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Diamond_Nicholas

house

Jan 29th, 2020
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(Enum,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. MeshPart1 = Instance.new("MeshPart")
  21. MeshPart2 = Instance.new("MeshPart")
  22. MeshPart3 = Instance.new("MeshPart")
  23. MeshPart4 = Instance.new("MeshPart")
  24. MeshPart5 = Instance.new("MeshPart")
  25. MeshPart6 = Instance.new("MeshPart")
  26. MeshPart7 = Instance.new("MeshPart")
  27. MeshPart8 = Instance.new("MeshPart")
  28. MeshPart9 = Instance.new("MeshPart")
  29. MeshPart10 = Instance.new("MeshPart")
  30. MeshPart11 = Instance.new("MeshPart")
  31. MeshPart12 = Instance.new("MeshPart")
  32. MeshPart13 = Instance.new("MeshPart")
  33. MeshPart14 = Instance.new("MeshPart")
  34. MeshPart15 = Instance.new("MeshPart")
  35. MeshPart16 = Instance.new("MeshPart")
  36. MeshPart17 = Instance.new("MeshPart")
  37. MeshPart18 = Instance.new("MeshPart")
  38. MeshPart19 = Instance.new("MeshPart")
  39. MeshPart20 = Instance.new("MeshPart")
  40. MeshPart21 = Instance.new("MeshPart")
  41. MeshPart22 = Instance.new("MeshPart")
  42. MeshPart23 = Instance.new("MeshPart")
  43. MeshPart24 = Instance.new("MeshPart")
  44. MeshPart25 = Instance.new("MeshPart")
  45. MeshPart26 = Instance.new("MeshPart")
  46. Part27 = Instance.new("Part")
  47. MeshPart28 = Instance.new("MeshPart")
  48. MeshPart29 = Instance.new("MeshPart")
  49. MeshPart30 = Instance.new("MeshPart")
  50. Part31 = Instance.new("Part")
  51. MeshPart32 = Instance.new("MeshPart")
  52. MeshPart33 = Instance.new("MeshPart")
  53. MeshPart34 = Instance.new("MeshPart")
  54. MeshPart35 = Instance.new("MeshPart")
  55. MeshPart36 = Instance.new("MeshPart")
  56. MeshPart37 = Instance.new("MeshPart")
  57. MeshPart38 = Instance.new("MeshPart")
  58. MeshPart39 = Instance.new("MeshPart")
  59. MeshPart40 = Instance.new("MeshPart")
  60. Part41 = Instance.new("Part")
  61. MeshPart42 = Instance.new("MeshPart")
  62. MeshPart43 = Instance.new("MeshPart")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. MeshPart48 = Instance.new("MeshPart")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. MeshPart51 = Instance.new("MeshPart")
  71. MeshPart52 = Instance.new("MeshPart")
  72. MeshPart53 = Instance.new("MeshPart")
  73. MeshPart54 = Instance.new("MeshPart")
  74. MeshPart55 = Instance.new("MeshPart")
  75. MeshPart56 = Instance.new("MeshPart")
  76. MeshPart57 = Instance.new("MeshPart")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. MeshPart60 = Instance.new("MeshPart")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. MeshPart65 = Instance.new("MeshPart")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. MeshPart68 = Instance.new("MeshPart")
  88. MeshPart69 = Instance.new("MeshPart")
  89. MeshPart70 = Instance.new("MeshPart")
  90. MeshPart71 = Instance.new("MeshPart")
  91. MeshPart72 = Instance.new("MeshPart")
  92. MeshPart73 = Instance.new("MeshPart")
  93. MeshPart74 = Instance.new("MeshPart")
  94. Part75 = Instance.new("Part")
  95. MeshPart76 = Instance.new("MeshPart")
  96. MeshPart77 = Instance.new("MeshPart")
  97. MeshPart78 = Instance.new("MeshPart")
  98. MeshPart79 = Instance.new("MeshPart")
  99. MeshPart80 = Instance.new("MeshPart")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. MeshPart83 = Instance.new("MeshPart")
  103. Part84 = Instance.new("Part")
  104. MeshPart85 = Instance.new("MeshPart")
  105. MeshPart86 = Instance.new("MeshPart")
  106. MeshPart87 = Instance.new("MeshPart")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. Part91 = Instance.new("Part")
  111. Part92 = Instance.new("Part")
  112. Part93 = Instance.new("Part")
  113. Part94 = Instance.new("Part")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. Part97 = Instance.new("Part")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. Part105 = Instance.new("Part")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. Part114 = Instance.new("Part")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. Part147 = Instance.new("Part")
  167. Part148 = Instance.new("Part")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. Part185 = Instance.new("Part")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Part192 = Instance.new("Part")
  212. Part193 = Instance.new("Part")
  213. Part194 = Instance.new("Part")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. Part198 = Instance.new("Part")
  218. Part199 = Instance.new("Part")
  219. Part200 = Instance.new("Part")
  220. Part201 = Instance.new("Part")
  221. Part202 = Instance.new("Part")
  222. Part203 = Instance.new("Part")
  223. Part204 = Instance.new("Part")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. Part207 = Instance.new("Part")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. Part210 = Instance.new("Part")
  230. Part211 = Instance.new("Part")
  231. Part212 = Instance.new("Part")
  232. Part213 = Instance.new("Part")
  233. Part214 = Instance.new("Part")
  234. Part215 = Instance.new("Part")
  235. Part216 = Instance.new("Part")
  236. WedgePart217 = Instance.new("WedgePart")
  237. Part218 = Instance.new("Part")
  238. Part219 = Instance.new("Part")
  239. WedgePart220 = Instance.new("WedgePart")
  240. Part221 = Instance.new("Part")
  241. Model0.Parent = mas
  242. MeshPart1.Name = "Meshes/RING!"
  243. MeshPart1.Parent = Model0
  244. MeshPart1.CFrame = CFrame.new(-102.143997, 3.2505064, 19.0684052, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  245. MeshPart1.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  246. MeshPart1.Position = Vector3.new(-102.143997, 3.2505064, 19.0684052)
  247. MeshPart1.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  248. MeshPart1.Color = Color3.new(0.560784, 0.333333, 0.211765)
  249. MeshPart1.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
  250. MeshPart1.Anchored = true
  251. MeshPart1.BrickColor = BrickColor.new("Rust")
  252. MeshPart1.Material = Enum.Material.Wood
  253. MeshPart1.brickColor = BrickColor.new("Rust")
  254. MeshPart2.Name = "Meshes/RING!"
  255. MeshPart2.Parent = Model0
  256. MeshPart2.CFrame = CFrame.new(-90.1941986, 10.0961294, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  257. MeshPart2.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  258. MeshPart2.Position = Vector3.new(-90.1941986, 10.0961294, 19.0684147)
  259. MeshPart2.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  260. MeshPart2.Color = Color3.new(0.560784, 0.333333, 0.211765)
  261. MeshPart2.Size = Vector3.new(1.14999986, 24.9674816, 1.19999981)
  262. MeshPart2.Anchored = true
  263. MeshPart2.BrickColor = BrickColor.new("Rust")
  264. MeshPart2.Material = Enum.Material.Wood
  265. MeshPart2.brickColor = BrickColor.new("Rust")
  266. MeshPart3.Name = "Meshes/RING!"
  267. MeshPart3.Parent = Model0
  268. MeshPart3.CFrame = CFrame.new(-90.1940155, 5.54610586, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  269. MeshPart3.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  270. MeshPart3.Position = Vector3.new(-90.1940155, 5.54610586, 19.0684071)
  271. MeshPart3.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  272. MeshPart3.Color = Color3.new(0.560784, 0.333333, 0.211765)
  273. MeshPart3.Size = Vector3.new(1.14999986, 10.0674944, 1.19999981)
  274. MeshPart3.Anchored = true
  275. MeshPart3.BrickColor = BrickColor.new("Rust")
  276. MeshPart3.Material = Enum.Material.Wood
  277. MeshPart3.brickColor = BrickColor.new("Rust")
  278. MeshPart4.Name = "Meshes/RING!"
  279. MeshPart4.Parent = Model0
  280. MeshPart4.CFrame = CFrame.new(-103.718941, 1.96415901, 0.143444061, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  281. MeshPart4.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  282. MeshPart4.Position = Vector3.new(-103.718941, 1.96415901, 0.143444061)
  283. MeshPart4.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  284. MeshPart4.Color = Color3.new(0.560784, 0.333333, 0.211765)
  285. MeshPart4.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  286. MeshPart4.Anchored = true
  287. MeshPart4.BrickColor = BrickColor.new("Rust")
  288. MeshPart4.Material = Enum.Material.Wood
  289. MeshPart4.brickColor = BrickColor.new("Rust")
  290. MeshPart5.Name = "Meshes/RING!"
  291. MeshPart5.Parent = Model0
  292. MeshPart5.CFrame = CFrame.new(-103.71907, 5.46443701, 0.293439865, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  293. MeshPart5.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  294. MeshPart5.Position = Vector3.new(-103.71907, 5.46443701, 0.293439865)
  295. MeshPart5.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  296. MeshPart5.Color = Color3.new(0.560784, 0.333333, 0.211765)
  297. MeshPart5.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
  298. MeshPart5.Anchored = true
  299. MeshPart5.BrickColor = BrickColor.new("Rust")
  300. MeshPart5.Material = Enum.Material.Wood
  301. MeshPart5.brickColor = BrickColor.new("Rust")
  302. MeshPart6.Name = "Meshes/RING!"
  303. MeshPart6.Parent = Model0
  304. MeshPart6.CFrame = CFrame.new(-103.719147, 7.76417923, 0.143442154, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  305. MeshPart6.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  306. MeshPart6.Position = Vector3.new(-103.719147, 7.76417923, 0.143442154)
  307. MeshPart6.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  308. MeshPart6.Color = Color3.new(0.560784, 0.333333, 0.211765)
  309. MeshPart6.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  310. MeshPart6.Anchored = true
  311. MeshPart6.BrickColor = BrickColor.new("Rust")
  312. MeshPart6.Material = Enum.Material.Wood
  313. MeshPart6.brickColor = BrickColor.new("Rust")
  314. MeshPart7.Name = "Meshes/RING!"
  315. MeshPart7.Parent = Model0
  316. MeshPart7.CFrame = CFrame.new(-103.718903, 0.814151764, 0.143445969, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  317. MeshPart7.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  318. MeshPart7.Position = Vector3.new(-103.718903, 0.814151764, 0.143445969)
  319. MeshPart7.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  320. MeshPart7.Color = Color3.new(0.560784, 0.333333, 0.211765)
  321. MeshPart7.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  322. MeshPart7.Anchored = true
  323. MeshPart7.BrickColor = BrickColor.new("Rust")
  324. MeshPart7.Material = Enum.Material.Wood
  325. MeshPart7.brickColor = BrickColor.new("Rust")
  326. MeshPart8.Name = "Meshes/RING!"
  327. MeshPart8.Parent = Model0
  328. MeshPart8.CFrame = CFrame.new(-103.719109, 4.2936182, 16.7684231, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  329. MeshPart8.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  330. MeshPart8.Position = Vector3.new(-103.719109, 4.2936182, 16.7684231)
  331. MeshPart8.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  332. MeshPart8.Color = Color3.new(0.560784, 0.333333, 0.211765)
  333. MeshPart8.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
  334. MeshPart8.Anchored = true
  335. MeshPart8.BrickColor = BrickColor.new("Rust")
  336. MeshPart8.Material = Enum.Material.Wood
  337. MeshPart8.brickColor = BrickColor.new("Rust")
  338. MeshPart9.Name = "Meshes/RING!"
  339. MeshPart9.Parent = Model0
  340. MeshPart9.CFrame = CFrame.new(-89.9821548, 3.14470482, -18.8694019, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  341. MeshPart9.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  342. MeshPart9.Position = Vector3.new(-89.9821548, 3.14470482, -18.8694019)
  343. MeshPart9.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  344. MeshPart9.Color = Color3.new(0.560784, 0.333333, 0.211765)
  345. MeshPart9.Size = Vector3.new(1.14999986, 28.1674843, 1.19999981)
  346. MeshPart9.Anchored = true
  347. MeshPart9.BrickColor = BrickColor.new("Rust")
  348. MeshPart9.Material = Enum.Material.Wood
  349. MeshPart9.brickColor = BrickColor.new("Rust")
  350. MeshPart10.Name = "Meshes/RING!"
  351. MeshPart10.Parent = Model0
  352. MeshPart10.CFrame = CFrame.new(-103.718956, 4.23498726, -16.3565617, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  353. MeshPart10.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  354. MeshPart10.Position = Vector3.new(-103.718956, 4.23498726, -16.3565617)
  355. MeshPart10.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  356. MeshPart10.Color = Color3.new(0.560784, 0.333333, 0.211765)
  357. MeshPart10.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
  358. MeshPart10.Anchored = true
  359. MeshPart10.BrickColor = BrickColor.new("Rust")
  360. MeshPart10.Material = Enum.Material.Wood
  361. MeshPart10.brickColor = BrickColor.new("Rust")
  362. MeshPart11.Name = "Meshes/RING!"
  363. MeshPart11.Parent = Model0
  364. MeshPart11.CFrame = CFrame.new(-85.4688644, 0.93789959, 19.0684299, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  365. MeshPart11.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  366. MeshPart11.Position = Vector3.new(-85.4688644, 0.93789959, 19.0684299)
  367. MeshPart11.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  368. MeshPart11.Color = Color3.new(0.560784, 0.333333, 0.211765)
  369. MeshPart11.Size = Vector3.new(1.14999986, 19.5174942, 1.19999981)
  370. MeshPart11.Anchored = true
  371. MeshPart11.BrickColor = BrickColor.new("Rust")
  372. MeshPart11.Material = Enum.Material.Wood
  373. MeshPart11.brickColor = BrickColor.new("Rust")
  374. MeshPart12.Name = "Meshes/RING!"
  375. MeshPart12.Parent = Model0
  376. MeshPart12.CFrame = CFrame.new(-90.1941681, 8.94612217, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  377. MeshPart12.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  378. MeshPart12.Position = Vector3.new(-90.1941681, 8.94612217, 19.0684147)
  379. MeshPart12.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  380. MeshPart12.Color = Color3.new(0.560784, 0.333333, 0.211765)
  381. MeshPart12.Size = Vector3.new(1.14999986, 27.5674992, 1.19999981)
  382. MeshPart12.Anchored = true
  383. MeshPart12.BrickColor = BrickColor.new("Rust")
  384. MeshPart12.Material = Enum.Material.Wood
  385. MeshPart12.brickColor = BrickColor.new("Rust")
  386. MeshPart13.Name = "Meshes/RING!"
  387. MeshPart13.Parent = Model0
  388. MeshPart13.CFrame = CFrame.new(-103.719025, 4.26443291, 0.293439865, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  389. MeshPart13.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  390. MeshPart13.Position = Vector3.new(-103.719025, 4.26443291, 0.293439865)
  391. MeshPart13.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  392. MeshPart13.Color = Color3.new(0.560784, 0.333333, 0.211765)
  393. MeshPart13.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
  394. MeshPart13.Anchored = true
  395. MeshPart13.BrickColor = BrickColor.new("Rust")
  396. MeshPart13.Material = Enum.Material.Wood
  397. MeshPart13.brickColor = BrickColor.new("Rust")
  398. MeshPart14.Name = "Meshes/RING!"
  399. MeshPart14.Parent = Model0
  400. MeshPart14.CFrame = CFrame.new(-102.143929, 0.950496674, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  401. MeshPart14.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  402. MeshPart14.Position = Vector3.new(-102.143929, 0.950496674, 19.0684071)
  403. MeshPart14.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  404. MeshPart14.Color = Color3.new(0.560784, 0.333333, 0.211765)
  405. MeshPart14.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
  406. MeshPart14.Anchored = true
  407. MeshPart14.BrickColor = BrickColor.new("Rust")
  408. MeshPart14.Material = Enum.Material.Wood
  409. MeshPart14.brickColor = BrickColor.new("Rust")
  410. MeshPart15.Name = "Meshes/RING!"
  411. MeshPart15.Parent = Model0
  412. MeshPart15.CFrame = CFrame.new(-103.719002, 5.43499899, -16.3565578, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  413. MeshPart15.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  414. MeshPart15.Position = Vector3.new(-103.719002, 5.43499899, -16.3565578)
  415. MeshPart15.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  416. MeshPart15.Color = Color3.new(0.560784, 0.333333, 0.211765)
  417. MeshPart15.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
  418. MeshPart15.Anchored = true
  419. MeshPart15.BrickColor = BrickColor.new("Rust")
  420. MeshPart15.Material = Enum.Material.Wood
  421. MeshPart15.brickColor = BrickColor.new("Rust")
  422. MeshPart16.Name = "Meshes/RING!"
  423. MeshPart16.Parent = Model0
  424. MeshPart16.CFrame = CFrame.new(-85.4689102, 2.08789635, 19.0684338, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  425. MeshPart16.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  426. MeshPart16.Position = Vector3.new(-85.4689102, 2.08789635, 19.0684338)
  427. MeshPart16.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  428. MeshPart16.Color = Color3.new(0.560784, 0.333333, 0.211765)
  429. MeshPart16.Size = Vector3.new(1.14999986, 19.5174942, 1.19999981)
  430. MeshPart16.Anchored = true
  431. MeshPart16.BrickColor = BrickColor.new("Rust")
  432. MeshPart16.Material = Enum.Material.Wood
  433. MeshPart16.brickColor = BrickColor.new("Rust")
  434. MeshPart17.Name = "Meshes/RING!"
  435. MeshPart17.Parent = Model0
  436. MeshPart17.CFrame = CFrame.new(-90.1690903, 6.69605207, 19.0684109, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  437. MeshPart17.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  438. MeshPart17.Position = Vector3.new(-90.1690903, 6.69605207, 19.0684109)
  439. MeshPart17.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  440. MeshPart17.Color = Color3.new(0.560784, 0.333333, 0.211765)
  441. MeshPart17.Size = Vector3.new(1.14999986, 10.1174917, 1.19999981)
  442. MeshPart17.Anchored = true
  443. MeshPart17.BrickColor = BrickColor.new("Rust")
  444. MeshPart17.Material = Enum.Material.Wood
  445. MeshPart17.brickColor = BrickColor.new("Rust")
  446. MeshPart18.Name = "Meshes/RING!"
  447. MeshPart18.Parent = Model0
  448. MeshPart18.CFrame = CFrame.new(-102.144043, 4.40050983, 19.0684052, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  449. MeshPart18.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  450. MeshPart18.Position = Vector3.new(-102.144043, 4.40050983, 19.0684052)
  451. MeshPart18.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  452. MeshPart18.Color = Color3.new(0.560784, 0.333333, 0.211765)
  453. MeshPart18.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
  454. MeshPart18.Anchored = true
  455. MeshPart18.BrickColor = BrickColor.new("Rust")
  456. MeshPart18.Material = Enum.Material.Wood
  457. MeshPart18.brickColor = BrickColor.new("Rust")
  458. MeshPart19.Name = "Meshes/RING!"
  459. MeshPart19.Parent = Model0
  460. MeshPart19.CFrame = CFrame.new(-103.719131, 5.49360132, 16.7684231, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  461. MeshPart19.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  462. MeshPart19.Position = Vector3.new(-103.719131, 5.49360132, 16.7684231)
  463. MeshPart19.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  464. MeshPart19.Color = Color3.new(0.560784, 0.333333, 0.211765)
  465. MeshPart19.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
  466. MeshPart19.Anchored = true
  467. MeshPart19.BrickColor = BrickColor.new("Rust")
  468. MeshPart19.Material = Enum.Material.Wood
  469. MeshPart19.brickColor = BrickColor.new("Rust")
  470. MeshPart20.Name = "Meshes/RING!"
  471. MeshPart20.Parent = Model0
  472. MeshPart20.CFrame = CFrame.new(-90.0692368, 11.2459049, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  473. MeshPart20.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  474. MeshPart20.Position = Vector3.new(-90.0692368, 11.2459049, 19.0684147)
  475. MeshPart20.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  476. MeshPart20.Color = Color3.new(0.560784, 0.333333, 0.211765)
  477. MeshPart20.Size = Vector3.new(1.14999986, 22.3174858, 1.19999981)
  478. MeshPart20.Anchored = true
  479. MeshPart20.BrickColor = BrickColor.new("Rust")
  480. MeshPart20.Material = Enum.Material.Wood
  481. MeshPart20.brickColor = BrickColor.new("Rust")
  482. MeshPart21.Name = "Meshes/RING!"
  483. MeshPart21.Parent = Model0
  484. MeshPart21.CFrame = CFrame.new(-76.6189194, 3.1152153, 0.143438339, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  485. MeshPart21.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  486. MeshPart21.Position = Vector3.new(-76.6189194, 3.1152153, 0.143438339)
  487. MeshPart21.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  488. MeshPart21.Color = Color3.new(0.560784, 0.333333, 0.211765)
  489. MeshPart21.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  490. MeshPart21.Anchored = true
  491. MeshPart21.BrickColor = BrickColor.new("Rust")
  492. MeshPart21.Material = Enum.Material.Wood
  493. MeshPart21.brickColor = BrickColor.new("Rust")
  494. MeshPart22.Name = "Meshes/RING!"
  495. MeshPart22.Parent = Model0
  496. MeshPart22.CFrame = CFrame.new(-76.6189575, 4.2652216, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  497. MeshPart22.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  498. MeshPart22.Position = Vector3.new(-76.6189575, 4.2652216, 0.143436432)
  499. MeshPart22.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  500. MeshPart22.Color = Color3.new(0.560784, 0.333333, 0.211765)
  501. MeshPart22.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  502. MeshPart22.Anchored = true
  503. MeshPart22.BrickColor = BrickColor.new("Rust")
  504. MeshPart22.Material = Enum.Material.Wood
  505. MeshPart22.brickColor = BrickColor.new("Rust")
  506. MeshPart23.Name = "Meshes/RING!"
  507. MeshPart23.Parent = Model0
  508. MeshPart23.CFrame = CFrame.new(-103.719002, 3.06445026, 0.293441772, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  509. MeshPart23.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  510. MeshPart23.Position = Vector3.new(-103.719002, 3.06445026, 0.293441772)
  511. MeshPart23.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  512. MeshPart23.Color = Color3.new(0.560784, 0.333333, 0.211765)
