 18.2346916, 19.0490131)
- Part195.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part195.Color = Color3.new(1, 0.807843, 0.517647)
- Part195.Size = Vector3.new(6.70000839, 1.20000005, 1.0999999)
- Part195.Anchored = true
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.BrickColor = BrickColor.new("Pastel brown")
- Part195.Material = Enum.Material.Wood
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.brickColor = BrickColor.new("Pastel brown")
- Part195.Shape = Enum.PartType.Cylinder
- Part196.Parent = Model0
- Part196.CFrame = CFrame.new(-90.0659027, 7.7846508, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part196.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part196.Position = Vector3.new(-90.0659027, 7.7846508, 19.0490112)
- Part196.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part196.Color = Color3.new(1, 0.807843, 0.517647)
- Part196.Size = Vector3.new(28.5000095, 1.20000005, 1.0999999)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Pastel brown")
- Part196.Material = Enum.Material.Wood
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Pastel brown")
- Part196.Shape = Enum.PartType.Cylinder
- Part197.Parent = Model0
- Part197.CFrame = CFrame.new(-103.860954, 4.8674612, 13.6133156, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part197.Orientation = Vector3.new(0, 90, 0)
- Part197.Position = Vector3.new(-103.860954, 4.8674612, 13.6133156)
- Part197.Rotation = Vector3.new(0, 90, 0)
- Part197.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part197.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
- Part197.Anchored = true
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.BrickColor = BrickColor.new("Br. yellowish orange")
- Part197.Material = Enum.Material.Wood
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.brickColor = BrickColor.new("Br. yellowish orange")
- Part198.Parent = Model0
- Part198.CFrame = CFrame.new(-98.6449127, 13.2026787, 10.8133545, -0.690065503, 0.723749936, 7.00822493e-05, 0.723746121, 0.69006753, 0.00152326538, 0.00105409697, 0.00110185239, -0.999999046)
- Part198.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part198.Position = Vector3.new(-98.6449127, 13.2026787, 10.8133545)
- Part198.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part198.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part198.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
- Part198.Anchored = true
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.BrickColor = BrickColor.new("Dark orange")
- Part198.Material = Enum.Material.Wood
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.brickColor = BrickColor.new("Dark orange")
- Part199.Parent = Model0
- Part199.CFrame = CFrame.new(-97.6109848, 7.21769333, 19.0633278, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
- Part199.Position = Vector3.new(-97.6109848, 7.21769333, 19.0633278)
- Part199.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part199.Size = Vector3.new(4.84000158, 0.249999896, 1.13000035)
- Part199.Anchored = true
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.BrickColor = BrickColor.new("Br. yellowish orange")
- Part199.Material = Enum.Material.Wood
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.brickColor = BrickColor.new("Br. yellowish orange")
- Part200.Parent = Model0
- Part200.CFrame = CFrame.new(-94.3767776, 17.3063049, -12.6001396, -0.690065503, 0.723748386, 7.00363889e-05, 0.723746121, 0.69006604, 0.00152324862, 0.00105411699, 0.00110181957, -0.999998868)
- Part200.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part200.Position = Vector3.new(-94.3767776, 17.3063049, -12.6001396)
- Part200.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part200.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part200.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
- Part200.Anchored = true
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.BrickColor = BrickColor.new("Dark orange")
- Part200.Material = Enum.Material.Wood
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.brickColor = BrickColor.new("Dark orange")
- Part201.Parent = Model0
- Part201.CFrame = CFrame.new(-76.6384964, 7.75393772, 0.115242004, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part201.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part201.Position = Vector3.new(-76.6384964, 7.75393772, 0.115242004)
- Part201.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part201.Color = Color3.new(1, 0.807843, 0.517647)
- Part201.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
- Part201.Anchored = true
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.BrickColor = BrickColor.new("Pastel brown")
- Part201.Material = Enum.Material.Wood
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.brickColor = BrickColor.new("Pastel brown")
- Part201.Shape = Enum.PartType.Cylinder
- Part202.Parent = Model0
- Part202.CFrame = CFrame.new(-89.9603424, 3.10348701, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part202.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part202.Position = Vector3.new(-89.9603424, 3.10348701, -18.8499775)
- Part202.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part202.Color = Color3.new(1, 0.807843, 0.517647)
- Part202.Size = Vector3.new(28.1000023, 1.20000005, 1.0999999)
- Part202.Anchored = true
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.BrickColor = BrickColor.new("Pastel brown")
- Part202.Material = Enum.Material.Wood
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.brickColor = BrickColor.new("Pastel brown")
- Part202.Shape = Enum.PartType.Cylinder
- Part203.Parent = Model0
- Part203.CFrame = CFrame.new(-76.6382904, 1.9539175, 0.115242004, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- Part203.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- Part203.Position = Vector3.new(-76.6382904, 1.9539175, 0.115242004)
- Part203.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- Part203.Color = Color3.new(1, 0.807843, 0.517647)
- Part203.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
- Part203.Anchored = true
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.BrickColor = BrickColor.new("Pastel brown")
- Part203.Material = Enum.Material.Wood
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.brickColor = BrickColor.new("Pastel brown")
- Part203.Shape = Enum.PartType.Cylinder
- Part204.Parent = Model0
- Part204.CFrame = CFrame.new(-85.490715, 0.926713943, 19.049017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part204.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part204.Position = Vector3.new(-85.490715, 0.926713943, 19.049017)
- Part204.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part204.Color = Color3.new(1, 0.807843, 0.517647)
- Part204.Size = Vector3.new(19.3500175, 1.20000005, 1.0999999)
- Part204.Anchored = true
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.BrickColor = BrickColor.new("Pastel brown")
- Part204.Material = Enum.Material.Wood
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.brickColor = BrickColor.new("Pastel brown")
- Part204.Shape = Enum.PartType.Cylinder
- Part205.Parent = Model0
- Part205.CFrame = CFrame.new(-90.066246, 16.9846916, -18.9009571, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part205.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part205.Position = Vector3.new(-90.066246, 16.9846916, -18.9009571)
- Part205.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part205.Color = Color3.new(1, 0.807843, 0.517647)
- Part205.Size = Vector3.new(9.30000877, 1.20000005, 1.0999999)
- Part205.Anchored = true
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.BrickColor = BrickColor.new("Pastel brown")
- Part205.Material = Enum.Material.Wood
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.brickColor = BrickColor.new("Pastel brown")
- Part205.Shape = Enum.PartType.Cylinder
- Part206.Parent = Model0
- Part206.CFrame = CFrame.new(-103.860947, 4.86745691, -10.6116524, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
- Part206.Orientation = Vector3.new(0, 90, 0)
- Part206.Position = Vector3.new(-103.860947, 4.86745691, -10.6116524)
- Part206.Rotation = Vector3.new(0, 90, 0)
- Part206.Color = Color3.new(0.623529, 0.952941, 0.913725)
- Part206.Transparency = 0.5
- Part206.Size = Vector3.new(4.98999929, 4.85000181, 0.25)
- Part206.Anchored = true
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.BrickColor = BrickColor.new("Pastel blue-green")
- Part206.Material = Enum.Material.Glass
- Part206.Reflectance = 1
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Pastel blue-green")
- Part207.Parent = Model0
- Part207.CFrame = CFrame.new(-96.0628052, 15.7044096, -16.4727116, -0.690065503, 0.723749816, 7.00566379e-05, 0.723746121, 0.69006741, 0.00152329192, 0.00105413422, 0.00110185263, -0.999998808)
- Part207.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part207.Position = Vector3.new(-96.0628052, 15.7044096, -16.4727116)
- Part207.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part207.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part207.Size = Vector3.new(0.849999666, 0.510008097, 3.63000011)
- Part207.Anchored = true
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.BrickColor = BrickColor.new("Dark orange")
- Part207.Material = Enum.Material.Wood
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.brickColor = BrickColor.new("Dark orange")
- Part208.Parent = Model0
- Part208.CFrame = CFrame.new(-78.5157623, 3.21461105, 19.0490341, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part208.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part208.Position = Vector3.new(-78.5157623, 3.21461105, 19.0490341)
- Part208.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part208.Color = Color3.new(1, 0.807843, 0.517647)
- Part208.Size = Vector3.new(5.40001488, 1.20000005, 1.0999999)
- Part208.Anchored = true
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.BrickColor = BrickColor.new("Pastel brown")
- Part208.Material = Enum.Material.Wood
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.brickColor = BrickColor.new("Pastel brown")