  513. MeshPart23.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
  514. MeshPart23.Anchored = true
  515. MeshPart23.BrickColor = BrickColor.new("Rust")
  516. MeshPart23.Material = Enum.Material.Wood
  517. MeshPart23.brickColor = BrickColor.new("Rust")
  518. MeshPart24.Name = "Meshes/RING!"
  519. MeshPart24.Parent = Model0
  520. MeshPart24.CFrame = CFrame.new(-103.719055, 3.09361458, 16.7684231, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  521. MeshPart24.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  522. MeshPart24.Position = Vector3.new(-103.719055, 3.09361458, 16.7684231)
  523. MeshPart24.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  524. MeshPart24.Color = Color3.new(0.560784, 0.333333, 0.211765)
  525. MeshPart24.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
  526. MeshPart24.Anchored = true
  527. MeshPart24.BrickColor = BrickColor.new("Rust")
  528. MeshPart24.Material = Enum.Material.Wood
  529. MeshPart24.brickColor = BrickColor.new("Rust")
  530. MeshPart25.Name = "Meshes/RING!"
  531. MeshPart25.Parent = Model0
  532. MeshPart25.CFrame = CFrame.new(-103.718903, 3.03498363, -16.3565617, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  533. MeshPart25.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  534. MeshPart25.Position = Vector3.new(-103.718903, 3.03498363, -16.3565617)
  535. MeshPart25.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  536. MeshPart25.Color = Color3.new(0.560784, 0.333333, 0.211765)
  537. MeshPart25.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
  538. MeshPart25.Anchored = true
  539. MeshPart25.BrickColor = BrickColor.new("Rust")
  540. MeshPart25.Material = Enum.Material.Wood
  541. MeshPart25.brickColor = BrickColor.new("Rust")
  542. MeshPart26.Name = "Meshes/RING!"
  543. MeshPart26.Parent = Model0
  544. MeshPart26.CFrame = CFrame.new(-90.069397, 15.8959274, 19.0684166, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  545. MeshPart26.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  546. MeshPart26.Position = Vector3.new(-90.069397, 15.8959274, 19.0684166)
  547. MeshPart26.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  548. MeshPart26.Color = Color3.new(0.560784, 0.333333, 0.211765)
  549. MeshPart26.Size = Vector3.new(1.14999986, 11.9174786, 1.19999981)
  550. MeshPart26.Anchored = true
  551. MeshPart26.BrickColor = BrickColor.new("Rust")
  552. MeshPart26.Material = Enum.Material.Wood
  553. MeshPart26.brickColor = BrickColor.new("Rust")
  554. Part27.Parent = Model0
  555. Part27.CFrame = CFrame.new(-97.9972534, 13.8174458, 12.6843319, -0.690065503, 0.723749638, 7.00738601e-05, 0.723746121, 0.690067351, 0.00152327376, 0.00105410907, 0.00110185239, -0.999998808)
  556. Part27.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  557. Part27.Position = Vector3.new(-97.9972534, 13.8174458, 12.6843319)
  558. Part27.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  559. Part27.Color = Color3.new(0.709804, 0.380392, 0.203922)
  560. Part27.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  561. Part27.Anchored = true
  562. Part27.BottomSurface = Enum.SurfaceType.Smooth
  563. Part27.BrickColor = BrickColor.new("Dark orange")
  564. Part27.Material = Enum.Material.Wood
  565. Part27.TopSurface = Enum.SurfaceType.Smooth
  566. Part27.brickColor = BrickColor.new("Dark orange")
  567. MeshPart28.Name = "Meshes/RING!"
  568. MeshPart28.Parent = Model0
  569. MeshPart28.CFrame = CFrame.new(-90.0693665, 14.7459202, 19.0684166, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  570. MeshPart28.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  571. MeshPart28.Position = Vector3.new(-90.0693665, 14.7459202, 19.0684166)
  572. MeshPart28.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  573. MeshPart28.Color = Color3.new(0.560784, 0.333333, 0.211765)
  574. MeshPart28.Size = Vector3.new(1.14999986, 14.5174809, 1.19999981)
  575. MeshPart28.Anchored = true
  576. MeshPart28.BrickColor = BrickColor.new("Rust")
  577. MeshPart28.Material = Enum.Material.Wood
  578. MeshPart28.brickColor = BrickColor.new("Rust")
  579. MeshPart29.Name = "Meshes/RING!"
  580. MeshPart29.Parent = Model0
  581. MeshPart29.CFrame = CFrame.new(-90.069397, 15.8459101, -18.8815365, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  582. MeshPart29.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  583. MeshPart29.Position = Vector3.new(-90.069397, 15.8459101, -18.8815365)
  584. MeshPart29.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  585. MeshPart29.Color = Color3.new(0.560784, 0.333333, 0.211765)
  586. MeshPart29.Size = Vector3.new(1.14999986, 11.9174786, 1.19999981)
  587. MeshPart29.Anchored = true
  588. MeshPart29.BrickColor = BrickColor.new("Rust")
  589. MeshPart29.Material = Enum.Material.Wood
  590. MeshPart29.brickColor = BrickColor.new("Rust")
  591. MeshPart30.Name = "Meshes/RING!"
  592. MeshPart30.Parent = Model0
  593. MeshPart30.CFrame = CFrame.new(-90.0694733, 18.1959267, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  594. MeshPart30.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  595. MeshPart30.Position = Vector3.new(-90.0694733, 18.1959267, -18.8815441)
  596. MeshPart30.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  597. MeshPart30.Color = Color3.new(0.560784, 0.333333, 0.211765)
  598. MeshPart30.Size = Vector3.new(1.14999986, 6.91748381, 1.19999981)
  599. MeshPart30.Anchored = true
  600. MeshPart30.BrickColor = BrickColor.new("Rust")
  601. MeshPart30.Material = Enum.Material.Wood
  602. MeshPart30.brickColor = BrickColor.new("Rust")
  603. Part31.Parent = Model0
  604. Part31.CFrame = CFrame.new(-96.0639496, 15.6788673, 0.277261734, -0.690065503, 0.723748386, 7.00585952e-05, 0.723746121, 0.69006604, 0.00152326981, 0.00105411699, 0.0011018503, -0.999998868)
  605. Part31.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  606. Part31.Position = Vector3.new(-96.0639496, 15.6788673, 0.277261734)
  607. Part31.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  608. Part31.Color = Color3.new(0.709804, 0.380392, 0.203922)
  609. Part31.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
  610. Part31.Anchored = true
  611. Part31.BottomSurface = Enum.SurfaceType.Smooth
  612. Part31.BrickColor = BrickColor.new("Dark orange")
  613. Part31.Material = Enum.Material.Wood
  614. Part31.TopSurface = Enum.SurfaceType.Smooth
  615. Part31.brickColor = BrickColor.new("Dark orange")
  616. MeshPart32.Name = "Meshes/RING!"
  617. MeshPart32.Parent = Model0
  618. MeshPart32.CFrame = CFrame.new(-78.4938965, 3.22581768, 19.0684376, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  619. MeshPart32.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  620. MeshPart32.Position = Vector3.new(-78.4938965, 3.22581768, 19.0684376)
  621. MeshPart32.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  622. MeshPart32.Color = Color3.new(0.560784, 0.333333, 0.211765)
  623. MeshPart32.Size = Vector3.new(1.14999986, 5.56749249, 1.19999981)
  624. MeshPart32.Anchored = true
  625. MeshPart32.BrickColor = BrickColor.new("Rust")
  626. MeshPart32.Material = Enum.Material.Wood
  627. MeshPart32.brickColor = BrickColor.new("Rust")
  628. MeshPart33.Name = "Meshes/RING!"
  629. MeshPart33.Parent = Model0
  630. MeshPart33.CFrame = CFrame.new(-78.5440292, 5.52591276, 19.0684452, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  631. MeshPart33.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  632. MeshPart33.Position = Vector3.new(-78.5440292, 5.52591276, 19.0684452)
  633. MeshPart33.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  634. MeshPart33.Color = Color3.new(0.560784, 0.333333, 0.211765)
  635. MeshPart33.Size = Vector3.new(1.14999986, 5.66749334, 1.19999981)
  636. MeshPart33.Anchored = true
  637. MeshPart33.BrickColor = BrickColor.new("Rust")
  638. MeshPart33.Material = Enum.Material.Wood
  639. MeshPart33.brickColor = BrickColor.new("Rust")
  640. MeshPart34.Name = "Meshes/RING!"
  641. MeshPart34.Parent = Model0
  642. MeshPart34.CFrame = CFrame.new(-90.0692291, 11.1958923, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  643. MeshPart34.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  644. MeshPart34.Position = Vector3.new(-90.0692291, 11.1958923, -18.8815441)
  645. MeshPart34.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  646. MeshPart34.Color = Color3.new(0.560784, 0.333333, 0.211765)
  647. MeshPart34.Size = Vector3.new(1.14999986, 22.3174858, 1.19999981)
  648. MeshPart34.Anchored = true
  649. MeshPart34.BrickColor = BrickColor.new("Rust")
  650. MeshPart34.Material = Enum.Material.Wood
  651. MeshPart34.brickColor = BrickColor.new("Rust")
  652. MeshPart35.Name = "Meshes/RING!"
  653. MeshPart35.Parent = Model0
  654. MeshPart35.CFrame = CFrame.new(-103.719017, 6.5849781, -16.3565578, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  655. MeshPart35.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  656. MeshPart35.Position = Vector3.new(-103.719017, 6.5849781, -16.3565578)
  657. MeshPart35.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  658. MeshPart35.Color = Color3.new(0.560784, 0.333333, 0.211765)
  659. MeshPart35.Size = Vector3.new(1.14999986, 6.46747446, 1.19999981)
  660. MeshPart35.Anchored = true
  661. MeshPart35.BrickColor = BrickColor.new("Rust")
  662. MeshPart35.Material = Enum.Material.Wood
  663. MeshPart35.brickColor = BrickColor.new("Rust")
  664. MeshPart36.Name = "Meshes/RING!"
  665. MeshPart36.Parent = Model0
  666. MeshPart36.CFrame = CFrame.new(-90.0694656, 18.2459126, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  667. MeshPart36.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  668. MeshPart36.Position = Vector3.new(-90.0694656, 18.2459126, 19.0684147)
  669. MeshPart36.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  670. MeshPart36.Color = Color3.new(0.560784, 0.333333, 0.211765)
  671. MeshPart36.Size = Vector3.new(1.14999986, 6.91748381, 1.19999981)
  672. MeshPart36.Anchored = true
  673. MeshPart36.BrickColor = BrickColor.new("Rust")
  674. MeshPart36.Material = Enum.Material.Wood
  675. MeshPart36.brickColor = BrickColor.new("Rust")
  676. MeshPart37.Name = "Meshes/RING!"
  677. MeshPart37.Parent = Model0
  678. MeshPart37.CFrame = CFrame.new(-89.9823456, 8.91471481, -18.8694019, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  679. MeshPart37.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  680. MeshPart37.Position = Vector3.new(-89.9823456, 8.91471481, -18.8694019)
  681. MeshPart37.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  682. MeshPart37.Color = Color3.new(0.560784, 0.333333, 0.211765)
  683. MeshPart37.Size = Vector3.new(1.14999986, 26.9674683, 1.19999981)
  684. MeshPart37.Anchored = true
  685. MeshPart37.BrickColor = BrickColor.new("Rust")
  686. MeshPart37.Material = Enum.Material.Wood
  687. MeshPart37.brickColor = BrickColor.new("Rust")
  688. MeshPart38.Name = "Meshes/RING!"
  689. MeshPart38.Parent = Model0
  690. MeshPart38.CFrame = CFrame.new(-76.6190796, 7.76523209, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  691. MeshPart38.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  692. MeshPart38.Position = Vector3.new(-76.6190796, 7.76523209, 0.143436432)
  693. MeshPart38.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  694. MeshPart38.Color = Color3.new(0.560784, 0.333333, 0.211765)
  695. MeshPart38.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  696. MeshPart38.Anchored = true
  697. MeshPart38.BrickColor = BrickColor.new("Rust")
  698. MeshPart38.Material = Enum.Material.Wood
  699. MeshPart38.brickColor = BrickColor.new("Rust")
  700. MeshPart39.Name = "Meshes/RING!"
  701. MeshPart39.Parent = Model0
  702. MeshPart39.CFrame = CFrame.new(-89.9822235, 5.46470785, -18.8694057, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  703. MeshPart39.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  704. MeshPart39.Position = Vector3.new(-89.9822235, 5.46470785, -18.8694057)
  705. MeshPart39.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  706. MeshPart39.Color = Color3.new(0.560784, 0.333333, 0.211765)
  707. MeshPart39.Size = Vector3.new(1.14999986, 28.1674728, 1.19999981)
  708. MeshPart39.Anchored = true
  709. MeshPart39.BrickColor = BrickColor.new("Rust")
  710. MeshPart39.Material = Enum.Material.Wood
  711. MeshPart39.brickColor = BrickColor.new("Rust")
  712. MeshPart40.Name = "Meshes/RING!"
  713. MeshPart40.Parent = Model0
  714. MeshPart40.CFrame = CFrame.new(-90.0692825, 12.4459105, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  715. MeshPart40.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  716. MeshPart40.Position = Vector3.new(-90.0692825, 12.4459105, 19.0684147)
  717. MeshPart40.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  718. MeshPart40.Color = Color3.new(0.560784, 0.333333, 0.211765)
  719. MeshPart40.Size = Vector3.new(1.14999986, 19.6174679, 1.19999981)
  720. MeshPart40.Anchored = true
  721. MeshPart40.BrickColor = BrickColor.new("Rust")
  722. MeshPart40.Material = Enum.Material.Wood
  723. MeshPart40.brickColor = BrickColor.new("Rust")
  724. Part41.Parent = Model0
  725. Part41.CFrame = CFrame.new(-90.2393723, 22.0620537, 0.0861587524, 1.0000006, 0.00173843489, -0.000283760572, -0.00173362752, 0.999996245, 0.00292252377, 0.000288826035, -0.00292203343, 0.999995828)
  726. Part41.Orientation = Vector3.new(-0.170000002, -0.0199999996, -0.100000001)
  727. Part41.Position = Vector3.new(-90.2393723, 22.0620537, 0.0861587524)
  728. Part41.Rotation = Vector3.new(-0.170000002, -0.0199999996, -0.100000001)
  729. Part41.Color = Color3.new(0.756863, 0.541176, 0.278431)
  730. Part41.Size = Vector3.new(0.490022302, 0.799999952, 39.5799484)
  731. Part41.Anchored = true
  732. Part41.BottomSurface = Enum.SurfaceType.Smooth
  733. Part41.BrickColor = BrickColor.new("Light orange brown")
  734. Part41.Material = Enum.Material.WoodPlanks
  735. Part41.TopSurface = Enum.SurfaceType.Smooth
  736. Part41.brickColor = BrickColor.new("Light orange brown")
  737. MeshPart42.Name = "Meshes/RING!"
  738. MeshPart42.Parent = Model0
  739. MeshPart42.CFrame = CFrame.new(-90.0693283, 13.5959187, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  740. MeshPart42.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  741. MeshPart42.Position = Vector3.new(-90.0693283, 13.5959187, 19.0684147)
  742. MeshPart42.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  743. MeshPart42.Color = Color3.new(0.560784, 0.333333, 0.211765)
  744. MeshPart42.Size = Vector3.new(1.14999986, 16.8174858, 1.19999981)
  745. MeshPart42.Anchored = true
  746. MeshPart42.BrickColor = BrickColor.new("Rust")
  747. MeshPart42.Material = Enum.Material.Wood
  748. MeshPart42.brickColor = BrickColor.new("Rust")
  749. MeshPart43.Name = "Meshes/RING!"
  750. MeshPart43.Parent = Model0
  751. MeshPart43.CFrame = CFrame.new(-103.719193, 6.64363146, 16.7684212, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  752. MeshPart43.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  753. MeshPart43.Position = Vector3.new(-103.719193, 6.64363146, 16.7684212)
  754. MeshPart43.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  755. MeshPart43.Color = Color3.new(0.560784, 0.333333, 0.211765)
  756. MeshPart43.Size = Vector3.new(1.14999986, 6.21747446, 1.19999981)
  757. MeshPart43.Anchored = true
  758. MeshPart43.BrickColor = BrickColor.new("Rust")
  759. MeshPart43.Material = Enum.Material.Wood
  760. MeshPart43.brickColor = BrickColor.new("Rust")
  761. Part44.Parent = Model0
  762. Part44.CFrame = CFrame.new(-103.738403, 3.0823679, 16.7652321, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  763. Part44.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  764. Part44.Position = Vector3.new(-103.738403, 3.0823679, 16.7652321)
  765. Part44.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  766. Part44.Color = Color3.new(1, 0.807843, 0.517647)
  767. Part44.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
  768. Part44.Anchored = true
  769. Part44.BottomSurface = Enum.SurfaceType.Smooth
  770. Part44.BrickColor = BrickColor.new("Pastel brown")
  771. Part44.Material = Enum.Material.Wood
  772. Part44.TopSurface = Enum.SurfaceType.Smooth
  773. Part44.brickColor = BrickColor.new("Pastel brown")
  774. Part44.Shape = Enum.PartType.Cylinder
  775. Part45.Parent = Model0
  776. Part45.CFrame = CFrame.new(-101.905495, 10.0910177, 12.7283764, -0.690065503, 0.723748922, 7.00747405e-05, 0.723746121, 0.690066576, 0.00152327376, 0.00105410907, 0.00110185007, -0.999998093)
  777. Part45.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  778. Part45.Position = Vector3.new(-101.905495, 10.0910177, 12.7283764)
  779. Part45.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  780. Part45.Color = Color3.new(0.709804, 0.380392, 0.203922)
  781. Part45.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
  782. Part45.Anchored = true
  783. Part45.BottomSurface = Enum.SurfaceType.Smooth
  784. Part45.BrickColor = BrickColor.new("Dark orange")
  785. Part45.Material = Enum.Material.Wood
  786. Part45.TopSurface = Enum.SurfaceType.Smooth
  787. Part45.brickColor = BrickColor.new("Dark orange")
  788. Part46.Parent = Model0
  789. Part46.CFrame = CFrame.new(-94.378479, 17.2676907, 12.7498322, -0.690065503, 0.723747134, 7.00769597e-05, 0.723746121, 0.690064847, 0.00152327307, 0.00105410907, 0.00110184401, -0.999996483)
  790. Part46.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  791. Part46.Position = Vector3.new(-94.378479, 17.2676907, 12.7498322)
  792. Part46.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  793. Part46.Color = Color3.new(0.709804, 0.380392, 0.203922)
  794. Part46.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  795. Part46.Anchored = true
  796. Part46.BottomSurface = Enum.SurfaceType.Smooth
  797. Part46.BrickColor = BrickColor.new("Dark orange")
  798. Part46.Material = Enum.Material.Wood
  799. Part46.TopSurface = Enum.SurfaceType.Smooth
  800. Part46.brickColor = BrickColor.new("Dark orange")
  801. Part47.Parent = Model0
  802. Part47.CFrame = CFrame.new(-102.140884, 4.38925743, 19.0490017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  803. Part47.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  804. Part47.Position = Vector3.new(-102.140884, 4.38925743, 19.0490017)
  805. Part47.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  806. Part47.Color = Color3.new(1, 0.807843, 0.517647)
  807. Part47.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
  808. Part47.Anchored = true
  809. Part47.BottomSurface = Enum.SurfaceType.Smooth
  810. Part47.BrickColor = BrickColor.new("Pastel brown")
  811. Part47.Material = Enum.Material.Wood
  812. Part47.TopSurface = Enum.SurfaceType.Smooth
  813. Part47.brickColor = BrickColor.new("Pastel brown")
  814. Part47.Shape = Enum.PartType.Cylinder
  815. MeshPart48.Name = "Meshes/RING!"
  816. MeshPart48.Parent = Model0
  817. MeshPart48.CFrame = CFrame.new(-102.144081, 5.55051756, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  818. MeshPart48.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  819. MeshPart48.Position = Vector3.new(-102.144081, 5.55051756, 19.0684071)
  820. MeshPart48.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  821. MeshPart48.Color = Color3.new(0.560784, 0.333333, 0.211765)
  822. MeshPart48.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
  823. MeshPart48.Anchored = true
  824. MeshPart48.BrickColor = BrickColor.new("Rust")
  825. MeshPart48.Material = Enum.Material.Wood
  826. MeshPart48.brickColor = BrickColor.new("Rust")
  827. Part49.Parent = Model0
  828. Part49.CFrame = CFrame.new(-86.2006149, 17.2808037, -4.4528923, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  829. Part49.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  830. Part49.Position = Vector3.new(-86.2006149, 17.2808037, -4.4528923)
  831. Part49.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  832. Part49.Color = Color3.new(0.709804, 0.380392, 0.203922)
  833. Part49.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  834. Part49.Anchored = true
  835. Part49.BottomSurface = Enum.SurfaceType.Smooth
  836. Part49.BrickColor = BrickColor.new("Dark orange")
  837. Part49.Material = Enum.Material.Wood
  838. Part49.TopSurface = Enum.SurfaceType.Smooth
  839. Part49.brickColor = BrickColor.new("Dark orange")
  840. Part50.Parent = Model0
  841. Part50.CFrame = CFrame.new(-102.140846, 3.23925495, 19.0490036, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  842. Part50.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  843. Part50.Position = Vector3.new(-102.140846, 3.23925495, 19.0490036)
  844. Part50.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  845. Part50.Color = Color3.new(1, 0.807843, 0.517647)
  846. Part50.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
  847. Part50.Anchored = true
  848. Part50.BottomSurface = Enum.SurfaceType.Smooth
  849. Part50.BrickColor = BrickColor.new("Pastel brown")
  850. Part50.Material = Enum.Material.Wood
  851. Part50.TopSurface = Enum.SurfaceType.Smooth
  852. Part50.brickColor = BrickColor.new("Pastel brown")
  853. Part50.Shape = Enum.PartType.Cylinder
  854. MeshPart51.Name = "Meshes/RING!"
  855. MeshPart51.Parent = Model0
  856. MeshPart51.CFrame = CFrame.new(-90.4195175, 19.3965244, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  857. MeshPart51.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  858. MeshPart51.Position = Vector3.new(-90.4195175, 19.3965244, 19.0684147)
  859. MeshPart51.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  860. MeshPart51.Color = Color3.new(0.560784, 0.333333, 0.211765)