- Part208.Shape = Enum.PartType.Cylinder
- Part209.Parent = Model0
- Part209.CFrame = CFrame.new(-90.0662231, 17.034687, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part209.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part209.Position = Vector3.new(-90.0662231, 17.034687, 19.0490093)
- Part209.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part209.Color = Color3.new(1, 0.807843, 0.517647)
- Part209.Size = Vector3.new(9.30000877, 1.20000005, 1.0999999)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Pastel brown")
- Part209.Material = Enum.Material.Wood
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Pastel brown")
- Part209.Shape = Enum.PartType.Cylinder
- Part210.Parent = Model0
- Part210.CFrame = CFrame.new(-97.9960556, 13.843236, -4.22559357, -0.690065503, 0.723749757, 7.00550154e-05, 0.723746121, 0.69006747, 0.0015232556, 0.00105410907, 0.00110182585, -0.999998927)
- Part210.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part210.Position = Vector3.new(-97.9960556, 13.843236, -4.22559357)
- Part210.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part210.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part210.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part210.Anchored = true
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.BrickColor = BrickColor.new("Dark orange")
- Part210.Material = Enum.Material.Wood
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.brickColor = BrickColor.new("Dark orange")
- Part211.Parent = Model0
- Part211.CFrame = CFrame.new(-89.9605103, 7.75349855, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
- Part211.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
- Part211.Position = Vector3.new(-89.9605103, 7.75349855, -18.8499775)
- Part211.Rotation = Vector3.new(-179.779999, 0, 179.899994)
- Part211.Color = Color3.new(1, 0.807843, 0.517647)
- Part211.Size = Vector3.new(28.1000042, 1.20000005, 1.0999999)
- Part211.Anchored = true
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.BrickColor = BrickColor.new("Pastel brown")
- Part211.Material = Enum.Material.Wood
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.brickColor = BrickColor.new("Pastel brown")
- Part211.Shape = Enum.PartType.Cylinder
- Part212.Parent = Model0
- Part212.CFrame = CFrame.new(-97.4844055, 15.3050289, 0.0815963745, -0.690065086, 0.723750234, 6.98150761e-05, 0.72374481, 0.690065742, -0.00258477824, -0.00191890309, -0.00173314754, -0.999996722)
- Part212.Orientation = Vector3.new(0.150000006, 180, 46.3600006)
- Part212.Position = Vector3.new(-97.4844055, 15.3050289, 0.0815963745)
- Part212.Rotation = Vector3.new(179.850006, 0, -133.639999)
- Part212.Color = Color3.new(0.756863, 0.541176, 0.278431)
- Part212.Size = Vector3.new(0.700000107, 20.050005, 39.5600014)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.BrickColor = BrickColor.new("Light orange brown")
- Part212.Material = Enum.Material.WoodPlanks
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.brickColor = BrickColor.new("Light orange brown")
- Part213.Parent = Model0
- Part213.CFrame = CFrame.new(-90.4413605, 19.3853493, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part213.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part213.Position = Vector3.new(-90.4413605, 19.3853493, 19.0490093)
- Part213.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part213.Color = Color3.new(1, 0.807843, 0.517647)
- Part213.Size = Vector3.new(4.75001621, 1.20000005, 1.0999999)
- Part213.Anchored = true
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.BrickColor = BrickColor.new("Pastel brown")
- Part213.Material = Enum.Material.Wood
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.brickColor = BrickColor.new("Pastel brown")
- Part213.Shape = Enum.PartType.Cylinder
- Part214.Parent = Model0
- Part214.CFrame = CFrame.new(-102.14093, 5.53925514, 19.0490017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part214.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part214.Position = Vector3.new(-102.14093, 5.53925514, 19.0490017)
- Part214.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part214.Color = Color3.new(1, 0.807843, 0.517647)
- Part214.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
- Part214.Anchored = true
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.BrickColor = BrickColor.new("Pastel brown")
- Part214.Material = Enum.Material.Wood
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.brickColor = BrickColor.new("Pastel brown")
- Part214.Shape = Enum.PartType.Cylinder
- Part215.Parent = Model0
- Part215.CFrame = CFrame.new(-102.140808, 2.08924675, 19.0489998, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part215.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part215.Position = Vector3.new(-102.140808, 2.08924675, 19.0489998)
- Part215.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part215.Color = Color3.new(1, 0.807843, 0.517647)
- Part215.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
- Part215.Anchored = true