  861. MeshPart51.Size = Vector3.new(1.14999986, 4.91748762, 1.19999981)
  862. MeshPart51.Anchored = true
  863. MeshPart51.BrickColor = BrickColor.new("Rust")
  864. MeshPart51.Material = Enum.Material.Wood
  865. MeshPart51.brickColor = BrickColor.new("Rust")
  866. MeshPart52.Name = "Meshes/RING!"
  867. MeshPart52.Parent = Model0
  868. MeshPart52.CFrame = CFrame.new(-90.2189331, 3.24613571, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  869. MeshPart52.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  870. MeshPart52.Position = Vector3.new(-90.2189331, 3.24613571, 19.0684147)
  871. MeshPart52.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  872. MeshPart52.Color = Color3.new(0.560784, 0.333333, 0.211765)
  873. MeshPart52.Size = Vector3.new(1.14999986, 10.0174971, 1.19999981)
  874. MeshPart52.Anchored = true
  875. MeshPart52.BrickColor = BrickColor.new("Rust")
  876. MeshPart52.Material = Enum.Material.Wood
  877. MeshPart52.brickColor = BrickColor.new("Rust")
  878. MeshPart53.Name = "Meshes/RING!"
  879. MeshPart53.Parent = Model0
  880. MeshPart53.CFrame = CFrame.new(-76.6190262, 6.6152029, 0.143438339, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  881. MeshPart53.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  882. MeshPart53.Position = Vector3.new(-76.6190262, 6.6152029, 0.143438339)
  883. MeshPart53.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  884. MeshPart53.Color = Color3.new(0.560784, 0.333333, 0.211765)
  885. MeshPart53.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  886. MeshPart53.Anchored = true
  887. MeshPart53.BrickColor = BrickColor.new("Rust")
  888. MeshPart53.Material = Enum.Material.Wood
  889. MeshPart53.brickColor = BrickColor.new("Rust")
  890. MeshPart54.Name = "Meshes/RING!"
  891. MeshPart54.Parent = Model0
  892. MeshPart54.CFrame = CFrame.new(-102.144119, 6.70051432, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  893. MeshPart54.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  894. MeshPart54.Position = Vector3.new(-102.144119, 6.70051432, 19.0684071)
  895. MeshPart54.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  896. MeshPart54.Color = Color3.new(0.560784, 0.333333, 0.211765)
  897. MeshPart54.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
  898. MeshPart54.Anchored = true
  899. MeshPart54.BrickColor = BrickColor.new("Rust")
  900. MeshPart54.Material = Enum.Material.Wood
  901. MeshPart54.brickColor = BrickColor.new("Rust")
  902. MeshPart55.Name = "Meshes/RING!"
  903. MeshPart55.Parent = Model0
  904. MeshPart55.CFrame = CFrame.new(-90.0692139, 10.0459127, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  905. MeshPart55.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  906. MeshPart55.Position = Vector3.new(-90.0692139, 10.0459127, -18.8815441)
  907. MeshPart55.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  908. MeshPart55.Color = Color3.new(0.560784, 0.333333, 0.211765)
  909. MeshPart55.Size = Vector3.new(1.14999986, 24.7174759, 1.19999981)
  910. MeshPart55.Anchored = true
  911. MeshPart55.BrickColor = BrickColor.new("Rust")
  912. MeshPart55.Material = Enum.Material.Wood
  913. MeshPart55.brickColor = BrickColor.new("Rust")
  914. MeshPart56.Name = "Meshes/RING!"
  915. MeshPart56.Parent = Model0
  916. MeshPart56.CFrame = CFrame.new(-89.9821091, 1.96469212, -18.8693981, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  917. MeshPart56.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  918. MeshPart56.Position = Vector3.new(-89.9821091, 1.96469212, -18.8693981)
  919. MeshPart56.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  920. MeshPart56.Color = Color3.new(0.560784, 0.333333, 0.211765)
  921. MeshPart56.Size = Vector3.new(1.14999986, 28.1674843, 1.19999981)
  922. MeshPart56.Anchored = true
  923. MeshPart56.BrickColor = BrickColor.new("Rust")
  924. MeshPart56.Material = Enum.Material.Wood
  925. MeshPart56.brickColor = BrickColor.new("Rust")
  926. MeshPart57.Name = "Meshes/RING!"
  927. MeshPart57.Parent = Model0
  928. MeshPart57.CFrame = CFrame.new(-90.2394562, 19.3461838, -18.8815365, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  929. MeshPart57.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  930. MeshPart57.Position = Vector3.new(-90.2394562, 19.3461838, -18.8815365)
  931. MeshPart57.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  932. MeshPart57.Color = Color3.new(0.560784, 0.333333, 0.211765)
  933. MeshPart57.Size = Vector3.new(1.14999986, 5.37748814, 1.19999981)
  934. MeshPart57.Anchored = true
  935. MeshPart57.BrickColor = BrickColor.new("Rust")
  936. MeshPart57.Material = Enum.Material.Wood
  937. MeshPart57.brickColor = BrickColor.new("Rust")
  938. Part58.Parent = Model0
  939. Part58.CFrame = CFrame.new(-103.73838, 3.02367496, -16.3847332, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  940. Part58.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  941. Part58.Position = Vector3.new(-103.73838, 3.02367496, -16.3847332)
  942. Part58.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  943. Part58.Color = Color3.new(1, 0.807843, 0.517647)
  944. Part58.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
  945. Part58.Anchored = true
  946. Part58.BottomSurface = Enum.SurfaceType.Smooth
  947. Part58.BrickColor = BrickColor.new("Pastel brown")
  948. Part58.Material = Enum.Material.Wood
  949. Part58.TopSurface = Enum.SurfaceType.Smooth
  950. Part58.brickColor = BrickColor.new("Pastel brown")
  951. Part58.Shape = Enum.PartType.Cylinder
  952. Part59.Parent = Model0
  953. Part59.CFrame = CFrame.new(-98.6431351, 13.2416792, -14.7966747, -0.690065503, 0.723748922, 7.00747405e-05, 0.723746121, 0.690066576, 0.00152327376, 0.00105410907, 0.00110185007, -0.999998093)
  954. Part59.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  955. Part59.Position = Vector3.new(-98.6431351, 13.2416792, -14.7966747)
  956. Part59.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  957. Part59.Color = Color3.new(0.709804, 0.380392, 0.203922)
  958. Part59.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  959. Part59.Anchored = true
  960. Part59.BottomSurface = Enum.SurfaceType.Smooth
  961. Part59.BrickColor = BrickColor.new("Dark orange")
  962. Part59.Material = Enum.Material.Wood
  963. Part59.TopSurface = Enum.SurfaceType.Smooth
  964. Part59.brickColor = BrickColor.new("Dark orange")
  965. MeshPart60.Name = "Meshes/RING!"
  966. MeshPart60.Parent = Model0
  967. MeshPart60.CFrame = CFrame.new(-89.9820633, 0.814684868, -18.8694057, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  968. MeshPart60.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  969. MeshPart60.Position = Vector3.new(-89.9820633, 0.814684868, -18.8694057)
  970. MeshPart60.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  971. MeshPart60.Color = Color3.new(0.560784, 0.333333, 0.211765)
  972. MeshPart60.Size = Vector3.new(1.14999986, 28.1674805, 1.19999981)
  973. MeshPart60.Anchored = true
  974. MeshPart60.BrickColor = BrickColor.new("Rust")
  975. MeshPart60.Material = Enum.Material.Wood
  976. MeshPart60.brickColor = BrickColor.new("Rust")
  977. Part61.Parent = Model0
  978. Part61.CFrame = CFrame.new(-98.6434479, 13.2350903, -10.4566784, -0.690065503, 0.723749459, 7.00743112e-05, 0.723746121, 0.690067232, 0.00152327446, 0.00105410907, 0.00110185193, -0.999998629)
  979. Part61.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  980. Part61.Position = Vector3.new(-98.6434479, 13.2350903, -10.4566784)
  981. Part61.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  982. Part61.Color = Color3.new(0.709804, 0.380392, 0.203922)
  983. Part61.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  984. Part61.Anchored = true
  985. Part61.BottomSurface = Enum.SurfaceType.Smooth
  986. Part61.BrickColor = BrickColor.new("Dark orange")
  987. Part61.Material = Enum.Material.Wood
  988. Part61.TopSurface = Enum.SurfaceType.Smooth
  989. Part61.brickColor = BrickColor.new("Dark orange")
  990. Part62.Parent = Model0
  991. Part62.CFrame = CFrame.new(-100.153137, 11.7800245, 0.221035004, -0.690065503, 0.723749816, 7.00740929e-05, 0.723746121, 0.69006741, 0.00152327376, 0.00105410907, 0.00110185263, -0.999998808)
  992. Part62.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  993. Part62.Position = Vector3.new(-100.153137, 11.7800245, 0.221035004)
  994. Part62.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  995. Part62.Color = Color3.new(0.709804, 0.380392, 0.203922)
  996. Part62.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  997. Part62.Anchored = true
  998. Part62.BottomSurface = Enum.SurfaceType.Smooth
  999. Part62.BrickColor = BrickColor.new("Dark orange")
  1000. Part62.Material = Enum.Material.Wood
  1001. Part62.TopSurface = Enum.SurfaceType.Smooth
  1002. Part62.brickColor = BrickColor.new("Dark orange")
  1003. Part63.Parent = Model0
  1004. Part63.CFrame = CFrame.new(-81.9339294, 13.2164726, -2.28640556, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1005. Part63.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1006. Part63.Position = Vector3.new(-81.9339294, 13.2164726, -2.28640556)
  1007. Part63.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1008. Part63.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1009. Part63.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1010. Part63.Anchored = true
  1011. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1012. Part63.BrickColor = BrickColor.new("Dark orange")
  1013. Part63.Material = Enum.Material.Wood
  1014. Part63.TopSurface = Enum.SurfaceType.Smooth
  1015. Part63.brickColor = BrickColor.new("Dark orange")
  1016. Part64.Parent = Model0
  1017. Part64.CFrame = CFrame.new(-84.5133591, 15.654583, -16.5903187, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1018. Part64.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1019. Part64.Position = Vector3.new(-84.5133591, 15.654583, -16.5903187)
  1020. Part64.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1021. Part64.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1022. Part64.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
  1023. Part64.Anchored = true
  1024. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1025. Part64.BrickColor = BrickColor.new("Dark orange")
  1026. Part64.Material = Enum.Material.Wood
  1027. Part64.TopSurface = Enum.SurfaceType.Smooth
  1028. Part64.brickColor = BrickColor.new("Dark orange")
  1029. MeshPart65.Name = "Meshes/RING!"
  1030. MeshPart65.Parent = Model0
  1031. MeshPart65.CFrame = CFrame.new(-90.0693436, 14.6959124, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1032. MeshPart65.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1033. MeshPart65.Position = Vector3.new(-90.0693436, 14.6959124, -18.8815441)
  1034. MeshPart65.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1035. MeshPart65.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1036. MeshPart65.Size = Vector3.new(1.14999986, 14.5174809, 1.19999981)
  1037. MeshPart65.Anchored = true
  1038. MeshPart65.BrickColor = BrickColor.new("Rust")
  1039. MeshPart65.Material = Enum.Material.Wood
  1040. MeshPart65.brickColor = BrickColor.new("Rust")
  1041. Part66.Parent = Model0
  1042. Part66.CFrame = CFrame.new(-84.5138779, 15.6665459, -8.74032784, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1043. Part66.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1044. Part66.Position = Vector3.new(-84.5138779, 15.6665459, -8.74032784)
  1045. Part66.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1046. Part66.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1047. Part66.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1048. Part66.Anchored = true
  1049. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1050. Part66.BrickColor = BrickColor.new("Dark orange")
  1051. Part66.Material = Enum.Material.Wood
  1052. Part66.TopSurface = Enum.SurfaceType.Smooth
  1053. Part66.brickColor = BrickColor.new("Dark orange")
  1054. Part67.Parent = Model0
  1055. Part67.CFrame = CFrame.new(-80.4243774, 11.7679501, -8.73410225, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1056. Part67.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1057. Part67.Position = Vector3.new(-80.4243774, 11.7679501, -8.73410225)
  1058. Part67.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1059. Part67.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1060. Part67.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1061. Part67.Anchored = true
  1062. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1063. Part67.BrickColor = BrickColor.new("Dark orange")
  1064. Part67.Material = Enum.Material.Wood
  1065. Part67.TopSurface = Enum.SurfaceType.Smooth
  1066. Part67.brickColor = BrickColor.new("Dark orange")
  1067. MeshPart68.Name = "Meshes/RING!"
  1068. MeshPart68.Parent = Model0
  1069. MeshPart68.CFrame = CFrame.new(-89.9823151, 7.76471233, -18.8693981, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  1070. MeshPart68.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  1071. MeshPart68.Position = Vector3.new(-89.9823151, 7.76471233, -18.8693981)
  1072. MeshPart68.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  1073. MeshPart68.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1074. MeshPart68.Size = Vector3.new(1.14999986, 28.3674774, 1.19999981)
  1075. MeshPart68.Anchored = true
  1076. MeshPart68.BrickColor = BrickColor.new("Rust")
  1077. MeshPart68.Material = Enum.Material.Wood
  1078. MeshPart68.brickColor = BrickColor.new("Rust")
  1079. MeshPart69.Name = "Meshes/RING!"
  1080. MeshPart69.Parent = Model0
  1081. MeshPart69.CFrame = CFrame.new(-76.6190033, 5.4652276, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  1082. MeshPart69.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  1083. MeshPart69.Position = Vector3.new(-76.6190033, 5.4652276, 0.143436432)
  1084. MeshPart69.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  1085. MeshPart69.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1086. MeshPart69.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  1087. MeshPart69.Anchored = true
  1088. MeshPart69.BrickColor = BrickColor.new("Rust")
  1089. MeshPart69.Material = Enum.Material.Wood
  1090. MeshPart69.brickColor = BrickColor.new("Rust")
  1091. MeshPart70.Name = "Meshes/RING!"
  1092. MeshPart70.Parent = Model0
  1093. MeshPart70.CFrame = CFrame.new(-89.9571915, 4.26474476, -18.8694019, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  1094. MeshPart70.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  1095. MeshPart70.Position = Vector3.new(-89.9571915, 4.26474476, -18.8694019)
  1096. MeshPart70.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  1097. MeshPart70.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1098. MeshPart70.Size = Vector3.new(1.14999986, 28.1174774, 1.19999981)
  1099. MeshPart70.Anchored = true
  1100. MeshPart70.BrickColor = BrickColor.new("Rust")
  1101. MeshPart70.Material = Enum.Material.Wood
  1102. MeshPart70.brickColor = BrickColor.new("Rust")
  1103. MeshPart71.Name = "Meshes/RING!"
  1104. MeshPart71.Parent = Model0
  1105. MeshPart71.CFrame = CFrame.new(-76.6188812, 1.96521282, 0.143436432, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  1106. MeshPart71.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  1107. MeshPart71.Position = Vector3.new(-76.6188812, 1.96521282, 0.143436432)
  1108. MeshPart71.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  1109. MeshPart71.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1110. MeshPart71.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  1111. MeshPart71.Anchored = true
  1112. MeshPart71.BrickColor = BrickColor.new("Rust")
  1113. MeshPart71.Material = Enum.Material.Wood
  1114. MeshPart71.brickColor = BrickColor.new("Rust")
  1115. MeshPart72.Name = "Meshes/RING!"
  1116. MeshPart72.Parent = Model0
  1117. MeshPart72.CFrame = CFrame.new(-90.0692825, 12.3958979, -18.8815403, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1118. MeshPart72.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1119. MeshPart72.Position = Vector3.new(-90.0692825, 12.3958979, -18.8815403)
  1120. MeshPart72.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1121. MeshPart72.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1122. MeshPart72.Size = Vector3.new(1.14999986, 19.6174679, 1.19999981)
  1123. MeshPart72.Anchored = true
  1124. MeshPart72.BrickColor = BrickColor.new("Rust")
  1125. MeshPart72.Material = Enum.Material.Wood
  1126. MeshPart72.brickColor = BrickColor.new("Rust")
  1127. MeshPart73.Name = "Meshes/RING!"
  1128. MeshPart73.Parent = Model0
  1129. MeshPart73.CFrame = CFrame.new(-78.5440369, 6.67594242, 19.0684433, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1130. MeshPart73.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1131. MeshPart73.Position = Vector3.new(-78.5440369, 6.67594242, 19.0684433)
  1132. MeshPart73.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1133. MeshPart73.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1134. MeshPart73.Size = Vector3.new(1.14999986, 5.66749287, 1.19999981)
  1135. MeshPart73.Anchored = true
  1136. MeshPart73.BrickColor = BrickColor.new("Rust")
  1137. MeshPart73.Material = Enum.Material.Wood
  1138. MeshPart73.brickColor = BrickColor.new("Rust")
  1139. MeshPart74.Name = "Meshes/RING!"
  1140. MeshPart74.Parent = Model0
  1141. MeshPart74.CFrame = CFrame.new(-89.9822693, 6.61470413, -18.8693981, 2.95316568e-07, -1.00000048, 0.00180437823, -0.00390198897, -0.001808392, -0.999992788, 0.999992609, -6.73236809e-06, -0.00390196359)
  1142. MeshPart74.Orientation = Vector3.new(89.7799988, 155.179993, -114.870003)
  1143. MeshPart74.Position = Vector3.new(-89.9822693, 6.61470413, -18.8693981)
  1144. MeshPart74.Rotation = Vector3.new(90.2200012, 0.100000001, 90)
  1145. MeshPart74.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1146. MeshPart74.Size = Vector3.new(1.14999986, 28.2674713, 1.19999981)
  1147. MeshPart74.Anchored = true
  1148. MeshPart74.BrickColor = BrickColor.new("Rust")
  1149. MeshPart74.Material = Enum.Material.Wood
  1150. MeshPart74.brickColor = BrickColor.new("Rust")
  1151. Part75.Parent = Model0
  1152. Part75.CFrame = CFrame.new(-83.2109604, 7.21824551, 19.0633259, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
  1153. Part75.Position = Vector3.new(-83.2109604, 7.21824551, 19.0633259)
  1154. Part75.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1155. Part75.Size = Vector3.new(4.13999939, 0.249999896, 1.13000035)
  1156. Part75.Anchored = true
  1157. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1158. Part75.BrickColor = BrickColor.new("Br. yellowish orange")
  1159. Part75.Material = Enum.Material.Wood
  1160. Part75.TopSurface = Enum.SurfaceType.Smooth
  1161. Part75.brickColor = BrickColor.new("Br. yellowish orange")
  1162. MeshPart76.Name = "Meshes/RING!"
  1163. MeshPart76.Parent = Model0
  1164. MeshPart76.CFrame = CFrame.new(-76.6188431, 0.815203667, 0.143440247, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  1165. MeshPart76.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  1166. MeshPart76.Position = Vector3.new(-76.6188431, 0.815203667, 0.143440247)
  1167. MeshPart76.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  1168. MeshPart76.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1169. MeshPart76.Size = Vector3.new(1.14999986, 39.4674759, 1.19999981)
  1170. MeshPart76.Anchored = true
  1171. MeshPart76.BrickColor = BrickColor.new("Rust")
  1172. MeshPart76.Material = Enum.Material.Wood
  1173. MeshPart76.brickColor = BrickColor.new("Rust")
  1174. MeshPart77.Name = "Meshes/RING!"
  1175. MeshPart77.Parent = Model0
  1176. MeshPart77.CFrame = CFrame.new(-90.069313, 13.5459061, -18.8815441, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1177. MeshPart77.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1178. MeshPart77.Position = Vector3.new(-90.069313, 13.5459061, -18.8815441)
  1179. MeshPart77.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1180. MeshPart77.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1181. MeshPart77.Size = Vector3.new(1.14999986, 16.8174858, 1.19999981)
  1182. MeshPart77.Anchored = true
  1183. MeshPart77.BrickColor = BrickColor.new("Rust")
  1184. MeshPart77.Material = Enum.Material.Wood
  1185. MeshPart77.brickColor = BrickColor.new("Rust")
  1186. MeshPart78.Name = "Meshes/RING!"
  1187. MeshPart78.Parent = Model0
  1188. MeshPart78.CFrame = CFrame.new(-90.1939774, 4.39609814, 19.0684261, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1189. MeshPart78.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1190. MeshPart78.Position = Vector3.new(-90.1939774, 4.39609814, 19.0684261)
  1191. MeshPart78.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1192. MeshPart78.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1193. MeshPart78.Size = Vector3.new(1.14999986, 10.0674953, 1.19999981)
  1194. MeshPart78.Anchored = true
  1195. MeshPart78.BrickColor = BrickColor.new("Rust")
  1196. MeshPart78.Material = Enum.Material.Wood
  1197. MeshPart78.brickColor = BrickColor.new("Rust")
  1198. MeshPart79.Name = "Meshes/RING!"
  1199. MeshPart79.Parent = Model0
  1200. MeshPart79.CFrame = CFrame.new(-102.143967, 2.10049915, 19.0684071, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1201. MeshPart79.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1202. MeshPart79.Position = Vector3.new(-102.143967, 2.10049915, 19.0684071)
  1203. MeshPart79.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1204. MeshPart79.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1205. MeshPart79.Size = Vector3.new(1.14999986, 4.56749249, 1.19999981)
  1206. MeshPart79.Anchored = true
  1207. MeshPart79.BrickColor = BrickColor.new("Rust")
  1208. MeshPart79.Material = Enum.Material.Wood
  1209. MeshPart79.brickColor = BrickColor.new("Rust")
  1210. MeshPart80.Name = "Meshes/RING!"
  1211. MeshPart80.Parent = Model0
  1212. MeshPart80.CFrame = CFrame.new(-90.0691147, 7.79589891, 19.0684185, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1213. MeshPart80.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1214. MeshPart80.Position = Vector3.new(-90.0691147, 7.79589891, 19.0684185)
  1215. MeshPart80.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1216. MeshPart80.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1217. MeshPart80.Size = Vector3.new(1.14999986, 28.7174816, 1.19999981)
  1218. MeshPart80.Anchored = true
  1219. MeshPart80.BrickColor = BrickColor.new("Rust")
  1220. MeshPart80.Material = Enum.Material.Wood
  1221. MeshPart80.brickColor = BrickColor.new("Rust")
  1222. Part81.Parent = Model0
  1223. Part81.CFrame = CFrame.new(-78.6731567, 10.1045828, -4.53145218, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1224. Part81.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1225. Part81.Position = Vector3.new(-78.6731567, 10.1045828, -4.53145218)
  1226. Part81.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1227. Part81.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1228. Part81.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1229. Part81.Anchored = true
  1230. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1231. Part81.BrickColor = BrickColor.new("Dark orange")
  1232. Part81.Material = Enum.Material.Wood
  1233. Part81.TopSurface = Enum.SurfaceType.Smooth
  1234. Part81.brickColor = BrickColor.new("Dark orange")
  1235. Part82.Parent = Model0
  1236. Part82.CFrame = CFrame.new(-86.2000504, 17.2680321, -12.8428764, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1237. Part82.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1238. Part82.Position = Vector3.new(-86.2000504, 17.2680321, -12.8428764)
  1239. Part82.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1240. Part82.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1241. Part82.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  1242. Part82.Anchored = true
  1243. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1244. Part82.BrickColor = BrickColor.new("Dark orange")