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.BrickColor = BrickColor.new("Pastel brown")
- Part215.Material = Enum.Material.Wood
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.brickColor = BrickColor.new("Pastel brown")
- Part215.Shape = Enum.PartType.Cylinder
- Part216.Parent = Model0
- Part216.CFrame = CFrame.new(-101.904213, 10.1168194, -4.13154602, -0.690065503, 0.723749816, 7.00538512e-05, 0.723746121, 0.69006741, 0.00152325467, 0.00105410907, 0.00110182515, -0.999998927)
- Part216.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
- Part216.Position = Vector3.new(-101.904213, 10.1168194, -4.13154602)
- Part216.Rotation = Vector3.new(-179.910004, 0, -133.639999)
- Part216.Color = Color3.new(0.709804, 0.380392, 0.203922)
- Part216.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
- Part216.Anchored = true
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.BrickColor = BrickColor.new("Dark orange")
- Part216.Material = Enum.Material.Wood
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.brickColor = BrickColor.new("Dark orange")
- WedgePart217.Parent = Model0
- WedgePart217.CFrame = CFrame.new(-88.165657, 20.1648636, -0.013381958, 1.07006599e-07, 0.00386763038, -0.999994755, 0.00158002321, 0.999993503, 0.00386363175, 0.999998868, -0.00158002111, -5.99107534e-06)
- WedgePart217.Orientation = Vector3.new(-0.219999999, -90, 0.0900000036)
- WedgePart217.Position = Vector3.new(-88.165657, 20.1648636, -0.013381958)
- WedgePart217.Rotation = Vector3.new(-90.0899963, -89.8099976, -90)
- WedgePart217.Color = Color3.new(0.670588, 0.407843, 0.254902)
- WedgePart217.Size = Vector3.new(38.0535965, 3.81610441, 3.89326787)
- WedgePart217.Anchored = true
- WedgePart217.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart217.BrickColor = BrickColor.new("Dark orange")
- WedgePart217.Material = Enum.Material.Wood
- WedgePart217.brickColor = BrickColor.new("Dark orange")
- Part218.Parent = Model0
- Part218.CFrame = CFrame.new(-90.0660782, 12.4346733, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part218.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part218.Position = Vector3.new(-90.0660782, 12.4346733, 19.0490112)
- Part218.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part218.Color = Color3.new(1, 0.807843, 0.517647)
- Part218.Size = Vector3.new(19.4000168, 1.20000005, 1.0999999)
- Part218.Anchored = true
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.BrickColor = BrickColor.new("Pastel brown")
- Part218.Material = Enum.Material.Wood
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.brickColor = BrickColor.new("Pastel brown")
- Part218.Shape = Enum.PartType.Cylinder
- Part219.Parent = Model0
- Part219.CFrame = CFrame.new(-78.5658417, 5.51472044, 19.0490398, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part219.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part219.Position = Vector3.new(-78.5658417, 5.51472044, 19.0490398)
- Part219.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part219.Color = Color3.new(1, 0.807843, 0.517647)
- Part219.Size = Vector3.new(5.50001574, 1.20000005, 1.0999999)
- Part219.Anchored = true
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.BrickColor = BrickColor.new("Pastel brown")
- Part219.Material = Enum.Material.Wood
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.brickColor = BrickColor.new("Pastel brown")
- Part219.Shape = Enum.PartType.Cylinder
- WedgePart220.Parent = Model0
- WedgePart220.CFrame = CFrame.new(-91.9129944, 20.1902847, -0.0135059357, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
- WedgePart220.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
- WedgePart220.Position = Vector3.new(-91.9129944, 20.1902847, -0.0135059357)
- WedgePart220.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
- WedgePart220.Color = Color3.new(0.670588, 0.407843, 0.254902)
- WedgePart220.Size = Vector3.new(38.0536194, 3.86610484, 3.59326816)
- WedgePart220.Anchored = true
- WedgePart220.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart220.BrickColor = BrickColor.new("Dark orange")
- WedgePart220.Material = Enum.Material.Wood
- WedgePart220.brickColor = BrickColor.new("Dark orange")
- Part221.Parent = Model0
- Part221.CFrame = CFrame.new(-78.5658417, 6.6647172, 19.0490398, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
- Part221.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part221.Position = Vector3.new(-78.5658417, 6.6647172, 19.0490398)
- Part221.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
- Part221.Color = Color3.new(1, 0.807843, 0.517647)
- Part221.Size = Vector3.new(5.50001669, 1.20000005, 1.0999999)
- Part221.Anchored = true
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.BrickColor = BrickColor.new("Pastel brown")
- Part221.Material = Enum.Material.Wood
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.brickColor = BrickColor.new("Pastel brown")
- Part221.Shape = Enum.PartType.Cylinder
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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