  1245. Part82.Material = Enum.Material.Wood
  1246. Part82.TopSurface = Enum.SurfaceType.Smooth
  1247. Part82.brickColor = BrickColor.new("Dark orange")
  1248. MeshPart83.Name = "Meshes/RING!"
  1249. MeshPart83.Parent = Model0
  1250. MeshPart83.CFrame = CFrame.new(-103.719124, 6.61447239, 0.293441772, -0.999994457, 6.8061313e-06, 0.00393646071, -0.00394032942, -0.00176999788, -0.999992609, 1.74168235e-07, -0.999998569, 0.0017700193)
  1251. MeshPart83.Orientation = Vector3.new(89.7799988, 65.7900009, -114.190002)
  1252. MeshPart83.Position = Vector3.new(-103.719124, 6.61447239, 0.293441772)
  1253. MeshPart83.Rotation = Vector3.new(89.9000015, 0.230000004, -180)
  1254. MeshPart83.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1255. MeshPart83.Size = Vector3.new(1.14999986, 16.6674843, 1.19999981)
  1256. MeshPart83.Anchored = true
  1257. MeshPart83.BrickColor = BrickColor.new("Rust")
  1258. MeshPart83.Material = Enum.Material.Wood
  1259. MeshPart83.brickColor = BrickColor.new("Rust")
  1260. Part84.Parent = Model0
  1261. Part84.CFrame = CFrame.new(-82.5319977, 14.8744087, 0.112276077, 0.690015733, -0.723797381, -7.01857716e-05, 0.723799169, 0.690011978, 0.00152329914, -0.00105414423, -0.00110189524, 0.999998987)
  1262. Part84.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1263. Part84.Position = Vector3.new(-82.5319977, 14.8744087, 0.112276077)
  1264. Part84.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1265. Part84.Color = Color3.new(0.756863, 0.541176, 0.278431)
  1266. Part84.Size = Vector3.new(0.700000107, 21.3000069, 39.5799942)
  1267. Part84.Anchored = true
  1268. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1269. Part84.BrickColor = BrickColor.new("Light orange brown")
  1270. Part84.Material = Enum.Material.WoodPlanks
  1271. Part84.TopSurface = Enum.SurfaceType.Smooth
  1272. Part84.brickColor = BrickColor.new("Light orange brown")
  1273. MeshPart85.Name = "Meshes/RING!"
  1274. MeshPart85.Parent = Model0
  1275. MeshPart85.CFrame = CFrame.new(-78.5439835, 4.37591648, 19.0684452, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1276. MeshPart85.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1277. MeshPart85.Position = Vector3.new(-78.5439835, 4.37591648, 19.0684452)
  1278. MeshPart85.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1279. MeshPart85.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1280. MeshPart85.Size = Vector3.new(1.14999986, 5.66749191, 1.19999981)
  1281. MeshPart85.Anchored = true
  1282. MeshPart85.BrickColor = BrickColor.new("Rust")
  1283. MeshPart85.Material = Enum.Material.Wood
  1284. MeshPart85.brickColor = BrickColor.new("Rust")
  1285. MeshPart86.Name = "Meshes/RING!"
  1286. MeshPart86.Parent = Model0
  1287. MeshPart86.CFrame = CFrame.new(-90.0694275, 16.9959183, -18.8815365, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1288. MeshPart86.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1289. MeshPart86.Position = Vector3.new(-90.0694275, 16.9959183, -18.8815365)
  1290. MeshPart86.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1291. MeshPart86.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1292. MeshPart86.Size = Vector3.new(1.14999986, 9.51748276, 1.19999981)
  1293. MeshPart86.Anchored = true
  1294. MeshPart86.BrickColor = BrickColor.new("Rust")
  1295. MeshPart86.Material = Enum.Material.Wood
  1296. MeshPart86.brickColor = BrickColor.new("Rust")
  1297. MeshPart87.Name = "Meshes/RING!"
  1298. MeshPart87.Parent = Model0
  1299. MeshPart87.CFrame = CFrame.new(-90.0694427, 17.045929, 19.0684147, -3.48083199e-06, 1.00000048, -0.00173588062, -0.0039018488, -0.00173195149, -0.999992907, -0.99999243, 3.27971475e-06, 0.00390185392)
  1300. MeshPart87.Orientation = Vector3.new(89.7799988, -23.9799995, -113.940002)
  1301. MeshPart87.Position = Vector3.new(-90.0694427, 17.045929, 19.0684147)
  1302. MeshPart87.Rotation = Vector3.new(89.7799988, -0.100000001, -90)
  1303. MeshPart87.Color = Color3.new(0.560784, 0.333333, 0.211765)
  1304. MeshPart87.Size = Vector3.new(1.14999986, 9.51748276, 1.19999981)
  1305. MeshPart87.Anchored = true
  1306. MeshPart87.BrickColor = BrickColor.new("Rust")
  1307. MeshPart87.Material = Enum.Material.Wood
  1308. MeshPart87.brickColor = BrickColor.new("Rust")
  1309. Part88.Parent = Model0
  1310. Part88.CFrame = CFrame.new(-103.738396, 3.05289841, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1311. Part88.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1312. Part88.Position = Vector3.new(-103.738396, 3.05289841, 0.115245819)
  1313. Part88.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1314. Part88.Color = Color3.new(1, 0.807843, 0.517647)
  1315. Part88.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
  1316. Part88.Anchored = true
  1317. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part88.BrickColor = BrickColor.new("Pastel brown")
  1319. Part88.Material = Enum.Material.Wood
  1320. Part88.TopSurface = Enum.SurfaceType.Smooth
  1321. Part88.brickColor = BrickColor.new("Pastel brown")
  1322. Part88.Shape = Enum.PartType.Cylinder
  1323. Part89.Parent = Model0
  1324. Part89.CFrame = CFrame.new(-103.73848, 5.48235512, 16.7652302, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1325. Part89.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1326. Part89.Position = Vector3.new(-103.73848, 5.48235512, 16.7652302)
  1327. Part89.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1328. Part89.Color = Color3.new(1, 0.807843, 0.517647)
  1329. Part89.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
  1330. Part89.Anchored = true
  1331. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1332. Part89.BrickColor = BrickColor.new("Pastel brown")
  1333. Part89.Material = Enum.Material.Wood
  1334. Part89.TopSurface = Enum.SurfaceType.Smooth
  1335. Part89.brickColor = BrickColor.new("Pastel brown")
  1336. Part89.Shape = Enum.PartType.Cylinder
  1337. Part90.Parent = Model0
  1338. Part90.CFrame = CFrame.new(-78.6738358, 10.1177187, 4.03851128, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1339. Part90.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1340. Part90.Position = Vector3.new(-78.6738358, 10.1177187, 4.03851128)
  1341. Part90.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1342. Part90.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1343. Part90.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  1344. Part90.Anchored = true
  1345. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1346. Part90.BrickColor = BrickColor.new("Dark orange")
  1347. Part90.Material = Enum.Material.Wood
  1348. Part90.TopSurface = Enum.SurfaceType.Smooth
  1349. Part90.brickColor = BrickColor.new("Dark orange")
  1350. Part91.Parent = Model0
  1351. Part91.CFrame = CFrame.new(-82.610939, 4.86827946, 18.9883537, -1.00000203, -3.43832653e-05, -1.61333446e-07, -3.8341037e-05, 1.00000203, -2.0256266e-08, 1.74066372e-07, -3.25962901e-08, -1.00000012)
  1352. Part91.Orientation = Vector3.new(0, -180, 0)
  1353. Part91.Position = Vector3.new(-82.610939, 4.86827946, 18.9883537)
  1354. Part91.Rotation = Vector3.new(180, 0, 180)
  1355. Part91.Color = Color3.new(0.623529, 0.952941, 0.913725)
  1356. Part91.Transparency = 0.5
  1357. Part91.Size = Vector3.new(4.98999929, 4.85000181, 0.25)
  1358. Part91.Anchored = true
  1359. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1360. Part91.BrickColor = BrickColor.new("Pastel blue-green")
  1361. Part91.Material = Enum.Material.Glass
  1362. Part91.Reflectance = 1
  1363. Part91.TopSurface = Enum.SurfaceType.Smooth
  1364. Part91.brickColor = BrickColor.new("Pastel blue-green")
  1365. Part92.Parent = Model0
  1366. Part92.CFrame = CFrame.new(-98.6437302, 13.2288246, -6.32657051, -0.690065503, 0.723749816, 7.00689779e-05, 0.723746121, 0.69006741, 0.00152325258, 0.00105409743, 0.00110183447, -0.999998987)
  1367. Part92.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1368. Part92.Position = Vector3.new(-98.6437302, 13.2288246, -6.32657051)
  1369. Part92.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1370. Part92.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1371. Part92.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1372. Part92.Anchored = true
  1373. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1374. Part92.BrickColor = BrickColor.new("Dark orange")
  1375. Part92.Material = Enum.Material.Wood
  1376. Part92.TopSurface = Enum.SurfaceType.Smooth
  1377. Part92.brickColor = BrickColor.new("Dark orange")
  1378. Part93.Parent = Model0
  1379. Part93.CFrame = CFrame.new(-85.1608658, 4.86817932, 19.0633278, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
  1380. Part93.Position = Vector3.new(-85.1608658, 4.86817932, 19.0633278)
  1381. Part93.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1382. Part93.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
  1383. Part93.Anchored = true
  1384. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1385. Part93.BrickColor = BrickColor.new("Br. yellowish orange")
  1386. Part93.Material = Enum.Material.Wood
  1387. Part93.TopSurface = Enum.SurfaceType.Smooth
  1388. Part93.brickColor = BrickColor.new("Br. yellowish orange")
  1389. Part94.Parent = Model0
  1390. Part94.CFrame = CFrame.new(-98.6428833, 13.2472239, -18.4266758, -0.690065503, 0.723748922, 7.00747405e-05, 0.723746121, 0.690066576, 0.00152327376, 0.00105410907, 0.00110185007, -0.999998093)
  1391. Part94.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1392. Part94.Position = Vector3.new(-98.6428833, 13.2472239, -18.4266758)
  1393. Part94.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1394. Part94.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1395. Part94.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1396. Part94.Anchored = true
  1397. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1398. Part94.BrickColor = BrickColor.new("Dark orange")
  1399. Part94.Material = Enum.Material.Wood
  1400. Part94.TopSurface = Enum.SurfaceType.Smooth
  1401. Part94.brickColor = BrickColor.new("Dark orange")
  1402. Part95.Parent = Model0
  1403. Part95.CFrame = CFrame.new(-81.9344864, 13.2294607, 6.23352528, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1404. Part95.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1405. Part95.Position = Vector3.new(-81.9344864, 13.2294607, 6.23352528)
  1406. Part95.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1407. Part95.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1408. Part95.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1409. Part95.Anchored = true
  1410. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1411. Part95.BrickColor = BrickColor.new("Dark orange")
  1412. Part95.Material = Enum.Material.Wood
  1413. Part95.TopSurface = Enum.SurfaceType.Smooth
  1414. Part95.brickColor = BrickColor.new("Dark orange")
  1415. Part96.Parent = Model0
  1416. Part96.CFrame = CFrame.new(-80.4255829, 11.7940054, 8.37591457, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1417. Part96.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1418. Part96.Position = Vector3.new(-80.4255829, 11.7940054, 8.37591457)
  1419. Part96.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1420. Part96.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1421. Part96.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1422. Part96.Anchored = true
  1423. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1424. Part96.BrickColor = BrickColor.new("Dark orange")
  1425. Part96.Material = Enum.Material.Wood
  1426. Part96.TopSurface = Enum.SurfaceType.Smooth
  1427. Part96.brickColor = BrickColor.new("Dark orange")
  1428. Part97.Parent = Model0
  1429. Part97.CFrame = CFrame.new(-78.6725616, 10.0919027, -12.821413, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1430. Part97.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1431. Part97.Position = Vector3.new(-78.6725616, 10.0919027, -12.821413)
  1432. Part97.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1433. Part97.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1434. Part97.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
  1435. Part97.Anchored = true
  1436. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1437. Part97.BrickColor = BrickColor.new("Dark orange")
  1438. Part97.Material = Enum.Material.Wood
  1439. Part97.TopSurface = Enum.SurfaceType.Smooth
  1440. Part97.brickColor = BrickColor.new("Dark orange")
  1441. Part98.Parent = Model0
  1442. Part98.CFrame = CFrame.new(-78.6743774, 10.1306076, 12.5285587, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1443. Part98.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1444. Part98.Position = Vector3.new(-78.6743774, 10.1306076, 12.5285587)
  1445. Part98.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1446. Part98.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1447. Part98.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
  1448. Part98.Anchored = true
  1449. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1450. Part98.BrickColor = BrickColor.new("Dark orange")
  1451. Part98.Material = Enum.Material.Wood
  1452. Part98.TopSurface = Enum.SurfaceType.Smooth
  1453. Part98.brickColor = BrickColor.new("Dark orange")
  1454. Part99.Parent = Model0
  1455. Part99.CFrame = CFrame.new(-97.9954529, 13.8560963, -12.6656475, -0.690065503, 0.723748386, 7.00392484e-05, 0.723746121, 0.69006604, 0.00152325141, 0.00105411699, 0.00110182352, -0.999998868)
  1456. Part99.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1457. Part99.Position = Vector3.new(-97.9954529, 13.8560963, -12.6656475)
  1458. Part99.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1459. Part99.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1460. Part99.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  1461. Part99.Anchored = true
  1462. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1463. Part99.BrickColor = BrickColor.new("Dark orange")
  1464. Part99.Material = Enum.Material.Wood
  1465. Part99.TopSurface = Enum.SurfaceType.Smooth
  1466. Part99.brickColor = BrickColor.new("Dark orange")
  1467. Part100.Parent = Model0
  1468. Part100.CFrame = CFrame.new(-103.860947, 4.86745644, 11.2883568, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  1469. Part100.Orientation = Vector3.new(0, 90, 0)
  1470. Part100.Position = Vector3.new(-103.860947, 4.86745644, 11.2883568)
  1471. Part100.Rotation = Vector3.new(0, 90, 0)
  1472. Part100.Color = Color3.new(0.623529, 0.952941, 0.913725)
  1473. Part100.Transparency = 0.5
  1474. Part100.Size = Vector3.new(4.98999929, 4.85000181, 0.25)
  1475. Part100.Anchored = true
  1476. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1477. Part100.BrickColor = BrickColor.new("Pastel blue-green")
  1478. Part100.Material = Enum.Material.Glass
  1479. Part100.Reflectance = 1
  1480. Part100.TopSurface = Enum.SurfaceType.Smooth
  1481. Part100.brickColor = BrickColor.new("Pastel blue-green")
  1482. Part101.Parent = Model0
  1483. Part101.CFrame = CFrame.new(-103.73851, 6.63236237, 16.7652302, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1484. Part101.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1485. Part101.Position = Vector3.new(-103.73851, 6.63236237, 16.7652302)
  1486. Part101.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1487. Part101.Color = Color3.new(1, 0.807843, 0.517647)
  1488. Part101.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
  1489. Part101.Anchored = true
  1490. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1491. Part101.BrickColor = BrickColor.new("Pastel brown")
  1492. Part101.Material = Enum.Material.Wood
  1493. Part101.TopSurface = Enum.SurfaceType.Smooth
  1494. Part101.brickColor = BrickColor.new("Pastel brown")
  1495. Part101.Shape = Enum.PartType.Cylinder
  1496. Part102.Parent = Model0
  1497. Part102.CFrame = CFrame.new(-81.9330292, 13.1972303, -14.9063969, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1498. Part102.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1499. Part102.Position = Vector3.new(-81.9330292, 13.1972303, -14.9063969)
  1500. Part102.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1501. Part102.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1502. Part102.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1503. Part102.Anchored = true
  1504. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1505. Part102.BrickColor = BrickColor.new("Dark orange")
  1506. Part102.Material = Enum.Material.Wood
  1507. Part102.TopSurface = Enum.SurfaceType.Smooth
  1508. Part102.brickColor = BrickColor.new("Dark orange")
  1509. Part103.Parent = Model0
  1510. Part103.CFrame = CFrame.new(-84.5144882, 15.6793041, -0.3703022, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1511. Part103.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1512. Part103.Position = Vector3.new(-84.5144882, 15.6793041, -0.3703022)
  1513. Part103.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1514. Part103.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1515. Part103.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
  1516. Part103.Anchored = true
  1517. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part103.BrickColor = BrickColor.new("Dark orange")
  1519. Part103.Material = Enum.Material.Wood
  1520. Part103.TopSurface = Enum.SurfaceType.Smooth
  1521. Part103.brickColor = BrickColor.new("Dark orange")
  1522. Part104.Parent = Model0
  1523. Part104.CFrame = CFrame.new(-103.738365, 1.95289898, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1524. Part104.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1525. Part104.Position = Vector3.new(-103.738365, 1.95289898, 0.115245819)
  1526. Part104.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1527. Part104.Color = Color3.new(1, 0.807843, 0.517647)
  1528. Part104.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
  1529. Part104.Anchored = true
  1530. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1531. Part104.BrickColor = BrickColor.new("Pastel brown")
  1532. Part104.Material = Enum.Material.Wood
  1533. Part104.TopSurface = Enum.SurfaceType.Smooth
  1534. Part104.brickColor = BrickColor.new("Pastel brown")
  1535. Part104.Shape = Enum.PartType.Cylinder
  1536. Part105.Parent = Model0
  1537. Part105.CFrame = CFrame.new(-103.738449, 4.25290298, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1538. Part105.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1539. Part105.Position = Vector3.new(-103.738449, 4.25290298, 0.115245819)
  1540. Part105.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1541. Part105.Color = Color3.new(1, 0.807843, 0.517647)
  1542. Part105.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
  1543. Part105.Anchored = true
  1544. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1545. Part105.BrickColor = BrickColor.new("Pastel brown")
  1546. Part105.Material = Enum.Material.Wood
  1547. Part105.TopSurface = Enum.SurfaceType.Smooth
  1548. Part105.brickColor = BrickColor.new("Pastel brown")
  1549. Part105.Shape = Enum.PartType.Cylinder
  1550. Part106.Parent = Model0
  1551. Part106.CFrame = CFrame.new(-103.73848, 5.45288563, 0.115247726, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1552. Part106.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1553. Part106.Position = Vector3.new(-103.73848, 5.45288563, 0.115247726)
  1554. Part106.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1555. Part106.Color = Color3.new(1, 0.807843, 0.517647)
  1556. Part106.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
  1557. Part106.Anchored = true
  1558. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1559. Part106.BrickColor = BrickColor.new("Pastel brown")
  1560. Part106.Material = Enum.Material.Wood
  1561. Part106.TopSurface = Enum.SurfaceType.Smooth
  1562. Part106.brickColor = BrickColor.new("Pastel brown")
  1563. Part106.Shape = Enum.PartType.Cylinder
  1564. Part107.Parent = Model0
  1565. Part107.CFrame = CFrame.new(-100.154289, 11.7552347, 16.4910545, -0.690065503, 0.723753095, 7.00848905e-05, 0.723746121, 0.69007051, 0.00152326887, 0.00105410069, 0.00110185752, -1.00000358)
  1566. Part107.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1567. Part107.Position = Vector3.new(-100.154289, 11.7552347, 16.4910545)
  1568. Part107.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1569. Part107.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1570. Part107.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
  1571. Part107.Anchored = true
  1572. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1573. Part107.BrickColor = BrickColor.new("Dark orange")
  1574. Part107.Material = Enum.Material.Wood
  1575. Part107.TopSurface = Enum.SurfaceType.Smooth
  1576. Part107.brickColor = BrickColor.new("Dark orange")
  1577. Part108.Parent = Model0
  1578. Part108.CFrame = CFrame.new(-85.4907532, 2.07671642, 19.049017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  1579. Part108.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  1580. Part108.Position = Vector3.new(-85.4907532, 2.07671642, 19.049017)
  1581. Part108.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  1582. Part108.Color = Color3.new(1, 0.807843, 0.517647)
  1583. Part108.Size = Vector3.new(19.3500175, 1.20000005, 1.0999999)
  1584. Part108.Anchored = true
  1585. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1586. Part108.BrickColor = BrickColor.new("Pastel brown")
  1587. Part108.Material = Enum.Material.Wood
  1588. Part108.TopSurface = Enum.SurfaceType.Smooth
  1589. Part108.brickColor = BrickColor.new("Pastel brown")
  1590. Part108.Shape = Enum.PartType.Cylinder
  1591. Part109.Parent = Model0
  1592. Part109.CFrame = CFrame.new(-90.2158432, 5.534904, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  1593. Part109.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  1594. Part109.Position = Vector3.new(-90.2158432, 5.534904, 19.0490093)
  1595. Part109.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  1596. Part109.Color = Color3.new(1, 0.807843, 0.517647)
  1597. Part109.Size = Vector3.new(9.90001869, 1.20000005, 1.0999999)
  1598. Part109.Anchored = true
  1599. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1600. Part109.BrickColor = BrickColor.new("Pastel brown")
  1601. Part109.Material = Enum.Material.Wood
  1602. Part109.TopSurface = Enum.SurfaceType.Smooth
  1603. Part109.brickColor = BrickColor.new("Pastel brown")
  1604. Part109.Shape = Enum.PartType.Cylinder
  1605. Part110.Parent = Model0
  1606. Part110.CFrame = CFrame.new(-82.5810471, 13.8180428, -12.7773743, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1607. Part110.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1608. Part110.Position = Vector3.new(-82.5810471, 13.8180428, -12.7773743)
  1609. Part110.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1610. Part110.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1611. Part110.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  1612. Part110.Anchored = true
  1613. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1614. Part110.BrickColor = BrickColor.new("Dark orange")
  1615. Part110.Material = Enum.Material.Wood
  1616. Part110.TopSurface = Enum.SurfaceType.Smooth
  1617. Part110.brickColor = BrickColor.new("Dark orange")
  1618. Part111.Parent = Model0
  1619. Part111.CFrame = CFrame.new(-80.4249954, 11.7807999, -0.31407547, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1620. Part111.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1621. Part111.Position = Vector3.new(-80.4249954, 11.7807999, -0.31407547)
  1622. Part111.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1623. Part111.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1624. Part111.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1625. Part111.Anchored = true
  1626. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1627. Part111.BrickColor = BrickColor.new("Dark orange")
  1628. Part111.Material = Enum.Material.Wood
  1629. Part111.TopSurface = Enum.SurfaceType.Smooth
  1630. Part111.brickColor = BrickColor.new("Dark orange")
  1631. Part112.Parent = Model0
  1632. Part112.CFrame = CFrame.new(-97.9966125, 13.8302574, 4.29435921, -0.690065503, 0.723744392, 7.00800447e-05, 0.723746121, 0.690062284, 0.00152327213, 0.00105410907, 0.0011018354, -0.99999398)
  1633. Part112.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1634. Part112.Position = Vector3.new(-97.9966125, 13.8302574, 4.29435921)
  1635. Part112.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1636. Part112.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1637. Part112.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  1638. Part112.Anchored = true
  1639. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1640. Part112.BrickColor = BrickColor.new("Dark orange")
  1641. Part112.Material = Enum.Material.Wood
  1642. Part112.TopSurface = Enum.SurfaceType.Smooth
  1643. Part112.brickColor = BrickColor.new("Dark orange")
  1644. Part113.Parent = Model0
  1645. Part113.CFrame = CFrame.new(-81.9333344, 13.2033329, -10.906395, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1646. Part113.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1647. Part113.Position = Vector3.new(-81.9333344, 13.2033329, -10.906395)
  1648. Part113.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1649. Part113.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1650. Part113.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1651. Part113.Anchored = true
  1652. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1653. Part113.BrickColor = BrickColor.new("Dark orange")
  1654. Part113.Material = Enum.Material.Wood
  1655. Part113.TopSurface = Enum.SurfaceType.Smooth
  1656. Part113.brickColor = BrickColor.new("Dark orange")
  1657. Part114.Parent = Model0
  1658. Part114.CFrame = CFrame.new(-98.64431, 13.2158203, 2.19336319, -0.690065503, 0.723750174, 7.00822857e-05, 0.723746121, 0.690067768, 0.00152326585, 0.00105409743, 0.00110185263, -0.999999404)
  1659. Part114.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1660. Part114.Position = Vector3.new(-98.64431, 13.2158203, 2.19336319)
  1661. Part114.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1662. Part114.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1663. Part114.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1664. Part114.Anchored = true
  1665. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1666. Part114.BrickColor = BrickColor.new("Dark orange")
  1667. Part114.Material = Enum.Material.Wood
  1668. Part114.TopSurface = Enum.SurfaceType.Smooth
  1669. Part114.brickColor = BrickColor.new("Dark orange")
  1670. Part115.Parent = Model0
  1671. Part115.CFrame = CFrame.new(-90.2158813, 4.38490963, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  1672. Part115.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  1673. Part115.Position = Vector3.new(-90.2158813, 4.38490963, 19.0490112)
  1674. Part115.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  1675. Part115.Color = Color3.new(1, 0.807843, 0.517647)
  1676. Part115.Size = Vector3.new(9.90001297, 1.20000005, 1.0999999)
  1677. Part115.Anchored = true
  1678. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1679. Part115.BrickColor = BrickColor.new("Pastel brown")
  1680. Part115.Material = Enum.Material.Wood
  1681. Part115.TopSurface = Enum.SurfaceType.Smooth
  1682. Part115.brickColor = BrickColor.new("Pastel brown")
  1683. Part115.Shape = Enum.PartType.Cylinder
  1684. Part116.Parent = Model0
  1685. Part116.CFrame = CFrame.new(-81.9330444, 13.1972475, -18.4263973, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1686. Part116.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1687. Part116.Position = Vector3.new(-81.9330444, 13.1972475, -18.4263973)
  1688. Part116.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1689. Part116.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1690. Part116.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1691. Part116.Anchored = true
  1692. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1693. Part116.BrickColor = BrickColor.new("Dark orange")
  1694. Part116.Material = Enum.Material.Wood
  1695. Part116.TopSurface = Enum.SurfaceType.Smooth
  1696. Part116.brickColor = BrickColor.new("Dark orange")
  1697. Part117.Parent = Model0
  1698. Part117.CFrame = CFrame.new(-100.151947, 11.8055782, -16.5589428, -0.690065503, 0.723749816, 7.00745441e-05, 0.723746121, 0.69006741, 0.0015232733, 0.00105410954, 0.00110185239, -0.999998569)
  1699. Part117.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1700. Part117.Position = Vector3.new(-100.151947, 11.8055782, -16.5589428)
  1701. Part117.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1702. Part117.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1703. Part117.Size = Vector3.new(0.849999666, 0.510008097, 3.62999988)
  1704. Part117.Anchored = true
  1705. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1706. Part117.BrickColor = BrickColor.new("Dark orange")
  1707. Part117.Material = Enum.Material.Wood
  1708. Part117.TopSurface = Enum.SurfaceType.Smooth
  1709. Part117.brickColor = BrickColor.new("Dark orange")
  1710. Part118.Parent = Model0
  1711. Part118.CFrame = CFrame.new(-103.861038, 7.217453, 11.1883488, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  1712. Part118.Orientation = Vector3.new(0, 90, 0)
  1713. Part118.Position = Vector3.new(-103.861038, 7.217453, 11.1883488)
  1714. Part118.Rotation = Vector3.new(0, 90, 0)
  1715. Part118.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1716. Part118.Size = Vector3.new(5.09000254, 0.249999896, 1.13000035)
  1717. Part118.Anchored = true
  1718. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1719. Part118.BrickColor = BrickColor.new("Br. yellowish orange")
  1720. Part118.Material = Enum.Material.Wood
  1721. Part118.TopSurface = Enum.SurfaceType.Smooth
  1722. Part118.brickColor = BrickColor.new("Br. yellowish orange")
  1723. Part119.Parent = Model0
  1724. Part119.CFrame = CFrame.new(-103.860954, 4.86746073, 8.71331787, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  1725. Part119.Orientation = Vector3.new(0, 90, 0)
  1726. Part119.Position = Vector3.new(-103.860954, 4.86746073, 8.71331787)
  1727. Part119.Rotation = Vector3.new(0, 90, 0)
  1728. Part119.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1729. Part119.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
  1730. Part119.Anchored = true
  1731. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1732. Part119.BrickColor = BrickColor.new("Br. yellowish orange")
  1733. Part119.Material = Enum.Material.Wood
  1734. Part119.TopSurface = Enum.SurfaceType.Smooth
  1735. Part119.brickColor = BrickColor.new("Br. yellowish orange")
  1736. Part120.Parent = Model0
  1737. Part120.CFrame = CFrame.new(-101.903679, 10.1297321, -12.6216011, -0.690065503, 0.723748386, 7.00383825e-05, 0.723746121, 0.69006604, 0.00152325095, 0.00105411699, 0.00110182236, -0.999998868)
  1738. Part120.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1739. Part120.Position = Vector3.new(-101.903679, 10.1297321, -12.6216011)
  1740. Part120.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1741. Part120.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1742. Part120.Size = Vector3.new(0.849999666, 0.510008097, 4.13000011)
  1743. Part120.Anchored = true
  1744. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part120.BrickColor = BrickColor.new("Dark orange")
  1746. Part120.Material = Enum.Material.Wood
  1747. Part120.TopSurface = Enum.SurfaceType.Smooth
  1748. Part120.brickColor = BrickColor.new("Dark orange")
  1749. Part121.Parent = Model0
  1750. Part121.CFrame = CFrame.new(-101.904877, 10.103693, 4.43840885, -0.690065503, 0.723743498, 7.00809251e-05, 0.723746121, 0.69006145, 0.00152327213, 0.00105410907, 0.00110183307, -0.999993265)
  1751. Part121.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1752. Part121.Position = Vector3.new(-101.904877, 10.103693, 4.43840885)
  1753. Part121.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1754. Part121.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1755. Part121.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1756. Part121.Anchored = true
  1757. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1758. Part121.BrickColor = BrickColor.new("Dark orange")
  1759. Part121.Material = Enum.Material.Wood
  1760. Part121.TopSurface = Enum.SurfaceType.Smooth
  1761. Part121.brickColor = BrickColor.new("Dark orange")
  1762. Part122.Parent = Model0
  1763. Part122.CFrame = CFrame.new(-81.9350815, 13.2423267, 14.70364, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1764. Part122.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1765. Part122.Position = Vector3.new(-81.9350815, 13.2423267, 14.70364)
  1766. Part122.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1767. Part122.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1768. Part122.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1769. Part122.Anchored = true
  1770. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1771. Part122.BrickColor = BrickColor.new("Dark orange")
  1772. Part122.Material = Enum.Material.Wood
  1773. Part122.TopSurface = Enum.SurfaceType.Smooth
  1774. Part122.brickColor = BrickColor.new("Dark orange")
  1775. Part123.Parent = Model0
  1776. Part123.CFrame = CFrame.new(-81.9341583, 13.222579, 1.7236042, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1777. Part123.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1778. Part123.Position = Vector3.new(-81.9341583, 13.222579, 1.7236042)
  1779. Part123.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1780. Part123.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1781. Part123.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1782. Part123.Anchored = true
  1783. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1784. Part123.BrickColor = BrickColor.new("Dark orange")
  1785. Part123.Material = Enum.Material.Wood
  1786. Part123.TopSurface = Enum.SurfaceType.Smooth
  1787. Part123.brickColor = BrickColor.new("Dark orange")
  1788. Part124.Parent = Model0
  1789. Part124.CFrame = CFrame.new(-83.1107788, 2.56824589, 19.0633259, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
  1790. Part124.Position = Vector3.new(-83.1107788, 2.56824589, 19.0633259)
  1791. Part124.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1792. Part124.Size = Vector3.new(3.9399991, 0.249999896, 1.13000035)
  1793. Part124.Anchored = true
  1794. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1795. Part124.BrickColor = BrickColor.new("Br. yellowish orange")
  1796. Part124.Material = Enum.Material.Wood
  1797. Part124.TopSurface = Enum.SurfaceType.Smooth
  1798. Part124.brickColor = BrickColor.new("Br. yellowish orange")
  1799. Part125.Parent = Model0
  1800. Part125.CFrame = CFrame.new(-94.3779297, 17.2804718, 4.35986614, -0.690065503, 0.723749816, 7.00645542e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105410907, 0.00110183982, -0.999998927)
  1801. Part125.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1802. Part125.Position = Vector3.new(-94.3779297, 17.2804718, 4.35986614)
  1803. Part125.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1804. Part125.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1805. Part125.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  1806. Part125.Anchored = true
  1807. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1808. Part125.BrickColor = BrickColor.new("Dark orange")
  1809. Part125.Material = Enum.Material.Wood
  1810. Part125.TopSurface = Enum.SurfaceType.Smooth
  1811. Part125.brickColor = BrickColor.new("Dark orange")
  1812. Part126.Parent = Model0
  1813. Part126.CFrame = CFrame.new(-80.426178, 11.806366, 16.4659081, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1814. Part126.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1815. Part126.Position = Vector3.new(-80.426178, 11.806366, 16.4659081)
  1816. Part126.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1817. Part126.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1818. Part126.Size = Vector3.new(0.849999666, 0.510008097, 3.62999988)
  1819. Part126.Anchored = true
  1820. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1821. Part126.BrickColor = BrickColor.new("Dark orange")
  1822. Part126.Material = Enum.Material.Wood
  1823. Part126.TopSurface = Enum.SurfaceType.Smooth
  1824. Part126.brickColor = BrickColor.new("Dark orange")
  1825. Part127.Parent = Model0
  1826. Part127.CFrame = CFrame.new(-82.5828247, 13.8566914, 12.5726147, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1827. Part127.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1828. Part127.Position = Vector3.new(-82.5828247, 13.8566914, 12.5726147)
  1829. Part127.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1830. Part127.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1831. Part127.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  1832. Part127.Anchored = true
  1833. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part127.BrickColor = BrickColor.new("Dark orange")
  1835. Part127.Material = Enum.Material.Wood
  1836. Part127.TopSurface = Enum.SurfaceType.Smooth
  1837. Part127.brickColor = BrickColor.new("Dark orange")
  1838. Part128.Parent = Model0
  1839. Part128.CFrame = CFrame.new(-103.738548, 7.75289536, 0.115247726, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1840. Part128.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1841. Part128.Position = Vector3.new(-103.738548, 7.75289536, 0.115247726)
  1842. Part128.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1843. Part128.Color = Color3.new(1, 0.807843, 0.517647)
  1844. Part128.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
  1845. Part128.Anchored = true
  1846. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1847. Part128.BrickColor = BrickColor.new("Pastel brown")
  1848. Part128.Material = Enum.Material.Wood
  1849. Part128.TopSurface = Enum.SurfaceType.Smooth
  1850. Part128.brickColor = BrickColor.new("Pastel brown")
  1851. Part128.Shape = Enum.PartType.Cylinder
  1852. Part129.Parent = Model0
  1853. Part129.CFrame = CFrame.new(-98.6440125, 13.2219086, -1.81664658, -0.690065503, 0.723753095, 7.00848905e-05, 0.723746121, 0.69007051, 0.00152326887, 0.00105410069, 0.00110185752, -1.00000358)
  1854. Part129.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1855. Part129.Position = Vector3.new(-98.6440125, 13.2219086, -1.81664658)
  1856. Part129.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1857. Part129.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1858. Part129.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1859. Part129.Anchored = true
  1860. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1861. Part129.BrickColor = BrickColor.new("Dark orange")
  1862. Part129.Material = Enum.Material.Wood
  1863. Part129.TopSurface = Enum.SurfaceType.Smooth
  1864. Part129.brickColor = BrickColor.new("Dark orange")
  1865. Part130.Parent = Model0
  1866. Part130.CFrame = CFrame.new(-81.9336548, 13.2099895, -6.54640007, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1867. Part130.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1868. Part130.Position = Vector3.new(-81.9336548, 13.2099895, -6.54640007)
  1869. Part130.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1870. Part130.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1871. Part130.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1872. Part130.Anchored = true
  1873. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1874. Part130.BrickColor = BrickColor.new("Dark orange")
  1875. Part130.Material = Enum.Material.Wood
  1876. Part130.TopSurface = Enum.SurfaceType.Smooth
  1877. Part130.brickColor = BrickColor.new("Dark orange")
  1878. Part131.Parent = Model0
  1879. Part131.CFrame = CFrame.new(-100.153732, 11.7672138, 8.64106655, -0.690065503, 0.723752916, 7.00851233e-05, 0.723746121, 0.69007045, 0.00152326887, 0.00105410069, 0.00110185705, -1.00000358)
  1880. Part131.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1881. Part131.Position = Vector3.new(-100.153732, 11.7672138, 8.64106655)
  1882. Part131.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1883. Part131.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1884. Part131.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1885. Part131.Anchored = true
  1886. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1887. Part131.BrickColor = BrickColor.new("Dark orange")
  1888. Part131.Material = Enum.Material.Wood
  1889. Part131.TopSurface = Enum.SurfaceType.Smooth
  1890. Part131.brickColor = BrickColor.new("Dark orange")
  1891. Part132.Parent = Model0
  1892. Part132.CFrame = CFrame.new(-80.4238281, 11.7560129, -16.5840969, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1893. Part132.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1894. Part132.Position = Vector3.new(-80.4238281, 11.7560129, -16.5840969)
  1895. Part132.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1896. Part132.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1897. Part132.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
  1898. Part132.Anchored = true
  1899. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1900. Part132.BrickColor = BrickColor.new("Dark orange")
  1901. Part132.Material = Enum.Material.Wood
  1902. Part132.TopSurface = Enum.SurfaceType.Smooth
  1903. Part132.brickColor = BrickColor.new("Dark orange")
  1904. Part133.Parent = Model0
  1905. Part133.CFrame = CFrame.new(-96.0651093, 15.6541433, 16.4972782, -0.690065503, 0.723749697, 7.00741075e-05, 0.723746121, 0.69006741, 0.001523274, 0.00105410907, 0.00110185263, -0.999998868)
  1906. Part133.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1907. Part133.Position = Vector3.new(-96.0651093, 15.6541433, 16.4972782)
  1908. Part133.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1909. Part133.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1910. Part133.Size = Vector3.new(0.849999666, 0.510008097, 3.73000002)
  1911. Part133.Anchored = true
  1912. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1913. Part133.BrickColor = BrickColor.new("Dark orange")
  1914. Part133.Material = Enum.Material.Wood
  1915. Part133.TopSurface = Enum.SurfaceType.Smooth
  1916. Part133.brickColor = BrickColor.new("Dark orange")
  1917. Part134.Parent = Model0
  1918. Part134.CFrame = CFrame.new(-103.738426, 4.28235054, 16.7652302, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  1919. Part134.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  1920. Part134.Position = Vector3.new(-103.738426, 4.28235054, 16.7652302)
  1921. Part134.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  1922. Part134.Color = Color3.new(1, 0.807843, 0.517647)
  1923. Part134.Size = Vector3.new(5.99999905, 1.20000005, 1.0999999)
  1924. Part134.Anchored = true
  1925. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1926. Part134.BrickColor = BrickColor.new("Pastel brown")
  1927. Part134.Material = Enum.Material.Wood
  1928. Part134.TopSurface = Enum.SurfaceType.Smooth
  1929. Part134.brickColor = BrickColor.new("Pastel brown")
  1930. Part134.Shape = Enum.PartType.Cylinder
  1931. Part135.Parent = Model0
  1932. Part135.CFrame = CFrame.new(-96.0645447, 15.6660852, 8.64729118, -0.690065503, 0.723749638, 7.00738601e-05, 0.723746121, 0.690067351, 0.00152327376, 0.00105410907, 0.00110185239, -0.999998808)
  1933. Part135.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  1934. Part135.Position = Vector3.new(-96.0645447, 15.6660852, 8.64729118)
  1935. Part135.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  1936. Part135.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1937. Part135.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  1938. Part135.Anchored = true
  1939. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1940. Part135.BrickColor = BrickColor.new("Dark orange")
  1941. Part135.Material = Enum.Material.Wood
  1942. Part135.TopSurface = Enum.SurfaceType.Smooth
  1943. Part135.brickColor = BrickColor.new("Dark orange")
  1944. Part136.Parent = Model0
  1945. Part136.CFrame = CFrame.new(-81.9347992, 13.2357273, 10.3636465, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1946. Part136.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1947. Part136.Position = Vector3.new(-81.9347992, 13.2357273, 10.3636465)
  1948. Part136.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1949. Part136.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1950. Part136.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  1951. Part136.Anchored = true
  1952. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1953. Part136.BrickColor = BrickColor.new("Dark orange")
  1954. Part136.Material = Enum.Material.Wood
  1955. Part136.TopSurface = Enum.SurfaceType.Smooth
  1956. Part136.brickColor = BrickColor.new("Dark orange")
  1957. Part137.Parent = Model0
  1958. Part137.CFrame = CFrame.new(-84.5156326, 15.7048292, 16.3796768, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1959. Part137.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1960. Part137.Position = Vector3.new(-84.5156326, 15.7048292, 16.3796768)
  1961. Part137.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1962. Part137.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1963. Part137.Size = Vector3.new(0.849999666, 0.510008097, 3.63000011)
  1964. Part137.Anchored = true
  1965. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1966. Part137.BrickColor = BrickColor.new("Dark orange")
  1967. Part137.Material = Enum.Material.Wood
  1968. Part137.TopSurface = Enum.SurfaceType.Smooth
  1969. Part137.brickColor = BrickColor.new("Dark orange")
  1970. Part138.Parent = Model0
  1971. Part138.CFrame = CFrame.new(-86.2017822, 17.3066483, 12.5071087, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1972. Part138.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1973. Part138.Position = Vector3.new(-86.2017822, 17.3066483, 12.5071087)
  1974. Part138.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1975. Part138.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1976. Part138.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  1977. Part138.Anchored = true
  1978. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1979. Part138.BrickColor = BrickColor.new("Dark orange")
  1980. Part138.Material = Enum.Material.Wood
  1981. Part138.TopSurface = Enum.SurfaceType.Smooth
  1982. Part138.brickColor = BrickColor.new("Dark orange")
  1983. Part139.Parent = Model0
  1984. Part139.CFrame = CFrame.new(-86.201149, 17.2935867, 3.96705437, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1985. Part139.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1986. Part139.Position = Vector3.new(-86.201149, 17.2935867, 3.96705437)
  1987. Part139.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1988. Part139.Color = Color3.new(0.709804, 0.380392, 0.203922)
  1989. Part139.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
  1990. Part139.Anchored = true
  1991. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1992. Part139.BrickColor = BrickColor.new("Dark orange")
  1993. Part139.Material = Enum.Material.Wood
  1994. Part139.TopSurface = Enum.SurfaceType.Smooth
  1995. Part139.brickColor = BrickColor.new("Dark orange")
  1996. Part140.Parent = Model0
  1997. Part140.CFrame = CFrame.new(-84.5150909, 15.692585, 8.3396883, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  1998. Part140.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  1999. Part140.Position = Vector3.new(-84.5150909, 15.692585, 8.3396883)
  2000. Part140.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2001. Part140.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2002. Part140.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
  2003. Part140.Anchored = true
  2004. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2005. Part140.BrickColor = BrickColor.new("Dark orange")
  2006. Part140.Material = Enum.Material.Wood
  2007. Part140.TopSurface = Enum.SurfaceType.Smooth
  2008. Part140.brickColor = BrickColor.new("Dark orange")
  2009. Part141.Parent = Model0
  2010. Part141.CFrame = CFrame.new(-103.738312, 0.802927971, 0.140245438, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2011. Part141.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2012. Part141.Position = Vector3.new(-103.738312, 0.802927971, 0.140245438)
  2013. Part141.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2014. Part141.Color = Color3.new(1, 0.807843, 0.517647)
  2015. Part141.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
  2016. Part141.Anchored = true
  2017. Part141.BottomSurface = Enum.SurfaceType.Smooth
  2018. Part141.BrickColor = BrickColor.new("Pastel brown")
  2019. Part141.Material = Enum.Material.Wood
  2020. Part141.TopSurface = Enum.SurfaceType.Smooth
  2021. Part141.brickColor = BrickColor.new("Pastel brown")
  2022. Part141.Shape = Enum.PartType.Cylinder
  2023. Part142.Parent = Model0
  2024. Part142.CFrame = CFrame.new(-103.73848, 5.4236846, -16.384737, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2025. Part142.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2026. Part142.Position = Vector3.new(-103.73848, 5.4236846, -16.384737)
  2027. Part142.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2028. Part142.Color = Color3.new(1, 0.807843, 0.517647)
  2029. Part142.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
  2030. Part142.Anchored = true
  2031. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2032. Part142.BrickColor = BrickColor.new("Pastel brown")
  2033. Part142.Material = Enum.Material.Wood
  2034. Part142.TopSurface = Enum.SurfaceType.Smooth
  2035. Part142.brickColor = BrickColor.new("Pastel brown")
  2036. Part142.Shape = Enum.PartType.Cylinder
  2037. Part143.Parent = Model0
  2038. Part143.CFrame = CFrame.new(-82.5816345, 13.8308296, -4.38740158, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  2039. Part143.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2040. Part143.Position = Vector3.new(-82.5816345, 13.8308296, -4.38740158)
  2041. Part143.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2042. Part143.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2043. Part143.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  2044. Part143.Anchored = true
  2045. Part143.BottomSurface = Enum.SurfaceType.Smooth
  2046. Part143.BrickColor = BrickColor.new("Dark orange")
  2047. Part143.Material = Enum.Material.Wood
  2048. Part143.TopSurface = Enum.SurfaceType.Smooth
  2049. Part143.brickColor = BrickColor.new("Dark orange")
  2050. Part144.Parent = Model0
  2051. Part144.CFrame = CFrame.new(-98.6452332, 13.1966133, 14.8133507, -0.690065503, 0.723749816, 7.00822493e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105409697, 0.00110185239, -0.999998927)
  2052. Part144.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2053. Part144.Position = Vector3.new(-98.6452332, 13.1966133, 14.8133507)
  2054. Part144.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2055. Part144.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2056. Part144.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  2057. Part144.Anchored = true
  2058. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2059. Part144.BrickColor = BrickColor.new("Dark orange")
  2060. Part144.Material = Enum.Material.Wood
  2061. Part144.TopSurface = Enum.SurfaceType.Smooth
  2062. Part144.brickColor = BrickColor.new("Dark orange")
  2063. Part145.Parent = Model0
  2064. Part145.CFrame = CFrame.new(-90.0660172, 11.2346668, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2065. Part145.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2066. Part145.Position = Vector3.new(-90.0660172, 11.2346668, 19.0490093)
  2067. Part145.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2068. Part145.Color = Color3.new(1, 0.807843, 0.517647)
  2069. Part145.Size = Vector3.new(22.1000004, 1.20000005, 1.0999999)
  2070. Part145.Anchored = true
  2071. Part145.BottomSurface = Enum.SurfaceType.Smooth
  2072. Part145.BrickColor = BrickColor.new("Pastel brown")
  2073. Part145.Material = Enum.Material.Wood
  2074. Part145.TopSurface = Enum.SurfaceType.Smooth
  2075. Part145.brickColor = BrickColor.new("Pastel brown")
  2076. Part145.Shape = Enum.PartType.Cylinder
  2077. Part146.Parent = Model0
  2078. Part146.CFrame = CFrame.new(-90.0659943, 10.0846605, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2079. Part146.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2080. Part146.Position = Vector3.new(-90.0659943, 10.0846605, 19.0490093)
  2081. Part146.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2082. Part146.Color = Color3.new(1, 0.807843, 0.517647)
  2083. Part146.Size = Vector3.new(24.8000069, 1.20000005, 1.0999999)
  2084. Part146.Anchored = true
  2085. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2086. Part146.BrickColor = BrickColor.new("Pastel brown")
  2087. Part146.Material = Enum.Material.Wood
  2088. Part146.TopSurface = Enum.SurfaceType.Smooth
  2089. Part146.brickColor = BrickColor.new("Pastel brown")
  2090. Part146.Shape = Enum.PartType.Cylinder
  2091. Part147.Parent = Model0
  2092. Part147.CFrame = CFrame.new(-81.9353485, 13.2478619, 18.3336296, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  2093. Part147.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2094. Part147.Position = Vector3.new(-81.9353485, 13.2478619, 18.3336296)
  2095. Part147.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2096. Part147.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2097. Part147.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  2098. Part147.Anchored = true
  2099. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2100. Part147.BrickColor = BrickColor.new("Dark orange")
  2101. Part147.Material = Enum.Material.Wood
  2102. Part147.TopSurface = Enum.SurfaceType.Smooth
  2103. Part147.brickColor = BrickColor.new("Dark orange")
  2104. Part148.Parent = Model0
  2105. Part148.CFrame = CFrame.new(-103.738434, 4.22368145, -16.384737, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2106. Part148.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2107. Part148.Position = Vector3.new(-103.738434, 4.22368145, -16.384737)
  2108. Part148.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2109. Part148.Color = Color3.new(1, 0.807843, 0.517647)
  2110. Part148.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
  2111. Part148.Anchored = true
  2112. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2113. Part148.BrickColor = BrickColor.new("Pastel brown")
  2114. Part148.Material = Enum.Material.Wood
  2115. Part148.TopSurface = Enum.SurfaceType.Smooth
  2116. Part148.brickColor = BrickColor.new("Pastel brown")
  2117. Part148.Shape = Enum.PartType.Cylinder
  2118. Part149.Parent = Model0
  2119. Part149.CFrame = CFrame.new(-90.0409622, 8.93461227, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2120. Part149.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2121. Part149.Position = Vector3.new(-90.0409622, 8.93461227, 19.0490112)
  2122. Part149.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2123. Part149.Color = Color3.new(1, 0.807843, 0.517647)
  2124. Part149.Size = Vector3.new(27.450016, 1.20000005, 1.0999999)
  2125. Part149.Anchored = true
  2126. Part149.BottomSurface = Enum.SurfaceType.Smooth
  2127. Part149.BrickColor = BrickColor.new("Pastel brown")
  2128. Part149.Material = Enum.Material.Wood
  2129. Part149.TopSurface = Enum.SurfaceType.Smooth
  2130. Part149.brickColor = BrickColor.new("Pastel brown")
  2131. Part149.Shape = Enum.PartType.Cylinder
  2132. Part150.Parent = Model0
  2133. Part150.CFrame = CFrame.new(-82.5822372, 13.8438244, 4.13255215, 0.690015733, -0.723797321, -7.01866447e-05, 0.723799169, 0.690011978, 0.00152330007, -0.00105414423, -0.00110189663, 0.999998987)
  2134. Part150.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2135. Part150.Position = Vector3.new(-82.5822372, 13.8438244, 4.13255215)
  2136. Part150.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2137. Part150.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2138. Part150.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  2139. Part150.Anchored = true
  2140. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2141. Part150.BrickColor = BrickColor.new("Dark orange")
  2142. Part150.Material = Enum.Material.Wood
  2143. Part150.TopSurface = Enum.SurfaceType.Smooth
  2144. Part150.brickColor = BrickColor.new("Dark orange")
  2145. Part151.Parent = Model0
  2146. Part151.CFrame = CFrame.new(-89.960556, 8.90350151, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2147. Part151.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2148. Part151.Position = Vector3.new(-89.960556, 8.90350151, -18.8499775)
  2149. Part151.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2150. Part151.Color = Color3.new(1, 0.807843, 0.517647)
  2151. Part151.Size = Vector3.new(26.5000019, 1.20000005, 1.0999999)
  2152. Part151.Anchored = true
  2153. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2154. Part151.BrickColor = BrickColor.new("Pastel brown")
  2155. Part151.Material = Enum.Material.Wood
  2156. Part151.TopSurface = Enum.SurfaceType.Smooth
  2157. Part151.brickColor = BrickColor.new("Pastel brown")
  2158. Part151.Shape = Enum.PartType.Cylinder
  2159. Part152.Parent = Model0
  2160. Part152.CFrame = CFrame.new(-76.6382675, 0.803970337, 0.140241623, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2161. Part152.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2162. Part152.Position = Vector3.new(-76.6382675, 0.803970337, 0.140241623)
  2163. Part152.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2164. Part152.Color = Color3.new(1, 0.807843, 0.517647)
  2165. Part152.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
  2166. Part152.Anchored = true
  2167. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2168. Part152.BrickColor = BrickColor.new("Pastel brown")
  2169. Part152.Material = Enum.Material.Wood
  2170. Part152.TopSurface = Enum.SurfaceType.Smooth
  2171. Part152.brickColor = BrickColor.new("Pastel brown")
  2172. Part152.Shape = Enum.PartType.Cylinder
  2173. Part153.Parent = Model0
  2174. Part153.CFrame = CFrame.new(-100.152542, 11.7932711, -8.46895218, -0.690065503, 0.723749816, 7.00745441e-05, 0.723746121, 0.69006741, 0.00152327353, 0.00105410954, 0.00110185239, -0.999998629)
  2175. Part153.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2176. Part153.Position = Vector3.new(-100.152542, 11.7932711, -8.46895218)
  2177. Part153.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2178. Part153.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2179. Part153.Size = Vector3.new(0.849999666, 0.510008097, 4.32999992)
  2180. Part153.Anchored = true
  2181. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2182. Part153.BrickColor = BrickColor.new("Dark orange")
  2183. Part153.Material = Enum.Material.Wood
  2184. Part153.TopSurface = Enum.SurfaceType.Smooth
  2185. Part153.brickColor = BrickColor.new("Dark orange")
  2186. Part154.Parent = Model0
  2187. Part154.CFrame = CFrame.new(-76.6383438, 3.10398006, 0.140241623, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2188. Part154.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2189. Part154.Position = Vector3.new(-76.6383438, 3.10398006, 0.140241623)
  2190. Part154.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2191. Part154.Color = Color3.new(1, 0.807843, 0.517647)
  2192. Part154.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
  2193. Part154.Anchored = true
  2194. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2195. Part154.BrickColor = BrickColor.new("Pastel brown")
  2196. Part154.Material = Enum.Material.Wood
  2197. Part154.TopSurface = Enum.SurfaceType.Smooth
  2198. Part154.brickColor = BrickColor.new("Pastel brown")
  2199. Part154.Shape = Enum.PartType.Cylinder
  2200. Part155.Parent = Model0
  2201. Part155.CFrame = CFrame.new(-90.0661545, 14.7346773, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2202. Part155.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2203. Part155.Position = Vector3.new(-90.0661545, 14.7346773, 19.0490112)
  2204. Part155.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2205. Part155.Color = Color3.new(1, 0.807843, 0.517647)
  2206. Part155.Size = Vector3.new(14.3000059, 1.20000005, 1.0999999)
  2207. Part155.Anchored = true
  2208. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2209. Part155.BrickColor = BrickColor.new("Pastel brown")
  2210. Part155.Material = Enum.Material.Wood
  2211. Part155.TopSurface = Enum.SurfaceType.Smooth
  2212. Part155.brickColor = BrickColor.new("Pastel brown")
  2213. Part155.Shape = Enum.PartType.Cylinder
  2214. Part156.Parent = Model0
  2215. Part156.CFrame = CFrame.new(-82.8942184, 14.4943743, 0.0928249359, 0.690015733, -0.723797381, -7.01857716e-05, 0.723799169, 0.690011978, 0.00152329914, -0.00105414423, -0.00110189524, 0.999998987)
  2216. Part156.Orientation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2217. Part156.Position = Vector3.new(-82.8942184, 14.4943743, 0.0928249359)
  2218. Part156.Rotation = Vector3.new(-0.0900000036, 0, 46.3699989)
  2219. Part156.Color = Color3.new(0.615686, 0.364706, 0.227451)
  2220. Part156.Size = Vector3.new(0.349999964, 21.3000069, 39.1999893)
  2221. Part156.Anchored = true
  2222. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2223. Part156.BrickColor = BrickColor.new("Dark orange")
  2224. Part156.Material = Enum.Material.Wood
  2225. Part156.TopSurface = Enum.SurfaceType.Smooth
  2226. Part156.brickColor = BrickColor.new("Dark orange")
  2227. Part157.Parent = Model0
  2228. Part157.CFrame = CFrame.new(-102.140953, 6.68927288, 19.0489998, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2229. Part157.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2230. Part157.Position = Vector3.new(-102.140953, 6.68927288, 19.0489998)
  2231. Part157.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2232. Part157.Color = Color3.new(1, 0.807843, 0.517647)
  2233. Part157.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
  2234. Part157.Anchored = true
  2235. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2236. Part157.BrickColor = BrickColor.new("Pastel brown")
  2237. Part157.Material = Enum.Material.Wood
  2238. Part157.TopSurface = Enum.SurfaceType.Smooth
  2239. Part157.brickColor = BrickColor.new("Pastel brown")
  2240. Part157.Shape = Enum.PartType.Cylinder
  2241. Part158.Parent = Model0
  2242. Part158.CFrame = CFrame.new(-89.9604568, 6.60350084, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2243. Part158.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2244. Part158.Position = Vector3.new(-89.9604568, 6.60350084, -18.8499775)
  2245. Part158.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2246. Part158.Color = Color3.new(1, 0.807843, 0.517647)
  2247. Part158.Size = Vector3.new(28.0000095, 1.20000005, 1.0999999)
  2248. Part158.Anchored = true
  2249. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2250. Part158.BrickColor = BrickColor.new("Pastel brown")
  2251. Part158.Material = Enum.Material.Wood
  2252. Part158.TopSurface = Enum.SurfaceType.Smooth
  2253. Part158.brickColor = BrickColor.new("Pastel brown")
  2254. Part158.Shape = Enum.PartType.Cylinder
  2255. Part159.Parent = Model0
  2256. Part159.CFrame = CFrame.new(-95.3108139, 3.79277706, 19.0633278, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
  2257. Part159.Position = Vector3.new(-95.3108139, 3.79277706, 19.0633278)
  2258. Part159.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2259. Part159.Size = Vector3.new(0.23999922, 7.00000238, 1.13000035)
  2260. Part159.Anchored = true
  2261. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2262. Part159.BrickColor = BrickColor.new("Br. yellowish orange")
  2263. Part159.Material = Enum.Material.Wood
  2264. Part159.TopSurface = Enum.SurfaceType.Smooth
  2265. Part159.brickColor = BrickColor.new("Br. yellowish orange")
  2266. Part160.Parent = Model0
  2267. Part160.CFrame = CFrame.new(-98.6452179, 13.1966019, 18.3333607, -0.690065503, 0.723749816, 7.00822493e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105409697, 0.00110185239, -0.999998927)
  2268. Part160.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2269. Part160.Position = Vector3.new(-98.6452179, 13.1966019, 18.3333607)
  2270. Part160.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2271. Part160.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2272. Part160.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  2273. Part160.Anchored = true
  2274. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2275. Part160.BrickColor = BrickColor.new("Dark orange")
  2276. Part160.Material = Enum.Material.Wood
  2277. Part160.TopSurface = Enum.SurfaceType.Smooth
  2278. Part160.brickColor = BrickColor.new("Dark orange")
  2279. Part161.Parent = Model0
  2280. Part161.CFrame = CFrame.new(-103.860962, 4.86746788, -12.986681, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  2281. Part161.Orientation = Vector3.new(0, 90, 0)
  2282. Part161.Position = Vector3.new(-103.860962, 4.86746788, -12.986681)
  2283. Part161.Rotation = Vector3.new(0, 90, 0)
  2284. Part161.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2285. Part161.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
  2286. Part161.Anchored = true
  2287. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2288. Part161.BrickColor = BrickColor.new("Br. yellowish orange")
  2289. Part161.Material = Enum.Material.Wood
  2290. Part161.TopSurface = Enum.SurfaceType.Smooth
  2291. Part161.brickColor = BrickColor.new("Br. yellowish orange")
  2292. Part162.Parent = Model0
  2293. Part162.CFrame = CFrame.new(-103.860962, 4.86747026, -8.08668137, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  2294. Part162.Orientation = Vector3.new(0, 90, 0)
  2295. Part162.Position = Vector3.new(-103.860962, 4.86747026, -8.08668137)
  2296. Part162.Rotation = Vector3.new(0, 90, 0)
  2297. Part162.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2298. Part162.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
  2299. Part162.Anchored = true
  2300. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2301. Part162.BrickColor = BrickColor.new("Br. yellowish orange")
  2302. Part162.Material = Enum.Material.Wood
  2303. Part162.TopSurface = Enum.SurfaceType.Smooth
  2304. Part162.brickColor = BrickColor.new("Br. yellowish orange")
  2305. Part163.Parent = Model0
  2306. Part163.CFrame = CFrame.new(-99.9108505, 3.79259014, 19.0633316, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
  2307. Part163.Position = Vector3.new(-99.9108505, 3.79259014, 19.0633316)
  2308. Part163.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2309. Part163.Size = Vector3.new(0.23999922, 6.99999905, 1.13000035)
  2310. Part163.Anchored = true
  2311. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2312. Part163.BrickColor = BrickColor.new("Br. yellowish orange")
  2313. Part163.Material = Enum.Material.Wood
  2314. Part163.TopSurface = Enum.SurfaceType.Smooth
  2315. Part163.brickColor = BrickColor.new("Br. yellowish orange")
  2316. Part164.Parent = Model0
  2317. Part164.CFrame = CFrame.new(-76.6384583, 6.60393572, 0.115243912, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2318. Part164.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2319. Part164.Position = Vector3.new(-76.6384583, 6.60393572, 0.115243912)
  2320. Part164.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2321. Part164.Color = Color3.new(1, 0.807843, 0.517647)
  2322. Part164.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
  2323. Part164.Anchored = true
  2324. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2325. Part164.BrickColor = BrickColor.new("Pastel brown")
  2326. Part164.Material = Enum.Material.Wood
  2327. Part164.TopSurface = Enum.SurfaceType.Smooth
  2328. Part164.brickColor = BrickColor.new("Pastel brown")
  2329. Part164.Shape = Enum.PartType.Cylinder
  2330. Part165.Parent = Model0
  2331. Part165.CFrame = CFrame.new(-89.9354019, 5.4535346, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2332. Part165.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2333. Part165.Position = Vector3.new(-89.9354019, 5.4535346, -18.8499775)
  2334. Part165.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2335. Part165.Color = Color3.new(1, 0.807843, 0.517647)
  2336. Part165.Size = Vector3.new(27.9500275, 1.20000005, 1.0999999)
  2337. Part165.Anchored = true
  2338. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2339. Part165.BrickColor = BrickColor.new("Pastel brown")
  2340. Part165.Material = Enum.Material.Wood
  2341. Part165.TopSurface = Enum.SurfaceType.Smooth
  2342. Part165.brickColor = BrickColor.new("Pastel brown")
  2343. Part165.Shape = Enum.PartType.Cylinder
  2344. Part166.Parent = Model0
  2345. Part166.CFrame = CFrame.new(-90.066185, 15.8846846, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2346. Part166.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2347. Part166.Position = Vector3.new(-90.066185, 15.8846846, 19.0490093)
  2348. Part166.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2349. Part166.Color = Color3.new(1, 0.807843, 0.517647)
  2350. Part166.Size = Vector3.new(11.6000128, 1.20000005, 1.0999999)
  2351. Part166.Anchored = true
  2352. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2353. Part166.BrickColor = BrickColor.new("Pastel brown")
  2354. Part166.Material = Enum.Material.Wood
  2355. Part166.TopSurface = Enum.SurfaceType.Smooth
  2356. Part166.brickColor = BrickColor.new("Pastel brown")
  2357. Part166.Shape = Enum.PartType.Cylinder
  2358. Part167.Parent = Model0
  2359. Part167.CFrame = CFrame.new(-81.260849, 4.8683176, 19.063324, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
  2360. Part167.Position = Vector3.new(-81.260849, 4.8683176, 19.063324)
  2361. Part167.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2362. Part167.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
  2363. Part167.Anchored = true
  2364. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2365. Part167.BrickColor = BrickColor.new("Br. yellowish orange")
  2366. Part167.Material = Enum.Material.Wood
  2367. Part167.TopSurface = Enum.SurfaceType.Smooth
  2368. Part167.brickColor = BrickColor.new("Br. yellowish orange")
  2369. Part168.Parent = Model0
  2370. Part168.CFrame = CFrame.new(-103.738533, 6.60291481, 0.115245819, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2371. Part168.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2372. Part168.Position = Vector3.new(-103.738533, 6.60291481, 0.115245819)
  2373. Part168.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2374. Part168.Color = Color3.new(1, 0.807843, 0.517647)
  2375. Part168.Size = Vector3.new(16.1000004, 1.20000005, 1.0999999)
  2376. Part168.Anchored = true
  2377. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2378. Part168.BrickColor = BrickColor.new("Pastel brown")
  2379. Part168.Material = Enum.Material.Wood
  2380. Part168.TopSurface = Enum.SurfaceType.Smooth
  2381. Part168.brickColor = BrickColor.new("Pastel brown")
  2382. Part168.Shape = Enum.PartType.Cylinder
  2383. Part169.Parent = Model0
  2384. Part169.CFrame = CFrame.new(-103.861023, 7.21744108, -10.5116463, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  2385. Part169.Orientation = Vector3.new(0, 90, 0)
  2386. Part169.Position = Vector3.new(-103.861023, 7.21744108, -10.5116463)
  2387. Part169.Rotation = Vector3.new(0, 90, 0)
  2388. Part169.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2389. Part169.Size = Vector3.new(5.09000254, 0.249999896, 1.13000035)
  2390. Part169.Anchored = true
  2391. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2392. Part169.BrickColor = BrickColor.new("Br. yellowish orange")
  2393. Part169.Material = Enum.Material.Wood
  2394. Part169.TopSurface = Enum.SurfaceType.Smooth
  2395. Part169.brickColor = BrickColor.new("Br. yellowish orange")
  2396. Part170.Parent = Model0
  2397. Part170.CFrame = CFrame.new(-76.6384125, 5.45396566, 0.14024353, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2398. Part170.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2399. Part170.Position = Vector3.new(-76.6384125, 5.45396566, 0.14024353)
  2400. Part170.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2401. Part170.Color = Color3.new(1, 0.807843, 0.517647)
  2402. Part170.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
  2403. Part170.Anchored = true
  2404. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2405. Part170.BrickColor = BrickColor.new("Pastel brown")
  2406. Part170.Material = Enum.Material.Wood
  2407. Part170.TopSurface = Enum.SurfaceType.Smooth
  2408. Part170.brickColor = BrickColor.new("Pastel brown")
  2409. Part170.Shape = Enum.PartType.Cylinder
  2410. Part171.Parent = Model0
  2411. Part171.CFrame = CFrame.new(-90.0660095, 10.0346642, -18.9009457, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2412. Part171.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2413. Part171.Position = Vector3.new(-90.0660095, 10.0346642, -18.9009457)
  2414. Part171.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2415. Part171.Color = Color3.new(1, 0.807843, 0.517647)
  2416. Part171.Size = Vector3.new(24.8000069, 1.20000005, 1.0999999)
  2417. Part171.Anchored = true
  2418. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2419. Part171.BrickColor = BrickColor.new("Pastel brown")
  2420. Part171.Material = Enum.Material.Wood
  2421. Part171.TopSurface = Enum.SurfaceType.Smooth
  2422. Part171.brickColor = BrickColor.new("Pastel brown")
  2423. Part171.Shape = Enum.PartType.Cylinder
  2424. Part172.Parent = Model0
  2425. Part172.CFrame = CFrame.new(-90.06604, 11.1846724, -18.9009495, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2426. Part172.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2427. Part172.Position = Vector3.new(-90.06604, 11.1846724, -18.9009495)
  2428. Part172.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2429. Part172.Color = Color3.new(1, 0.807843, 0.517647)
  2430. Part172.Size = Vector3.new(22.1000004, 1.20000005, 1.0999999)
  2431. Part172.Anchored = true
  2432. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2433. Part172.BrickColor = BrickColor.new("Pastel brown")
  2434. Part172.Material = Enum.Material.Wood
  2435. Part172.TopSurface = Enum.SurfaceType.Smooth
  2436. Part172.brickColor = BrickColor.new("Pastel brown")
  2437. Part172.Shape = Enum.PartType.Cylinder
  2438. Part173.Parent = Model0
  2439. Part173.CFrame = CFrame.new(-89.9603043, 1.95347977, -18.8499737, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2440. Part173.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2441. Part173.Position = Vector3.new(-89.9603043, 1.95347977, -18.8499737)
  2442. Part173.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2443. Part173.Color = Color3.new(1, 0.807843, 0.517647)
  2444. Part173.Size = Vector3.new(28.0000038, 1.20000005, 1.0999999)
  2445. Part173.Anchored = true
  2446. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2447. Part173.BrickColor = BrickColor.new("Pastel brown")
  2448. Part173.Material = Enum.Material.Wood
  2449. Part173.TopSurface = Enum.SurfaceType.Smooth
  2450. Part173.brickColor = BrickColor.new("Pastel brown")
  2451. Part173.Shape = Enum.PartType.Cylinder
  2452. Part174.Parent = Model0
  2453. Part174.CFrame = CFrame.new(-90.0660934, 12.384676, -18.9009533, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2454. Part174.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2455. Part174.Position = Vector3.new(-90.0660934, 12.384676, -18.9009533)
  2456. Part174.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2457. Part174.Color = Color3.new(1, 0.807843, 0.517647)
  2458. Part174.Size = Vector3.new(19.4000168, 1.20000005, 1.0999999)
  2459. Part174.Anchored = true
  2460. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2461. Part174.BrickColor = BrickColor.new("Pastel brown")
  2462. Part174.Material = Enum.Material.Wood
  2463. Part174.TopSurface = Enum.SurfaceType.Smooth
  2464. Part174.brickColor = BrickColor.new("Pastel brown")
  2465. Part174.Shape = Enum.PartType.Cylinder
  2466. Part175.Parent = Model0
  2467. Part175.CFrame = CFrame.new(-90.0662155, 15.8347206, -18.9009495, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2468. Part175.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2469. Part175.Position = Vector3.new(-90.0662155, 15.8347206, -18.9009495)
  2470. Part175.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2471. Part175.Color = Color3.new(1, 0.807843, 0.517647)
  2472. Part175.Size = Vector3.new(11.6000128, 1.20000005, 1.0999999)
  2473. Part175.Anchored = true
  2474. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2475. Part175.BrickColor = BrickColor.new("Pastel brown")
  2476. Part175.Material = Enum.Material.Wood
  2477. Part175.TopSurface = Enum.SurfaceType.Smooth
  2478. Part175.brickColor = BrickColor.new("Pastel brown")
  2479. Part175.Shape = Enum.PartType.Cylinder
  2480. Part176.Parent = Model0
  2481. Part176.CFrame = CFrame.new(-102.140778, 0.939278603, 19.0489998, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2482. Part176.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2483. Part176.Position = Vector3.new(-102.140778, 0.939278603, 19.0489998)
  2484. Part176.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2485. Part176.Color = Color3.new(1, 0.807843, 0.517647)
  2486. Part176.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
  2487. Part176.Anchored = true
  2488. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2489. Part176.BrickColor = BrickColor.new("Pastel brown")
  2490. Part176.Material = Enum.Material.Wood
  2491. Part176.TopSurface = Enum.SurfaceType.Smooth
  2492. Part176.brickColor = BrickColor.new("Pastel brown")
  2493. Part176.Shape = Enum.PartType.Cylinder
  2494. Part177.Parent = Model0
  2495. Part177.CFrame = CFrame.new(-90.066124, 13.5346832, -18.9009457, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2496. Part177.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2497. Part177.Position = Vector3.new(-90.066124, 13.5346832, -18.9009457)
  2498. Part177.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2499. Part177.Color = Color3.new(1, 0.807843, 0.517647)
  2500. Part177.Size = Vector3.new(16.600008, 1.20000005, 1.0999999)
  2501. Part177.Anchored = true
  2502. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2503. Part177.BrickColor = BrickColor.new("Pastel brown")
  2504. Part177.Material = Enum.Material.Wood
  2505. Part177.TopSurface = Enum.SurfaceType.Smooth
  2506. Part177.brickColor = BrickColor.new("Pastel brown")
  2507. Part177.Shape = Enum.PartType.Cylinder
  2508. Part178.Parent = Model0
  2509. Part178.CFrame = CFrame.new(-90.0661621, 14.6846867, -18.9009533, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2510. Part178.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2511. Part178.Position = Vector3.new(-90.0661621, 14.6846867, -18.9009533)
  2512. Part178.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2513. Part178.Color = Color3.new(1, 0.807843, 0.517647)
  2514. Part178.Size = Vector3.new(14.3000059, 1.20000005, 1.0999999)
  2515. Part178.Anchored = true
  2516. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2517. Part178.BrickColor = BrickColor.new("Pastel brown")
  2518. Part178.Material = Enum.Material.Wood
  2519. Part178.TopSurface = Enum.SurfaceType.Smooth
  2520. Part178.brickColor = BrickColor.new("Pastel brown")
  2521. Part178.Shape = Enum.PartType.Cylinder
  2522. Part179.Parent = Model0
  2523. Part179.CFrame = CFrame.new(-90.0913239, 19.3347454, -18.9009495, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2524. Part179.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2525. Part179.Position = Vector3.new(-90.0913239, 19.3347454, -18.9009495)
  2526. Part179.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2527. Part179.Color = Color3.new(1, 0.807843, 0.517647)
  2528. Part179.Size = Vector3.new(5.15001678, 1.20000005, 1.0999999)
  2529. Part179.Anchored = true
  2530. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2531. Part179.BrickColor = BrickColor.new("Pastel brown")
  2532. Part179.Material = Enum.Material.Wood
  2533. Part179.TopSurface = Enum.SurfaceType.Smooth
  2534. Part179.brickColor = BrickColor.new("Pastel brown")
  2535. Part179.Shape = Enum.PartType.Cylinder
  2536. Part180.Parent = Model0
  2537. Part180.CFrame = CFrame.new(-103.738518, 6.57369184, -16.384737, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2538. Part180.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2539. Part180.Position = Vector3.new(-103.738518, 6.57369184, -16.384737)
  2540. Part180.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2541. Part180.Color = Color3.new(1, 0.807843, 0.517647)
  2542. Part180.Size = Vector3.new(6.30000305, 1.20000005, 1.0999999)
  2543. Part180.Anchored = true
  2544. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2545. Part180.BrickColor = BrickColor.new("Pastel brown")
  2546. Part180.Material = Enum.Material.Wood
  2547. Part180.TopSurface = Enum.SurfaceType.Smooth
  2548. Part180.brickColor = BrickColor.new("Pastel brown")
  2549. Part180.Shape = Enum.PartType.Cylinder
  2550. Part181.Parent = Model0
  2551. Part181.CFrame = CFrame.new(-97.1738739, 14.9793568, 0.0761108398, -0.690065503, 0.723749816, 7.00822493e-05, 0.723746121, 0.69006741, 0.00152326492, 0.00105409697, 0.00110185239, -0.999998927)
  2552. Part181.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2553. Part181.Position = Vector3.new(-97.1738739, 14.9793568, 0.0761108398)
  2554. Part181.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2555. Part181.Color = Color3.new(0.615686, 0.364706, 0.227451)
  2556. Part181.Size = Vector3.new(0.300000012, 20.050005, 39.1699905)
  2557. Part181.Anchored = true
  2558. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2559. Part181.BrickColor = BrickColor.new("Dark orange")
  2560. Part181.Material = Enum.Material.Wood
  2561. Part181.TopSurface = Enum.SurfaceType.Smooth
  2562. Part181.brickColor = BrickColor.new("Dark orange")
  2563. Part182.Parent = Model0
  2564. Part182.CFrame = CFrame.new(-90.0662918, 18.1846962, -18.9009457, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2565. Part182.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2566. Part182.Position = Vector3.new(-90.0662918, 18.1846962, -18.9009457)
  2567. Part182.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2568. Part182.Color = Color3.new(1, 0.807843, 0.517647)
  2569. Part182.Size = Vector3.new(6.70000839, 1.20000005, 1.0999999)
  2570. Part182.Anchored = true
  2571. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2572. Part182.BrickColor = BrickColor.new("Pastel brown")
  2573. Part182.Material = Enum.Material.Wood
  2574. Part182.TopSurface = Enum.SurfaceType.Smooth
  2575. Part182.brickColor = BrickColor.new("Pastel brown")
  2576. Part182.Shape = Enum.PartType.Cylinder
  2577. Part183.Parent = Model0
  2578. Part183.CFrame = CFrame.new(-90.0660934, 13.5846853, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2579. Part183.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2580. Part183.Position = Vector3.new(-90.0660934, 13.5846853, 19.0490112)
  2581. Part183.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2582. Part183.Color = Color3.new(1, 0.807843, 0.517647)
  2583. Part183.Size = Vector3.new(16.600008, 1.20000005, 1.0999999)
  2584. Part183.Anchored = true
  2585. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2586. Part183.BrickColor = BrickColor.new("Pastel brown")
  2587. Part183.Material = Enum.Material.Wood
  2588. Part183.TopSurface = Enum.SurfaceType.Smooth
  2589. Part183.brickColor = BrickColor.new("Pastel brown")
  2590. Part183.Shape = Enum.PartType.Cylinder
  2591. Part184.Parent = Model0
  2592. Part184.CFrame = CFrame.new(-98.6445999, 13.2093363, 6.45335865, -0.690065503, 0.723750889, 7.00830569e-05, 0.723746121, 0.690068424, 0.00152326655, 0.00105409836, 0.00110185402, -1.00000048)
  2593. Part184.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2594. Part184.Position = Vector3.new(-98.6445999, 13.2093363, 6.45335865)
  2595. Part184.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2596. Part184.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2597. Part184.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  2598. Part184.Anchored = true
  2599. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2600. Part184.BrickColor = BrickColor.new("Dark orange")
  2601. Part184.Material = Enum.Material.Wood
  2602. Part184.TopSurface = Enum.SurfaceType.Smooth
  2603. Part184.brickColor = BrickColor.new("Dark orange")
  2604. Part185.Parent = Model0
  2605. Part185.CFrame = CFrame.new(-103.86087, 2.56744766, 11.1133404, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  2606. Part185.Orientation = Vector3.new(0, 90, 0)
  2607. Part185.Position = Vector3.new(-103.86087, 2.56744766, 11.1133404)
  2608. Part185.Rotation = Vector3.new(0, 90, 0)
  2609. Part185.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2610. Part185.Size = Vector3.new(4.84000158, 0.249999896, 1.13000035)
  2611. Part185.Anchored = true
  2612. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2613. Part185.BrickColor = BrickColor.new("Br. yellowish orange")
  2614. Part185.Material = Enum.Material.Wood
  2615. Part185.TopSurface = Enum.SurfaceType.Smooth
  2616. Part185.brickColor = BrickColor.new("Br. yellowish orange")
  2617. Part186.Parent = Model0
  2618. Part186.CFrame = CFrame.new(-89.9352493, 0.803544044, -18.8499737, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2619. Part186.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2620. Part186.Position = Vector3.new(-89.9352493, 0.803544044, -18.8499737)
  2621. Part186.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2622. Part186.Color = Color3.new(1, 0.807843, 0.517647)
  2623. Part186.Size = Vector3.new(27.850008, 1.20000005, 1.0999999)
  2624. Part186.Anchored = true
  2625. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2626. Part186.BrickColor = BrickColor.new("Pastel brown")
  2627. Part186.Material = Enum.Material.Wood
  2628. Part186.TopSurface = Enum.SurfaceType.Smooth
  2629. Part186.brickColor = BrickColor.new("Pastel brown")
  2630. Part186.Shape = Enum.PartType.Cylinder
  2631. Part187.Parent = Model0
  2632. Part187.CFrame = CFrame.new(-94.3774033, 17.2932625, -4.06009102, -0.690065503, 0.723749757, 7.00517485e-05, 0.723746121, 0.69006753, 0.00152325258, 0.00105410907, 0.00110182189, -0.999998987)
  2633. Part187.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2634. Part187.Position = Vector3.new(-94.3774033, 17.2932625, -4.06009102)
  2635. Part187.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2636. Part187.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2637. Part187.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
  2638. Part187.Anchored = true
  2639. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2640. Part187.BrickColor = BrickColor.new("Dark orange")
  2641. Part187.Material = Enum.Material.Wood
  2642. Part187.TopSurface = Enum.SurfaceType.Smooth
  2643. Part187.brickColor = BrickColor.new("Dark orange")
  2644. Part188.Parent = Model0
  2645. Part188.CFrame = CFrame.new(-78.5658035, 4.36471367, 19.0490322, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2646. Part188.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2647. Part188.Position = Vector3.new(-78.5658035, 4.36471367, 19.0490322)
  2648. Part188.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2649. Part188.Color = Color3.new(1, 0.807843, 0.517647)
  2650. Part188.Size = Vector3.new(5.5000186, 1.20000005, 1.0999999)
  2651. Part188.Anchored = true
  2652. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2653. Part188.BrickColor = BrickColor.new("Pastel brown")
  2654. Part188.Material = Enum.Material.Wood
  2655. Part188.TopSurface = Enum.SurfaceType.Smooth
  2656. Part188.brickColor = BrickColor.new("Pastel brown")
  2657. Part188.Shape = Enum.PartType.Cylinder
  2658. Part189.Parent = Model0
  2659. Part189.CFrame = CFrame.new(-96.063324, 15.692132, -8.43272591, -0.690065503, 0.723749816, 7.00561795e-05, 0.723746121, 0.69006741, 0.00152329216, 0.00105413422, 0.00110185263, -0.999998868)
  2660. Part189.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2661. Part189.Position = Vector3.new(-96.063324, 15.692132, -8.43272591)
  2662. Part189.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2663. Part189.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2664. Part189.Size = Vector3.new(0.849999666, 0.510008097, 4.23000002)
  2665. Part189.Anchored = true
  2666. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2667. Part189.BrickColor = BrickColor.new("Dark orange")
  2668. Part189.Material = Enum.Material.Wood
  2669. Part189.TopSurface = Enum.SurfaceType.Smooth
  2670. Part189.brickColor = BrickColor.new("Dark orange")
  2671. Part190.Parent = Model0
  2672. Part190.CFrame = CFrame.new(-103.860886, 2.5674572, -10.5866566, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  2673. Part190.Orientation = Vector3.new(0, 90, 0)
  2674. Part190.Position = Vector3.new(-103.860886, 2.5674572, -10.5866566)
  2675. Part190.Rotation = Vector3.new(0, 90, 0)
  2676. Part190.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2677. Part190.Size = Vector3.new(4.84000158, 0.249999896, 1.13000035)
  2678. Part190.Anchored = true
  2679. Part190.BottomSurface = Enum.SurfaceType.Smooth
  2680. Part190.BrickColor = BrickColor.new("Br. yellowish orange")
  2681. Part190.Material = Enum.Material.Wood
  2682. Part190.TopSurface = Enum.SurfaceType.Smooth
  2683. Part190.brickColor = BrickColor.new("Br. yellowish orange")
  2684. Part191.Parent = Model0
  2685. Part191.CFrame = CFrame.new(-90.0931244, 0.205968857, -0.114761353, 0.999994934, 0.00173787773, -0.000283317524, -0.0017327005, 0.999993026, 0.00390672684, 0.000290099153, -0.00390621228, 0.999989688)
  2686. Part191.Orientation = Vector3.new(-0.219999999, -0.0199999996, -0.100000001)
  2687. Part191.Position = Vector3.new(-90.0931244, 0.205968857, -0.114761353)
  2688. Part191.Rotation = Vector3.new(-0.219999999, -0.0199999996, -0.100000001)
  2689. Part191.Color = Color3.new(0.615686, 0.364706, 0.227451)
  2690. Part191.Size = Vector3.new(27.6400223, 0.0500000007, 38.8999977)
  2691. Part191.Anchored = true
  2692. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2693. Part191.BrickColor = BrickColor.new("Dark orange")
  2694. Part191.Material = Enum.Material.WoodPlanks
  2695. Part191.TopSurface = Enum.SurfaceType.Smooth
  2696. Part191.brickColor = BrickColor.new("Dark orange")
  2697. Part192.Parent = Model0
  2698. Part192.CFrame = CFrame.new(-90.2408066, 3.23496151, 19.0490055, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2699. Part192.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2700. Part192.Position = Vector3.new(-90.2408066, 3.23496151, 19.0490055)
  2701. Part192.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2702. Part192.Color = Color3.new(1, 0.807843, 0.517647)
  2703. Part192.Size = Vector3.new(9.85001564, 1.20000005, 1.0999999)
  2704. Part192.Anchored = true
  2705. Part192.BottomSurface = Enum.SurfaceType.Smooth
  2706. Part192.BrickColor = BrickColor.new("Pastel brown")
  2707. Part192.Material = Enum.Material.Wood
  2708. Part192.TopSurface = Enum.SurfaceType.Smooth
  2709. Part192.brickColor = BrickColor.new("Pastel brown")
  2710. Part192.Shape = Enum.PartType.Cylinder
  2711. Part193.Parent = Model0
  2712. Part193.CFrame = CFrame.new(-76.6383667, 4.25395584, 0.140239716, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2713. Part193.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2714. Part193.Position = Vector3.new(-76.6383667, 4.25395584, 0.140239716)
  2715. Part193.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2716. Part193.Color = Color3.new(1, 0.807843, 0.517647)
  2717. Part193.Size = Vector3.new(39.2500076, 1.20000005, 1.0999999)
  2718. Part193.Anchored = true
  2719. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2720. Part193.BrickColor = BrickColor.new("Pastel brown")
  2721. Part193.Material = Enum.Material.Wood
  2722. Part193.TopSurface = Enum.SurfaceType.Smooth
  2723. Part193.brickColor = BrickColor.new("Pastel brown")
  2724. Part193.Shape = Enum.PartType.Cylinder
  2725. Part194.Parent = Model0
  2726. Part194.CFrame = CFrame.new(-89.9603806, 4.25348854, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2727. Part194.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2728. Part194.Position = Vector3.new(-89.9603806, 4.25348854, -18.8499775)
  2729. Part194.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2730. Part194.Color = Color3.new(1, 0.807843, 0.517647)
  2731. Part194.Size = Vector3.new(27.9000034, 1.20000005, 1.0999999)
  2732. Part194.Anchored = true
  2733. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2734. Part194.BrickColor = BrickColor.new("Pastel brown")
  2735. Part194.Material = Enum.Material.Wood
  2736. Part194.TopSurface = Enum.SurfaceType.Smooth
  2737. Part194.brickColor = BrickColor.new("Pastel brown")
  2738. Part194.Shape = Enum.PartType.Cylinder
  2739. Part195.Parent = Model0
  2740. Part195.CFrame = CFrame.new(-90.0662766, 18.2346916, 19.0490131, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2741. Part195.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2742. Part195.Position = Vector3.new(-90.0662766, 18.2346916, 19.0490131)
  2743. Part195.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2744. Part195.Color = Color3.new(1, 0.807843, 0.517647)
  2745. Part195.Size = Vector3.new(6.70000839, 1.20000005, 1.0999999)
  2746. Part195.Anchored = true
  2747. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2748. Part195.BrickColor = BrickColor.new("Pastel brown")
  2749. Part195.Material = Enum.Material.Wood
  2750. Part195.TopSurface = Enum.SurfaceType.Smooth
  2751. Part195.brickColor = BrickColor.new("Pastel brown")
  2752. Part195.Shape = Enum.PartType.Cylinder
  2753. Part196.Parent = Model0
  2754. Part196.CFrame = CFrame.new(-90.0659027, 7.7846508, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2755. Part196.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2756. Part196.Position = Vector3.new(-90.0659027, 7.7846508, 19.0490112)
  2757. Part196.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2758. Part196.Color = Color3.new(1, 0.807843, 0.517647)
  2759. Part196.Size = Vector3.new(28.5000095, 1.20000005, 1.0999999)
  2760. Part196.Anchored = true
  2761. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2762. Part196.BrickColor = BrickColor.new("Pastel brown")
  2763. Part196.Material = Enum.Material.Wood
  2764. Part196.TopSurface = Enum.SurfaceType.Smooth
  2765. Part196.brickColor = BrickColor.new("Pastel brown")
  2766. Part196.Shape = Enum.PartType.Cylinder
  2767. Part197.Parent = Model0
  2768. Part197.CFrame = CFrame.new(-103.860954, 4.8674612, 13.6133156, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  2769. Part197.Orientation = Vector3.new(0, 90, 0)
  2770. Part197.Position = Vector3.new(-103.860954, 4.8674612, 13.6133156)
  2771. Part197.Rotation = Vector3.new(0, 90, 0)
  2772. Part197.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2773. Part197.Size = Vector3.new(0.23999922, 4.85000181, 1.13000035)
  2774. Part197.Anchored = true
  2775. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2776. Part197.BrickColor = BrickColor.new("Br. yellowish orange")
  2777. Part197.Material = Enum.Material.Wood
  2778. Part197.TopSurface = Enum.SurfaceType.Smooth
  2779. Part197.brickColor = BrickColor.new("Br. yellowish orange")
  2780. Part198.Parent = Model0
  2781. Part198.CFrame = CFrame.new(-98.6449127, 13.2026787, 10.8133545, -0.690065503, 0.723749936, 7.00822493e-05, 0.723746121, 0.69006753, 0.00152326538, 0.00105409697, 0.00110185239, -0.999999046)
  2782. Part198.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2783. Part198.Position = Vector3.new(-98.6449127, 13.2026787, 10.8133545)
  2784. Part198.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2785. Part198.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2786. Part198.Size = Vector3.new(0.849999666, 15.4600048, 0.370000303)
  2787. Part198.Anchored = true
  2788. Part198.BottomSurface = Enum.SurfaceType.Smooth
  2789. Part198.BrickColor = BrickColor.new("Dark orange")
  2790. Part198.Material = Enum.Material.Wood
  2791. Part198.TopSurface = Enum.SurfaceType.Smooth
  2792. Part198.brickColor = BrickColor.new("Dark orange")
  2793. Part199.Parent = Model0
  2794. Part199.CFrame = CFrame.new(-97.6109848, 7.21769333, 19.0633278, 1.00000203, -3.43832653e-05, 1.61333446e-07, 3.8341037e-05, 1.00000203, 2.0256266e-08, -1.74066372e-07, -3.25962901e-08, 1.00000012)
  2795. Part199.Position = Vector3.new(-97.6109848, 7.21769333, 19.0633278)
  2796. Part199.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2797. Part199.Size = Vector3.new(4.84000158, 0.249999896, 1.13000035)
  2798. Part199.Anchored = true
  2799. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2800. Part199.BrickColor = BrickColor.new("Br. yellowish orange")
  2801. Part199.Material = Enum.Material.Wood
  2802. Part199.TopSurface = Enum.SurfaceType.Smooth
  2803. Part199.brickColor = BrickColor.new("Br. yellowish orange")
  2804. Part200.Parent = Model0
  2805. Part200.CFrame = CFrame.new(-94.3767776, 17.3063049, -12.6001396, -0.690065503, 0.723748386, 7.00363889e-05, 0.723746121, 0.69006604, 0.00152324862, 0.00105411699, 0.00110181957, -0.999998868)
  2806. Part200.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2807. Part200.Position = Vector3.new(-94.3767776, 17.3063049, -12.6001396)
  2808. Part200.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2809. Part200.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2810. Part200.Size = Vector3.new(0.849999666, 0.510008097, 4.03000021)
  2811. Part200.Anchored = true
  2812. Part200.BottomSurface = Enum.SurfaceType.Smooth
  2813. Part200.BrickColor = BrickColor.new("Dark orange")
  2814. Part200.Material = Enum.Material.Wood
  2815. Part200.TopSurface = Enum.SurfaceType.Smooth
  2816. Part200.brickColor = BrickColor.new("Dark orange")
  2817. Part201.Parent = Model0
  2818. Part201.CFrame = CFrame.new(-76.6384964, 7.75393772, 0.115242004, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2819. Part201.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2820. Part201.Position = Vector3.new(-76.6384964, 7.75393772, 0.115242004)
  2821. Part201.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2822. Part201.Color = Color3.new(1, 0.807843, 0.517647)
  2823. Part201.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
  2824. Part201.Anchored = true
  2825. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2826. Part201.BrickColor = BrickColor.new("Pastel brown")
  2827. Part201.Material = Enum.Material.Wood
  2828. Part201.TopSurface = Enum.SurfaceType.Smooth
  2829. Part201.brickColor = BrickColor.new("Pastel brown")
  2830. Part201.Shape = Enum.PartType.Cylinder
  2831. Part202.Parent = Model0
  2832. Part202.CFrame = CFrame.new(-89.9603424, 3.10348701, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2833. Part202.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2834. Part202.Position = Vector3.new(-89.9603424, 3.10348701, -18.8499775)
  2835. Part202.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2836. Part202.Color = Color3.new(1, 0.807843, 0.517647)
  2837. Part202.Size = Vector3.new(28.1000023, 1.20000005, 1.0999999)
  2838. Part202.Anchored = true
  2839. Part202.BottomSurface = Enum.SurfaceType.Smooth
  2840. Part202.BrickColor = BrickColor.new("Pastel brown")
  2841. Part202.Material = Enum.Material.Wood
  2842. Part202.TopSurface = Enum.SurfaceType.Smooth
  2843. Part202.brickColor = BrickColor.new("Pastel brown")
  2844. Part202.Shape = Enum.PartType.Cylinder
  2845. Part203.Parent = Model0
  2846. Part203.CFrame = CFrame.new(-76.6382904, 1.9539175, 0.115242004, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  2847. Part203.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  2848. Part203.Position = Vector3.new(-76.6382904, 1.9539175, 0.115242004)
  2849. Part203.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  2850. Part203.Color = Color3.new(1, 0.807843, 0.517647)
  2851. Part203.Size = Vector3.new(39.3000069, 1.20000005, 1.0999999)
  2852. Part203.Anchored = true
  2853. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2854. Part203.BrickColor = BrickColor.new("Pastel brown")
  2855. Part203.Material = Enum.Material.Wood
  2856. Part203.TopSurface = Enum.SurfaceType.Smooth
  2857. Part203.brickColor = BrickColor.new("Pastel brown")
  2858. Part203.Shape = Enum.PartType.Cylinder
  2859. Part204.Parent = Model0
  2860. Part204.CFrame = CFrame.new(-85.490715, 0.926713943, 19.049017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2861. Part204.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2862. Part204.Position = Vector3.new(-85.490715, 0.926713943, 19.049017)
  2863. Part204.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2864. Part204.Color = Color3.new(1, 0.807843, 0.517647)
  2865. Part204.Size = Vector3.new(19.3500175, 1.20000005, 1.0999999)
  2866. Part204.Anchored = true
  2867. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2868. Part204.BrickColor = BrickColor.new("Pastel brown")
  2869. Part204.Material = Enum.Material.Wood
  2870. Part204.TopSurface = Enum.SurfaceType.Smooth
  2871. Part204.brickColor = BrickColor.new("Pastel brown")
  2872. Part204.Shape = Enum.PartType.Cylinder
  2873. Part205.Parent = Model0
  2874. Part205.CFrame = CFrame.new(-90.066246, 16.9846916, -18.9009571, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2875. Part205.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2876. Part205.Position = Vector3.new(-90.066246, 16.9846916, -18.9009571)
  2877. Part205.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2878. Part205.Color = Color3.new(1, 0.807843, 0.517647)
  2879. Part205.Size = Vector3.new(9.30000877, 1.20000005, 1.0999999)
  2880. Part205.Anchored = true
  2881. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2882. Part205.BrickColor = BrickColor.new("Pastel brown")
  2883. Part205.Material = Enum.Material.Wood
  2884. Part205.TopSurface = Enum.SurfaceType.Smooth
  2885. Part205.brickColor = BrickColor.new("Pastel brown")
  2886. Part205.Shape = Enum.PartType.Cylinder
  2887. Part206.Parent = Model0
  2888. Part206.CFrame = CFrame.new(-103.860947, 4.86745691, -10.6116524, -1.61333446e-07, -3.43832653e-05, 1.00000203, -2.0256266e-08, 1.00000203, 3.8341037e-05, -1.00000012, -3.25962901e-08, -1.74066372e-07)
  2889. Part206.Orientation = Vector3.new(0, 90, 0)
  2890. Part206.Position = Vector3.new(-103.860947, 4.86745691, -10.6116524)
  2891. Part206.Rotation = Vector3.new(0, 90, 0)
  2892. Part206.Color = Color3.new(0.623529, 0.952941, 0.913725)
  2893. Part206.Transparency = 0.5
  2894. Part206.Size = Vector3.new(4.98999929, 4.85000181, 0.25)
  2895. Part206.Anchored = true
  2896. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2897. Part206.BrickColor = BrickColor.new("Pastel blue-green")
  2898. Part206.Material = Enum.Material.Glass
  2899. Part206.Reflectance = 1
  2900. Part206.TopSurface = Enum.SurfaceType.Smooth
  2901. Part206.brickColor = BrickColor.new("Pastel blue-green")
  2902. Part207.Parent = Model0
  2903. Part207.CFrame = CFrame.new(-96.0628052, 15.7044096, -16.4727116, -0.690065503, 0.723749816, 7.00566379e-05, 0.723746121, 0.69006741, 0.00152329192, 0.00105413422, 0.00110185263, -0.999998808)
  2904. Part207.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2905. Part207.Position = Vector3.new(-96.0628052, 15.7044096, -16.4727116)
  2906. Part207.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2907. Part207.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2908. Part207.Size = Vector3.new(0.849999666, 0.510008097, 3.63000011)
  2909. Part207.Anchored = true
  2910. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2911. Part207.BrickColor = BrickColor.new("Dark orange")
  2912. Part207.Material = Enum.Material.Wood
  2913. Part207.TopSurface = Enum.SurfaceType.Smooth
  2914. Part207.brickColor = BrickColor.new("Dark orange")
  2915. Part208.Parent = Model0
  2916. Part208.CFrame = CFrame.new(-78.5157623, 3.21461105, 19.0490341, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2917. Part208.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2918. Part208.Position = Vector3.new(-78.5157623, 3.21461105, 19.0490341)
  2919. Part208.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2920. Part208.Color = Color3.new(1, 0.807843, 0.517647)
  2921. Part208.Size = Vector3.new(5.40001488, 1.20000005, 1.0999999)
  2922. Part208.Anchored = true
  2923. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2924. Part208.BrickColor = BrickColor.new("Pastel brown")
  2925. Part208.Material = Enum.Material.Wood
  2926. Part208.TopSurface = Enum.SurfaceType.Smooth
  2927. Part208.brickColor = BrickColor.new("Pastel brown")
  2928. Part208.Shape = Enum.PartType.Cylinder
  2929. Part209.Parent = Model0
  2930. Part209.CFrame = CFrame.new(-90.0662231, 17.034687, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2931. Part209.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2932. Part209.Position = Vector3.new(-90.0662231, 17.034687, 19.0490093)
  2933. Part209.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2934. Part209.Color = Color3.new(1, 0.807843, 0.517647)
  2935. Part209.Size = Vector3.new(9.30000877, 1.20000005, 1.0999999)
  2936. Part209.Anchored = true
  2937. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2938. Part209.BrickColor = BrickColor.new("Pastel brown")
  2939. Part209.Material = Enum.Material.Wood
  2940. Part209.TopSurface = Enum.SurfaceType.Smooth
  2941. Part209.brickColor = BrickColor.new("Pastel brown")
  2942. Part209.Shape = Enum.PartType.Cylinder
  2943. Part210.Parent = Model0
  2944. Part210.CFrame = CFrame.new(-97.9960556, 13.843236, -4.22559357, -0.690065503, 0.723749757, 7.00550154e-05, 0.723746121, 0.69006747, 0.0015232556, 0.00105410907, 0.00110182585, -0.999998927)
  2945. Part210.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  2946. Part210.Position = Vector3.new(-97.9960556, 13.843236, -4.22559357)
  2947. Part210.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  2948. Part210.Color = Color3.new(0.709804, 0.380392, 0.203922)
  2949. Part210.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  2950. Part210.Anchored = true
  2951. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2952. Part210.BrickColor = BrickColor.new("Dark orange")
  2953. Part210.Material = Enum.Material.Wood
  2954. Part210.TopSurface = Enum.SurfaceType.Smooth
  2955. Part210.brickColor = BrickColor.new("Dark orange")
  2956. Part211.Parent = Model0
  2957. Part211.CFrame = CFrame.new(-89.9605103, 7.75349855, -18.8499775, -1.00000048, -0.00180437823, -7.20201024e-06, -0.00180837407, 0.999992788, 0.00390197989, 1.74008164e-07, 0.00390196778, -0.999992609)
  2958. Part211.Orientation = Vector3.new(-0.219999999, -180, -0.100000001)
  2959. Part211.Position = Vector3.new(-89.9605103, 7.75349855, -18.8499775)
  2960. Part211.Rotation = Vector3.new(-179.779999, 0, 179.899994)
  2961. Part211.Color = Color3.new(1, 0.807843, 0.517647)
  2962. Part211.Size = Vector3.new(28.1000042, 1.20000005, 1.0999999)
  2963. Part211.Anchored = true
  2964. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2965. Part211.BrickColor = BrickColor.new("Pastel brown")
  2966. Part211.Material = Enum.Material.Wood
  2967. Part211.TopSurface = Enum.SurfaceType.Smooth
  2968. Part211.brickColor = BrickColor.new("Pastel brown")
  2969. Part211.Shape = Enum.PartType.Cylinder
  2970. Part212.Parent = Model0
  2971. Part212.CFrame = CFrame.new(-97.4844055, 15.3050289, 0.0815963745, -0.690065086, 0.723750234, 6.98150761e-05, 0.72374481, 0.690065742, -0.00258477824, -0.00191890309, -0.00173314754, -0.999996722)
  2972. Part212.Orientation = Vector3.new(0.150000006, 180, 46.3600006)
  2973. Part212.Position = Vector3.new(-97.4844055, 15.3050289, 0.0815963745)
  2974. Part212.Rotation = Vector3.new(179.850006, 0, -133.639999)
  2975. Part212.Color = Color3.new(0.756863, 0.541176, 0.278431)
  2976. Part212.Size = Vector3.new(0.700000107, 20.050005, 39.5600014)
  2977. Part212.Anchored = true
  2978. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2979. Part212.BrickColor = BrickColor.new("Light orange brown")
  2980. Part212.Material = Enum.Material.WoodPlanks
  2981. Part212.TopSurface = Enum.SurfaceType.Smooth
  2982. Part212.brickColor = BrickColor.new("Light orange brown")
  2983. Part213.Parent = Model0
  2984. Part213.CFrame = CFrame.new(-90.4413605, 19.3853493, 19.0490093, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2985. Part213.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  2986. Part213.Position = Vector3.new(-90.4413605, 19.3853493, 19.0490093)
  2987. Part213.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  2988. Part213.Color = Color3.new(1, 0.807843, 0.517647)
  2989. Part213.Size = Vector3.new(4.75001621, 1.20000005, 1.0999999)
  2990. Part213.Anchored = true
  2991. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2992. Part213.BrickColor = BrickColor.new("Pastel brown")
  2993. Part213.Material = Enum.Material.Wood
  2994. Part213.TopSurface = Enum.SurfaceType.Smooth
  2995. Part213.brickColor = BrickColor.new("Pastel brown")
  2996. Part213.Shape = Enum.PartType.Cylinder
  2997. Part214.Parent = Model0
  2998. Part214.CFrame = CFrame.new(-102.14093, 5.53925514, 19.0490017, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  2999. Part214.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  3000. Part214.Position = Vector3.new(-102.14093, 5.53925514, 19.0490017)
  3001. Part214.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  3002. Part214.Color = Color3.new(1, 0.807843, 0.517647)
  3003. Part214.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
  3004. Part214.Anchored = true
  3005. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3006. Part214.BrickColor = BrickColor.new("Pastel brown")
  3007. Part214.Material = Enum.Material.Wood
  3008. Part214.TopSurface = Enum.SurfaceType.Smooth
  3009. Part214.brickColor = BrickColor.new("Pastel brown")
  3010. Part214.Shape = Enum.PartType.Cylinder
  3011. Part215.Parent = Model0
  3012. Part215.CFrame = CFrame.new(-102.140808, 2.08924675, 19.0489998, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  3013. Part215.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  3014. Part215.Position = Vector3.new(-102.140808, 2.08924675, 19.0489998)
  3015. Part215.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  3016. Part215.Color = Color3.new(1, 0.807843, 0.517647)
  3017. Part215.Size = Vector3.new(4.45001602, 1.20000005, 1.0999999)
  3018. Part215.Anchored = true
  3019. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3020. Part215.BrickColor = BrickColor.new("Pastel brown")
  3021. Part215.Material = Enum.Material.Wood
  3022. Part215.TopSurface = Enum.SurfaceType.Smooth
  3023. Part215.brickColor = BrickColor.new("Pastel brown")
  3024. Part215.Shape = Enum.PartType.Cylinder
  3025. Part216.Parent = Model0
  3026. Part216.CFrame = CFrame.new(-101.904213, 10.1168194, -4.13154602, -0.690065503, 0.723749816, 7.00538512e-05, 0.723746121, 0.69006741, 0.00152325467, 0.00105410907, 0.00110182515, -0.999998927)
  3027. Part216.Orientation = Vector3.new(-0.0900000036, 180, 46.3600006)
  3028. Part216.Position = Vector3.new(-101.904213, 10.1168194, -4.13154602)
  3029. Part216.Rotation = Vector3.new(-179.910004, 0, -133.639999)
  3030. Part216.Color = Color3.new(0.709804, 0.380392, 0.203922)
  3031. Part216.Size = Vector3.new(0.849999666, 0.510008097, 4.43000031)
  3032. Part216.Anchored = true
  3033. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3034. Part216.BrickColor = BrickColor.new("Dark orange")
  3035. Part216.Material = Enum.Material.Wood
  3036. Part216.TopSurface = Enum.SurfaceType.Smooth
  3037. Part216.brickColor = BrickColor.new("Dark orange")
  3038. WedgePart217.Parent = Model0
  3039. WedgePart217.CFrame = CFrame.new(-88.165657, 20.1648636, -0.013381958, 1.07006599e-07, 0.00386763038, -0.999994755, 0.00158002321, 0.999993503, 0.00386363175, 0.999998868, -0.00158002111, -5.99107534e-06)
  3040. WedgePart217.Orientation = Vector3.new(-0.219999999, -90, 0.0900000036)
  3041. WedgePart217.Position = Vector3.new(-88.165657, 20.1648636, -0.013381958)
  3042. WedgePart217.Rotation = Vector3.new(-90.0899963, -89.8099976, -90)
  3043. WedgePart217.Color = Color3.new(0.670588, 0.407843, 0.254902)
  3044. WedgePart217.Size = Vector3.new(38.0535965, 3.81610441, 3.89326787)
  3045. WedgePart217.Anchored = true
  3046. WedgePart217.BottomSurface = Enum.SurfaceType.Smooth
  3047. WedgePart217.BrickColor = BrickColor.new("Dark orange")
  3048. WedgePart217.Material = Enum.Material.Wood
  3049. WedgePart217.brickColor = BrickColor.new("Dark orange")
  3050. Part218.Parent = Model0
  3051. Part218.CFrame = CFrame.new(-90.0660782, 12.4346733, 19.0490112, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  3052. Part218.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  3053. Part218.Position = Vector3.new(-90.0660782, 12.4346733, 19.0490112)
  3054. Part218.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  3055. Part218.Color = Color3.new(1, 0.807843, 0.517647)
  3056. Part218.Size = Vector3.new(19.4000168, 1.20000005, 1.0999999)
  3057. Part218.Anchored = true
  3058. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3059. Part218.BrickColor = BrickColor.new("Pastel brown")
  3060. Part218.Material = Enum.Material.Wood
  3061. Part218.TopSurface = Enum.SurfaceType.Smooth
  3062. Part218.brickColor = BrickColor.new("Pastel brown")
  3063. Part218.Shape = Enum.PartType.Cylinder
  3064. Part219.Parent = Model0
  3065. Part219.CFrame = CFrame.new(-78.5658417, 5.51472044, 19.0490398, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  3066. Part219.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  3067. Part219.Position = Vector3.new(-78.5658417, 5.51472044, 19.0490398)
  3068. Part219.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  3069. Part219.Color = Color3.new(1, 0.807843, 0.517647)
  3070. Part219.Size = Vector3.new(5.50001574, 1.20000005, 1.0999999)
  3071. Part219.Anchored = true
  3072. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3073. Part219.BrickColor = BrickColor.new("Pastel brown")
  3074. Part219.Material = Enum.Material.Wood
  3075. Part219.TopSurface = Enum.SurfaceType.Smooth
  3076. Part219.brickColor = BrickColor.new("Pastel brown")
  3077. Part219.Shape = Enum.PartType.Cylinder
  3078. WedgePart220.Parent = Model0
  3079. WedgePart220.CFrame = CFrame.new(-91.9129944, 20.1902847, -0.0135059357, -1.00417537e-07, -0.00393646071, 0.999994457, -0.00177002489, 0.999992609, 0.00394031126, -0.999998569, -0.0017700193, -7.08070456e-06)
  3080. WedgePart220.Orientation = Vector3.new(-0.230000004, 90, -0.100000001)
  3081. WedgePart220.Position = Vector3.new(-91.9129944, 20.1902847, -0.0135059357)
  3082. WedgePart220.Rotation = Vector3.new(-90.0999985, 89.8099976, 90)
  3083. WedgePart220.Color = Color3.new(0.670588, 0.407843, 0.254902)
  3084. WedgePart220.Size = Vector3.new(38.0536194, 3.86610484, 3.59326816)
  3085. WedgePart220.Anchored = true
  3086. WedgePart220.BottomSurface = Enum.SurfaceType.Smooth
  3087. WedgePart220.BrickColor = BrickColor.new("Dark orange")
  3088. WedgePart220.Material = Enum.Material.Wood
  3089. WedgePart220.brickColor = BrickColor.new("Dark orange")
  3090. Part221.Parent = Model0
  3091. Part221.CFrame = CFrame.new(-78.5658417, 6.6647172, 19.0490398, 1.00000048, 0.00173588062, 3.48083199e-06, -0.00173195149, 0.999992907, 0.0039018488, 3.27971475e-06, -0.00390185392, 0.99999243)
  3092. Part221.Orientation = Vector3.new(-0.219999999, 0, -0.100000001)
  3093. Part221.Position = Vector3.new(-78.5658417, 6.6647172, 19.0490398)
  3094. Part221.Rotation = Vector3.new(-0.219999999, 0, -0.100000001)
  3095. Part221.Color = Color3.new(1, 0.807843, 0.517647)
  3096. Part221.Size = Vector3.new(5.50001669, 1.20000005, 1.0999999)
  3097. Part221.Anchored = true
  3098. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3099. Part221.BrickColor = BrickColor.new("Pastel brown")
  3100. Part221.Material = Enum.Material.Wood
  3101. Part221.TopSurface = Enum.SurfaceType.Smooth
  3102. Part221.brickColor = BrickColor.new("Pastel brown")
  3103. Part221.Shape = Enum.PartType.Cylinder
  3104. for i,v in pairs(mas:GetChildren()) do
  3105. v.Parent = workspace
  3106. pcall(function() v:MakeJoints() end)
  3107. end
  3108.  
  3109. for i,v in pairs(cors) do
  3110. spawn(function()
  3111. pcall(v)
  3112. end)
  3113. end
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